A more advanced version of the technique with mini suns. This titime you'll take the same direction of creating the suns, but have them converge on one another in a large orb above you. This orb then explodes outwards and burns everything around you, excluding you.
( Shakuton: Shōkyaku Eikoudan ) - Scorch Release: Incinerating Flare Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user after performing the required Tiger hand seal will create flame orbs spinning around the user that combine into a larger one which the user then holds above their head floating and the causes it explode outwards arround the users position to incinerate the surrounding area and or enemies.
Note: Can only be used by Pakura or Scorch Release users from the Hidden Sand Village
Again with the suns on this one, but a little cooler imo. You'd create one big ass boulder sized orb in the sky, followed by snapping your fingers. This makes the created sun explode into countless little meteors the size of aburame bugs that rain down on the battlefield/targets. Of course these burn on contact but also carry blunt force impact that packs a punch.
(Shakuton: Arumagedon) Scorch Release: Armageddon
Rank: S-Rank
Type: Offensive
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user will channel their scorch chakra into the sky and form a giant orb the size of giant boulder. The user will then snap their fingers and cause the orb to explode into a fiery meteor strike of mini orbs of scorch, the size of Aburame bugs. The scorch orbs pack a good impact and burn anything they touch while the user can manipulate where they hit, allowing them to remain safe.
Note: Can only be used twice
This one continues the sun theme

Create a little sun in your hand. Once that is done, you either throw it at a target or run up and make contact with them. You snap your fingers and cause the sun to expand around said target and bam, he's heated up inside. Taking burn damage and having water inside his body evaporated to the point he's weakened and can only use 2 jutsu per turn for the following 2 turns.
(Shakuton: Taiyō no Chikara) Scorch Release: Power of the Sun Technique
Rank: S-Rank
Type: Offensive
Range: Short-Mid (Created in short)
Chakra: 40
Damage: 80
Description: The user will perform the Tiger sign and create a mini orb of scorch that closely resembles a sun. After doing so, one can choose to throw it or go into range of the opponent. The user will then snap his fingers, causing the orb to grow and trap the opponent within it, becoming as big as the water prison jutsu. The orb will then heat itself up to immense degrees, evaporating the water within their target. When this happens, steam can be seen emitting from the opponent's body. Due to the loss of water, the opponent can only use two jutsus for the next two turns.