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shino's book of magnificent spells
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<p>[QUOTE="NightKiing, post: 18686930, member: 158976"]</p><p style="text-align: center"><strong><span style="font-family: 'Papyrus'"><span style="font-size: 22px"><span style="color: cyan">Ice customs</span></span></span></strong></p> <p style="text-align: center"><strong>(Fubuki) - Snowstorm</strong></p> <p style="text-align: center">[SPOILER]Type: Defensive/Supplementary</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short - Long</p> <p style="text-align: center">Chakra cost: 30 ( - 10 per turn )</p> <p style="text-align: center">Damage points: 60 (for tai strikes)</p> <p style="text-align: center">Description: This jutsu allows the user to turn part of their body to ice shards or their whole body to ice shards. This turns the users body solid with ridged edges like scales which allow for extra damage in close combat. The user's standard strikes would cause 60 damage while any other taijutsu will have their damage increased by +20. While they use this form the user can only use Ice elemental jutsu and elements that make up ice release (Can still use ken tai etc, just only these three elements)</p> <p style="text-align: center">In this form the user can break down into thousands of shards of ice and move like a blizzard through the terrain. Should the blizzard pass over anyone the ice shards will tear at their skin doing 60 damage in the process. Moving in the form costs a jutsu and can be used to move up to long range. When the user moves they release extra chakra around them to release a blast of snowy wind to mask their movement. While in this form, the user can merge with other ice techniques/structure and move within them.</p> <p style="text-align: center">Note: Can only use ice, elements that make up ice, nin,Ken and taijutsu in this form.</p> <p style="text-align: center">Note: Usable 3 times lasting up to 4 turns, two turns between each use.</p> <p style="text-align: center">Note: The user takes damage If an ice structure/technique the user is merged with gets destroyed.[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Hyouton:Hogo- sha no ken) | Ice Release: swords of the guardian</strong></p> <p style="text-align: center">[SPOILER]Type: Offensive</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short to Mid</p> <p style="text-align: center">Chakra: 30</p> <p style="text-align: center">Damage: 60</p> <p style="text-align: center">Description: After performing dance of a thousand shards,the user will make two handseals,he will then make up to four swords (swords ranges from 2 to 4) out of the floating shards. The swords which are one meter long can then be manipulated with hand movements.</p> <p style="text-align: center">*can only be done twice</p> <p style="text-align: center">*requires two turns cool down</p> <p style="text-align: center">*no s-rank or above ice technique in the same turn.</p> <p style="text-align: center">*These blades have to be created at least three meters away from the opponent.[/SPOILER]</p> <p style="text-align: center">-</p> <p style="text-align: center"><strong>(Hyouton:Sen no hahen no dansu) | Ice Release:dance of a thousand shards</strong></p> <p style="text-align: center">[SPOILER]Type: Supplementary</p> <p style="text-align: center">Rank: C</p> <p style="text-align: center">Range: Short-Long</p> <p style="text-align: center">Chakra: 15</p> <p style="text-align: center">Damage: n/a</p> <p style="text-align: center">Description:The user makes one handseal and the snow flakes that are already on the field begins to float around the field likegaara's sensory sand.The user then makes the shards razor sharp which then floats around the field without cutting any body on the field. The razor sharp flakes dont have any force nor speed,thats why they dont cut any one in their range</p> <p style="text-align: center">*Can only be taught by me</p> <p style="text-align: center">*The shards float for four turns after which they fall back to the ground</p> <p style="text-align: center">*Can only be used twice</p> <p style="text-align: center">*Requires two turns cooldown</p> <p style="text-align: center">*No ice techniques in the same turn this is used[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Hogo-sha no michi-Way of the guardian</strong></p> <p style="text-align: center">[spoiler]Type: Supplementary</p> <p style="text-align: center">Rank: D</p> <p style="text-align: center">Range: Short-Long</p> <p style="text-align: center">Chakra: 10 (-10 per turn)</p> <p style="text-align: center">Damage: N/A</p> <p style="text-align: center">Description: The user will infuse their ice chakra into an existing ice technique or structure, to take control of it, using advanced shape manipulation to shape them into tiny, sharp ice shards. These will have the same strength as before just reshaped into tiny blades that the user can then control with hand gestures. These can be used for attack or defence. This does not create more ice, only reshapes existing ices. This can be done in the same time frame as an ice jutsu used.</p> <p style="text-align: center">Note: Can be used 4 times per battle. The user can retain control of the ice shards up to three turns, costing a move per turn to do so, though able to use other ice/wind/water elemental jutsu at the same time.</p> <p style="text-align: center">Note: Requires one turn cool down.</p> <p style="text-align: center">Note: Cannot be used on opponent's Ice technique.</p> <p style="text-align: center">Note: The technique this is used on retains it's damage.[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Osun no hogo-Osun's protection</strong></p> <p style="text-align: center">[spoiler]Type: supplementary</p> <p style="text-align: center">Rank: B</p> <p style="text-align: center">Range: Short - Long</p> <p style="text-align: center">Chakra: 20</p> <p style="text-align: center">Damage: +20 to Ice techniques</p> <p style="text-align: center">Description: This is a unique technique used on the user's ice jutsu. The user will infuse more chakra into the ice, in doing so creating an outer layer, a shell which surrounds the ice technique this is used on. This outer layer will be thousands of ice shards covering the the jutsu like scales, creating small layers of ice shards, although the outer layer doesn't come in contact with the actual ice technique, leaving a tiny (2 inches) vacuum in between. With this it adds cutting damage to any ice jutsu while increasing it's strength by +20 or increasing it's defensive properties by one rank. This can be done at the same time the user releases an ice jutsu, happening in the same time frame.</p> <p style="text-align: center">Note: Can only be used four times</p> <p style="text-align: center">Note: Requires two turns cool down between each use.[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center">[hr][/hr]</p> <p style="text-align: center"><strong><span style="color: rgb(84, 172, 210)"><span style="font-size: 22px"><span style="font-family: 'Papyrus'">Ice customs given to me</span></span></span></strong></p> <p style="text-align: center"><strong></strong></p> <p style="text-align: center"><strong>(Hyoton: Mō Fubuki No Ikari)-Ice Release: Wrath of the Blizzard</strong></p> <p style="text-align: center">[SPOILER]Type: Offensive, Supplementary</p> <p style="text-align: center">Rank: S Rank</p> <p style="text-align: center">Range: Short-Long</p> <p style="text-align: center">Chakra Cost: 40</p> <p style="text-align: center">Damage Points: 80</p> <p style="text-align: center">Description: After first using Hyouton no Jutsu, the user performs two hand seals and releases an Icy gust of wind which pushes the falling flakes at extreme speeds and while covering them with ice to make them about an inch tall and razor sharp. These enlarged, icey snowflakes are capable of piercing one's skin and drawing blood, however, if they hit the ground, they will break apart harmlessly. If the snow is not caught in the gust of icy wind, it will fall normally.</p> <p style="text-align: center">Note: Only one gust of wind can be created, although, this gust can be curved infinitely according to the user's will.</p> <p style="text-align: center">Note: The user is equally prone to the flakes, should he get caught in the gusts.</p> <p style="text-align: center">Note: Lasts two turns.</p> <p style="text-align: center">Note: Can only be used once,but the user can control the wind gust during the second turn of use.</p> <p style="text-align: center">Note: Due to the amount of chakra and attention this jutsu requires, the user can only use one other jutsu the turn this jutsu is activated, and on the turns that this jutsu remains active[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Hyouton: Mayu | Ice Release: Cocoon</strong></p> <p style="text-align: center">[SPOILER]Type: Offensive/Defensive</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short-Mid</p> <p style="text-align: center">Chakra: 40</p> <p style="text-align: center">Damage: 80</p> <p style="text-align: center">Description: A Yuki clan member overlaps both</p> <p style="text-align: center">their arms like an 'X' and creates a spiked dome</p> <p style="text-align: center">of ice which raises up around them in a rotating</p> <p style="text-align: center">fashion at a rapid pace with spikes facing outward</p> <p style="text-align: center">slightly angled to one side. Due to the spikes</p> <p style="text-align: center">anyone within short range of the user would be</p> <p style="text-align: center">skewered by them. Then, if the dome is still intact</p> <p style="text-align: center">the user extends both arms outward upon which</p> <p style="text-align: center">the dome breaks down, spinning in the opposite</p> <p style="text-align: center">direction from which it rose forming a rapidly</p> <p style="text-align: center">rotating circle of blades of ice around the user</p> <p style="text-align: center">which keeps spanning outward until the blades</p> <p style="text-align: center">reach a mid ranged radius from the user. These</p> <p style="text-align: center">blades can be manipulated to attack</p> <p style="text-align: center">omnidirectionally around the user, or manipulated</p> <p style="text-align: center">to attack any direction the user wishes.</p> <p style="text-align: center">Note: Can only be taught by Yukihira.</p> <p style="text-align: center">Note: Can only be used twice per battle.[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Hyouton: Kōri Kō Gihō)-Ice Release: Ice Propulsion Technique</strong></p> <p style="text-align: center">[SPOILER]Type: Supplementary</p> <p style="text-align: center">Rank: C</p> <p style="text-align: center">Range: Short-Long</p> <p style="text-align: center">Chakra: 15 (-5 per turn)</p> <p style="text-align: center">Damage: N/A</p> <p style="text-align: center">Description: When standing on ice, the user forces chakra from their feet in a manner that pushes them across the slick surface of the ice at an extreme speed. This works in a similar way to when someone uses chakra to push himself away from the ground with greater force. The difference is that the user releases the chakra without jumping, and it will simple propel them horizontally across the surface of the ice, without moving them into the air. The user is able to travel across long distances at great speed using this technique, but it only works if the user is standing on ice.[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Hyouton: Hasai Hyōrō no Jutsu)-Ice Release: Crushing Ice Prison</strong></p> <p style="text-align: center">[SPOILER]Type: Offensive</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Range: Short-Mid</p> <p style="text-align: center">Chakra Cost: 30</p> <p style="text-align: center">Damage Points: 60</p> <p style="text-align: center">Description: This is an improved version of: Ice Release: Ice Prison Technique. The user will use their chakra to cause a jagged pillar of ice to erupt below the target. This pillar will move up into the target, but rather than pushing them, it will simply absorb them into itself, thus encasing them in ice. The user will then make a single hand seal, causing the ice in the pillar to move inwards on itself, thus crushing it's occupants.</p> <p style="text-align: center">Note: Can only be used twice per battle.</p> <p style="text-align: center">Note: Can only be taught by Inch.[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Hyouton: Ko Rudosunapu) Ice Release: Cold Snap</strong></p> <p style="text-align: center">[SPOILER]Rank: A</p> <p style="text-align: center">Type: Defense/Supplementary/Attack</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra Cost: 30</p> <p style="text-align: center">Damage: 60</p> <p style="text-align: center">Description: user concentrates a vast amount of Hyouton chakra inside of their body, and with a snap of their fingers, projects a 360 degree Nagashi like wave of ice from their body, capable of freezing anything that it comes into contact with in place, along with effectively providing a source of Ice for the user by forming stalagmites that protrude from the ground around the user. The ground short range all around and under the user forms a 1 foot thick layer of Ice. Anyone other than the user caught in this range will be instantly frozen and paralyzed.</p> <p style="text-align: center">Note: Can only be used 3 times per battle.</p> <p style="text-align: center">Note: User cannot use any Black Ice Techniques for 2 turns.[/SPOILER]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Hyouton: Garasubari no Kuroi Kōri no Shin'nyū) Ice Release: Glazed Black Ice Intrusion</strong></p> <p style="text-align: center">[spoiler]Rank: B</p> <p style="text-align: center">Type: Supplementary</p> <p style="text-align: center">Range: N/A</p> <p style="text-align: center">Chakra Cost: 30 ( <strong>-</strong>10 per turn )</p> <p style="text-align: center">Damage: +20 to Ice and Earth related techniques</p> <p style="text-align: center">Description: When the user uses an Earth or Ice Release jutsu, they will coat their jutsu in a layer of Black Ice by spending additional chakra. This can be done in the same time frame as Earth/Ice jutsu. In coating the jutsu in Black Ice, they turn<strong> black in color,</strong> giving it a stronger resistance to lightning ( takes Lightning of the same rank as to cancel out the technique instead of one rank lower ).</p> <p style="text-align: center">Note: Can only be used two times per battle, lasting three turns per usage, affecting all Earth/Ice techniques whilst active.</p> <p style="text-align: center">Note: Requires a three turn cool down between usages. [/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Hyouton: Kuro no Jutsu: (Ice Release: Black Ice Technique</strong></p> <p style="text-align: center">[spoiler]Type: Attack/Defense/Supplementary</p> <p style="text-align: center">Rank: B</p> <p style="text-align: center">Range: Short - Mid</p> <p style="text-align: center">Chakra: 25</p> <p style="text-align: center">Damage: 40</p> <p style="text-align: center">Description: User creates small objects made of black ice for attacking or defense.[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Hyouton: Okina Kuro no Jutsu: (Ice Release: Greater Black Ice Technique)</strong></p> <p style="text-align: center">[spoiler]Type: Attack/Defense/Supplementary</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short - Long</p> <p style="text-align: center">Chakra: 40</p> <p style="text-align: center">Damage: 80</p> <p style="text-align: center">Description: User creates Medium to large sized objects made of black ice for attacking or defense. User can also use this technique to make a bridge of Ice form from under their feet (not unlike Iceman). Requires one handseal.</p> <p style="text-align: center">Note: User can also use this technique to make multiple(5) small sized objects made of Black Ice at a time.</p> <p style="text-align: center">Note: Requires Mastery of Ice to use.</p> <p style="text-align: center">Note: Tools/Objects can only use 3x per battle</p> <p style="text-align: center">Note: Ice Bridge can only be formed 1x per battle</p> <p style="text-align: center">Note: Bridge lasts for 2 turns.</p> <p style="text-align: center">Note: Can only manifest objects between Short to Mid range, although capable of sending them up to long range afterwards.[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Hyouton: Hakaishi (Ice Release: Black Ice - Demonic Ice Tombstone)</strong></p> <p style="text-align: center">[spoiler]Type: Defense</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Rank: A</p> <p style="text-align: center">Chakra: 30</p> <p style="text-align: center">Damage: 0</p> <p style="text-align: center">Description: the user will cover his shadow with a coating of Black Ice. The user will then pretend to be falling arms across his chest while channeling Ice chakra into his body and fall right onto his the coating of black Ice where his shadow used to be and into it. The user can then stay there in the ice coating that replaced his shadow, but cannot move or use jutsu while doing so. The user can come out of the Ice coating when he wishes appearing almost looking as if he was rising from the darkness of his shadow. The user going into his Ice "shadow" replica is not unlike Ice Release: Demonic Ice Mirrors. The user is still aware of what is going on above and can sense anything above or below ground. The user can also use this technique as a way of "Hiding like a mole" when standing on an ice/snow surface only.</p> <p style="text-align: center">Note: Can only be used 3 times per battle</p> <p style="text-align: center">Note: Can only be used on a snow surface after having been snowing for 3 or more turns.</p> <p style="text-align: center">Note: User cannot use Ice Techniques above A Rank Next turn.</p> <p style="text-align: center">Note: User must wait 2 turns after each use to use again.</p> <p style="text-align: center">Note: While inside the ice the user is still clearly trackable by both Dojutsu users and Sensor ninjas.[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>[Hyouton: Kōri ryū no Hōkō] Ice Style: Ice Dragon's Roar.</strong></p> <p style="text-align: center">[spoiler]Rank: S</p> <p style="text-align: center">Type: Offense</p> <p style="text-align: center">Range: Short-Long</p> <p style="text-align: center">Chakra Cost: 40</p> <p style="text-align: center">Damage Points: 80</p> <p style="text-align: center">Description: The user channels massive amounts of wind and water chakra throughout the air around them. Once this is done the user will bring the chakra up through the throat, and breathe in deeply before exhaling a gargantuan blast of ice and mist from there mouth barraging the opponent causing extreme damage.</p> <p style="text-align: center"></p> <p style="text-align: center">►Can only be used Once per battle.</p> <p style="text-align: center">►No A rank or above ice techniques the following turn [/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Hyouton: kensei no Kōri ryū) - Ice Release: Power of the Ice Dragon</strong></p> <p style="text-align: center">[spoiler]Rank: B</p> <p style="text-align: center">Type: Offense</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra Cost: 20 (-5 per turn)</p> <p style="text-align: center">Damage Points: 40</p> <p style="text-align: center">Description: This technique is specialised for those who have great control over their ice release chakra along with fair practice in the arts of the dragon slayer. This is usually used in close combat where the user will release their ice chakra around a part of their body covering them in a pale freezing aura. Which can be quite painful if an opponent is hit by it. When someone/something is contacted by this icy aura created by the user, it will cause there body to be damaged by the Ice chakra Numbing them on impact, Slowing any further movement for two turns.</p> <p style="text-align: center">Note: can stay active for 2 turns at a time</p> <p style="text-align: center">Note: Can't use fire jutsu at the same time [/spoiler]</p> <p style="text-align: center"></p><p>[/QUOTE]</p>
[QUOTE="NightKiing, post: 18686930, member: 158976"] [CENTER][B][FONT=Papyrus][SIZE=22px][COLOR=cyan]Ice customs[/COLOR][/SIZE][/FONT] (Fubuki) - Snowstorm[/B] [SPOILER]Type: Defensive/Supplementary Rank: A Range: Short - Long Chakra cost: 30 ( - 10 per turn ) Damage points: 60 (for tai strikes) Description: This jutsu allows the user to turn part of their body to ice shards or their whole body to ice shards. This turns the users body solid with ridged edges like scales which allow for extra damage in close combat. The user's standard strikes would cause 60 damage while any other taijutsu will have their damage increased by +20. While they use this form the user can only use Ice elemental jutsu and elements that make up ice release (Can still use ken tai etc, just only these three elements) In this form the user can break down into thousands of shards of ice and move like a blizzard through the terrain. Should the blizzard pass over anyone the ice shards will tear at their skin doing 60 damage in the process. Moving in the form costs a jutsu and can be used to move up to long range. When the user moves they release extra chakra around them to release a blast of snowy wind to mask their movement. While in this form, the user can merge with other ice techniques/structure and move within them. Note: Can only use ice, elements that make up ice, nin,Ken and taijutsu in this form. Note: Usable 3 times lasting up to 4 turns, two turns between each use. Note: The user takes damage If an ice structure/technique the user is merged with gets destroyed.[/SPOILER] [B](Hyouton:Hogo- sha no ken) | Ice Release: swords of the guardian[/B] [SPOILER]Type: Offensive Rank: A Range: Short to Mid Chakra: 30 Damage: 60 Description: After performing dance of a thousand shards,the user will make two handseals,he will then make up to four swords (swords ranges from 2 to 4) out of the floating shards. The swords which are one meter long can then be manipulated with hand movements. *can only be done twice *requires two turns cool down *no s-rank or above ice technique in the same turn. *These blades have to be created at least three meters away from the opponent.[/SPOILER] - [B](Hyouton:Sen no hahen no dansu) | Ice Release:dance of a thousand shards[/B] [SPOILER]Type: Supplementary Rank: C Range: Short-Long Chakra: 15 Damage: n/a Description:The user makes one handseal and the snow flakes that are already on the field begins to float around the field likegaara's sensory sand.The user then makes the shards razor sharp which then floats around the field without cutting any body on the field. The razor sharp flakes dont have any force nor speed,thats why they dont cut any one in their range *Can only be taught by me *The shards float for four turns after which they fall back to the ground *Can only be used twice *Requires two turns cooldown *No ice techniques in the same turn this is used[/SPOILER] [B]Hogo-sha no michi-Way of the guardian[/B] [spoiler]Type: Supplementary Rank: D Range: Short-Long Chakra: 10 (-10 per turn) Damage: N/A Description: The user will infuse their ice chakra into an existing ice technique or structure, to take control of it, using advanced shape manipulation to shape them into tiny, sharp ice shards. These will have the same strength as before just reshaped into tiny blades that the user can then control with hand gestures. These can be used for attack or defence. This does not create more ice, only reshapes existing ices. This can be done in the same time frame as an ice jutsu used. Note: Can be used 4 times per battle. The user can retain control of the ice shards up to three turns, costing a move per turn to do so, though able to use other ice/wind/water elemental jutsu at the same time. Note: Requires one turn cool down. Note: Cannot be used on opponent's Ice technique. Note: The technique this is used on retains it's damage.[/spoiler] [B]Osun no hogo-Osun's protection[/B] [spoiler]Type: supplementary Rank: B Range: Short - Long Chakra: 20 Damage: +20 to Ice techniques Description: This is a unique technique used on the user's ice jutsu. The user will infuse more chakra into the ice, in doing so creating an outer layer, a shell which surrounds the ice technique this is used on. This outer layer will be thousands of ice shards covering the the jutsu like scales, creating small layers of ice shards, although the outer layer doesn't come in contact with the actual ice technique, leaving a tiny (2 inches) vacuum in between. With this it adds cutting damage to any ice jutsu while increasing it's strength by +20 or increasing it's defensive properties by one rank. This can be done at the same time the user releases an ice jutsu, happening in the same time frame. Note: Can only be used four times Note: Requires two turns cool down between each use.[/spoiler] [hr][/hr] [B][COLOR=rgb(84, 172, 210)][SIZE=22px][FONT=Papyrus]Ice customs given to me[/FONT][/SIZE][/COLOR] (Hyoton: Mō Fubuki No Ikari)-Ice Release: Wrath of the Blizzard[/B] [SPOILER]Type: Offensive, Supplementary Rank: S Rank Range: Short-Long Chakra Cost: 40 Damage Points: 80 Description: After first using Hyouton no Jutsu, the user performs two hand seals and releases an Icy gust of wind which pushes the falling flakes at extreme speeds and while covering them with ice to make them about an inch tall and razor sharp. These enlarged, icey snowflakes are capable of piercing one's skin and drawing blood, however, if they hit the ground, they will break apart harmlessly. If the snow is not caught in the gust of icy wind, it will fall normally. Note: Only one gust of wind can be created, although, this gust can be curved infinitely according to the user's will. Note: The user is equally prone to the flakes, should he get caught in the gusts. Note: Lasts two turns. Note: Can only be used once,but the user can control the wind gust during the second turn of use. Note: Due to the amount of chakra and attention this jutsu requires, the user can only use one other jutsu the turn this jutsu is activated, and on the turns that this jutsu remains active[/SPOILER] [B]Hyouton: Mayu | Ice Release: Cocoon[/B] [SPOILER]Type: Offensive/Defensive Rank: S Range: Short-Mid Chakra: 40 Damage: 80 Description: A Yuki clan member overlaps both their arms like an 'X' and creates a spiked dome of ice which raises up around them in a rotating fashion at a rapid pace with spikes facing outward slightly angled to one side. Due to the spikes anyone within short range of the user would be skewered by them. Then, if the dome is still intact the user extends both arms outward upon which the dome breaks down, spinning in the opposite direction from which it rose forming a rapidly rotating circle of blades of ice around the user which keeps spanning outward until the blades reach a mid ranged radius from the user. These blades can be manipulated to attack omnidirectionally around the user, or manipulated to attack any direction the user wishes. Note: Can only be taught by Yukihira. Note: Can only be used twice per battle.[/SPOILER] [B](Hyouton: Kōri Kō Gihō)-Ice Release: Ice Propulsion Technique[/B] [SPOILER]Type: Supplementary Rank: C Range: Short-Long Chakra: 15 (-5 per turn) Damage: N/A Description: When standing on ice, the user forces chakra from their feet in a manner that pushes them across the slick surface of the ice at an extreme speed. This works in a similar way to when someone uses chakra to push himself away from the ground with greater force. The difference is that the user releases the chakra without jumping, and it will simple propel them horizontally across the surface of the ice, without moving them into the air. The user is able to travel across long distances at great speed using this technique, but it only works if the user is standing on ice.[/SPOILER] [B](Hyouton: Hasai Hyōrō no Jutsu)-Ice Release: Crushing Ice Prison[/B] [SPOILER]Type: Offensive Rank: A Range: Short-Mid Chakra Cost: 30 Damage Points: 60 Description: This is an improved version of: Ice Release: Ice Prison Technique. The user will use their chakra to cause a jagged pillar of ice to erupt below the target. This pillar will move up into the target, but rather than pushing them, it will simply absorb them into itself, thus encasing them in ice. The user will then make a single hand seal, causing the ice in the pillar to move inwards on itself, thus crushing it's occupants. Note: Can only be used twice per battle. Note: Can only be taught by Inch.[/SPOILER] [B](Hyouton: Ko Rudosunapu) Ice Release: Cold Snap[/B] [SPOILER]Rank: A Type: Defense/Supplementary/Attack Range: Short Chakra Cost: 30 Damage: 60 Description: user concentrates a vast amount of Hyouton chakra inside of their body, and with a snap of their fingers, projects a 360 degree Nagashi like wave of ice from their body, capable of freezing anything that it comes into contact with in place, along with effectively providing a source of Ice for the user by forming stalagmites that protrude from the ground around the user. The ground short range all around and under the user forms a 1 foot thick layer of Ice. Anyone other than the user caught in this range will be instantly frozen and paralyzed. Note: Can only be used 3 times per battle. Note: User cannot use any Black Ice Techniques for 2 turns.[/SPOILER] [B](Hyouton: Garasubari no Kuroi Kōri no Shin'nyū) Ice Release: Glazed Black Ice Intrusion[/B] [spoiler]Rank: B Type: Supplementary Range: N/A Chakra Cost: 30 ( [B]-[/B]10 per turn ) Damage: +20 to Ice and Earth related techniques Description: When the user uses an Earth or Ice Release jutsu, they will coat their jutsu in a layer of Black Ice by spending additional chakra. This can be done in the same time frame as Earth/Ice jutsu. In coating the jutsu in Black Ice, they turn[B] black in color,[/B] giving it a stronger resistance to lightning ( takes Lightning of the same rank as to cancel out the technique instead of one rank lower ). Note: Can only be used two times per battle, lasting three turns per usage, affecting all Earth/Ice techniques whilst active. Note: Requires a three turn cool down between usages. [/spoiler] [B]Hyouton: Kuro no Jutsu: (Ice Release: Black Ice Technique[/B] [spoiler]Type: Attack/Defense/Supplementary Rank: B Range: Short - Mid Chakra: 25 Damage: 40 Description: User creates small objects made of black ice for attacking or defense.[/spoiler] [B]Hyouton: Okina Kuro no Jutsu: (Ice Release: Greater Black Ice Technique)[/B] [spoiler]Type: Attack/Defense/Supplementary Rank: S Range: Short - Long Chakra: 40 Damage: 80 Description: User creates Medium to large sized objects made of black ice for attacking or defense. User can also use this technique to make a bridge of Ice form from under their feet (not unlike Iceman). Requires one handseal. Note: User can also use this technique to make multiple(5) small sized objects made of Black Ice at a time. Note: Requires Mastery of Ice to use. Note: Tools/Objects can only use 3x per battle Note: Ice Bridge can only be formed 1x per battle Note: Bridge lasts for 2 turns. Note: Can only manifest objects between Short to Mid range, although capable of sending them up to long range afterwards.[/spoiler] [B]Hyouton: Hakaishi (Ice Release: Black Ice - Demonic Ice Tombstone)[/B] [spoiler]Type: Defense Range: Short Rank: A Chakra: 30 Damage: 0 Description: the user will cover his shadow with a coating of Black Ice. The user will then pretend to be falling arms across his chest while channeling Ice chakra into his body and fall right onto his the coating of black Ice where his shadow used to be and into it. The user can then stay there in the ice coating that replaced his shadow, but cannot move or use jutsu while doing so. The user can come out of the Ice coating when he wishes appearing almost looking as if he was rising from the darkness of his shadow. The user going into his Ice "shadow" replica is not unlike Ice Release: Demonic Ice Mirrors. The user is still aware of what is going on above and can sense anything above or below ground. The user can also use this technique as a way of "Hiding like a mole" when standing on an ice/snow surface only. Note: Can only be used 3 times per battle Note: Can only be used on a snow surface after having been snowing for 3 or more turns. Note: User cannot use Ice Techniques above A Rank Next turn. Note: User must wait 2 turns after each use to use again. Note: While inside the ice the user is still clearly trackable by both Dojutsu users and Sensor ninjas.[/spoiler] [B][Hyouton: Kōri ryū no Hōkō] Ice Style: Ice Dragon's Roar.[/B] [spoiler]Rank: S Type: Offense Range: Short-Long Chakra Cost: 40 Damage Points: 80 Description: The user channels massive amounts of wind and water chakra throughout the air around them. Once this is done the user will bring the chakra up through the throat, and breathe in deeply before exhaling a gargantuan blast of ice and mist from there mouth barraging the opponent causing extreme damage. ►Can only be used Once per battle. ►No A rank or above ice techniques the following turn [/spoiler] [B](Hyouton: kensei no Kōri ryū) - Ice Release: Power of the Ice Dragon[/B] [spoiler]Rank: B Type: Offense Range: Short Chakra Cost: 20 (-5 per turn) Damage Points: 40 Description: This technique is specialised for those who have great control over their ice release chakra along with fair practice in the arts of the dragon slayer. This is usually used in close combat where the user will release their ice chakra around a part of their body covering them in a pale freezing aura. Which can be quite painful if an opponent is hit by it. When someone/something is contacted by this icy aura created by the user, it will cause there body to be damaged by the Ice chakra Numbing them on impact, Slowing any further movement for two turns. Note: can stay active for 2 turns at a time Note: Can't use fire jutsu at the same time [/spoiler] [/CENTER] [/QUOTE]
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