Sounds easy enough. Basically its a initial punch with the fist, and then a secondary impact from the piston firing? I actually had this exact idea a long time ago.So I only expect for this one a question if you have one. That's all.
Little error with the name of the technique, as you can notice.
(Katon: Pisuton no Jutsu) Steel Release: Piston Technique
Type: Offensive
Rank: A-rank
Range: Short
Chakra: 30
Damage: 60
Description:
forming the hand seals Tiger → Hare → Rat → Dog → Horse, the user coats their arm in metal and creates a piston-like attachment around it. When used as a taijutsu measure, the user can punch the opponent with the end of the piston and use their chakra to force their fist into the piston and hit the target with a second, harder impact. Also, if the user hits the ground with the piston, the second blow and can cause a mini-quake that can result in tremendous damage to the surrounding area. However, the piston is usually very heavy, so caution and precise timing must be used when utilizing the piston.
Notes:
- While the piston is active, the user is unable to perform any handseals.
- Can only be used twice per-match.
- Must wait three turns before you use it again.
- Can only be worn for two turns due to how heavy the piston is.
- Can only be taught by Nathan.
Okay so a neat one, you will perform the seals, then send your koton into whichever of your arms you want to, can only be one arm. Then coat your arm in the black steel, but manipulate it in such a way that the black steel around your arm is a piston of sorts around your arm. Using this with taijutsu is probably the best bet, but can be used free-form of course. So you can to punch lets say my clone, that will do damage in itself, but you can then straight after send chakra to the piston and perform another powerful punch, will send them flying.
Another good thing, if you hit your target and he is laying on the ground after the first blow, you can hit him straight into the ground, and will create a mini-quake. You obviously can't perform any hand seals while this is in use, nor can you wear it for no longer then two turns.
Hahaha I actually laughed pretty hard. Okay. So basically this doesn't have a specified time limit but the two turn aura thing makes it almost useless to use afterward. Couldnt you use super light weight rock tech variations and make the armor more versatile after two turns?1. The metal objects can be anything from kunai, to swords to even things found in the ground. But mostly the steel is made though your chakra and whatnot. - Yeah it is bad worded, it is one of my nub techniques.
2. Yes, correct.
3. Yes they can come from anywhere, the rank would be S-rank or A-rank, nothing lower then those two options. Again poorly worded, so the best guess would be that the amour simply tilt over or something similar to those.
The technique wasn't exactly my most well throughout. I didn't think it would get approved. @_@
You're weird. >_> Thanks Nathy-pooI suppose you can, it doesn't say you can't. Never though of that, I have actually never used this my technique myself. xD
Nope. o-o All clear. thanksNah no questions. It's a handy and good technique!
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Type: Supplementary/Offensive
Rank: S-rank
Range: Short (Short - Mid for offensive application)
Chakra: 40 (-20 per each turn the Dumb Hole's supplementary application is active)
Damage: 80 (+10 for offensive application when sound is absorbed)
Description: This technique is based off a interesting concept known as the "You must be registered for see links" or "Dumb Hole". The user starts by gathering Sound Release Chakra either in a specific part of their body, or throughout their entire body. The user then releases this Chakra in the form of a "bubble" around themselves which can be as large or as small as they wish, but it's size is restricted to Short Range of themselves. The bubble consist of high frequency, low energy sound waves, which vibrate at an extremely high frequency, so any noise that the barrier makes is above regular hearing, but this also creates an interesting effect. As the sound waves are vibrating at a higher frequency than most other sounds, especially those that are not created as a result of Sound Release, they act like a barrier for all but the most powerful Sound Waves, making it impossible for sounds from outside the bubble to be perceived inside the bubble. This applies in reverse too, making sounds from inside the bubble impermeable from the outside.
In addition to acting like "soundproofing", Dumb Hole has another application, which is far more violent and destructive than it's more supplementary application. By compressing the same high frequency, low energy Sound Release Chakra anywhere within of short range from the user, the user is able to create a much more violent, but controllable Dumb Hole, which visually resembles a Rasengan, that acts like a Black Hole for Sound Waves, drawing in any Sound from the immediate vicinity and trapping it inside the Dumb Hole. Once the sound chakra is trapped within the confines of the dumb hole, the user is able to use their own chakra to amplify and change the Sound trapped within the Dumb Hole, changing it into a sound wave that has low frequency and high energy, or in other words, destructive qualities. Once the user has changed the sound so that is able to act like a destructive Sound Jutsu, they aim the Dumb Hole at their designated target and weaken it's surface, causing the sound waves trapped within to violently burst out in the direction of the designated target, releasing them in the form of a destructive wave of Sound.
Note: This technique's offensive application can only be used two (2) times per battle.
Note: If the offensive application is used, the user must wait two (2) turns before they can use this technique again.
Note: The supplementary application can only be used three (3) times per-match.
Note: The supplementary application stays active for three (3) turns, unless countered, or manually halted by the user.
Note: The user can also only use sound, wind, lightning ninjutsu, taijutsu, kenjutsu & genjutsu techniques below A-rank while this supplementary application is active.
Note: Can only be taught by Nathan.
Any questions regrading it?
Oh nice, it got approved! All good, no questions.As promised!
(Ototon Genjutsu: Me o kii) - Sound Release Illusionary Art: Listening Eyes
Type: Supplementary
Rank: A-rank
Range: Short
Chakra: 30 (-10 per-turn it's activated)
Damage: N/A
Description: This technique utilizes the user’s knowledge of sound and its vibrations. Through years of training to recognize objects and the way they vibrate and release sound waves, the user translates that knowledge into a visual sense by inducing himself into a genjutsu. Within the genjutsu, the user is able to physically see the sound-waves released from an object when it is created, moves, or produces any sort of sound. Stationary sound waves (from something such as a tree, boulder, etc) appear as blue waves. Sound-waves from moving objects (such as a person, kunai, technique, etc) can range from yellow to red depending on the object’s speed. By color differentiating the various sound waves, it allows the user to filter out the waves that are irrelevant to the current situation. Furthermore, this technique can also alert the user to movement of an object before the object actually moves. For example, if the opponent begins to move forward, his muscles, tendons, and other tissues would begin contracting and elongating in order to produce the movement. This produces sound-waves that can alert the user to the movement before it actually occurs.
Notes:
- Once activated, it lasts for three turns.
- Can only be used thrice per-match/four per-event.
- Can only be taught by Nathan.