Sharingdork teaches me how to Rock and Roll

Kato.

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2. Jutsu which allow one to walk through earth do not work if the earth is enfused with another person's chakra, meaning you can't walking through a dome created by your opponent; their chakra stops yours.

  • Form the tiger handseal
  • Focus earth chakra beneath you
  • Raise the earth to create a platform for you to stand on
  • Focus your chakra into your hands and the earth right in front of you
  • Pry out a large chunk of earth from the ground
  • Throw the ball of earth away from both of us
  • Form the handseals
  • Focus doton chakra to your right and raise the earth in a wall
  • Focus doton chakra into your mouth and spit out mud which rises and forms a wall infront of you
  • Focus doton chakra into the ground to your left and behind you and raise the earth in a creative fashion (ie. Kakashi making a wall of bulldog statues)
In a fight, you would choose one way, but I'm making sure you know all the ways this jutsu can be used.

(Doton: Doryū Jōheki) - Earth Release: Earth Flow Rampart
*I form the Tiger handseals and then focus my Doton chakra into the ground beneath me, I then force the chakra upwards bringing the ground beneath my feet upwards with me*

Pro: Changes the landscape to your advantage
Con: If you increase the volume of earth that you move too much it consumes allot of chakra

(Doton: Doryō Dango) - Earth Release: Earth Mausoleum Dumping
*I focus my Doton chakra and gather it in my hands, I then bend downwards and place my hands on the ground, I then dig my fingers into the ground and lift upwards with my arms, bringing a giant lump of earth up with them, I then lift the lump of earth above my head and then launch it forwards*

Pro: has a relatively large range, meaning it may be hard to dodge
Con: Im guessing it will take some time to pry out the earth from the ground and I think it can be dodged by Underground Fish Projection because the users chakra doesnt go into the lump of earth

(Doton: Doryuheki) - Earth Release: Earth Style Wall Jutsu
*I focus my chakra and perform the Tiger → Hare → Boar → Dog handseals, I then focus Doton chakra to my right and force a wall of earth upwards. I then gather Doton chakra in my mouth and spit it out in front of me, the mud that I spit out then forms into a wall in front of me. Finally I focus Doton chakra to my left and force it upwards, and whilst I force it upwards I use shape manipulation to create the shape of a great white shark fighting a bear in the wall*

Pro: Can easily box opponents in and it is stronger than normal walls as it is coated with chakra
Con: It requires handseals, other than that I can really think of a Con for it as it is a supplementary jutsu
 

Sharingdork

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Good job with those.
(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
Note: Can only blend through on B rank and below Earth Techniques
  • Focus your chakra throughout your body and into the ground beneat you
  • Meld your two chakra sources to allow you to become one with the earth
  • Focus your chakra before you as you move through the ground
  • Come out of this wall *Makes a B-rank wall Mid-range away*
(Doton: Doryūsō) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.
  • Form the handseal
  • Focus your chakra into the ground
  • Use your chakra to condense mud/stones (pretty much loose earth) near your chakra source together
  • Use the condensed mud/stones to rise from the center of the mass, spreading the rising motion slowly outwards to form a spike (like before)
(Doton: Iwayado Kuzushi) - Earth Style: Rock Lodging Destruction
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the required hand seals Tiger → Rat → Snake and they then causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave. The shinobi from Iwagakure use this technique in their pride tactic, luring several enemies into a cave to kill them all at once.
  • Focus your chakra into this dome *Creates an earth dome next to you*
  • Focus on separating the earth making up the dome into sizable chunks of rock
  • Pulverize the earth in the cracks of the rocks you made to cause the dome to collapse inwards
Yeah, I'm pretty sure it's the same thing as that C-rank jutsu...
If I ever confuse you, feel free to say so and I'll explain what I ment.
 

Kato.

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Good job with those.
  • Focus your chakra throughout your body and into the ground beneat you
  • Meld your two chakra sources to allow you to become one with the earth
  • Focus your chakra before you as you move through the ground
  • Come out of this wall *Makes a B-rank wall Mid-range away*
  • Form the handseal
  • Focus your chakra into the ground
  • Use your chakra to condense mud/stones (pretty much loose earth) near your chakra source together
  • Use the condensed mud/stones to rise from the center of the mass, spreading the rising motion slowly outwards to form a spike (like before)
  • Focus your chakra into this dome *Creates an earth dome next to you*
  • Focus on separating the earth making up the dome into sizable chunks of rock
  • Pulverize the earth in the cracks of the rocks you made to cause the dome to collapse inwards
Yeah, I'm pretty sure it's the same thing as that C-rank jutsu...
If I ever confuse you, feel free to say so and I'll explain what I ment.

(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
*I focus my chakra and gather it throughout my body, I also focus chakra into the ground beneath me. (im not too sure what you mean by two chakra sources but ill try this) I then mix the chakra in my body with the chakra in the ground allowing me to become one with the ground. I then focus my chakra once again and sink into the ground, I then come out of the wall you made mid range away*

Pro: you can travel through opponents earth techs up to B rank
Con: erm I can really think of one as it is a defensive/supplementary tech, but I guess you are susceptible to lighting jutsu

(Doton: Doryūsō) - Earth Release: Earth Flow Spears
*I focus my chakra and for the Bird handseal, I then focus chakra into the ground. I then manipulate the chakra in the ground to condense and mud or stones near my chakra. I then manipulate these newly condensed stones/mud to make them rise up from the ground as a single spike*

Pro: Can be used to catch an opponent off guard, for instance if you fired some projectiles at the opponents then used this to impale them as they are dealing with the projectiles
Con: Cannot penetrate targets denser them itself

(Doton: Iwayado Kuzushi) - Earth Style: Rock Lodging Destruction
*I focus my chakra and perform the Tiger → Rat → Snake handseals, I then focus chakra into the dome. Then I separate the chakra so that the earth in the dome is separated into several chunks. I then cause the dome to collapse in on itself by releasing the chakra in the cracks between the chunks*

Pro: if used properly can defeat numerous enemies
Con: is only useful in certain situations such as if the opponent is in a cave or hiding in a dome
 

Sharingdork

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Good job with those. And with that first one, "two chakra sources" thing, I ment the chakra you're moulding within yourself, and the chakra in the ground.
(Doton: Yōdo Ranfunka no Jutsu) - Earth Release: Molten Earth Wild Eruption Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will send chunks of rock at the opponent and then using a fire style technique and cause them to explode on contact with the enemy
  • Focus your chakra into the ground
  • Cause an explosion with your chakra, sending up large chunks of earth around your target
  • Exhale flames onto the rocks as they're in the air, igniting it
(Doton: Denki Iwabashira) - Earth Release: Electric Rock Pillar
Rank: B
Type: Offensive, Supplementary
Range: Short - Mid (Short for electric bolts)
Chakra cost: 20
Damage points: 40
Description: The user will make a set of four hand seals and then will place their hand on the ground to create a pillar of earth rise up from the ground. This pillar is also given a electrical charge that causes electric bolts to emit from the pillar up to short range shocking any targets in the vicinity.
  • Form the handseals
  • Slam your hands on the ground
  • Create a pillar (you've done enough of those to know how it's done)
  • Focus raiton chakra through the pillar to create a static field of lightning around it
(Doton: Ukiwagan no Jutsu) - Earth Release: Floating Ring Rock Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user uses the earth to create large floating rock cubes 2 meters squared to toss at the opponent. The rock cubes spin around the user, doubling as a protection against other attacks.
  • Focus doton chakra into the ground before you
  • Use your chakra to create a 2 meter cube of earth in the ground
  • Raise the earth cube up, and move it around to show control
 

Kato.

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Good job with those. And with that first one, "two chakra sources" thing, I ment the chakra you're moulding within yourself, and the chakra in the ground.
  • Focus your chakra into the ground
  • Cause an explosion with your chakra, sending up large chunks of earth around your target
  • Exhale flames onto the rocks as they're in the air, igniting it
  • Form the handseals
  • Slam your hands on the ground
  • Create a pillar (you've done enough of those to know how it's done)
  • Focus raiton chakra through the pillar to create a static field of lightning around it
  • Focus doton chakra into the ground before you
  • Use your chakra to create a 2 meter cube of earth in the ground
  • Raise the earth cube up, and move it around to show control

(Doton: Yōdo Ranfunka no Jutsu) - Earth Release: Molten Earth Wild Eruption Technique
*I focus my chakra and let it flow into the ground in front of me, I then manipulate the chakra underground and cause an explosion that sends up numerous chunks of rock. Once the rock is flying in the air I use (Katon: Gōenka)-Fire Style: Fire Flower to spit out numerous fireballs that ignite the rock and send the rock flying forward*

Pro: This jutsu will definitely surprise the opponent as you wouldn't expect rock to just explode from the ground. Also if you explode the rock by where they are standing then ignite it, it will give them little time to counter
Con: When the rock is exploded the opponent might send the rock flying at you before you get the chance to ignite it

(Doton: Denki Iwabashira) - Earth Release: Electric Rock Pillar
*I form four handseals and focus my chakra, I then slam my hands on the floor, as my hands make contact with the floor I focus chakra into the ground in front of me, I then force the chakra upwards creating a pillar of earth. Then I focus my Raiton chakra and channel it through the pillar causing a static field to form around the pillar*

Pro: You could use this as a follow up to a distraction jutsu for example you could fire some projectiles at your opponent then use this to create a pillar behind them which would shock them and stop them from blocking your projectiles
Con: It requires handseals which take up time

I have a question about that jutsu. How many pillar do you/can you create?

(Doton: Ukiwagan no Jutsu) - Earth Release: Floating Ring Rock Technique
*I focus my chakra and send it into the ground underneath my feet, I then force the chakra upwards, thus brining two big chunks of rock up, I then manipulate the chakra in these chunks of rock and make them circle me like two big moon orbiting a planet. I then force some of the chakra in the chunks of the rock outwards, which creates several small chunks of rock that fly forward*

Pro: The rocks act as protection and as a possible offensive option
Con: The protection would be easily broken by lightning jutsu (couldn't really think of any others so I when with the obvious)
 

Sharingdork

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2. One pillar per use.

(Doton: Tetsu Keimusho no Jutsu) - Earth Release: Iron Prison Technique
Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: After first performing the required hand seals Ram → Dog → Rat the user then places their hand on the ground and causing a circular arena to surrend the user with a total distane of 15 meters away from the user and the walls standing up to 4 meters high. If these walls are damaged in any way, they disappear in a puff of smoke.
  • Perform the handseals
  • Slam your hands on the ground
  • Focus your chakra to create a ring of solid earth walls in the ground
  • Use your chakra to raise these walls 4 meters high
  • Within the circle of walls, focus your chakra into the ground to change the terrain, exposing the soil
 

Kato.

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2. One pillar per use.


  • Perform the handseals
  • Slam your hands on the ground
  • Focus your chakra to create a ring of solid earth walls in the ground
  • Use your chakra to raise these walls 4 meters high
  • Within the circle of walls, focus your chakra into the ground to change the terrain, exposing the soil

(Doton: Tetsu Keimusho no Jutsu) - Earth Release: Iron Prison Technique
*I focus my chakra and form the Ram → Dog → Rat handseals, I then slam my hands on the floor. The moment I make contact with the floor I focus Doton chakra into the ground. Then I force the chakra upwards creating a giant ring of earth walls from the ground, I then force the chakra up more so that the walls are 4 meters high. also I focus chakra into the ground and manipulate it so that soil is exposed(don't know why :p)*

Pro: traps the opponent in a giant circle so it is hard to run away
Con: if the walls are damaged they puff away

was that the last B rank?
 

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That last part is how it's used in the show (according to Narutopedia), so that's how I'm teaching it.

And yes, that was the last B-rank. I have to think of a test now (yay... :|)

For this test, you cannot move by yourself except to weave handseals. Now, my clone will engage you in taijutsu combat. You have to use one of the various armors you learned to defend yourself (remember, no moving, ie. Blocking/catching a punch, etc.). Once my clone is satisfied you have defended properly, he will kick off your chest and land in mid-range, shooting a ball of lightning at you (C-rank, so you have a chance). After you defend the lightning, travel underground (you are allowed to move while underground), and come up short-range behind my clone, striking from behind without him noticing you. Yes, once you're above the ground again, you can only move for handseals.
This is actually three of your turns; one for the armor, one for defending and going underground, and another for your strike/combo (so you really only have to worry about the move count for your final strike).
(Raiton: Raikyu) - Lightning Release: Lightning Ball
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.
If you understand what I want you to do, go ahead. If you don't, please ask.
 

Kato.

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That last part is how it's used in the show (according to Narutopedia), so that's how I'm teaching it.

And yes, that was the last B-rank. I have to think of a test now (yay... :|)

For this test, you cannot move by yourself except to weave handseals. Now, my clone will engage you in taijutsu combat. You have to use one of the various armors you learned to defend yourself (remember, no moving, ie. Blocking/catching a punch, etc.). Once my clone is satisfied you have defended properly, he will kick off your chest and land in mid-range, shooting a ball of lightning at you (C-rank, so you have a chance). After you defend the lightning, travel underground (you are allowed to move while underground), and come up short-range behind my clone, striking from behind without him noticing you. Yes, once you're above the ground again, you can only move for handseals.
This is actually three of your turns; one for the armor, one for defending and going underground, and another for your strike/combo (so you really only have to worry about the move count for your final strike).
(Raiton: Raikyu) - Lightning Release: Lightning Ball
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.
If you understand what I want you to do, go ahead. If you don't, please ask.

I think I understand. so here goes nothing

*as your clone comes running at me I coat myself in stones making an earth armour which will protect me from your clones strikes*
(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to A rank normal ninjutsu but is vulnerable to Lightning Techniques.


*Then as your clone fires the lightning ball at me I form the Tiger → Hare → Boar → Dog handseals and cause a wall with a picture of a pony on it to raise up and block the lightning ball. also the wall blocks the line of sight between me and your clone*
(Doton: Doryuheki) - Earth Release: Earth Style Wall Jutsu
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the Tiger → Hare → Boar → Dog and then creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Hizuren Sarutobi spits mud from his mouth to perform the jutsu whilst Kakashi creates a wall composed of bulldog sculptures to box-in Pain.


*After I cause the wall to rise I quickly slip underground and come up short range behind your clone without him noticing*
(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.


*I then create form the 'bird' handseals and form a single spike which proceeds to skewer your clone through his ribcage*
(Doton: Doryūsō) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.

 

Sharingdork

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Excellent, just what I wanted; one of the three (I believe) armors, a wall (nice choice, by the way. xd), a "travel through ground" tech that doesn't disturb the ground, and a quick finish (though a nice combo would've worked as well, I like what you did). And using not only B-rank, but C-rank as well, just perfect. Just because it's a lower rank doesn't mean it's not a good jutsu.

Here are the first batch of A-ranks.
(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Descripton: A form of summoning where the user first takes out a topographical map that they can use to change any earth-based feature of the battlefield.
Note: can only be used once per battle
  • Take this scroll
  • Bite your thumb and weave the handseals Boar → Monkey → Bird → Monkey → Ram
  • Slam the hand with the bleeding thumb on the scroll
  • Focus chakra into the scroll (which is a topographical map of the area)
  • Use your chakra to manipulate the map, changing earth-based aspects of it
  • Use your chakra to connect the map (and your changes) to the area it describes (changing it)
(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them.
  • Focus doton chakra into your mouth
  • Use your chakra to form an earth-like substance
  • Expel the earth-like substance, using shape manipulation to turn the expeled earth into a golem
  • As the golem is completely out of your mouth, break off the earth link between your mouth and it
  • Make the golem move around and punch the ground, showing control and it's brute strength
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
  • Make the handseals
  • Slam your hand on the ground
  • Focus your chakra through the ground to a spot a ways away
  • Focus your chakra into the surface of the spot, lessening solidity (I doubt that's a word, or even the proper way to say that), and slowly turning the earth into a mud-like substance
  • Focus your chakra downwards and outwards as you desire to make the swamp larger and deeper
When I was learning Earth these were the only A-ranks...
 

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Excellent, just what I wanted; one of the three (I believe) armors, a wall (nice choice, by the way. xd), a "travel through ground" tech that doesn't disturb the ground, and a quick finish (though a nice combo would've worked as well, I like what you did). And using not only B-rank, but C-rank as well, just perfect. Just because it's a lower rank doesn't mean it's not a good jutsu.

Here are the first batch of A-ranks.
  • Take this scroll
  • Bite your thumb and weave the handseals Boar → Monkey → Bird → Monkey → Ram
  • Slam the hand with the bleeding thumb on the scroll
  • Focus chakra into the scroll (which is a topographical map of the area)
  • Use your chakra to manipulate the map, changing earth-based aspects of it
  • Use your chakra to connect the map (and your changes) to the area it describes (changing it)
  • Focus doton chakra into your mouth
  • Use your chakra to form an earth-like substance
  • Expel the earth-like substance, using shape manipulation to turn the expeled earth into a golem
  • As the golem is completely out of your mouth, break off the earth link between your mouth and it
  • Make the golem move around and punch the ground, showing control and it's brute strength
  • Make the handseals
  • Slam your hand on the ground
  • Focus your chakra through the ground to a spot a ways away
  • Focus your chakra into the surface of the spot, lessening solidity (I doubt that's a word, or even the proper way to say that), and slowly turning the earth into a mud-like substance
  • Focus your chakra downwards and outwards as you desire to make the swamp larger and deeper
When I was learning Earth these were the only A-ranks...

Why thank you :D

(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
*I take the scroll and unravel it in front of me. I then bite my thumb and form the Boar → Monkey → Bird → Monkey → Ram handseals. I then slam my hand on the scroll and focus chakra into the scroll. I then manipulate my chakra, making the earth based parts of the map different. I then manipulate the chakra in the scroll with the area around me, thus changing it to the shape of the map*

Pro: you can completely change the terrain of a battlefield
Con: can only be used once

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
*I focus my Doton chakra and gather it in my mouth, I then manipulate the chakra and turn it into an earthy substance. I then expel the earthy substance from my mouth and then I use shape manipulation to turn the earthy substance into a golem. Then once the golem is created I break the earthy substance link between me and the golem and control the golem making it punch the ground and mess shiz up*

Pro: The golem is really powerful and is sturdy so it can be used as a sort of shield against some attacks
Con: Im guessing the golem is quite slow because it has brute strength and is made from stone

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
*I focus my chakra and form the Boar → Tiger handseals I then slam my hands on the ground and focus chakra into the ground around mid range away from me. I then manipulate the surface of this spot loosening the firmness of the ground and turning it into a mud-like substance. I then manipulate the chakra further making the mud-like substance deeper and wider*

Pro: can finish opponents who go underground and is really hard to escape
Con: I honestly cant think of a con for this one D:
 

Sharingdork

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In our RP, many people can easily get out of this swamp with Earth Style Technique to make a pillar.
(Doton: Dosenki) - Earth Release: Mudslide Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing a sequence of three hand seals Dog → Ram → Boar the user then creates a small wall of earth to rise up from the ground infront of them and cause a mud slide to form from the wall and directs it towards the enemy target/s to try engulf them.
  • Make the handseals
  • Focus doton chakra into the ground
  • Punch the ground as you raise the chakra to make a wall
  • Focus chakra into the wall to loosen the front, making it fall down as dirt/mud
(Doton: Dochūbaku) - Earth Release: Landslide Technique
Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality and create a landslide that is directed towards the enemy target.
  • Focus your chakra in front of you
  • Loosen the earth with your chakra
  • Propel your chakra, and the loose earth, forwards
(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
  • Focus a LOT of chakra into the ground
  • Use your chakra to raise the earth, spreading out your chakra in a ring slowly to create a massive spike
  • Use your chakra to raise the spears quickly; the sheer speed should cause shockwaves through the earth
A common misconception about that jutsu is that it's sharp; the tip of the spear is actually quite flat, and the only reason it can penetrate large summons is the relative point created when compared with a creature that size (under a microscope, a needle tip is flat, but it feels sharp because of the relative point; same thing here).
 

Kato.

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In our RP, many people can easily get out of this swamp with Earth Style Technique to make a pillar.
  • Make the handseals
  • Focus doton chakra into the ground
  • Punch the ground as you raise the chakra to make a wall
  • Focus chakra into the wall to loosen the front, making it fall down as dirt/mud
  • Focus your chakra in front of you
  • Loosen the earth with your chakra
  • Propel your chakra, and the loose earth, forwards
  • Focus a LOT of chakra into the ground
  • Use your chakra to raise the earth, spreading out your chakra in a ring slowly to create a massive spike
  • Use your chakra to raise the spears quickly; the sheer speed should cause shockwaves through the earth
A common misconception about that jutsu is that it's sharp; the tip of the spear is actually quite flat, and the only reason it can penetrate large summons is the relative point created when compared with a creature that size (under a microscope, a needle tip is flat, but it feels sharp because of the relative point; same thing here).

(Doton: Dosenki) - Earth Release: Mudslide Technique
*I focus my Doton chakra and form the 'Dog → Ram → Boar' handseals. I then punch the ground forcing a wall of earth to rise in front of me, I then manipulate the chakra in the wall to cause the front of the wall to loosen and turn to mud, this mud then falls down and travels forwards towards whatever is my opponent :p *

Pro: Almost forces the opponent to move because if they dont the ground they will be standing on will be mud and will sweep them away
Con: Easily dodgeable

(Doton: Dochūbaku) - Earth Release: Landslide Technique
*I focus my chakra and send it into the ground in front of me, I then manipulate this chakra to loosen the ground containing the chakra, this causes the ground to become loose and turn into a mud-like substance, but with several lumps of ground within the mud. I then force this loose ground forwards creating a landslide*

Pro: forces the opponent to move so you could set a trap like when they move make it so that another jutsu is waiting for them to run into
Con: im not sure about a con for this one, possibly the same as the first easily dodgeable

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
*I focus my chakra and let it gather up, I then send all then chakra I gathered up into the ground. Once all the chakra is in the ground I add a bit more for good measure ;) then I manipulate the chakra in the ground spreading it out in a ring-like shape. I then quickly force the chakra upwards creating a shockwave and several giant spears simultaneously*

Pro: can impale giant summonings and can me used effectively in conjunction with several jutsu, such as gushing water imprisonment, so the opponent has no where to go and will drown
Con: Can't impale people as the top is flat
 

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(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
  • Focus doton chakra into the ground
  • Create a shape of a wall within the earth with your chakra
  • Force your chakra, and the subsequent earth, upwards, creating a wall up to 20 meters
(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: 60
Description: By performing the snake hand seal the user will use this technique to petrify whatever or whoever is touching them, causing the object in question to start to crumble. Due to essentially being turned to stone, the affected target considerably increases in weight. The afflicted person or object of this techniques effects increases their power by +10 to techniques but reduces their speed.
Note: The target stays petrified for 1 turn.
  • Make the handseal
  • Focus doton chakra throughout your body
  • Release your chakra through my clone as he touches you *Makes a clone*
  • Use your chakra within my clone to condense his being, making him heavier and harder for him to move
(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Contrary to the Earth Release: Added Weight Rock Technique, instead of making an object heavier, this technique makes an item in direct contact with the user much lighter. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The user if using this technique on a incoming object would still be affected by the momentum of the force but will not gain full damage due to drastically decreasing the weight. This technique can be applied to the user himself or another person to reduce their weight and making them faster, however the downside is that their physical strength of the person who is affected by this technique is reduced by -10 damage.
Note: The initial effects last for 2 turn before the weight of the mass is returned to normal.
  • Focus doton chakra throughout your body
  • Release your chakra through my clone as he touches you *Makes a clone*
  • Use your chakra to spread out the cells in my clone's being, making him less dense and lighter

Oh, and before the next one, have you learnt the Shadow Clone technique?
 
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Kato.

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  • Focus doton chakra into the ground
  • Create a shape of a wall within the earth with your chakra
  • Force your chakra, and the subsequent earth, upwards, creating a wall up to 20 meters
  • Make the handseal
  • Focus doton chakra throughout your body
  • Release your chakra through my clone as he touches you *Makes a clone*
  • Use your chakra within my clone to condense his being, making him heavier and harder for him to move
  • Focus doton chakra throughout your body
  • Release your chakra through my clone as he touches you *Makes a clone*
  • Use your chakra to spread out the cells in my clone's being, making him less dense and lighter

Oh, and before the next one, have you learnt the Shadow Clone technique?

Yep ive mastered Ninjutsu ;)

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
*I focus my chakra and send it into the ground beneath me. I then manipulate the chakra and shape it like a giant wall in the ground, I then force the chakra upwards creating a giant 20 meter wall in front of me along with other chunks of earth*

Pro: Can drastically change the environment
Con: Have to be in contact with the ground to perform it

(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
*I focus my chakra and form the 'Snake' handseal, I then focus my chakra throughout my whole body. Then as your clone touches me I release my chakra into him and condense it making the clone heavier and slower until he is frozen to the spot*

Pro: Stops movements from the opponent
Con: add power to the opponent

(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
*I focus my chakra throughout my body and release it as soon as your clone touches me. I then manipulate the chakra within him and make him as light as a feather*

Pro: makes the opponent/object less powerful
Con: makes object/opponent faster
 

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Excellent job. Keep it up! :D
(Doton: Hanridoryūheki) - Earth Release: Flowing Earth Wall of 10,000 Miles
Rank: A
Type: Defensive
Range: Short - Mid
Chakra cost: 30
Damage points: N/A
Damage points: The user and his clones simultaneously perform hand seals Ram - Snake and expel a stream of mud from their mouths, which solidify into multiple columns of earth. These grow from the floor and together form a hardened wall of defence, with great height, extent and length. This technique can be enhanced with the Lava Release: Rubber Wall making it equal to an S rank level defence however Lightning S rank can easily break through the wall.
Note: Can only be used with a minimum of 3 shadow clones.
  • Create 3 shadow clones
  • You and your clones make the handseals simutaniously
  • You and your clones spit out mud which rises into walls
  • Have your four walls merge into one, massive wall
Before we move onto your A-rank test, there are a couple new AACT's for you to learn.
(Doton: Iwa Rendan) - Earth Release: Rock Barrage
Rank: D
Type: Offensive
Range: Short – Mid
Chakra cost: 10
Damage points: 20
Description: The user will concentrate their chakra into their arm and then release their chakra creating a ring of rocks that are then flung at the opponent.
  • Focus doton chakra into your arm
  • Release the chakra into the ground, raising a ring of rocks
  • Use your chakra to propel them forwards
(Doton: Gizagiza no Iwajin) - Earth Release: Jagged Rock Formation
Rank: C
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate their chakra and stomping their foot on the ground will then cause fragments of rock to rise up from the ground dealing blunt force damage. The technique can also be used to lift opponents into the air.
  • Focus doton chakra into your foot
  • Stomp on the ground
  • Release your chakra through the ground to an open area
  • Send rock fragments upwards with your chakra
 

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Excellent job. Keep it up! :D
  • Create 3 shadow clones
  • You and your clones make the handseals simutaniously
  • You and your clones spit out mud which rises into walls
  • Have your four walls merge into one, massive wall
Before we move onto your A-rank test, there are a couple new AACT's for you to learn.
  • Focus doton chakra into your arm
  • Release the chakra into the ground, raising a ring of rocks
  • Use your chakra to propel them forwards
  • Focus doton chakra into your foot
  • Stomp on the ground
  • Release your chakra through the ground to an open area
  • Send rock fragments upwards with your chakra

(Doton: Hanridoryūheki) - Earth Release: Flowing Earth Wall of 10,000 Miles
I cross my hands in front of me and create three shadow clones. Me and my three clones then all form the Ram - Snake handseals and expel a stream of mud from our mouths. This mud then solidifies into several columns, the columns combine and form a large sturdy wall of earth

Pro: It is a really strong defence
Con: you require at least three clones to use this jutsu

(Doton: Iwa Rendan) - Earth Release: Rock Barrage
I focus my doton chakra and gather it into my arm. I then release the chakra into the ground and cause a ring of rocks to rise from the ground. I then force the chakra within the rocks forward propelling them forwards

Pro: No handseals means its quick
Con: its a D Rank so it isnt very strong

(Doton: Gizagiza no Iwajin) - Earth Release: Jagged Rock Formation
I focus my doton chakra and gather it into my foot. I then stomp on the ground and send the chakra from my foot through the ground to an open area. I then manipulate the chakra and cause it to throw up several chunks of rock

Pro: Can be used to easily throw an opponent off guard
Con: it can be stopped easily by some lightning armour. also it isnt a very strong jutsu
 

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Here's the final AACT before your test (which I have to come up with).
(Doton: Iwarin Heiban) - Earth Release: Rock Scale Slab
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user will knead their earth chakra into their stomach and then release from their mouth earthly material that then forms into a large slab of rock, that can travel with incredible force. On impact with the ground the slab forces the earth to splinter and jab anyone caught in the vicinity
  • Focus doton chakra into your stomach
  • Move your chakra into your mouth, mixing it with your saliva to create a muddy substance
  • Expel the substance from your mouth to create a rectangular prism
  • Harden the prism to make a slab of rock floating over the ground
  • Send the prism forwards, and then make it smash into the ground, splintering the slab into missions of stone slivers
 

Kato.

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Here's the final AACT before your test (which I have to come up with).

  • Focus doton chakra into your stomach
  • Move your chakra into your mouth, mixing it with your saliva to create a muddy substance
  • Expel the substance from your mouth to create a rectangular prism
  • Harden the prism to make a slab of rock floating over the ground
  • Send the prism forwards, and then make it smash into the ground, splintering the slab into missions of stone slivers

(Doton: Iwarin Heiban) - Earth Release: Rock Scale Slab
I focus my chakra and gather it in my stomach. I then move it to my mouth and mix it with my saliva, making a muddy-like substance. I then expel the chakra from my mouth creating a rectangular prism, the prism then hardens as it flies forwards. The prism then crashes into the ground splitting into several stone slivers

Pro: Doesn't require handseals and it has a large impact area
Con: easily countered by lightning
 

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Good job. Now a test... Alright, here's one.

Your task is to distract/trap my clone without damaging him. Then, you are to somehow (get creative) get above my clone, and come crashing down onto him. After that, I will create another clone who will repeat exactly what you did, and you have to defend against him. You are to only use A-rank doton jutsu for both parts of this test.

This test is good not only for showing understanding of doton, but also to get you to be creative, and learn to look at your move and find ways to counter it. That skill will help you build better moves in the RP.
 
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