SMT-S Evaluation: SPoP

Infant

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In this thread, we rank the SPoP in different tasks.

1. Space - how well do they work within the space around them
In various locations, does the environment serve as a hindrance or as an ally?

2. Matter - how well can they manipulate the matter around them
How much control/power can they exert on objects around them?

3. Time - how much can they achieve in the shortest amount of time?
Who needs the least amount of time to get things done?

4. Self - what's the best they can do?
Under the right conditions, with preparation and resources, what's the highest achievement they could get?

5. Best - double the score of their best category

In each category, give them a score out of 100. The best person gets 100, the worst anyone can get is 10, and everyone else get scores relative to the best

SPoP:
- Tendo/Deva/Force Path
- Shurado/Asura/Mecha Path
- Ningendo/Manusya/Human Path
- Chikushodo/Tiryagoni/Animal Path
- Gakido/Preta/Void Path
- Jigokudo/Naraka/Judgement Path
 

Infant

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Okay, lets try out these guys

§ Space
- Animal Path gets 100 for its flight and adaptability. It could hide anywhere that its summons can survive
- Mecha Path gets 80 for its effectiveness and adaptability since it can grow attachments to fit in any environment
- Force Path gets 60 for levitation
- Void Path gets 40 because its powers are enviromentally neutral
- Human and Judgement Paths get 10 as they have nothing to work with environment

§ Time
- Force Path gets 100 for needing only a thought to activate
- Void Path gets 95 because while its also thought based, it doesn't achieve much with its technique
- Mecha Path gets 95 since its attachments are also thought activated, but require actual time to come out
- Animal Path gets 85 because while clapping hands is still a movement, it is one of the fastest in the series
- Human and Judgement Paths get 10 because they need actual taijutsu to accomplish anything

§ Matter
- Mecha Path gets 100 for its direct strength and inexpensive artillary
- Animal Path gets 95 due to its multi-summoning trick that could give it an army of dogs to work with
- Force Path gets 90 due to the high cost despite its powers
- Void Path gets 45 due to its potential to nullify powerful attacks
- Judgement Path gets 30 due to its ability to paralyse powerful foes
- Human Path gets 10

§ Special
- Animal Path gets 100 due to its potential to defeat the entire Samurai Country with the Multi-Headed Dog alone while it could dive bomb any village with the Giant Panda
- Force Path gets 95 as it could create a mini moon and then crash it on any village
- Void Path gets 90 since it can nullify any energy attack
- Mecha Path gets 85 for its pure destructive power
- Judgement Path gets 80 because while its technique has no established limit, it still needs to catch opponents
- Human Path gets 70 because it needs to catch opponents and can be resisted by will power

§ Best
- Animal, Force and Mecha all get a 100 from Space, Time and Matter
- Void gets 95 from Time
- Judgement gets 80, Human gets 70, from Special category

Totals:
Animal = 100+85+95+100+100 = 480
Mecha = 80+95+100+85+100 = 460
Force = 60+100+90+95+100 = 445
Void = 40+95+45+90+95 = 365
J'ment = 10+10+30+80+80 = 210
Human = 10+10+10+70+70 = 170
Post automatically merged:

That gives this group an average score of 355
 
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