pretty self explanatory techniques.
first one the user will manipulate existing smoke to wrap around and restrict enemies movement.
Second one you create smoke orbs from your hand, that will create a thick veil of smoke to restrict their vision.¨
third one, if one of your clones take damage you can convert it into multiple clones instead of it dispersing. How much damage is necessary for this to happen? or what is too much?
I'd say any damage below B rank will break it, and A rank will completely destroy it. But take into account that solid attacks will just part the smoke, not just destroy it.
(Kuroi Gia) - Black Gear
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user releases spiraling clouds of smoke localized to their hands, then covertly intersperses several shuriken within them. The shuriken will move throughout the smoke clouds, all the while unbeknownst to the enemy. While the smoke and shuriken circulate around the user's fists, they'll proceed to punch their target. Due to the sharp ninja tools, the blows will inflict multiple lacerations in addition to blunt force trauma.
Note: Only useably by bios that've learned Smoke Ninjutsu.
(Ninjutsu: Hatsuendan Juugan no Jutsu) - Ninja Arts: Smoke Bomb Bullet Technique
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user makes a single handseal whilst kneading chakra in either their hands or mouth. With the point of origin wherever the chakra is pooled, they'll then release up to three highly condensed spheres of smoke that are launched with a great, pressurized force not unlike many Fūton techniques. Upon striking a target, each bullet erupts like a smoke bomb and goes on to release a large cloud of smoke around the target.
Note: Only useable by bios that've learned Smoke Ninjutsu.
(Ninjutsu: Kemuritadai no Jutsu) - Ninja Arts: Heavy Smoke Technique
Type: Supplementary
Rank: B
Range: N/A
Chakra: 20
Damage: N/A (+10 to Smoke Ninjutsu)
Description: When preparing a Smoke technique, the user makes two extra handseals and adjusts the ratio of particulate matter within their initial technique. The increased particulate matter causes the smoke to become much thicker and heavier, giving it a darker gray tone. And due to the increased weight, the user's smoke hits with more force than is typical. In addition, this process will negate Smoke's standard weaknesses to both Water and Wind.
Note: Only useable by bios that've learned Smoke Ninjutsu.
Note: Only useable four times per battle.