Singing Snow, the Frost Witch

Zatanna

Elite
Joined
Mar 2, 2012
Messages
8,683
Kin
4,926💸
Kumi
18,043💴
Trait Points
40⚔️



You must be registered for see images



Ten great kings took ten great thrones. Nine crowns adorned nine heads. One left to scratch upon their mounds. The crow, alive and dead.


....................................................Name: Strix Dahlia Strix Whitemane
....................................................Nickname: Singing Snow, Frost Witch, Witch
....................................................Gender: Female
....................................................Age: Unknown
....................................................Clan: Wraith
....................................................Alignment: Lawful Evil



Appearance & Personality


Once known as a shinobi from the Village Hidden in the Frost, Strix was formerly known as Strix Dahlia, born to a small family in the northern fishing villages. While most of her family was born with lightly tinted hair, Strix had been born with jet black hair, pondering many to view it as a sign of bad luck. After leaving the village, Strix had set off to find her heritage, to find what destiny lie before her, with a thirst and lust for knowledge. Usually quiet and reserved, when agitated her true personality comes out in the form of aggression and sadistic witty remarks. After becoming a fully fledged witch, Strix forsake her humanity, throwing it away to distance herself from its greed, its lust for power and its backstabbing. She had evolved beyond these concerns, and after finding Demise, Strix had found a new purpose in life, to send humanity back to its Gods, giving them eternal afterlife.


You must be registered for see images
A trail of blood lead from the front door to where she was standing and looking down she saw a grown mans arm in her grasp. Piecing together what had happened took several weeks as she tried to think back on the memory, wandering through the forest and going from town to town, looking and begging for food, shelter and water. With no help, looking like a dirty orphan, she was shunned, and thus began her life of solitary witchood taking up residence in a nearby forest. Tales grew of the old witch that lived in the forest that would charm and ensare unsuspecting travellers, merchants and men that dared to go into her territory. Feeling like an outcast, she learnt to be self sufficient training on her own from various books and scrolls she would take. An attitude becoming of giving punishment to those that deserve it, Strix became judge, jury and executioner. Not much is known about her. What is known, however, is that she is intelligent and laconic, only speaking when she finds it necessary.


Traits:


Lawful Evil:
A lawful evil villain methodically takes what she wants within the limits of her code of conduct without regard for whom it hurts. She cares about tradition, loyalty, and order but not about freedom, dignity or life. She plays by the rules but without mercy or compassion. She is comfortable in a hierarchy and would like to rule, but is willing to serve.
She condemns others not according to their actions but according to race, religion, homeland or social rank. She is loath to break laws and promises. This reluctance comes partly from her nature and partly from those who oppose her on moral grounds.

For a Lawful Evil character, ‘lawful’ does not necessarily mean legal rules. Lawful Evil characters are often outlaws but they follow their own code perhaps by joining with others in a guild. Corrupt government members are likely to be Lawful Evil.
A Lawful Evil character views themselves as above other unruly criminals. They are part of an ordered system with codes, honour and often strict hierarchies. They carry out evil acts but they do it according to a carefully constructed set of rules and oaths. For a Lawful Evil character, following these codes and keeping their promises is just as important as it is to a Lawful Good character.
The codes they follow might prevent them from harming or eliminating residents of their town, but they can take out anyone else. They are unlikely to do it out of enjoyment (though some Lawful Evil might), they are more likely to do it because they are ordered to and they will gain reputation or other rewards for it.





Village & Rank Information

Land of Birth: Hallow Bastion
Warring States Clan: Shimogakure Akatsuki



Rank: Sage of Iron Fist
Health & Chakra: 200 &3000


Jutsu Information..........................................................Specialties


Ninjutsu............................................................................................. Personal Summoning Specialist
Taijutsu.............................................................................................Naturalist Summoning Specialist
Genjutsu................................................................................................Advanced Tracking Specialist
Kenjutsu...........................................................................................................Yang Release Specialty
Fire Release........................................................................................................Fistweaving Specialty
Earth Release...................................................................................................Advanced Elementalist (Ice)
Wind Release
Water Release
Lightning Release
Medical Ninjutsu (2)
Ice Ninjutsu (3)
Sugar Release
Volcanic Storm
Yang Release (4)
Wraith Clan Abilities (5)
Leg Weights
Fistweaving
Eight Deva Guardians
Chakra Enhanced Strength (4)
Slug Contract
Slug Arts
Treant Contract
Treant Arts

Total Points 20
Points Used: 17
Points Spent On: CC + Yang + CES + Ice + Med





History & Background Information


You must be registered for see images

It started when old Endo, drunk out his mind on stale beer and the dulled memories of some battle he’d probably run from, locked himself in a shack just outside of Goldleaf. Baron tried to break the door in, good neighbour as he was, but the miserable fossil had more strength than anyone could have anticipated, bracing his entire body against the entrance as he babbled about heights and spiders and being pecked to death by birds. No one believed the man was being pecked to death by anything but a bottle, so we all went home, assuming, as one does, that with a day to dry out, the ordeal would sort itself.

Took only one night.

First scream ripped across the village like someone had pulled it out of Endo’s open chest, followed by a second that was almost the same—but worse. It pitched higher, like rusted metal wrapped in burlap, in almost-human words with an almost-human rhythm until the baker’s wife cried, “Ninja's!” and all hell broke loose. People arming themselves, the mayor—if that's what you could call the head of some hinterlands piss-hole—shooing whoever he could into the meeting hall, windows being boarded up in blind panic, the works. You’ve seen it a hundred times, probably two hundred since the Rogue hit up north. Regular folks going mad at the fairest hint of ninjas.

Point is, that’s around when everything went bad. But there’s a bottom to bad, and what happened in Goldleaf broke right past it.
Don’t believe me?


Go for yourself. Goldleaf ain’t there anymore.


But I’m skipping ahead, and that ain’t fair to Endo. See, Endo was a spy from back when the Hungurian pacifications were still talked about like there was honor in ’em, and he later served the crown as far out as Tobusekai and the Water Isles. The man had seen things. We’re lucky out west, since the worst the hinterlands have to offer are some stray raptors after the hatching season, and maybe a sun-cooked bandit or three, but Endo knew what was out there. What could be out there. And he gathered up all the folk who were willing to listen and organized a peasant militia to bring those supposed “ninja's” to justice.

His plan was simple: First light, we’re all going on patrol, two by two, no one alone. Military stuff, and that gives us hope, gins us all up for a fight. For king and country! Rah-rah patriotism, and all that.

Until the sun comes up and a family’s gone missing.

Every one of them—five in all. Farmhouse torn to shreds, livestock slaughtered in their pens. Doors all locked from the inside, windows all latched. They’re gone. The mayor calls a meeting, but a pair of fieldhands don’t come in from the rows. When Endo calls for them, something calls back. But it isn’t them. Sounds almost like them, like something is forcing words into almost the right shape, but that old, rusty cage sound keeps cutting through, squeaking and rattling and clicking like it can’t help itself.

Now people are afraid. Some hothead charges into the fields with a sword in his hand—gone. Another follows him—gone. Blacksmith gets the wise idea he’ll ride all the way to Hammerfell and call the guard, but the horse bucks him halfway down the old trade road and something pulls him into the rows. Endo calls to see if he’s alright, and that awful voice burbles out, saying it’ll take the road to Hammerfell and call the guard.

Endo asks again, and it repeats: “I’ll take the old road to Hammerfell and call the guard.”

There’s something about it… like a pin twisting inside your head, poking through the meat into something darker underneath. I could see it on everyone’s faces. Folks holding their kids close, backing away toward their homes, some just running. That voice could cut away all the parts of a person and leave ’em naked and afraid, shivering in the middle of a blistering afternoon. Like it was pulling something out of you. Something it wanted.

A little girl says she saw someone standing above the field out where we keep the scarecrow. It’s such an odd thing to notice, and there’s so much going on, that we pay her no mind.

But we should have.

Night comes and half the houses in town are boarded shut. You can hear folks inside whispering, muttering, giggling like maniacs, but about… I’m not sure. Snakes. Lightning. The dark. Walls closing in. Knives. The sea. They’re laughing and they’re screaming and it sounds like everyone has gone insane, like they’re trapped inside a room with a part of themselves they don’t want to face. It sounds like we’re all stuck in a nightmare.

Then the lights start going out. One after the other in all the boarded-up houses, the lamps flicker and die. And the voices melt away, each suddenly silenced, all save for one. Something croaking behind the old smithy. Muttering to itself. About snakes. About lighting. Muttering about the dark.

Endo, that poor fool, takes the militia and goes in. And I… I’m there with him. I have my blade. I have my lantern. But the rows are deep, and the light casts shadows everywhere you look.

I… I don’t know exactly what happened. I saw a face—maybe. Something looking back at me just ahead of Endo, but it was like he saw right past it. Like that face was just there for me. All lopsided, twisted sackcloth and rusted teeth. And behind it… something huge. Splayed out on thin legs, but alive with hundreds of black birds rattling inside an old cage we’d thrown into the woods last year. And eyes. So many eyes.

There’s no one left in Goldleaf now. If no one came after me… I’m the only one left. Hearing those screams fade behind me as crimson light poured out from between the corn stalks—that sickly crunching, and the bellowing, tortured squeals of hogs and horses…

And the crows! Hundreds of them—thousands! But crows they aren’t, can’t you see? They’re smoke and fire! They’re not real! They couldn’t be real…

They follow that voice! The deep, rumbling voice beneath it all! Don’t you see? Don’t you—

Oh, gods… Endo! I left him behind! I left him there—there in the rows with that horrible scarecrow! Everyone—they’re all dead! Gods, gods, it must have followed me. Once it tastes your fear, once it knows you, it never lets go. It won’t let you go, it won’t—

What’s that voice?

Can anyone hear—

You don’t hear it?

…Endo?


You must be registered for see images

I have decided to start writing in a journal. I’m hoping I can ease my mind if I just have somewhere to recount and to get stuff off my chest. I live in an isolated farm house so I don't see many people so It's nice to have somewhere to load my thoughts. Living out in the middle of nowhere has its perks, I live right by bushland so I can go for a nice walk to clear my head and not once have I seen another person out there, it's like my own comfort zone. I'll try and write in here often, nothing interesting happens around here but I can at least make use of this.

Summer is right around the corner so it's getting quite stormy. I really don't like it when it storms, the house feels unstable it's so isolated out here, I don't know what I could do if the roof came crashing down on me. Nearest sign of civilisation is a crappy bar a few miles down the road. I like this peaceful life.

Finally got a break from the storms and I went out to the bushland and it just felt so uncomfortable. I had this strong feeling someone was watching me. I don't like when other people are in my comfort zone, it makes me feel unsafe.

It happened again, I just had this sinister feeling that I wasn't alone, but this time I heard noises, like someone was actually following me. I kept looking around but there was nothing. I don't know what is happening but I don't think it's just me being paranoid anymore.

Whatever is happening isn't just happening in the bush. I saw something out there last night, standing in my yard looking towards the house, it was way to hard to make out what it looked like but there was definitely something out there. I'm going to set up a camera outside my front door and hopefully that’ll catch anything lurking out there.

I haven't been to the Bushland recently, I'm too scared now. The camera hasn't caught anything out of the ordinary although I went around the house to grab something and I saw claw marks on the side, like something was trying to climb up, these weren't possum claws, no animal could have done this. I don't know what is going on but I'm scared.

I heard banging on the door last night. Something was trying to get in, the camera was smashed beyond repair. This is getting really messed up, something is trying to get in. The claw marks had increased and it looked as if something was trying to get to my bedroom window.

It got into the house last night, I don't know what the **** this thing is or what it wants but I hid for hours. Today I'm going to board up the doors, nothing is going to get through them.

It got in again. I checked the doors and they were still sealed shut. I don't know what to do. I don't want to go to anyone, this thing leaves no trace. I'm forced to just hope it won't come for me each night. I swear this journal is the only thing between me and complete insanity. I'm too scared to leave the house just in case it's out there. It only seems to come at night but I'm still not going anywhere near that bushland. The scratches on the back seem to have ceased. I swear I'm just going to wake up and have all this be a bad dream, it's starting to seem like it.

I feel like I'm going insane, I've got tin cans in every doorway, every door and window is boarded shut and I haven't slept through a single night this week. This thing I don't know what it is but it's mentally fucking with me. Every night I spend in my bedroom with a cleaver just waiting for something to come in. Whatever this thing is it tries every night to get in, I'm so scared on of these nights it's going to succeed.

I've got an escape plan thoroughly planned out. I've accounted for everything and I'm even ready to fight this thing off if I need to. I've dedicated every minute I'm awake into this thing. I’ve done research and I can't find anything to do with this. No mysterious murders, missing people, nothing. I just want to go back to my mundane peaceful life.

It's getting worse this thing just keeps coming in and thrashing at every window as soon as it gets dark, I don't know how much more of this I can take.

I'm hiding in the cellar, it's in the house, the house isn't safe anymore, I'm destroying the house with this thing inside, I’m ending this.

The fire, it burns.







Other Information




Relic Core:
After being found by Phetra within the Tomb of Marduk, Strix was guided to the Sanctuary of the Moon where she met the Lord of the Dead face to face. Given a core of Black and White energy implanted into her stomach, Strix was set off to find the meaning of how to transform the core. After a journey that took her across the world, and with some advice from Spider, Strix eventually found the answer and now weilds the weapon, Demise, a scythe.

Personal Summoning Specialist:
Strix has formed summoning contracts with both the Treents and slugs, and as such has a personal summon with her at all times.

Naturalist Summoning Specialist: Creating a deep connection with her summons, Strix can also produce the same techniques that her summons are capable of using, namely Pollen and Acid.

Advanced Tracking Specialist:
One of the greatest medical shinobi and excelling in close quarters combat, Strix has a higher base tracking ability than most capable of keeping up with higher speeds.

Yang Specialist: Strix is a master of Yang Release, possessing heightened vitality that grants her an additional 1000 chakra points. Her physical durability is significantly greater than those of her peers, allowing her to reduce up C-rank damage (30 points) from physically damaging techniques. She is also immune to recoil damage from techniques such as Forbidden techniques, though she still succumbs to the jutsu's other effects.

Advanced Elementalist:
Upon learning of her heritage of the Wraith Clan, Strix began to understand just what her ancestry meant. Through many teachings and learning from previous generations, Strix began to master Ice with great proficiency capable of dealing more damage than normal.

Emerald Mogu Gauntlets The Emerald Mogu Gauntlets is the name of the twin fist weapons that has been passed down for generations between ninja. This weapon set has been word for centuries, each ninja upgrading and perfecting the gauntlets making them a fine and dangerous tool for close quarters combat. Learning from an early age that each medic should still be proficient in defending themselves, Strix currently wear them which hinder her in no way performing any techniques.

Scientific Tools: Strix wields a number of scientific tools, each serving a different purpose in battle that allows her to gain an edge over whomever she may face.


Void Artifacts:
Trinkets and artefacts that were either found or bought from shady markets, Strix found they had a unique and strange power she could learn to harness. Wearing a few of them, she studies them daily.


(Mukō: Boryoku Hoden) – Void: Violent Discharge
Type: Void Infused Artifact
Rank: S
Range: Short – Mid
Chakra: N/A
Damage: 80
Description: Whenever the user is Void Infused with at least one charge they have a 20% chance every other turn to release a Violent Discharge of energy, unleashing a single tracking bolt at an opponent within mid-range. If the user has two Void Infusions then this chance is increased to 33%. This does not consume a move and its damage cannot be boosted unless through additional Void Infusion. On a successful discharge the user can opt into infusing it with additional power, consuming their stacks of Void Infusion to increase its damage by 40. Elementally neutral and is treated as containing 40 chakra.

(Mukō: Soshi Chūnyū) – Void: Elemental Infusion
Type: Void Infused Artifact
Rank: B
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: Whenever the user uses an A-Rank or higher elemental technique of one of the basic five natures they have a 20% chance to gain a single Void Infusion. This can occur once every two turns. This chance is increased to 40% when the user uses a Forbidden ranked elemental technique.

(Mukō: Mukō no Tsuyosa) – Void: Strength of the Void
Type: Void Infused Artifact
Rank: B
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: Activated passively at the cost of one Void Infusion; Strength of the Void increases the potency of the user’s next four offensive techniques by 20 damage.

(Mukō: Okurimono no Tiamato) – Void: Gift of Tiamat
Type: Void Infused Artifact
Rank: A
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: Activated passively and consumes all stacks of Void Infusion. Allows the user to transfer their Void Infusions at will to any ally within their range.

(Mukō: Yūryō) – Void: Charged
Type: Void Infused Artifact
Rank: B
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: A Void Infused modification that does not act as an Accumulator or Spender; rather, it passively increases the user’s maximum Void Infusion cap by 1. This can be stacked with other Charged Void Infused Artifacts, including itself if the user owns multiple copies.

( Chakura Tu ) Chakra Blade
Type: Tool
Rank: A
Range: Short
Chakra: 30 per turn
Damage: 60
Description: The user invents a chakra blade that uses the wielder's chakra to generate a makeshift blade but has the downside of draining too much chakra too quickly. These blades are able to cut through attacks of the same rank and below with ease. Cyborgs are able to grow these blades from attachments to their body, noted within the biography.
Note: Ninja can have up to 2 Chakra Blades. Custom Cyborgs can have up to 4 Chakra Blades.

( Abusōbu Ude ) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 5 for Custom Cyborgs.
Note: Cyborg can have up to 2 Absorption Arms.


The Banshee's Wail | Josei Himei
Type: Supplementary
Rank: A
Range: N/A
Chakra: (-10 per turn)
Damage: N/A
Description:
The Banshee's Wail is a special set of in-ear defenders that were made for the purpose of mimicking the Sound Ninjutsu known as Inner Sonar, but to a much more advanced level. By using technology fitted within the defenders, the user can decipher where and what happens around them with pinpoint precision without the need to use their breathing for the technique. When the device receives any vibrations of sound, it can calculate where it had come from, and by sending a harmless current into the users inner ear, can allow them to "feel" where or what happened without actually seeing it. The device itself also has built in dampeners that allow it filter out any extreme noise above certain thresholds that would be damaging to the user while also being able to filter out any noise that may affect the users balance through manipulation of sound.
Notes:
-Must be kept active with 10 chakra per turn.
-Can filter 60 damage worth of Sound jutsu per turn
-Last up to 4 turns per activation and can only be activated twice.

Schimupanku | Streampunk
Type: Tool
Rank: N/A (rank of SNT/Summon)
Range: N/A
Chakra: N/A (cost of SNT/Summon)
Damage: N/A
Description:
While most of the world developed using technology, a small cut off corner of civilisation found an alternate source of power to use to evolve and create their technology. Steam power created wonders and allowed the civilisation to flourish as much as any other technological society.
The user custom fits their technology to work based off a small fuel cell within the technology itself. This cell is two small seals placed opposite each other. One producing a small flame while the other produces a stream of water. The bigger the tech, the larger the seals able to be used and the more of the fire or water that id able to be let out. Technology that requires drainage of chakra from the user allows them to constantly funnel chakra into these seals or one off uses activate like an on off switch for these seals. Once activated the seals are turned on.
User who have steam punk technology have a uniquely looking style of technology compared to regular technology, mostly with more gears, steam and brass. The advantage of steam based technology compared to regular technology is that it cannot be shorted out by electricity or EMP based devices. High powered raiton based techniques can take out steampunk creations, however they require one addition rank or +20 damage for S rank steampunk creations.
If hit by a fire attack of the same rank, this will super charge the steampunk technology creation, increasing its rank by 1 or damage by 20, for 2 turns.
The disadvantage however is that should a steampunk creation come into contact with an equal rank technique of water, this will cool down the technology, causing it to shut down and be unusable for 2 turns until it sufficiently heats up again.
Should the user wish if they have this in their biography they are capable of summoning steampunk animals from their contracts. These animals follow the same rules, and still have the same abilities (following logical laws and reasoning. Eg snakes can have a container of venom inside their body and use needle like injectors to still use venom based techniques). Summoning work on a battery based system where they can only be activated for the 4 turns they are summoned before dispersing or powering down.
Note:
-If used for Ninja Tools other than Summonings, then it will have the same amount of uses logically, having the appropriate battery life. This does not extend or shorten uses or length of activations.
-Summoning still cost chakra to summon, this tech simply alters the summon from a biological organism to a mechanical one
-Summonings still last the same time as they normally would, either 4 turns normally or indefinite if a specialty.
- User can either place this in their bio, or at the start of a match, or when a summoning technique is used for reference

Tenshi | Valkyrie
Type: Tool
Rank: N/A
Range: N/A
Chakra: N/A (10/20/30 or -10 per turn)
Damage: N/A
Description:
A simple small backpack type tool, this has several protrusions along the shoulder blade joints that stick out. From these the user can eject chakra to create wing like creations, that allow the user to float gently and softly. Within the backpack are rechargeable solar batteries that can hold 50 chakra.
The wings themselves are able to launch the user in a direction with a cost of 10 per range, meaning 10 for short, 20 for mid and 30 for long. At the cost of 10 chakra per turn the user can keep the wings active to float.
As a the battery itself cannot be charging while in use, meaning that while active it cannot recover chakra.
Notes:
-Should the user wish, they can funnel their own chakra into the tool. Activation of the pack will cost a move, however maintaining for floating is considered passive.
-Activation of wings can only be activated every other turn, meaning once activated it takes a turn to cool down before being activated again.


.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
.



Background Music:


You must be registered for see medias






Battles

Won: Some

Lost: Some




Updating: [x]
Extra Specialty bought here: https://animebase.me/threads/kumi-exchange-center-2-0.780607/post-22076046
Credit to Goetia for the template


Approved by Imperfect.
 
Last edited by a moderator:

Zatanna

Elite
Joined
Mar 2, 2012
Messages
8,683
Kin
4,926💸
Kumi
18,043💴
Trait Points
40⚔️
Prestige Crown Counting
Current Crowns: 600

20 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22019019
20 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22019262
20 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22022638
30 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22024339
20- https://animebase.me/threads/storyboard-mission-submission.756508/post-22026366
30 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22028001
20 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22029279
30 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22025944
20 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22033994

210 - Rank up (Prestige 2)
-200 for CES

30 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22035586
30 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22035586
20 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22038698
40 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22039456
30 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22040027
20 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22040104
20 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22040191
20 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22040368
20 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22040488
40 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22042680
20 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22049052
30 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22051708

530 - Prestige rank up (Prestige 3)
330 total

50 - https://animebase.me/threads/lore-arcs-of-the-warring-states-era.757190/post-22039900
50 - https://animebase.me/threads/lore-arcs-of-the-warring-states-era.757190/post-22046942
50 - https://animebase.me/threads/lore-arcs-of-the-warring-states-era.757190/post-22051470
50 - https://animebase.me/threads/lore-arcs-of-the-warring-states-era.757190/post-22071696

530 Total Crowns
-400 CC resub
130 total

30 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22052337
30 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22054343
50 - https://animebase.me/threads/lore-arcs-of-the-warring-states-era.757190/post-22056908
40 - https://animebase.me/threads/open-bored-i-guess-z-z.778860/
20 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22056695
20 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22056992
40 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22057677
20 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22059007
30 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22071380

410 total crowns

30 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22072113
20 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22072151
30 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22072165
30 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22072588
40 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22073525
40 - https://animebase.me/threads/official-the-empress-and-the-hierophantissa.780513/

Total (27/07/21): 600

-300 - https://animebase.me/threads/kumi-exchange-center-2-0.780607/post-22076046 (Extra specialty slot bought)
50 - completed arc https://animebase.me/threads/lore-arcs-of-the-warring-states-era.757190/post-22072293
30 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22088578
50 - https://animebase.me/threads/lore-arcs-of-the-warring-states-era.757190/post-22089346
30 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22088578
20 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22100286
20 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22100788

500 Total Crowns

30 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22102011
20 - https://animebase.me/threads/storyboard-mission-submission.756508/post-22104000

550 Total Crowns

Total crowns ever earned(01/MAY/22): 1450
 
Last edited:
Top