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Seven Swordsmen of the Mist
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Seven Swordsmen of the Mist
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The Seven Ninja Swordsmen of the Mist (霧の忍刀七人衆) is an organisation consisting of only the greatest blade wielding shinobi of their generation that Kirigakure can produce. There can only be seven members at a time, hence the name. The swords of the Seven Swordsmen, and the techniques of how to use them, are passed down from generation to generation.
The members of the Seven Ninja Swordsmen were the people who came from the Bloody Mist's graduation exams with the greatest battle skills. However, the members also had a great lust for power, which led some of them to defect and become missing-nin. Kisame Hoshigaki became a member after killing Fuguki Suikazan, who was revealed to be a traitor leaking information to the enemies, but Kisame later became the first of the seven to abandon Kiri after committing several unauthorized assassinations, and attempting to overthrow the government, then joining Akatsuki afterwards. Zabuza Momochi would later defect as well after a failed coup d'etat and assassination attempt on the Mizukage. Since then, the total number of the group gradually decreased, as the swords one by one fell out of Kirigakure's possession. Eventually, Kirigakure was left with only one sword, and Choujuro became the only current member of the Seven Swordsmen of the Mist. Zabuza's generation was also considered to be the strongest generation of swordsmen ever originated from the Mist.
The members of the Seven Ninja Swordsmen were the people who came from the Bloody Mist's graduation exams with the greatest battle skills. However, the members also had a great lust for power, which led some of them to defect and become missing-nin. Kisame Hoshigaki became a member after killing Fuguki Suikazan, who was revealed to be a traitor leaking information to the enemies, but Kisame later became the first of the seven to abandon Kiri after committing several unauthorized assassinations, and attempting to overthrow the government, then joining Akatsuki afterwards. Zabuza Momochi would later defect as well after a failed coup d'etat and assassination attempt on the Mizukage. Since then, the total number of the group gradually decreased, as the swords one by one fell out of Kirigakure's possession. Eventually, Kirigakure was left with only one sword, and Choujuro became the only current member of the Seven Swordsmen of the Mist. Zabuza's generation was also considered to be the strongest generation of swordsmen ever originated from the Mist.
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Kubikiribouchou
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The Kubikiribouchou (首斬り包丁; Literally meaning "Decapitating Carving Knife") is a massive broadsword shaped like a giant butcher knife, earning it the title of "seversword" (断刀). It was also nicknamed the Executioner's Blade and the Guillotine Sword. It was the trademark weapon of Zabuza Momochi during his time as one of the Seven Swordsmen of the Mist. After defecting from Kirigakure he continued to use it up until his death, where it was left beside his grave in the Land of the Waves until Suigetsu Houzuki took it for himself three years later. The sword was taken from him when he was captured and imprisoned by the Land of Iron's samurai. Shortly afterwards, during the clash between Kabuto Yakushi's troops and the Third Division of the Allied Shinobi Forces, the sword is shown having been returned to a revived Zabuza, who starts striking down numerous enemies with it in order to reform the broken blade.Kubikiribouchou's Abilities:
The blade itself has two cut outs, a circle close to the top and a semi-circular one nearer the handle, that aptly fit the sword's purpose of decapitation, as demonstrated through Suigetsu Houzuki's use. The latter notch allows a strap to be wrapped around the weapon, making it easier for the user to carry. It's extremely long handle is also detachable, meaning it can be removed to further aid transportation and then reattached when required for combat. Like the other weapons employed by the Seven Ninja Swordsmen of the Mist, the sword possesses a unique power, this being its ability to reform itself using the iron harvested from the blood of its victims. This regenerative process takes place almost instantaneously and is capable of bringing the weapon back to its original condition no matter how severe the damage is, from a simple chip or nick to a complete separation of over half the blade.
Restrictions:
- Only Zabuza Momochi and Suigetsu Houzuki bio's can wield Kubikiribouchou.
- Zabuza bio's can be made at all times.
- For a Suigetsu bio you need to be at least of Jōnin rank - and have been a member for 2 months (see
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- For the moment Kakashi bio's do not get the Sword as just because he uses it right now doesn't mean he's the owner of it. If it seems that Kakashi really intends to keep the Sword, these rules will be edited.
- Kubikiribouchou's regeneration ability is active at all times.
(Chi no Shūkaku Jutsu) – Blood Harvesting Technique
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: N/A
Damage points: 40
Description: A unique technique in which the Kubikiribōchō (Decapitating Carving Knife) when used to slash a target to cause a wound the sword will absorb from the blood iron minerals to help regenerate any physical damage to the blade itself.
Note: Can only be used by Zabuza or Suigetsu
Note: The ability is in effect at all times and thus doesn't have to be posted in a battle
(Rasen Funkei no Jutsu) – Spiral Decapitation Technique
Rank: A
Type: Offensive
Range: Short – Long
Chakra cost: 30
Damage points: 60
Description: Zabuza will throw his Decapitating Carving Knife towards the a target in a sprialling motion that acts like a boomerang and when striking the target it will return afterwards back to his hand. This technique can be used to also strike multiple targets.
Note: Can only be used by Zabuza or Suigetsu
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: N/A
Damage points: 40
Description: A unique technique in which the Kubikiribōchō (Decapitating Carving Knife) when used to slash a target to cause a wound the sword will absorb from the blood iron minerals to help regenerate any physical damage to the blade itself.
Note: Can only be used by Zabuza or Suigetsu
Note: The ability is in effect at all times and thus doesn't have to be posted in a battle
(Rasen Funkei no Jutsu) – Spiral Decapitation Technique
Rank: A
Type: Offensive
Range: Short – Long
Chakra cost: 30
Damage points: 60
Description: Zabuza will throw his Decapitating Carving Knife towards the a target in a sprialling motion that acts like a boomerang and when striking the target it will return afterwards back to his hand. This technique can be used to also strike multiple targets.
Note: Can only be used by Zabuza or Suigetsu
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Kiba
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Kiba's Abilities:
Both Swords have been imbued with lightning, displaying enhanced cutting power in a manner similar to the high-frequency vibrations of lightning-based chakra flow. It is this capability that has resulted in these "thunderswords" (雷刀, raitou) being claimed as the sharpest swords in existence. The Swords can also be connected at the hilts to form a larger double-bladed sword.
Restrictions:
- Only Raiga Kurosuki and Ameyuri Ringo bio's can wield Kiba.
- The user needs to have been trained in Lightning Release.
- The user needs to be at least of Chūnin rank
- The user can focus lightning chakra into Kiba at all times to increase its cutting power
- The jutsu's listed below can be used in conjunction with Kiba and thus don't require any handseals to be preformed.
(Raiton: Raikyu) - Lightning Release: Lightning Ball
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.
(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Rank: C
Type: Offense/Defence
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.
(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.
(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.
(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of wind and electricity around themselves. The vortex will take on the form of a dragon’s head and will cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.
(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Rank: C
Type: Offense/Defence
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.
(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.
(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.
(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of wind and electricity around themselves. The vortex will take on the form of a dragon’s head and will cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.
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Nuibari
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The Nuibari (縫い針; Literally meaning "Sewing Needle") is one of the swords of the Seven Swordsmen of the Mist, wielded by Kushimaru Kuriarare. The blade itself assumes the form of a narrow "longsword" (長刀, choutou) that greatly resembles a large needle, with a long length of thin wire mirroring thread, tied to the eye located at the base of its hilt.Nuibari's Abilities:
This sword is said to possess the ability to pierce all and stitch them together, clearly demonstrated by Kushimaru as how effortlessly he was able to penetrate multiple targets in a single thrust and then quite literally stitch them together in substantial bundles by simply pulling the attached wire taught. A capable user can even throw the sword with the intent of piercing a line of multiple enemies, before catching the needle at the other side and repeating the process at different angles, in order to create knots of corpses with the wire passing through the entirety, effectively creating bundles of bodies at various points along the length of the thread.
Restrictions:
- Only Kushimaru Kuriarare bio's can wield Nuibari.
- Kushimaru bio's can be made at all times.
(Hari Nuu no Jutsu) – Needle Sewing Technique
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description The user will use their sword Nuibari to pierce the target multiple times binding them together with the metal wire attacted to the sword. This technique can be used to bind multiple limbs and even the targets hands together to prevent making hand seals.
Note: Can only be used by Kushimaru Kuriarare
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description The user will use their sword Nuibari to pierce the target multiple times binding them together with the metal wire attacted to the sword. This technique can be used to bind multiple limbs and even the targets hands together to prevent making hand seals.
Note: Can only be used by Kushimaru Kuriarare
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Shibuki
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Shibuki (飛沫; Literally meaning "Splash") is one of the swords of the Seven Swordsmen of the Mist, wielded by Jinpachi Munashi. The blade utilizes various exploding tags, contained within a substantial scroll, in order to incorporate explosions into the user's own swordsmanship, earning it the title of "blastsword" (爆刀, bakutou).Shibuki's Abilities:
The sword itself features two distinct sides, with a narrow cutting edge located down the entirety of one length and a wide platform section on the other. The aforementioned scroll unrolls along this latter side, sliding downwards and resting atop its surface to form an individual segment comprised from numerous exploding tags, which separates from the remainder upon detonation (compare it to a toilet paper scroll where you rip a segment of to clean your poop). Only once the desired opponent comes into contact with the platform, do the exploding tags finally ignite and then detach, providing a small opportunity for the user to escape the devastating blast radius, while simultaneously compensating for any resultant recoil. The sword is seemingly able to reload another segment of tags onto the platform, automatically after each strike. The blasts are strong enough to blow at least three people away in front of the user.
Restrictions:
- Only Jinpachi Munashi bio's can wield Shibuki.
- Jinpachi bio's can be made at all times.
(Baku Arashi no Jutsu) – Explosion Storm Technique
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: Jinpachi will slash the target with the sharp edge of his blade and then as the opponent is caught in a moment of weakness jinpachi will swing his sword round to then strike the target with the the scroll of exploding tags knocking them away to prevent the released exploding tags exploding in close vicinity to the user.
Note: Can only be used by Jinpachi Munashi
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: Jinpachi will slash the target with the sharp edge of his blade and then as the opponent is caught in a moment of weakness jinpachi will swing his sword round to then strike the target with the the scroll of exploding tags knocking them away to prevent the released exploding tags exploding in close vicinity to the user.
Note: Can only be used by Jinpachi Munashi
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Kabutowari
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The Kabutowari (兜割; Literally meaning "Helmet Splitter") is one of the swords of the Seven Ninja Swordsmen of the Mist, wielded by Jinin Akebino. The sword itself consists of a giant axe and hammer, linked end-to-end by a flat thin leather-like rope, which together are referred to as a "bluntsword" (鈍刀, dontou).Kabutowari's Abilities:
It is said that the sword is able to break through any and all defenses. Although the length of cord means each weapon can be utilized individually, to cut and crush obstructions respectively, their true strength lies in their capability to be employed in conjunction with one another. When facing a particularly difficult or seemingly impenetrable defence the wielder can first attack by striking with the axe, before slamming the hammer downwards onto its blunt backside, thus using the blade like a wedge to drive straight through the offending obstacle and into the desired target located behind. It has been shown that it can easily break straight through a broadsword, that was the same size as Darui's broadsword, and its wielder.
Restrictions:
- Only Jinin Akebino bio's can wield Kabutowari.
- Jinin bio's can be made at all times.
(Bōgyo Funsai no Jutsu) – Defence Shattering Technique
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: Jinin Akebino will use the hammer weapon of Kabutowari to smash into the opponent to cause blunt force and if a target defends against the attack it can be smashed making it weak and then following through with the axe to cause a final blow that can easily break through the targets defence.
Note: Can only be used by Jinin Akebino.
(Bunretsu no Itami Jutsu) – Splitting Pain Technique
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: Jinin Akebino will strike first with his axe to cause some peircing damage and then follows through striking the blunt end with the hammer to increase the penatrative power of the strike. The power of this combined attack is capable of splitting tangible elements such as Ice and Earth up to B rank.
Note: Can only be used by Jinin Akebino
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: Jinin Akebino will use the hammer weapon of Kabutowari to smash into the opponent to cause blunt force and if a target defends against the attack it can be smashed making it weak and then following through with the axe to cause a final blow that can easily break through the targets defence.
Note: Can only be used by Jinin Akebino.
(Bunretsu no Itami Jutsu) – Splitting Pain Technique
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: Jinin Akebino will strike first with his axe to cause some peircing damage and then follows through striking the blunt end with the hammer to increase the penatrative power of the strike. The power of this combined attack is capable of splitting tangible elements such as Ice and Earth up to B rank.
Note: Can only be used by Jinin Akebino
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Hiramekarei
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Hiramekarei (ヒラメカレイ) is a double-handled sword of the Seven Ninja Swordsmen of the Mist, wielded by Choujuro. This is the only sword still in Kirigakure's possession out of the original seven blades by the time of the Fourth Shinobi World War. The weapon itself features an enormous wide and flat blade with two indentations near its base, creating a sort of guard, and two handles connected to each other by a short length of cord, earning it the title of "twinsword" (双刀, soutou). Overall the sword looks like a flatfish, hence its name.Hiramekarei's Abilities:
The blade, and especially the two holes at the tip of the blade, are capable of emitting chakra on command, which can then be formed into various weapons, including a hammer or a longer sword. The size of the resulting weapon appears to depend upon the amount of chakra stored up beforehand, meaning a larger quantity will be met with a similar increase in the weapon's ultimate size. However, regardless of the weapon's dimensions, the emission and subsequent formation of the chakra always occurs with astounding speed. Choujuro was able to create an extremely wide sword, which was even long enough to cut Zetsu instantly in half who was standing around 8 meters away from him. The chakra emitted from the two holes work like booster jets increasing the speed and destructive force of the sword.
Restrictions:
- Only Choujuro and Mangetsu Houzuki bio's can wield Hiramekarei.
- For a Choujuro bio you need to be at least of Chūnin Rank
- For a Mangetsu bio, he has his own set of rules, here.
- You need to have been at least a member for 2 months.
(Hiramekarei Jishin) – Hiramekarei Quake
Rank: A
Type: Offensive
Range: Short/medium
Chakra cost: 30
Damage points: 60
Description: After releasing chakra from Hiramekarei, Choujuro will shape the chakra around the sword into a large hammer which he then slams onto the target. The strength of the smash is strong enough to even blast an incomplete Sussanoo backwards. By releasing chakra from the holes at the top of the sword, the speed and strength of hammer is increased.
Note: Can only be used by Choujuro and Mangetsu
(Hiramekarei Kai) – Hiramekarei Slash
Rank: S
Type: Offensive
Range: Short/medium
Chakra cost: 40
Damage points: 80
Description: After storing a large amount of chakra into Hiramekarei, Choujuro will release it all in an instant, creating an extremely long and wide sword which he then uses for a powerful slash. The slash is strong enough to cut opponents and jutsu's completely in half even while they're over 8 meters away.
Note: Can only be used by Choujuro and Mangetsu.
Note: Can only be used three times per battle
Rank: A
Type: Offensive
Range: Short/medium
Chakra cost: 30
Damage points: 60
Description: After releasing chakra from Hiramekarei, Choujuro will shape the chakra around the sword into a large hammer which he then slams onto the target. The strength of the smash is strong enough to even blast an incomplete Sussanoo backwards. By releasing chakra from the holes at the top of the sword, the speed and strength of hammer is increased.
Note: Can only be used by Choujuro and Mangetsu
(Hiramekarei Kai) – Hiramekarei Slash
Rank: S
Type: Offensive
Range: Short/medium
Chakra cost: 40
Damage points: 80
Description: After storing a large amount of chakra into Hiramekarei, Choujuro will release it all in an instant, creating an extremely long and wide sword which he then uses for a powerful slash. The slash is strong enough to cut opponents and jutsu's completely in half even while they're over 8 meters away.
Note: Can only be used by Choujuro and Mangetsu.
Note: Can only be used three times per battle
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Samehada
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Samehada's Abilities:
Though most of the time wrapped in bandages, Samehada's construction is atypical in that its actual blade is comprised from a series of downward facing scales running along the entirety of its length until its hilt, at the base of which is a small skull. Samehada grows larger in proportion to the amount of chakra it absorbs, causing its scales to become so long that they ultimately resemble shark fins and its mouth, located at the tip of the blade, to become even more pronounced. As the blade is made up of scales, it inflicts injuries through shredding or shaving what it comes into contact with, rather than just cutting the object in question. This flaying effect is similar to a shark's skin, hence the sword's name. While it ordinarily remains rigid, its hilt is able to stretch and bend to great extent, allowing the weapon to be used like a flail. Bee even used Samehada as a javelin with the intent of having it biting his opponent. Samehada is unique for being a sentient weapon that gains nourishment from the chakra of others and as such, the blade is at its happiest when engorged with chakra that possesses both a distinctive and pleasant flavour. It apparently greatly enjoys Killer B's chakra since it tastes like octopus. However, it has shown displeasure towards fire-type chakra because it's far too hot. Being capable of conscious thought, Samehada chooses its own user, an exclusive process that has often resulted in it being thought of as notoriously picky, which is clearly shown in the fact that it only goes after the ones with delicious chakra. If someone it disapproves of attempts to wield it, spikes protrude from the handle in order to force them to release their grasp, at which point Samehada will make efforts to return to its chosen owner. Although it continually consumes the chakra of its owner, her largest meals come from fights, wherein it absorbs the chakra of the opposition instead. Such an ability allows Samehada to literally slice through an opponent's techniques, in spite of whether the chakra has been transformed or not, and even prevent them from being performed by absorbing all of the necessary chakra. This was illustrated when Killer B was reduced back to Version 1 after initially being in Version 2. However, it seems to be unable to automatically absorb ambient chakra. Samehada has also the ability to transfer the chakra it has absorbed to the wielder, so it can be used to either regenerate injuries or replenish their chakra reserves. Kisame goes one step further with this fusion by completely merging with Samehada.
Restrictions:
- Only Kisame Hoshigaki, Fuguki Suikazan and Killer Bee bio's can wield Samehada.
- To make a Fuguki bio the user needs to be at least of Jōnin rank and have been a member for at least 3 months.
- For a Kisame and Killer Bee bio special rules apply:
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- Only Kisame bio's can fuse with Samehada.
- All the other abilities (chakra sensing, chakra absorbing, chakra replenishing etc.) can be used by all three bio's.
- The chakra sensing ability only works on opponents of sannin rank or higher.
(Samehada Chakura Juuten no Jutsu) - Samehada Chakra Replenishing Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: N/A
Damage points: N/A
Description: Whenever the user is injured or exhausted, Samehada can restore the user to his maximum physical and chakra capacities by inserting chakra of its own into the user via its hilt. This skill of Samehada is so powerful it can even bring people that are mortally wounded and on the brink of death back to full health. During Kisame's fight with Bee, his entire chest area got destroyed, but Samehada healed him completely in a matter of seconds. When Bee had no chakra left after his battle with Kisame, Samehada gave him enough chakra to go into Version 1 and after Kisame was discovered by Naruto, Samehada replenished him completely even though he was weakened and only skin and bones after having nothing to eat for several weeks.
Note: Can only be used 3 times per battle
Note: Can only be used by Kisame, Killer Bee and Fuguki
Note: It doesn't require any activiation of the user, Samehada itself does it of its "own accord" and thus doesn't count towards the three jutsu's, however the user can't use any jutsu while Samehada is doing it.
(Samehada Chakura Botsunyuu no Jutsu) - Samehada Chakra Absorbing Technique
Rank: S
Type: Defence/Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description: Samehada is truly a massive glutton who can eat large amounts of chakra in an instant. As a result it can devour entire jutsu's. Even in the case the jutsu is extremely wide, Samehada can absorb enough to keep the user safe. This was shown when Bee swung the sword vertically, cutting Itachi's fireball in half by eating the center part of the jutsu and letting the rest of the jutsu go past Bee on the left and right. The absorbing also happens very fast as Samehada was able to absorb several of Bee's attacks completely just before they would hit Kisame.
Note: Can only be used 3 times per battle
Note: Can only absorb up to S-rank jutsu's
Note: Can only be used by Kisame, Killer Bee and Fuguki
(Samehada Fuka Yuukai no Jutsu) - Samehada Shark Fusion Technique
Rank: Forbidden
Type: Supplementary
Range: Short
Chakra cost: 50
Damage points: N/A
Description: This Technique allows kisame to fuse with his sword Samehada completely. This causes him to become much more shark-like in appearance, growing fins and webbed hands that allow him to move through water with considerable ease and speed. Kisame also receives some of Samehada's abilities while in this form, such as being able to extend spikes from his body for offense and absorbing chakra when others come into direct contact with him. Also when fused with Samehada it allows him to restore any damage that he may have received by using the chakra within samehada as a medium. The Transformation gives the user additional power of +15 to their water based techniques and physical techniques. Whilst in this mode the user is also capable of sensing chakra under water.
Note: Can only Transform while being in a body of water.
Note: Transformation occurs for a Maximum of 4 turns and once a battle.
Note: Can only be used by Kisame
Rank: A
Type: Supplementary
Range: Short
Chakra cost: N/A
Damage points: N/A
Description: Whenever the user is injured or exhausted, Samehada can restore the user to his maximum physical and chakra capacities by inserting chakra of its own into the user via its hilt. This skill of Samehada is so powerful it can even bring people that are mortally wounded and on the brink of death back to full health. During Kisame's fight with Bee, his entire chest area got destroyed, but Samehada healed him completely in a matter of seconds. When Bee had no chakra left after his battle with Kisame, Samehada gave him enough chakra to go into Version 1 and after Kisame was discovered by Naruto, Samehada replenished him completely even though he was weakened and only skin and bones after having nothing to eat for several weeks.
Note: Can only be used 3 times per battle
Note: Can only be used by Kisame, Killer Bee and Fuguki
Note: It doesn't require any activiation of the user, Samehada itself does it of its "own accord" and thus doesn't count towards the three jutsu's, however the user can't use any jutsu while Samehada is doing it.
(Samehada Chakura Botsunyuu no Jutsu) - Samehada Chakra Absorbing Technique
Rank: S
Type: Defence/Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description: Samehada is truly a massive glutton who can eat large amounts of chakra in an instant. As a result it can devour entire jutsu's. Even in the case the jutsu is extremely wide, Samehada can absorb enough to keep the user safe. This was shown when Bee swung the sword vertically, cutting Itachi's fireball in half by eating the center part of the jutsu and letting the rest of the jutsu go past Bee on the left and right. The absorbing also happens very fast as Samehada was able to absorb several of Bee's attacks completely just before they would hit Kisame.
Note: Can only be used 3 times per battle
Note: Can only absorb up to S-rank jutsu's
Note: Can only be used by Kisame, Killer Bee and Fuguki
(Samehada Fuka Yuukai no Jutsu) - Samehada Shark Fusion Technique
Rank: Forbidden
Type: Supplementary
Range: Short
Chakra cost: 50
Damage points: N/A
Description: This Technique allows kisame to fuse with his sword Samehada completely. This causes him to become much more shark-like in appearance, growing fins and webbed hands that allow him to move through water with considerable ease and speed. Kisame also receives some of Samehada's abilities while in this form, such as being able to extend spikes from his body for offense and absorbing chakra when others come into direct contact with him. Also when fused with Samehada it allows him to restore any damage that he may have received by using the chakra within samehada as a medium. The Transformation gives the user additional power of +15 to their water based techniques and physical techniques. Whilst in this mode the user is also capable of sensing chakra under water.
Note: Can only Transform while being in a body of water.
Note: Transformation occurs for a Maximum of 4 turns and once a battle.
Note: Can only be used by Kisame
Note 1: These rules are for the canon Seven Swordsmen of the Mist, the rules for the
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still apply and have no relation to the canon rules.
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