Selendrile teaches xHoudinii the basic 5 :D

Houdinii

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Welcome back. O_O

Good..

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.

Now perform that massive string of hand seals, after focusing your chakra into the nearby lake. After the hand seals, raise the water out from the lake, to form a massive dragon composed entirely of water. Then direct the water dragon at my clone.

-Creates clone-
Im glad to be back ^^

To begin I concentrate my chakra and I then channel it into the nearby lake. There I begin to gather my chakra while I perform the long string of hand seals. Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird. As I am doing the hand seals I keep a constant stream of chakra building up in the lake until I have built up a sufficient amount for this technique. Once I do the last hand seal in the long sequence I simultaneously use both nature and shape manipulation to transform my chakra, I cause it to take the form of a giant dragon that rises out of the lake. Once it has been fully formed I direct it towards your clone where it heads towards him quite quickly where upon reaching him it smashes into him dealing concussive damage and making him 'poof' away.

Adv-The technique travels quite fast once formed
The dragon is fairly big and is hard to dodge

Disadv-The long string of handseals makes this almost unusable in battle unless you specialize in water
The water must rise out of the source and form into the dragon before it can attack, giving your opponent time to counter.
 

Selendrile

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Im glad to be back ^^

To begin I concentrate my chakra and I then channel it into the nearby lake. There I begin to gather my chakra while I perform the long string of hand seals. Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird. As I am doing the hand seals I keep a constant stream of chakra building up in the lake until I have built up a sufficient amount for this technique. Once I do the last hand seal in the long sequence I simultaneously use both nature and shape manipulation to transform my chakra, I cause it to take the form of a giant dragon that rises out of the lake. Once it has been fully formed I direct it towards your clone where it heads towards him quite quickly where upon reaching him it smashes into him dealing concussive damage and making him 'poof' away.

Adv-The technique travels quite fast once formed
The dragon is fairly big and is hard to dodge

Disadv-The long string of handseals makes this almost unusable in battle unless you specialize in water
The water must rise out of the source and form into the dragon before it can attack, giving your opponent time to counter.
The water rising from the source and doing all that is more cosmetic than anything. You can just simply form it from the water source.

(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

Focus your chakra, and then perform the Tiger hand seal. Then release a medium sized orb of water forwards in front you. As the orb travels in front of you, manipulate the water in the orb to form a large amount of fast whips, impaling my clone.

-Creates clone-
 

Houdinii

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The water rising from the source and doing all that is more cosmetic than anything. You can just simply form it from the water source.

(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

Focus your chakra, and then perform the Tiger hand seal. Then release a medium sized orb of water forwards in front you. As the orb travels in front of you, manipulate the water in the orb to form a large amount of fast whips, impaling my clone.

-Creates clone-
To begin I concentrate my chakra and I then emit it into the air in front of me. There I start to build up the chakra by channeling a constant stream to that point. Once I have built up a sufficient amount I perform the tiger hand seal and use both nature and shape manipulation to transform my chakra into a water orb that is suspended in front of me. I then cause the orb to form multiple whips that I then send towards your clone. Upon reaching him they impale him and make him 'poof' away.

Adv-Is a relatively quick jutsu to use
Can be used on multiple targets
Can reach up to long range

Disadv-I don't think you can use another jutsu while this one is active
 

Selendrile

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To begin I concentrate my chakra and I then emit it into the air in front of me. There I start to build up the chakra by channeling a constant stream to that point. Once I have built up a sufficient amount I perform the tiger hand seal and use both nature and shape manipulation to transform my chakra into a water orb that is suspended in front of me. I then cause the orb to form multiple whips that I then send towards your clone. Upon reaching him they impale him and make him 'poof' away.

Adv-Is a relatively quick jutsu to use
Can be used on multiple targets
Can reach up to long range

Disadv-I don't think you can use another jutsu while this one is active
You can use another technique. :p

(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user will do one handseal and will gather water in his mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked. It can also be used in quick succession to shoot up to 3 smaller but faster bullets of water.

Focus chakra into your mouth, and then release it forwards at my clone. As you released it forwards, change the chakra into water, and shape it into a large sphere of water. You can either do the single compressed bullet, or the three smaller. Your choice.

-Creates clone-

__

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.

Perform the Tiger hand seal, and then create a fast jet of water which you will direct through the ground. Use it to strike my clone.

-Creates clone-
 

Houdinii

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You can use another technique. :p

(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user will do one handseal and will gather water in his mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked. It can also be used in quick succession to shoot up to 3 smaller but faster bullets of water.

Focus chakra into your mouth, and then release it forwards at my clone. As you released it forwards, change the chakra into water, and shape it into a large sphere of water. You can either do the single compressed bullet, or the three smaller. Your choice.

-Creates clone-

__

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.

Perform the Tiger hand seal, and then create a fast jet of water which you will direct through the ground. Use it to strike my clone.

-Creates clone-

For my first technique I begin by concentrating my suiton chakra and I then channel it up into my mouth. There I start to gather chakra, pushing a continuous amount into my mouth. I continue this until I have gathered a sufficient amount of chakra and once I have I focus the chakra out of my mouth and perform a single hand seal. I then simultaneously use both nature and shape manipulation to transform the chakra into a single large sphere of condensed water. I shoot this sphere towards your clone and upon reaching him it smashes into him with great force, producing a lot of damage.

Adv-can be used in two different versions
Only requires 1 hand seal
Can reach all ranges

Disadv-The technique is fairly straight forward thus easy to counter

For the second technique I begin by concentrating my suiton chakra and I then channel it into the ground throigh my legs. There I start to build up the chakra, pushing more and more chakra into the ground below me until I have more than enough for the technique. I then focus the chakra upwards and perform the tiger hand seal. Then using both shape and nature manipulation to first change my chakra into water, i then shape that water and make it very thin and sharp. I then send this water through the ground towards your clone. Upon reaching him it slices straight through him and he 'poofs' away.

Adv-Requires only 1 hand seal
It travels quite fast, so its good to use while your opponent is distracted

Disadv-limited in that it travels along the ground, thus its useless against an opponent in the air
 

Selendrile

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For my first technique I begin by concentrating my suiton chakra and I then channel it up into my mouth. There I start to gather chakra, pushing a continuous amount into my mouth. I continue this until I have gathered a sufficient amount of chakra and once I have I focus the chakra out of my mouth and perform a single hand seal. I then simultaneously use both nature and shape manipulation to transform the chakra into a single large sphere of condensed water. I shoot this sphere towards your clone and upon reaching him it smashes into him with great force, producing a lot of damage.

Adv-can be used in two different versions
Only requires 1 hand seal
Can reach all ranges

Disadv-The technique is fairly straight forward thus easy to counter

For the second technique I begin by concentrating my suiton chakra and I then channel it into the ground throigh my legs. There I start to build up the chakra, pushing more and more chakra into the ground below me until I have more than enough for the technique. I then focus the chakra upwards and perform the tiger hand seal. Then using both shape and nature manipulation to first change my chakra into water, i then shape that water and make it very thin and sharp. I then send this water through the ground towards your clone. Upon reaching him it slices straight through him and he 'poofs' away.

Adv-Requires only 1 hand seal
It travels quite fast, so its good to use while your opponent is distracted

Disadv-limited in that it travels along the ground, thus its useless against an opponent in the air
Nice and accurate. Next up..

(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.

Perform the required hand seals, create a spinning column of water which you will then use shape manipulation on to turn it into the shape of a snake with a large mouth. Direct it at my clone, where it swallows him. After swallowing, smash my clone into the ground, where the snake turns into a river to carry him away.

-Creates clone-

__________


(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source

Use the nearby river as a water source, where you will create three sharks out of the water using shape manipulation. Then direct the three sharks at my clone.

-Creates clone-
 

Houdinii

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Nice and accurate. Next up..

(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.

Perform the required hand seals, create a spinning column of water which you will then use shape manipulation on to turn it into the shape of a snake with a large mouth. Direct it at my clone, where it swallows him. After swallowing, smash my clone into the ground, where the snake turns into a river to carry him away.

-Creates clone-

__________


(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source

Use the nearby river as a water source, where you will create three sharks out of the water using shape manipulation. Then direct the three sharks at my clone.

-Creates clone-
For the first technique I begin by concentrating my suiton chakra and emitting it into the air in front of me. There I begin to gather chakra, pushing a constant amount to that point until I have built up enough for the technique. I then focus my chakra and perform the Monkey>Rat>Tiger>Dragon>Horse>Dragon hand seals,then using nature manipulation to change the chakra into water. This forms as a spinning column of water a few meters in front of me. Once this has formed I then use shape manipulation to control the water and force it to take the shape of a large snake. Once finished I direct this snake at your clone where in quickly swallows him whole and smashes him into the ground, upon finally turning into a river which washes him away.

Adv-A versatile technique with many uses
Can be used to temporarily trap and then damage your opponent
Can also be used to put some distance between you and your opponent

Disadv-Requires a string of 5 hand seals which can be difficult to complete in battle
The spinning column of water will give the enemy more time to react

For the second technique I start by concentrating my water chakra and I then channel it into the nearby river. There I begin to build up my chakra, quickly pumping a stream of chakra to that point until I have more than enough for the technique. I then focus my chakra and simultaneously use both nature and shape manipulation to form the water chakra into three separate sharks that rise out of the river. These sharks then rush at your clone, smashing into him with their dense bodies and causing enough damage for him to 'poof' away.

Adv-Fairly quick to use
In the range that it can be used in it would be hard to completely dodge due to the number and size of the sharks

Disadv-Short range only
Requires a water source
 

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For the first technique I begin by concentrating my suiton chakra and emitting it into the air in front of me. There I begin to gather chakra, pushing a constant amount to that point until I have built up enough for the technique. I then focus my chakra and perform the Monkey>Rat>Tiger>Dragon>Horse>Dragon hand seals,then using nature manipulation to change the chakra into water. This forms as a spinning column of water a few meters in front of me. Once this has formed I then use shape manipulation to control the water and force it to take the shape of a large snake. Once finished I direct this snake at your clone where in quickly swallows him whole and smashes him into the ground, upon finally turning into a river which washes him away.

Adv-A versatile technique with many uses
Can be used to temporarily trap and then damage your opponent
Can also be used to put some distance between you and your opponent

Disadv-Requires a string of 5 hand seals which can be difficult to complete in battle
The spinning column of water will give the enemy more time to react

For the second technique I start by concentrating my water chakra and I then channel it into the nearby river. There I begin to build up my chakra, quickly pumping a stream of chakra to that point until I have more than enough for the technique. I then focus my chakra and simultaneously use both nature and shape manipulation to form the water chakra into three separate sharks that rise out of the river. These sharks then rush at your clone, smashing into him with their dense bodies and causing enough damage for him to 'poof' away.

Adv-Fairly quick to use
In the range that it can be used in it would be hard to completely dodge due to the number and size of the sharks

Disadv-Short range only
Requires a water source
Good job.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

Focus your chakra under my clone, changing it into pure water through nature manipulation. Then raise the water in an orb shape around my clone, trapping him in a sphere of water. He should drown eventually.

-Creates clone-


___

(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: After waving the Dragon → Tiger → Rabbit hand seals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.


Focus your chakra, and then perform the needed hand seals. Afterwords, gather water chakra into your mouth, and then release it. Shape it into a large jet-like horn of water. Direct the jet of water at my clone.

-Creates clone-
 

Houdinii

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Good job.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

Focus your chakra under my clone, changing it into pure water through nature manipulation. Then raise the water in an orb shape around my clone, trapping him in a sphere of water. He should drown eventually.

-Creates clone-


___

(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: After waving the Dragon → Tiger → Rabbit hand seals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.


Focus your chakra, and then perform the needed hand seals. Afterwords, gather water chakra into your mouth, and then release it. Shape it into a large jet-like horn of water. Direct the jet of water at my clone.

-Creates clone-
To begin I concentrate my suiton chakra and I then channel it out of my body and over to a spot just under your clone. There I begin to gather chakra, building more and more chakra up at that point until I have more than required for this technique. I then use nature manipulation to transform my gathered chakra into water that suddenly forms and gushes under your clone. Once it has done this I use nature manipulation to shape the water into a dense orb that surrounds your clone, leaving him unable to move. Your clone slowly starts to drown while unable to move and while I wait I sit down and sip a drink until he poofs away inside the orb.

Adv-Creates its own water source and a source for later suiton techs
Forms under the opponent, making it hard to offensively counter
If the opponent is caught they cannot move, meaning they cannot use any jutsu that require hand seals. Or most earth techs since they aren't touching the ground
Doesn't require hand seals

Disadv-The technique is easy to dodge in its initial stage of gushing under the opponent

For my second technique I once again start by concentrating my chakra. I then channel it up to my mouth and there I begin to push more chakra up to my mouth from my gut. I continue pushing a steady stream until I have enough stored for the technique. I then perform the Dragon>Tiger>Rabbit hand seals and focus my chakra forwards out of my mouth. As it leaves my mouth I simultaneously use both nature and shape manipulation to form the chakra into a powerful jet of water. I then direct this jet like horn at your clone where it damages him and makes him 'poof' away.

Adv-The technique is fairly fast once the hand seals are completed and has a decent affected area.

Disadv-mid range only
Requires 3 hand seals
 

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To begin I concentrate my suiton chakra and I then channel it out of my body and over to a spot just under your clone. There I begin to gather chakra, building more and more chakra up at that point until I have more than required for this technique. I then use nature manipulation to transform my gathered chakra into water that suddenly forms and gushes under your clone. Once it has done this I use nature manipulation to shape the water into a dense orb that surrounds your clone, leaving him unable to move. Your clone slowly starts to drown while unable to move and while I wait I sit down and sip a drink until he poofs away inside the orb.

Adv-Creates its own water source and a source for later suiton techs
Forms under the opponent, making it hard to offensively counter
If the opponent is caught they cannot move, meaning they cannot use any jutsu that require hand seals. Or most earth techs since they aren't touching the ground
Doesn't require hand seals

Disadv-The technique is easy to dodge in its initial stage of gushing under the opponent

For my second technique I once again start by concentrating my chakra. I then channel it up to my mouth and there I begin to push more chakra up to my mouth from my gut. I continue pushing a steady stream until I have enough stored for the technique. I then perform the Dragon>Tiger>Rabbit hand seals and focus my chakra forwards out of my mouth. As it leaves my mouth I simultaneously use both nature and shape manipulation to form the chakra into a powerful jet of water. I then direct this jet like horn at your clone where it damages him and makes him 'poof' away.

Adv-The technique is fairly fast once the hand seals are completed and has a decent affected area.

Disadv-mid range only
Requires 3 hand seals
Good work.

Next up..

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

Focus your water chakra 10 meters above my clone's head, and then use nature transformation on your chakra to change it into water. The summoned water should crash down onto my clone with enough force to knock him to the ground upon impact.

-Creates clone-

____

(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.

Stand in this small puddle over here, and channel your suiton chakra evenly throughout your entire body, effectively changing your body into water. By doing so, my clone should not be able to locate your presence within the puddle.

-Creates clone-


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Houdinii

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Good work.

Next up..

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

Focus your water chakra 10 meters above my clone's head, and then use nature transformation on your chakra to change it into water. The summoned water should crash down onto my clone with enough force to knock him to the ground upon impact.

-Creates clone-

____

(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.

Stand in this small puddle over here, and channel your suiton chakra evenly throughout your entire body, effectively changing your body into water. By doing so, my clone should not be able to locate your presence within the puddle.

-Creates clone-


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To begin my first technique I concentrate my chakra and I then emit it out of my body, channeling it up to a point 10m above your clones head. There I begin to gather my chakra, pumping a continuous stream there until I have built up a sufficient amount for the technique. I then focus my chakra straight down while simultaneously using nature manipulation to change my gathered chakra into a large body of water. This water then comes crashing down on your clone, pinning him to the floor.

Adv-Useful to try to move your opponent down to where you want him
No hand seals
Fast when both activated and cancelled


Disadv-Doesn't do any damage
Very linear and easy to dodge
The water has to be summoned at least 10m above your opponents head, giving them time to react

For the second technique I walk over til Im standing on the puddle. I then begin by concentrating my suiton chakra and I then evenly channel it throughout my body. There I begin to build up my chakra, gathering more and more very quickly until I have more than enough for the technique. I then focus the chakra and use nature manipulation to change my built up chakra into water. This effectively turns my body into water and I drop down into the puddle with my body hidden in it as normal water.

Adv-good for hiding in a water rich environment
no hand seals

Disadv-Very situational
 

Selendrile

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To begin my first technique I concentrate my chakra and I then emit it out of my body, channeling it up to a point 10m above your clones head. There I begin to gather my chakra, pumping a continuous stream there until I have built up a sufficient amount for the technique. I then focus my chakra straight down while simultaneously using nature manipulation to change my gathered chakra into a large body of water. This water then comes crashing down on your clone, pinning him to the floor.

Adv-Useful to try to move your opponent down to where you want him
No hand seals
Fast when both activated and cancelled


Disadv-Doesn't do any damage
Very linear and easy to dodge
The water has to be summoned at least 10m above your opponents head, giving them time to react

For the second technique I walk over til Im standing on the puddle. I then begin by concentrating my suiton chakra and I then evenly channel it throughout my body. There I begin to build up my chakra, gathering more and more very quickly until I have more than enough for the technique. I then focus the chakra and use nature manipulation to change my built up chakra into water. This effectively turns my body into water and I drop down into the puddle with my body hidden in it as normal water.

Adv-good for hiding in a water rich environment
no hand seals

Disadv-Very situational
Nice. ^_^

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

Channel a massive amount of chakra into your mouth, and then perform the snake hand seal. Then emit the chakra from your mouth, changing it into water. Ride atop of the wave of water you release, and travel towards me clone, attacking and then dispersing him.

-Creates clone-

____

(Suiton: Goshokuzame) - Water Style: 5 feeding sharks
Rank: B
Range: Short-Long
Chakra cost: 20
Damage Points: 40
Description: The user will create 5 sharks of water to attack his opponent(s) by putting his hand on a water source. While being in a water source, these sharks can regenerate from surrounding water, making them difficult to destroy. However, if the user severe his connection with the water, the sharks will disperse.
Note: Requires water source to use.

Place either one of your hands on the water source just created from the earlier technique, and then use shape manipulation on the water to form five separate sharks composed of water. After creating them, keep your hand connected to the water.
 

Houdinii

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Nice. ^_^

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

Channel a massive amount of chakra into your mouth, and then perform the snake hand seal. Then emit the chakra from your mouth, changing it into water. Ride atop of the wave of water you release, and travel towards me clone, attacking and then dispersing him.

-Creates clone-

____

(Suiton: Goshokuzame) - Water Style: 5 feeding sharks
Rank: B
Range: Short-Long
Chakra cost: 20
Damage Points: 40
Description: The user will create 5 sharks of water to attack his opponent(s) by putting his hand on a water source. While being in a water source, these sharks can regenerate from surrounding water, making them difficult to destroy. However, if the user severe his connection with the water, the sharks will disperse.
Note: Requires water source to use.

Place either one of your hands on the water source just created from the earlier technique, and then use shape manipulation on the water to form five separate sharks composed of water. After creating them, keep your hand connected to the water.
I begin the first technique by concentrating my suiton chakra and I then channel it up to my mouth. There I begin to gather the chakra in my mouth, pushing continuous stream of chakra to my mouth until i have a sufficient amount for this technique. I then focus the chakra out of my mouth and perform the snake hand seal while using both nature and shape manipulation. By doing so I form my chakra into a wave of water and once its complete I jump up on top of it and ride the wave forwards towards your clone. Once it has almost reached him I jump off of the top of the wave and allow the water to crash down on your clone, dispersing him.

Adv-1 hand seal
Can be used to form a water source for later jutsu
useful if you want to get closer to your opponent

Disadv-not a subtle technique and as such it makes it easier for your opponent

For the second technique I first walk over to the water left by my previous technique. I then begin by concentrating my water chakra and I then place my hand upon the water, I then channel my chakra through my hand into the water. There I begin to build up my chakra, pumping my chakra into the water until I have gathered more than enough for the technique. I then use shape manipulation to form the water into 5 large sharks with great power and damaging capabilities. Once they are complete I make sure to keep my hand in contact with the water so they stay formed.

Adv-They reform if you have your hand connected to the water
They outnumber your enemy, so they will be difficult to manage
Can be used in all ranges

Disadv-The sharks will disperse if you lose contact with the water
 

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I begin the first technique by concentrating my suiton chakra and I then channel it up to my mouth. There I begin to gather the chakra in my mouth, pushing continuous stream of chakra to my mouth until i have a sufficient amount for this technique. I then focus the chakra out of my mouth and perform the snake hand seal while using both nature and shape manipulation. By doing so I form my chakra into a wave of water and once its complete I jump up on top of it and ride the wave forwards towards your clone. Once it has almost reached him I jump off of the top of the wave and allow the water to crash down on your clone, dispersing him.

Adv-1 hand seal
Can be used to form a water source for later jutsu
useful if you want to get closer to your opponent

Disadv-not a subtle technique and as such it makes it easier for your opponent

For the second technique I first walk over to the water left by my previous technique. I then begin by concentrating my water chakra and I then place my hand upon the water, I then channel my chakra through my hand into the water. There I begin to build up my chakra, pumping my chakra into the water until I have gathered more than enough for the technique. I then use shape manipulation to form the water into 5 large sharks with great power and damaging capabilities. Once they are complete I make sure to keep my hand in contact with the water so they stay formed.

Adv-They reform if you have your hand connected to the water
They outnumber your enemy, so they will be difficult to manage
Can be used in all ranges

Disadv-The sharks will disperse if you lose contact with the water
Easier for the opponent to..?
 

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Ah sorry I mustve half rote the sentence and got distracted. Easier for the opponent to notice the technique and react quicker. Giving them more time to form a counter.
And if you ride the wave, ill just use Wave of Inspiration on it to electrocute you. Deep fried Houdinii.. xD

(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Rank: B
Type: Supplementary
Range: Long
Chakra cost: 20
Damage points: N/A (-15 per turn the target remains in the water)
Description: The user will first perform Dog hand seal and then the user create a large storm cloud, which in turn produces rain. The large amount of rain then turns into a large wave of water and sweeps the enemy off their feet. While the targets are trapped in the water, their chakra will slowly be drained away. Chakra draining properties last for two turns.

Perform the Dog hand seal, and then channel a large amount of your chakra into the clouds in the sky. As they get heavier with rain, release it down onto our training ground. Then as the rain hits the ground, shape it into a massive wave which sweeps my clone away. As he is trapped in the wave, drain his chakra into the water.

-Creates clone-
_____

(Suiton: Suishinshū) - Water Release: Water Quaking Pillar
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user jumps into the air and then stabs his sword intothe ground, where he causes water to burst up around him and creating a pillar of water to rise up in the air repelling the enemy.

Jump into the air, and remove a sword you have strapped somewhere on your body. Then as you hit the ground, stab the sword into the earth, causing a ring of water to raise up all around you. From the ring of water, create a pillar of water to push away my clone.

-Creates clone-
 

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And if you ride the wave, ill just use Wave of Inspiration on it to electrocute you. Deep fried Houdinii.. xD

(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Rank: B
Type: Supplementary
Range: Long
Chakra cost: 20
Damage points: N/A (-15 per turn the target remains in the water)
Description: The user will first perform Dog hand seal and then the user create a large storm cloud, which in turn produces rain. The large amount of rain then turns into a large wave of water and sweeps the enemy off their feet. While the targets are trapped in the water, their chakra will slowly be drained away. Chakra draining properties last for two turns.

Perform the Dog hand seal, and then channel a large amount of your chakra into the clouds in the sky. As they get heavier with rain, release it down onto our training ground. Then as the rain hits the ground, shape it into a massive wave which sweeps my clone away. As he is trapped in the wave, drain his chakra into the water.

-Creates clone-
_____

(Suiton: Suishinshū) - Water Release: Water Quaking Pillar
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user jumps into the air and then stabs his sword intothe ground, where he causes water to burst up around him and creating a pillar of water to rise up in the air repelling the enemy.

Jump into the air, and remove a sword you have strapped somewhere on your body. Then as you hit the ground, stab the sword into the earth, causing a ring of water to raise up all around you. From the ring of water, create a pillar of water to push away my clone.

-Creates clone-
Id fry you first :p.....if i had lightning >_> xD

I begin the technique by first concentrating my suiton chakra. I then begin to emit it out of my body and up into the sky above the training field. There I begin to gather my chakra, forming it into clouds as I slowly build up the mass of chakra until I have a sufficient amount foe the technique. Once I have enough I focus my chakra downwards and use the Dog hand seal, simultaneously using nature transformation to change my chakra into rain. This rain then falls down and once it reaches the earth I manipulate it into a large wave that engulfs your clone, overwhelming and trapping him. Once I have done this I use the water to leech chakra out of your clone, draining him as long as he remains in contact with the water.

Adv-1 hand seal
Drains the targets chakra
The wave suddenly forms from the rain, meaning it will surprise the opponent as they are suddenly confornted with a wall of water

Disadv-Long range only

For the second techniue I once again begin by concentrating my suiton chakra. I then begin to channel chakra into my right hand, continously pumping a stream of chakra into my hand until I have gathered more than required for the technique. I then jump into the air while pulling a sword out of somewhere(lol) with my right hand. I then channel all of my built up chakra into the sword, stabbing it into the earth as i land upon the ground. As i stab the sword I use nature transformation to change my chakra intoa large amount of water, this water first shows itself as a ring around me. I then use shape transformation to form this water into a powerful pillar that I then direct at your clone, this pillar smashes ito your clone and repels him. Sending him away from me into mid range.

Adv-Good for creating distance between you and your opponent

Disadv-The jump into the aor cpuld leave you vulnerable to attack
You have to have a sword to use this technique
Short range only
 

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Id fry you first :p.....if i had lightning >_> xD

I begin the technique by first concentrating my suiton chakra. I then begin to emit it out of my body and up into the sky above the training field. There I begin to gather my chakra, forming it into clouds as I slowly build up the mass of chakra until I have a sufficient amount foe the technique. Once I have enough I focus my chakra downwards and use the Dog hand seal, simultaneously using nature transformation to change my chakra into rain. This rain then falls down and once it reaches the earth I manipulate it into a large wave that engulfs your clone, overwhelming and trapping him. Once I have done this I use the water to leech chakra out of your clone, draining him as long as he remains in contact with the water.

Adv-1 hand seal
Drains the targets chakra
The wave suddenly forms from the rain, meaning it will surprise the opponent as they are suddenly confornted with a wall of water

Disadv-Long range only

For the second techniue I once again begin by concentrating my suiton chakra. I then begin to channel chakra into my right hand, continously pumping a stream of chakra into my hand until I have gathered more than required for the technique. I then jump into the air while pulling a sword out of somewhere(lol) with my right hand. I then channel all of my built up chakra into the sword, stabbing it into the earth as i land upon the ground. As i stab the sword I use nature transformation to change my chakra intoa large amount of water, this water first shows itself as a ring around me. I then use shape transformation to form this water into a powerful pillar that I then direct at your clone, this pillar smashes ito your clone and repels him. Sending him away from me into mid range.

Adv-Good for creating distance between you and your opponent

Disadv-The jump into the aor cpuld leave you vulnerable to attack
You have to have a sword to use this technique
Short range only
Good.

(Suiton: Seiryūshō) - Water Release: Azure Dragon Palm
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user unleashes a spiralling torrent of water from his hands

Relatively simple technique. Focus chakra into your hand, and then release it in front of you. Change the chakra into water, where it forms a spiralling torrent of water. Use this to defend from my fireball.

-Releases a fireball at you-
___

( Suiton: Shizuka Yari ) - Water Release: Droplet Spear
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: Using their skills with water release, the user creates an orb of water in their hand which they can then release in the form of multiple spearing streams, that they can use to attack their enemy from multiple directions or in spirals.

Focus your chakra into your hand, forming an orb of water. Then manipulate that water to release streams of water which will attack my clone.

-Creates clone-
 

Houdinii

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Good.

(Suiton: Seiryūshō) - Water Release: Azure Dragon Palm
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user unleashes a spiralling torrent of water from his hands

Relatively simple technique. Focus chakra into your hand, and then release it in front of you. Change the chakra into water, where it forms a spiralling torrent of water. Use this to defend from my fireball.

-Releases a fireball at you-
___

( Suiton: Shizuka Yari ) - Water Release: Droplet Spear
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: Using their skills with water release, the user creates an orb of water in their hand which they can then release in the form of multiple spearing streams, that they can use to attack their enemy from multiple directions or in spirals.

Focus your chakra into your hand, forming an orb of water. Then manipulate that water to release streams of water which will attack my clone.

-Creates clone-
For my first technique I begin by concentrating my suiton chakra and I begin to push it into my right hand. There I gather the chakra, keeping a continuous stream flowing to my hand until I have built up a sufficient amount of chakra for the technique. I then focus the chakra straight out of my palm, holding my hand straight out towards you, while simultaneously using both nature and shape transformation. This forms the chakra into a wide swirling torrent of water that I hold out in front of me. Once you release the fireball it is blocked by my water, leaving me unharmed.

Adv-no hand seals
The technique is useful for a quick defense.

Disadv-short range only

For my next technique I start by concentrating my chakra and I begin to channel it into my hand. There I gather the chakra, continuously pumping the chakra to my hand until I have built up a sufficient amount for the jutsu. I then focus the chakra into my palm with using both nature and shape manipulation to form an orb of water that rests in my hand. I then manipulate the orb to release multiple streams of water that I send towards your clone at various angles, the streams would hit him in different spots simultaneously and cause him to disperse.

Adv-The technique can be formed fairly fast
By attacking with multiple streams you can make it much harder for your opponent

Disadv-The orb will give anyway part of your attack, giving your opponent more time to think of a counter
 

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For my first technique I begin by concentrating my suiton chakra and I begin to push it into my right hand. There I gather the chakra, keeping a continuous stream flowing to my hand until I have built up a sufficient amount of chakra for the technique. I then focus the chakra straight out of my palm, holding my hand straight out towards you, while simultaneously using both nature and shape transformation. This forms the chakra into a wide swirling torrent of water that I hold out in front of me. Once you release the fireball it is blocked by my water, leaving me unharmed.

Adv-no hand seals
The technique is useful for a quick defense.

Disadv-short range only

For my next technique I start by concentrating my chakra and I begin to channel it into my hand. There I gather the chakra, continuously pumping the chakra to my hand until I have built up a sufficient amount for the jutsu. I then focus the chakra into my palm with using both nature and shape manipulation to form an orb of water that rests in my hand. I then manipulate the orb to release multiple streams of water that I send towards your clone at various angles, the streams would hit him in different spots simultaneously and cause him to disperse.

Adv-The technique can be formed fairly fast
By attacking with multiple streams you can make it much harder for your opponent

Disadv-The orb will give anyway part of your attack, giving your opponent more time to think of a counter
Nice job. Last B-rank..

( Suiton: Nagareru no Yari ) - Water Release: Flowing Spear
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user creates crescent shaped blades of water, which follow the arcs of their hand movements attacking opponents infront of them or they can twirl around while generating the crescent blades to attack all around them.

Release crescent shaped blades of water, which will coordinate themselves based on your hand movements. You can also spin upon release, so they go in all directions around you.

-Creates clone-
 
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