Snakes vs Toads Round 3

Korra.

Sage of Snakes
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I believe you wanted this official correct?
All out of course
Starting at Mid range
Terrain: Place where the Sannin fought each other in part 1 (makes great story)
All 6 types of paper, CT and seals on my bio won't posted like last time unless using it so you dont need to read lol
Serperior starting merged into me and Beedrill flying next to me
Power Ring starting in Green mode

Post the bio and Ill go first
 

Korra.

Sage of Snakes
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As the old man came in Korra would be wondering why such and old man showed up this time. It was very strange as Korra and the crew were used to fighting such younger people. Ohh well Korra did not want to take any chances this time. Beedrill would than release a blast of Mad Honey at the man to distract him while Korra summon scales of the White Snake Sage on her body that start converting her chakra into natural energy.

reference - (Middohanī ) - Mad Honey
Rank: N/A
Type: Supplementary
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: Mad Honey is a special type of honey Korra has her Bee summons use instead of normal honey that contains grayanotoxins . The honey can affect opponents and none bee users or medical ninjutsu with effects varying with how much is exposed to an opponent. The opponents get exposed to the honey by either consuming any or having contact with it. Mad Honey can cause nausea, vomiting, blurred vision, circumoral paresthesia, tongue numbing, fainting, drowsiness, drunkenness, and seizures. For these effects the users must be exposed to at least a cup of Mad Honey with the effects following in order the more turns the opponent is in contact or consuming honey. After 1 turn the opponent will experience nausea and tingling. After two turns the user will experience weakness and have their speed drop by one level. After 3 turns the opponent will experience drowsiness and drunkenness while their speed drops by 2 levels. After 4 turns the user will experience vomiting, blurred version, circumoral paresthesia, numbing and fainting and seizures. Mad Honey can also cause cardiovascular system problems resulting into 1st to 3rd-degree heart block, asystole, and myocardial infarction. The opponent would need to exposed to half of their body size worth of Mad Honey and be exposed or have consumed the honey for at least 5 turns straight and would have their speed drop by 3 levels.
Note: Must be posted in either the user's bio or at the beginning of a fight
Note: This honey replaces regular that the user's bee uses
Note: Must be taught by Korra
Note: Must know Bee Summoning

(Senpo: Hebi Sēji Hontai) Sage Art: Snake Sage's Body
Rank: A
Type: Supplementary
Range: Short
Charka Cost: 30
Damage Points: N/A
Description: Snake Sage Mode users discovered the ability to summon the scales of the White Snake Sage. With summoning the scales, they have the ability to absorb natural energy and transfer the energy to the user. The user would summon the scales along their body. The user doesn't have enhance protection but just summons the scales along their body. These scales attach their selves to the user and gather natural energy and transfer the energy per turn at a 10% rate of the user's chakra for the following four turns. The percentage is based on the user's chakra so if the users has 1000 chakra points 10% of that chakra is converted into senjutsu chakra which is 100 so that is what is transferred to the user that turn and the following turns.
-Only summoned by users of Sage Mode
-This technique last four turns or when the user cancels the technique.
-Can only be used once per battle
-No other Sage Mode jutsu in the same turn as this technique is used in.

Chakra 1970 which means 197 is converted to NE

After getting the scales summoned on her Korra would stream a large amount of paper from her body and create a large whirlwind of paper around the man. As the whirlwind forms, the paper sheets cut and shred anything inside it. Korra would have her HIVE tags go off making the man also be swarmed by Bees that explode and also cover the man in more Mad Honey. While the man deals with that Korra channels chakra into her Cyber Dragon tool to start having a paper source being created.

(Shikigami no Mai: Bachi) - Dance of the Shikigami: Punishment
Type: Offensive, Supplementary
Rank: A
Range: Short - Mid
Chakra cost: 30
Damage points: 60 (+20 if used with paper tags) = 80
Description: The user will stream a large amount of paper from their body and create a large whirlwind of paper around their target. As the whirlwind forms, the paper sheets cut and shred anything inside it. The user can make the whirlwind with explosive paper tags, adding +20 damage to the technique by making it explode on will.
Note: Can only be used by Konan.

rerference - (Haibutagu) - Hive Tags
Type: Supplementary
Rank: E
Range: Short - Long
Chakra: N/A (-5 for activation)
Damage: N/A
Description: These tags were developed by Korra in conjustion with her Bee Summonings. These tags resemble the color of honey while having a bee hive pattern on them. Upon release these tags release a small swarm of bees that consist of 10 that are double the size of a nomral size bee. These bees will either get close to or sting the opponent and than explode but instead of a straight explosion these bees will explode into sticky honey. A single bee's worth of honey is enough to make it hard to move a hand or foot. If an opponent gets caught with multiple bees it would cause them to be stuck in place and unable to move.
Note: Must be placed in the user's bio or in the beginning of the battle

Passive - Saibādoragon - Cyber Dragons
Type: Tool
Rank: A
Range: N/A
Chakra: N/A (-30 when activated the first time)
Damage: N/A
Description:These Cyber Dragons were created by Korra to make it easier to have access to her paper ninjutsu. The user has two robotic snakes that have a special seal inside them. Once the user channels the required amount of chakra the cyber dragons start releasing paper sheets that the user uses themselves. Channeling the chakra into the cyber dragons can be done passively. The cyber dragons are self sustating so once activated they will keep releasing paper sheets on their own. The cyber dragons release the sheets in short range of the user and expands into longer ranges as time goes on. When first form the sheets start within short range of the user. After 1 full turn the sheets would reach mid range while after 2 full turns the paper sheets would just reach long range as they keep multiplying. This jutsu gives the user a source of paper across the field be able to form paper ninjutsu across the paper terrain. The user can have the cyber dragons attach to them on their sides/clothes or inside their their body and sticking out. The cyber dragons are mixed in with the user's chakra chakra so if the user turns their body into paper the cyber dragons will also turn into paper with the user. The user can also set the cyber dragons on the field so they don't have to worry about them being on the use's body.
Note: Usable by Paper bios
Note: Must be posted on the user's bio
Note: The user can only have up to 3 cyber dragons

2000 - 30 - 30 - 30 = 1910
NE: 197
 

Pervyy

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As the old man came in Korra would be wondering why such and old man showed up this time. It was very strange as Korra and the crew were used to fighting such younger people. Ohh well Korra did not want to take any chances this time. Beedrill would than release a blast of Mad Honey at the man to distract him while Korra summon scales of the White Snake Sage on her body that start converting her chakra into natural energy.

reference - (Middohanī ) - Mad Honey
Rank: N/A
Type: Supplementary
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: Mad Honey is a special type of honey Korra has her Bee summons use instead of normal honey that contains grayanotoxins . The honey can affect opponents and none bee users or medical ninjutsu with effects varying with how much is exposed to an opponent. The opponents get exposed to the honey by either consuming any or having contact with it. Mad Honey can cause nausea, vomiting, blurred vision, circumoral paresthesia, tongue numbing, fainting, drowsiness, drunkenness, and seizures. For these effects the users must be exposed to at least a cup of Mad Honey with the effects following in order the more turns the opponent is in contact or consuming honey. After 1 turn the opponent will experience nausea and tingling. After two turns the user will experience weakness and have their speed drop by one level. After 3 turns the opponent will experience drowsiness and drunkenness while their speed drops by 2 levels. After 4 turns the user will experience vomiting, blurred version, circumoral paresthesia, numbing and fainting and seizures. Mad Honey can also cause cardiovascular system problems resulting into 1st to 3rd-degree heart block, asystole, and myocardial infarction. The opponent would need to exposed to half of their body size worth of Mad Honey and be exposed or have consumed the honey for at least 5 turns straight and would have their speed drop by 3 levels.
Note: Must be posted in either the user's bio or at the beginning of a fight
Note: This honey replaces regular that the user's bee uses
Note: Must be taught by Korra
Note: Must know Bee Summoning

(Senpo: Hebi Sēji Hontai) Sage Art: Snake Sage's Body
Rank: A
Type: Supplementary
Range: Short
Charka Cost: 30
Damage Points: N/A
Description: Snake Sage Mode users discovered the ability to summon the scales of the White Snake Sage. With summoning the scales, they have the ability to absorb natural energy and transfer the energy to the user. The user would summon the scales along their body. The user doesn't have enhance protection but just summons the scales along their body. These scales attach their selves to the user and gather natural energy and transfer the energy per turn at a 10% rate of the user's chakra for the following four turns. The percentage is based on the user's chakra so if the users has 1000 chakra points 10% of that chakra is converted into senjutsu chakra which is 100 so that is what is transferred to the user that turn and the following turns.
-Only summoned by users of Sage Mode
-This technique last four turns or when the user cancels the technique.
-Can only be used once per battle
-No other Sage Mode jutsu in the same turn as this technique is used in.

Chakra 1970 which means 197 is converted to NE

After getting the scales summoned on her Korra would stream a large amount of paper from her body and create a large whirlwind of paper around the man. As the whirlwind forms, the paper sheets cut and shred anything inside it. Korra would have her HIVE tags go off making the man also be swarmed by Bees that explode and also cover the man in more Mad Honey. While the man deals with that Korra channels chakra into her Cyber Dragon tool to start having a paper source being created.

(Shikigami no Mai: Bachi) - Dance of the Shikigami: Punishment
Type: Offensive, Supplementary
Rank: A
Range: Short - Mid
Chakra cost: 30
Damage points: 60 (+20 if used with paper tags) = 80
Description: The user will stream a large amount of paper from their body and create a large whirlwind of paper around their target. As the whirlwind forms, the paper sheets cut and shred anything inside it. The user can make the whirlwind with explosive paper tags, adding +20 damage to the technique by making it explode on will.
Note: Can only be used by Konan.

rerference - (Haibutagu) - Hive Tags
Type: Supplementary
Rank: E
Range: Short - Long
Chakra: N/A (-5 for activation)
Damage: N/A
Description: These tags were developed by Korra in conjustion with her Bee Summonings. These tags resemble the color of honey while having a bee hive pattern on them. Upon release these tags release a small swarm of bees that consist of 10 that are double the size of a nomral size bee. These bees will either get close to or sting the opponent and than explode but instead of a straight explosion these bees will explode into sticky honey. A single bee's worth of honey is enough to make it hard to move a hand or foot. If an opponent gets caught with multiple bees it would cause them to be stuck in place and unable to move.
Note: Must be placed in the user's bio or in the beginning of the battle

Passive - Saibādoragon - Cyber Dragons
Type: Tool
Rank: A
Range: N/A
Chakra: N/A (-30 when activated the first time)
Damage: N/A
Description:These Cyber Dragons were created by Korra to make it easier to have access to her paper ninjutsu. The user has two robotic snakes that have a special seal inside them. Once the user channels the required amount of chakra the cyber dragons start releasing paper sheets that the user uses themselves. Channeling the chakra into the cyber dragons can be done passively. The cyber dragons are self sustating so once activated they will keep releasing paper sheets on their own. The cyber dragons release the sheets in short range of the user and expands into longer ranges as time goes on. When first form the sheets start within short range of the user. After 1 full turn the sheets would reach mid range while after 2 full turns the paper sheets would just reach long range as they keep multiplying. This jutsu gives the user a source of paper across the field be able to form paper ninjutsu across the paper terrain. The user can have the cyber dragons attach to them on their sides/clothes or inside their their body and sticking out. The cyber dragons are mixed in with the user's chakra chakra so if the user turns their body into paper the cyber dragons will also turn into paper with the user. The user can also set the cyber dragons on the field so they don't have to worry about them being on the use's body.
Note: Usable by Paper bios
Note: Must be posted on the user's bio
Note: The user can only have up to 3 cyber dragons

2000 - 30 - 30 - 30 = 1910
NE: 197
Gandalf was no fool, he knew his enemy well by this point and would not hold back. His power and knowledge vast, he'd put an end to the pest, bring peace to the land once more, like a true G. As the honey was spat out and the scales summoned, Gandalf would swing his fan in his hand and release Mass of fire forwards, though it wouldn't seem this way. Using his powers of yin release he would make the fire transparent so it would seem as though it was wind release while increasing the overall heat within the flames 10 fold. With the yin release effect and his natural amazing power, it would blast the honey and everything in front of him away with ease:

(Bashōsen ) - Banana Palm Fan
Type: Weapon
Rank: S
Range: Short-Long
Chakra: 40 (-20 passively per turn to wield)
Damages: 80+30 = 110
Description: The Bashōsen is a large fan that is able to generate all five of the basic elemental chakra natures. To do so, the user need only say a mental command, which produces substantial amounts of the desired element when the fan is swung. The fan simply shoots out an S-Rank blast of any of the 5 basic chakra natures and can do so in a quick succession.
Note: Can only be used by Kinkaku, Ginkaku and Hagoromo Otsutsuki.[/spoiler


(Inton: Ten ni henkō) - Yin Release: Change into Heaven
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50)
Damage points: N/A
Description: The user manipulates a technique of the basic 5 elements with Yin nature, allowing him to change its properties. Fire can become solid. Lightning can become tangible. The possibilities are as endless as is the user’s own imagination. The end resulting technique is neutral to all basic elemental natures. This doesn't consume time since it’s actually a skill applied to a technique used at the same time.
Note: Yin Release masters can apply this technique to advanced fields, CE and advanced elements.
Note: Usable 3 times per battle and 6 times per event.

Note: 110 damage fire, that looks like wind, and is neutral to all due to yin/six paths senjutsu
 

Korra.

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Sorry for the late was out of it again

As Korra sees the strange wind blast from the fan launch at her she has a wall of paper form in front of her. The paper would be her chakra absorbing paper that goes off and absorbs the blast completely leaving Korra unharmed. At the same time Korra would still channel chakra into her cyber dragon to give her a source of paper. The the sheets that absorb the blast would than go back into Korra's body replenishing 40 chakra points.

(Chakura Kyūshū-Shi) - Chakra Absorbing Paper
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: N/A (- 30 when used)
Damage: N/A
Description: These special paper sheet are created by Korra and is a combination of paper sheets and Fire/Water/Wind/Earth/Lightning Sealing Method. The sheets are orange in color and have the symbol of her Orange Lantern ring. The sheets are used to absorb incoming jutsus by releasing chakra chains that split up and absorb an incoming jutsu into multiple sheets. The user can asborb 1 jutsu per turn up to S rank. The sheets can also passively when attached to an opponent can absorb chakra up to 40 points every two turns. The user can than have the sheets return to them and restore chakra from the stolen chakra. The user can only have 100 (so bascially 1 S rank and 2 B rank jutsus) chakra points stolen at max, before a two turn cool down. When replenishing chakra the user can replenish either chakra stolen passively or stolen from an asborb jutsu but not at the same turn. The user can also have them attach to summoning and absorb the chakra from the summoning to the point they get reversed summoned.
Note: Absorbing a jutsu counts as a move and needs a 2 turn cool between uses
Note: The passively stealing/replinshing chakra can only be done once per turn

After doing that Korra would still have the scales converting chakra into NE for her as well has having the cyber dragon creating endless paper. Korra would do the snake hand sign then waves one of her hands in an upward motion converting the ground below the older man into Red Sand as she waves her hand upward the Red Sand bursts upward creating a dense dust storm. The burst/storm of red sand would throw the man into the air while catching him in a storm of red sand that would cause 2nd and 3rd degree burns all over his body. Korra would be able to control the storm to avoid her and her summons getting damaged.

(Nirro Suna: Mekakushi of the Nirro Zetsumei) Red Sand Release: The Masque of the Red Death
Type: Attack
Rank: S
Range: Mid/Long
Chakra cost: 40 (-10 per turn)
Damage points: 80 (20 per turn)
Description: The user does the snake hand sign then waves one of his hands in an upward motion converting the ground below the opponent into Red Sand as he waves his hand upward the Red Sand bursts upward creating a dense dust storm. The dust surrounds the opponent up to mid range in all directions and adheres to the skin causing 2nd to 3rd degree burns. The dust cloud takes on similar properties to the Hidden Mist Jutsu, the opponent won't be able to see very far (roughly short range) and due to the chakra sharingan will be rendered useless unable to piece through the chakra infused dust cloud.
Notes:
-Can only be used twice
-Can last up to 2 turns
-No other Red Sand jutsu this turn
-If the user gets caught in the storm he will be effected but can control it with motions of the arms to lessen the damage

1970 - 30 - 30 = 1910 + 40 = 1950 - 40= 1910
1910 would equeal to 191 getting converted to NE along with the previous
Chakra: 1522
NE: 388
 

Pervyy

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Sorry for the late was out of it again

As Korra sees the strange wind blast from the fan launch at her she has a wall of paper form in front of her. The paper would be her chakra absorbing paper that goes off and absorbs the blast completely leaving Korra unharmed. At the same time Korra would still channel chakra into her cyber dragon to give her a source of paper. The the sheets that absorb the blast would than go back into Korra's body replenishing 40 chakra points.

(Chakura Kyūshū-Shi) - Chakra Absorbing Paper
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: N/A (- 30 when used)
Damage: N/A
Description: These special paper sheet are created by Korra and is a combination of paper sheets and Fire/Water/Wind/Earth/Lightning Sealing Method. The sheets are orange in color and have the symbol of her Orange Lantern ring. The sheets are used to absorb incoming jutsus by releasing chakra chains that split up and absorb an incoming jutsu into multiple sheets. The user can asborb 1 jutsu per turn up to S rank. The sheets can also passively when attached to an opponent can absorb chakra up to 40 points every two turns. The user can than have the sheets return to them and restore chakra from the stolen chakra. The user can only have 100 (so bascially 1 S rank and 2 B rank jutsus) chakra points stolen at max, before a two turn cool down. When replenishing chakra the user can replenish either chakra stolen passively or stolen from an asborb jutsu but not at the same turn. The user can also have them attach to summoning and absorb the chakra from the summoning to the point they get reversed summoned.
Note: Absorbing a jutsu counts as a move and needs a 2 turn cool between uses
Note: The passively stealing/replinshing chakra can only be done once per turn

After doing that Korra would still have the scales converting chakra into NE for her as well has having the cyber dragon creating endless paper. Korra would do the snake hand sign then waves one of her hands in an upward motion converting the ground below the older man into Red Sand as she waves her hand upward the Red Sand bursts upward creating a dense dust storm. The burst/storm of red sand would throw the man into the air while catching him in a storm of red sand that would cause 2nd and 3rd degree burns all over his body. Korra would be able to control the storm to avoid her and her summons getting damaged.

(Nirro Suna: Mekakushi of the Nirro Zetsumei) Red Sand Release: The Masque of the Red Death
Type: Attack
Rank: S
Range: Mid/Long
Chakra cost: 40 (-10 per turn)
Damage points: 80 (20 per turn)
Description: The user does the snake hand sign then waves one of his hands in an upward motion converting the ground below the opponent into Red Sand as he waves his hand upward the Red Sand bursts upward creating a dense dust storm. The dust surrounds the opponent up to mid range in all directions and adheres to the skin causing 2nd to 3rd degree burns. The dust cloud takes on similar properties to the Hidden Mist Jutsu, the opponent won't be able to see very far (roughly short range) and due to the chakra sharingan will be rendered useless unable to piece through the chakra infused dust cloud.
Notes:
-Can only be used twice
-Can last up to 2 turns
-No other Red Sand jutsu this turn
-If the user gets caught in the storm he will be effected but can control it with motions of the arms to lessen the damage

1970 - 30 - 30 = 1910 + 40 = 1950 - 40= 1910
1910 would equeal to 191 getting converted to NE along with the previous
Chakra: 1522
NE: 388
Chakra before fight: 3750
Rinnegan - 10 (two turns active so far)
Fan+yin - 90
Current total = 3650

With his rinnegan and his Yin release making his fire see through, it was easy for Gandalf to track and perceive what was going on as his blast was being absorbed. As it's being absorbed, Gandalf would point at korra's head and release a focussed burst of shinra tensei to hit her directly in the head as the fire is being absorbed, leaving no indication of the attack. The blast would hit her off her feet and with it being her head and not seeing it coming as it's only gravitational waves, it would be a critical hit for 160 damage:

( Shinra Tensei ) - Divine Punishment
Type: Supplementary/Defensive/Offensive
Rank: S
Range: Short
Chakra: 40 ( +20 per extra range )
Damage: N/A
Description: Using the Deva Paths abilities to manipulate gravitational forces, the user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be used with different ranges/sizes, depending on how much chakra the user spends for the technique and can even, in its smaller form, be sustained, forming a static defensive field instead of a wave-like effect.
Shōkibo - Small Scale: the user will push away anything around him up to short range. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 40 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again.
Chūkibo - Medium Scale: the user will push away anything around him up to mid range. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80. If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.
Ōkibo - Large Scale: the user will push away anything around him up to long range. The offensive power of the technique is devastating and anything in its path that doesn't manage to defend properly is left obliterated. Its fatal if unguarded, boasting a physical damage of 160. Using this techniques poses a great deal of danger to the user as he damages his chakra pathway itself to be able to mold sufficient chakra to perform it. Once used, the user loses the use any gravitational related techniques for the remainder of the fight and is unable to mold chakra for techniques above A-Rank for 5 turns.
Note: The technique is immune to normal Elemental Weaknesses and Strengths and as such can't be blocked or stopped. However, the enemies can still use techniques that prevent or reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped or directly countered, enemies can still manage to survive if the logically counter.
Note: can only be used by Rinnegan bios with the ( Tendō ) - Deva Path active

From here gandalf would simply make it rain as he walked over to korra on the ground:

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15
Damage: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake handseals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
 

Korra.

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Thanks to Korra's paper having formed a wall to absorb the jutsu Korra would notice the paper start to be pushed to the side as the man simply point his finger and seem to have released a focus blast. Korra would user her chakra to burst to the left 5 meters and leaving behind a stone statue that takes the hit. Once avoided Korra passively goes into Snake Sage mode. Korra's cyber dragon paper sheets would start reaching into mid range.

(Ninpo : Hane mawaru eafurōkabā) - Ninja Art : Gambol Shroud
Type : Offensive / Defensive / Supplementary
Rank : A
Range : Short
Chakra Cost : 30
Damage Points : 60
Description :
The User releases a burst of chakra from around there body and moves in a certain direction, whether it be forward, upwards, backwards or to the side the chakra will remain where they once stood manifesting into an element to carry different effects. The Shroud of Chakra basically stays there and takes the hit whilst the user moves out the way, though the effects could be different and be advantageous especially in close range.
Raw Shadow
A Supplementary / Defensive use, the user will release a burst of chakra and move away from it. The Chakra will notmanifest into the elemental affinity and will retain the shape of the user's body producing a sort of copy like the shadow clone but it has a tiny amount of chakra to carry some sort of form. The Body can be used to take a hit or as a temporary platform as it can also be formed whilst airborne
Burning Shadow
Good to use when the opponent is near you, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of Fire whilst retaining the shape of the user's body, though it would explode at the user's will causing the opponent (and the user if not careful) to be blown away. The explosion as a 2 meter radius and isn't fatal, it will cause minor cuts and burns over the victim if they are caught by it.
Petrified Shadow
Good to use when the opponent is attacking you in close combat, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of Earth whilst retaining the shape of the user's body a stone statue will be left behind as a defence. However it can also be used when the opponent tries to attack with a weapon or with their limbs, the earth manifesting around said weapon or limb to trap them as you make your next attack.

Liquid Shadow
Good to use when the opponent is moving towards you, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of water whilst retaining the shape of the user's body, the water can either be sticky or not leaving behind a small water source or trapping a target if they manage to walk into the liquid.
Shocking Shadow
Good to use when the opponent is near you, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of Lightning whilst retaining the shape of the user's body, the lightning will branch off from the left behind body to any target within short range and will shock them with lightning damage.

Restrictions
- Can't be use another ability in the same turn as a different one
- Usable 4 times a battle
- Requires a turn cool down after each use.

( Fukanzen Hebi Sennin Modo ) - Imperfect Snake Sage Mode - Passive
Type: Supplementary
Rank: S
Range: N/a
Chakra cost: N/A ( -10 turn to sustain )
Damage Points: Active + 20 damage to all ninjutsu and taijutsu up to S rank
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be moulded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 20 damage from all techniques for the duration of this technique. The user is able to passively sense chakra and his/her perception and reflexes are enhanced. Their ninjutsu and strength increases, empowering taijutsu and other close range physical combat techniques by +20. Additionally, the user is able to break out of Genjutsu, using Genjutsu release technique one rank lower than what he would normally be required to. Lastly, the user gains access to snake anatomy and other physical feats granted by Sage mode.
Note: Usable twice per battle . Must wait 2 turns before using this technique again. Perfect Sages can use either perfect or imperfect form thrice with a delay of 1 turn between modes.
Note: Imperfect Sages can convert a maximum of 30% of their total chakra reserve. Perfect Sages can convert a maximum of 40% of their total chakra reserve.

In Snake Snake Mode Korra would release a paper dragon that aims at the man. The dragon would be boosted through her Red Sand tags to get through the rain and as well as Sage Mode.

(Shikigami no Sozo) Shikigami Creation
Type: Offensive/Defensive
Rank: A-Rank
Range: Short-Long
Chakra: 30
Damage: 60 + 20 + 20 = 100
Description: A technique quite similar to the Dance of the Shikigami. User of the technique would be able to utilize paper sheets from their body as to shape and manipulate them according to both their needs and imagination as to defend or attack without the need of transforming their entire body into paper.

(Akai Sabaku no Tagu) - Tags of the Red Desert - passive
Type: Supplementary
Rank: N/A
Range: Short - Long
Chakra: N/A (-5 per tag) 4 Tags = 20
Damage: N/A ( +20 to paper ninjutsu, tag based ninjutsu or Red Sand Techniques )
Description: These tags were created by Korra to use in conjunction with her Paper Ninjutsu and are a replacement for the explosive tags a shinobi usually carries thus making them passive. These tags are red in color with a desert/sand look with 漠 on the middle. The tags contain red sand in them and can be detonated by the user merely through thought. The sand in the tags help give the user a source of red sand throughout the battle field. Each single tag contains enough red sand to support a D rank Red Sand technique. The user can use the red sand from the tags for other Red Sand techniques but only if enough tags go off for example the remainders of a single tag can support a D rank technique. The remainder of two tags can support a C rank etc. If used alongside basic ninjutsu that summons Explosive Tags like Hidden Explosive Tags Technique, or that uses Explosive tags that technique is considered a Red Sand technique and will release Red Sand upon detonation. These tags can also be used alongside Red Sand techniques by funneling them into the formation of a technique empowering a Red Sand technique allowing it to overcome it's usual weaknesses as when it clashes with another technique the tags will detonate releasing more Red Sand and increasing the strength of that technique enough to overcome it's weakness.
Note: Must post this in the user bios to be able to use them or post them in the start of the battle and cannot be utilized alongside other seals to increase tag damage.

Chakra: 1522 - 30 = 1492
NE: 388 - 50 = 338
 

Pervyy

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Thanks to Korra's paper having formed a wall to absorb the jutsu Korra would notice the paper start to be pushed to the side as the man simply point his finger and seem to have released a focus blast. Korra would user her chakra to burst to the left 5 meters and leaving behind a stone statue that takes the hit. Once avoided Korra passively goes into Snake Sage mode. Korra's cyber dragon paper sheets would start reaching into mid range.

(Ninpo : Hane mawaru eafurōkabā) - Ninja Art : Gambol Shroud
Type : Offensive / Defensive / Supplementary
Rank : A
Range : Short
Chakra Cost : 30
Damage Points : 60
Description :
The User releases a burst of chakra from around there body and moves in a certain direction, whether it be forward, upwards, backwards or to the side the chakra will remain where they once stood manifesting into an element to carry different effects. The Shroud of Chakra basically stays there and takes the hit whilst the user moves out the way, though the effects could be different and be advantageous especially in close range.
Raw Shadow
A Supplementary / Defensive use, the user will release a burst of chakra and move away from it. The Chakra will notmanifest into the elemental affinity and will retain the shape of the user's body producing a sort of copy like the shadow clone but it has a tiny amount of chakra to carry some sort of form. The Body can be used to take a hit or as a temporary platform as it can also be formed whilst airborne
Burning Shadow
Good to use when the opponent is near you, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of Fire whilst retaining the shape of the user's body, though it would explode at the user's will causing the opponent (and the user if not careful) to be blown away. The explosion as a 2 meter radius and isn't fatal, it will cause minor cuts and burns over the victim if they are caught by it.
Petrified Shadow
Good to use when the opponent is attacking you in close combat, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of Earth whilst retaining the shape of the user's body a stone statue will be left behind as a defence. However it can also be used when the opponent tries to attack with a weapon or with their limbs, the earth manifesting around said weapon or limb to trap them as you make your next attack.

Liquid Shadow
Good to use when the opponent is moving towards you, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of water whilst retaining the shape of the user's body, the water can either be sticky or not leaving behind a small water source or trapping a target if they manage to walk into the liquid.
Shocking Shadow
Good to use when the opponent is near you, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of Lightning whilst retaining the shape of the user's body, the lightning will branch off from the left behind body to any target within short range and will shock them with lightning damage.

Restrictions
- Can't be use another ability in the same turn as a different one
- Usable 4 times a battle
- Requires a turn cool down after each use.

( Fukanzen Hebi Sennin Modo ) - Imperfect Snake Sage Mode - Passive
Type: Supplementary
Rank: S
Range: N/a
Chakra cost: N/A ( -10 turn to sustain )
Damage Points: Active + 20 damage to all ninjutsu and taijutsu up to S rank
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be moulded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 20 damage from all techniques for the duration of this technique. The user is able to passively sense chakra and his/her perception and reflexes are enhanced. Their ninjutsu and strength increases, empowering taijutsu and other close range physical combat techniques by +20. Additionally, the user is able to break out of Genjutsu, using Genjutsu release technique one rank lower than what he would normally be required to. Lastly, the user gains access to snake anatomy and other physical feats granted by Sage mode.
Note: Usable twice per battle . Must wait 2 turns before using this technique again. Perfect Sages can use either perfect or imperfect form thrice with a delay of 1 turn between modes.
Note: Imperfect Sages can convert a maximum of 30% of their total chakra reserve. Perfect Sages can convert a maximum of 40% of their total chakra reserve.

In Snake Snake Mode Korra would release a paper dragon that aims at the man. The dragon would be boosted through her Red Sand tags to get through the rain and as well as Sage Mode.

(Shikigami no Sozo) Shikigami Creation
Type: Offensive/Defensive
Rank: A-Rank
Range: Short-Long
Chakra: 30
Damage: 60 + 20 + 20 = 100
Description: A technique quite similar to the Dance of the Shikigami. User of the technique would be able to utilize paper sheets from their body as to shape and manipulate them according to both their needs and imagination as to defend or attack without the need of transforming their entire body into paper.

(Akai Sabaku no Tagu) - Tags of the Red Desert - passive
Type: Supplementary
Rank: N/A
Range: Short - Long
Chakra: N/A (-5 per tag) 4 Tags = 20
Damage: N/A ( +20 to paper ninjutsu, tag based ninjutsu or Red Sand Techniques )
Description: These tags were created by Korra to use in conjunction with her Paper Ninjutsu and are a replacement for the explosive tags a shinobi usually carries thus making them passive. These tags are red in color with a desert/sand look with 漠 on the middle. The tags contain red sand in them and can be detonated by the user merely through thought. The sand in the tags help give the user a source of red sand throughout the battle field. Each single tag contains enough red sand to support a D rank Red Sand technique. The user can use the red sand from the tags for other Red Sand techniques but only if enough tags go off for example the remainders of a single tag can support a D rank technique. The remainder of two tags can support a C rank etc. If used alongside basic ninjutsu that summons Explosive Tags like Hidden Explosive Tags Technique, or that uses Explosive tags that technique is considered a Red Sand technique and will release Red Sand upon detonation. These tags can also be used alongside Red Sand techniques by funneling them into the formation of a technique empowering a Red Sand technique allowing it to overcome it's usual weaknesses as when it clashes with another technique the tags will detonate releasing more Red Sand and increasing the strength of that technique enough to overcome it's weakness.
Note: Must post this in the user bios to be able to use them or post them in the start of the battle and cannot be utilized alongside other seals to increase tag damage.

Chakra: 1522 - 30 = 1492
NE: 388 - 50 = 338
Current total = 3650
Shinra - 60
Rin - 5
Rain - 15
Total: 3570

It was time to show the woman before him why he was know as the wielder of the flame. Performing a single handseal Gandalf would spew out a huge mass of fire out infront of him going forwards wiping out all the paper with ease. This fire was huge in itself anyway, but Gandalf expanded the fire making it even bigger and stronger, while infusing it with yin release, adding the hungry ghost effect to it. His natural power of senjutsu would flow through the fire as it would get a huge boost in power and size. As it hit the paper it would wipe it out, while the hungry ghost would latch onto korra taking effects:

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80+30+20 = 130
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.

(Inton: Gaki no Jutsu) - Yin Release: Hungry Ghost Technique
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: N/A (+50)
Damage: N/A
Description: Hungry Ghost is a spiritual parasite created through the user’s Yin Release chakra. When using an elemental jutsu, the user will form the ram hand seal to seal the hungry ghost within their technique. Sealing the hungry ghost inside one’s technique happens within the same timeframe as their elemental technique. When the user’s technique clashes with another technique, the parasitic Yin Chakra will eat away at the chakra within the technique, weakening it by one rank. Once the hungry ghost consumes foreign chakra it is released and immediately attaches itself to the source of the foreign chakra (the opponent). From there, the parasite continues to eat away at the enemy’s chakra every time they use techniques (all techniques reduce in rank and power by 1 degree). Once the Hungry Ghost is released, its tether is immediate and cannot be blocked or circumvented by ordinary means. The effects of Hungry Ghost last for 4 turns.
Note: Can only be used 5 times per battle and cannot be used on the same target more than twice.
Note: Surges or Barriers that utilize Yin, Yang, Yin-Yang or Natural Energy can break or prevent the tethering of the Hungry Ghost.
Note: Yin Release master can apply this technique to advanced elements and CE
Note: Hungry Ghost can only be used on S-rank techniques and below.

(Katon: kasai kakujuu) - Fire style: Fire expansion
Type: Attack/Defence
Rank: A
Range: Short - long
Chakra Cost: 30 (+10 to target jutsu)
Damage Points: +20
Description: At the end of one of their fire jutsu the user will perform 2 handseals in the same time frame as they create the jutsu, and pump more of their fire chakra into the fire jutsu. In doing so, the user will increase the power and size of the fire jutsu boosting any fire jutsu by 20 damage points. By the increase in chakra the fire gains more power as it increases the power of the fire blast as the fire gains more power as it absorbs more oxygen increasing its power. . The user can also choose to perform this technique after their fire jutsu has already been created, so that this jutsu occurs in a separate time frame.

Note: Can only use used on fire the user or the users summon has created
Note: can only be used 3 times

— 25-30 Damage Points, The Stronger Tech continues, but is lowered by 10 Damage Points Fire's current power: 120

"When the user’s technique clashes with another technique, the parasitic Yin Chakra will eat away at the chakra within the technique, weakening it by one rank."

My bad, so your dragon would lose 20 damage, and so:

— 35-40 Damage Points, The Stronger Tech continues unchanged

So 130 damage fire coming at you still, you'd take the other effects of hungry ghost
 
Last edited:

Korra.

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As the fire would move slowing and take past the dragon. Korra would summon a giant 50 meter snake. Korra would have the snake use its tail to throw her into air at an arc going left. This would help her go over the Fire and stay at mid range at a faster speed while using her paper to guide her so she does not go spinning. The snake would ended up taking the hit for her. Korra would grab Beedrill while Serprior is still merged to ensure their safety.

(Kuchiyose no Jutsu: Kyodalja) - Summoning Technique: Giant Snakes
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user will summon a generic Giant Snake whose size can vary from a 10 meter long snake to ones the size of a boss summon, rivaling 100 meters long. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and, when big enough (about 50 meters long) they can take up to B-Rank damage.

Note: requires snake contract.
Note: can only be summoned once

While moving in the air Korra lets go of Beedrill so he can move on his own. Korra would than send paper sheets into the sky that turn into paper knifes and come raining down onto the old man. The paper would be passively boost by Korra's paper sheets and SM. Korra would have the snake tags go off releasing an barrage of small exploding snakes on the man. Korra would guide her self back down to the ground while the man deals with it.

(Pe-Pa Gikou - Ame Jakkunaifu) Paper Technique - Rain of Knives
Type: Attack
Rank: S
Range: Short - Long
Chakra cost: 40
Damage points: 80 + 20 + 20 = 120
Description:
The Paper user will send up into the sky, hundreds of paper sheets. The user will then form each individual paper into a sharp knife that is capable of puncturing weaker earth techniques. The amount of paper looks as if it has covered the sky and the area it covers is very wide. The user will then send all the knives down at the target at once, capable of hitting all sides of the target.

Notes:
- Only usable once per battle
- Unable to use A-Rank or Above Paper techniques during the next turn.
- Only usable by a Paper Technique user
- Only usable/trainable by Dexter..

reference - (Sunēkutagu o Bakuhatsu) - Exploding Snake Tags
Type: Offensive
Rank: E Rank
Range: Short
Chakra: 5
Damage: 10
Description: These are special exploding tags created by the Sage of Snakes. These tags are blue with a snake tattoo and scaly look. The user will use these instead of normal exploding tags. When these tags go off the release 10 tiny snakes (2 inches in length) that have explosive scales. The snakes will bite down and wrap around the nearest body part and than explode. The explosions each have the power of a normal explosive tag.
Note: Must post this in the user bios to be able to use them
Note: When attached to a kunai, these tags can be countered in a free form way the same as normal explosive tags. The snakes are treated the same and may be countered with sword slashes ect.

NE: 338 - 20 - 40 = 278
 

Pervyy

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As the fire would move slowing and take past the dragon. Korra would summon a giant 50 meter snake. Korra would have the snake use its tail to throw her into air at an arc going left. This would help her go over the Fire and stay at mid range at a faster speed while using her paper to guide her so she does not go spinning. The snake would ended up taking the hit for her. Korra would grab Beedrill while Serprior is still merged to ensure their safety.

(Kuchiyose no Jutsu: Kyodalja) - Summoning Technique: Giant Snakes
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user will summon a generic Giant Snake whose size can vary from a 10 meter long snake to ones the size of a boss summon, rivaling 100 meters long. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and, when big enough (about 50 meters long) they can take up to B-Rank damage.

Note: requires snake contract.
Note: can only be summoned once

While moving in the air Korra lets go of Beedrill so he can move on his own. Korra would than send paper sheets into the sky that turn into paper knifes and come raining down onto the old man. The paper would be passively boost by Korra's paper sheets and SM. Korra would have the snake tags go off releasing an barrage of small exploding snakes on the man. Korra would guide her self back down to the ground while the man deals with it.

(Pe-Pa Gikou - Ame Jakkunaifu) Paper Technique - Rain of Knives
Type: Attack
Rank: S
Range: Short - Long
Chakra cost: 40
Damage points: 80 + 20 + 20 = 120
Description:
The Paper user will send up into the sky, hundreds of paper sheets. The user will then form each individual paper into a sharp knife that is capable of puncturing weaker earth techniques. The amount of paper looks as if it has covered the sky and the area it covers is very wide. The user will then send all the knives down at the target at once, capable of hitting all sides of the target.

Notes:
- Only usable once per battle
- Unable to use A-Rank or Above Paper techniques during the next turn.
- Only usable by a Paper Technique user
- Only usable/trainable by Dexter..

reference - (Sunēkutagu o Bakuhatsu) - Exploding Snake Tags
Type: Offensive
Rank: E Rank
Range: Short
Chakra: 5
Damage: 10
Description: These are special exploding tags created by the Sage of Snakes. These tags are blue with a snake tattoo and scaly look. The user will use these instead of normal exploding tags. When these tags go off the release 10 tiny snakes (2 inches in length) that have explosive scales. The snakes will bite down and wrap around the nearest body part and than explode. The explosions each have the power of a normal explosive tag.
Note: Must post this in the user bios to be able to use them
Note: When attached to a kunai, these tags can be countered in a free form way the same as normal explosive tags. The snakes are treated the same and may be countered with sword slashes ect.

NE: 338 - 20 - 40 = 278
This was too easy for gandalf, where was the challenge he easily had control in this fight. As he release his fire that travelled along the ground he could see the giant snake being summoned as he perceived his opponent being thrown out the way of the attack, and effective way to avoid but Gandalf knew what she couldn't avoid. He releases his chakra into her binding her in an illusion tied to the rain itself. She would feel the sheer pain of the rain as she is filled with fear distracted by the illusion not being able to focus. Losing that focus in the air she would go plummeting to the ground. The illusion was infused with yin release, being enhanced by the element of water and it's acid properties making the illusion itself even stronger. She couldn't just dodge this...

Genjutsu: Ombrophobia ( Ame Osore )
Rank: S
Range: Short-Medium
Chakra Cost: 40
Damage Points: 80
Note: Requires Rain
Description: Ombrophobia is the fear of Rain or being rainned upon. This genjutsu will make the opponent suffer the symptoms of this phobia. Being rainned uppon will start to make the opponent enter in a panic state with disabling shaking. The user will not be able to stand on his feet. The damage of this genjutsu will be caused by the feeling that the opponent has of being constantly hit by needles, wich go deeper and hurt even more as the time passes. Soon enough, the needles turn into acid, and will give the user the feeling of having is flesh desintegrated, and that they're just bone.
*this jutsu is not avoidable by chakra. The opponent must feel a great physical pain (not just stab himself or break a finger) or hurt the user*
*Can be broken by Bijuu Chakra
Note: I think this might get +30 buff for hago but not sure with that damage.

(Inton: Gogyou Gen) - Yin Release: 5 Elements Illusion
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: N/A (+50)
Damage: N/A
Description: This technique allows the user to combine their elemental chakra with Yin Release in order to create stronger, more potent genjutsu. When the user casts a genjutsu, rather than using their raw chakra they will use one of the basic elemental natures, thus increasing the potency of the jutsu. The jutsu increases in strength by one rank and due to the massive amount of chakra used, the jutsu can penetrate through any subversive method against genjutsu. By using nature chakra rather than raw chakra, the properties of the genjutsu can change in accordance to that nature and become stronger. For example, using Crushing Snake Constriction with Fire Release chakra would make the snakes appear, feel, and sound as though they were on fire. As well, the technique would follow the rules of elemental genjutsu. The user is free to alter the effects of a genjutsu within reason as long as the primary effects remain the same.
Note: Can only be used 6 times per battle.
Note: Cannot be used on techniques above S-rank.
Note: Yin Release masters can use advanced elements and CE
Gandalf wasn't going to just stop there, he takes his fan out swinging it fowards, releasing a huge blast of slicing wind to cut through korra and beedrill who would be separated at this point due to korra's actions:

(Bashōsen ) - Banana Palm Fan
Type: Weapon
Rank: S
Range: Short-Long
Chakra: 40 (-20 passively per turn to wield)
Damages: 80+30 = 110
Description: The Bashōsen is a large fan that is able to generate all five of the basic elemental chakra natures. To do so, the user need only say a mental command, which produces substantial amounts of the desired element when the fan is swung. The fan simply shoots out an S-Rank blast of any of the 5 basic chakra natures and can do so in a quick succession.
Note: Can only be used by Kinkaku, Ginkaku and Hagoromo Otsutsuki.
 
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