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<p>[QUOTE="Shady Doctor, post: 21078140, member: 119127"]</p><p style="text-align: center"><strong><u><span style="font-size: 18px">Sound Ninjutsu</span></u></strong></p><p></p><p>[HR][/HR]</p><p></p><p><strong>(Kuchiyose/Ototon Genjutsu: Magdala Curtain) Summoning/Sound Illusionary Art: Magdala Curtian</strong></p><p>[SPOILER]Type: Supplementary </p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra: 40 (-20 per turn)</p><p>Damage: N/a</p><p>Description: This sound technique dwells in the realm of illusions, tricking the opponents eyes. The user will draw blood (by biting their thumb or whatever means) and smearing it on their palm, following right after the user will clap his hands initiating a summon The opponent will see a large box/casket emerge from the ground around the user in an upright position, being the "Grave of Maria". Once the casket fully emerges, a singing lady will emerge out of the box/casket producing an hymm from her mouth inducing the opponent into the genjutsu. As the opponent hears the singing/hymm from maria, in the blink of an eye the user and whomever else the user decide will have disappeared from the opponent line of sight. This is due to the hymm producing a "barrier" around the user. Which in short, effects the opponent in two ways. Even though the opponent cant see the user, if the user was to step out of the 5 meters (The barrier covers that far only), they will become visible to the opponent once more, making the genjutsu break. Grave of Maria Though a summon, she is very durable, able to fully tank one A rank jutsu without any damage. Though S ranks will destroy her, or after 2 attacks of A rank damage. She will continue to sing long as the user pumps chakra into her. Though this technique is useless against dojutsu users, and sensors as they can still sense your location. If the opponent was to throw something out of the area (barrier), it would risk giving out their location but it will not stop the effect of the genjutsu. This technique is also used to trick the opponent into thinking they also left or even to protect a loved one.</p><p></p><p>Note: Can use twice with a 4 turn cool down</p><p>Note: Last 3 turns before it ends</p><p>Note: Can be used to make allies invisible as well</p><p>Note: No sound jutsu in the same or next turn.</p><p>Note: While active this constantly takes up one of the three jutsu per turns[/SPOILER]</p><p></p><p><strong>(Ototon/Kenjutsu: Jinsoku Urusai) Sound Style/Sword Style: Swift Screech </strong></p><p><strong></strong>[SPOILER]Type: Supplementary </p><p>Rank: A</p><p>Range: Short </p><p>Chakra: 30</p><p>Damage: 60 </p><p>Description: This technique is used in conjunction with sword arts of the user. The user will begin by initiating a sword strike towards the opponent. The moment the sword is in motion it will give off a very loud and powerful screech till the sword strike is finished. This technique is used to throw off the opponents equilibrium while in the middle of a strike, causing the opponent major dizzyness causing the opponent to stumble and lose balance while the screech echos in their ear. This technique is a double edge, as if no precaution are made the user is just as effected by the screeching effect.</p><p></p><p>Note: The Screech lingers in the opponent ear for 2 turns</p><p>Note: This technique restricts the opponent from using techniques based on alot of focus (Genjutsu, Yamanaka techniques, etc) S rank and above</p><p>Note: Can use a max of 3 times</p><p>Note: This technique can be used in conjunction with other kenjutsu techniques (Doing this will pair the techniques together and will count as a single time frame , but still counts as 2/3 moves if used)</p><p>[/SPOILER]</p><p></p><p><strong>(Ototon Genjutsu: Sakurifaisu Reigen) Sound Illusionary Style: Heartless Sacrifice</strong></p><p>[spoiler]Type: Supplementary </p><p>Rank: A</p><p>Range: Short - Mid</p><p>Chakra: 30</p><p>Damage: N/a</p><p>Description: This technique is used to trick the opponent effecting their sense of sight by inducing them through hearing. The user will snap their hands instantly inducing the user enemy(s) into a genjutsu to where they use the user suddenly violently explodes. This technique is used to throw the opponent off as if the user committed suicide, and thus perfect for situations such as stealth missions and getting caught etc. As the genjutsu is going on, the only difference the opponent will see is the death of the user while everything else around is normal. Reality wise, the user is wide open for an attack as they are caught stuck inside the genjutsu.</p><p></p><p>Note: Can use a max of 3 times </p><p>Note: Technique last until broken</p><p>Note: Cant use any S rank genjutsu or above for two turns[/spoiler] </p><p></p><p><strong>(Kuchiyose/Ototon Genjutsu: Carte Garte) Summoning/Sound Illusionary Art: Carte Garte</strong></p><p>[spoiler]Type: Supplementary | Offensive</p><p>Rank: S</p><p>Range: Short - Mid</p><p>Chakra: 40 (-40 per turn)</p><p>Damage: 80 </p><p>Description: This technique dwells in releasing high sound frequencies into the opponents brain via their ear canal, being the brother technique to Magdala Curtian, by casting them into a painful genjutsu. The user will draw blood (by biting their thumb or whatever means) and smearing it on their palm, following right after the user will clap his hands initiating a summon causing a large box/casket emerge from the ground around the user in an upright position, being the "Grave of Maria" The casket is very sturdy and durable being able to sustain damage up to S rank unscathed. Once the casket fully emerges, a singing lady will emerge out of the box/casket producing an hymn from her mouth that is directed into the ear canal of the opponent inducing the genjutsu. As the opponent hears the singing/hymn from maria, it will release sound waves that produce a very high sound frequency in their ear that will cause a excruciating mental strain in the opponents head causing unbearable pain. This will not only serve as decoy but will result in muscle paralysis as the hymn is being sung, still causing pain towards the brain region, sounding like a very loud screech in their brain they cant get rid of. If grave of maria is summoned before hand for the other technique, the user is able to switch hymns without needing to summon her over again. Due to grave of maria being real and not a genjutsu, if she is attacked or destroyed the genjutsu is released/stopped</p><p></p><p>Note: Can use twice with a 4 turn cool down</p><p>Note: Last 2 turns before it ends</p><p>Note: If the opponent dont escape this jutsu by the end of the second turn, they will pass out due to a huge mental strain</p><p>Note: No other genjutsu in the next two turns</p><p>Note: No sound jutsu above A rank after the turn this is used </p><p>Note: No sound jutsu as this technique is being used</p><p>Note: While active this constantly takes up one of the three jutsu per turns.</p><p>Note: Switching hymns between the brother technique (Magdala Curtain) counts as a move but dont have to worry about summoning.[/spoiler]</p><p></p><p><strong>(Ototon: Oujou Ganmou) Sound Style: Death Wish</strong></p><p>[spoiler]Type: Offensive</p><p>Rank: Forbidden</p><p>Range: Mid - Long</p><p>Chakra: 50</p><p>Damage: 90 (-40 to user)</p><p>Description: This technique is the parent technique of Sound style: Deaf Wish, being purely offensive, and much more powerful. This technique must be utilized on a rain source, be it pre-existing rain, or chakra infused rain. The user will do two handseals sending their sound chakra into the clouds with the exception of the clouds five meters around the user. This is to protect the user from the full brunt of this technique. By doing this, it will amplify the rain drops with sound chakra. Unlike the child technique where it releases noise and not sound waves, as the rain drops fall from the ground, on the users command the sound that resonate within the rain drops will release powerful and destructive sound waves that has incredible force outwards which deals major blunt damage, enough to cause craters into the ground. Even though the user will not be in the line of attack, due to the force and aggressive nature of the attack, the aftermath of the "detonations" will reach the area the user is in, feeling like wind blunt damage hitting the user as long as the sound waves explode (Minor wind blunt damage) This technique causes a large strain on the users body due to him channeling his sound chakra into the clouds all around him, and then detonating the sound within the rain. </p><p></p><p>Note: Can only use once</p><p>Note: Last for one turn only</p><p>Note: Due to the huge strain, the user cant mold S rank or higher jutsus for the next two turns</p><p>Note: The user cant use sound for the next two turns</p><p>Note: If the user was to leave the 5 meters around him, or be at the edge of the 5 meters, he will take the full brunt of this technique[/spoiler]</p><p></p><p><strong>(Ototon: Touben Ganmou) Sound Style: Deaf Wish</strong></p><p>[spoiler]Type: Offensive |Supplementary</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra: 40</p><p>Damage: N/a (20 due to hearing impaired)</p><p>Description: This technique was developed in order to use their surroundings as a mean to fight. Using natural causes to their advantage the user learn to incorporate sound with rain. This technique can be used with pre-existing rain or the rain the user creates (Rain will of tiger). The user will clap their hands sending their sound chakra into the rain clouds above. By doing this, this will cause every single rain drop to be infused with large amounts of sound chakra. This technique makes it that once the rain hits the ground, the sound of the rain drops amplify to a huge degree. The sound chakra from within the rain will be released in conjunction with the rain drops making it sound as if large explosions are being detonated all around being really useful for diversions and distractions as well. Due to the constant chain of explosion noises, it would not only deal mild damage to the opponent causing their eardrums to bleed but it will throw the opponents equilibrium off, making them dizzy and knocking them off balance as the loud noise take place while also have their hearing impaired causing them to go deaf for 4 turns after this technique is done. This technique is a double edge sword as the user is not protected from this and must take precautions before using this technique or he too will be effected by this technique. This technique does not release sound waves so the offensive part of this technique does not come from that part of this sound jutsu, but by constantly having loud noises near the opponents ear (similar to shooting a cannon or a shotgun near somebodys ear)</p><p></p><p>Note: This technique can be used on any rain source (Thus does not require the knowledge of the rain element but the rain will of tiger technique to be active or just natural rain)</p><p>Note: This technique can be used 2 turns with a 3 turn cool down period</p><p>Note: This technique last a total of 1 full turn</p><p>Note: Cant use any sound jutsu in the same turn as this or the next turn above A rank[/spoiler]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=722319">Learned</a></p><p></p><p><strong>(Sonido) - Sound Ceremony </strong></p><p>[spoiler]Rank: S </p><p>Type: Offensive/Defensive </p><p>Range: Short-Long </p><p>Chakra cost: 40</p><p>Damage Points: 80</p><p>Description: Sound ceremony is an advanced sound manipulation skill. The technique falls in the broad of category of body flicker techniques, techniques that involve use of chakra for a sudden burst of speed. Sound ceremony does not involve any hand seals, the user begins by channeling a wave of sound that goes deep into the ground and travels back to the user, the travel time (back and forth) of the first wave is instant much like hindering sound and is meant to analyze the area (up to long range), the wave comes back carrying the information of the innate molecular vibrations of the surrounding area. Following the first wave, the user charges himself with chakra and travels to a distance, in a single step, as he lands, he sends a wave that travels into the ground and comes back, bouncing him off the surface yet again. The user could repeat this process for a maximum of 6 steps, the distance of each step itself depends on the user’s desire as well as his mastery in Taijutsu (10m normally, 20m for taijutsu specialists or Nb tai users, and 25m for those who have mastered NB Tai). The speed of the user as he travels is nearly untraceable to naked eye akin to leg weights (defined by a multiplier of x2 in the speed formula). Each step sends ripples through the surface user is stepping on, crushing the area and crumbling it into gravel. Though the process takes time (occurs between one to two second after the user steps off) , meaning the user could be on his third step by the time the area around the first step breaks apart. The technique is similar to a destructive sound wave, but it does not crush objects from sheer force. The wave released after each step, has the specific frequency that breaks the molecular bonds of the object in contact, causing it to fall apart (Vibrating an object at a frequency similar to that of its molecular frequency, causes it to fall apart. I.e. an opera singer breaking a glass with her voice). After at least 3 steps (2 seconds for a master) of moving around, the user could hit the opponent directly releasing the wave into the body, crushing the bones in the targeted area or limb. The technique can seamlessly be combined with another taijutsu for maximum potential damage. First movement is considered the first step, the user crushes the ground beneath him as makes his first move as detailed in the picture below . </p><p>Note: Usable 3 times per conflict. </p><p></p><p>-Effective against solid elements (i.e. steel, and crystal) upto its own rank. Distorts the shape of liquid substances and allows the user to step off them, even when submerged. </p><p>-If used to attack the enemy on the first or second step, the damage is reduced to ½ and only causes mild numbness to the targets body (apart from the damage itself).</p><p>-The damage of the technique does not root from hindering sound waves. The area of effect of the destructive waves is circular of the same radial range as the travel distance (10,20 or 25m). Surface/objects caught between multiple waves is crushed into finer grain. </p><p>-Requires mastery of Sound ninjutsu and taijutsu. </p><p>-Visual depiction: <a href="http://rs704.pbsrc.com/albums/ww43/Darknessbeyond/melodyofthewarfare2.png?w=480&h=480&fit=clip">X</a></p><p>-Approved: <a href="http://narutobase.net/forums/showthread.php?t=711213&page=5&p=21019093&highlight=Sonido#post21019093">http://narutobase.net/forums/showthread.php?t=711213&page=5&p=21019093&highlight=Sonido#post21019093</a>[/spoiler]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726258">Learned here</a></p><p>[/QUOTE]</p>
[QUOTE="Shady Doctor, post: 21078140, member: 119127"] [CENTER][B][U][size=5]Sound Ninjutsu[/size][/U][/B][/CENTER] [HR][/HR] [B](Kuchiyose/Ototon Genjutsu: Magdala Curtain) Summoning/Sound Illusionary Art: Magdala Curtian[/B] [SPOILER]Type: Supplementary Rank: S Range: Short - Long Chakra: 40 (-20 per turn) Damage: N/a Description: This sound technique dwells in the realm of illusions, tricking the opponents eyes. The user will draw blood (by biting their thumb or whatever means) and smearing it on their palm, following right after the user will clap his hands initiating a summon The opponent will see a large box/casket emerge from the ground around the user in an upright position, being the "Grave of Maria". Once the casket fully emerges, a singing lady will emerge out of the box/casket producing an hymm from her mouth inducing the opponent into the genjutsu. As the opponent hears the singing/hymm from maria, in the blink of an eye the user and whomever else the user decide will have disappeared from the opponent line of sight. This is due to the hymm producing a "barrier" around the user. Which in short, effects the opponent in two ways. Even though the opponent cant see the user, if the user was to step out of the 5 meters (The barrier covers that far only), they will become visible to the opponent once more, making the genjutsu break. Grave of Maria Though a summon, she is very durable, able to fully tank one A rank jutsu without any damage. Though S ranks will destroy her, or after 2 attacks of A rank damage. She will continue to sing long as the user pumps chakra into her. Though this technique is useless against dojutsu users, and sensors as they can still sense your location. If the opponent was to throw something out of the area (barrier), it would risk giving out their location but it will not stop the effect of the genjutsu. This technique is also used to trick the opponent into thinking they also left or even to protect a loved one. Note: Can use twice with a 4 turn cool down Note: Last 3 turns before it ends Note: Can be used to make allies invisible as well Note: No sound jutsu in the same or next turn. Note: While active this constantly takes up one of the three jutsu per turns[/SPOILER] [B](Ototon/Kenjutsu: Jinsoku Urusai) Sound Style/Sword Style: Swift Screech [/B][SPOILER]Type: Supplementary Rank: A Range: Short Chakra: 30 Damage: 60 Description: This technique is used in conjunction with sword arts of the user. The user will begin by initiating a sword strike towards the opponent. The moment the sword is in motion it will give off a very loud and powerful screech till the sword strike is finished. This technique is used to throw off the opponents equilibrium while in the middle of a strike, causing the opponent major dizzyness causing the opponent to stumble and lose balance while the screech echos in their ear. This technique is a double edge, as if no precaution are made the user is just as effected by the screeching effect. Note: The Screech lingers in the opponent ear for 2 turns Note: This technique restricts the opponent from using techniques based on alot of focus (Genjutsu, Yamanaka techniques, etc) S rank and above Note: Can use a max of 3 times Note: This technique can be used in conjunction with other kenjutsu techniques (Doing this will pair the techniques together and will count as a single time frame , but still counts as 2/3 moves if used) [/SPOILER] [B](Ototon Genjutsu: Sakurifaisu Reigen) Sound Illusionary Style: Heartless Sacrifice[/B] [spoiler]Type: Supplementary Rank: A Range: Short - Mid Chakra: 30 Damage: N/a Description: This technique is used to trick the opponent effecting their sense of sight by inducing them through hearing. The user will snap their hands instantly inducing the user enemy(s) into a genjutsu to where they use the user suddenly violently explodes. This technique is used to throw the opponent off as if the user committed suicide, and thus perfect for situations such as stealth missions and getting caught etc. As the genjutsu is going on, the only difference the opponent will see is the death of the user while everything else around is normal. Reality wise, the user is wide open for an attack as they are caught stuck inside the genjutsu. Note: Can use a max of 3 times Note: Technique last until broken Note: Cant use any S rank genjutsu or above for two turns[/spoiler] [B](Kuchiyose/Ototon Genjutsu: Carte Garte) Summoning/Sound Illusionary Art: Carte Garte[/B] [spoiler]Type: Supplementary | Offensive Rank: S Range: Short - Mid Chakra: 40 (-40 per turn) Damage: 80 Description: This technique dwells in releasing high sound frequencies into the opponents brain via their ear canal, being the brother technique to Magdala Curtian, by casting them into a painful genjutsu. The user will draw blood (by biting their thumb or whatever means) and smearing it on their palm, following right after the user will clap his hands initiating a summon causing a large box/casket emerge from the ground around the user in an upright position, being the "Grave of Maria" The casket is very sturdy and durable being able to sustain damage up to S rank unscathed. Once the casket fully emerges, a singing lady will emerge out of the box/casket producing an hymn from her mouth that is directed into the ear canal of the opponent inducing the genjutsu. As the opponent hears the singing/hymn from maria, it will release sound waves that produce a very high sound frequency in their ear that will cause a excruciating mental strain in the opponents head causing unbearable pain. This will not only serve as decoy but will result in muscle paralysis as the hymn is being sung, still causing pain towards the brain region, sounding like a very loud screech in their brain they cant get rid of. If grave of maria is summoned before hand for the other technique, the user is able to switch hymns without needing to summon her over again. Due to grave of maria being real and not a genjutsu, if she is attacked or destroyed the genjutsu is released/stopped Note: Can use twice with a 4 turn cool down Note: Last 2 turns before it ends Note: If the opponent dont escape this jutsu by the end of the second turn, they will pass out due to a huge mental strain Note: No other genjutsu in the next two turns Note: No sound jutsu above A rank after the turn this is used Note: No sound jutsu as this technique is being used Note: While active this constantly takes up one of the three jutsu per turns. Note: Switching hymns between the brother technique (Magdala Curtain) counts as a move but dont have to worry about summoning.[/spoiler] [B](Ototon: Oujou Ganmou) Sound Style: Death Wish[/B] [spoiler]Type: Offensive Rank: Forbidden Range: Mid - Long Chakra: 50 Damage: 90 (-40 to user) Description: This technique is the parent technique of Sound style: Deaf Wish, being purely offensive, and much more powerful. This technique must be utilized on a rain source, be it pre-existing rain, or chakra infused rain. The user will do two handseals sending their sound chakra into the clouds with the exception of the clouds five meters around the user. This is to protect the user from the full brunt of this technique. By doing this, it will amplify the rain drops with sound chakra. Unlike the child technique where it releases noise and not sound waves, as the rain drops fall from the ground, on the users command the sound that resonate within the rain drops will release powerful and destructive sound waves that has incredible force outwards which deals major blunt damage, enough to cause craters into the ground. Even though the user will not be in the line of attack, due to the force and aggressive nature of the attack, the aftermath of the "detonations" will reach the area the user is in, feeling like wind blunt damage hitting the user as long as the sound waves explode (Minor wind blunt damage) This technique causes a large strain on the users body due to him channeling his sound chakra into the clouds all around him, and then detonating the sound within the rain. Note: Can only use once Note: Last for one turn only Note: Due to the huge strain, the user cant mold S rank or higher jutsus for the next two turns Note: The user cant use sound for the next two turns Note: If the user was to leave the 5 meters around him, or be at the edge of the 5 meters, he will take the full brunt of this technique[/spoiler] [B](Ototon: Touben Ganmou) Sound Style: Deaf Wish[/B] [spoiler]Type: Offensive |Supplementary Rank: S Range: Short - Long Chakra: 40 Damage: N/a (20 due to hearing impaired) Description: This technique was developed in order to use their surroundings as a mean to fight. Using natural causes to their advantage the user learn to incorporate sound with rain. This technique can be used with pre-existing rain or the rain the user creates (Rain will of tiger). The user will clap their hands sending their sound chakra into the rain clouds above. By doing this, this will cause every single rain drop to be infused with large amounts of sound chakra. This technique makes it that once the rain hits the ground, the sound of the rain drops amplify to a huge degree. The sound chakra from within the rain will be released in conjunction with the rain drops making it sound as if large explosions are being detonated all around being really useful for diversions and distractions as well. Due to the constant chain of explosion noises, it would not only deal mild damage to the opponent causing their eardrums to bleed but it will throw the opponents equilibrium off, making them dizzy and knocking them off balance as the loud noise take place while also have their hearing impaired causing them to go deaf for 4 turns after this technique is done. This technique is a double edge sword as the user is not protected from this and must take precautions before using this technique or he too will be effected by this technique. This technique does not release sound waves so the offensive part of this technique does not come from that part of this sound jutsu, but by constantly having loud noises near the opponents ear (similar to shooting a cannon or a shotgun near somebodys ear) Note: This technique can be used on any rain source (Thus does not require the knowledge of the rain element but the rain will of tiger technique to be active or just natural rain) Note: This technique can be used 2 turns with a 3 turn cool down period Note: This technique last a total of 1 full turn Note: Cant use any sound jutsu in the same turn as this or the next turn above A rank[/spoiler] [URL="http://narutobase.net/forums/showthread.php?t=722319"]Learned[/URL] [B](Sonido) - Sound Ceremony [/B] [spoiler]Rank: S Type: Offensive/Defensive Range: Short-Long Chakra cost: 40 Damage Points: 80 Description: Sound ceremony is an advanced sound manipulation skill. The technique falls in the broad of category of body flicker techniques, techniques that involve use of chakra for a sudden burst of speed. Sound ceremony does not involve any hand seals, the user begins by channeling a wave of sound that goes deep into the ground and travels back to the user, the travel time (back and forth) of the first wave is instant much like hindering sound and is meant to analyze the area (up to long range), the wave comes back carrying the information of the innate molecular vibrations of the surrounding area. Following the first wave, the user charges himself with chakra and travels to a distance, in a single step, as he lands, he sends a wave that travels into the ground and comes back, bouncing him off the surface yet again. The user could repeat this process for a maximum of 6 steps, the distance of each step itself depends on the user’s desire as well as his mastery in Taijutsu (10m normally, 20m for taijutsu specialists or Nb tai users, and 25m for those who have mastered NB Tai). The speed of the user as he travels is nearly untraceable to naked eye akin to leg weights (defined by a multiplier of x2 in the speed formula). Each step sends ripples through the surface user is stepping on, crushing the area and crumbling it into gravel. Though the process takes time (occurs between one to two second after the user steps off) , meaning the user could be on his third step by the time the area around the first step breaks apart. The technique is similar to a destructive sound wave, but it does not crush objects from sheer force. The wave released after each step, has the specific frequency that breaks the molecular bonds of the object in contact, causing it to fall apart (Vibrating an object at a frequency similar to that of its molecular frequency, causes it to fall apart. I.e. an opera singer breaking a glass with her voice). After at least 3 steps (2 seconds for a master) of moving around, the user could hit the opponent directly releasing the wave into the body, crushing the bones in the targeted area or limb. The technique can seamlessly be combined with another taijutsu for maximum potential damage. First movement is considered the first step, the user crushes the ground beneath him as makes his first move as detailed in the picture below . Note: Usable 3 times per conflict. -Effective against solid elements (i.e. steel, and crystal) upto its own rank. Distorts the shape of liquid substances and allows the user to step off them, even when submerged. -If used to attack the enemy on the first or second step, the damage is reduced to ½ and only causes mild numbness to the targets body (apart from the damage itself). -The damage of the technique does not root from hindering sound waves. The area of effect of the destructive waves is circular of the same radial range as the travel distance (10,20 or 25m). Surface/objects caught between multiple waves is crushed into finer grain. -Requires mastery of Sound ninjutsu and taijutsu. -Visual depiction: [URL="http://rs704.pbsrc.com/albums/ww43/Darknessbeyond/melodyofthewarfare2.png?w=480&h=480&fit=clip"]X[/URL] -Approved: [url]http://narutobase.net/forums/showthread.php?t=711213&page=5&p=21019093&highlight=Sonido#post21019093[/url][/spoiler] [URL="http://narutobase.net/forums/showthread.php?t=726258"]Learned here[/URL] [/QUOTE]
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