[CJ] Shady too nice.

Shady Doctor

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( Fuuton: Koisen tenshi Nùn) - Wind Release: Gathering of the wicked Cherub
Rank: S-Rank
Type: Attack
Range: Short-long
Chakra Cost: 40
Damage Points: 80
Description:
This is the sister technique of ( Fuuton: Koisuru tenshi no soyokaze ) - Wind Release: Breeze of the beloved Cherub. The user starts by simply weaving together 5 hand seals (Monkey - Dragon - Rat - Dog - Tiger) and molding massive amounts of Fuuton chakra in the air around himself. With that done the user uses his Fuuton chakra to create multiple Cherubs (4), each being 2 1/2 feet tall like the original technique ll, and translucent, floating a meter or so above the users head in a square formation. The child-like cherubs wear no clothing other than what covers their bottoms, and bares wings far past the size of the beings themselves. The cherub's wings span 10 feet from wing to wing and let off a light, cooling breeze with every flap of the wings. Upon creation, the cherubs simply disappears in thin air, literally becoming nothing but thin air which scatters into the terrain as a breeze exactly like from the flapping of the wings, but unlike the original technique, these winds from the breeze picks up debri and dust from all around, acting like (Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance. Now only being able to be tracked by doujutsu users or sensors, the gang of cherubs stealthily arrives near a designated target, whether it be the opponent himself or something else such as a summoning, stone golem etc etc. As another light breeze slides across the body of the opponent, the cherubs rematerializes once again. The cherubs now floating a meter above the target, just like when they were first created, has the wind they are made of explode. The cherubs explodes in an outwards omnidirectional explosion; swiftly delivering a blunt blow of spinning wind that mangles the target and anything in a 5m radius. If the target is small enough I.e. a small summon, human etc. The cherub can wrap its large wings around the target before exploding. The powerful spinning wind itself is able to break through even solid structures within reasoning. Each cherub can materialize in different locations in order to attack multiple targets, each holding B-rank strength when exploding. To gain the full damage of the technique, the cherubs materialize near each other, holding hands as they appear; exploding in unison and creating a much larger 9x9m explosion that will devastate the area.

• Usable 2x per battle with 2 turn cool down
• No wind Jutsu next turn and no wind jutsu over A-rank in the same turn
• Only taught by Shady doctor

Fuuton: Sukai no kindan | Wind Style: Love in the Sky
Rank: S-rank
Type: Attack
Range: Short-long
Chakra Cost: 40
Damage Points: 80
Description:
The user draws blood from himself, seemingly as a sacrifice to the sky gods. After drawing blood and smearing it on his hand the user performs the Bird - Snake - Dragon hand seals and then creates a clone made of raw Fuuton chakra. The clone takes on the image of a white ghostly adult female angel that has a shining translucent body which sprouts bright white wings before ascending into the sky. The angel gets so far into the sky at such high speeds that it is out of sight within a moments notice, though the huge amount of chakra can still be sensed by sensors and seen by doujutsu. After flying into the sky collecting more wind around it, the angel would dive down, heading straight at the opponent. The Angel's right hand would be extended downwards with its palm pointed down and open. As the angel comes down it grows from its original woman size in the matter of moments. The angel gradually grows 5 times in size, holding so much heavy, dense wind chakra that when it crashes down on a spot it covers a 15m area of impact, bluntly crushing anything in its path including the user if he's in the way. The impact on the area is very similar to when sakura hits the ground with her super strength, leveling the terrain around it.

• Only taught by Shady
• Usable twice
• No wind rank jutsu above A-rank in the same turn it's created or next

Analyze them, typical things; advantages etc.

[video=youtube;XpI6iIFxM9s]http://www.youtube.com/watch?v=XpI6iIFxM9s&feature=youtube_gdata_player[/video]
 

Edward

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The first one is a stronger technique of the Breeze of beloved Cherub. The user performs 5 hand seals to send a large amount of chakra in the air around him/her. With the use of shape manipulation, you can create 4 2 1/2 foot cherubs like the original technique, but it would be translucent and floating in air a meter or so above the users' head in a square formation. They disperse into air... nothing but air and travel towards the enemy creating a strong breeze that picks up debris that makes it hard for the enemy to see. They materialize around the enemy again, and explode to create a 9x9 meter explosion, OR they can attack multiple enemies by exploding near them, but to get the S-rank damage, they need to explode near each other. I guess the only disadvantage i see is obviously the restrictions, and the 9x9 meter blast because you could be affected too, other than that, it's awesome. Advantages would be extra usefulness against those who aren't sensory-types, and its obvious attack radius.



Draw blood, i presume similar to the amount of a summoning technique and perform several hand seals after smearing your blood on a palm. You create a clone made of fuuton chakra that takes the image of a white, ghost-like female angel that has a translucent body and it spreads its wings and flies to the skies. It travels quickly and is only trackable by sensory or sensory-like abilities as it makes its ascension. It gathers nearby winds and it makes its descent downwards with a fist faced forwards towards the target, creating a crater of 15 meters upon impact, similar to sakura's abilities. Disadvantages, not too much, i do believe the large scale of it can affect you but that is also an advantage. Advantage is its ability to affect multiple targets because of the crater it leaves.

no questions! ^_^
 

Shady Doctor

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16) Fuuton: Kōha Taika | Wind Style: Gale's Vein
Type: Attack
Rank: S-Rank
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description:
The user claps his hands in front of him whilst channeling mass amounts of wind chakra between his palms in order to create a tiny "seed" of Fuuton in his dominant hand. The seed is created in a split second, letting the user then touch the surface of an earth structure or the ground to initiate the technique. After touching the ground or the earth structure, the seed swiftly drills into the earth to any point on the field up to 20m away from the user, and like any other seed begins sprouting on its own will. The seed sprouts into large "veins" that spread throughout the earth with haste, almost as if it was infecting it. If used on the ground, the veins spread into a short range radius with the seed itself as the center. If used on structures made of earth, it will spread all the way through the structure until the veins completely inhabit the inside of the structure. Once the veins have fully spread, the wind the veins are made of begins violently rotating and expanding at a fast rate; affectively destroying the earth from the inside out. The veins continuously expand until finally creating a massive dome reaching mid range in all all directions with the seed still as the epicenter of it all.

• Usable 2x
• Two turn cool down between uses
• No other wind in the same turn

17) Fuuton: Bāsākākikku | Wind Release: Berserker Kick
Type: Attack/Defense
Rank: A-Rank
Range: Short
Chakra Cost: 30
Damage Points: 60
Description:
This jutsu was crafted from a wind specialist that wanted a quick acting attack that could serve as a defensive mechanism also so he wouldn't be left with many opening when he attacked. He came up with the idea of the "Berserker Kick". By channeling mass amounts of wind chakra into his lower body, the user would swiftly stomp on a surface as he released the wind chakra from his legs in conjunction with the stomp. The wind suddenly bursts out in a 360 degree manner, but the moment it is leaving the legs, the user applies great chakra control in the form of shape manipulation. The wind would instantly be molded into numerous legs identical to the user's but twice the size. The legs of wind rapidly kick in every direction besides upwards, looking like a bunch of white/translucent legs are bicycle kicking everything away from the user. The 360 degree range of the legs create a sort of "barricade" of legs surrounding the user, the barricade being up to the user's hip. This successfully creates a barricade of kicks that will rip through anything within 5m of the user while protecting him from anything that comes in range. The user can fuel chakra into the barricade to sustain the kicks, but can't perform jutsu whilst doing so. Due to the kicks even going below the user into the ground, attacks from below would be defended from also if reasonable. The attack itself leaves a 5m crater around the user because of the destruction it holds with the wind kicks.

• Only Teachable by Shady
• usable 3× with a turn cool down
• No wind Above S-rank in the same turn

>.>
 

Edward

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First one is interesting. You create a seed made out of wind and slam your hands on a earthen-based construct. The wind seed is drilled into the earthen structure and once it is at the desired location, it sprouts large veins from all directions, spreading around the earth with speed. If it is as structure that isnt the earth itself, it will envelope it until it completely covers it up. Once it has fully grown, the veins expand outwards in a spinning motion to destroy the earth leaving behind a massive dome reaching mid-range in all directions. So, for the last sentence, I'm guessing that if you were to use it on the ground, you'd be able to attack the enemy and as it expands, it would leave behind a crater with a 15 meter radius?

The next one is simple yet effective. Through a kick in the ground, you're able to manipulate a large amount of chakra into your leg and manifest it in the form of numerous kicks that are twice the size of the users leg and are translucent. They kick outwardsly, even the ground, with the force strong enough to leave a five meter radius. It is basically a 360 degree defense to knock anyone away and cause damage as well. No questions.
 

Edward

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( Genjutsu: Kirin Kojou ) Illusion Arts: Isolated Giraffe
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user will perform 3 handseals, casting an illusion on the area around. Any target within range will then immediately feel all they senses dilate and stretch, as if someone is impossibly pulling their neck. This illusion creates a constrain on the brain's interpretation of stimuli, not unlike Agnosia. In essence, all the user's stimuli perception arrive as if strained from a very long and thin channel, making them not only really delayed but also incomprihensible. The user does not have to comprehend or possess the stimuli being stunted, like targets with extrasensorial abilities, chakra-wise, superhuman, awareness of other forms of energy or substances, etc, because Isolated Giraffe creates an universal strain by stretching the brain's perception. The targets affected by this genjutsu will feel like they're stretched out into the void, and become isolated from reality. To better understand this genjutsu, think about the sensorial organs as windows to the outside world and the brain as the organ responsible for the target's interpretation of the information that comes from those organs. Isolated Giraffe inserts chakra in the brain, which slows down and distorts the channels that link the organs to the brain and, thus strain the path of the external information, in a way that it isolates the target from the senses

*Can only be used thrice per battle*
*Can't be used on consecutive turns
*Can only be taught by Edward*
*The technique's effect only happen in the genjutsu. In actuality, the opponent his reflexes and such work fine.*



Alright so, this one is really simple. It basically infuses your opponent's nerves with chakra, so that any information that pass through them gets distorted and delayed. What this means is that, imagine you see a butterfly. With this jutsu, your eyes perceive the butterfly, but when they try to send the information to your brain, it takes a long time to reach there, and, when it does, it's like it's not even perceptible, like it's a tiny blob that doesn't even resemble a butterfly. Now, it works like this for any type of sense, real and fictitional, energies, extrasensories, etc.

What the last note means is that this gen only affects info going in, it doesn't affect info going out. While the opponent believes he's isolated form the world, he can still react at real time, his attacks, motions and whatever all go through, he just can't sense what he's doing or what is happening.

This jutsu works on any type of sensory, even if you yourself don't have it or don't understand it. You don't have sharingan, so you can't possibly understand the dexterity and superiority of the sharingan vision, but you still capable of completely isolating an Uchiha from his vision. Same with Inuzuka, or any custom clan, like Roku's Kiyoshi, whom are able to sense their Kiyoshi Energy while normal ninja can't. With this, they are unable to sense anything, including this energy of theirs


Quoted from Lili! z.z
 

Shady Doctor

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(Ninjutsu: Gundan no ījisu) - Ninjutsu Technique: Aegis of Legions
Type: Defensive/Supplementary
Rank: B
Range: Short-Mid
Chakra: 20 (-5 per turn)
Damage: N/A (+20 per technique) (+10 Taijutsu)
Description: The user quickly performs a single hand seal, the Tiger, shortly after a technique has been sent out in such a way that it is created and shaped around a technique within the same timeframe. He will send chakra to that technique and effectively create a shield of chakra around it. The chakra is pressurized and condensed into a solid form of chakra that has a bright blue hue. It takes the shape of whatever the user has ordered it to shape around, for example, if it is an earth projectile shaped like a fist, a layer of pure chakra with solid-like properties will envelop the fist. The solidity of it increases its overall mass and force it can exert as well as acting as an armor of sorts for the technique, which obviously adds damage to the technique it was performed on. However, this only works on tangible elements, such as Water, Earth, Steel, etc; it would not work on elements like Fire or Lightning. And because it is simply a layer of chakra, it cannot be performed on stream-based techniques unless the user is in possession of Yin-Yang. Alternatively, one can perform it on himself, or on another's body. The solidity of the layer of dense chakra will increase the damage every physical based Taijutsu that makes contact with the opponent makes. It is shaped around the user in such a way that it does not restrict movement, and it remains until it is completely broken through a stronger attack, or if chosen to do so by the user. This can also be applied on weapons and other materials of a solid composition. For example, the user can coat a kunai with this chakra layer and throw it, which should deflect other kunais due to the armor it's gained.
Notes&Restrictions:
Note: Can only be used 4x
Note: Lasts 3 turns if coated on oneself or an item
Note: Can only be taught by EdwardSama

Don't really have any questions. Except, say i use a self-sustaining earth golem, could i use this on it since I'm not controlling the golem?

Sure about this? I can wait. o_O
 

Edward

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o-o wait what? so you mean using it on canon earth S-rank golem? or a CJ?
as long as its a solid technique, and its not a stream based technique then sure.
 
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