Solf vs ????

The_Empire

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LoK R&R
Mid range
Rocky
Everything goes

Solf in the sig dont care what rank as long as its the same as a S-Jounin or higher.
 

Cabbage

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I'll take this if you don't mind, I'll use my long out-dated Agnes bio, don't think there's point posting it as it massively pre-dates the new rp rules by about two years iirc (really need to update that bio...). I'm currently S-Jounin, and will be using Suiton, Raiton, and Katon, alongside Ninjutsu, Genjutsu, and Taijutsu. I don't mind if you or I start.
 

The_Empire

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( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

Solf stands looking at his opponent with his sharingan activated at the 2T stage and his companion stands on his left side.

"Please enlighten with your abilities young lad. Show me what you got.

700 -5= 695
 

Cabbage

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*Lost in her own thoughts yet again, Agnes meekly looks up as the man states a challenge to her, referring to her as a lad for some reason, probably part of the slang in the northern reaches of the Yukana cliffs in the Land of Rivers. She's not fully familiar with these parts, hence her avoiding most of the main routes and traversing these steeper cliffs instead. However, it clearly didn't work to avoid all company.*

*As she observes the man, she notices his eyes turning into a dark red haze and thus begins to glance towards the closest point of interest, a particularly large dog with a unique bat shaped mark on its hide. She begins to develop a lump in her throat... this is an ambush. They've arrived.*

*She immediately throws a kunai up into the air, releasing a blue fog upwards as it ignites, notifying her fellow surveyors of the ambush before she expels out a spear of lightning from her mouth, having concentrated the chakra whilst she threw her initial kunai, moving her glance from the dog to the space between the duo. This spear splits into two as it heads towards the duo, one spear aiming for the man's chest, the other towards the dog's left side.*

*Perhaps she might be overly cautious here... but she cannot take chances. Not here. Not with a Uchiha.*


Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.

 
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The_Empire

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700-20=680

Did the wrong chakra drain.
________
Solf and his partner Lotus stand and notice the blue smoke and Solf couldn't see his enemy but he could sense him still because of his nose. He smirk and then they see two lightning spears coming towards them. Solf performs two hand seals and releases a large sphere of fire directly in the area of the spears of lightning. They clash with each other and explode and nullify each since they are neutral to each other and are solid in their current state. The explosion renders each other's eyes useless.

(Katon: Gōenkyū) - Fire Release: Great Blaze Ball
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user after performing two hand seals Horse → Tiger exhales a big-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. The fire ball has a given solidity property to it, being able to punch through solid obstacles without exploding.

Solf and Lotus rush into the smoke and come out the other end facing with the opponent and Lotus does the Fang over Fang while Solf disappears and vines come out of the ground to bind his opponent in place as Lotus is on the assault. There is a pod that appears behind his opponent two meters behind his opponent ready to make a move and this whole moment he watches his opponent's chakra to see if he is still in the genjutsu or not.

(Gatsūga) - Fang Over Fang
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 15
Description: The user and their ninken partner spin at a ferocious speed and deliver many powerful beast-like attacks when contact is made with the target. The force of this attack is strong enough to drill through stone. This attack can be done alone.
Note: Must be a member of the Inuzuka Clan

( Genjutsu: Ingemame Ketsugō Sakkaku ) - Illusion Technique String Bean Binding Illusion
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: N/A
Description: Similar to Illusion Technique: Tree Binding Death, the user will do the Dog → Hare → Snake → Ram hand seals and trigger an illusion where the user first disappears, while the target sees several bean vines growing from the ground around and beneath him. These vines bind the target body, lifting them into the air. Then a bean pod rises from the ground to reveal the user, ready to strike. In reality, the opponent is immobilized by the illusion, allowing the user to strike.

680-20-20-5=635
 
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