Shōsen Jutsu (Mystic Palm) - Xicer

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This technique is established as your core skill for healing injuries and lesions on your patients. It allows you to basically do anything you wish with few limitations when it comes to healing. However, such a versatility comes with a price as otherwise we wouldn't need to learn all the other methods if we could do it all with a simple technique without drawbacks.

(Iryō Ninjutsu: Shōsen Jutsu) Medical Technique: Mystic Palm Technique
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: N/A (2X the amount of damage healed)
Damage: N/A
Description:
This medical ninjutsu allows the user to speed up the body's natural healing process by focusing mainly Yang chakra onto their hands, forming an aura of greenish healing chakra which he then sends into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it very useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. The limitation of the technique is that it cannot regrow missing body parts or deal with poisons or toxins, though it can heal its damage. Additionally, perhaps its more severe drawback is the chakra cost, which, as the technique stands as a jack of all trades in terms of medical ninjutsu, is much higher than any other medical technique. For each damage point the user of the technique wishes to heal he needs to spend twice as much chakra. Basically, for X amount of damage the user needs to spend 2X amount of chakra to repair/heal. The user can also use this technique on himself and it can be used with one hand or two and even in two targets at a time or while using another technique with the other hand. The speed of the healing is fast but not instant, specially in internal injuries.

Lets start by how it works. This technique basically infuses vitality (or, in other words, Yang Nature chakra) into your patient. This forcefully makes his tissues and body heal up from any lesion. Highly effective against traumatic damage. You can make the cells divide rapidly and fill in missing tissue in small quantities. You can repair bones, minor peripheral nerves, necrosis, etc. Pretty straight forward.

Not all pink and fluffy though. This technique requires a lot of chakra (for example, to heal the equivalent of an A-Rank technique's damage, you'll need 120 chakra points), concentration/focus and time. Yes, time. Its a very slow technique which means that your patient needs to be somewhat stable to last long enough for you to use it for the time it takes to heal him. It also can't cure poisonings nor mental damage. It can cure the damages left behind by poisons and toxins but it won't remove them or leave them inactive. It can heal up your brains tissue but it won't bring back memories or fix mental damage. It can't also grow missing body parts though, if a remnant of an organ still exists, it can make it regrow.

Its important to know though that, lets say you take a Chidori (A-Rank, 60 damage) to your shoulder. While you'll receive that damage initially and you still have tons of health left, the result is not only 60 damage for you to heal. Each turn/20 minutes that passes, your tissues will get further damaged, your blood loss will lead to further tissue damage and, after the equivalent of 3 or 4 turns, the damage will have multiplied by that same amount.

Basically, when it comes to a medical ninja calculating how much he needs to heal and how much real damage a patient has:
  • B-Rank techniques and bellow - damage to be healed is in the same amount that the technique does though 30 damage can be as lethal as 90. For example, if you cut someone carotid artery with a C-Rank wind technique, the damage to repair will be 30 but the wound itself can be fatal.
  • A-Rank techniques and above - the technique does an initial damage that, by the end of 2 turns, has multiplied by 2 for practical medical effects. So, for example, an A-Rank damage, at the end of the 2 turns will have transformed into 120 damage due to pain, blood loss, suffering, etc. The damage continues to multiply, doubling every 2 turns until something is done to stop its progression. That why some injuries that aren't immediately lethal can lead to death. Others, despite doing, imagine, 60 damage, might cause immediate death. The health pool of ninjas in our RP serve only to asses how long they can survive after receiving non-immediate lethal damage. Nothing else and only has a value for medical ninjas, being of no use in battle assessments.
This knowledge is paramount in assessing how much chakra you'll need to spend and makes it essential to stabilize the patient and initiate what we call "primary care" (restoring blood, initiating blood coagulation, giving anesthetics, etc) which will stabilize and prevent the damage from increasing before you actually begin to use Mystic Palm to heal the damage. It also makes it essential to assist the patient as soon as possible as, the longer time passes, the worse the patient will get and, if his health reaches 0, he's beyond salvation.

Also, yes, Mystic Palm can be used on you but, because its unlikely you'll be able to perform correct primary care on yourself, it will take long and cost a lot of chakra.

As a benchmark in terms of time, getting pierced in the shoulder by a Chidori, leaving a gapping hole but avoid major organs, requires, in battle, 4 turns of none stop healing. You spend the 120 chakra points (assuming you start right after the injury) and need to continue performing the technique through those 4 turns, with focus and concentration. Cuts will be easier to heal than a fractured organ. But the worse are combinations of both external damage (like cuts) and internal damage (like fractured organs), similar to the example of the Chidori wound (which is both internal and external damage).

When its done in a healing thread or, after a battle has ended, before you go into a new battle as your final action, you don't have this time issue but you also don't necessarily have turns. So, how does it work? You'll post a single post with the detailed method through which you heal the patient (or yourself if its applicable) and stating time. In medical terms in our RP, 1 turn equals roughly up to 20 minutes or so of medical treatment.




Homework:

Train healing various injuries with all the methods learned so far.

- With this, Xicer pick three types of injuries by yourself and heal them, you have three patients with x injury. Extra points if you are creative with the ones you pick.
 

Xicer

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So after thinking about it, I realized that my mind is very basic when it comes to imagining arbitrary injuries, so to get around that and not have basic responses, I'm going to pick some moves that I can find in BA and act as if the targets were fully hit by them. Then I will treat the associated injuries. Anywho, here we go.




Patient #1 (Waki vs Keji)
As he is repelled the shuriken comes flying to Kotaro. Kotaro uses his chakra to gain control of the shuriken before himself and the few positioned behind the opponent before shooting them to the opponent all before Kotaro was able to place his feet firmly back on the ground.
(Soushuuha) - Manipulate Advancing Blades
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This technique allows a shinobi to hover multiple kunai in the air while they approach a target. The technique allows a ninja to unleash a torrent of kunai, shuriken, or other weapons much more quickly than if each was thrown individually.

As his feet hit the ground, Kotaro weave the boar handseal while his body is infused with swift chakra. As he does that, he moves much faster He moves from his original position to behind the opponent. The moment he appears behind the opponent he makes the a right low forward leg sweep to knock Keiji off his feet into a Tailspin. using the rotational momentum he continues by raising from the ground to perform a right roundhouse kick to the opponent's side. The kick would have enough strength from the build up of rotational momentum and the swing of the hips and the full extension of the leg to send the opponent flying a few meters.
(Hayaton: Takai Hebi no Kamu) Swift Release: High Serpent's Bite
Type: Offensive/Defensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: N/A
Description:
In response to an enemy attack, the user will produce both a defense and counter by making one handseal (Boar) and infusing his body with chakra. As he does this, he moves at extremely high speeds in what can be described as virtually instant, out of the way of the technique and behind the opponent. Upon reaching behind the opponent, the user is free to either do a simple, powerful taijutsu attack and take advantage of the speed to a surprise effect or, by losing the surprise effect, produce a weapon or ninjutsu attack.

Im the Soaring Hurricane, Kotaro Fuma! Prepare yourself!

Patient #2 (Vayne vs -Vegeta)
Chun starts of with a variety of warmupms, warmumps which end with Chun performing some push-ups through which he picks some dirt/soil. Chun makes sure to only get a small amount that wont be detected by the short man who he met many years ago. Chun would then charge towards the man at a low speed. Once he is 2 meters from the man he would spit, yes spit, at the man who was not paying attention to his beautiful face. The spit should hit the man's big forehead, from there it would slide down onto Geets eyes. The spit was delivered in the most discrete way possible. To further conceal it Chun would throw the dirt from his left hand towards Geets face. Depending on his action Geets would be left somewhat vulnerable. Chun would end his assualt with a roundhouse kick with his left leg. The kick is aimed towards Geets midsection

Patient #3 (Pervy vs Alternative)
The counter works find :)



Natsu stood staring the man in the eyes creating his illusion from memory, with his sharingan he could see his illusion no longer took effect from the flow of the mans chakra but that didn't matter, the illusion played out in Natsu's head. The boy kept talking, and Natsu clenched his fists so hard, if he continued to do so he would draw his own blood. He had to calm himself but it was hard, all those that had suffered and this monster saw it as nothing more than a game, he'd pay for it. Through gritted teeth he growled in a reply.

I wasn't showing you that for your emotions, or to effect you, i showed the reason... why i'm going to rip your f*cking throat out!!!

As he said this Natsu disappeared and appeared behind the boy in an instant, using his sage rank speed and taijutsu mastery to his avantage, he appeared behind the man with his sharingan active, kicking him in his back toward the right of his ribs enhanced with chakra sending him flying, rolling along the ground picking up the dirt as he did so, Natsu followed with swift speed to continue his assault, he came here do one thing and now it was time. As he appeared behind the boy he noticed the blood coming from his leg, that must have been how he'd broken the illusion before....

(Ryuu Handou)- Dragon Kick
Rank: B
Type: Attack
Range: Short
Chakra cost: 12
Damage: 20 (+5 for chakra)
Description: An attack where the user quickly appears behind the enemy and swings his left leg charged with chakra to strike the enemy's side and send them flying.




Trunks is strolling through the halls of NB Hospital at an easy pace, allowing himself to take his time getting to the nurses station. With the abundance of nurses about, it seemed nearly pointless anyway, but it was a duty that he signed up for, so he needed to fulfill it. As he gets close, a petite receptionist frantically begins waving her arms as she races toward Trunks.

Oh, thank God you're here! Apparently something big has gone down in Iwa and there are too many injured to bring them all here, so nearly all of the staff has travelled there to deal with that, and we still have patients that need treatment here, and that one guy looks like he's about to bleed out, and I didn't know what to do, please help them!

The shock of the situation had clearly gotten to her, by the way she paced frantically about the front of the station. As she finishes her little speech, Trunks grabs her arms and ask in a very calm manner for the files on all of the patients, and that he would take care of it all. The lady leaves and quickly returns with three. Reading through each one quickly, Trunks heads to the first room, as his condition was a bit more serious than the rest.

Patient #1

As Trunks enters the room, he acts immediately by using chakra from his core to spread all through his body, raising his body's aggression toward pathogens and other infectious invaders. then he runs aggressive chakra to scrub his hands of any microbes, and then does the same in all of the apparent wounds on the man.

Type: Supplementary
Rank: C-Rank
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: The medical shinobi fills his palms with small amounts of extremely aggressive chakra and runs them over the areas of his body he wants to clean of any microorganisms, harmful substances, etc. The chakra will eliminate any inert harmful substance or microorganism present on that area. Normally this technique is done on the hands and lower arms just before having contact with a patient but can be applied to the whole body in specific situations (before performing surgery, if the enemy is highly contagious, etc). After being done, the chakra automatically turns back to his regular, non-harmful and calm one.



Type: Supplementary
Rank: B-Rank
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The medical shinobi fills his palms with moderate amounts of semi-aggressive chakra and runs them over any areas of the patient’s body he wants to clean of any microorganisms, controlling the chakra flow constantly so it doesn't becomes too lethal. The area affected is 4 times the area of the users hands. After being done, his chakra automatically turns back to his regular, non-harmful and calm one



Multiple stabs from all over is what Trunks sees, but what he doesn't see is what worries him. Taking this into consideration, Trunks places his hand over the midsection of the man and spreads his chakra throughout the man's body, in order to have an accurate diagnosis.

As his chakra returns, Trunks' fear is confirmed, this man has already lost a lot of blood, so he would need a transfusion on top of having his injuries treated. Knowing this, Trunks begins to work both diligently and carefully to ensure the man's survival.

First, Trunks knows that he has to stop the bleeding and close the wounds, or any other blood he gives him would run out like the rest. He begins by placing his hands over the worst two bleeds and channeling his chakra into them. His chakra would act as a catalyst for the coagulation process in his blood, aiding in the production and movement of things like platelets. After a few minutes, the bleeds stop and Trunks moves on to the next two, repeating the process. After he treats all 6 bleeds, Trunks then focuses his medical chakra into his hands and begins to work on repairing the tissue.

Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: N/A (2X the amount of damage healed)(60)
Damage: N/A
Description:
This medical ninjutsu allows the user to speed up the body's natural healing process by focusing mainly Yang chakra onto their hands, forming an aura of greenish healing chakra which he then sends into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it very useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. The limitation of the technique is that it cannot regrow missing body parts or deal with poisons or toxins, though it can heal its damage. Additionally, perhaps its more severe drawback is the chakra cost, which, as the technique stands as a jack of all trades in terms of medical ninjutsu, is much higher than any other medical technique. For each damage point the user of the technique wishes to heal he needs to spend twice as much chakra. Basically, for X amount of damage the user needs to spend 2X amount of chakra to repair/heal. The user can also use this technique on himself and it can be used with one hand or two and even in two targets at a time or while using another technique with the other hand. The speed of the healing is fast but not instant, specially in internal injuries



After a few minutes, Trunks is able to close all of the patients wounds, stabilizing his condition the best that he could before the transfusion. Trunks then grabs an iodine swab from the counter and cleans the patients arm while calling for the receptionist to enter the room.

Did you call sir?

Yes, I need you to donate him some of your blood. I wouldn't normally request this but the situation is dire.

Erm.. Well.. Ok.. if you think it is necessary. She says to herself as she sits in a chair less than a meter away from the patient.

Making an incision in both his patient and the receptionists arms, Trunks then places them side by side and forms an orb of chakra to be the transport vessel. Trunks skillfully transfuses about a pint of blood from the girl into the man, before stopping and giving the girl a bandage and thanking her. Trunks then wraps the patients arm as well, and heads into the next room.

Type: Supplementary
Rank: A-Rank
Range: Short
Chakra Cost: 30 (per turn)
Damage Points: N/A
Description: Once the Medical Ninja has a donor (a willing one or not), he or she makes two small cuts, one on the patient, and one on the donor, placing them side by side so it is easy to put those cuts about 30 cms apart. Then the Nin forms a chakra orb which then transfuses the blood from the donor to the patient. The technique requires high levels of chakra control and can even change the blood type of the donor to match that of the patient.
Note: It transfers 400ml of blood per turn



Patient #2

As Trunks enters the next room, he scrubs his hands once more to rid himself of anything that he may have carried from the other room, and then he approaches the patient.

At a glance it would appear that the patient was normal, but then Trunks notices that he appears to be sweating. Trunks scrubs the patients body before running his chakra through it to see what is wrong. Before long he realizes that the man has both an infection that is causing the temperature and bruised ribs.

The human mouth is a terrible place, it holds countless bacteria that are just looking for a way into your bloodstream. Unfortunately, the eyes aren't as picky as to what they allow in. I'm going to get you some medicine to fight the infection, then I'll ease your fever, and heal your ribs.

Trunks then takes a step back and performs the summoning jutsu to summon a vial of antibiotics, that he proceeds to give the patient. Before approaching once more.

Type: Supplementary
Rank: B-Rank
Range: N/A
Chakra cost: 20
Damage: N/A
Description: The medical Ninja will bite his thumb and do the summoning handseals before pressing his palm on the scroll. He will summon any of the medical tools he needs that are listed on the scroll, all or just one, depending on his own needs.
Note: This can only be used by Medical Shinobi



Trunks hands the pills over and ask that he starts taking them immediately as he sets up a pot of soil next him. Trunks then places his hand over the man's chest and the other into the soil, and begins transferring the heat energy from the man into the pot. After a few moments, the man's temperature returns to normal, and his sweating stops.

Type: Supplementary
Rank: B-Rank
Range: Short
Chakra: 20
Damage: N/A
Description: In order for this jutsu to take effect, the user must somehow have contact with the earth; be it actual ground or a mere pot filled with earth. The user places his dominant hand on the patients chest, and the other hand on the ground/earth. By activating this technique the user takes excessive temperature from the patient, guides it through his body and releases it into the earth through his other hand. This relieves the temperature of the patient by 0,8°C (or 1,4°F) per use until the patient's temperature is 36ºC.
Note: If unable to guide the chakra into the ground/pot of earth, then the users temperature rises for the mentioned amount



As soon as this is finished, Trunks then takes a look at the patients ribs before gently putting his hands on them. Concentrating his chakra to the point that his hands take on a green glow, Trunks begins repairing the tissue and ruptured blood vessels. After a few minutes, his ribs are fully healed, and the patient is ready for discharge.

Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: N/A (2X the amount of damage healed)(30)
Damage: N/A
Description:
This medical ninjutsu allows the user to speed up the body's natural healing process by focusing mainly Yang chakra onto their hands, forming an aura of greenish healing chakra which he then sends into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it very useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. The limitation of the technique is that it cannot regrow missing body parts or deal with poisons or toxins, though it can heal its damage. Additionally, perhaps its more severe drawback is the chakra cost, which, as the technique stands as a jack of all trades in terms of medical ninjutsu, is much higher than any other medical technique. For each damage point the user of the technique wishes to heal he needs to spend twice as much chakra. Basically, for X amount of damage the user needs to spend 2X amount of chakra to repair/heal. The user can also use this technique on himself and it can be used with one hand or two and even in two targets at a time or while using another technique with the other hand. The speed of the healing is fast but not instant, specially in internal injuries



Patient #3

Trunks enters the last room of the evening and repeats the process of cleaning himself once more. He cleans the patient, as he did the others, and then allowed his chakra to give him a diagnosis. He could clearly see the road rash, scrapes and bruises from being dragged or thrown across the ground, but that usually means internal issues as well.

Trunks sighs in relief as his chakra comes back with the news that he doesn't have any internal hemmorage, but he did manage to break a rib.

Pushing the patients into a manageable position, Trunks forcefully resets the bone back in place, a painful, but necessary process. He then places his hand over the bone and allows his chakra to enter the wounded site. His chakra would immediately get to work, aiding osteoblasts and osteoclasts to suture the wound. After a few minutes, the bone is healed, although the muscle is still pretty torn up.

Type: Medical Ninjutsu
Rank: B-Rank
Range: Short
Chakra: 20
Damage: N/A
Description: When facing a clean and complete bone fracture of a bone and having had manually set the bone in place, the user will focus chakra through his palms and pass them over the fracture, forcing his chakra to influence the osteocytes to start releasing their calcium, which then creates a welded suture between two ends of a broken bone. After that, the stimulated osteocytes lock the calcium back into their structure and the bone is completely healed. Despite not healing any injury to the soft tissues surrounding the fracture, the technique can be very useful when treating simple, clean fractures



Immediately after, Trunks begins to use his healing chakra through his hands to take care of the damaged tissues around the bone. After a few moments, he then continues through the rest of the man's body to take care of all of the scrapes and bruises.

Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: N/A (2X the amount of damage healed)(50)
Damage: N/A
Description:
This medical ninjutsu allows the user to speed up the body's natural healing process by focusing mainly Yang chakra onto their hands, forming an aura of greenish healing chakra which he then sends into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it very useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. The limitation of the technique is that it cannot regrow missing body parts or deal with poisons or toxins, though it can heal its damage. Additionally, perhaps its more severe drawback is the chakra cost, which, as the technique stands as a jack of all trades in terms of medical ninjutsu, is much higher than any other medical technique. For each damage point the user of the technique wishes to heal he needs to spend twice as much chakra. Basically, for X amount of damage the user needs to spend 2X amount of chakra to repair/heal. The user can also use this technique on himself and it can be used with one hand or two and even in two targets at a time or while using another technique with the other hand. The speed of the healing is fast but not instant, specially in internal injuries



After this, Trunks makes his way back to the nurses station to complete all the paperwork for his patients before going home for the evening.
 
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Klad

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Patient 1

Yet another busy day in the NB hospital. You could hear some noisesbut generally it was quiet, a fitting atmosphere for a hospital. Today Feitan was notified that he would have exactly three patients with various problems concerning them. Drinking his morning coffee in two or three sips, the Dark user leaves a quiet sigh and opens up the register that was on his desk. He suggested that the local nurse called the patient in line to enter the room. It was a young and inexperienced shinobi, with a Konohagakure headband. Feitan instructed him to sit on a chair and wait for him.

The Dark user for starters runs aggressive chakra throughout his body to clean himself from bacterias, and he does the same to the patient too. The look in the ninja's eyes was devastated, it really was vivid that his pain was unbearable. Eager to know what was making him suffer, Feitan places his hands over the shinobi's head and runs chakra throughout all his body to diagnose the problem. After a few seconds, Feitan found a 2nd-degree burn in the ninja's chest area. The poor shinobi said that this was caused by a Dark Release technique in the fight against a rebellious Meiton user. The technique used was Dark Release: Judgment. "Quite a deadly technique..." Feitan knew this better than anybody. He was a Dark user himself too. Now back to business. The ninja laid on his back on the bed as Feitan looked at the wound again. It was still fresh therefore, an immediate act would be effective. Wasting no time, Feitan tells the ninja to unbutton his shirt and expose his chest area. He then focused Yang chakra in both of his palms and hovered them over the chest. This particular process sped up the healing of the skin; luckily even though it was second-degree, the burnings hadn't touched too much internally. Continuing for a good amount of minutes, the last drip of sweat fell on the white floor from Feitan's chin the moment he was finished. Although not perfectly healed, the wound's lethality was completely gone and with a few days rest, the ninja will be as good as new. The dark user also gave him a few medicaments that had to be taken religiously.

Technique used for the injury
(Meiton: Jajjimento) - Dark Release: Judgment
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user converts the absorbed chakra from the Dark Release: Inhailing Maw and then releases it into light blue flames, turning it back on their enemies with amplified strength to blow them away. The flames are expelled through the lower square mark on their left hand.
Note: Must have absorbed enemy techniques before using

Patient 2

"Next."

The next patient was a middle aged man unfortunately unable to speak; his jaw was dislocated. His wife spoke on his stead. She said that he had gotten into a quarrel last night at the bar due to too much gambling, and one of the men in there had hit him with a devasating punch. Feitan chuckled a little bit and welcomed the duo into the room. Checking the severity of the broken jaw, Feitan confirmed that there was a slight crack along with a complete dislocation of it. Getting to work, Feitan cleaned the patient with his chakra and slightly touched his jaw. With a green aura surrounding his hand, Feitan forces his chakra in order to influence the osteocytes to start releasing their calcium and begin to fix the problem. Along with this, Feitan also uses Mystic Palm technique in order to speed up this process by applying Yang chakra. The re-location of the jaw was a little bit painful for the middle aged man but fortunately the treatment was done right and the man was returned to his normal state. He thanked the Dark user and then left happily, leaving space for the next and final patient.

Patient 3

This one had the most severe injury out of the three; three of his right hand's fingers were cut off in half. Immediately alerted, Feitan hurried and took him in in order to prevent more blood loss. Quickly cleaning his entire hand, Feitan starts to run chakra to the fingers. This unique type of chakra was different; its nature clearly showed that the blood was being coagulated. Moreover, with the imagination of his chakra going to the blood vessels and helping the bleeding stop, Feitan had successfully stopped the blood. Now all what's left is was to give him a safe and complete healing that would free him from pain. Unfortunately the lost limbs would not grow back anymore, however, this treatment would be quick enough. Covering his hand in Yang chakra, Feitan hovers it around the cut parts. The Yang chakra influence was immedately doing its effect. The cuttings slowly started to close up and adapt to their new shape. After finished, out of curosity, Feitan asked the man what was the cause of his cut fingers. After the reply Feitan wondered why he even asked such a natural question; of course he'd cut them in a fight. The Shinobi world is such a cruel place after all.

(Iryō Ninjutsu: Kirei Tomo) Medical Technique: I clean all of me
Show
Type: Supplementary
Rank: C-Rank
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: The medical shinobi fills his palms with small amounts of extremely aggressive chakra and runs them over the areas of his body he wants to clean of any microorganisms, harmful substances, etc. The chakra will eliminate any inert harmful substance or microorganism present on that area. Normally this technique is done on the hands and lower arms just before having contact with a patient but can be applied to the whole body in specific situations (before performing surgery, if the enemy is highly contagious, etc). After being done, the chakra automatically turns back to his regular, non-harmful and calm one.

(Iryō Ninjutsu: Kirei Itto) Medical Technique: I clean all of him
Type: Supplementary
Rank: B-Rank
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The medical shinobi fills his palms with moderate amounts of semi-aggressive chakra and runs them over any areas of the patient’s body he wants to clean of any microorganisms, controlling the chakra flow constantly so it doesn't becomes too lethal. The area affected is 4 times the area of the users hands. After being done, his chakra automatically turns back to his regular, non-harmful and calm one.

(Iryō Ninjutsu: Shōsen Jutsu) Medical Technique: Mystic Palm Technique
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: 300
Damage: N/A
Description:
This medical ninjutsu allows the user to speed up the body's natural healing process by focusing mainly Yang chakra onto their hands, forming an aura of greenish healing chakra which he then sends into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it very useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. The limitation of the technique is that it cannot regrow missing body parts or deal with poisons or toxins, though it can heal its damage. Additionally, perhaps its more severe drawback is the chakra cost, which, as the technique stands as a jack of all trades in terms of medical ninjutsu, is much higher than any other medical technique. For each damage point the user of the technique wishes to heal he needs to spend twice as much chakra. Basically, for X amount of damage the user needs to spend 2X amount of chakra to repair/heal. The user can also use this technique on himself and it can be used with one hand or two and even in two targets at a time or while using another technique with the other hand. The speed of the healing is fast but not instant, specially in internal injuries.

(Iryō Ninjutsu: Chiyute no Jutsu) Medical Technique: Bone Healer Technique
Type: Medical Ninjutsu
Rank: B-Rank
Range: Short
Chakra: 20
Damage: N/A
Description: When facing a clean and complete bone fracture of a bone and having had manually set the bone in place, the user will focus chakra through his palms and pass them over the fracture, forcing his chakra to influence the osteocytes to start releasing their calcium, which then creates a welded suture between two ends of a broken bone. After that, the stimulated osteocytes lock the calcium back into their structure and the bone is completely healed. Despite not healing any injury to the soft tissues surrounding the fracture, the technique can be very useful when treating simple, clean fractures.
 

Nathan

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Patient 1

Yet another busy day in the NB hospital. You could hear some noisesbut generally it was quiet, a fitting atmosphere for a hospital. Today Feitan was notified that he would have exactly three patients with various problems concerning them. Drinking his morning coffee in two or three sips, the Dark user leaves a quiet sigh and opens up the register that was on his desk. He suggested that the local nurse called the patient in line to enter the room. It was a young and inexperienced shinobi, with a Konohagakure headband. Feitan instructed him to sit on a chair and wait for him.

The Dark user for starters runs aggressive chakra throughout his body to clean himself from bacterias, and he does the same to the patient too. The look in the ninja's eyes was devastated, it really was vivid that his pain was unbearable. Eager to know what was making him suffer, Feitan places his hands over the shinobi's head and runs chakra throughout all his body to diagnose the problem. After a few seconds, Feitan found a 2nd-degree burn in the ninja's chest area. The poor shinobi said that this was caused by a Dark Release technique in the fight against a rebellious Meiton user. The technique used was Dark Release: Judgment. "Quite a deadly technique..." Feitan knew this better than anybody. He was a Dark user himself too. Now back to business. The ninja laid on his back on the bed as Feitan looked at the wound again. It was still fresh therefore, an immediate act would be effective. Wasting no time, Feitan tells the ninja to unbutton his shirt and expose his chest area. He then focused Yang chakra in both of his palms and hovered them over the chest. This particular process sped up the healing of the skin; luckily even though it was second-degree, the burnings hadn't touched too much internally. Continuing for a good amount of minutes, the last drip of sweat fell on the white floor from Feitan's chin the moment he was finished. Although not perfectly healed, the wound's lethality was completely gone and with a few days rest, the ninja will be as good as new. The dark user also gave him a few medicaments that had to be taken religiously.

Technique used for the injury
(Meiton: Jajjimento) - Dark Release: Judgment
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user converts the absorbed chakra from the Dark Release: Inhailing Maw and then releases it into light blue flames, turning it back on their enemies with amplified strength to blow them away. The flames are expelled through the lower square mark on their left hand.
Note: Must have absorbed enemy techniques before using

Patient 2

"Next."

The next patient was a middle aged man unfortunately unable to speak; his jaw was dislocated. His wife spoke on his stead. She said that he had gotten into a quarrel last night at the bar due to too much gambling, and one of the men in there had hit him with a devasating punch. Feitan chuckled a little bit and welcomed the duo into the room. Checking the severity of the broken jaw, Feitan confirmed that there was a slight crack along with a complete dislocation of it. Getting to work, Feitan cleaned the patient with his chakra and slightly touched his jaw. With a green aura surrounding his hand, Feitan forces his chakra in order to influence the osteocytes to start releasing their calcium and begin to fix the problem. Along with this, Feitan also uses Mystic Palm technique in order to speed up this process by applying Yang chakra. The re-location of the jaw was a little bit painful for the middle aged man but fortunately the treatment was done right and the man was returned to his normal state. He thanked the Dark user and then left happily, leaving space for the next and final patient.

Patient 3

This one had the most severe injury out of the three; three of his right hand's fingers were cut off in half. Immediately alerted, Feitan hurried and took him in in order to prevent more blood loss. Quickly cleaning his entire hand, Feitan starts to run chakra to the fingers. This unique type of chakra was different; its nature clearly showed that the blood was being coagulated. Moreover, with the imagination of his chakra going to the blood vessels and helping the bleeding stop, Feitan had successfully stopped the blood. Now all what's left is was to give him a safe and complete healing that would free him from pain. Unfortunately the lost limbs would not grow back anymore, however, this treatment would be quick enough. Covering his hand in Yang chakra, Feitan hovers it around the cut parts. The Yang chakra influence was immedately doing its effect. The cuttings slowly started to close up and adapt to their new shape. After finished, out of curosity, Feitan asked the man what was the cause of his cut fingers. After the reply Feitan wondered why he even asked such a natural question; of course he'd cut them in a fight. The Shinobi world is such a cruel place after all.

(Iryō Ninjutsu: Kirei Tomo) Medical Technique: I clean all of me
Show
Type: Supplementary
Rank: C-Rank
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: The medical shinobi fills his palms with small amounts of extremely aggressive chakra and runs them over the areas of his body he wants to clean of any microorganisms, harmful substances, etc. The chakra will eliminate any inert harmful substance or microorganism present on that area. Normally this technique is done on the hands and lower arms just before having contact with a patient but can be applied to the whole body in specific situations (before performing surgery, if the enemy is highly contagious, etc). After being done, the chakra automatically turns back to his regular, non-harmful and calm one.

(Iryō Ninjutsu: Kirei Itto) Medical Technique: I clean all of him
Type: Supplementary
Rank: B-Rank
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The medical shinobi fills his palms with moderate amounts of semi-aggressive chakra and runs them over any areas of the patient’s body he wants to clean of any microorganisms, controlling the chakra flow constantly so it doesn't becomes too lethal. The area affected is 4 times the area of the users hands. After being done, his chakra automatically turns back to his regular, non-harmful and calm one.

(Iryō Ninjutsu: Shōsen Jutsu) Medical Technique: Mystic Palm Technique
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: 300
Damage: N/A
Description:
This medical ninjutsu allows the user to speed up the body's natural healing process by focusing mainly Yang chakra onto their hands, forming an aura of greenish healing chakra which he then sends into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it very useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. The limitation of the technique is that it cannot regrow missing body parts or deal with poisons or toxins, though it can heal its damage. Additionally, perhaps its more severe drawback is the chakra cost, which, as the technique stands as a jack of all trades in terms of medical ninjutsu, is much higher than any other medical technique. For each damage point the user of the technique wishes to heal he needs to spend twice as much chakra. Basically, for X amount of damage the user needs to spend 2X amount of chakra to repair/heal. The user can also use this technique on himself and it can be used with one hand or two and even in two targets at a time or while using another technique with the other hand. The speed of the healing is fast but not instant, specially in internal injuries.

(Iryō Ninjutsu: Chiyute no Jutsu) Medical Technique: Bone Healer Technique
Type: Medical Ninjutsu
Rank: B-Rank
Range: Short
Chakra: 20
Damage: N/A
Description: When facing a clean and complete bone fracture of a bone and having had manually set the bone in place, the user will focus chakra through his palms and pass them over the fracture, forcing his chakra to influence the osteocytes to start releasing their calcium, which then creates a welded suture between two ends of a broken bone. After that, the stimulated osteocytes lock the calcium back into their structure and the bone is completely healed. Despite not healing any injury to the soft tissues surrounding the fracture, the technique can be very useful when treating simple, clean fractures.
S-rank grading, good.

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