Shady and Zanda

ZandaT

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Sorry for the wait bro

Walking onto the plain field Darkshine sees a puny man before him and couldn't help but to chuckle. "A man with no form of muscle mass like you should hardly be considered a man!" the Akimichi states with all fierceness.

He then bites his finger and runs the blood across his Toad tattoo summoning Hope and Will, or as he likes to call them, Aunty and Uncs. Upon appearing on his shoulders, the two toads fuse with the Big Meat allowing him to enter Imperfect Sage Mode.

(Kuchiyose no Jutsu) - Summoning Technique
Rank: B
Type: Defense/Attack/Suplementary
Range: N/A
Chakra Cost: 20
Damage points: N/A
Description:
To summon the creature the ninja will wipe blood on his hand, perform the Boar → Dog → Bird → Monkey → Ram handseals and then touch the ground or another object, where a sealing formula will appear. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete, most summoning uses use a solid surface, though in some cases it can even be done mid air. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground. Others will clap their hands directly like Nagato through the use of his Animal Path. The user must have signed the contract with the creature he wants to summon but the technique can be used to summon a generic creature of that contract (B-Rank) which will have no special traits or abilities beyond those normal to the rest of the animals in the contract. The animal is always summoned on the mark that appears upon slamming the users hand or, if not the case, always in short range of the user.

(Senpo Kuchiose: kibou and iyoku ) - Sage art summoning: Hope and Will
Rank: A
Type: Summoning
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: The user will perform a series of hand seals and slam their hands to the ground to summon hope and will, if they have the special sage tatoos they can summon them this way too. These two are also known as uncle and aunt as will is Pa's brother. These two are also masters of the sage arts, though not as great as ma and pa. These 2 also have the special unique power to fuse with a master of sage mode, to help them keep the flow of natural energy. Though they arent as skilled or to ma and pa's level. When they fuse with the sage master, one must focus on gathering sage chakra at all time, or the balance of energy will cause the sage to turn to stone. Though the other is free to attack.
Note: Can only be summoned once
Note: Can only fuse once with a sage
Note: No other toad summonings on the field at the same time

( Fukanzen Gama Sennin Modo) - Imperfect Toad Sage Mode
Type: Mode
Rank: S
Range: N/a
Chakra cost: N/A ( -10 turn to sustain )
Damage Points: Active + 20 damage to all ninjutsu and taijutsu up to S rank
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be moulded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 20 damage from all techniques for the duration of this technique. The user is able to passively sense chakra and his/her perception and reflexes are enhanced by x2. Their ninjutsu and strength increases, empowering taijutsu and other close range physical combat techniques by +20. Additionally, Genjutsu cast by the user are empowered requiring the opponent to use Genjutsu release, of one rank higher than what is normally required (Effective on Genjutsu up to B rank). Lastly, the user gains access to toad anatomy and other physical feats granted by Sage mode.
Note: Usable twice per battle . Must wait 2 turns before using this technique again. Perfect Sages can use either perfect or imperfect form thrice with a delay of 1 turn between modes.
Note: Imperfect Sages can convert a maximum of 30% of their total chakra reserve. Perfect Sages can convert a maximum of 40% of their total chakra reserve.
He then gathers oil into his mouth, his stomach slightly expanding, before releasing a giant flame that rockets off in ??? direction. Upon contact the flame would explode engulfing short range of its explosion in flames.
( Katon: Dai Endan ) – Fire Release: Big Flame Bullet
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: This technique is an altered version of ( Katon: Endan ) – Fire Release: Flame Bullet using Senjutsu. The user fills their mouth cavity with oil, created inside the body using Senjutsu chakra. The user then spits out the oil and at the same time igniting the oil creating a giant flame equivalent to ten normal-sized flame bullets. Much like its original technique, the advantage of this technique is that due to the oil present in it, it will explode if it comes in contact with water. Not only that but due to the oil, the burning effect is more lasting (spreading across surfaces or enemies where it might hit) as the oil burns for a longer period of time, even without the users chakra.
Note: Can only be used in Toad Sage mode..

Health Pool: 100
Chakra Pool: 1,300 (10-)
Speed: 28
Tracking: 63 ( w/Sage Mode )
Resistance: -20
Buffs: +20 to Tai/Nin
 

Shady Doctor

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( Doujutsu: Rinnegan ) Eye Technique: Samsara Eye
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: N/A ( -5 per turn )
Damage: N/A
Description: One of the 3 great Doujutsu, the Rinnegan has, like the other, the ability to see chakra and the chakra flow of individuals. It also allows the user a great clarity of perception and tracking abilities, although its levels vary from user to user. It also grants a family of abilities collectively known as the Six Paths Technique. The user is also able to summon and control the Demonic Statue of the Outer Path. Certain Rinnegan abilities have only been demonstrated by single users: Madara can create corporeal shadows in the invisible world of Limbo; Momoshiki is able to absorb any ninjutsu with his right Rinnegan and release it with his Left Rinnegan; Urashiki is capable of moving through time and space when different eyes are activated. While Nagato was never able to deactivate his eyes, Madara and other wielders could switch at will between their other eyes and Rinnegan eyes, although Uchiha aren't able to go from 3 Tomoe to Rinnegan directly. Due to implanting Madara's Rinnegan into his eye, Obito loses the ability to deactivate this eye, much like Nagato.
Note: Can only be used by Rinnegan users excluding Sasuke.
Note: Requires activation ( spending move ) for other Rinnegan bios but remains active indefinetely afterwards if the user chooses to. After having for 1 month, user becomes able to switch between both doujutsu without spending a move. In the case of Madara, user needs to have activated EMS before and had it active for 1 full turn before activating.

Banri watched as the man began to perform a technique, promoting Banri to react once he saw the build up of chakra. The moment the 2 toads were summoned, Banri performed a sealing technique that encased both himself and his opponent within a unique barrier. This barrier was meant to curse those whom strengthened themselves by outside sources, while also blessing those who were meant to be weakened by outside sources. As soon as the barrier went up, Banri takes note of the big black man taking on a very ugly form with warts on his body and such. Just disgusting to say the least. Entering sage mode would immediately curse the man, having all his multipliers and pluses become debuffs that divide and subtract from his abilities. Meaning all boosts from sage mode would become detrimental to him.

(Fuinjutsu: Anubisu no norowareta shukufuku) - Sealing Style: Blessed Cursed Of Anubis
Rank: S
Type: Supplementary
Range: Mid
Chakra Cost: 40
Damage points: N/a
Description: Blessed Cursed Of Anubis is a very unique type of fuin technique, created to offset those who boost themselves and to balance the haves and have nots in term of power a powerful fuinjutsu was created. The user will do a set of five handseals ending with the tiger seal, creating a large sealing symbol to take form on the ground. Once the seal appears it will encompass all those who are within it acting as a barrier, sealing off the exits, unless a collective damage of S rank was done. The Seal can have both a cursed or blessed response, and even the user is not immune to the affects. The Seal acts as a reverse for bodily boost (This excludes things such as leg weights or boost done by physically training the body as such). By activating a boost, it will actually curse the body causing the opponent (and/or user) to experience negative affects. Meaning if the opponent was to boost himself or technique by +20 then it will actually have a -25 to their damage. This is done with speed and strength as well such as chakra enhancement and even EIG. If the opponent activates a technique to increase their speed by +3 it will decrease their speed by -3. Though this technique has a blessed portion. If negative affects were to be applied onto the user be it by themselves or the opponent (via means of things such as poisons, or side affects of a jutsu it would boost them. So if a jutsu was done on the user to decrease their tracking by -3 it would boost their tracking by +3 instead, making this a technique to keep everybody on even fields.

Note: This excludes specialties in the bio, physical alteration to the body such as leg weights being released.

Note: Can only be twice per battle with a 5 turn cool down

Note: Once the technique is cast, the user cant use any fuin until technique is finished

Note: Last four turns

Once the seal was placed, Banri took note of the opposition shooting flames at him, which made him passively activate his animal path and summon a unique summon of his own. A giant dog with 3 massive heads would appear, rushing at the flames at full speed. The dog would run straight through them, being unharmed by the weak ass fire and continuing at the black man whom thought his muscular physique meant something in this world. Banri knew many men and women with twigs as arms that would snap this guy in half, so he wasn’t bothered by his words at all.

Once the dog was summoned though, Banri decided to even the numbers by summoning his giant bird beneath him. This bird would immediately take flight, carrying the uzumaki into the air about 20m or so, where they would circle around the big guy and plan how they’d tear him apart piece by piece. With the bird moving at pretty great speeds, and the man being limited by his own sage mode, it would prove to be difficult to even track the bird circling the skies.

( Chikushōdō ) - Animal Path (Passive)
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Animal path which grants him the ability to summon various creatures to help aide in battle. Each creature served a different purpose in battle. Each animal summon also has the Rinnegan and as such, the user is able to see through their eyes as well. Each animal had various body piercings as well, suggesting that they too were under his control. The user needs to clap his hands in order to do the summons, not needing the traditional blood sacrifice and can summon 2 animals at the same time.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continuouslty activated.


( Kuchiyose no Jutsu: Kyojin Inu ) - Summoning Technique: Giant Dog
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage: N/A
Description: A large, multi-headed dog with wings (but cannot fly), this summon has a number of body piercings which link its chakra to the summoner and make it so that it manifests the Rinnegan. If the amplification technique is used, the dog can split and multiply when hit. It gains additional heads every time it splits in this way, and each duplicated head carries the Chakra Receiver and the Rinnegan like the original. Every time the dog takes a hit, the user may choose to use the amplification summoning technique to create additional dogs, thus escaping the damage caused. The dog is shown to be highly durable and can resist B rank and below techniques.
Note: Can only be summoned by Rinnegan bios with access to Animal Path
Note: Can only be summoned once and can only divide into a max of 4 bodies.

( Kuchiyose no Jutsu: Kyojin Tori ) - Summoning Technique: Giant Bird
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage: N/A
Description: This summon is a large bird which has a number of body piercings, llinking its chakra with the user and as such manifests the Rinnegan. The bird itself is unusual, as not only does it demonstrate a prominent and jagged beak, but it also features three distinct legs as well as wings. This summon can move at an incredibly fast speed, equal to a Apex Speed Sage, and can use that velocity combined with its beak to form powerful dive attacks, dealing A rank piercing damage on contact. It also has the ability to lay explosive eggs.
Note: Can only be summoned by Rinnegan bios with access to Animal Path
Note: Can only be summoned once
 

ZandaT

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Passives:
( Doujutsu: Rinnegan ) Eye Technique: Samsara Eye
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: N/A ( -5 per turn )
Damage: N/A
Description: One of the 3 great Doujutsu, the Rinnegan has, like the other, the ability to see chakra and the chakra flow of individuals. It also allows the user a great clarity of perception and tracking abilities, although its levels vary from user to user. It also grants a family of abilities collectively known as the Six Paths Technique. The user is also able to summon and control the Demonic Statue of the Outer Path. Certain Rinnegan abilities have only been demonstrated by single users: Madara can create corporeal shadows in the invisible world of Limbo; Momoshiki is able to absorb any ninjutsu with his right Rinnegan and release it with his Left Rinnegan; Urashiki is capable of moving through time and space when different eyes are activated. While Nagato was never able to deactivate his eyes, Madara and other wielders could switch at will between their other eyes and Rinnegan eyes, although Uchiha aren't able to go from 3 Tomoe to Rinnegan directly. Due to implanting Madara's Rinnegan into his eye, Obito loses the ability to deactivate this eye, much like Nagato.
Note: Can only be used by Rinnegan users excluding Sasuke.
Note: Requires activation ( spending move ) for other Rinnegan bios but remains active indefinetely afterwards if the user chooses to. After having for 1 month, user becomes able to switch between both doujutsu without spending a move. In the case of Madara, user needs to have activated EMS before and had it active for 1 full turn before activating.

Banri watched as the man began to perform a technique, promoting Banri to react once he saw the build up of chakra. The moment the 2 toads were summoned, Banri performed a sealing technique that encased both himself and his opponent within a unique barrier. This barrier was meant to curse those whom strengthened themselves by outside sources, while also blessing those who were meant to be weakened by outside sources. As soon as the barrier went up, Banri takes note of the big black man taking on a very ugly form with warts on his body and such. Just disgusting to say the least. Entering sage mode would immediately curse the man, having all his multipliers and pluses become debuffs that divide and subtract from his abilities. Meaning all boosts from sage mode would become detrimental to him.

(Fuinjutsu: Anubisu no norowareta shukufuku) - Sealing Style: Blessed Cursed Of Anubis
Rank: S
Type: Supplementary
Range: Mid
Chakra Cost: 40
Damage points: N/a
Description: Blessed Cursed Of Anubis is a very unique type of fuin technique, created to offset those who boost themselves and to balance the haves and have nots in term of power a powerful fuinjutsu was created. The user will do a set of five handseals ending with the tiger seal, creating a large sealing symbol to take form on the ground. Once the seal appears it will encompass all those who are within it acting as a barrier, sealing off the exits, unless a collective damage of S rank was done. The Seal can have both a cursed or blessed response, and even the user is not immune to the affects. The Seal acts as a reverse for bodily boost (This excludes things such as leg weights or boost done by physically training the body as such). By activating a boost, it will actually curse the body causing the opponent (and/or user) to experience negative affects. Meaning if the opponent was to boost himself or technique by +20 then it will actually have a -25 to their damage. This is done with speed and strength as well such as chakra enhancement and even EIG. If the opponent activates a technique to increase their speed by +3 it will decrease their speed by -3. Though this technique has a blessed portion. If negative affects were to be applied onto the user be it by themselves or the opponent (via means of things such as poisons, or side affects of a jutsu it would boost them. So if a jutsu was done on the user to decrease their tracking by -3 it would boost their tracking by +3 instead, making this a technique to keep everybody on even fields.

Note: This excludes specialties in the bio, physical alteration to the body such as leg weights being released.

Note: Can only be twice per battle with a 5 turn cool down

Note: Once the technique is cast, the user cant use any fuin until technique is finished

Note: Last four turns

Once the seal was placed, Banri took note of the opposition shooting flames at him, which made him passively activate his animal path and summon a unique summon of his own. A giant dog with 3 massive heads would appear, rushing at the flames at full speed. The dog would run straight through them, being unharmed by the weak ass fire and continuing at the black man whom thought his muscular physique meant something in this world. Banri knew many men and women with twigs as arms that would snap this guy in half, so he wasn’t bothered by his words at all.

Once the dog was summoned though, Banri decided to even the numbers by summoning his giant bird beneath him. This bird would immediately take flight, carrying the uzumaki into the air about 20m or so, where they would circle around the big guy and plan how they’d tear him apart piece by piece. With the bird moving at pretty great speeds, and the man being limited by his own sage mode, it would prove to be difficult to even track the bird circling the skies.

( Chikushōdō ) - Animal Path (Passive)
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Animal path which grants him the ability to summon various creatures to help aide in battle. Each creature served a different purpose in battle. Each animal summon also has the Rinnegan and as such, the user is able to see through their eyes as well. Each animal had various body piercings as well, suggesting that they too were under his control. The user needs to clap his hands in order to do the summons, not needing the traditional blood sacrifice and can summon 2 animals at the same time.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continuouslty activated.


( Kuchiyose no Jutsu: Kyojin Inu ) - Summoning Technique: Giant Dog
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage: N/A
Description: A large, multi-headed dog with wings (but cannot fly), this summon has a number of body piercings which link its chakra to the summoner and make it so that it manifests the Rinnegan. If the amplification technique is used, the dog can split and multiply when hit. It gains additional heads every time it splits in this way, and each duplicated head carries the Chakra Receiver and the Rinnegan like the original. Every time the dog takes a hit, the user may choose to use the amplification summoning technique to create additional dogs, thus escaping the damage caused. The dog is shown to be highly durable and can resist B rank and below techniques.
Note: Can only be summoned by Rinnegan bios with access to Animal Path
Note: Can only be summoned once and can only divide into a max of 4 bodies.

( Kuchiyose no Jutsu: Kyojin Tori ) - Summoning Technique: Giant Bird
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage: N/A
Description: This summon is a large bird which has a number of body piercings, llinking its chakra with the user and as such manifests the Rinnegan. The bird itself is unusual, as not only does it demonstrate a prominent and jagged beak, but it also features three distinct legs as well as wings. This summon can move at an incredibly fast speed, equal to a Apex Speed Sage, and can use that velocity combined with its beak to form powerful dive attacks, dealing A rank piercing damage on contact. It also has the ability to lay explosive eggs.
Note: Can only be summoned by Rinnegan bios with access to Animal Path
Note: Can only be summoned once
After summoning his companions Darkshine would witness his opponent's performance of multiple handseals where he then erects a barrier upon his completion. The barrier's forming would become detrimental to the Akimichi who no longer felt empowered but weakened instead, and thus, he and his companion simultaneously reacted upon feeling the barrier's effects.
Will would perform a single handseal and inhale while Darkshine takes in a deep breath himself. The two would then release two water jutsu's to the right of themselves targeting the barrier which would be within short range of them, (The barrier is Mid range in diameter, surrounding both of us, and we are Mid. range from each other), in an attempt to break the barrier with both of the jutsu's combined S rank strength. If successful Darkshine would regain his full strength.

(Suiton: Teppoudama) - Water Release: Gunshot (Will)
Type: Offensive
Rank: B/A
Range: Short/Long
Chakra: 20/30
Damage: 40/60
Description: The user will do the Tiger handseal and will gather water in his mouth and then spits out either a single very large sphere of rotating water that can blast a huge area leaving it soaked or a series of up to 5 smaller yet faster bullets. The power of the technique depends on how much chakra the user inputs into it.

Note: Can only be used by Toad Summons or Signers of the Toad Contract.

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Type: Offensive/Supplementary
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80-20= 60
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.
"You got cotton in your ear's boi!? Answer me when I address you!!" the Akimichi says while flexing his muscles at his opponent who flies into the air upon his easily trackable summon.
As the giant dog makes its way towards Big Meat, he simply waves two handseals creating a pool of mud beneath the beast which becomes easily ensnared in its adhesive grasps. The earthen swamp would be created in time to stop the beast from entering short range of the jutsu's creater while being big enough to capture its whole body.

( Doton: Yomi Numa ) - Earth Style: Swamp of the Underworld
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a thick, newer impossible to move in swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Note: A rank use can extend up to mid range and will cause a target to become engulfed after one turn and suffocate after taking 60 damage per turn.
Note: S rank use can only be used by Primary Earth Specialists and can extend up to a single landmark in range and will cause a target to become engulfed and suffocate after one turn, taking 80 damage per turn.
Note: Forbidden ranked use can only be used by Jiraiya and Komi bios. It can only be used 2 times and is causing targets engulfed to suffocate in a single turn and can be up to 100 meters deep and wide and/or up to two landmarks. After ending, the user cannot use for 2 turns.

Health Pool: 100
Chakra Pool: 1,260 (10-40-30= 80)
Speed: 28
Tracking: 63 ( w/Sage Mode )
Resistance: -20
Buffs: +20 to Tai/Nin
 
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