Standing in the field Karla watches as a figure approaches from the distance, as her comes closer she channels earth chakra into the ground creating lots of small chutes in the earth spread around her to mid range.
(Doton: Kakou Spile) Earth Style: Downward Spile
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: By channeling their chakra down into the ground in numerous small streams the user creates multiple chute-like openings in the ground around themselves. Each chute reaches ten feet down into the ground and is slightly smaller than a five pence piece.
-Must be taught by 'The Girl on Fire'
With the chutes in the earth created and concealed perfectly by the medium length grass at her feet she channels water chakra into the chutes, drawing the water from deep in the earth upwards, filling the chutes to the brim and supplying a water source should she need it.
(Suiton: Kaisaku) Water Style: Excavation
Type: Supplementary
Rank: C
Range: Mid
Chakra: 15
Damage: N/A
Description: After using (Doton: Kakou Spile) Earth Style: Downward Spile the user gathers water chakra inside their body and begins to use it as a sort of water magnet. This in turn draws water from deep below the ground, this water builds up in the previously created chutes of earth and remains hidden inside the chutes as a secret water source.
-Must be taught by 'The Girl on Fire'
She then draws a kunai from her pouch in her left hand and a flash bomb in her right, making sure to keep it concealed in her palm. Dropping the flash bomb to the ground she covers it with her leg, only stepping out the way as it detonates behind her blinding her opponent. Upon the explosion of the bomb she throws the kunai at her opponent aimed for his forehead. As she releases the kunai she infuses it with Swift chakra, allowing it to scream through the air at tremendous speed.
(Hayaton: Senjigusuri Hayai) - Swift Release: Swift infusion
Type: Supplementary/ Offensive
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: The user infuses a kunai with his Swift Chakra, letting it move much faster, as well as increasing its piercing power due to the sheer speed added.
Note: Can only be taught by Rexii
Note: Speed of the kunai is barely trackable by normal eyesight
As Zetsu sees his opponent simply standing there he thinks that she's up to something sneaky and activates his chakra sensing just before you use the water technique
(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability
From is liquid like nature and the fact that it seems like water is filling something underground, Zetsu can tell that your building up water underground (all of this is from chakra sensing) So as you feel it Zetsu decides to suprise you and creates 3 sharks to burst out of the ground and rapidly advance on you as you are about to throw the kunai, the sharks will brutally tear you apart when they get to you.
(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source
Nice try but Master Broly always taught me to be wary of my opponents
He then creates a large root to rise quickly behind you and stab you through the back as the sharks come to you
(Mokuton: Chika no Rūtsu) - Wood Release: Underground Roots Technique
Rank: B-Rank
Type: Offensive/Defensive
Range: Short-Long
Chakra: 20
Damage: 40
Description:
Zetsu will use his chakra to forcefully grow roots from the underground that will rise and attack his target. The roots can acquire great proportions and can be quite fast, subduing an enemy easily as they restrict his movements and wrap around him. If use defensively, it can create a wall of roots to rise from the ground.
Note: Usable only by Zetsu
As Zetsu sees his opponent simply standing there he thinks that she's up to something sneaky and activates his chakra sensing just before you use the water technique
(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability
From is liquid like nature and the fact that it seems like water is filling something underground, Zetsu can tell that your building up water underground (all of this is from chakra sensing) So as you feel it Zetsu decides to suprise you and creates 3 sharks to burst out of the ground and rapidly advance on you as you are about to throw the kunai, the sharks will brutally tear you apart when they get to you.
(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source
Nice try but Master Broly always taught me to be wary of my opponents
He then creates a large root to rise quickly behind you and stab you through the back as the sharks come to you
(Mokuton: Chika no Rūtsu) - Wood Release: Underground Roots Technique
Rank: B-Rank
Type: Offensive/Defensive
Range: Short-Long
Chakra: 20
Damage: 40
Description:
Zetsu will use his chakra to forcefully grow roots from the underground that will rise and attack his target. The roots can acquire great proportions and can be quite fast, subduing an enemy easily as they restrict his movements and wrap around him. If use defensively, it can create a wall of roots to rise from the ground.
Note: Usable only by Zetsu
My water tech is mid-range, since that is what you used to form your water technique then the sharks (being short range) don't reach me. So imo, either your attack doesn't happen at all because you channel your chakra into the wrong place. Or your sharks form and evaporate before they reach me. Either way, my kunai drives through your skull and into your brain, killing you before the roots happen.
Thanks lovely. x
So, as much as I'd like to continue this and let you edit out of fairness. I don't believe you'd do the same, and you told me a couple of days ago that you haven't lost in months, so, hopefully this'll bring you back down to earth.
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As the water sharks shoot from the ground and collapses into a heap on the ground before her Karla looks at her opponent, a silver glimmer is evident on his forehead. As her opponent's lifeless body falls back onto the ground Karla cannot help but laugh as she approaches the man. Kneeling down beside him she pulls the kunai from his skull and drives it into his eyes, ripping them from the sockets, she places his eyes on the ground beside her and faces them toward his body. Before continuing she stares down at his eyes and mutters.
"Sorry but, after that display, you don't deserve a dignified death. You're going to want to see this."
After muttering her words Karla tightens her grasp on the kunai before dismembering the monochromatic mans private parts. Holding the said body part in her hand she shoves them into his mouth and falls back onto her back laughing. When eventually her laughter dries up she puts his eyes back and leaves with her hair glimmering in the golden sun above.
So we have two senseis' opinions which contradict each other: at this point, if you and Songbird. can't figure something out on your own, this fight shouldn't continue/end until a third sensei/mod gives their opinion.
Standing in the field Karla watches as a figure approaches from the distance, as her comes closer she channels earth chakra into the ground creating lots of small chutes in the earth spread around her to mid range.
(Doton: Kakou Spile) Earth Style: Downward Spile
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: By channeling their chakra down into the ground in numerous small streams the user creates multiple chute-like openings in the ground around themselves. Each chute reaches ten feet down into the ground and is slightly smaller than a five pence piece.
-Must be taught by 'The Girl on Fire
With the chutes in the earth created and concealed perfectly by the medium length grass at her feet she channels water chakra into the chutes, drawing the water from deep in the earth upwards, filling the chutes to the brim and supplying a water source should she need it.
(Suiton: Kaisaku) Water Style: Excavation
Type: Supplementary
Rank: C
Range: Mid
Chakra: 15
Damage: N/A
Description: After using (Doton: Kakou Spile) Earth Style: Downward Spile the user gathers water chakra inside their body and begins to use it as a sort of water magnet. This in turn draws water from deep below the ground, this water builds up in the previously created chutes of earth and remains hidden inside the chutes as a secret water source.
-Must be taught by 'The Girl on Fire'
She then draws a kunai from her pouch in her left hand and a flash bomb in her right, making sure to keep it concealed in her palm. Dropping the flash bomb to the ground she covers it with her leg, only stepping out the way as it detonates behind her blinding her opponent. Upon the explosion of the bomb she throws the kunai at her opponent aimed for his forehead. As she releases the kunai she infuses it with Swift chakra, allowing it to scream through the air at tremendous speed.
(Hayaton: Senjigusuri Hayai) - Swift Release: Swift infusion
Type: Supplementary/ Offensive
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: The user infuses a kunai with his Swift Chakra, letting it move much faster, as well as increasing its piercing power due to the sheer speed added.
Note: Can only be taught by Rexii
Note: Speed of the kunai is barely trackable by normal eyesight
If you were able to send the shark into mid range, the tech would say Short - Mid ranged and not just Short ranged.
Lord of Kaos who posted before you seems to agree.
A Water source was created at MID RANGED. No other range but at MID RANGED from her. WHich is where Broly Is. Broly then used the water source to make a water technique that could only go up to Short Range. It says the range of the technique is SHORT. Not SHORT - MID. Just SHORT. If he was able to send it to Mid range which would be towards Songbird.
He didnt use it to block the kunai, which then I would have said fine, he said they advance as she is about to throw it. If the sharks cant get to her, then she throws it, he does nothing else to stop it.
As Zetsu sees his opponent simply standing there he thinks that she's up to something sneaky and activates his chakra sensing just before you use the water technique
(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability
From is liquid like nature and the fact that it seems like water is filling something underground, Zetsu can tell that your building up water underground (all of this is from chakra sensing) So as you feel it Zetsu decides to suprise you and creates 3 sharks to burst out of the ground and rapidly advance on you as you are about to throw the kunai, the sharks will brutally tear you apart when they get to you.
(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source
Nice try but Master Broly always taught me to be wary of my opponents
He then creates a large root to rise quickly behind you and stab you through the back as the sharks come to you
(Mokuton: Chika no Rūtsu) - Wood Release: Underground Roots Technique
Rank: B-Rank
Type: Offensive/Defensive
Range: Short-Long
Chakra: 20
Damage: 40
Description:
Zetsu will use his chakra to forcefully grow roots from the underground that will rise and attack his target. The roots can acquire great proportions and can be quite fast, subduing an enemy easily as they restrict his movements and wrap around him. If use defensively, it can create a wall of roots to rise from the ground.
Note: Usable only by Zetsu