Scarecrow observes his soon-to-be adversary from a distance, careful not to look into his eyes and instead opts for focusing on his chin. There were tales of men falling into comas and descending into madness by simply gazing into the eyes of the Nekura. Scarecrow would like nothing more than to be gripped by the throes of fear but in order to realize his mission he would need his mind wholly intact. Perhaps when he mastered fear he would allow himself to feel such a rush but until then he would have to settle for the pleasure of watching the faces of his victims twist and contort in terror. Fear was such an ugly thing. It could warp the most beautiful of visages into twisted mockeries of the original. It could turn the most pleasant voices into shrill cries of terror. It could even reduce the bravest of souls into whimpering whelps. But there was a beauty to it's ugliness. A kind only a select few could see or appreciate. However it mattered not. Fear was his mistress...and his alone.
(Doton: Kigen no Yokushin) - Earth Release: Awakening of Avarice
Type: Supplementary
Rank: B
Range: N/A
Chakra Cost: N/A (+5 chakra to affected techniques)
Damage Points: N/A
Description The second ability is symbolic of "his malice" and acts as a testament to the tortured mockeries of human beings he created in life through grotesque experimentation. The user activates an innate ability of his that affects his earth techniques for the next four turns. It makes it so sentient creations constructed from Earth Release can be made with additional features, body parts or limbs such as wings capable of flight or prehensile tails. The added features can be anything from conventional limbs such arms and legs or they can be body parts exhibited by animals/summons such as horns, claws, tentacles, tendrils, spiked protrusions, scales and so on. The size of these added features will be proportional to the size of the sentient creation. The extra bodily enhancements can be made from solid rock or they can be made purely from sticky mud. Tentacles, tendrils and any structures which aren't rigid/sturdy by nature must be constructed from mud rather than solid rock. If more than one creature is created, then every creature will be made with the added feature. Activating and applying this ability to techniques is instant and does not consume any time whatsoever. The reason this ability's activation is instant is because stand alone it does not do anything and its effects are only realized when the user utilizes another jutsu.
Note: Lasts for four turns
Note: Can only be used twice per battle
Note: Only two of this set of techniques can be active at any given time (Shackles of Servitude, Awakening of Avarice and Conquest of Creation).
With your death I will finally possess a Nekura corpse to study Keigoku. It is said you can turn a man insane if he's exposed to your foul energy for too long. Obtaining this chakra for myself is merely a stepping stone in my quest to reach the root of fear itself. What is it that birthed fear? What was the first person most afraid of? What are you afraid of? All questions I will find the answers to...some sooner than others. Come now and bear witness to your most horrific nightmares brought to life.
(Doton: Shouri no Soushi) - Earth Release: Conquest of Creation
Type: Supplementary
Rank: B
Range: N/A
Chakra Cost: N/A (+5 chakra to affected techniques)
Damage Points: N/A
Description: The third and final ability is symbolic of "his will to dominate all life" and acts as a testament to the hordes of "living weapons" he assembled in life. This ability makes it so every earth technique the user uses becomes a "sentient creation" (much like the Stone Golems or the Earth Dragon). Now with most techniques, this added sentience doesn't really provide anything due to their structure e.g. Rock Scale Slab will just remain a cuboid slab of rock incapable of doing anything more. However, combining this ability with Awakening of Avarice will make it so the earthen creation will develop limbs/body parts, granting it the capability to move around and act on its own. For example a slab of rock can grow arms and legs, dropping lid can grow writhing tendrils, destructive rising rock pillars can grow smaller thorn-like spikes from the main body of the spiked pillars, etc. Through mental commands alone, the user can freely govern the actions of their earth techniques. Activating and applying this ability to techniques is instant and does not consume any time whatsoever. The reason this ability's activation is instant is because stand alone it does not do anything and its effects are only realized when the user utilizes another jutsu. Sentient creations (such as the Stone Golems) used while this is active are maintained passively rather than actively for this jutsu's duration.
Note: Lasts for four turns
Note: Can only be used twice per battle
Note: Sentience lasts as long as this technique is active
Note: Only two of this set of techniques can be active at any given time (Shackles of Servitude, Awakening of Avarice and Conquest of Creation).
During his whole monologue, Scarecrow activated two innate abilities of his and followed up with a third, all of which occur roughly at the same time. A serpent-like dragon covered in writhing tendrils made of sticky mud emerges beneath Dean and begins to coil around him, the muddy protrusions on it's body allowing it to cling to him before it begins constricting it's prey.
What rational or irrational phobia plagues your dreams and infects your mind? Ophidiophobia, the fear of snakes? Anginophobia, the fear of strangulation? What makes you wake up screaming at night? What is the bane of your existence?
He puts extra emphasis on the word "bane" to better convey his meaning and pay tribute to a fellow villain from another life.
Rank: B
Type: Attack/Defense
Range: short-long
Chakra Cost: 20
Damage Points: 40
Description: After preforming the needed hand seals, a dragon made from rocks is created form the ground (it can be summoned form anywhere you want and from there its range will be in count) and used to attack others with eating them and clashes the ground again, or/and if it was created near you, it will protect you.
Once again, Dean faced the most odd of opponents. Who was this guy, and how did he know about the Nekura? Hm, this was indeed odd. Dean couldn't stand this crap, this weirdo looked like he took the wrong turn on the way to a Halloween party. Nonetheless, Dean didn't underestimate his opponent. With the ground vibrating beneath him, Dean could only guess that it was Earth release, something he had encountered so many times before. Focusing his own Earth based chakra into his arms and hands, Dean would merely touch the dragon as it emerged, and it would be rendered useless. Weak, this man did not know the power Dean possessed. His eyes were dark, and a grin formed on his face.
"Nightmares? Says the guy that looks like he put a bag over his face to scare little kids..What's beneath that mask? Are you..old, is that what you're hiding?"
Dean asks, as he waves his lifted right hand in a sarcastic manner. Was Dean right? Beneath his mask, his skin would feel wrinkled, his arms, tired and his back, unable to carry his own weight. Old, tired, senile. Was this what this man was? How was Dean capable of knowing this? His old age would make him slow, he wouldn't be able to react as fast.
"Perhaps, you are the one that's
scared
."
Dean says, his words acting as a medium for high frequency Sound waves to enter his ears. The man would hear these words echo within him, scared, scared, scared..manifesting as a ringing Sound. Irritating, yet intimidating. Is it possible that Dean just scared a scary looking fellow?
Type: Defensive
Rank: A
Range: Short
Chakra Cost: 30
Description: As shinobi tap into their elemental chakra to learn how to harness and use them, they become proficient in manipulating the element itself within their body. This technique is an advanced yet simplistic defense which utilizes the basics of elemental chakra manipulation. This technique allows a shinobi to essentially block/deflect enemy techniques akin to how they would block taijutsu techniques. This is accomplished by focusing into one’s body, typically their hands and arms, the same elemental nature being used against them. When met with direct contact with the concentrated area, instead of the jutsu damaging the user, the jutsu is met with a coating of chakra and little more than the feeling of a force hitting against them until the jutsu is dispelled. Of course this isn’t an assured defense to all techniques; however, the stronger a shinobi is with a specific element, the stronger their defense with this jutsu can become.
Note: This technique can be used with any elemental nature that the user knows how to use
Note: This technique can be used to forcibly block or repel, deflect away, or simply coat themselves to render a normally fatal technique less severe. In the case of the last level the defense becomes weaker and damage will be sustained.
Note: This technique works against elemental A-ranked and below (B-rank if the user coats their body and takes brunt of attack). For elemental specialties, the user can deflect elemental techniques S-rank and below (A-ranked if they coat their bodies)
Note: Against advanced elements (KG or CE's anything that requires more than one base element manipulation) This technique's defense is down graded by one rank equivalent per the above.
Note: This technique can be used only once every 2 turns. If used to block an S-rank technique, this technique can only be used once every 4 turns.
Note: Can only be used a max of 4 times.
Type:Supplementary
Rank:B
Range:Mid
Chakra:20
Damage:N/A
Description: After making a hand gesture towards the opponent, the user will trap said opponent into a genjutsu. While trapped in the genjutsu the opponent will see themselves as an elderly man aged between 80-90 years old. Along with the opponent seeing themselves as an elderly man, they will also feel as how they look. Meaning that they will become an older man at mind. Knowing their limitations as an older man, any movement becomes difficult and their overall speed decreases one rank as well as slightly slowed handseal speed. This is describing the generic 80-90 old person, and not the extremities. Temperature change will cause them to feel uncomfortable and change in air pressure will make them feel short of breath. In reality however, they will be fine, with no issues.
-Can only be used/taught by Sir Hoshigaki
-Can only be used 3 times per battle
Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: The user, gathering their sound chakra into their throat and emitting a sound (anything from a simply whistle to speaking or screaming, etc), creates a high frequency wave that targets a foe's ear, causing this portion of sound to remain in their opponents' ears, manifesting as a building ringing sound. The ringing continues to grow as time progresses, originally disrupting how a person hears hampering their ability to think clearly. From that point, it starts to mess with their balance until they become incredibly disorientated, and unable to mold chakra properly due to this.
Note: Lasts 8 turns and reduces damage of the jutsu used against the user by -5 until this effect wears off while increasing the chakra cost of every technique the enemy uses by +10
Scarecrow simply observes the opponent defend against his jutsu and listens to his reply. He was disappointed but it was often the case that his profound words fell on deaf ears or on those two stupid to comprehend their meaning. Judging from his childish repartee, Dean was of the latter persuasion. Another fool that would fail to grasp the deeper meaning of his words. How wasteful. Perhaps he would glean a modicum of enlightenment before the battle was over. Just then, he notices himself feeling much older than he was. This didn't follow, however. Sure, he was over 90 years in age but due to his Kinjutsu, he never felt old or frail. It also struck him as odd that this sudden onset of senescence coincided with the opponent alluding to his possible old age. As a self-styled master of tricks of the mind, Scarecrow believed he was caught in an illusion. No ability he had come across could so effectually distort his perception of reality at a moment's notice. Perhaps he was right, perhaps he was wrong. It wouldn't harm him to test his theory, not significantly anyway. He draws a kunai from his ninja pouch and plunges it deep into his chest to generate enough pain to break the hallucination. He positions the strikes carefully so to avoid each and every one of his five hearts. Black threads immediately pour forth from the newly created opening and stitch the wound closed at a considerable speed. The spectacle would be an unnerving one to behold. Perhaps it would instill a fear so strong in the opponent he would lose his will to fight. At the very least, it would make his claim of immortality more credible and the dramatic nature of the move played to Scacrecrow's love for theatrics.
Is old age something to fear? Perhaps but only because it is the beginning of the slow, inevitable crawl to death. I, however, have conquered death. Or were you simply making a trite comment on my appearance as a whole? The face of fear is a hideous one. I neither desire beauty nor do I seek it. The only sights I wish to look upon with these eyes of mine are the grotesque and the monstrous.
(Jiongu: Kuro Ito) - Earth Grudge Fear: Dark Threads
Rank: C-S Rank
Type: Attack/Supplementary
Range: Short-Mid
Chakra Cost: 15-40
Damage Points: 30-80
Description: The basic technique of Kakuzu's unique Kinjutsu Earth Grudge Fear it allows the user to manipulate the threads that compose his body freely with each use. The user can not only alter his own body form and structure but also use the threads to attack or defend from incoming techniques. As Kakuzu's skin is still stitched to keep his humanoid form when not used, he can take advantage of this technique to propel his hands or limbs at great distances and grab a target. Its also this technique that allows Kakuzu to detach his masks from his own body to form the "animals" which he uses in combat.
Note: Can only be used by Kakuzu
He pauses for a second to relish the moment, forming a dreadful smile with his stitched-up face.
You are mistaken in one regard however. This isn't a mask. This is my face.
As he finishes speaking, he notices the last word uttered by Dean ringing in his mind. Ironically it was the word "scared". Most people would find the experience disturbing but Scarecrow simply took pleasure in the eerie echo. How he longed for such an ability. How he could torment poor souls unfortunate to come across the Scarecrow. Perhaps this Dean wasn't without his merits. A Nekura, a practitioner of Genjutsu and a user of Sound. All formidable weapons in the ultimate goal of spreading fear.
(Doton: Arumajiro no yoroi)- Earth Release: Armour of the Armadillo
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: N/A(+10 to chakra cost to techniques)
Damage: N/A (+20 to Earth techniques)
Description: This is the brother technique to Earth Release: Rubble Creation. Unlike its counterpart, this technique is more passive in nature. This user activates an ability which allows them to infuse additional Earth chakra into their own Earth-based techniques(includes Earth-based KG/CEs). As a result, any subsequent Earth technique performed by the user would emerge with an additional layer of rubble around it. The earthen particles coating the technique would be jagged and abrasive in nature. Hence, this grants the original Earth technique an extra dimension, in terms of its offensive potential, as it allows the original Earth technique to deal additional damage. In other words, all Earth techniques used while this is active grant a sort of ‘shredding’ property, which in turn, allows it to deal more damage than it originally would. For example, for techniques such as Destructive Rock Rising Pillars, the pillars that rise would be coated with the aforementioned particles, thus becoming somewhat abrasive(coupled along with its original blunt destructive power). The added mass also aids in its destructive potential. For techniques such as the Hardening technique, the rocks would be coated with more rubble, which would make it more ‘abrasive’ to the touch, and allow it to deal more damage(when used offensively). It would also serve as an additional defensive mechanism, and would grant the technique the ability to defend against techniques with 20 more damage points than usual. The rubble used for this technique must either originate from the terrain itself, or extruded from the user’s body itself. This means that for the most part, this technique only works on projectile-type techniques, and terrain manipulation techniques. This technique may not be used to enhance mud techniques. Activating this ability does not require any time whatsoever and is instant. This is because it does not do anything when used independently, and its effects are only realized when another earth-based technique is used.
Notes:
-Can only be used 4x per battle
-Lasts for 3 turns
-Technique may be deactivated at any time
Now it was his turn to attack. His paltry initial offensive was used to gauge the opponent's strength. Only now would he begin to show what he was capable of. After activating an ability that boosts the power of his earth-based jutsu by coating them in an additional layer of rubble, he slams his hands on the ground and begins focusing his doton chakra into the earth five meters behind him. A creature of stone rises from the earth to a titanic height of thirty meters and is positioned a few meters behind it's master. Through his Avarice ability, Scarecrow warps the appearance of the golem to his own twisted ideal. The face is a distorted mess, it's mouth slanted and gaping open, it's two pairs of eyes positioned above the other. The creature is covered in a multitude of writhing tendrils and possess a prehensile tail as well as a pair of wings capable of flight, all of which are composed of sticky mud. The original creature once might have bore a semblance to a man but the mockery that stood behind Scarecrow was simply a perversion of everything that was right. The creature takes to the skies above before flying in the direction of the opponent. It maintains a steady height of ten meters above the battlefield (measured from the bottom of it's feet) until it's vertically above it's target. It rotates it's body 180 degrees across a horizontal axis and charges down at Dean, it's body vertical and upside down, aiming to crush him under it's colossal weight in the collision to come.
(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 70
Damage points: 80 + 20 - 5 = 95
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem from the ground solely. The user will slam his hand on the ground, manipulating it and shaping it into a large warrior of stone which he can control as long as he keeps his hand in contact with it or with the ground and keeps fueling the technique with chakra. The golem can reach heights of 30 meters and is quite massive but seems to also be capable of moving quite fast as well.
Dean couldn't help but laugh at this man, he thought that bag was his face. He obviously wasn't sane, but what opponent of Dean ever was? Nonetheless, Dean's grin turned to a more serious face as he saw this man easily strike himself, only to be healed once more by dark threads pouring from his body like antibodies rushing to a foreign entity. He was capable of closing himself up, huh, a real freak of nature, Dean thought. Nonetheless, Dean could see the massive Golem rising from the Earth behind the man. Not only did he know that this Golem wasn't only at normal strength, he also picked up the fact that this foe kept using Earth. He was probably quite good at it. Dean generates some Lightning in his body, before focusing the chakra to his hands and creating a grenade of Lightning which Dean launches with immense strength at the colossal entity. As it gets close, it explodes, creating a 10 meter large electrical explosion, which causes rocks and debris to rain down on his foe below.
"Rorschach is that you? Oh wait, wrong guy."
Now running towards his opponent, Dean focused his Sound chakra as he does, causing low frequency waves to spread through the ground from his own legs. The man would feel his body vibrate, causing intense pain and nausea as the rocks from above bombard him. Dean would make sure to watch the falling rocks himself, as he runs in a zig zag pattern.
"I might be young, but don't underestimate me."
Type: Attack/Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage: 40 (+20 to A rank lightning and below)
Description: By generating electricity within his body, the user can increase the power of his next lightning jutsu. The electricity can also be discharged from the user's body to shock a nearby enemy.
-Usable 4 times per battle
-No earth or wind jutsu while the charge is present
-Can only be taught by Shin-Akira
Type:Attack
Rank:A
RangeShort-Long
Chakra Cost:30
Damage Points:60 + 20 = 80
Description:The user smashes his/her hands together creating lightning chakra. The user then concentrates it in the middle of his/her hand, the size vary depending how much chakra you put in it. The user then can throw it, the grenade when fully charged creates a 10 meter lightning explosion.
Rank: A
Type: Offensive
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A (60 if contact with the ground remains)
Description: The user charges Ototon chakra into their feet as they run, releasing it as each foot hits the earth and makes sound. As each steps sound off, low frequency waves are released, each wave causing an immense vibration to propagate through the ground and into any enemy, making their bodies lose balance as the waves collide with the target repeatedly. As the waves continue to hit the target, the vibrations increase and cause internal pain, almost as if each wave is drilling into the target's body, causing the target to also become nauseous from the continuous waves. Despite its danger, the technique can easily be defended by simply severing ones contact with the ground.
The instant Dean destroys his technique with a lightning one, Scarecrow begins focusing his raiton chakra throughout his body before releasing it in an omndirectional pulse that reaches mid-range in the blink of an eye. He uses the released chakra to take control of the falling rubble and debris, manifesting a bright gold coating of electricity over them. For the time being, he doesn't do anything with them. The electrified boulders are simply kept above the battlefield, keeping both parties safe from harm.
Do you know what it is people fear most of all? Overwhelming power. People are terrified at the prospect of facing something that dwarfs their entire existence. The fear devours them from the inside and at the end of that fear...oblivion.
(Raiton: Yuuetsusei no Kyohaku) - Lightning Release: Supremacy of Stella
Rank: C-S
Type: Offensive/Supplementary
Range: Short - Mid
Chakra cost: 15-40
Damage points: 30-80
Description: This is the brother technique to Lightning Release: Zeus' Control. The user will focus their lightning chakra throughout their body before releasing it in the form an outwards pulse which reaches the edge of mid-range in a radial direction in the blink of an eye. The pulse can just barely be perceived with the naked eye but it cannot be reacted to (as in blocked by a technique). The pulse is innately non-damaging and causes no harm to anything or anyone nearby. Its use lies in the fact that it imbues any inanimate non-chakra infused substances (or anything imbued with the user's own chakra) caught in its reach with the user's raiton chakra. The user will be able to now control said objects or constructs with relative ease through the use of hand gestures (in a similar manner to Lightning Release: Lightning Blades Levitation), either sending them towards a target as a projectile or maintaining focus to guide the direction of the objects. The objects will have a specific aura and color of yellow, with electricity running along the body giving the constructs a certain shock value when it comes to offensive property. With this jutsu, the user is able to take control of a large mass of rock and send it at the opponent or even something as small as a kunai to lift and guide its direction, in attempt to perform stealthy attacks. Any constructs taken over can travel up to long range and the chakra used for this technique will be split between all of the objects/constructs the user decides to take control of. Despite the fact that this jutsu imbues inanimate objects within mid-range with chakra near instantly, the opponent will likely realize a technique has been used due to the yellowish glow the affected objects develop, the hand gestures being made by the user to control the objects and the slight sounds of crackling lightning constructs/objects produce when they're manipulated. Logically, a C-Ranked pulse will only be capable of manipulating small tools such as kunais while an S-Ranked pulse will allow the user to manipulate colossal objects and constructs. The difference between this technique and Zeus' control is, the latter can only be used to take control of the opponent's techniques while this jutsu is used to control one's own techniques and non-chakra infused matter. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). If the user leaves the area mid-range around where the pulse was first released before taking control of a construct, he/she will become incapable of putting this jutsu into effect.
Note: Can only be used twice per battle
Note: Can only be Taught by Noni
Note: Must have Mastery of lightning
Note: The construct is kept active for three turns
Note: Requires one turn cool down before use again
Note: Usable only on solid and logical objects/constructs
Note: Upon activating construct(s) with the usage of this jutsu, the user can not decide to suddenly take control of another contract unless with the usage of this jutsu a second time
He then notices Dean running in his direction and soon after that, vibrations passing through the ground and into him. The vibrations started after the opponent began running and not a moment sooner so he reasoned that stopping the opponent's motion entirely would cause the jutsu to cease. He decides to bear with the pain for the moment as he instasntly activates an ability of his which allows him to focus extra doton chakra into future earth-based techniques used by him which emerge from the ground to augment the vibrations generated by their surfacing. The added chakra will serve the purpose of enhancing these vibrational tremors into localized earthquakes with the potency of these quakes depending entirely on the magnitude of the emerging structure.
(Doton: Otakebi no Kobito) – Earth Release: Roar of the Dwarves
Rank: A
Type: Supplementary/Offensive
Range: Short (Earthquakes can have up to a mid-range area of effect)
Chakra Cost: N/A (+10 chakra cost to earth-based techniques used)
Damage Points: N/A (10-80)
Description: This is the brother technique to Earth Release: Scales of Judgement. The user will focus doton chakra into future earth-based techniques (used by him) which emerge from the ground (KG/CE variants included e.g. Steel, Crystal, etc) to augment the vibrations generated by their surfacing. The added chakra will serve the purpose of enhancing these vibrational tremors into localized earthquakes (Similar to Earth Release: World Shaking). Logically, the magnitude of these earthquakes is highly dependent on the scale/rank of the technique being used. C-Rank earth-based techniques will produce minor quakes which are equivalent in magnitude to those produced in World Shaking, while the potency of earthquakes produced by large scale S-Ranks (such as Earth Release: Mountain Smash) will be so immense that they will imaginably throw anything and anyone in the vicinity off balance for the duration of the technique's emergence. These quakes will only be "localized" and will only affect anyone within and up to mid-range of the emerging technique. Furthermore, augmenting the vibrations produced by techniques is optional and does not have to be applied to every earth-based technique (which emerges from the earth) used. For the most part, these quakes are merely supplementary and only serve to throw the opponent off balance in order to hinder their attempt at countering the technique in question. However, anyone underground and within the area of effect of the earthquake will sustain a degree of damage. This damage will be proportional to the rank of the emerging technique e.g. a D-Rank will inflict 10 damage points while a S-Rank would inflict 80 damage points. If the rank of the emerging technique is greater than the rank of the technique sustaining their underground travel, the opponent will inevitably be crushed underground. The power of earthquakes produced by A-Rank and below techniques will only result in the shaking of the ground while quakes produced by S-Ranks and above will be potent enough to fracture and split apart the ground. However these fractures and splits will be mostly superficial and not be deep enough to trap the average shinobi. Activating this ability is instant and does not consume any time whatsoever. The reason this technique's activation is instant is because stand alone it does not do anything and its effects are only initiated when the user utilizes an earth-based jutsu. This jutsu lasts for three turns and this means its effects can be applied to all earth-based techniques used (which emerge from the earth) within this interval of time. If the user is within the radius of the technique, he will also be affected by the earthquake.
Note: Lasts three turns
Note: Can only be used thrice per battle
Note: Can only be Taught by Negative Knight
Note: This technique will only affect earth-based techniques which emerge from the earth and those solid-like in composition.
Note: Can only be used on S-Rank and below Earth techniques
You must be registered for see images
In the same frame of time, he performs a single handseal and slams his hands on the ground to cause two enormous formations of rock to rise out of the earth a few meters behind Dean (so just over mid-range away from Scarecrow). The very surfacing of the slabs produces an earthquake with a truly terrifying magnitude. Since he's just outside its range, the quake doesn't knock Crane off balance but it does hinder the opponent considerably. The quakes begin as soon as the slabs begin to surface and their magnitude result in Dean being thrown off balance, rendering him incapable of continuing his run (and thereby his technique). However, this was merely the prelude. The real devastation had yet to come. The colossal slabs of earth are given sentience (via Conquest of Creation) as well as additional parts. Each slab grows one arm and one leg on it's outer side while the inner walls extend countless tendrils of sticky earth towards the opposing slab before drawing the two together and sticking the separate of halves of the technique firmly together. The slabs also rise with an additional coating of earth which further bolster the power they possess. The newly formed titan of earth looms over Dean from behind and casts a shadow that blocks out most of the light, darkening the battlefield but by no means making it impossible to see. The monolith brings one of it's colossal fists down upon Dean to crush him to a pulp. To avoid being caught in his own technique, Scarecrow jumps back a few meters a couple of times and watches keenly from a distance (let's say 17 meters from you, so long-range). He ensures he's watching carefully in case the opponent tries to go underground or use other means to avoid the collision.
Rank: S
Type: Offensive
Range: Mid-Long
Chakra cost: 70 + 10 + 5 + 5 + 10 = 100
Damage points: 120 + 20 - 5 = 135
Description: The user will do 3 handseals (Tiger → Ram → Rat) and slam his hands on the ground which creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty. However, because of its size and power, it can only be used a limited amount of times, requires much chakra and can only be used at least mid range from the user.
Note: Can only be used twice
Note: Can only be used by Earth Primary Specialists.
This man was no ordinary fool. He was capable of quite some things, especially with Earth release. Dean was impressed, he had fought a similar foe before in Iwagakure. Toku, man, was he a difficult opponent. Earth this, Earth that. The boulders falling onto the man was captured elegantly, as it glowed brightly, something Dean had not seen before...Was this Earth release as well, or-, Dean's train of thought was interrupted as even though he ran towards his opponent, he seemed to continue his assault. Could he not feel pain, was he beyond it? The ground beneath Dean rummaged, as he fell to the ground, releasing that something massive was on its way.
"Shit, didn't know I'd have to rely on them so early."
Dean says, as he smears some blood from his hands, created from his forward fall onto the rocky terrain, onto his Fox tattoo. Beneath him, Kitsuhiro was summoned. An elegant Fox, carrying a massive sword and shield (basically Wonder Woman, but a Fox lmao), and without even saying a word, by identifying that her master was in trouble, she took a massive leap forward and upwards with Dean on her back holding onto her fur, she holds her shield before her, as they smash through the hanging rocks (she can tank two S ranks with the shield) and make their way from the colossal beast which only seems to grow bigger and bigger behind them. Knowing that it couldn't reach them as fast, nor as far, Dean had his eyes set for attacking his foe.
"Dean, you're always in situations like this..."
"Avada."
A single word uttered as they traveled through the air towards him. Immediately, the man's neck would feel numb, and his head would fall forward, like he didn't have control over it anymore. He couldn't see, as he now stared towards the ground, incapable of lifting his own head to look at Dean and the Fox coming towards him. His neck was paralyzed in an instant. With a single launch, Kitsuhiro would launch her massive sword towards the man, carrying both speed and power, as Dean utters the words,
"Kedavra."
A green blast is released from his right hand aimed at the man from the side of a Fox, much like how a Cowboy would fire shots from a pistol whilst atop his trusty steed. The blast would hit him, before the sword impacts. As they both do though, it causes both internal and external damage that even a monster like him couldn't fix without any drawbacks. Dean and Kitsuhiro land, now at least Long range away from the colossal beast, and just outside of Short range from the foe.
"You sure are a pest..."
Dean says, whilst breathing heavily.
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A (+5 to user)
Description: Kitsuhiro is a fightning Fox, she is as big as Gamahiro and her main weapon is a giant sword, made out of steel, and also a giant shield, that has the Fox World seal on it. It seems like this Fox had a sort of relationship with Gamahiro, taking it as they have the addition "hiro" at the end of their names, which means "hero". Kitsuhiro could be the strongest one on one summoning when it comes to brute force out of all the Foxes and her weapon can easily cut through a multitude of trees at once. Her reflexes are also highly advanced, and she is able to jump up in the air even 100 meters. As all Foxes, she has the same grace, and is aalso very quick in it's attacks and dodges. She is a biped, meaning she walks on two feet. The shield she carries is able enough withstand 2 S-Rank attacks. Her personality is pretty dark, she isn't very talkative, but very polite anyhow, and doesn't cease to ever abandon the Scroll Owner. The Fox has immense respect for all her summoners, but Shigure, being the first one to be able to summon Foxes, had a special bond with her. Kitsuhiro promised to die on the battlefield for Shigure and Shigure only.
* May be summoned once per battle.
* Must posses the contract or tattoo of Foxes in order to summon.
* Shigure is currently the only one who may teach Fox Summoning.
Type: Offensive
Rank: Forbidden
Range: Short-Mid
Chakra cost: 50
Damage points: 90 ( -40 to user )
Description: The Avada Kedavra jutsu is one of the three Unforgivable Jutsu, usage of any appropriate for a death sentence on the user. Generally considered the most fatal of the three, the Avada Kedavra is the jutsu associated with Death, as that is it's primary effect and objective. Beginning by channeling large amounts of Ototon chakra, the user begins releasing this chakra in two waves; the first wave is released by the uttering of the word "Avada". By speaking this word, the user releases several Hindering Sound waves of high frequencies, but low energy, causing waves to affect the target, causing localized paralyzation of certain parts of the target's body. This is achieved through the sound waves vibrating intensely and causing the targeted body part to be affected by alternating waves, essentially preventing movement ( the chosen body part can be limbs, such as the arm or legs, organs, such as liver or tongue, or even small digits, such as fingers and toes ). This doesn't include the heart nor lungs, however. While this effect is immediate, it's main goal is to prevent the target from moving while the latter, more destructive part of the jutsu is released towards the opponent. Upon speaking the word "Kedavra", a low frequency but high energy sound wave is released from the user's hand or weapon, moving towards the enemy. What is unique about this wave is that it is clearly visible in the form of a bright green wave that appears like a jet of light. Accompanying this bright wave, the sound of rushing wind can be heard, almost as if an invisible force was rushing through the air, though this is just the sound created that occupanies the Ototon jutsu. As the bright green wave travels, it causes no noticeable damage on contact with a foe, it's effect being more internal than external. Upon hitting a sentient, living target, the wave passes through the body of the target, causing high level vibrations in the targeted area, enough to cause minute and cellular destruction of such a level that the area is left unusable, it's cells fractured beyond normal repair ( this does not include high level Medjutsu, like Sakura's Yin Seal ). Upon ripping through a target, the sound wave forces a target backwards 10 meters, causing greater damage. The damage the user takes pertains to mostly the arms, preventing high ranking Taijutsu of A rank and above the same turn.
Note: This jutsu can only be used twice per battle but only once against each opponent
Note: After each usage, the user must wait at least 3 turns before using again.
Note: After using, the user is left unable to use any Ototon jutsu above A rank the rest of that turn and S rank and above next turn.
Scarecrow calmly observes as a giant fox is summoned beneath Dean and jumps a considerable distance into the air. Not allowing the opponent to gain the advantage of numbers in this fight, he activates yet another ability before releasing a threaded clone from his chest. The clone is imbued with earth chakra from the ability used prior to it's creation, thereby hardening the threads which make up it's body without increasing it's weight in the slightest. This hardening makes it the equivalent of an S-Rank Earth technique in power and it's inherently weightless nature due to it's constitution grants it the ability of flight. It lands on the ground a few meters in front of Scarecrow and immediately shifts his gaze upwards to regard the enemy.
Now madness takes you, forever.
(Kuro Ito Soshi Senjigusuri) – Dark Threads Elemental Infusion
Rank: A
Type: Supplementary
Range: N/A
Chakra Cost: N/A (+5 to infuse element)
Damage Points: N/A
Description: Kakuzu will imbue one of the three basic elemental chakras (Earth, Wind and Water) into all of his dark threads related jutsu (for the next five turns) to cause them to take on a specific set of properties. If the user channels their suiton chakra into the threads, they will become coated in a thick layer of adhesive water (similar to Water Release: Starch Syrup Capture Field), giving them adhesive properties and the ability to stick to people/objects. They will also become extremely resistant to burning and will short-circuit electricity, meaning electrical currents can't be channeled along them. This is because unlike normal suiton, the adhesive water is so viscous and dense that it resembles oil more than it does water, therefore making it an electrical insulator. The method employed in channeling suiton chakra is similar to that of a spider creating silk from its glands, where he will secrete the adhesive suiton chakra onto the threads as they leave his body, which is why the user isn't stuck to the threads internally. If the user channels their doton chakra into the threads, they will take on a pitch-black metallic sheen and be hardened to the extent they can clash with swords and endure powerful impact forces. This doesn't hinder the user's mobility in the slightest as the extremely high flexibility of Kakuzu's threads cancels out with the hardening created by channeling doton chakra. Granted they become more stiff and taut, but this simply makes the threads more tensile rather than unmovable. Furthermore, the hardening follows a similar method to that of Earth Release: Earth Spear, which hardens the skin without significantly increasing the object/person's mass. If the user channels their fuuton chakra into the threads, their cutting capabilities will be enhanced and electrical currents will be impossible to conduct along them. The jutsu itself doesn't add any damage or range to techniques used in conjunction with it. It simply serves the purpose of infusing the dark threads with elemental chakra to cause the technique to become an elemental jutsu of the same rank e.g. a B-Rank dark threads jutsu infused with doton chakra will become a B-Rank doton jutsu. Elemental infusions via this method will respect all elemental strengths and weaknesses of the infused element. Activating this ability is instant and does not consume any time whatsoever. All of these methods of infusing elemental chakra occur whilst the threads are leaving the user's body (to perform a technique), meaning they will have no negative effects on the user's body (e.g. causing them to become rigid due to threads clinging to one another).
Note: Lasts for Five turns
Note: Can only be used thrice per battle
Note: Can only be used by Kakuzu
Note: Can only be Taught by Negative Knight
Note: The metallic sheen of infusing doton chakra is purely cosmetic
(Kuro Ito Bunshin) – Dark Threads Clone
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description: The user takes ¼ of their chakra and creates a clone constructed only of dark threads which has real form and substance. Due to be being constructed primarily of dark threads the clone has the ability to fly due to being weightless like Kakuzu's masks. Furthermore the clone doesn’t disperse against physical attacks as it will simply reshape, it must be completely destroyed and it can also utilize any jutsu the original ninja knows. The real utility of this clone is that it can reintegrate back into the user’s body to break any A-Rank and lower Genjutsu due to the sudden disruption of chakra flow that occurs. Once it reintegrates, the remaining unused chakra in the clone is returned to the user. However if the clone is destroyed, the remaining chakra doesn’t return to the user and is lost completely. Whilst the clone is active, both the user and the clone are incapable of using Genjutsu as of result of the user's divided consciousness.
Note: Must have Dark Threads active
Note: Can only be used once per battle
Note: Only one clone can be created during each use
Note: No other of the user's clones can be active while this jutsu is
Note: Can only be used by Negative Knight
Just then, Scarecrow finds himself with his neck paralyzed and unable to look up as a result. He notifies his newly acquired ally about his current predicament, instructing him to act on his behalf while he focuses on something else. Allowing the clone to deal with whatever Dean and his summon throw at him, he focuses his mind on controlling the mountainous creature standing behind Dean and Kitsuhiro. He uses mental commands to instruct the monolith to bring it's hands together in a crushing clap, smashing the opposition to a bloody pulp. In conjunction, Phobos (what I'm going to call the clone) decides to protect it's creator from the approaching blast of sound energy. He quickly forms a single handseal and releases his doton chakra into the ground in order to create a gargantuan beast comprised entirely of tendrils beneath the battlefield. It's formation is silent and on creation a single tendril emerges from the earth beneath Scarecrow. It grabs a hold of the original body and moves him outside the area of effect of both attacks (the one from the summon and the green wave of sound), leaving him fifteen meters behind his initial position. It then detaches itself from him and seamlessly returns itself to the safe confines of the ground, lying dormant until it's next needed.
(Doton: Warugi no Oujou) - Earth Release: Maleficence of Mora
Type: Supplementary/Defensive/Offensive
Rank: S
Range: Short - Mid
Chakra cost: 40 (-15 chakra per turn)
Damage points: N/A (30-80 damage if used to attack the opponent)
Description: This is the daughter technique to Earth Release: Miraak's Vengeance. The user will perform the Snake handseal and focus their doton chakra into the earth below to create a subterranean field of semi-sentient (similar in nature to the Earth Golem technique for example) tendrils constructed entirely of adhesive mud (similar in composition to Earth Release: Swamp of the Underworld). In terms of magnitude, each tendril is fifteen meters in length (can reach up to the edge of mid-range from the user's position) but they rarely ever expose themselves entirely and instead prefer to reside mostly within the ground. The area this tentacled creature encompasses is a mid-range radial reach around the user and its epicenter resides directly below his or her feet on creation. The tendrils themselves can freely and seamlessly emerge from and merge back into the earth. This grants them the ability to grab a hold of small objects, pull them into the ground and deposit them elsewhere on the battlefield. They can also be used defensively to destroy incoming techniques by either forming a defensive blockade or grabbing a hold of the said attack (if its solid) and smashing it against the floor. If the tendrils sustain any damage that's not enough to destroy them, they can retreat into the safe confines of the earth and remain there for one turn to regenerate. If the user cancels the technique prematurely or it reaches its time limit, the lutaceous tentacles will undergo a natural process of petrification and harden into rock. All of the tendrils collectively make up one, gargantuan creature which is sentient (like the Great Stone Golem) and as such it is capable of acting on the user's mental commands. The tendrils maintain themselves by passively leeching chakra from their creator every turn. This technique has various forms and the special ability of the tendrils hinges upon what form the user chooses to create. Depending on which one of the three forms is chosen, all of the tendrils will only have a single ability and it will be the same one for all of them (e.g. they can all alter weight). This means this technique effectively only has one special ability when used (either Earthly Tether, Enter the Void or Become Earth; never two or all three). Using these tendrils in order to attack and inflict harm on to the opponent count towards one of the user's three moves per turn and it's rank will vary depending on what percentage of the tendrils are devoted to this attack e.g. using all of the tendrils will make this an S-Rank, using half of the tendrils will make this an A-Rank, et cetera. The minimum proportion of tendrils that can be invested in any given attack is 1/8th of the total meaning such an attack would possess the power of an C-Rank. Simple tasks (which more often than not include one or a few tendrils at most) such as merely making contact with entities to use their special ability, lifting up/moving around objects/people and anything else which isn't directly offensive or defensive in nature will not count towards the user's jutsu per turn limit.
Earthly Tether
The special ability of the tendrils in this structure is their capability to freely increase or decrease the weight of anything the touch (up to a scale of factor of ten times their original weight as in the A-Ranked weight alteration techniques). Using this ability counts towards one of the user's three jutsu per turn. Its effects are A-Ranked and it can only be used three times per battle.
Enter the Void
The next form grants the tendrils the ability to apply the Hiding in Rock property to anything they touch and maintain contact with. As long as the tendrils maintain some form of contact with what they're touching, they can freely traverse through the earth with whatever it has a hold of. Using this ability counts towards one of the user's three jutsu per turn. Its effects are A-Ranked and it can only be used three times per battle.
Become Earth
The third and final form grants the tendrils the ability to harden anything they touch (similar to Earth Release: Earth Spear). As with the previous ability, as long as contact is maintained so will these hardening effects. Using this ability counts towards one of the user's three jutsu per turn. Its effects are A-Ranked and it can only be used three times per battle.
Note: Lasts four turns (unless cancelled)
Note: Can only be used once per battle
Note: Can only be Taught by Negative Knight
Note: No S-Rank or above Earth on the turn this technique is deactivated
Note: User is restricted to Earth and non-elemental abilities while this is active
Not my best move, but I think this would work. With Dean still on Kitsuhiro, he couldn't help but notice a clone's creation, one that would obviously serve to help the main body while he couldn't use his neck, Dean thought. Now standing on the Fox, and noticing the movement of the colossal beast behind him, he turned around. Mentally controlling his chains, Dean released two powerful chains, one from his left leg, to blast towards the sword, and grab it in mid air, and then swinging it to slice off the clone's head in its attempt (the Fox now landed and is running towards the foe and Phobos). The other chain, from the right leg, would spin around the Fox, to hold Dean in place and upright, as he deals with the beast before him. At the same time, Dean would reach for his dual staffs on his back and hold them together, focusing a massive amount of Lightning chakra to it and releasing a bolt of electricity towards the incoming hands, aimed at severing them with its power, as Dean moves it from his left to right, leaving the massive gargantuan beast without arms as they fall helplessly to the ground, although he isn't completely destroyed..yet (Its F rank Lightning vs above F rank Earth, it can at least destroy the arms ;-; ). Whilst running, Kitsuhiro would hold her shield ready in case the man before her tries anything.
"You really do have a bunch of shit up your sleeves, don't you?"
"Just wrapping chains around me now?"
"I needed support ~_~."
Type: Weapon Rank: S Range: Short-Mid Chakra: 40 Damage: N/A Description: The Gold Staff of Enel is told to be forged in the skies where the heavens are located. The staff is told to be the property of an almighty and powerful god of lightning, Enel. Although these were all myths, the two staff proved to be a relic, a symbol of the God's power. The story about the dual staff is a legend, nothing but a myth but it is a fascinating one. The staffs, according to tales, originated from a mysterious city above the clouds, often known as the heavens. The god who ruled during that time went by the name of Enel, a superior lightning shinobi that was described as a god from his powers and skills of the lightning element. Enel acquired the throne to the kingdom by defeating the previous leader at that time, and proclaimed himself as god. The past workers and peacekeepers that once worked for the previous god was forced to physical labor, giving up their lives to the god. The soldiers worked to build an ultimate weapon, a weapon so strong that it had the power to obliterate a whole country on its own. Needless to say, the Enel we speak of is described as a power hungry tyrant, and despite the title he gave himself, he was no where near the ethics of a god. The plan would have succeeded, and if it did, the shinobi world would, more or less be under hos control. No soldiers or villagers had the guts nor the strength to oppose him, and every spark of rebellion was to be taken care of by lightning, in other words, death. Before his plan was set in motion, he was defeated by an unknown shinobi. Legend has it that the man was defeated by a wanderer, and the god descended from his golden thrown in the city of gods to the floors of the deepest seas. Although his body was told to be irretrievable due to the amount of pressure under the sea, the only remembrance the "God" left behind is the two brightly-yellow staffs. The staffs are made entirely of gold. Although they look like plain and simple staffs, the abilities of the staffs are what intrigues modern-day historians who seek power in the world of the Shinobi. Although they were just myths, the two staffs left behind in the land of the ninja world would be a powerful tool, if given to the right shinobi. The only reason people believe and repeatedly hear the myth is because every once a while, the villagers under the Moon country would hear the ringing of bells from the sky. A truly majestic sound that soothed every man, woman, and children yet remain unknown up to this day. The only visible relic is the two staffs, currently wielded by Ace and those who he think is worthy. The story, however, has yet to be proven. This, however, is simply a tale that is most often told to children and is not real whatsoever. Though the relic (weapons) found near the location of the area is the sole reason many argue that such a city exists.
The weapon is a dual staff, including two staffs made of pure gold. It is about three meters tall and two inches in diameter. Despite the composition of the staff's, it is unexpectedly light. This is because of its fairly hollow insides, allowing the user to be able to channel chakra throughout the staff, enabling themselves to perform or activate certain abilities that correspond with the staff's. Because of its light weight, it can be hung behind the back and is easily accessible during battle. The staff itself, even when on your back, will make no difference towards the physical performance of the wielder. The user of the dual staffs will run, punch, kick, walk, move, etc as easy as they would without the staff's on their back. This, of course would have an effect on difficult and complex moves, like backflips, front flips, etc where the body needs to move in a manner that would cause the staff's to hit a solid object, like the floor. This does not mean that it is impossible, but more difficult to perform complex moves such as the ones described above. The physical attributes (height in general) of the user would also come into play whether or not a body movement, like flips, would be slowed down by the dual staffs.
The staff he is holding, but two of them.
You must be registered for see images
Abilities:
Transformation; Both the staffs are capable of transforming the physical appearance of the weapons. The transformation can only be applied onto the top part of the staffs, and only about 1 meter of the top of the staff can be modified. The user can change the shape of the top part of the staff by channeling lightning chakra into the gold, and turning it into lightning. They will re-shapen the lightning with the use of shape manipulation and shape it to the shape they desire the weapon to be. With further chakra manipulation, the user will solidify the lightning and turn it back to normal gold, with a different physical property. This can only be done to the specific weapons because of its mysterious composition of the two staffs. Each staff can be transformed twice, equalling four times and each time will cost 15 Chakra points and a jutsu slot. There is also a one turn wait to each time a staff can transform. Furthermore, the transformation is limited to the original size. You cannot transform it into a weapon that is longer then the original. Things that would work would be transforming it into a sharp-edged sword, able to perform kenjutsu techniques or a trident, and of course, up to the users imagination. It, however, cannot be used to create larger weapons, only weapons that would still fit in the staffs.Also, once the new tip of the staff impales an opponent/target, it can be heated and burn organs from the inside. This counts as a separate turn and does not count as a limit to the heating. Heating from the inside can only be done once.
Heating: Another ability that comes with the staffs. The user can channel lightning chakra into the insides of the staff and have it shape around the walls of the staff. (Keep in mind that the staff is fairly hollow inside.) By doing so, the user can heat up the gold of the staff, so hot that it could melt through B-rank steel release techniques without melting the staffs. The purpose of this is to attack when it is extremely hot and potentially cause severe burns to a target. This can only be done once per staff, equaling two times together. The actual heating of the staffs do not take that long, a second or two would suffice for the time it takes to reach such a warm temperature. Furthermore, the damage it deals is equivalent to an A-rank fire technique. This counts as a jutsu and costs 15 chakra
Lightning Strike: The user will channel lightning chakra into both of the staves and join them together, having them connect at the top part of the staves. They will release the lightning a few inches away from the two staves, floating in mid-air. It creates a ball of lightning, much like the shape of a Rasengan and can be released with great force, electrocuting any target. This lightning strike counts as a move and is equivalent to an S-rank lightning technique (40 chakra, 80 damage). It has a limit of three uses. Once per battle the user can sacrifice the abilities of the staffs by focusing an immense amount of lightning and unleashing a forbidden rank attack (50 chakra, 90 damage). However, he will be unable to use the staffs abiliites for the rest of the match and will face electrical damage to his hands, rendering his muscles numb for 1 turn.
Restrictions: Note 1: Despite it being two staffs, you can only perform the abilities of the staffs one staff at a time, excluding the transformation ones (Meaning you can't create two whips at the same time, or heat up the staffs at the same time. You can, however, do it one turn at a time, in accordance to time frame.) Each ability used counts as a move. Note 2: Can only be wielded by Ace. and those he allow. Note 3: In NW, this can only be used by one person at a time. Note 4: Heating and transformation is obviously short-range. Note 5: The weapon can transform back to its original form an unlimited amount of time. Note 6: It is indestructible.
As the sword swings towards him, Phobos jumps off the ground and takes flight in order to avoid the strike entirely. He strings together a short sequence of handseals as he does this and casts the Fox summon in an illusion in order to immobilize it. Kitsuhiro finds herself suddenly bound by dark threads (the same ones that make up his own body) which emerge from her eyes, ears, mouth, nose and et cetera. The threads quickly infest her bodice and wrap around her limbs in order to restrict her movement. They also block her sight, muffle her hearing and generally leave her incapable of aiding her summoner any further.
They call me the Scarecrow. Do you know what the fear of scarecrows is called? Formidophobia. Formido meaning fear or terror and so in essence, I’m the very embodiment of fear. Frightening, isn’t it?
(Genjutsu: Ito Ijouhassei) - Illusionary Arts: Threaded Infestation
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user performs a sequence of four handseals to trap their opponent(s) in a genjutsu. The illusion consists of a mass of threads emerging from inside of the opponent's body, with the threads spreading their reach throughout their body much like a radical infestation. The threads erupt from opponent's mouth, eyes and ears before enveloping them in a large tightly weaved cocoon of dark threads which completely prevents their mobility. The dark threads seem to be almost symbiotic in nature, clinging to the opponent and digging their tips deeper into their body the more they resist the technique. As the threads continue their infestation of the body, they puncture through the opponent's body numerous times, as well as tightening their grip by the second so to prevent the opponent's mobility.The abundant dark threads wrap around the opponent,encasing him completely.It's almost as if the opponent has been mummified by dark threads.The dark threads clog up all the openings in the opponent's body robbing some of the senses. As the threads multiply in the illusion, the target is left progressively hindered and will eventually become unable to move after a full turn. As the technique progresses the opponent begins gasping for air, as the threads tighten their hold over the opponent's throat. Due to being such an advanced illusionary technique,this genjutsu can be cast on multiple opponents.The appearance of the threads produced by this technique is entirely dependent on the user's preference. They can range from resembling Kidomaru's silk to metallic wires, from Kakuzu's dark threads to Jiraiya's hair.
-Can only be used Twice per battle
-No other genjutsu in the same turn
-Can only be Taught by Igneel
Meanwhile, Scarecrow decides to deal with his temporary disability. He releases a massive amount of threads from the seams in his body and enters a truly grotesque form. Eight bulky but flexible tendrils woven from the pitch black threads surround him, giving him an octopus-like appearance. A pair of hardened wings capable of flight also protrude from his back. The main advantage imparted by the form comes from the fact that some threads are released to act as a kind of "neck brace". The threads will hold his head up but also enable movement by facilitating any turning motions by gently twisting and readjusting his head whenever necessary. Some of the tendrils immediately embed themselves in the earth and snake their way towards Kitsuhiro before emerging beneath her, impaling the giant fox several times and forcing her to reverse summon due to the grievous damage dealt.
(Jiongu: Kuro Ito) - Earth Grudge Fear: Dark Threads
Rank: C-S Rank
Type: Attack/Supplementary
Range: Short-Mid
Chakra Cost: 15-40
Damage Points: 30-80
Description: The basic technique of Kakuzu's unique Kinjutsu Earth Grudge Fear it allows the user to manipulate the threads that compose his body freely with each use. The user can not only alter his own body form and structure but also use the threads to attack or defend from incoming techniques. As Kakuzu's skin is still stitched to keep his humanoid form when not used, he can take advantage of this technique to propel his hands or limbs at great distances and grab a target. Its also this technique that allows Kakuzu to detach his masks from his own body to form the "animals" which he uses in combat.
Note: Can only be used by Kakuzu
This man had skill, this much was evident. He utilized whatever he had to the best of his capabilities, and Dean didn't underestimate him at any moment. Without a moment's notice, Dean would notice Kitsuhiro slowing down right after the clone had performed few seals. No physical manifestation of any technique, so Dean knew that it could only be Genjutsu that affected his summon, and one that would bound her soon, by the looks of things. Kitsuhiro, her time on the field was short. Dean had to use this moment though, as such, he simply applied a seal to her body as he jumps back, utilizing his chains to push him back faster as they unwrap around her and also allow him to soar through the air, and gain a good view of his opponent, who seemed to have transformed into a grotesque beast. The seal placed on Kitsuhiro would activate in the mean time, as she crashes towards the clone of this foe (now entering short range), triggering a short range explosion, one he wouldn't expect as it gives no warning. Nonetheless, now was the perfect time. A single hand seal formed, and the man, the one who claims himself the embodiment of fear would experience just that...fear. His threads now traveling through the ground would betray him. The ones protruding from his mouth would curl around his head and suffocate him, as the ones that formed wings would pierce themselves deep into his flesh. His arms and legs would be constrained by his own threads, holding him in place. His own technique, turning against him, could it be that Dean had a power none other had before, one that could control his oh so infamous threads? Now landing on the ground, with both the clone dealt with and the man at his mercy, Dean would merely focus his Fire chakra beneath the man, causing it to heat up considerably and cinder him within it, should he of course, not escape it before hand. He was a sly one indeed.
"I dealt with a scarecrow before..man, he was fugly."
Rank: B-Rank
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user places a seal on a chosen location which when an enemy target draws closer to the seal it will release itself in activation to the enemy’s chakra and cause an explosion.
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: N/A
Description: The user performs 3 handseals and creates a genjutsu that latches onto the opponent's brain, gaining control of the user's chakra. It will suddenly and powerfully make the opponent fear his own jutsu, which will translate in seeing the jutsu transform into something menacing or deadly to the user. For example, turns a dragon fireball around and has it attack the opponent, turns an earth armor into a spiked one, where the spikes grow inwards instead of outwards, etc etc. This only works on jutsus of the same rank as the technique. Genjutsu specialists will be able to affect 1 rank above. As the genjutsu kicks in, the target will hear a loud church bell ringing on their ears, and they'll see their jutsus stop. Then, a few seconds later, a second ring will be heard, and the jutsu will turn on them.
In case of the Kurama, the effects actually become real. By latching itself on the part of the brain that controls the chakra, shortly after preforming the technique, the genjutsu will have the opponent resume the contact with the jutsu and have it's own chakra reshape, re-manipulate the jutsu into what the genjutsu is creating.
*Affects 1 person per usage*
*In case of the Kurama, the genjutsu is short-ranged*
*Can only be used once every 2 turns*
*Can only be used 3 times*
*Kurama's restrictions only apply when the Inner Demon is activated
Type: Offensive, Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: User of the technique will release katon chakra in radius of up to 7 meters around opponent heating up the ground to the points of melting (depending on the terrain that is in question) whilst emitting heat waves with a redish hue to them. Just touching the heated ground would make damage to the opponent. The heat waves would give a mirages so to say, similar to the wavy lines that could be seen whilst looking at longer distances in deserts. The katon chakra around opponent would be capable of staying there up to two turns before dispersing and thus loosing its effects. Interesting to the technique is that in the case of either opponent or user using technique based upon wind, the heatwave would burst into flames because of oxygen feeding fire.
Note: Lasts for two turn or until an explosion occurs
Note: Can only be used twice per battle
Note: Can only be Taught by Akasha
Before Dean's incessant mockery, the Scarecrow momentarily reverts to the man he once was, Jonathan Crane. They’re still laughing…they’ve been laughing at me all my life…I WILL STOP THEIR LAUGHTER! He quickly composes himself but not before he hears a loud explosion, one that encompasses the opponent's summon and Phobos. The shock brings him back to reality and delays any possible reaction he could have had, giving the enemy just enough time to cast him in an illusion. He suddenly finds the very threads which compose his body betraying him. He remains as calm as possible given the situation and tries to logically deduce the nature of the technique. He had never encountered a ninja who could manipulate bodily substances and that led him to believe this was nothing more than an illusion. Given his opponent's past actions, it was quite likely this was another Genjutsu but that was only one of many possibilities. He knew it wasn't out of the question for the opponent to be manipulating the threads through some unseen force or energy and so he decides to cover all of his bases. He activates an ability before forming an armour of earth over his body. The chassis of rock is lightened so that it's ten times lighter than normal, making it easier to maneuver in but that's not the main reason he activated an ability prior to the technique's creation. He uses extra chakra utilized to augment his jutsu to flush his chakra system, making the full body surge capable of dispelling even the highest order of illusions. If it turned out it wasn't an illusion, the armour of rock should cut off control of his threads and allow him to function normally once more. However the genjutsu is broken and with no need to maintain the earth armour, Scarecrow simply sheds it.
(Doton: Kuraitoru no Jajjimento) – Earth Release: Scales of Judgement
Rank: A
Type: Supplementary/Offensive
Range: Short
Chakra Cost: N/A (+10 chakra cost to techniques if weight is altered)
Damage Points: N/A (up to +10 damage if Weight Added, -10 damage if Weight decreased)
Description: This technique is the daughter technique to both the Added/Light Weight techniques. The user will activate an ability which allows them to infuse earth chakra into their own earth-based techniques (KG/CE variants included e.g. Steel, Crystal, etc) for the following five turns. This ability essentially allows techniques used by the user to be created with a weight gain or reduction, depending on the user's wish. Techniques can be bolstered in weight to provide them with more force and by extension, their capability to inflict damage (only if feasible), all of this at the cost of their speed (decrease proportional to amount of weight added). Techniques can also be lightened to increase their movement speed proportional to the weight removed, but will inevitably suffer from a significant reduction in damage. However, an increase in damage will only affect techniques moving in downward direction (e.g. Dropping Lid), on all other techniques the weight gain will not affect the amount of damage they inflict. The user can freely switch between the addition or removal of weight for different techniques, so while technique A can be created with a weight increase, technique B can be created with a weight decrease and technique C can be created with its weight left unaltered. Logically, this technique will not work with all techniques but it will work with most (projectiles, some terrain manipulation techniques, etc). Anything utilized from the body or which emerges from the ground can have its weight altered. Techniques which emerge from the earth will surface much more quickly/slowly depending on how their weight was altered. Armours or hardening techniques used will either become bulkier or more maneuverable. Techniques such as Sticky Earth Drop can only have the weight of the mud increased but rather than increasing in weight the mud simply becomes "more solid" and harder in consistency (a partial petrification of sorts) and hence can still benefit from the damage boost if applicable. Infusion techniques which imbue objects/people with a particular property will also alter the weight of the targeted substance (When used in conjunction with the Added/Light Weight techniques, the weight of the object/person can be altered to a higher degree). This technique can only increase or decrease the weight of the affected substances up to scale factor of 10x (ten times above or below its weight). Activating this ability is instant and does not consume any time whatsoever. The reason this technique's activation is instant is because stand alone it does not do anything and its effects are only initiated when the user utilizes another earth-based jutsu.
Note: Lasts three turns
Note: Can only be used thrice per battle
Note: Can only be Taught by Negative Knight
(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn) + 10 = 50 (Chakra surge for a Forbidden Rank)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.
Meanwhile, soon after the explosion and just after the Genjutsu's initiation, Phobos emerges largely unscathed but weakened (falls to A-Rank Earth). He manipulates the sentient mass of tendrils beneath the battlefield and instructs them to emerge from the earth all at once, rising everywhere around him and Scarecrow but never beneath them. Some of the tendrils wrap around Dean while others impale him with their spiked tips, leaving him bloodied and lifeless.
Even his clone seemed to be immortal. Dean couldn't help but wonder what it would take to actually deal some damage to a man who's clone can survive explosions, and one who could stab himself and not bleed. Was he really the monster Dean joked that he is? Dean had faced "monsters" before, however, not ones like these. This would definitely go down as one of his weirder fights. Disrupting his train of though, the ground beneath him shakes, of course, signaling some form of Earth based technique, since this was what the man had been using for a while now. He wasn't surprised. Instead, Dean focuses his Sound chakra to his right foot as he stomps it downwards, causing powerful waves of low frequency through the ground, destroying the mud based structures as they erupt, and continue onwards towards the clone and foe, who weren't that far. The waves not only destroy the Earthen technique but literally destroying the ground itself, but it also causes the air to vibrate without sound waves, making air travel impossible. A powerful technique indeed. Knowing that the waves would take little time to impact the clone, and that the foe would try to escape in the mean time, Dean would merely utter the words and wave his right hand towards him;
"Levicorpus."
Sound chakra would manifest around his right leg, and lift him into the air, upside down. An odd position, and also a way of interrupting him should he try and do something against the oncoming wave of Sound, which blasts sound and debris outwards, as it travels.
"You've grown quieter with each clash, what's wrong?"
Rank: S
Type: Offensive
Range: Short-Mid
Chakra Cost: 40
Damage: 80
Description: The user stomps his foot on the ground and releases a massive amount of sound chakra, amplifying the "stomp" sound which is released as a wave of low frequency sound through the ground and also through the air, all around. This omni directional sound "explosion" causes the ground to crack open in an omnidirectional area around the user up to mid range and pushes the air all around through massive sound vibrations. These are able to stop any incoming attack (following logic and elemental interactions) but also disable and stop any attack or thing moving or traveling through the ground.
Type: Supplementary
Rank: C
Range: Short - Mid
Chakra Cost: 15
Damage Points: N/A
Description: A rather weak Sound jutsu, this is used to cause a foe small annoyance by lifting him in the air. This works by the user speaking a Sound (Levicorpus) and causing a set of waves to form around the opponent's leg, isolating the lower leg with a powerful wave. The purpose of this isn't to deal damage, however; after forming the wave, the user then causes it to move, the isolated leg moving with it, flipping him upside down in the process. Causing no damage, this hindering Sound jutsu is used to cause annoyance to the opponent as it lifts him into the air, slowly hoistering him higher and higher. This is ideal to use against an opponent as they perform handseals, interrupting them and forcing a momentary pause in their actions as they are flipped upside down. The user must also accompany this phrase with a jerking movement, done with their hand or a held item.