Sawada Tsunayoshi

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Basic Information



Name Sawada Tsunayoshi
Title
Gender Male
Age 14
Clan

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Personality Tsuna is commonly referred to as a loser, he is best known as "No-Good Tsuna" due to his wimpy attitude, bad luck, and lack of athleticism, facts that Tsuna freely admits. He often doubts himself and quits easily, skipping or ditching, though he becomes more confident of himself and mellows out later as he tries to change himself.

Tsuna is generally depicted as becoming comically horrified by the outrageous actions of those around him, causing him to become nearly hysterical, especially by ridiculous training methods. His lack of confidence and tremendous lack of luck generally contrast humorously with the positions of leadership and external pressure he gets put in. Despite his nickname, he is an earnest individual with great potential. Tsuna is more down to earth then others believe him to be.

Though he dislikes the violent history inherent in the Ninja World, Tsuna is grateful for the friends he has made since being submerged within it. He deeply cares for those he calls his family, putting himself in the way of danger and even death in order to protect them. He is also prone to anger whenever he feels that the actions of his enemies are unjustified. Tsuna's personality has developed greatly since his early days. From being a cowardly, reluctant, and useless individual, he has developed courage and great resolve, stemming from his determination to absolutely protect the companions he has made.

Looks Tsuna is a short and slim teenage boy with spiky brown hair and orange eyes. He has been noted to inherit many traits from his mother. Tsuna's mostly wears casual clothing consisting mainly of hooded shirts and jackets. His footwear also mainly consists of white and orange sneakers. He is known the wear more formal wear, that being of a black slim-fitting suit for special occasions, such as meetings and gatherings. Though he finds it more comfortable to wear his casual outfits most of the time.​


Village & Rank Information


Land of Birth Land of Wind
WSE Clan Unknown
Rank Jonin
Health 160
Chakra 1600
Speed 10
Tracking 14 x 2.5 [ATS] = 35


Skills, Stats & Specialties



Nindo || Eye of Insight
Having the Eye of Insight Nindo means listening to your senses and your gut feelings matter more than what you’re told. You trust your inner voice and know there’s more to the world than just what you see. Having this Nindo means you are able to discern other’s Nindo after interacting with them for two turns, preventing Nindos from working for 4 turns.
Note: When interacting with Power of Youth! or What a Drag, the member with the higher rank will succeed. Should there be equal rank, an Official Roll will determine who succeeds.

Elements Fire || Wind || Earth || Water || Scorch || Lightning

Abilities Ninjutsu || Taijutsu || Genjutsu || Kenjutsu || NB Taijutsu || Customs

Attributes Mind 7 || Body 5 || Spirit 2 || Agility 5 || Dexterity 6 || Vitality 0

Custom Fighting Styles TBA

Summoning Contracts TBA

Apex Handseal Specialist || Scorch
You can perform techniques of the skill you chose to specialize in without the usage of handseals, though you must still perform complimentary and logical body movements related to the technique. This applies even if said jutsu does not have specific movements detailed in its description.
Note: Requires at least 6 in Mind

Apex Tracker Specialist
With more heightened senses, the user is capable of gaining a now increased x2.5 tracking. This allows him to physically track faster movement without chakra sensory.
Note: Requires at least 5 in DEX.

Mind’s Keen Eye
Genjutsu of any type, other than MS-level or those cast by Kunino, appear 'flawed.' This means that regardless of the caster's expertise or perfection, there will be some kind of tell within the illusion that is very obvious; such as a visual illusion appearing like static on a television, a smell being off, or a sound not making sense.

Apex Speed Resistance
You are able to slow opponents within a specific range, exerting a force that slows targets naturally. This causes a 2 Base Speed level decrease to opponents that are within 8 meters of him.
Note: Requires at least 5 in AGL.

Chakra Fortification || Scorch
The user can add an additional effective 10 Chakra to an element or skill they specialize in, though not at any increased cost or strain to the user. This simply allows their techniques to have 10 more chakra infused into them.​



Background Information



Prologue || The Beginning Forward
Tsuna had a simple and humble upbringing, raised mainly by his mother as his father, Iemitsu, was a ninja tasked with protecting the surrounding villages. He didn't have many friends to begin with but after meeting his tutor, who kept putting him through taxing training and emotional turmoil, he slowly began to accrue a solid foundation of friends. Having laid low throughout the previous happenings within the Ninja World, Tsuna readies himself for the beginning of what will most undoubtedly be...a very stressful venture.


Additional Information



Body Seals and Jutsu TBA

Scientific Ninja Tools
(Kote) - Gauntlet
Type: Tool
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Shinobi Gauntlet (忍小手, Shinobigote), often shortened to just Gauntlet (小手, Kote), is a scientific ninja tool that is worn on the forearm. The Gauntlet was developed as a way to allow anyone to use complicated jutsu without the need for training or the requisite skills.To use, Scroll Cartridges that have had jutsu sealed into them are loaded into the Gauntlet's chamber. At first appearing as a normal sealing scroll, upon absorbing a technique it shrinks down to the size similar to a real bullet and can then be loaded into a tool to be activated later. When a nature transformation technique is activated from a Scroll Cartridge, the user make a unique single handed hand seal corresponding to the intended jutsu's nature using the hand of the arm that the Gauntlet is worn on. This causes the Gauntlet to release the jutsu from its Scroll Cartridge, firing it wherever the Gauntlet is aimed. Because the Gauntlet's jutsu require no chakra to perform, the user can gain an advantage in battle by releasing what would normally be chakra-taxing techniques in quick succession.
Note: Academy Student to Genin Ninja can have up to Forbidden ranks sealed, done in either battle, training, or the Ninja World. Chunin can have up to S ranks and Jounin and up ninja can have A ranks and below sealed within a Kote.
Note: Only up to 3 Kotes can be owned, counting collectively as a single Tool slot.
Note: Only Basic Ninjutsu, Elemental Ninjutsu (Basic, Custom, and listed Advanced Elements), and non Fuuinjutsu based Advanced Ninjutsu fields can be sealed ( and these often must be approved for your bio, thus isn't a blanket over all techniques of these fields ). Modes and similar cannot be sealed as well.

(Kemuri Senkōdama) - Smoke-Flash Bombs
Type: Tool
Rank: A
Range: Short - Mid
Chakra: N/A
Damage: N/A
Description: Similar in use to the smoke and flash bombs respectively, this tech dazes the senses by emitting a powerful sound and light. It was powerful enough to block even enhanced senses of sight and hearing, leaving those with vision and sound based sensing useless. It's major downside, however, is that due to affecting a wide area, allies could also be caught in the blast radius if not warned beforehand. Due to the mass amount of chakra released from the explosion, chakra based sensing dilate also left useless. These are also able to negate B rank and below technological sensing devices as well.
Note: Does not count as a move but only one can be used per turn.
Note: User can have up to 3 max while Cyborgs have up to 6.
Note: Cyborgs are also able to fire these up to Long range.

(Abusōbu Ude) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 5 for Custom Cyborgs.
Note: Cyborg can have up to 2 Absorption Arms.
Supplies TBA

Artifacts TBA

Theme Song and Background Music




Battles


Won
Lost


Dropping Old Man Talbot

Approved by Imperfect.
 
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