Scorps Vs Someone or Something O_O

Scorps

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Rei's Rules and Regulations
No Stealing
No CE


We start at mid range on this battle field:

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Ao bio on sig

*Waiting, drinking a little sake while leaning against the wall with the Staff of Gaia on my back*

"Hum...this is some good sake..."

Gaia No Buin | The Staff of Gaia
Type: Weapon
Rank: S-Rank
Range: Short
Chakra: N/A
Damage: N/A
Description:
The staff of Gaia, goddess protector of Earth, stolen by a special human for whom se had fell in love. The staff is covered in several ancient Kanji inscriptions and is about 1.7m long, 4 cms thick and made of sacred wood and a special unknown metal which makes it indestructible. The staff itself can channel Katon, Doton and Mokuton chakras and is a formidable hand to hand weapon. As the weapon of a God, no human can grasp its powers fully but the staff is known to have responded to some unique jutsu, a fact that has been related to the kanji inscriptions but is yet to be fully explained.

Abilities:
-Indestructible
-Doton: Domu | Earth Release: Iron Skin jutsu gets 2 Ranks in strength when used, making one almost indestructible to physical attacks.
-Katon: Karyu Endan | Fire Style: Dragon Flame Bomb jutsu gets 2 Ranks in strength when used, outputting a higher amount of fire.
-Kyousei Mokuton No Jutsu | Greater Wood Style Technique can be made out of the Staff's wood.
-Staff can dispel a Katon jutsu, disrupt a Doton jutsu or stop a Mokuton jutsu up to B-Rank 2 times per battle (this is done by the user channeling his Katon, Doton or Mokuton chakra into the staff and hitting the jutsu with it, which disrupts, dispels or stops the jutsu) and/or dispel/disrupt/stop 1 complete A-Rank Katon, Doton or Mokuton jutsu once per battle (with the same principle).

Resctrictions:
-All abilities of the staff count towards the move count and don't require hand seals if the user is holding the staff on his hands.
-The kanji's on the staff glow when chakra is channeled into it or its abilities used.
-If user is hit by lightning while holding the staff in his hands he'll receive a +20 damage penalty due to the staffs inherent Earth and Wood affinities.
-When used to counter 1 B-Rank technique it can only be used again to counter another B-Rank.
-While holding the staff in his hands, the user can't channel lightning jutsu.
-To wield the staffs abilities the user must have it with him either in hand or strapped to his back.
-Requires Wood Training and Bio to use the Wood Ability but not to wield the staff.
-The staff can only be wielded by Scorps; is someone else tries to wield the staff it will become 10 tons heavy and impossible to lift or wield.

 

Rokusho..

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("Tetsusaiga" Raikou Buzzard Shikon) "Tetsusaiga" Lightning Buzzard Fang
Type:Weapon
Rank:S
Range:Short (Mid-Long for special ability)
Chakra Points: N/A (+30 for Wind Scar)
Damage Points: N/A (+60 for Wind Scar)
Description: Tetsusaiga is a special great sword carved with a special alloy making it as hard as cold steel and special feathers from the lightning buzzard, allowing it to channel lightning chakra for more cutting power. The fur at the end is a conductor, so the user is unaffected by Wind Scar. Due to its sheer size, it can over come smaller weapons such as Katanas, staffs, nunchucks etc. unless it has special properties. The weapon also has a special ability called "Wind Scar" where the user releases a blast/wave of yellow lightning that levels almost anything in its path. The weapon itself can absorb lightning of B-rank and lower to add to the power of Wind Scar.
Notes:
-Wind Scar is equal to A-rank Lightning
-Wind scar can be used 4 times
-Counts as one of the three used justu per turn
-Can only absorb lightning of B-rank and lower
-Can only absorb one lightning tech every 3 turns
-Negative 2 levels to the user's speed while using it

"They're treating me just fine ;) ."

You go first :D .
 

Scorps

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"They are? I wonder what will they say once they know you have lost to me..."

*I activate my Byakugan as i lean off the wall and create two clones with a simple hand seal, Left and Right. As both of them materialize, they string together 5 quick hand seals each and exhale a powerful fire stream of dense hot flames which used in such a narrow street, produces even more heat, turning the walls and the ground into a molten state similar to lava before killing you completely*

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Katon: Karyu Endan) - Fire Style: Dragon Flame Bomb X2
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique exhales a long stream of incredibly hot fire from the user's mouth like that of a flamethrower. The fire can spread along the ground.

PS-> Remember that because of my Staff, this fire jutsu is upped to S-Rank, meaning that its a S+S Rank fire combo heading your way ^^
 

Rokusho..

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"They are? I wonder what will they say once they know you have lost to me..."

*I activate my Byakugan as i lean off the wall and create two clones with a simple hand seal, Left and Right. As both of them materialize, they string together 5 quick hand seals each and exhale a powerful fire stream of dense hot flames which used in such a narrow street, produces even more heat, turning the walls and the ground into a molten state similar to lava before killing you completely*

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Katon: Karyu Endan) - Fire Style: Dragon Flame Bomb X2
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique exhales a long stream of incredibly hot fire from the user's mouth like that of a flamethrower. The fire can spread along the ground.

PS-> Remember that because of my Staff, this fire jutsu is upped to S-Rank, meaning that its a S+S Rank fire combo heading your way ^^
"Yare yare . . . This will get troublesome"

*Activates my Byakugan as they perform the handseals needed and as they take a deep breath , I create a small pillar of earth under my feet which propels me into long range as your clones exhales a powerful stream of fire*

(Doton No Jutsu) - Earth Style Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

*While in the air , I perform 2 handseals at an amazing speed and changes the ground under you and your clone into a deep and large swamp of mud which ensnares you and your clone in it*

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

*As you and your clones are struggling to free yourselves from the adhesive chakra-infused swamp of mud , I create 6 rectangular blades of lightning which I then shoot at you , with it rotating in mid-air and then I make a hand gesture which commands the 6 swords of lightning to slice off the heads of you and your clones*

(Raiton: Tenken no Kyuushou) – Lightning Release: Divine Punishment of the Ancient Laws
Rank: S
Type: Attack
Range: Short – Long
Chakra costs: 40
Damage points: 80
Description: the user will focus their lightning chakra and create surrounding them 6 rectangular blades of lightning which are then shot at the enemy target/s rotating in mid air and then with swift movements of the users hands they are then commanded to slice at will.
Note: Can only be used twice per battle
 

Scorps

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"Yare yare . . . This will get troublesome"

*Activates my Byakugan as they perform the handseals needed and as they take a deep breath , I create a small pillar of earth under my feet which propels me into long range as your clones exhales a powerful stream of fire*

(Doton No Jutsu) - Earth Style Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

*While in the air , I perform 2 handseals at an amazing speed and changes the ground under you and your clone into a deep and large swamp of mud which ensnares you and your clone in it*

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

*As you and your clones are struggling to free yourselves from the adhesive chakra-infused swamp of mud , I create 6 rectangular blades of lightning which I then shoot at you , with it rotating in mid-air and then I make a hand gesture which commands the 6 swords of lightning to slice off the heads of you and your clones*

(Raiton: Tenken no Kyuushou) – Lightning Release: Divine Punishment of the Ancient Laws
Rank: S
Type: Attack
Range: Short – Long
Chakra costs: 40
Damage points: 80
Description: the user will focus their lightning chakra and create surrounding them 6 rectangular blades of lightning which are then shot at the enemy target/s rotating in mid air and then with swift movements of the users hands they are then commanded to slice at will.
Note: Can only be used twice per battle
"Trying to kill me old friend? Tss tss...."

*Using my Byakugan i can clearly see your defense to my ultra fire combo and see you going to long range. At this point i see the ground beneath become charged with chakra and the moment it turns into a swamp i use a single hand seal (because of my bios specialty) and make a Plateau of earth rise from beneath the swamp and rise both me and my clones above the swamp. Because of the swamp, the buildings on either side of the street begin to crumble inwards and collapse between us filling the swamp. As this is happening i see you creating blades of lightning around you, so Left makes 3 hand seals and makes a big obelisk rise from the ground in front of me (still in the plateau) and infuse it with wind chakra making it float. As its floating i see you throwing your blades at me so i quickly send the obelisk your way to intercept your lightning and blocking it as it crumbles away. As Left does this, Right is shooting 3 big dragon heads made of fire towards the sky*

(Doton: Doryu Joheki) - Earth Style: Earth Flow Rampart
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: This technique raises a large ridge or hill (plateau) from the ground. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.

Doton/Fuuton: Semai Meimei Oberisuku | Earth/Wind Release: Small Divine Obelisk
Type: Offensive/Defensive
Rank: A-Rank
Range: Short-Long (on throwing)
Chakra: 30 (-10 each turn)
Damage: 60
Description:
User does 3 hand seals (Dog+Ox+Bird) and 1 Rock Obelisk breaks from the ground within short range of the user. This obelisk is about 4 meters high and 2 meters wide. This Obelisk is then infused with wind chakra which makes it rise from the ground and hover above ground between short to mid range around the user. The user can direct the obelisk to defend against up to S-Rank Lightning and Water, A-Rank Earth, Wind, Fire. When the Obelisk is hit by Fire above B-Rank, the rock turns into lava from the combined heat of the Wind and the Fire, but the jutsu will still be stopped. The Obelisk can also be used to attack the enemy, by throwing it against the enemy.

Note: can only be used 3 times
Note2: stays active maximum of 3 turns
Note3: can only be taught by Scorps

(Katon: Goryuka no Jutsu) - Fire Style: Dragon Fireball Jutsu
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform kirin.
 

Rokusho..

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"Trying to kill me old friend? Tss tss...."

*Using my Byakugan i can clearly see your defense to my ultra fire combo and see you going to long range. At this point i see the ground beneath become charged with chakra and the moment it turns into a swamp i use a single hand seal (because of my bios specialty) and make a Plateau of earth rise from beneath the swamp and rise both me and my clones above the swamp. Because of the swamp, the buildings on either side of the street begin to crumble inwards and collapse between us filling the swamp. As this is happening i see you creating blades of lightning around you, so Left makes 3 hand seals and makes a big obelisk rise from the ground in front of me (still in the plateau) and infuse it with wind chakra making it float. As its floating i see you throwing your blades at me so i quickly send the obelisk your way to intercept your lightning and blocking it as it crumbles away. As Left does this, Right is shooting 3 big dragon heads made of fire towards the sky*

(Doton: Doryu Joheki) - Earth Style: Earth Flow Rampart
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: This technique raises a large ridge or hill (plateau) from the ground. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.

Doton/Fuuton: Semai Meimei Oberisuku | Earth/Wind Release: Small Divine Obelisk
Type: Offensive/Defensive
Rank: A-Rank
Range: Short-Long (on throwing)
Chakra: 30 (-10 each turn)
Damage: 60
Description:
User does 3 hand seals (Dog+Ox+Bird) and 1 Rock Obelisk breaks from the ground within short range of the user. This obelisk is about 4 meters high and 2 meters wide. This Obelisk is then infused with wind chakra which makes it rise from the ground and hover above ground between short to mid range around the user. The user can direct the obelisk to defend against up to S-Rank Lightning and Water, A-Rank Earth, Wind, Fire. When the Obelisk is hit by Fire above B-Rank, the rock turns into lava from the combined heat of the Wind and the Fire, but the jutsu will still be stopped. The Obelisk can also be used to attack the enemy, by throwing it against the enemy.

Note: can only be used 3 times
Note2: stays active maximum of 3 turns
Note3: can only be taught by Scorps

(Katon: Goryuka no Jutsu) - Fire Style: Dragon Fireball Jutsu
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform kirin.
"Could say the same for you . . ."

*I create two clones as my blades of lightning flies at you , Bob and Larry . As soon as Bob is created , he performs the ram hand seal and then fills the entire area with massive waves that destroys all the buildings and at the same time wiping out all 3 fireballs a little while after my blades of lightning crumbles your Divine Obelisk and Bob forms the water into a giant orb . At the same time as the giant orb of water is formed , Larry creates one shark which attacks you and writhes with you in it's mouth and as that single shark attacks you , Larry unleashes a storm of sharks which attacks you and your clone from all angles and directions no matter where you and your clone escapes to , ending up in a water explosion which destroys your clones and incapacitating you , leaving you unable to move or barely be able to breathe* (P.S. Me and my clones aren't in the giant orb of water , which means the giant orb only extends from my mid-range to long range )

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Suiton: Mugensame)-Water Style: Infinite Shark Frenzy
Rank: S
Type: Offense
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A highly advanced form of Five Shark Frenzy where the user creates one shark that attacks the opponent, dragging them into the water. Then, the user unleashes a storm of sharks to attack the opponent from all angles and directions, ending up in a water explosion.
 
Last edited:

Scorps

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"Could say the same for you . . ."

*I create two clones as my blades of lightning flies at you , Bob and Larry . As soon as Bob is created , he performs the ram hand seal and then fills the entire area with massive waves that destroys all the buildings and at the same time wiping out all 3 fireballs a little while after my blades of lightning crumbles your Divine Obelisk and Bob forms the water into a giant orb . At the same time as the giant orb of water is formed , Larry creates one shark which attacks you and writhes with you in it's mouth and as that single shark attacks you , Larry unleashes a storm of sharks which attacks you and your clone from all angles and directions no matter where you and your clone escapes to , ending up in a water explosion which destroys your clones and incapacitating you , leaving you unable to move or barely be able to breathe* (P.S. Me and my clones aren't in the giant orb of water , which means the giant orb only extends from my mid-range to long range )

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Suiton: Mugensame)-Water Style: Infinite Shark Frenzy
Rank: S
Type: Offense
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A highly advanced form of Five Shark Frenzy where the user creates one shark that attacks the opponent, dragging them into the water. Then, the user unleashes a storm of sharks to attack the opponent from all angles and directions, ending up in a water explosion.
"Ever taught of changing sides? We have cookies at Konoha..."

*As i see that large body of water materialize i bite my thumb and make a quick series of hand seals summoning Myoushu. However, Myoushu is summoned right on top of your head (his description states that) about a meter above you, to crush you beneath his giant weight with little time for you to react*

(Panda Kuchiyose no Jutsu: Myoushu) Panda Summoning Technique: Master
Rank:S-Rank
Range:Short-Mid
Damage:40
Chakra:80
Description:
The Elder Ruler of the Pandas, Myoushu (Master) is about half the size of Gamabunta (about 50 meters tall) and looks like a normal giant panda (black and white). He's very harsh and outspoken but also very fair and wise. Strapped to his back he has a giant Staff (proportionate to his size) that he uses with great proficiency, when fighting upright on both his rear legs. He has Suiton chakra when most Pandas have either Doton or Katon chakras, allowing him to use any S-Rank Suiton technique the user knows but without the need to use handseals. Unique to him, he can be summoned anywhere within short to mid range of the summoner. Because of his size and strength he is immune to basic ninja tools and Fire and Water C-Rank and bellow.

Note: Can only use up to S-Rank techniques in the same and the next turn.
Note2: Must have signed the Panda contract and have its tattoo.
Note3: Can only be summoned once per battle
Note4: His moves count as one of the users normal 3 moves.
Note5: Can only stay in play for 4 turns.

*At the same time, Left strings 3 hand seals and suddenly you feel unable to move, pressured from all points of your body, begining to be hard to breathe and becoming completely impossible to move*

Genjutsu: Akuma no Houyou | Ilussionary Arts: Demonic Hug
Type: Offensive/Defensive
Rank: A-Rank
Range: Short to Mid
Chakra: 30 (+10 next turn to keep active)
Damage: 60 (at the end of the 2 turns)
Description:
The user makes 3 simple hand seals (Boar+Serpent+Rat) and makes the enemy feel as if he's being tightly squeezed; as if pressure is being applied to every point of his body, rendering him restraint and unable to move. The pressure on the enemy's body is so great that he'll feel it hard to breathe and will begin to hyperventilate and eventually will enter a panic state as the pressure keeps building on his body. If he doesn't dispel the Genjutsu he'll faint from hyperventilation in the second turn.

Note: Can only be used twice
Note2: Has to be taught by Scorps
Note3: Can't use Genjutsu in the same turn or the next

*At the same time, Right blinds you and your clones, making it almost impossible to notice Myoushu popping above you and your clones and aiding the fact that you are caught by my Genjutsu unprepared and by surprise*

(Raigen Raikochu) – Lightning Illusion Flash of Lightning Pillar
Rank: S
Type: Supplementaty
Range: Long
Chakra cost: 40
Damage points: N/A
Description: after performing the following handseals the user will then create a blinding light that appears to emanate from the users body and blind the target/s.

Note: All these techniques are made at the same time as the water colliding wave starts to materialize, thus i didn't defend against the sharks, because i believe you have to defend against my combo before you have time to make the sharks. Also, although being done at the same thime, Lightning Pillar is slightly (by like a split fraction of a second) faster than my Genjutsu and even slightly faster than the summoning, so in fact, you have about like 1 second between the flash and myoshou crushing you and with my genjutsu right in the middle, stopping you from moving to defend ^^
 

Scorps

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Sorry for the mess, and i can't edit the last post anymore... :/

___________________

I'll keep this simple old friend...

*As your water orb is materializing beneath you, me and my clones produce the same jutsu all at the same time from the face of the plateau we used earlier: Earth Release: Earth and Stone Dragon. The 3 dragons rage against you in a combination intertwined and moving almost as one. This S+S+S rank earth dragon with 3 heads, blocks your sharks the second they form (since they are used when the water materializes and you only do the sharks after that) and crush you. Remember that my bios specialty allows me to use this technique with one hand seal alone so the dragons would be almost immediate to use and very quick*

(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique X3
Rank: S
Type: Offensive
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

 

Rokusho..

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Sorry for the mess, and i can't edit the last post anymore... :/

___________________

I'll keep this simple old friend...

*As your water orb is materializing beneath you, me and my clones produce the same jutsu all at the same time from the face of the plateau we used earlier: Earth Release: Earth and Stone Dragon. The 3 dragons rage against you in a combination intertwined and moving almost as one. This S+S+S rank earth dragon with 3 heads, blocks your sharks the second they form (since they are used when the water materializes and you only do the sharks after that) and crush you. Remember that my bios specialty allows me to use this technique with one hand seal alone so the dragons would be almost immediate to use and very quick*

(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique X3
Rank: S
Type: Offensive
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

*As the dragons would have to go through an S-ranked water jutsu and the water orb , some of them would be severely weakened . So both me and Bob grabs Tetsusaiga and releases yellow lightning around it to encase the sword , making it 3 times of it's normal size . Then as your dragons head it's way towards us , me and Bob swing our swords at it as it comes into range , annihilating the dragons*

(Tetsusaiga: Raikou gachin Ken) "Tetsusaiga" Lightning Clash Sword
Type:Attack|defend
Rank:S
Range:Short
Chakra:40
Damage Points:80
Description: When the user releases the yellow lightning of tetsusaiga, he will use advance chakra control to cause the lightning to surround the great sword completly. The sword will become three times the size it was before and take on a golden hue. It has the properties of lightning, making it sharper and because the yellow lightning was compressed, its much more powerful. One swing of this sword can over come almost all defenses and literaly cause a "scar" in the earth.
Note: -4 levels to the user's speed
Note: Counts as one of the times Wind Scar can be used
x 2

*Without stopping , Larry stomps on the ground , making an underground tunnel form between us in which a Larry will breathe fire into , then he forms a single handseal and lava erupts from the ground and severely burns both you and your clones , dispersing him*

(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, making an underground tunnel form between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire to turn into lava as it travels. With a single hand seal, the lava will erupt from the ground underneath the opponent, engulfing them in lava.
 
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Scorps

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sorry for the late reply lol

_____________________
*As my dragons are being slayed, Right is picking Left and trowing him with all his might towards you, reaching Mid-Range in a second. As soon as he's in mid range he summons a large metal box from behind you to trap you inside it*

Davy Jones Todana | Davy Jones Locker
Type: Summon
Rank: S
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description:
This summon is very similar to "Iron Maiden" summon. The user able to summon a old, sea forged, metal crate that is the size of a human under the enemy at either short or mid range. Once summoned the crate very quickly rises out of the ground and trapping the enemy, the opening in which the target is engulfed is similar to the way a puppet traps an enemy. Once the target is trapped then a summoning of chains even faster wraps around the entire crate just like the "Iron Maiden". The crate has many holes on the top of it. The user can either keep the enemy trapped in the locker or if near water the user can kick the locker into the water up to mid range, causing the enemy to sink very fast because the locker is very heavy and drown in the process.

Notes:
- Trap lasts for 1 turn
- Drowning happens within 2 turns
- Unable to use water and/or earth technique in same turn as summon
- User must have some type of Taijutsu training to be able to kick "Locker" in water
- Only usable/trainable by Dexter..

*As soon as the coffin is appearing i see you focusing chakra into the ground, forming a tunnel beneath me. Since i know this technique i immediately divise a valid counter. I string 4 hand seals and create a huge reservoir of a water sticky substance that blocks your fire from coming up to the surface. Even after countering the fire there would be enough glue to shoot 2 geysers one beneath each of your clones, sticking them in place.*

(Suiton: Bouhatei no Hanamizu) Water Release: Mole Snot
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user does a string of 4 handseals, creating a huge reservoir of a sticky substance (Similair to Water Style: Syrup Capture Field) underground. With one handseal, the user can erupt localized geiser-like streams around the opponent, which will then rain the substance upon the target. In case that doesn't work, the user can, by stomping on the ground, seep out the remaining underground syrup, sticking the opponent's foot to the ground.
In case the opponent decides to go underground to avoid the geysers he will come into contact with the substance underground and be stuck there, making him an easy target. The substance will short-circuit electricity, so if he tries using Nagashi to free himself he is dead.
*Can only be used thrice per match*
*Created by Lili-Chwan*

*As this is happening, Right creates a giant amount of water to fall on top of you, engulfing you and the coffin, effectively starting to drown you and sending your clones flying to the sides*

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.

*As soon as the coffin is formed, Left lands mid range and stands guard just in case he needs to counter any of your moves*

 
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