Shinta and I play in the mud.. No Homo .. Totally Homo

Shinta

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We shall start with C-ranks since I already went over D-ranks in the other thread... O__O'

(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.

With that single hand seal, direct your chakra into the ground around my clone and use it to force up two slabs of rock, large enough to easily sandwich him. With you will then proceed to do using your chakra and the earth slabs.

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.

This is one method of underground travel, much different that the d-rank Double Suicide Decapitation Technique, in the sense that you can actually stay and travel underground. You do this by using your chakra to alter the earth below you, turning the immediate area into sand which you can then literally dig through. You will continue to do this in order to travel in any which direction you please, while sending out your chakra to act as a type of sensing to detect anything moving around on the surface.

For both techniques, fill out the following:

PHP:
[B]Three advantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Three disadvantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Strategies and combinations:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B]
 

DrProof

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(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.

Three advantages (no obvious ones, be creative):
1. Due to the manipulation of multiple coffin sized rocks the opponents LoS will be blocked
2. In conjunction with the LoS being blocked, this play as an opening for conjunction techniques usually able to be tracked by the opponent
3. The opponent will have no way of knowing in which direction the coffins will come from North, East, South, or West in which will cause their movement senses to be hindered useless
Three disadvantages (no obvious ones, be creative):
1. Due to the technique causing Earth to spin around continuously your LoS is also shrouded
2. The opponent can emit a surprise attack due to your vision of them being blocked every few seconds (due to the circular motion of the rocks)
3. This technique has two escape routes, upward, and downward. If the opponent can gain momentum within the air escape is guaranteed, same goes for a beneath route via Hiding like a mole technique
Strategies and combinations: A strategy I would incorporate with this technique would be the basic LoS block, in conjunction with per say a technique in which hovers above the opponent in mere seconds crashing down upon them (something like my Iron Sand auto techniques). The opponent would be more so concentrated on you, or the circulating Coffins of rock.
How you would counter it: How would I counter it? Well I'd honestly use Hiding like a mole to go within the ground, or per say something that allows me to gain momentum within the air, and out of the techniques range.
How you perform it (with as much detail as you can): I perform the rat seal, while concentrating chakra from within my right, and left arm clamping them together on the hard earth's surface. This causes multiple rocks to gather forming around a nearby tree, once the rocks have formed into coffins I clap my hands together causing the coffins to collide, and crumble on impact.

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.

Three advantages (no obvious ones, be creative):
1. Obvious escape tactic is obvious :cool:
2. Can avoid techniques coming from all angles meaning if you're trapped in a situation where you're confronted by an assault coming from upward, and all your directions this technique is your only method of evasion
3. Also great again 1v2 situations, if the users are coming at you from each side they will collide owning each other instead lol.. Noobs <_<
Three disadvantages (no obvious ones, be creative):
1. I don't really know the quickness of this jutsu, so that could be a factor in defeat
2. If you're up against a sand user. Don't do this at all. You're dead on activation (Sand Decapitation, GG).
3. You go underground, the enemy anticipates using a Katon in which makes a tunnel underground (Anyone want fried ninja? GG).
Strategies and combinations: Can be used in conjunction with say a technique in which strikes the WHOLE area meaning all ranges, and it overall hella powerful. This technique would be your key solvent to you winning the battle. Or just use it to sink under techniques that stick you into a muddy situation (Swamp of the Underworld, GG)
How you would counter it: I would use my Iron Sand auto techniques and decaptitate his head before he goes underground (due to the user turning the ground into sand); you lose GG. :cool:
How you perform it (with as much detail as you can): I would focus my chakra from within my belly, town into my feet in which would then quickly turn the muddy ground or whatever surface you're standing on into soft fine sand. This would this allow me to sink quickly into the surface into the ground itself plunging me into a pressurized depth. I'd then on resurfacing appear head up.
 

Shinta

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You won't be able to use Hiding like a Mole against Swamp of the Underworld, as HLaM uses C-rank chakra and SotU uses A-rank chakra. If you get seen going underground, the opponent will drown you in mud. I used to have a Lava bio and if I saw you dig underground, I would turn the field to lava... melting you. O__O'

The speed hiding like mole is just how fast you can reasonably imagine a ninja digging sand of there own chakra. You can suggest it is the same speed as their running pace.




Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target

Through a similar mechanism to Bed Rock coffin, manipulate the earth to suddenly push up several spikes to either trap or impale my clone. For best effect, state were you might aim these spikes; calf muscle, neck, chest etc.

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.

This requires you to send your chakra into the ground under the target area to manipulate the earth to violently shake, this should but my clone off balance so that he falls and hurts himself. This is particularly useful against those who prize running speed in their battle tactics (Swift, Weight users).

PHP:
[B]Three advantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Three disadvantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Strategies and combinations:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B]
 

DrProof

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Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target

Three advantages (no obvious ones, be creative):
1. Great for limiting the opponents movement (if their only way of escape is down; they must be in the air)
2. The quick manipulation could allow a conjunctive ground based Doton technique to be performed
3. This is great for opponents in which use say a summoning animal as a defense, the shielding would be pointless in the face of this technique; guided doton ftw?
Three disadvantages (no obvious ones, be creative):
1. Bein short-mid the opponent can escape this pretty easily, which is kinda eh <_<
2. I don't know how big the rock pillars are, so size could obviously be a disadvantage. (are they small?)
3. Muu/Ohnoki bio's > this technique or any ground based technique that doesn't reach Long Range ;o
Strategies and combinations: I would use this technique to fire off a ground based Doton technique that requires a decent amount of ground to be used, plus the quick succession of this technique (no handseals) makes conjunctive techniques easier.
How you would counter it: Personally I would counter this by gaining leverage within the air (possibly by a technique that carries me within the air), then I would devastate the terrain using a large-scale Raiton.
How you perform it (with as much detail as you can): I gather chakra within my palms, and hit the ground, causing the area between the homo tsukune, and myself to errupt in sharp pillars of rock. With this, I guide the rock pillars to strike at vital spots of the homo tsukune (the calf, right below the arm pit, below the spinal cord etc.) He is then fodderized :cool:

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremor that can result in harming the enemy target.

Three advantages (no obvious ones, be creative):
1. Would use this to disrupt my opponents technique causing bad aim etc.
2. Great to use on slippery slops, the traction would cause them to fall and leave them at my mercy :|
3. Quick, Easy, Down to the point, I don't see why this isn't used more often in battle, it's that simple technique in which causes disruption in which can win the battle. (The advantage quick to use, battle changer)
Three disadvantages (no obvious ones, be creative):
1. Short-Mid aren't tremors all over meaning Short-Long? <_<
2. Opponents who are aerial take no disruptive effects
3. I don't have another disadvantage want to fill me in?
Strategies and combinations: Would use this Doton first, then the Suiton (the one that coats the floor, and makes it sticky) in which would trap my opponent within place because they wouldn't have time to gather chakra within their feet, and/or they would be discombobulated enough so that they would be out of whack.
How you would counter it: I'd counter this like a boss; Jump in the air, GG :cool:
How you perform it (with as much detail as you can): I clap my hands together (that dramatic effect :cool:), while gathering le chakra, the conjunctions of le chakra, and the clapping of my hands causes the ground to vibrate in which causes a short-mid tremor making le homo tsukune fall to the ground. I then proceed to throw kunai at le homo tsukune.
 

Shinta

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I cannot apologise enough for the delay .__.

(Doton: Dorosandan) – Earth Release: Mudshot
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 10
Description: The user spits a thick globule of mud at the target. If aimed correctly, it can blind the target's vision and choke them. It can also be used to create a sticky patch on the ground.

Charging earth chakra in your mouth, manipulate the properties to create a very thick mud (You might want to hold your breathe xD). Then spit is out using your chakra to give it a bit of power and range, aiming to either blind my clone, stick his foot to the ground or just to force him to move away from you.

(Doton: Iwa Yado Kuzushi) - Earth Release: Stone Lodging Destruction
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Descripton: This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside.

*Creates a cavern over you using random Earth jutsu*

Now, look around you and note the structure of the cave. Send you chakra through the ground and through the walls/rood of the cavern, looking for structural weaknesses like fractures and faults, as well as loose rocks that you can shake loose with your chakra. Be specific with were you target the shaking loose of rocks, you don't want to trap yourself in the cave or worse still... be caught in the cave in yourself.

PHP:
[B]Three advantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Three disadvantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]Strategies and combinations:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B]
 

DrProof

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(Doton: Dorosandan) – Earth Release: Mudshot
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 10
Description: The user spits a thick globule of mud at the target. If aimed correctly, it can blind the target's vision and choke them. It can also be used to create a sticky patch on the ground.

Three advantages (no obvious ones, be creative):
1. I could use this technique in conjunction with say Raiton to make the Doton explode
2. Line of Sight blocking for a quick second to perform a swift handseal or clone feint etc. the possibilities are endless
3. Small summons vs my thick glob of mud. GG rofl.
Three disadvantages (no obvious ones, be creative):
1. The mud is small correct? This won't hurt anyone in most cases <.<
2. C-rank. Nuff said Lol.
3. Idk what else to say v.v
Strategies and combinations: Well this is easy. Summons hit you with a "direct" assault, you play like you're hurt. your opponent comes up to you, and you pull a Tobirama (Earth style of course) and spit in there eyes, causing them to be blinded. Top that with a Raiton, and boom off goes their head.
How you would counter it: I throw and explosive kunai at it, and cause the mud to explode in different directions because i'm a boss. :cool:
How you perform it (with as much detail as you can): Concentrate my Doton chakra. Gather some of that there saliva. Spit. OMG Mud :)

(Doton: Iwa Yado Kuzushi) - Earth Release: Stone Lodging Destruction
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Descripton: This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside.

Three advantages (no obvious ones, be creative):
1. While aerial, and I have no footholds, I could control the rocks to be used as my stepping stones to avoid incoming assaults
2. Hiding like a mole? No problem, I'll cave in the majority of the radius
3. Conjunctive jutsu using tunnels? Psssht I'll cave in that to so it's ineffective.
Three disadvantages (no obvious ones, be creative):
1. Can only be used on NEARBY stone/rock v.v
2. Short-Mid if it was long range I'd have more of an advantage in most cases. Probably won't be using this technique very often.
3. Nothing else to say
Strategies and combinations: Someones using Hiding like a Mole. Pfft, you underestimate me, I use this jutsu and cave in the majority of the radius (where the opponent was, and where i'm standing) the opponent is liable to be within distances between me and his previous escape route.
How you would counter it: I'd use it to my advantage. Flying rock coming at me? I'd use my Raiton to explode it causing a disoriented vision, so that I could perform some type of jutsu or get prep time for my next assault.
How you perform it (with as much detail as you can): Stick my hands out. Chant "Pick up rock, Pick up rock." rock floats to me. I am the avatar. :)
 

Shinta

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Going to start of a little slower, with only one jutsu. Then we'll pick the pace back up again. Also, unless you actually prefer answering that way, let's not use the template any longer O__O'




(Doton: Doryū Taiga) - Earth Release: Earth Flow River
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: After forming the needed hand seal (Tiger), the user transforms the ground underneath their opponent into a river of mud that throws them off balance and carries them away from the user. The mud created by this technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.

A rather simple jutsu, using only a single seal to alter the terrain; transforming it into a flowing river of mud. Of course, you're going to need to use your chakra to achieve this, especially on a level surface.

So what I need from you is: Performing the jutsu, using as much detail as possible in relation to what you are doing with your chakra (shape manipulation etc) as well as any combinations you could use this jutsu with/how you'd use this to gain the advantage in combat.
 

DrProof

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Going to start of a little slower, with only one jutsu. Then we'll pick the pace back up again. Also, unless you actually prefer answering that way, let's not use the template any longer O__O'




(Doton: Doryū Taiga) - Earth Release: Earth Flow River
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: After forming the needed hand seal (Tiger), the user transforms the ground underneath their opponent into a river of mud that throws them off balance and carries them away from the user. The mud created by this technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.

A rather simple jutsu, using only a single seal to alter the terrain; transforming it into a flowing river of mud. Of course, you're going to need to use your chakra to achieve this, especially on a level surface.

So what I need from you is: Performing the jutsu, using as much detail as possible in relation to what you are doing with your chakra (shape manipulation etc) as well as any combinations you could use this jutsu with/how you'd use this to gain the advantage in combat.

Itama Senju - (Doton: Doryū Taiga) - Earth Release: Earth Flow River

Kneading his chakra with great proficiency, Itama performed a single tiger handseal, all while focusing his chakra several feet away from himself, sending his chakra into the ground, manipulating a small crevice within the targeted location to expand, as well liquefy itself until it was a rich brown color, achieving the properties of mud.

Further manipulating the newly turned mud spout, the crevice widened, causing a river of mud to take place. Liquefied mud rushed forward, bypassing Itama as he stood in acknowledgement at his performance. Multiple scenarios played throughout his head, as to how he could combine this technique with others, well as how he'd use the jutsu in several other exploiting ways.

While my target is taken by surprise by the ground's properties shifting into a liquid, losing their footing due to the slippery substance, and currents, I'd perform the Raiton: Shichu Shibari, entrapping them in a barrier of lightning, then exploding instantly on contact with the doton chakra, disabling the opponent of any proper reaction.

Itama palmed his chin, as his brain continued to filter the many ways of exploiting this technique.

Another way I could take advantage of this technique being in play, would be to use the traveling current to my advantage, pressuring my opponent by performing the Katon: Hibashiri, setting the flow of mud on fire, as it follows my set target. This would then enable me, to set up another assault, as my opponent would surely be feeling pressured sliding helpless without footing, and a flash fire chasing after them down the river of mud.

The possibilities are near infinite
, Itama pondered to himself.

Jutsu Used

(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short – Long
Chakra cost: 20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals, he releases his lightning chakra into the ground, using it to forcefully shape the earth into 4 big pillars (proportionate to the target area) around the target. Once they rise, they unleash a barrage of lightning bolts, currents and shocks to whatever is inside, paralyzing, shocking and damaging the target from all around.

_______

( Katon: Hibashiri ) - Fire Release: Running Fire
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the Tiger hand seal by utilizing their fire chakra, the user will create a stream of fire that can be manipulated into several forms (rings of fire that runs on the ground or a circle of fire flying through the air) before striking the target. It can also be used in combination with Wind Release: Divine Wind to create a tornado of flames, or with Wind Release: Godly Wind from the Mountains to release a massive inferno. The stream of fire can be created by stomping the ground (running across the ground in this case) or by spewing the flames (which will form an airborne ring of flames that will travel towards the enemy).
 
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