Rei's R&R
Mid Range
Everything allowed ability wise
Killing is up to you
Stealing not allowed
Terrain is an open grassy field
Talking doesn't affect the time frame
I'll be using Yahiko in sig wearing his Sakabatō (reversed edge sword) on his left hip.
Post your bio and any changes to the rules you would like... also decide who goes first xd
As I see you enter the field at mid-range to me, I begin by releasing from my mouth a thick mist that covers both of us. The mist is thick enough so that you will not be able to see me.
(Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.
I then use the cover of the mist to move underground without you realising where I travel right under you, grabbing your feet and pulling you under but leaving your head exposed.
(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user, emerging from the ground below the target area, pulls down the opponent so that only their head is above ground. Unable to move, the opponent can easily be decapitated or tortured.
Now standing above the ground, I draw my sword and point the tip at the back of your head.
As I see you enter the field at mid-range to me, I begin by releasing from my mouth a thick mist that covers both of us. The mist is thick enough so that you will not be able to see me.
(Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.
I then use the cover of the mist to move underground without you realising where I travel right under you, grabbing your feet and pulling you under but leaving your head exposed.
(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user, emerging from the ground below the target area, pulls down the opponent so that only their head is above ground. Unable to move, the opponent can easily be decapitated or tortured.
Now standing above the ground, I draw my sword and point the tip at the back of your head.
just a stranger passing by. i have no business with you but if you stand on my way i won't back down.
*as i see you releasing the mist i quickly make the tiger seal and create 3 water clone in order to confuse you inside the mist. after creating the clones all of them runs and stands in a formation leaving a clone in the front, another two in the middle and in the furthest back myself.*
(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.
(since there are four of me standing on the ground you shouldn't be able to detect which one is real me)
just after making the formation i perform the required hand seals and use Water Style: Rain Tiger at Will Technique. the rain drops are linked with my senses. but since you're underground i couldn't sense anyone. the rain should also start clearing the mist.
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
just a stranger passing by. i have no business with you but if you stand on my way i won't back down.
*as i see you releasing the mist i quickly make the tiger seal and create 3 water clone in order to confuse you inside the mist. after creating the clones all of them runs and stands in a formation leaving a clone in the front, another two in the middle and in the furthest back myself.*
(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.
(since there are four of me standing on the ground you shouldn't be able to detect which one is real me)
just after making the formation i perform the required hand seals and use Water Style: Rain Tiger at Will Technique. the rain drops are linked with my senses. but since you're underground i couldn't sense anyone. the rain should also start clearing the mist.
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
As I go under ground I notice that there are now four chakra signals on the surface. Not sure what is going on I immediately come up from the ground and release from my mouth a large fireball that was aimed at the four chakra signals I sensed while underground. This is only strong enough to engulf your three water clones (C+C+C Equals a bit more than b-rank) so you can still perform your rain technique.
(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.
As the flames clear, the mist has been swept away from by the fire ball and all I see left is you standing at the very edge of Mid-range. Without a second more wasted I perform the Rat hand sign, releasing my earth chakra into the ground where I cause two large pieces of rock to emerge on either side of you. These rock sections suddenly crush you in between them.
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.
I guess it's time I revealed to you my true family lineage!
As I exclaim this, my eyes take on a blood red colour with a single Tomoe appearing on each one.
As I go under ground I notice that there are now four chakra signals on the surface. Not sure what is going on I immediately come up from the ground and release from my mouth a large fireball that was aimed at the four chakra signals I sensed while underground. This is only strong enough to engulf your three water clones (C+C+C Equals a bit more than b-rank) so you can still perform your rain technique.
(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.
As the flames clear, the mist has been swept away from by the fire ball and all I see left is you standing at the very edge of Mid-range. Without a second more wasted I perform the Rat hand sign, releasing my earth chakra into the ground where I cause two large pieces of rock to emerge on either side of you. These rock sections suddenly crush you in between them.
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.
I guess it's time I revealed to you my true family lineage!
As I exclaim this, my eyes take on a blood red colour with a single Tomoe appearing on each one.
i don't remember telling that i would beat you. but you since you're in my way i guess i'll have no other choice.
*as the mist is cleared by your fire ball i notice you making a hand seal and i also notice movement in the ground around me. i quickly focus my lightning chakra through out my body and surround it with lightning armor. as the ground selection comes close enough to my body the lightning strikes them and turns them into dust and sand leaving me unharmed.*
- i walk a few steps while you see lightning running through my body and making sparks.-
(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Rank: C
Type: Offense/Defence
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.
i see. so you're an uchiha. but sadly for you, i am from the same clan and i know all the tricks behind the sharingan.
*i throw a kunai with explosive tag directly at you. upon contact with anything the kunai will explode. as i release the kunai i summon a mud of river in front of me. as your legs are stuck in the mud it start flowing you away from me.*
(Doton: Doro Hōshi) - Earth Release: Mud Spore
Rank: C
Type: Supplementary
Range: Long
Chakra Cost: 15
Damage Points: N/A
Description: This technique lets the user summon a river of mud infront of them. This technique can have water added to it to speed up the flow and increase its power.
*as the mud river starts flowing, i run a bit towards it (while performing some hand signs) making the distance between mid again. i create a vortex of water in my palm blasting it towards you. the water tech speed up the flow as well as causing some damage to you taking you long range from me.*
(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required
i don't remember telling that i would beat you. but you since you're in my way i guess i'll have no other choice.
*as the mist is cleared by your fire ball i notice you making a hand seal and i also notice movement in the ground around me. i quickly focus my lightning chakra through out my body and surround it with lightning armor. as the ground selection comes close enough to my body the lightning strikes them and turns them into dust and sand leaving me unharmed.*
- i walk a few steps while you see lightning running through my body and making sparks.-
(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Rank: C
Type: Offense/Defence
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.
i see. so you're an uchiha. but sadly for you, i am from the same clan and i know all the tricks behind the sharingan.
*i throw a kunai with explosive tag directly at you. upon contact with anything the kunai will explode. as i release the kunai i summon a mud of river in front of me. as your legs are stuck in the mud it start flowing you away from me.*
(Doton: Doro Hōshi) - Earth Release: Mud Spore
Rank: C
Type: Supplementary
Range: Long
Chakra Cost: 15
Damage Points: N/A
Description: This technique lets the user summon a river of mud infront of them. This technique can have water added to it to speed up the flow and increase its power.
*as the mud river starts flowing, i run a bit towards it (while performing some hand signs) making the distance between mid again. i create a vortex of water in my palm blasting it towards you. the water tech speed up the flow as well as causing some damage to you taking you long range from me.*
(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required
As I see you throw your kunai, my sharingan allows me to see that you are channelling chakra into the ground in front of you and up to my feet. I quickly pull out a kunai and throw it at your to deflect it while I create a small pillar of earth to raise my up from the ground before I get stuck in the mud.
(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
As you begin running towards me I draw my blade and within the same motion, release an arc of wind that would cancel your water blast.
(Fūton: Shinkūken) - Wind Release: Shock Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.
I then jump off the pillar in your direction but slightly to your left (also where the mud river is non-existent). As I land besides you I slash at you in an upwards motion with my sword beginning from close to its scabbard and finishing with the blade pointing up at a 45 degree angle from my right shoulder. This slash launched you slightly off the ground where I then form a chidori in my left hand and jump up after you, hitting you in your gut with the chidori. I keep the chidori in your gut where I then drive you into the ground after which I pull it out and take a few steps backwards.
(Chidori Tokkan) - One Thousand Birds Rush
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user will first strike the target with a slash from their sword hitting them into the air and then as they begin to land the user will drive them into the ground with a Chidori.
I keep track of you with my sharingan just in case you managed to survive...
You say that you know the tricks of the sharingan... well I don't have any tricks! You also don't appear to have one?
As I see you throw your kunai, my sharingan allows me to see that you are channelling chakra into the ground in front of you and up to my feet. I quickly pull out a kunai and throw it at your to deflect it while I create a small pillar of earth to raise my up from the ground before I get stuck in the mud.
(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
As you begin running towards me I draw my blade and within the same motion, release an arc of wind that would cancel your water blast.
(Fūton: Shinkūken) - Wind Release: Shock Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.
I then jump off the pillar in your direction but slightly to your left (also where the mud river is non-existent). As I land besides you I slash at you in an upwards motion with my sword beginning from close to its scabbard and finishing with the blade pointing up at a 45 degree angle from my right shoulder. This slash launched you slightly off the ground where I then form a chidori in my left hand and jump up after you, hitting you in your gut with the chidori. I keep the chidori in your gut where I then drive you into the ground after which I pull it out and take a few steps backwards.
(Chidori Tokkan) - One Thousand Birds Rush
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user will first strike the target with a slash from their sword hitting them into the air and then as they begin to land the user will drive them into the ground with a Chidori.
I keep track of you with my sharingan just in case you managed to survive...
You say that you know the tricks of the sharingan... well I don't have any tricks! You also don't appear to have one?
- then try to move me from your way ... well if you can. -
*as i see you jumping off from the pillar, i predict the place you are gonna land and raise up a few rock Spikes from the ground in a angle where all the spikes are pointed towards you.*
-i guess you don't wanna land here now- xD
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
*as soon i finish this i jump back before you could land on the spikes and release air from my mouth to fly backwards and reach mid range from where i created the spikes.*
(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
*just before i land i perform the tiger seal. as i land on the ground i create a fast jet of water, which runs through the ground towards you.*
(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.
- then try to move me from your way ... well if you can. -
*as i see you jumping off from the pillar, i predict the place you are gonna land and raise up a few rock Spikes from the ground in a angle where all the spikes are pointed towards you.*
-i guess you don't wanna land here now- xD
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
*as soon i finish this i jump back before you could land on the spikes and release air from my mouth to fly backwards and reach mid range from where i created the spikes.*
(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
*just before i land i perform the tiger seal. as i land on the ground i create a fast jet of water, which runs through the ground towards you.*
(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.
As I am about to land with my hand on the hilt of my sword, I begin to notice that the ground around me has erupted with stone spikes...
You're right, I don't want to land here anymore...
Just before I make contact with the spikes, I punch out in front of me with my left hand, releasing a powerful hurricane from my fist which pushes me back to mid-range from the spikes, back away from the direction you are where standing at.
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
As I land, now long range from you (you travelled away from the spike also) continue to track you with my Sharingan I notice that you have propelled yourself backwards also. I see you release some chakra into the ground that is then released as a water attack... that doesn't reach me due to the range xd
Seeing your attack released, I then perform the Ram → Horse → Snake → Tiger hand seals as I gather my lightning chakra and release it from my body creating a blinding light that renders you unable to see for a while.
(Raigen Raikochu) – Lightning Illusion Flash of Lightning Pillar
Rank: S
Type: Supplementaty
Range: Long
Chakra cost: 40
Damage points: N/A
Description: After performing the following handseals Ram → Horse → Snake → Tiger the user will then create a blinding light that appears to emanate from the users body and blind the target/s.
While you are blinded I quickly move underground and move to mid range behind you where I stay there, still underground, while monitoring you position for a while.
(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
As I am about to land with my hand on the hilt of my sword, I begin to notice that the ground around me has erupted with stone spikes...
You're right, I don't want to land here anymore...
Just before I make contact with the spikes, I punch out in front of me with my left hand, releasing a powerful hurricane from my fist which pushes me back to mid-range from the spikes, back away from the direction you are where standing at.
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
As I land, now long range from you (you travelled away from the spike also) continue to track you with my Sharingan I notice that you have propelled yourself backwards also. I see you release some chakra into the ground that is then released as a water attack... that doesn't reach me due to the range xd
Seeing your attack released, I then perform the Ram → Horse → Snake → Tiger hand seals as I gather my lightning chakra and release it from my body creating a blinding light that renders you unable to see for a while.
(Raigen Raikochu) – Lightning Illusion Flash of Lightning Pillar
Rank: S
Type: Supplementaty
Range: Long
Chakra cost: 40
Damage points: N/A
Description: After performing the following handseals Ram → Horse → Snake → Tiger the user will then create a blinding light that appears to emanate from the users body and blind the target/s.
While you are blinded I quickly move underground and move to mid range behind you where I stay there, still underground, while monitoring you position for a while.
(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
*As the bright light appears, i close my eyes and try to cover them with my hands. (though the tech will affect and leave me blind for a moment). i couldn't see you since my eyes are closed but i could always sense you since i performed the rain tech (in my first move, you haven't used anything to blow away the clouds and neither i stopped it so the jutsu should still work). it wasn't completely clear to me but it seems like your presence disappearing into the ground. i simply jump above and make a water clone right where i was standing as i leave the ground.*
(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.
*i blow wind out of my mouth to decrease the speed of falling and direct myself under the clone and i simply sit on the clone's shoulder.*
Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement
* since i am not in touch with the ground you can feel only my clone's existence*
*As the bright light appears, i close my eyes and try to cover them with my hands. (though the tech will affect and leave me blind for a moment). i couldn't see you since my eyes are closed but i could always sense you since i performed the rain tech (in my first move, you haven't used anything to blow away the clouds and neither i stopped it so the jutsu should still work). it wasn't completely clear to me but it seems like your presence disappearing into the ground. i simply jump above and make a water clone right where i was standing as i leave the ground.*
(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.
*i blow wind out of my mouth to decrease the speed of falling and direct myself under the clone and i simply sit on the clone's shoulder.*
Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement
* since i am not in touch with the ground you can feel only my clone's existence*
O__O I Forgot about the rain >_<
________________________________
While I am travelling underground I notice that you seem to jump up and land again for no apparent reason.
[Thinking]What is that crazy guy doing?!
I then reach the mid-range point behind you where I emerge from the ground, seeing you on the shoulders of yourself... O_O
There are two of you now?!?!
As soon as I have emerged from the ground I quickly draw my sword while infusing wind chakra into it, where I release it in the same drawing motion. This releases a large gust of wind towards you and your clone (dispersing your clone) and pushing you over.
(Fūton: Shinkūken) - Wind Release: Shock Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.
You where sitting on your clones shoulders?
With my sword still draw I release from my mouth a huge fireball that would obstruct your sight of me (Though I guess you can still sense my >_>) while I run behind it towards you keeping a short range distance from the fire.
(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.
Just as the fireball is about to hit you I stop running (Now short range to you) where I wait to see what happens next. I watch you intently with my Sharingan with my sword in my right hand, ready to strike or parry an attack.
O__O I Forgot about the rain >_<
________________________________
While I am travelling underground I notice that you seem to jump up and land again for no apparent reason.
[Thinking]What is that crazy guy doing?!
I then reach the mid-range point behind you where I emerge from the ground, seeing you on the shoulders of yourself... O_O
There are two of you now?!?!
As soon as I have emerged from the ground I quickly draw my sword while infusing wind chakra into it, where I release it in the same drawing motion. This releases a large gust of wind towards you and your clone (dispersing your clone) and pushing you over.
(Fūton: Shinkūken) - Wind Release: Shock Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.
You where sitting on your clones shoulders?
With my sword still draw I release from my mouth a huge fireball that would obstruct your sight of me (Though I guess you can still sense my >_>) while I run behind it towards you keeping a short range distance from the fire.
(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.
Just as the fireball is about to hit you I stop running (Now short range to you) where I wait to see what happens next. I watch you intently with my Sharingan with my sword in my right hand, ready to strike or parry an attack.
-as you as you emerge from the ground (more like when only your forehead is up from the ground, i notice you right away ).
-this rain is a preety handy jutsu considering it's rank- thinks to myself.
*i simply jump of my clones shoulder, and as i fall on the ground i slam my hand on the ground and summon a massive amount of water in the sky above your head. while my clone swing his hand backwards (without looking at you since i already know where you are) and releases a powerful jet of water from his hand. my move and the clone's move was performed simultaneously.*
(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.
-as the water jet hits your wind, the wind will get weaker and disappear after hitting my clone, (C+C=B)-
(at the same time the water from above should fell on you so i don't think you'll be able to continue with your move)
-after i summon the water, i slam my hand on the ground again and send a electric current racing through the earth towards you. since the battlefielf is all wet now the justu should be faster than usual-
(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.
-as you as you emerge from the ground (more like when only your forehead is up from the ground, i notice you right away ).
-this rain is a preety handy jutsu considering it's rank- thinks to myself.
*i simply jump of my clones shoulder, and as i fall on the ground i slam my hand on the ground and summon a massive amount of water in the sky above your head. while my clone swing his hand backwards (without looking at you since i already know where you are) and releases a powerful jet of water from his hand. my move and the clone's move was performed simultaneously.*
(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.
-as the water jet hits your wind, the wind will get weaker and disappear after hitting my clone, (C+C=B)-
(at the same time the water from above should fell on you so i don't think you'll be able to continue with your move)
-after i summon the water, i slam my hand on the ground again and send a electric current racing through the earth towards you. since the battlefielf is all wet now the justu should be faster than usual-
(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.
So simultaneously as you clone defends himself the water appears above my head in the sky... and your clone is dispersed. _ _
As you slam you hands on the ground I still have time to draw my sword... but that's it as my sharingan can see that you have sent chakra from you hands up into the air. I look up to see the water beginning to fall towards me, I react by creating a pillar of earth right under my causing it to rise with enough force to propel me backwards and upwards at a 45 degree angle.
(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
As I am propelled backwards I hear the sound of lightning crackling as it heads towards me, with my hand still on my sword I swing it at the lightning and release a gust of wind towards it thus stopping the lightning.
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: This technique utilizes wind chakra into the users sword and then they swing it to create a powerful whirlwind of gusts of wind by releasing the wind chakra in sync with the swing of the sword.
As I land (still in mid range) I plunge my sword into the ground. I then gather up an immense amount of fire chakra as I take in a deep breath and perform the Horse hand seal and then breathe out and expel a massive wall of flames that rapidly travels towards you, covering up to short range in the horizontal and vertical planes.
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.