[CC] Sealing the deal with Super Kami Guru

Shinta

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Might as well finish the Deadly sins for you:

I'm sure you've seen enough of these to know the rest, but give the remaining five sins a try and give me your analysis of these sins/how you might use them in battle... you know by now how I want you replies, I've taught you enough things by now xD

(Nanatsunotaizai) Seven Deadly Sins
Type: Off/Def/Supp
Rank: S-Rank
Range: N/A
Chakra: 40 (40 cost per turn in abilities that last more than one turn)
Damage:N/A
Description: Though the valentine creed is strict about abandoning the vulgarity of human nature, eventually their personalities show through. To channel this to the benefit of the clan they are guided down one of seven paths by the clan's upper echelon, depending on their personality. These paths hone their abilities, allowing them to harness their emotions and hone them into a weapon. Each path bestows an ability upon the young valentine as a result of harnessing the dominant sin that drove their actions in their human lives before they became members of this misanthropic brotherhood. Thanks to this practice, the valentines have been able to become at peace with their petty needs and transcended it to advance further in their desire to rid themselves of everything that made them "human", thereby separating the valentines from the herd of human cattle that marches slowly towards their and the world's inevitable death.
The abilities that are conferred are as follows:

Wrath is the ability to condense natural energy into a single point, building up pressure and releasing it to amplify the physical blows of the user. This ability causes the users physical attacks to cause pressure shock waves through any medium upon the release of a blow. The shock waves upon contact with human flesh can cause devastating damage to the internal organs and bone structure. This technique adds 30 damage to any taijutsu or other attack that involves landing a physical blow. The shock waves can also be used to disrupt incoming attacks of solid material.
Technique lasts 3 turns and augments any attacks used in that time.

Pride is the ability to sharpen, dull and all around manipulate the Senjutsu Chakra that makes up the aura surrounding the Valentine. This can be used to defend against weapon strikes, and even create slashing and piercing attacks up to mid range. It can be manipulated to create sharp arrow-like strikes, can be altered to create dull, strong, and unwavering strikes like a hammer. With a stabbing or punching motion the aura can create piercing damage. An example of using this technique would be the user dulling the Senjutsu Chakra around his finger and using the aura to defend against sword strikes, or sharping the aura significantly and stabbing that finger into an opponent to puncture through the muscle and flesh, directly striking the internal organs, with piercing like blows. Dependent on it's use this aspect of the technique can cause significant damage but usually isn't deadly by itself unless skillfully and purposely directed. The aura created lasts 4 turns. The aura around the valentine takes on a pale golden color. The damage and power of this aura is A-Rank and using it counts as a move.

Sloth is the ability to force natural energy into an area around a targeted object or person. The air the target is travelling through becomes far more dense, slowing the target dramatically, (for those who dont grasp the concept, it is like trying to run underwater as opposed to running on dry land) The speed of the target is halved while this technique lasts. The natural energy lasts for 2 turns

Greed (+20 damage to taijutsu) A very basic technique. The Valentine simply uses his heightened transformation abilities to increase his or her muscle mass for a brief period of time increasing strength and speed momentarily. This increase in strength is enough for the user to lift five times his own body weight and the speed increase is roughly one and a half times their base speed. Dependent on their rank and skill this can be maintained for longer periods of time being more useful the higher your rank. This jutsu is not affected by the turn restrictions due to it being a very basic Valentine technique. When a stronger state is entered the technique is negated.
Restrictions:
Squire: Can last 1 turn
Dark Neophyte: Can last 2 turns
Dark Knight: Can last 3 turns
Dark Crusader: Can last 4 turns
Dark King: Can last 5 turns


Envy is the ability to use the natural energy around the user to redirect an opponents attack back on them, it doesn't change it in anyway, it is simply redirected back upon the caster. This ability can only redirect attacks equal or lower ranked to this ability, that are not multi-directional and the user must be able to detect and react to it. Cannot be used on genjutsu.

Lust is the ability for the user to take on the form of the perfect object of desire, literally becoming the perfect being that no mortal can help but lust after. This physically perfect specimen displayed before the opponent will cause their hormonal system into overdrive with their desire, distracting the opponent from concentrating properly (1/4 reduced reaction speeds) and leaving them subconsciously unwilling to harm the user (-10 damage to any technique the opponent uses) This effect lasts for 4 turns, or until the opponent forcefully interrupts the hormonal state via physical pain equal to breaking a genjutsu of the same rank.

Gluttony is the ability to harness masses of natural energy from the surrounding area, drawing it into the users body and expelling it into one jutsu, This jutsu adds +40 damage to any elemental attack the user uses directly following this technique.

Notes and Restrictions:

-Each clan member below Knight rank can only possess one ability due to their human lifespans being too short to train in more than one.
-Knights, Due to their vastly increased lifespans have had many years to train and hone their craft, allowing them access to two abilities.
-Crussaders and the Dark King can access all abilities
-Can only be used twice per battle.
-Can only use one emotion at a time.
 

Vegeta

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This is true xD You were my first Sensai ever! And Katon is still my #1 specialty all this time later.

OK then, lets see what we got here...
Sloth slaps a blob of natural energy around someone for 2 turns cutting their speed in half as if they were running thru water, perfect to hit someone with who is quite speedy or just dropped their leg weights or used a speed enhancing jutsu. Also I'd use it on someone who was attempting to fight close quarters giving me an edge in speed/reaction.
Greed, while a basic technique, is quite fabulous in my book. Using natural energy to increase muscle mass adding +20 to Tai, increased strength and 1 1/2 times speed increase, and not affected by turn restrictions. Whats not to love! The possibilties for use are quite large, too large to go into right here as I could type for a looong time xD.
Envy is like being able to look at the enemies jutsu and be like "Talk to the hand", ignoring it and sending it back to it's origin. Of course it doesn't work on genjutsu (would be cool if it did) or on omni-directional attacks, and you have to be able to detect it coming, but still kinda cool to just send someone's own stuff right back in their face.
Lust is just Geets being Geets, his handsomely manly form being enhanced by senjutsu chakra making women and men alike go ga ga over his powers of handsome manliness. Dive into the ocean blues, but I warn you..the water is deep 0_0. -10 to their techniques, slowed down reaction speed by 1/4 all for 4 turns, and the only way out? You gotta hurt yourself in a manner that would break you out of an S ranked genjutsu. Pretty cool ability.
And last, but certainly not least, we have Gluttony. Using massive amounts of natural energy one can add a whopping +40 damage to any technique it's sent into afterwards. This one is a game changer and can really turn the tide in a battle. One must remember though that it only works on elemental attacks, that's the only downside to it, though there is no real downsides to any of the Sins.
 

Shinta

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This is true xD You were my first Sensai ever! And Katon is still my #1 specialty all this time later.
:T_T:

You make old Sensei-Fuukage proud. *Continues to tear up in a manly way*



The only downside is which sin to use at the right time xD

Chaos (Ranmyaku)
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40 (+10 per turn)
Damage Points: N/a
Description: Chaos is a morphing technique born of negative and dark memories and the sins of the user; it’s a person dark side taking physical form, an executioner and harbinger of death who comes during the user’s state of mental imbalance. Chaos has a satanic appearance, large black wings, pale skin and yellow glowing eyes. Adding to the theme, the hairs grows longer and stiffens making spikes along with the users cloth, being shredded in various areas. Gauntlets and knee guards appears that reflect a demon’s limbs and metallic ribs cover the abdominal area. The user’s chakra becomes similar to that of a cursed seal, dark and purple-ish in color. The area where the user’s heart is present begins to glow.
Advantages:
-Grants flight
-Murderous intent improves by 5 fold. And user becomes emotionless therefore providing immunity against genjutsu, killing intent and any other technique that affects the users emotions. User is still affected to genjutsu that do not affect the emotions however.
-User gains the ability to sense murderous intent, distinguish between several people and determine the strength of each person’s killing intent.
-User’s Fire and Lightning techniques do additional damage (+15) due to natural energy.
-User’s Genjutsu improves by 1 rank, excluding forbidden techniques. I.e. B rank genjutsu becomes A rank, and A rank becomes S rank. But S rank and forbidden ranked genjutsu don’t improve.
Restrictions:
-Lasts 4 turns
-User is unable to use Sage Morph techniques for 2 turns after the mode ends.
-Cannot be activated at the same time as other mode, including other transformations.
-Usable By Dark Crusader and above


A very powerful technique that should only be used in situation where you feel overpowered as a last resort or simply to instil utter fear in those who might want to fight you after you decimate your current opponent xD Please note the restriction in terms of when it can be activated and the cooldown before you can use Morphing techniques again.

Now, you know the drill. O__O'
 

Vegeta

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:T_T:

You make old Sensei-Fuukage proud. *Continues to tear up in a manly way*
I still remember having no training, and it was a rule that asking for training in the tavern was forbidden and I couldn't seem to get a Sensai to take me in for anything and you were like "You want me to teach you in Katon?". I was so excited to finally get a teacher, that started the ball rolling down a very long hill lol, and I will always appreciate it ^^

Chaos, the transformation that has eluded me the most. For good reason though, you can't get it till you reach the inner circle of the clan. Imho though, Death Gigas is a more powerful transformation pound for pound, but that's just my opinion. I love the boost to Fire and Raiton, the emotional genjutsu and killing intent immunity is cool as well, also bumping up weaker genjutsu's in rank can make sure some gens are harder to break out from using methods that may have otherwise worked. I dig that Killing intent increases 5x, making someone crap their pants in fear (Shout out Howard ^^). I will assume the Sins can't be used while using this since the restrictions says it can't be used with other modes, though I'm not sure the Sins really count as a mode so I wonder about that. The really cool part, aside from the boost in Fire (For me that is xD ) is them wonderful wings. Although we can passively grow them anyways, it still only allowed for free form dodging with the flight granted that way. These wings however will actually alot for dodging to a degree.
 

Shinta

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Yeah, don't use it in conjunction with the Sins as they can be viewed as a mode. Also combining them with other modes is kinda redundant now as stacking power boosts in no longer a thing.

So any other questions?
 
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