Menu
Forums
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Premium
Roleplay
Ninja World Map
The Outer Lands
Roleplay Guide
Roleplay Sensei List
Members
Current visitors
Anime
Anime Week Schedule
Log in
Register
What's new
Search
Search
Search titles only
By:
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Menu
Log in
Register
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
somethin decent
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
Reply to thread
Message
<p>[QUOTE="Matt, post: 15151988, member: 175514"]</p><p><strong>Re: BlackCrows magical spells</strong></p><p></p><p style="text-align: center"><span style="font-family: 'Garamond'"><span style="font-size: 12px"><span style="color: #00FF00">Fuuton</span></span></span></p> <p style="text-align: center"></p> <p style="text-align: center">My Creation:</p> <p style="text-align: center"></p> <p style="text-align: center">Given to me:</p> <p style="text-align: center"></p> <p style="text-align: center"><a href="https://narutobase.net/forums/showthread.php?t=736028">Taught by Alan:</a></p> <p style="text-align: center"><strong>(Fūton: Chokusen to Yajirushi no Pasu) Wind Release: Straight and Arrow Path</strong></p> <p style="text-align: center">[spoiler]<strong>Type:</strong> Offensive/ Supplementary</p> <p style="text-align: center"><strong>Rank:</strong> B-Rank</p> <p style="text-align: center"><strong>Range:</strong> Short - Long</p> <p style="text-align: center"><strong>Chakra:</strong> 20</p> <p style="text-align: center"><strong>Damage:</strong> 40</p> <p style="text-align: center"><strong>Description:</strong> The user starts by infusing Wind Release Chakra into a projectile weapon, typically a Bow and Arrow, but other forms of weapons that fire projectiles are applicable, such as blowguns, crossbows, etc. As they infuse their chosen weapon with the Chakra, they become completely shrouded in a light swirling vortex with a faint green hue. The user then launches the projectile, deliberately aiming off-target as a means of faking-out their true quarry, as the shroud channels from the weapon into the fired projectile. As the infused projectile flies through the air at high speed, thanks to the shroud of Wind reducing wind resistance for the projectile, once it reaches a certain point, usually as it is about to fly past the intended target, the user surges their Chakra, activating the shroud's second effect. The majority of the shroud's presence becomes accumulated at one specific point along the shaft/ body/ etc of the projectile, and immediately releases three bursts of Wind, first to halt/ slow the projectile down, second to change its trajectory, then finally fire the projectile in that direction at top speed. The sudden change in the projectiles trajectory, and the process used to achieve this change, is virtually instant, making it very difficult to track without some form of Chakra Sensory or Dōjutsu but not impossible and harder still to defend against, simply due to the tricky nature of the shot. Finally, the user can either apply the shroud to multiple projectiles, such as knocking multiple arrows on a bow simultaneously, or infuse a single projectile with the ability to change it's trajectory multiple times, but with each additional projectile or infusion into a single projectile, the power of this Jutsu is distributed equally amongst them, to a max of 4 projectiles with 10 power each, or 3 consecutive changes in a single projectiles trajectory. Easily utilized for swift and silent take-downs during covert ops, this technique is also very handy for simply outright shooting the user's targets with a blindingly fast, Chakra infused projectile, and was used by a lone Guardian, and legendary Hero of Justice, who only appeared when the world was drenched in warfare, and on the brink of annihilation.</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Note:</strong> Can be used a max of 5 times per battle, and only once per turn.</p> <p style="text-align: center"><strong>Note:</strong> Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ.</p> <p style="text-align: center"></p> <p style="text-align: center">[SPOILER]<p style="text-align: center"><img src="http://i.imgur.com/QBq7M5S.gif" data-url="http://i.imgur.com/QBq7M5S.gif" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center"><img src="http://i.imgur.com/LofrDh0.gif" data-url="http://i.imgur.com/LofrDh0.gif" class="bbImage " style="" alt="" title="" /></p></p> <p style="text-align: center">[/SPOILER] [/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Futon: Kaze Kingu no Yūkai Fīrudo) | Wind Release: Bounded Field of the Wind King</strong></p> <p style="text-align: center">[SPOILER]Type: Offensive/Defensive/Supplementary</p> <p style="text-align: center">Rank: S Rank</p> <p style="text-align: center">Range: Short-Long</p> <p style="text-align: center">Chakra: 40 (-10 per turn active)</p> <p style="text-align: center">Damage: 80</p> <p style="text-align: center">Description: This technique showcases the usage of the wind release, in accordance to the users body and or objects which he might be carrying or is in constant contact with, like weapons. Once the contact with the specific object is maintained, or without the object needed, the user will have the wind from all around, stick closely to a desired location in the body or object, forming 2, very distinctive layers from one another. The first layer which comes directly above the said object, has no particular effects, and strength. It plainly refracts the light allowing the said object to be invisible apart from some currents of wind, which move around, indicating the existence of that object. The second, is the most versatile one, giving the said object a lot of strength and versatility equal to an S-Rank above their original versatility. In cutting edge weapons, this layer even further enhances their sharpness as well. The second layer, which can be seen once the first one is used, is a very stable one. The second layer has a very characteristic effect, which is the ability of, at will, releasing blasts of air current, which might be either a rotating tornado which has a very strong pushing and very spread out cutting capabilities, to a very powerful, all destroying blast of wind, similar to Wind Release: Pressure Damage. A third and last form of releasing it, is a very thin, precise and powerful slash of wind, which has insanely large cutting capabilities, which can be directed, at the location where the said object or weapon is aimed towards. The strength of the said blast or tornado can be split a total of 2 times, creating 2 blasts at exact power of A-rank. The release of the blast will count towards the jutsu limit, and the releases can be independent in time from one another, as long as the effect of the technique is visible. Due to the effect of the last layer being largely visible, he cannot keep this layer active for longer than 4 turns, while the last one which carries no rank or visible boost, except than of rendering the weapon invisible, he can keep active for further, but needs to give a total of 5 chakra points each turn.</p> <p style="text-align: center"></p> <p style="text-align: center">Note: Can only be used 3 times.</p> <p style="text-align: center">Note: Remains active for 4 turns (Last layer can be open for far longer, but it carries no attributes, and it consumes 5 chakra point every turn).</p> <p style="text-align: center">Note: Initial release of layers counts as a move, thereby as a jutsu usage limit.</p> <p style="text-align: center">Note: Weapon or object must be constantly in contact</p> <p style="text-align: center">Note: Can only be taught by Six Paths.[/SPOILER]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=716756">CJ with SP</a></p><p>[/QUOTE]</p>
[QUOTE="Matt, post: 15151988, member: 175514"] [b]Re: BlackCrows magical spells[/b] [CENTER][FONT=Garamond][SIZE=3][COLOR="#00FF00"]Fuuton[/COLOR][/SIZE][/FONT] My Creation: Given to me: [url=https://narutobase.net/forums/showthread.php?t=736028]Taught by Alan:[/url] [B](Fūton: Chokusen to Yajirushi no Pasu) Wind Release: Straight and Arrow Path[/B] [spoiler][B]Type:[/B] Offensive/ Supplementary [B]Rank:[/B] B-Rank [B]Range:[/B] Short - Long [B]Chakra:[/B] 20 [B]Damage:[/B] 40 [B]Description:[/B] The user starts by infusing Wind Release Chakra into a projectile weapon, typically a Bow and Arrow, but other forms of weapons that fire projectiles are applicable, such as blowguns, crossbows, etc. As they infuse their chosen weapon with the Chakra, they become completely shrouded in a light swirling vortex with a faint green hue. The user then launches the projectile, deliberately aiming off-target as a means of faking-out their true quarry, as the shroud channels from the weapon into the fired projectile. As the infused projectile flies through the air at high speed, thanks to the shroud of Wind reducing wind resistance for the projectile, once it reaches a certain point, usually as it is about to fly past the intended target, the user surges their Chakra, activating the shroud's second effect. The majority of the shroud's presence becomes accumulated at one specific point along the shaft/ body/ etc of the projectile, and immediately releases three bursts of Wind, first to halt/ slow the projectile down, second to change its trajectory, then finally fire the projectile in that direction at top speed. The sudden change in the projectiles trajectory, and the process used to achieve this change, is virtually instant, making it very difficult to track without some form of Chakra Sensory or Dōjutsu but not impossible and harder still to defend against, simply due to the tricky nature of the shot. Finally, the user can either apply the shroud to multiple projectiles, such as knocking multiple arrows on a bow simultaneously, or infuse a single projectile with the ability to change it's trajectory multiple times, but with each additional projectile or infusion into a single projectile, the power of this Jutsu is distributed equally amongst them, to a max of 4 projectiles with 10 power each, or 3 consecutive changes in a single projectiles trajectory. Easily utilized for swift and silent take-downs during covert ops, this technique is also very handy for simply outright shooting the user's targets with a blindingly fast, Chakra infused projectile, and was used by a lone Guardian, and legendary Hero of Justice, who only appeared when the world was drenched in warfare, and on the brink of annihilation. [B]Note:[/B] Can be used a max of 5 times per battle, and only once per turn. [B]Note:[/B] Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ. [SPOILER][CENTER][IMG]http://i.imgur.com/QBq7M5S.gif[/IMG] [IMG]http://i.imgur.com/LofrDh0.gif[/IMG][/CENTER][/SPOILER] [/spoiler] [B](Futon: Kaze Kingu no Yūkai Fīrudo) | Wind Release: Bounded Field of the Wind King[/B] [SPOILER]Type: Offensive/Defensive/Supplementary Rank: S Rank Range: Short-Long Chakra: 40 (-10 per turn active) Damage: 80 Description: This technique showcases the usage of the wind release, in accordance to the users body and or objects which he might be carrying or is in constant contact with, like weapons. Once the contact with the specific object is maintained, or without the object needed, the user will have the wind from all around, stick closely to a desired location in the body or object, forming 2, very distinctive layers from one another. The first layer which comes directly above the said object, has no particular effects, and strength. It plainly refracts the light allowing the said object to be invisible apart from some currents of wind, which move around, indicating the existence of that object. The second, is the most versatile one, giving the said object a lot of strength and versatility equal to an S-Rank above their original versatility. In cutting edge weapons, this layer even further enhances their sharpness as well. The second layer, which can be seen once the first one is used, is a very stable one. The second layer has a very characteristic effect, which is the ability of, at will, releasing blasts of air current, which might be either a rotating tornado which has a very strong pushing and very spread out cutting capabilities, to a very powerful, all destroying blast of wind, similar to Wind Release: Pressure Damage. A third and last form of releasing it, is a very thin, precise and powerful slash of wind, which has insanely large cutting capabilities, which can be directed, at the location where the said object or weapon is aimed towards. The strength of the said blast or tornado can be split a total of 2 times, creating 2 blasts at exact power of A-rank. The release of the blast will count towards the jutsu limit, and the releases can be independent in time from one another, as long as the effect of the technique is visible. Due to the effect of the last layer being largely visible, he cannot keep this layer active for longer than 4 turns, while the last one which carries no rank or visible boost, except than of rendering the weapon invisible, he can keep active for further, but needs to give a total of 5 chakra points each turn. Note: Can only be used 3 times. Note: Remains active for 4 turns (Last layer can be open for far longer, but it carries no attributes, and it consumes 5 chakra point every turn). Note: Initial release of layers counts as a move, thereby as a jutsu usage limit. Note: Weapon or object must be constantly in contact Note: Can only be taught by Six Paths.[/SPOILER][/CENTER] [url=http://narutobase.net/forums/showthread.php?t=716756]CJ with SP[/url] [/QUOTE]
Insert quotes…
Preview
Name
Verification
Post reply
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
somethin decent
Top