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<p>[QUOTE="Jokey, post: 10988374, member: 17972"]</p><p style="text-align: center"><img src="http://images2.wikia.nocookie.net/__cb20100118095049/naruto/images/thumb/7/7b/Land_of_Earth_Symbol.svg/70px-Land_of_Earth_Symbol.svg.png" data-url="http://images2.wikia.nocookie.net/__cb20100118095049/naruto/images/thumb/7/7b/Land_of_Earth_Symbol.svg/70px-Land_of_Earth_Symbol.svg.png" class="bbImage " style="" alt="" title="" /></p><p></p><p>18) <strong>Doton: Rando Funnu ) - Earth Style: Raging Land </strong></p><p>[SPOILER]Type: Supplementary-Attack</p><p>Rank: A</p><p>Range: Mid-Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user focuses chakra into the ground, causing pieces of land to rise up. Beside the rose up lands are sharp spikes that will also be created </p><p>with chakra.[/SPOILER]</p><p></p><p>19) <strong>(Doton: Mokuzou Yaiba ) - Earth Style: Wooden Blade</strong> </p><p>[SPOILER]Type: Attack</p><p>Rank: B</p><p>Range: Short</p><p>Chakra Cost: 20</p><p>Damage Points: 40</p><p>Description: The user creates a wooden blade. When the blade contacts something, it slices through just like any other blade. This blade evaporates when touched by fire.[/SPOILER]</p><p></p><p>20) <strong>(Doton: Suraidingu Kabe) - Earth Style: Sliding Walls </strong></p><p>[SPOILER]Rank: A</p><p>Type: Defence</p><p>Range: Short-Long</p><p>Chakra cost: 30</p><p>Damage Points: N/A </p><p>Descripton: This jutsu requires the dragon hand seal. It is only 2 moving walls that protect you from different jutsu[/SPOILER]</p><p></p><p>21) <strong>(Doton: Daichi Kunai) - Earth Style: Earth Kunai </strong></p><p>[SPOILER]Rank: S</p><p>Type: Attack</p><p>Range: Mid-Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user shapes their chakra to make a kunai from the earth. When this kunai is hit on the opponent, the nearest organ turns into stone.[/SPOILER]</p><p></p><p>22) <strong>(Doton: Daichi Bokudan) - Earth Style: Earth Bomb </strong></p><p>[SPOILER]Rank: C</p><p>Type: Supplementary</p><p>Range: Short/Mid</p><p>Chakra Cost: 15</p><p>Damage Points: 30</p><p>Description: When this bomb hits anything, it will create a giant wall that will fall into the opponent.[/SPOILER]</p><p></p><p><strong>Name: Doton: Kadou Gatling Gan (Earth Style: Mobile Gatling Gun)</strong></p><p>[SPOILER]Type: Attack</p><p>Rank: B</p><p>Range: Long</p><p>Chakra Cost: 20</p><p>Damage: 40</p><p>Description: The user uses Earth chakra to fuse one of his arms with nearby rock and forms a circle with 8 rock hollow barrels around the arm. Then by using Wind chakra they can fire up to 8 bullet-like projectiles at their enemy. There is rifling (spiraling grooves) inside the barrels for added spin and penetration. </p><p>Note</p><p>- Can only be used twice.</p><p>- Firing at long range decreases it's penetration abilities.</p><p>- Its recoil can cause it to be inaccurate</p><p>- The user must use all projectiles as the jutsu only lasts one turn.</p><p>- (Can only be taught by Ragerok)[/SPOILER]</p><p></p><p><strong>(Doton: Enchou kangoku) – Earth Style: Dome Prison</strong></p><p>[spoiler]Rank: S</p><p>Type: Supplementary/Defense</p><p>Range: Short-Mid</p><p>Chakra cost: 40</p><p>Damage Points: 80</p><p>Description: This jutsu is used to trap an opponent in a dense dome of rock that rises up and imprisons the them, which can be further manipulated so that spikes will protrude from the inside of the dome piercing the target. The spikes cannot penetrate targets of greater density.</p><p>*Note: Can only be used 3 times per battle.</p><p>*Note: No S rank earth techniques the following turn.</p><p>*Can only be taught by McKnockout[/spoiler]</p><p></p><p><strong>(Doton: Kyokan Mukade)-Earth style: Giant Centipede</strong></p><p>[spoiler]Type: Attack</p><p>Rank: A</p><p>Range: Short/Long</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: After preforming the required hand seals the user will pick a spot anywhere on the ground and focus chakra on it. A huge centipede made from rock will emerge from that spot and lunge at a target with its jaws open. If the target is not quick enough, the centipede will capture in its jaws and a slam it back into the ground. Once the centipede hits the ground it will crumble.</p><p>*Note: Can only be used 3 times per battle.</p><p>*Note: Faust can only teach this.[/spoiler]</p><p></p><p><strong>(Doton: Koumaru No Ishi) Earth Release: Balls Of Stones</strong></p><p>[spoiler]Type: Offensive</p><p>Rank: S</p><p>Range: All</p><p>Chakra Cost: 40 (+20 more for each 2 additional balls)</p><p>Damage: 80</p><p>Describtion: The user makes 4 hand signs and than he focuses his chakra into his hands and he launches 1 ball of stones from each hand at his opponent whose speed can be increased by Wind Techniques of B-rank and lower. This technique can be used with Hurricane Fist which destroys balls and makes small stones which will fly at high speed at opponent with same strength.</p><p>Note: Can only be used 3 times in battle.</p><p>Note: User can´t use any Water Technique in next 4 turns.</p><p>Note: Can only be taught by Migualon J.J.[/spoiler]</p><p></p><p><strong>(Doton: tsuchi heika) Earth Release: Earth Arms</strong></p><p>[spoiler]Rank: B</p><p>Type: Supplementary/Attack</p><p>Range: Short-long</p><p>Chakra cost: 40</p><p>Damage Points: N/A</p><p>Description: After making 3 hand signs the user sends his earth chakra into the ground around his opponent and raises arms from the ground that can grab his opponent and hold him/her in place.</p><p>-The user must make contact with the ground in order to use this jutsu meaning he/she cannot use this while being in the air.</p><p>-Must be taught by ~Yard~</p><p>-Must have a proper understanding of earth jutsu meaning you must be able to use B rank earth to learn this jutsu.</p><p>Note: If used in short-mid range you can add more chakra to the arms of earth and use them to crush the limbs of your opponent.[/spoiler]</p><p></p><p><strong>Doton: Iwaengi no Jutsu | Earth Release : Rock Expansion Technique</strong></p><p>[SPOILER]Rank: A</p><p>Type: Attack/Defence/Supplementary</p><p>Range: Short [Intially] - Long [Activating]</p><p>Chakra cost: 40</p><p>Damage points: N/A</p><p>Description: The user infuses a small or medium sized rock with earth chakra (takes a second), then the user does the snake handseal causing the rock to rapidly expand into a large boulder. The chakra within the rock lasts for three turns.[/SPOILER]</p><p></p><p><strong>(Doton: Resshin)- Earth Style: Earthquake.</strong></p><p>[SPOILER]Rank: B </p><p>Type: Offensive/Defensive</p><p>Chakra Cost: 25</p><p>Damage: 15(above) 50 (below Ground)</p><p>Desription: The User Preforms the needed handseals and then stomps onto the ground, causing a massive earthquake that may unbalance an oncoming opponent, or if the opponent is underground Cause massive damage.[/SPOILER]</p><p></p><p><strong>(Doton: Funjin Arashi) Earth Style: Dust Storm</strong></p><p>[SPOILER]Rank: B</p><p>Type: Supplementary</p><p>Range: Entire arena</p><p>Chakra: 10 per turn</p><p>Attack: 5 per turn</p><p>Effect: Creates a dust storm that effects the entire arena, blocking off sound, and light, and damages opponents eyes.</p><p>Description: User uplifts large amounts of earth that is broken up into extremely small bits of rock that is combined into a dust cloud that acts like a storm. It has the same effect as hidden mist except better. The noise caused by the dust scraping against the ground drowns out all other sound, and it blocks off all light so no one can see or hear. Also the moving dust will get into peoples eyes and cause blindness even if they move out of the storm. The user can also manipulate the storm a bit so that it does not harm allies or the user[/SPOILER]</p><p></p><p><strong>(Doton: Kanashimi no maisō) Earth release: Burial of sorrow </strong></p><p>[SPOILER]Type: Offensive/supplementary</p><p>Rank: A</p><p>Range: Short/Mid</p><p>Chakra cost: 30</p><p>Damage points: 50</p><p>Description: the user focuses earth chakra into his/her hands, and then slams them unto the ground, this creates a small earth wave, that’ll race against the target. When the wave is close to the opponent, (around short range) it builds up, (like when a wave comes close to shore) and becomes a 5 meter tall wave, which on the front side, looks like a crying face, with an open mouth. Inside the mouth there is a tongue, made of hard earth, that’ll try to grab the target, and pull it into the mouth. Inside the mouth there’s a lot of teeth made of stone, when the target is caught inside the mouth, the wave will sink into the earth and compress itself, crushing the target within it.[/SPOILER]</p><p></p><p><strong>(Doton: oshi sacchi) Earth Release: Pressure Sensing </strong></p><p>[SPOILER]Rank: C</p><p>Type: Supplementary/Defense</p><p>Range: Short-long</p><p>Chakra cost: 20</p><p>Damage Points: N/A</p><p>Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground.</p><p>-User must make contact with the ground while using this jutsu.</p><p>-Must be taught by Sinderella23[/SPOILER]</p><p>___________________________________________________________</p><p></p><p><strong>(Doton: Hebi Kyouran) - Earth release: Snakes Frenzy</strong></p><p>[SPOILER]Type: Offensive/Defensive/Supplementary</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra: 40 (-10 per turn if sustained)</p><p>Damage: 80</p><p>Description: After the use of Swamp of the underworld or other mud related Earth techniques, the user does one hand seal and concentrates his chakra on the swamp to make several (maximum of 4) snakes to emerge from the swamp and head towards the target at fast pace. These snakes are roughly 3 meters long, with a width of 1 meter, and have the strength to subdue a ninja by using their body, meaning they can bind the opponent and easily stop him/her from moving. Like the swamp they emerge from, the snakes tend to be extremely viscous, making it easy to bind opponents as all those who are stuck find themselves being swallowed into the snake at an alarmingly fast pace, where they're left helpless and stuck stuck, desperately gasping for air. The sticky attribute to the snakes doesn't affect their speed as they swim through the swamp, hiding below it in order to avoid some should they need to. Furthermore, a further developed ability allows the snakes to harden their swampy nature once they're out of the swamp, so that they can deal blunt damage, as compared to rely on their trapping skills. However, should this be used, it's an irreversible process and leads to the loss of that snakes ability to swim back into the swamp to avoid certain attacks, leaving it to wander above ground, as well as the ability to capture and drown people within it, making blunt damage the only possible way to cause any damage at all. </p><p>~ Can only be taught by Erzo</p><p>~ Can only be used 2 times.</p><p>~ No S-rank Earth technique next turn</p><p>~ Last 3 turns, unless otherwise destroyed[/SPOILER]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=334584&p=10643967#post10643967">Taught here</a></p><p></p><p><strong>[Doton : Kichigai Gurando] - Earth Release : Mad Ground</strong></p><p>[spoiler]Type: Attack</p><p>Range: Short-Mid</p><p>Rank: S-Rank</p><p>Chakra Cost:40</p><p>Damage Points: 80</p><p>Description: The user gather great amount of his doton chakra , then he channel it onto his hands , slamming his hands on the ground and focus it onto the ground that surround the opponent , and then he make from the surrounding ground 10 sharks that surround the opponent from all sides and angels and then he direct it towards the opponent</p><p>Note: Can only be used 2 times.</p><p>Note: Must master Doton.</p><p>Note: Can't use any Doton jutsu at the same turn.</p><p>Note: Can't use Doton jutsu higher than <strong>b</strong> rank for the next turn.</p><p>Note: Must take the permission from Kamishiro to use it.[/spoiler]</p><p>[spoiler]Iwa VCJ I can use:</p><p></p><p>Unranked</p><p>Hide</p><p>(Ephesians' Ishi) - Ephesians' Will</p><p>Type: Supplementary</p><p>Range: N/A (Self)</p><p>Rank: N/A</p><p>Chakra: N/A</p><p>Damage: N/A</p><p>Description: A method of communication developed by those of the hidden rock. It allows the members of the village to communicate in a language unique to them and them alone. This proves to be very useful when secrecy is needed. The dialect is in constant change and evolution, often changing on a weekly basis(Removing vowels, adding vowels, different letters, etc). The dialect would serve as the main language of the villager. As such, if the villager were to be interrogated or there was an attempt to read their mind/thoughts, the offender would not understand a thing. If a member were to leave the village they would soon find themselves unable to understand the dialect due to its constant evolution.</p><p></p><p></p><p>B-rank</p><p>Hide</p><p>(Doton: Buatsui Kanadzuchi)- Earth Release: Titanic Hammer</p><p>Type: Attack/Defense</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra: 20 (+10 per turn used)</p><p>Damage: 40</p><p>Description: The iwagakure ninja is well known for strength and his ability to use earth. With this jutsu, the user stomps his foot on the ground making a tall, skinny, but dense pillar shoot up from underneath him shooting him up. On the pillar, there is a handle, and the user can put his foot or hand through the handle to swing this large pillar as he pleases. The pillar is detached from the ground as soon as the handle is touched. The pillar is roughly 10 feet long and 6 inches in diameter, and its weight ranges in the metric tons. Because of its immense weight, the user must expend earth chakra to swing this pillar for use in taijutsu.</p><p></p><p>(Doton- Hebi no sōkutsu) Earth release- Den of Snakes</p><p>Type: Attack</p><p>Rank: B-rank</p><p>Range: Short-Long</p><p>Chakra cost: 20</p><p>Damage points: 40</p><p>Description: the user will spit out mud that will form a large sphere of earth on the users left hand. The user will then begin to spin it w/ his right releasing countless earth spiked whips that will make their way towards the opponent binding them and impaling them. </p><p>*Note: can only be used 3x per battle.</p><p></p><p></p><p>A-rank</p><p>Hide</p><p>(Doton: Iwa Kyohaku Hougeki) Earth release: Rock Stars Bombardment</p><p>Type: Attack</p><p>Rank: A-Rank</p><p>Range: Short-Long</p><p>Chakra cost: 30</p><p>Attack points: 60</p><p>Description: the user summons a great amount of chakra into the sky where it gathers up earth to make a large rock boulder. The boulder then begins to break down creating rock windmill shurikens that rain down on the opponent making huge craters where they land.</p><p>*Note: can only be used 3x per battle.</p><p></p><p>(Iwadoton No Jutsu)- Rock Earth Style Technique</p><p>Type: Attack/Defense/Supplimentary</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakara Cost: 30</p><p>Damage Points: 60</p><p>Description:After the necessary hand seals, the user of this jutsu will place their hands on the ground and infuse the earth around them with chakra. Then they will erect a large amount of skinny but dense earth pillars from the ground, creating a earth pillar forest that rises up extremely fast striking multiple opponents from all angles around the whole terrian. This jutsu takes some seconds to perform but it is quick when released.</p><p>*NOTE: Can only be used two times per match</p><p></p><p>(Iwagakure Doton Kinjutsu- Chikyū no kurōn bakuhatsu) Village hidden in the Rocks Secret Earth release- Rock Clone Explosion</p><p>Type: Attack</p><p>Rank: A-rank</p><p>Range: Short- Long</p><p>Chakra cost: 30</p><p>Attack points: 60</p><p>Description: the user will focus his chakra into a previously made rock clone and make it unstable by compressing the charged chakra. His chakra will draw its particles closer together, building up pressure and making it as dense as it can be, till it explodes violently releasing rock shrapnel to add to the destruction. The explosion is as big as an explosion tag but the shrapnel covers short range around the location of the clone.</p><p>*Note: Can only be used once per battle.</p><p>*Note: Contact w/ the clone is not necessary.</p><p>*Note: Requires special permission from the Tsuchikage to use.</p><p></p><p>(Doton: Bafometto no Omo-Sa) - Earth Style: The Weight of Baphomet</p><p>Rank: A </p><p>Type: Defensive/Supplementary </p><p>Range: Short - Long</p><p>Chakra cost: 30 </p><p>Damage Points: N/A </p><p>Description: By manipulating their Earth chakra into the ground below, the user of this jutsu causes small particles of Dust to rise up. The dust particles are microscopic, making it so that they wouldn't be able to deal any damage to the opponent, even if they were to get inside their body through opening such as the nose, ears or even any cuts. Their small size allows them to rise up from below the opponent unnoticed, should they reach and enter the eyes of the opponent, they'd cause minor irritation, acting as a ditraction but dealing no real damage. The real ability of the dust particles comes into play when the user adds more chakra into the dust particles. The dust particles, which would have taken the liberty of settling onto objects and opponents, will begin to rapidly aggregate towards chosen areas while also drastically increasing in weight. This will result in said objects being weighed down drastically, to the point where any sort of complicated movement would be made impossible, with simple movement being able to occur at half the target's speed, appearing to almost be happening in slow motion. The weight added increases over time, with the initial increase making the target ten times heavier than their previous weight, and continiuing to increase drastically as time passes. Thus, within the space of two turns this technique could even seal the movements of those who have insane and, almost immeasurable physical strength; such as the Demonic Statue of the Outer Path. The weight would steadily continue to increase allowing it to easily way down even EIG users. The brilliance of this technique, is that if utilized within Iwagakure, the user can skip the first part of raising dust and simply utilize the earth particles that naturally float within the air of the Land of Earth. Allowing this jutsu to be used at a faster, more stealthy pace. </p><p>~ Can only be used three times</p><p>~ No Earth jutsu above S-rank in the same turn</p><p></p><p>(Doton: Bafometto no Tsūru ) - Earth Style: Tools of Baphomet</p><p>Rank: A</p><p>Type: Attack/Defensive/Supplementary</p><p>Range: Short - Long</p><p>Chakra cost: 30 (+10 per turn)</p><p>Damage Points: 60</p><p>Description: This technique allows the user to raise up dust and earthen particles from the ground, which are left to circulate in the air for up to three turns. The amount of dust raised is up to the users discretion, and could simply be the minimum amount required for the technique to work - and thus barely affecting the terrain, or it could even usher in a haze of airbourne earth particles that would reduce visibility. Once airbourne, the earthen particles can have additional chakra added to them, and through advanced manipulation they can undergo forced expansion so as to reach useful and manipulable sizes, expanding dust particles clumping together, and forming even larger aggregating expansions which can be shaped into constructs and tools according to the users desires. Up to two different constructs can be formed per activation, either individual constructs, or aggregational constructs (For instance a collection of spikes and a collection of boulders could be formed in the same turn, etc). These constructs can be utilized to attack or defend or for other purposes, and can be made to float regardless of mass, as the users constant drained chakra supply that is funneled into the dust (and by extension the created constructs) allows the user to maintain control and manipulate the tools, provided they do not perform any techniques above S rank. The brilliance of this technique is that, the user is capable of utilizing this within Iwagakure without the need of raising earthen particles, and instead utilizing the naturally airbourne earth particles. Utilization within Iwagakure means that the turn based chakra drain only occurs should the user choose to sustain a construct, otherwise this technique is simply activated through use of this technique, skipping out on the raising of dust and forming the constructs directly from the earthen particles.</p><p>~ Can only be used 3 times per battle, however a maximum of five activations can occur per battle. Meaning, that creating dust and earthen particles can be done 3 times but it is possible to use this dust once created, up to 5 times. </p><p>~ Earth particles can only be activated once per turn so as to form constructs, with each activation counting as a technique (Except for the turn in which this technique is first used). Each activation allows for the formation of constructs that altogether sum up to A rank in power.</p><p>~ The user cannot use techniques above S rank as long as this remains activate, unless utilized via the airbourne particles of Iwagakure, in which case the user cannot use techniques above S rank while sustaining the manipulation of a construct. This technique can be cancelled at any time</p><p>~ No other Earth jutsu above S-ranked next turn</p><p>~ Chakra sensors and Doujutsu users are able to still track chakra through the dust up to short range range</p><p>~ Expansion principles are similar to that displayed by Ninjutsu techniques that increase the size of weapons and so on, except simpler as it's merely enhancing a material producible by elemental chakra, rather than one that is not.</p><p></p><p></p><p>S-rank</p><p>Hide</p><p>(Kuchiose: Kuji Yochi)- Summoning: Earthen Lottery</p><p>Type: Attack</p><p>Rank: S</p><p>Range: Mid-Long</p><p>Chakra: 40 (+15 for each extra turn used)</p><p>Damage 80</p><p>Description: This jutsu causes one 8-foot tall two headed dragon that emerges from the ground instantly. The user then focuses chakra into his feet into the dragons heads making them release rasengan sized rock shurikens, boulders, sand/dirt bullets of varying sizes, or powerful mud streams. These dragon heads can be angled if constant chakra is added. </p><p></p><p>(Doton:Yasen Gishi ) Earth style: Field Technician</p><p>Type: Supplemantery</p><p>Rank:S</p><p>Range:Short-Mid</p><p>Chakra cost: 50 for 2 turns</p><p>Damage points: N/A</p><p>Description: The user forms a series of handsigns and then applies their earth chakra into the ground at up to a mid range radius. When the user's chakra is in the ground, it makes it impossible for the opponent to use earth jutsus using earth from that ground for a short period of time. Because the user's chakra is diffused throughout an area of the earth, the opponent cannot manipulate that earth using earth jutsus.</p><p>*NOTE: Can only be used once per battle</p><p>*NOTE: Lasts for 2 turns</p><p>*NOTE: No Earth Jutsu for 1 turn after the jutsu has ended</p><p></p><p>(Iwagakure Doton Kinjutsu- Tsuchi no Hanabi) Village hidden in the Rocks Secret Earth release- Earthen Fireworks</p><p>Type: Attack </p><p>Rank: S-rank</p><p>Range: Mid-Long</p><p>Chakra cost: 40</p><p>Damage points: 80 (-15 to the user)</p><p>Description: the user will string together a chain of hand seals and stomps his foot on the ground releasing huge amounts of earth chakra causing chunks of earth to protrude from under the opponent to jag him as they begin to explode causing even more damage from the shrapnel being released from the explosions. The radius of the jutsu, covers short range all around the opponent but the shrapnel reaches mid-range. If used within short range, the user will need to defend against this technique as well.</p><p>*Note: No Earth for the next turn or S-rank the turn after that.</p><p>*Note: Can only be used once per battle.</p><p></p><p></p><p>F-rank</p><p>Hide</p><p>(Doton: Kangoku Hateshiganai)- Earth Release: Eternal Prison</p><p>Type: Attack</p><p>Rank: Forbidden</p><p>Range: Mid</p><p>Chakra: 60</p><p>Damage: Varies (+20 to user)</p><p>Description: The user focuses enough chakra into the ground and makes one handsign making two huge boulders shoot out of the ground from the opponent's sides, slamming him dead on. They start encasing the opponent's body into the rock, soon encasing his hands to prevent handseals from being made. If the opponent doesn't find </p><p>a way out by the end of his turn, he is completely encased and has died of suffocation and crushing damage. Once the rocks inside are destroyed they start to grow back shortly, similar to the jutsu Jirobo used. Unless the rocks are hit with a jutsu of significant power in a certain spot, they regrow very quickly. The constant encasing of the opponent within the boulders necesitates the constant replenishment of chakra into the boulder through the ground. This makes the ground under the boulder harder than usual and also makes the inside of the boulders impossible to merge with because the user's chakra is constantly flowing through them.</p><p>*NOTE: Can only be used once per battle on one opponent at a time</p><p>*NOTE: User cannot use any Earth jutsus above B-rank the next turn</p><p>*NOTE: User cannot use any Earth forbiddens for the rest of the match</p><p></p><p>(Iwagakure Kinjutsu) Village hidden in the Rocks Secret Technique</p><p>Type: Attack/Supplemantery</p><p>Rank: Forbbiden</p><p>Range: Short-Long</p><p>Chakra cost: 50</p><p>Damage points: 100</p><p>Description: the user inserts a certain amount of chakra into a rock making it unstable and highly explosive. Once charged, the rock can be thrown by the user towards the opponent and be detonated at will. The resulting explosion largely depends on the size of the rock thrown and on the amount of chakra put into the rock. The explosions can range in intensity from the strength of a frag grenade to the power of a large amount of C4. This jutsu is undoubtly dangerous because the shrapnel from the rock as well as the shockwave from the explosion can hurt the opponent.</p><p>*note: the user can't use earth jutsu while charging the rock.</p><p>*note: only usable 3x per battle.</p><p>*note: not usable more than once every 2 turns.</p><p>*note: time it takes to charge the rock is as follows...</p><p>*same turn= B-rank explosion.</p><p>*1 turn=A-rank explosion.</p><p>*2 turns= S-rank explosion.</p><p>*3 turns= Forbidden-rank explosion.</p><p>[/spoiler]</p><p><a href="http://narutobase.net/forums/showthread.php?t=520883">Taught by Kamishiro</a></p><p></p><p><strong>(Doton: Saisho no sākuru) Earth Release: First Circle</strong></p><p>[SPOILER]Rank: S</p><p>Type: Defense/Offense</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: Once the user has spread his doton chakra around the field under the opponent, earth will rise up all around him, creating an encirclement wall around the opponent. Because of the ground level being high, the walls will have an effect of being wet as it rises from the ground. As the wall is rising around the opponent, in the same time, the ground is lowering underneath the user, as the earth's source coming from underneath the opponent, creating a crater as the ground had lowered underneath the opponent. As the ground is lowering underneath the enemy and the walls are rising around the enemy, this causes a C-ranked tremor, throwing off the enemy, and reaching the groundwater. As Soon as this process has been over, multiple spikes will erupt from the walls in a fast manner from all around, impaling the enemy with these flying spikes. These walls may reach up to 20 meters to the user's wishes, it will close on the top. The ground may lower ti'll groundwater, which may be 4-5 meters at high speeds. The walls can be 5-10 meters far in radius, enemy being in the middle.</p><p>Notes: </p><p>~Can be used 2x</p><p>~Can be taught by Dr. House</p><p>~Only who mastered doton may use this.</p><p>~Can't use S-ranked doton or higher in the same turn.</p><p>~The groundwater effect will only be, if there is river/ocean/lake or any kind of natural water was around before the battle.[/SPOILER]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=452044">All taught by House</a></p><p>[/QUOTE]</p>
[QUOTE="Jokey, post: 10988374, member: 17972"] [center][img]http://images2.wikia.nocookie.net/__cb20100118095049/naruto/images/thumb/7/7b/Land_of_Earth_Symbol.svg/70px-Land_of_Earth_Symbol.svg.png[/img][/center] 18) [B]Doton: Rando Funnu ) - Earth Style: Raging Land [/B] [SPOILER]Type: Supplementary-Attack Rank: A Range: Mid-Long Chakra Cost: 40 Damage Points: 80 Description: The user focuses chakra into the ground, causing pieces of land to rise up. Beside the rose up lands are sharp spikes that will also be created with chakra.[/SPOILER] 19) [B](Doton: Mokuzou Yaiba ) - Earth Style: Wooden Blade[/B] [SPOILER]Type: Attack Rank: B Range: Short Chakra Cost: 20 Damage Points: 40 Description: The user creates a wooden blade. When the blade contacts something, it slices through just like any other blade. This blade evaporates when touched by fire.[/SPOILER] 20) [B](Doton: Suraidingu Kabe) - Earth Style: Sliding Walls [/B] [SPOILER]Rank: A Type: Defence Range: Short-Long Chakra cost: 30 Damage Points: N/A Descripton: This jutsu requires the dragon hand seal. It is only 2 moving walls that protect you from different jutsu[/SPOILER] 21) [B](Doton: Daichi Kunai) - Earth Style: Earth Kunai [/B] [SPOILER]Rank: S Type: Attack Range: Mid-Long Chakra Cost: 40 Damage Points: 80 Description: The user shapes their chakra to make a kunai from the earth. When this kunai is hit on the opponent, the nearest organ turns into stone.[/SPOILER] 22) [B](Doton: Daichi Bokudan) - Earth Style: Earth Bomb [/B] [SPOILER]Rank: C Type: Supplementary Range: Short/Mid Chakra Cost: 15 Damage Points: 30 Description: When this bomb hits anything, it will create a giant wall that will fall into the opponent.[/SPOILER] [B]Name: Doton: Kadou Gatling Gan (Earth Style: Mobile Gatling Gun)[/B] [SPOILER]Type: Attack Rank: B Range: Long Chakra Cost: 20 Damage: 40 Description: The user uses Earth chakra to fuse one of his arms with nearby rock and forms a circle with 8 rock hollow barrels around the arm. Then by using Wind chakra they can fire up to 8 bullet-like projectiles at their enemy. There is rifling (spiraling grooves) inside the barrels for added spin and penetration. Note - Can only be used twice. - Firing at long range decreases it's penetration abilities. - Its recoil can cause it to be inaccurate - The user must use all projectiles as the jutsu only lasts one turn. - (Can only be taught by Ragerok)[/SPOILER] [B](Doton: Enchou kangoku) – Earth Style: Dome Prison[/B] [spoiler]Rank: S Type: Supplementary/Defense Range: Short-Mid Chakra cost: 40 Damage Points: 80 Description: This jutsu is used to trap an opponent in a dense dome of rock that rises up and imprisons the them, which can be further manipulated so that spikes will protrude from the inside of the dome piercing the target. The spikes cannot penetrate targets of greater density. *Note: Can only be used 3 times per battle. *Note: No S rank earth techniques the following turn. *Can only be taught by McKnockout[/spoiler] [B](Doton: Kyokan Mukade)-Earth style: Giant Centipede[/B] [spoiler]Type: Attack Rank: A Range: Short/Long Chakra Cost: 30 Damage Points: 60 Description: After preforming the required hand seals the user will pick a spot anywhere on the ground and focus chakra on it. A huge centipede made from rock will emerge from that spot and lunge at a target with its jaws open. If the target is not quick enough, the centipede will capture in its jaws and a slam it back into the ground. Once the centipede hits the ground it will crumble. *Note: Can only be used 3 times per battle. *Note: Faust can only teach this.[/spoiler] [B](Doton: Koumaru No Ishi) Earth Release: Balls Of Stones[/B] [spoiler]Type: Offensive Rank: S Range: All Chakra Cost: 40 (+20 more for each 2 additional balls) Damage: 80 Describtion: The user makes 4 hand signs and than he focuses his chakra into his hands and he launches 1 ball of stones from each hand at his opponent whose speed can be increased by Wind Techniques of B-rank and lower. This technique can be used with Hurricane Fist which destroys balls and makes small stones which will fly at high speed at opponent with same strength. Note: Can only be used 3 times in battle. Note: User can´t use any Water Technique in next 4 turns. Note: Can only be taught by Migualon J.J.[/spoiler] [B](Doton: tsuchi heika) Earth Release: Earth Arms[/B] [spoiler]Rank: B Type: Supplementary/Attack Range: Short-long Chakra cost: 40 Damage Points: N/A Description: After making 3 hand signs the user sends his earth chakra into the ground around his opponent and raises arms from the ground that can grab his opponent and hold him/her in place. -The user must make contact with the ground in order to use this jutsu meaning he/she cannot use this while being in the air. -Must be taught by ~Yard~ -Must have a proper understanding of earth jutsu meaning you must be able to use B rank earth to learn this jutsu. Note: If used in short-mid range you can add more chakra to the arms of earth and use them to crush the limbs of your opponent.[/spoiler] [B]Doton: Iwaengi no Jutsu | Earth Release : Rock Expansion Technique[/B] [SPOILER]Rank: A Type: Attack/Defence/Supplementary Range: Short [Intially] - Long [Activating] Chakra cost: 40 Damage points: N/A Description: The user infuses a small or medium sized rock with earth chakra (takes a second), then the user does the snake handseal causing the rock to rapidly expand into a large boulder. The chakra within the rock lasts for three turns.[/SPOILER] [B](Doton: Resshin)- Earth Style: Earthquake.[/B] [SPOILER]Rank: B Type: Offensive/Defensive Chakra Cost: 25 Damage: 15(above) 50 (below Ground) Desription: The User Preforms the needed handseals and then stomps onto the ground, causing a massive earthquake that may unbalance an oncoming opponent, or if the opponent is underground Cause massive damage.[/SPOILER] [B](Doton: Funjin Arashi) Earth Style: Dust Storm[/B] [SPOILER]Rank: B Type: Supplementary Range: Entire arena Chakra: 10 per turn Attack: 5 per turn Effect: Creates a dust storm that effects the entire arena, blocking off sound, and light, and damages opponents eyes. Description: User uplifts large amounts of earth that is broken up into extremely small bits of rock that is combined into a dust cloud that acts like a storm. It has the same effect as hidden mist except better. The noise caused by the dust scraping against the ground drowns out all other sound, and it blocks off all light so no one can see or hear. Also the moving dust will get into peoples eyes and cause blindness even if they move out of the storm. The user can also manipulate the storm a bit so that it does not harm allies or the user[/SPOILER] [B](Doton: Kanashimi no maisō) Earth release: Burial of sorrow [/B] [SPOILER]Type: Offensive/supplementary Rank: A Range: Short/Mid Chakra cost: 30 Damage points: 50 Description: the user focuses earth chakra into his/her hands, and then slams them unto the ground, this creates a small earth wave, that’ll race against the target. When the wave is close to the opponent, (around short range) it builds up, (like when a wave comes close to shore) and becomes a 5 meter tall wave, which on the front side, looks like a crying face, with an open mouth. Inside the mouth there is a tongue, made of hard earth, that’ll try to grab the target, and pull it into the mouth. Inside the mouth there’s a lot of teeth made of stone, when the target is caught inside the mouth, the wave will sink into the earth and compress itself, crushing the target within it.[/SPOILER] [B](Doton: oshi sacchi) Earth Release: Pressure Sensing [/B] [SPOILER]Rank: C Type: Supplementary/Defense Range: Short-long Chakra cost: 20 Damage Points: N/A Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground. -User must make contact with the ground while using this jutsu. -Must be taught by Sinderella23[/SPOILER] ___________________________________________________________ [B](Doton: Hebi Kyouran) - Earth release: Snakes Frenzy[/B] [SPOILER]Type: Offensive/Defensive/Supplementary Rank: S Range: Short-Long Chakra: 40 (-10 per turn if sustained) Damage: 80 Description: After the use of Swamp of the underworld or other mud related Earth techniques, the user does one hand seal and concentrates his chakra on the swamp to make several (maximum of 4) snakes to emerge from the swamp and head towards the target at fast pace. These snakes are roughly 3 meters long, with a width of 1 meter, and have the strength to subdue a ninja by using their body, meaning they can bind the opponent and easily stop him/her from moving. Like the swamp they emerge from, the snakes tend to be extremely viscous, making it easy to bind opponents as all those who are stuck find themselves being swallowed into the snake at an alarmingly fast pace, where they're left helpless and stuck stuck, desperately gasping for air. The sticky attribute to the snakes doesn't affect their speed as they swim through the swamp, hiding below it in order to avoid some should they need to. Furthermore, a further developed ability allows the snakes to harden their swampy nature once they're out of the swamp, so that they can deal blunt damage, as compared to rely on their trapping skills. However, should this be used, it's an irreversible process and leads to the loss of that snakes ability to swim back into the swamp to avoid certain attacks, leaving it to wander above ground, as well as the ability to capture and drown people within it, making blunt damage the only possible way to cause any damage at all. ~ Can only be taught by Erzo ~ Can only be used 2 times. ~ No S-rank Earth technique next turn ~ Last 3 turns, unless otherwise destroyed[/SPOILER] [url=http://narutobase.net/forums/showthread.php?t=334584&p=10643967#post10643967]Taught here[/url] [B][Doton : Kichigai Gurando] - Earth Release : Mad Ground[/B] [spoiler]Type: Attack Range: Short-Mid Rank: S-Rank Chakra Cost:40 Damage Points: 80 Description: The user gather great amount of his doton chakra , then he channel it onto his hands , slamming his hands on the ground and focus it onto the ground that surround the opponent , and then he make from the surrounding ground 10 sharks that surround the opponent from all sides and angels and then he direct it towards the opponent Note: Can only be used 2 times. Note: Must master Doton. Note: Can't use any Doton jutsu at the same turn. Note: Can't use Doton jutsu higher than [B]b[/B] rank for the next turn. Note: Must take the permission from Kamishiro to use it.[/spoiler] [spoiler]Iwa VCJ I can use: Unranked Hide (Ephesians' Ishi) - Ephesians' Will Type: Supplementary Range: N/A (Self) Rank: N/A Chakra: N/A Damage: N/A Description: A method of communication developed by those of the hidden rock. It allows the members of the village to communicate in a language unique to them and them alone. This proves to be very useful when secrecy is needed. The dialect is in constant change and evolution, often changing on a weekly basis(Removing vowels, adding vowels, different letters, etc). The dialect would serve as the main language of the villager. As such, if the villager were to be interrogated or there was an attempt to read their mind/thoughts, the offender would not understand a thing. If a member were to leave the village they would soon find themselves unable to understand the dialect due to its constant evolution. B-rank Hide (Doton: Buatsui Kanadzuchi)- Earth Release: Titanic Hammer Type: Attack/Defense Rank: B Range: Short-Mid Chakra: 20 (+10 per turn used) Damage: 40 Description: The iwagakure ninja is well known for strength and his ability to use earth. With this jutsu, the user stomps his foot on the ground making a tall, skinny, but dense pillar shoot up from underneath him shooting him up. On the pillar, there is a handle, and the user can put his foot or hand through the handle to swing this large pillar as he pleases. The pillar is detached from the ground as soon as the handle is touched. The pillar is roughly 10 feet long and 6 inches in diameter, and its weight ranges in the metric tons. Because of its immense weight, the user must expend earth chakra to swing this pillar for use in taijutsu. (Doton- Hebi no sōkutsu) Earth release- Den of Snakes Type: Attack Rank: B-rank Range: Short-Long Chakra cost: 20 Damage points: 40 Description: the user will spit out mud that will form a large sphere of earth on the users left hand. The user will then begin to spin it w/ his right releasing countless earth spiked whips that will make their way towards the opponent binding them and impaling them. *Note: can only be used 3x per battle. A-rank Hide (Doton: Iwa Kyohaku Hougeki) Earth release: Rock Stars Bombardment Type: Attack Rank: A-Rank Range: Short-Long Chakra cost: 30 Attack points: 60 Description: the user summons a great amount of chakra into the sky where it gathers up earth to make a large rock boulder. The boulder then begins to break down creating rock windmill shurikens that rain down on the opponent making huge craters where they land. *Note: can only be used 3x per battle. (Iwadoton No Jutsu)- Rock Earth Style Technique Type: Attack/Defense/Supplimentary Rank: A Range: Short-Long Chakara Cost: 30 Damage Points: 60 Description:After the necessary hand seals, the user of this jutsu will place their hands on the ground and infuse the earth around them with chakra. Then they will erect a large amount of skinny but dense earth pillars from the ground, creating a earth pillar forest that rises up extremely fast striking multiple opponents from all angles around the whole terrian. This jutsu takes some seconds to perform but it is quick when released. *NOTE: Can only be used two times per match (Iwagakure Doton Kinjutsu- Chikyū no kurōn bakuhatsu) Village hidden in the Rocks Secret Earth release- Rock Clone Explosion Type: Attack Rank: A-rank Range: Short- Long Chakra cost: 30 Attack points: 60 Description: the user will focus his chakra into a previously made rock clone and make it unstable by compressing the charged chakra. His chakra will draw its particles closer together, building up pressure and making it as dense as it can be, till it explodes violently releasing rock shrapnel to add to the destruction. The explosion is as big as an explosion tag but the shrapnel covers short range around the location of the clone. *Note: Can only be used once per battle. *Note: Contact w/ the clone is not necessary. *Note: Requires special permission from the Tsuchikage to use. (Doton: Bafometto no Omo-Sa) - Earth Style: The Weight of Baphomet Rank: A Type: Defensive/Supplementary Range: Short - Long Chakra cost: 30 Damage Points: N/A Description: By manipulating their Earth chakra into the ground below, the user of this jutsu causes small particles of Dust to rise up. The dust particles are microscopic, making it so that they wouldn't be able to deal any damage to the opponent, even if they were to get inside their body through opening such as the nose, ears or even any cuts. Their small size allows them to rise up from below the opponent unnoticed, should they reach and enter the eyes of the opponent, they'd cause minor irritation, acting as a ditraction but dealing no real damage. The real ability of the dust particles comes into play when the user adds more chakra into the dust particles. The dust particles, which would have taken the liberty of settling onto objects and opponents, will begin to rapidly aggregate towards chosen areas while also drastically increasing in weight. This will result in said objects being weighed down drastically, to the point where any sort of complicated movement would be made impossible, with simple movement being able to occur at half the target's speed, appearing to almost be happening in slow motion. The weight added increases over time, with the initial increase making the target ten times heavier than their previous weight, and continiuing to increase drastically as time passes. Thus, within the space of two turns this technique could even seal the movements of those who have insane and, almost immeasurable physical strength; such as the Demonic Statue of the Outer Path. The weight would steadily continue to increase allowing it to easily way down even EIG users. The brilliance of this technique, is that if utilized within Iwagakure, the user can skip the first part of raising dust and simply utilize the earth particles that naturally float within the air of the Land of Earth. Allowing this jutsu to be used at a faster, more stealthy pace. ~ Can only be used three times ~ No Earth jutsu above S-rank in the same turn (Doton: Bafometto no Tsūru ) - Earth Style: Tools of Baphomet Rank: A Type: Attack/Defensive/Supplementary Range: Short - Long Chakra cost: 30 (+10 per turn) Damage Points: 60 Description: This technique allows the user to raise up dust and earthen particles from the ground, which are left to circulate in the air for up to three turns. The amount of dust raised is up to the users discretion, and could simply be the minimum amount required for the technique to work - and thus barely affecting the terrain, or it could even usher in a haze of airbourne earth particles that would reduce visibility. Once airbourne, the earthen particles can have additional chakra added to them, and through advanced manipulation they can undergo forced expansion so as to reach useful and manipulable sizes, expanding dust particles clumping together, and forming even larger aggregating expansions which can be shaped into constructs and tools according to the users desires. Up to two different constructs can be formed per activation, either individual constructs, or aggregational constructs (For instance a collection of spikes and a collection of boulders could be formed in the same turn, etc). These constructs can be utilized to attack or defend or for other purposes, and can be made to float regardless of mass, as the users constant drained chakra supply that is funneled into the dust (and by extension the created constructs) allows the user to maintain control and manipulate the tools, provided they do not perform any techniques above S rank. The brilliance of this technique is that, the user is capable of utilizing this within Iwagakure without the need of raising earthen particles, and instead utilizing the naturally airbourne earth particles. Utilization within Iwagakure means that the turn based chakra drain only occurs should the user choose to sustain a construct, otherwise this technique is simply activated through use of this technique, skipping out on the raising of dust and forming the constructs directly from the earthen particles. ~ Can only be used 3 times per battle, however a maximum of five activations can occur per battle. Meaning, that creating dust and earthen particles can be done 3 times but it is possible to use this dust once created, up to 5 times. ~ Earth particles can only be activated once per turn so as to form constructs, with each activation counting as a technique (Except for the turn in which this technique is first used). Each activation allows for the formation of constructs that altogether sum up to A rank in power. ~ The user cannot use techniques above S rank as long as this remains activate, unless utilized via the airbourne particles of Iwagakure, in which case the user cannot use techniques above S rank while sustaining the manipulation of a construct. This technique can be cancelled at any time ~ No other Earth jutsu above S-ranked next turn ~ Chakra sensors and Doujutsu users are able to still track chakra through the dust up to short range range ~ Expansion principles are similar to that displayed by Ninjutsu techniques that increase the size of weapons and so on, except simpler as it's merely enhancing a material producible by elemental chakra, rather than one that is not. S-rank Hide (Kuchiose: Kuji Yochi)- Summoning: Earthen Lottery Type: Attack Rank: S Range: Mid-Long Chakra: 40 (+15 for each extra turn used) Damage 80 Description: This jutsu causes one 8-foot tall two headed dragon that emerges from the ground instantly. The user then focuses chakra into his feet into the dragons heads making them release rasengan sized rock shurikens, boulders, sand/dirt bullets of varying sizes, or powerful mud streams. These dragon heads can be angled if constant chakra is added. (Doton:Yasen Gishi ) Earth style: Field Technician Type: Supplemantery Rank:S Range:Short-Mid Chakra cost: 50 for 2 turns Damage points: N/A Description: The user forms a series of handsigns and then applies their earth chakra into the ground at up to a mid range radius. When the user's chakra is in the ground, it makes it impossible for the opponent to use earth jutsus using earth from that ground for a short period of time. Because the user's chakra is diffused throughout an area of the earth, the opponent cannot manipulate that earth using earth jutsus. *NOTE: Can only be used once per battle *NOTE: Lasts for 2 turns *NOTE: No Earth Jutsu for 1 turn after the jutsu has ended (Iwagakure Doton Kinjutsu- Tsuchi no Hanabi) Village hidden in the Rocks Secret Earth release- Earthen Fireworks Type: Attack Rank: S-rank Range: Mid-Long Chakra cost: 40 Damage points: 80 (-15 to the user) Description: the user will string together a chain of hand seals and stomps his foot on the ground releasing huge amounts of earth chakra causing chunks of earth to protrude from under the opponent to jag him as they begin to explode causing even more damage from the shrapnel being released from the explosions. The radius of the jutsu, covers short range all around the opponent but the shrapnel reaches mid-range. If used within short range, the user will need to defend against this technique as well. *Note: No Earth for the next turn or S-rank the turn after that. *Note: Can only be used once per battle. F-rank Hide (Doton: Kangoku Hateshiganai)- Earth Release: Eternal Prison Type: Attack Rank: Forbidden Range: Mid Chakra: 60 Damage: Varies (+20 to user) Description: The user focuses enough chakra into the ground and makes one handsign making two huge boulders shoot out of the ground from the opponent's sides, slamming him dead on. They start encasing the opponent's body into the rock, soon encasing his hands to prevent handseals from being made. If the opponent doesn't find a way out by the end of his turn, he is completely encased and has died of suffocation and crushing damage. Once the rocks inside are destroyed they start to grow back shortly, similar to the jutsu Jirobo used. Unless the rocks are hit with a jutsu of significant power in a certain spot, they regrow very quickly. The constant encasing of the opponent within the boulders necesitates the constant replenishment of chakra into the boulder through the ground. This makes the ground under the boulder harder than usual and also makes the inside of the boulders impossible to merge with because the user's chakra is constantly flowing through them. *NOTE: Can only be used once per battle on one opponent at a time *NOTE: User cannot use any Earth jutsus above B-rank the next turn *NOTE: User cannot use any Earth forbiddens for the rest of the match (Iwagakure Kinjutsu) Village hidden in the Rocks Secret Technique Type: Attack/Supplemantery Rank: Forbbiden Range: Short-Long Chakra cost: 50 Damage points: 100 Description: the user inserts a certain amount of chakra into a rock making it unstable and highly explosive. Once charged, the rock can be thrown by the user towards the opponent and be detonated at will. The resulting explosion largely depends on the size of the rock thrown and on the amount of chakra put into the rock. The explosions can range in intensity from the strength of a frag grenade to the power of a large amount of C4. This jutsu is undoubtly dangerous because the shrapnel from the rock as well as the shockwave from the explosion can hurt the opponent. *note: the user can't use earth jutsu while charging the rock. *note: only usable 3x per battle. *note: not usable more than once every 2 turns. *note: time it takes to charge the rock is as follows... *same turn= B-rank explosion. *1 turn=A-rank explosion. *2 turns= S-rank explosion. *3 turns= Forbidden-rank explosion. [/spoiler] [url=http://narutobase.net/forums/showthread.php?t=520883]Taught by Kamishiro[/url] [B](Doton: Saisho no sākuru) Earth Release: First Circle[/B] [SPOILER]Rank: S Type: Defense/Offense Range: Short-Long Chakra Cost: 40 Damage Points: 80 Description: Once the user has spread his doton chakra around the field under the opponent, earth will rise up all around him, creating an encirclement wall around the opponent. Because of the ground level being high, the walls will have an effect of being wet as it rises from the ground. As the wall is rising around the opponent, in the same time, the ground is lowering underneath the user, as the earth's source coming from underneath the opponent, creating a crater as the ground had lowered underneath the opponent. As the ground is lowering underneath the enemy and the walls are rising around the enemy, this causes a C-ranked tremor, throwing off the enemy, and reaching the groundwater. As Soon as this process has been over, multiple spikes will erupt from the walls in a fast manner from all around, impaling the enemy with these flying spikes. These walls may reach up to 20 meters to the user's wishes, it will close on the top. The ground may lower ti'll groundwater, which may be 4-5 meters at high speeds. The walls can be 5-10 meters far in radius, enemy being in the middle. Notes: ~Can be used 2x ~Can be taught by Dr. House ~Only who mastered doton may use this. ~Can't use S-ranked doton or higher in the same turn. ~The groundwater effect will only be, if there is river/ocean/lake or any kind of natural water was around before the battle.[/SPOILER] [url=http://narutobase.net/forums/showthread.php?t=452044]All taught by House[/url] [/QUOTE]
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