1) Just another clone jutsu that can uses Earth, Lava, and Fire. A strength is that if they get hit when they disperse they do into hot molten lava so you could have the clone grab onto an opponent and than disperse so that lava is on the opponent and melts them. Downside to this is that the lava inside the clones cool till the clones turn into solid rock so they only last 5 turns and if they get git near you the lava could get on you. Would most use this so I wouldnt have to earth or fire myself and have the clones jump onto opponents and disperse.I actually started with Kurotsuchi and then changed to Dodai to then learn the rubber jutsu xD
Excellent, with that you've utilised the most basic form of the most basic Lava Jutsu; something that didn't exist back in my Lava days .__.
(Yoton no Jutsu) - Lava Technique
Rank: D
Type: Supplementary/Offensive/Defensive
Range: Short/Mid
Chakra Cost: 10
Damage Points: 20
Description: The user will use his chakra to produce walls, pillars and simple constructs made of Lava to rise from the ground within range. The hot lava is damaging to the touch though the simple technique lacks the ability to add to that high levels of kinetic impact and deliver high damage. In alternative, the user can also exhale lava from this mouth which will be shaped into his desired form.
This is basically a mixture of the (Doton No Jutsu) - Earth Release Technique and the (Suiton No Jutsu) - Water technique, in that it can achieve the effects of both of these jutsu... just using hot lava instead. This allows you to spit lava from your mouth or as you just did, by creating lava from the ground.
I don't need anything else from you about this jutsu, so lets move on.
The only C-rank is a rubber jutsu so we get to skip straight to the B-ranks!
(Yoton Bunshin no Jutsu) - Lava Bunshin Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A (40 if hit)
Description: The user will make two handseals (Boar+Tiger) and focus his chakra into the ground, manipulating it and controlling it into forming clones that will rise near them. The clones are made of Lava though indistinguishable from the user like all other clones. If hit, the clones will disperse into hot molten Lava and injure whatever is touching them. Capable of using Earth, Fire and Lava techniques, the clones have a duration limit, unlike other clones. As time passes, the lava becomes colder and colder, slowly hardening until the clone is left as a crumbling rock.
Note: Follows normal clone rules and guidelines.
Note: Clones last 5 turns
This is yet another clone variant to add to your list of clone jutsu. This one has a more solid form, similar to the Rock Clone jutsu where if feels like you've punched a rock... except this time you're punching lava. Once again, this is standard lava that you've created by manipulating the ground (using your earth and fire chakra) to create lava, then by further manipulation to create the clone(s). Once formed, they look no different from you however your opponent will of course notice you creating the lava and moulding that into a clone O__O' This clone has a few extra perks compared to the standard elemental clones, in that it can use Fire, Earth and Lava jutsu up to and including B-rank. Having a Dodai bio also means this clone can use the Rubber Variant up to B-rank.
(Yoton: Maguma Engo No Jutsu) - Lava Release: Magma Protection
Rank: B
Type: Defensive
Range: Short
Chakra Cost: 20 (-5 per turn)
Damage Points: 40
Description: A technique that is used to protect the user from small incoming attacks or taijutsu. The user will kick the ground, releasing a burst of chakra into it which in return makes 4 orbs of lava, the size of fists, to rise from the ground. By fueling the technique with a steady stream of chakra, the user keeps the orbs rotating and moving around him to protect him from incoming attacks. However, the orbs are dependent on the user's input and conscious control to act and defend. The orbs are incredibly hot and thus damaging to the touch.
Note: Lasts up to 3 turns per use; while active, the user can only use Earth, Fire and Lava elements.
The action of you kicking the ground is what you'll use to transfer a burst of your lava chakra into the ground, out of which four fist-sized orbs of lava will rise. These will float around you by your will so long as you stream chakra to the orbs constantly and maintain your focus on their location. They don't move automatically, let that be said now.
This jutsu does limit you to using only earth, fire and lava however it serves as a good defence against taijutsu users and those that may rely on speed to get in close. I mean, who wants to run directly into a ball of lava?
After the three turns are up, or you stop streaming chakra into the orbs, the lava will harden and fall to the ground... so don't have them hovering about your head O__O'
For this training, I'd like you do discuss your views on these jutsu: Weaknesses, Strengths, uses in battle and anything else you'd like to bring up. As well as post pictures if they exist for the jutsu I post. I don't need you to actually perform the jutsu, just as long as you understand the jutsu itself... which I'll see by your replies U__U'
1) good defensive jutsu. Could be used against small to medium straight forward attacks and for people trying to use taijutsu. If you get your opponent to touch it it would melt their body part. Sucks since its a wall jutsu because it only blocks forawrd and blocks your view so a person can have a jutsu come from above or underground. And a danger using a lava wall is touching it can cause you to melt.(Yoton: Maguma Heki) - Lava Release: Magma Wall
Rank: B
Type: Defensive/Offensive
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: A technique which creates a wall of Magma to rise from the ground or be created by exhaling a stream of lava which forms into a wall to defend against incoming attacks. Due to the temperature of the lava, its damaging to the touch.
By either channelling chakra into the ground or expelling it from your mouth, you'll manipulate the created lava to form a temporary wall. Not only will it burn flesh but it is solid enough to stop similar ranked projectiles.
I'm sure as a sensei you know this, but I still need to ask .__. What's the main issue with using walls as a defence in general and what is particularly dangerous about using a lava wall? The danger of using Lava is something you've already covered in your previous reply about the clone.
(Yoton: Kazangan no Kyuu) - Lava Release: Lava Globes
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will release several varied sized lava globes at their target. The technique can also be used to cover doors and narrow exits preventing their targets escape. The lava globes take 1 turn to cool down and become solid.
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If you see the lava wall behind Mei in that picture, Mei used this jutsu to cover the door in lava. You basically just spit out a lava globe that has the consistency of Mud, rather than a thinner, hotter lava. After one turn the lava cools down and is just normal, chakra-less earth.
1) Very straight forward jutsu. Tho could be destroyed with a lightning jutsu or blocked with a large water jutsu. Could be a great jutsu to hit the opponent when they are distracted. Goes to long range so very useful.(Yoton: Yōyū Gōkakyū no Jutsu ) - Lava Release: Molten Fireball technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will perform the Horse hand seal and then they will release from their mouth a medium quantity of lava that is manipulated into the shape of a medium sized fireball that is then short at the target.
Essentially a Lava-ball jutsu about half the size of the Great Fireball jutsu. O__O'
Great Fireball jutsu:
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The lava ball would appear as it does in the following picture, however it will instead be a larger lava-ball, the size I explained above (see picture). The great thing about this is that it reaches long range!
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( Yoton: Yōkai Namigashira ) - Lava Release: Melting Apparition Crest
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user molds chakra and then they spit a small high force shot of lava from their mouth at a high speed.
Okay, this is a game only jutsu so the description is... lacking .__.
I found a video and if I did this properly, it should be the very first jutsu you see when you click play. It should be Mei spitting some lava from her mouth towards Sasuke.
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Blocked easily you say, could you elaborate on that? Remember the speed of execution raises the difficulty in regards to blocking the Melting Apparition Crest.2) Played the game as Mei alot so I understand the jutsu. Its good if you can catch the opponent off guard. Only oges to mid range so they could just run out of range. Also could be blocked easily.
With a fast jutsu that doesn't use hand signs like the light rider cj I have xD Or subs jutsusBlocked easily you say, could you elaborate on that? Remember the speed of execution raises the difficulty in regards to blocking the Melting Apparition Crest.
1) Like the Water Prison jutsu or the earth one and a great jutsu if you catch a person in it since it would burn and melt them. Takes a lot of hand signs. and a chakra sensor or doujutsu user would be able to counter it since they could sense it,(Yoton: Maguma Hitoya No Jutsu) - Lava Release: Magma Prison Technique
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A (60 to the touch)
Description: The user performs 6 hand seals (Boar+Ram+Rabbit+Ox+Ram+Tiger) as they charge chakra deep into the ground. Magma erupts from the ground and surges upwards creating a large dome either around just the opponent or both the opponent and the user. Within the prison is it very hot until the magma cools, tiring anyone caught inside. When the magma cools it is very hard to break and becomes an almost inescapable prison.
Note: Lava takes 3 turns to harden into rock.
This jutsu forms a dome of, initially, molten lava over the target area to form a much more effective prison than the Earth counterpart. Due to the fact it's lava, I'd suggest you wouldn't want to put yourself inside the lava... only use it against opponents, or maybe with a lava clone?
So, quicklime... in my opinion quicklime is it's own Element, probably why you can make custom quicklime bios. Assuming it's the same as the RL chemical Quicklime (Calcium Oxide) it has no real relation to Lava. Though I think lava can produce the same alkaline material, so long as the magma melts through the appropriate substrate or something... I'm running off into a tangent now.
(Yōton: Sekkaigyō no Jutsu) - Lava Release: Quicklime Congealing Technique
Rank: A
Type: Offensive, Supplementary
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: After Performing the snake seal the user spits either a single large quantity or multiple smaller ones of an adhesive quicklime from their mouth in the form of a substantial projectile, which is capable of inflicting damage to an opponent on impact. This ability can also be manipulated in order to restrict the intended target's movements, as after the initial blast the remnants of the substance can act in a similar manner to quick-drying cement. However, the technique requires the subsequent addition of water to set off the necessary reaction to make the substance harden. This can be easily achieved through the subsequent use of a water release technique, which can also serve to increase the area covered by the substance, thus further increasing the potential range of the technique. After the target's feet gets stuck, the material can then be manipulated to encapsulate their body.
Quicklime in the RP is quick-drying cement so long as water is added to set it. Pretty sure Water Horn was the jutsu Kurotsuchi used to set the quicklime she used against Kabutomaru.
So the quicklime acts in a manner more akin to water, you can spit it out in all sorts of projectiles or as a stream from your mouth. Once released, you can then manipulate the chakra in the quicklime to wrap around your target(s)... I guess Oobleck has a similar property to this?
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1) Good jutsu, can cause up to 5 geysers to erupt, uses power from both eruption and lava flow to damage people. Have to do 4 hand signs and have to have contact with the ground. Using the terrain you could be on higher ground and causes the eruptions on lower ground or have like some water between you and the geyser.(Yōton: Kazangan no Deguchi) – Lava Release: Lava Geyser
Rank:A
Type: Offensive
Range: Short – Long
Chakra cost: 30
Damage points: 60
Description: The user does 4 handseals (Rabbit+Tiger+Ox+Ram) and slams his hands on the ground. By channeling his chakra inside the ground, the user can trigger up to 5 large geysers of hot lava to erupt. Before erupting, the ground above quickly becomes red and hot before breaking apart under the pressure of the Lava. By sustaining the technique by keeping ones hands in the ground, the geyser will initially shoot a large quantity of molten lava, slowing rapidly as time passes and the lava cools and becomes less fluid. Even if not sustained, the lava will still overflow and run across the ground depending on the topography and has the potential to cover a large area in hot lava.
Note: Can be sustained for 2 turns, after which the lava hardens into rock.
Similar to the Magma Prison, you first need to channel your chakra into the ground by slamming your hand on the ground in this case (implying you need contact with the earth in order to use these jutsu), before causing up to five lava geysers to erupt.
Essentially, you are creating volcanic eruptions on the battlefield; using both the eruption and subsequent lava-flow to attack your opponent.
How can you use the terrain to assure you don't take damage from activating this jutsu?
(Yoton: Yōkai no Jutsu) -Lava Release: Melting Apparition Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing Dog → Boar → Tiger → Ox → Rat → Bird hand seals the user releases a large amount of lava from their mouth, which spreads into a broad, thin sheet as it travels through the air. Since the lava is shot upwards in an arc, so as to descend onto the targets from above, it prevents the intended individuals from jumping up to avoid the attack. A great deal of steam is created afterwards by the effects of the lava, so should the targets still be alive, a follow-up attack can be conducted while their vision remains obscured.
Okay, this jutsu has a bit of conflict with the cannon version in regards to it being either an acidic substance or lava. For this, it is lava. Using the seals, you'll mould and release lava from your mouth in a thin-blanket that you arc upwards into the air. Using it this way and aiming behind your opponent, means they can't retreat backwards and moving either side would be dangerous, forcing them to block instead of counter or evade.
The left over steam, in the Manga or Anime(?) is actually some form of acid, since this is Mei's jutsu... in the RP, this is simply non-chakra based steam that can obscure non-doujutsu vision.
1) Pretty good wide spread jutsu and can hit multiple targets at once. They are small in size. They can melt stuff easily.(Yōton: Shaku Karyū Gan) - Lava Release: Blazing Boulder Stream
Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: After performing the following hand seals Dog → Snake The user takes a deep breath and then expels a large amount of lava, which quickly solidifies into multiple boulders of molten rock that are fired towards the target with a tremendous amount of force. Due to their composition, the boulders can melt through several trees with ease and are difficult to avoid in their entirety, because they're dispersed over an expansive range.
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