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<p>[QUOTE="Toshiro, post: 12277281, member: 100442"]</p><p><strong>Summons</strong></p><p></p><p><span style="font-family: 'Century Gothic'">[Border=]Summoning Animal: Rabbits</span></p><p><span style="font-family: 'Century Gothic'">Scroll Owner: Ouacus</span></p><p><span style="font-family: 'Century Gothic'">Other Users who have signed contract: Toshiro</span></p><p><span style="font-family: 'Century Gothic'">Summoning Boss if existing: To be created</span></p><p><span style="font-family: 'Century Gothic'">Other Summoning Animals tied to contract:</span></p><p><span style="font-family: 'Century Gothic'">Description and Background:</span></p><p><span style="font-family: 'Century Gothic'">The Rabbits exist in a secluded area, said to have been merely a myth, a legend passed down through generations. An sacred island located in the middle of nowhere, not even recorded on the map, surrounded by mountains too steep to climb for a normal ninja, keeping this island away from prying eyes. Few who have managed to catch a glimpse of this mystical island live to tell the tale, for the journey to and from is fraught with danger, and any warning of an intruder would incur the utmost wrath of the rabbit inhabitants. This island is dubbed, the "Island of Abundant Solace". While the rabbits typically display a serene disposition, any signs of potential harm to any of the other rabbits, to whom they share a camaraderie with, would lead them to show their fierce and merciless nature towards the enemy. The Island of Abundant Solace is the epitome of peace, having long since escaped the threat of war. It is home to Rabbits, perhaps the most peaceful summon of them all. Signers of this contract are able to summon the Rabbits of this land.</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">General Abilities:</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">Vision: A rabbit's field of vision is immense. They have large eyes that are located on the sides and upper part of the head, enabling each eye to see more than one half of a circle. Together, they can see in every direction. Therefore, a rabbit can see an approaching predator and be on the lookout for an escape route simultaneously.</span></p><p><span style="font-family: 'Century Gothic'">Despite their large field of vision, rabbits have reduced depth perception as well as a limited degree of close-up vision. Even though their close-up vision is not the best, rabbit eyes are designed to see moving objects far in the distance. This allows them to see a predator approaching at a great distance, and gives them ample time to run away.</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">Hearing: Hearing is a rabbit's most vital sense, hence the large upright ears they possess. The auditory system is used to detect predators, as well as to help a rabbit perceive the area around him. Acoustics help to overcome the reduced visual abilities by allowing the rabbit to navigate without difficulty. Sound waves bounce off objects, allowing the rabbit to recognize the arrangement of his surroundings.</span></p><p><span style="font-family: 'Century Gothic'">Most rabbits have large, erect ears. When alert, the ears move forward and backward as they attempt to pinpoint the danger. When the rabbit is relaxed, the ears lie along his back, but they are quite responsive to noise. The slightest sound can be detected from very far away. A rabbit's sense of sound is vastly developed, far more finely tuned than his vision.</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">Smell: Rabbits have 100 million scent cells, making for a very keen sense of smell, which they use to identify other rabbits and animals. The nasal membrane is very sensitive to perfumes, chemicals and dust, and these agents can cause upper respiratory problems for the rabbit.</span></p><p><span style="font-family: 'Century Gothic'">The rabbit's sense of smell is far more developed than that of the human. Movable folds inside the rabbit's nose assist in the detection of scent. The sense of smell in a rabbit is present at birth, allowing a newborn to find his mother's teat. Rabbits shift their noses up and down when trying to identify a scent; this is called "nose blinking".</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">Taste: The rabbit has seventeen thousand taste buds situated in the mouth and pharynx. They can distinguish between sweet, sour, bitter and salty. In the wild, rabbits can also differentiate between toxic and non-toxic plants.</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">Size: The rabbits size can vary from being as small as a newborn rabbit, or to the size of that of the Chief Toad Gamabunta. The rabbits can decreased, and increase their size easily by feeding off from two different types of vegetables located only on the Island of Abundant Solace. The vegetable which decreases the size of rabbits, is known to be a greenish leaf shaped vegetable, which has special properties of reducing the size of creatures. While it's counterpart is a purplish carrot shaped vegetable which has the special properties of increasing the size of creatures. These vegetables cannot be eaten by any other creatures besides the inhabitants from this land, as they're bodies aren't adjusted to it like the inhabitants of the island.[hr][/hr](Kuchiyose No Jutsu: Soel) - Summoning Technique: Soel</span></p><p><span style="font-family: 'Century Gothic'">Rank: A rank</span></p><p><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p><p><span style="font-family: 'Century Gothic'">Range: Offense</span></p><p><span style="font-family: 'Century Gothic'">Chakra Cost: 30</span></p><p><span style="font-family: 'Century Gothic'">Damage Points: N/A</span></p><p><span style="font-family: 'Century Gothic'">Description: The user take out his blood, then user slams his palm to the floor to summon Soel .Soel is a white bunny with a red gem in his forehead similar to his twin bunny brother. Although he looks weak and harmless, he is extremely strong for his size. He can do up to A-rank fire jutsu.</span></p><p><span style="font-family: 'Century Gothic'">Notes:</span></p><p><span style="font-family: 'Century Gothic'">-Can only be taught by Ouacus</span></p><p><span style="font-family: 'Century Gothic'">-Stays on the field for 5 turns and can only be summoned twice per match[hr][/hr](Kuchiyose No Jutsu: Larg) - Summoning Technique: Larg</span></p><p><span style="font-family: 'Century Gothic'">Rank: A rank</span></p><p><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p><p><span style="font-family: 'Century Gothic'">Range: Offense</span></p><p><span style="font-family: 'Century Gothic'">Chakra Cost: 30</span></p><p><span style="font-family: 'Century Gothic'">Damage Points: N/A</span></p><p><span style="font-family: 'Century Gothic'">Description: The user take out his blood, then user slams his palm to the floor to summon Larg .Larg is a black bunny with a blue gem in his forehead similar to his twin bunny brother. Although he looks weak and harmless, he is extremely strong for his size. He use do up to A-rank water jutsu.</span></p><p><span style="font-family: 'Century Gothic'">Notes:</span></p><p><span style="font-family: 'Century Gothic'">-Can only be taught by Ouacus</span></p><p><span style="font-family: 'Century Gothic'">-Stays on the field for 5 turns and can only be summoned twice per match[/border]</span></p><p>[/QUOTE]</p>
[QUOTE="Toshiro, post: 12277281, member: 100442"] [b]Summons[/b] [FONT=Century Gothic][Border=]Summoning Animal: Rabbits Scroll Owner: Ouacus Other Users who have signed contract: Toshiro Summoning Boss if existing: To be created Other Summoning Animals tied to contract: Description and Background: The Rabbits exist in a secluded area, said to have been merely a myth, a legend passed down through generations. An sacred island located in the middle of nowhere, not even recorded on the map, surrounded by mountains too steep to climb for a normal ninja, keeping this island away from prying eyes. Few who have managed to catch a glimpse of this mystical island live to tell the tale, for the journey to and from is fraught with danger, and any warning of an intruder would incur the utmost wrath of the rabbit inhabitants. This island is dubbed, the "Island of Abundant Solace". While the rabbits typically display a serene disposition, any signs of potential harm to any of the other rabbits, to whom they share a camaraderie with, would lead them to show their fierce and merciless nature towards the enemy. The Island of Abundant Solace is the epitome of peace, having long since escaped the threat of war. It is home to Rabbits, perhaps the most peaceful summon of them all. Signers of this contract are able to summon the Rabbits of this land. General Abilities: Vision: A rabbit's field of vision is immense. They have large eyes that are located on the sides and upper part of the head, enabling each eye to see more than one half of a circle. Together, they can see in every direction. Therefore, a rabbit can see an approaching predator and be on the lookout for an escape route simultaneously. Despite their large field of vision, rabbits have reduced depth perception as well as a limited degree of close-up vision. Even though their close-up vision is not the best, rabbit eyes are designed to see moving objects far in the distance. This allows them to see a predator approaching at a great distance, and gives them ample time to run away. Hearing: Hearing is a rabbit's most vital sense, hence the large upright ears they possess. The auditory system is used to detect predators, as well as to help a rabbit perceive the area around him. Acoustics help to overcome the reduced visual abilities by allowing the rabbit to navigate without difficulty. Sound waves bounce off objects, allowing the rabbit to recognize the arrangement of his surroundings. Most rabbits have large, erect ears. When alert, the ears move forward and backward as they attempt to pinpoint the danger. When the rabbit is relaxed, the ears lie along his back, but they are quite responsive to noise. The slightest sound can be detected from very far away. A rabbit's sense of sound is vastly developed, far more finely tuned than his vision. Smell: Rabbits have 100 million scent cells, making for a very keen sense of smell, which they use to identify other rabbits and animals. The nasal membrane is very sensitive to perfumes, chemicals and dust, and these agents can cause upper respiratory problems for the rabbit. The rabbit's sense of smell is far more developed than that of the human. Movable folds inside the rabbit's nose assist in the detection of scent. The sense of smell in a rabbit is present at birth, allowing a newborn to find his mother's teat. Rabbits shift their noses up and down when trying to identify a scent; this is called "nose blinking". Taste: The rabbit has seventeen thousand taste buds situated in the mouth and pharynx. They can distinguish between sweet, sour, bitter and salty. In the wild, rabbits can also differentiate between toxic and non-toxic plants. Size: The rabbits size can vary from being as small as a newborn rabbit, or to the size of that of the Chief Toad Gamabunta. The rabbits can decreased, and increase their size easily by feeding off from two different types of vegetables located only on the Island of Abundant Solace. The vegetable which decreases the size of rabbits, is known to be a greenish leaf shaped vegetable, which has special properties of reducing the size of creatures. While it's counterpart is a purplish carrot shaped vegetable which has the special properties of increasing the size of creatures. These vegetables cannot be eaten by any other creatures besides the inhabitants from this land, as they're bodies aren't adjusted to it like the inhabitants of the island.[hr][/hr](Kuchiyose No Jutsu: Soel) - Summoning Technique: Soel Rank: A rank Type: Supplementary Range: Offense Chakra Cost: 30 Damage Points: N/A Description: The user take out his blood, then user slams his palm to the floor to summon Soel .Soel is a white bunny with a red gem in his forehead similar to his twin bunny brother. Although he looks weak and harmless, he is extremely strong for his size. He can do up to A-rank fire jutsu. Notes: -Can only be taught by Ouacus -Stays on the field for 5 turns and can only be summoned twice per match[hr][/hr](Kuchiyose No Jutsu: Larg) - Summoning Technique: Larg Rank: A rank Type: Supplementary Range: Offense Chakra Cost: 30 Damage Points: N/A Description: The user take out his blood, then user slams his palm to the floor to summon Larg .Larg is a black bunny with a blue gem in his forehead similar to his twin bunny brother. Although he looks weak and harmless, he is extremely strong for his size. He use do up to A-rank water jutsu. Notes: -Can only be taught by Ouacus -Stays on the field for 5 turns and can only be summoned twice per match[/border][/FONT] [/QUOTE]
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