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<p>[QUOTE="Sinthorus, post: 22008862, member: 80925"]</p><p style="text-align: center"><strong><img src="https://i.imgur.com/dGzxM9w.png" data-url="https://i.imgur.com/dGzxM9w.png" class="bbImage " style="" alt="" title="" /></strong></p><p><strong>Scarlet Rot Jutsu:</strong></p><p>[spoiler]</p><p><strong>(Aka Fuhai: Nāguru no shukufuku, Imawashī) Scarlet rot: Blessing of Nurgle, Abomination</strong></p><p>Type: Offensive/Defensive/Supplementary</p><p>Rank: B-S</p><p>Range: Short - Long</p><p>Chakra Cost: 20 - 40</p><p>Damage Points: 40 - 80</p><p>Description: This is a technique to create beasts made of Scarlet Rot, much like the Rot Clone Technique. The user can make one creature or multiple with a single use of this technique though the power will be divided equally. The user can create any animal or creature they can imagine, from a swarm of scarabs to a large dragon formed of Scarlet Rot. The largest a creation can be is 10m tall. The user can sustain these creations passively at the cost of 10 chakra per turn for a maximum of three turns. At any point the user can perform an addition handseal causing these creatures to erupt into a storm of Scarlet Rot, where the Scarlet Rot spins rapidly covering anything it comes into contact, covering an area proportionate to their size, though passing over the user harmlessly. This can be done in the same timeframe as creating the beast/beasts. The creations can be released from the user's body or a source of Scarlet Rot on the field. These creations cannot be made within short range of an opponent. These beasts carry the Curse of Rot with them, applying it on contact or if someone comes into contact with the storm they create.</p><p></p><p>Note: S rank creations require three hand seals, A rank requires two hand seals and B rank requires one hand seal.</p><p>Note: Can only be used 4 times. When the S rank version is used, the technique can't be used for 2 turns after and no sand jutsu A rank and above in the following turn.</p><p>Note: The Storm of Rot damage is dependant on the rank of the creation.</p><p></p><p>[/spoiler]</p><p></p><p><strong>Scarlet Rot Given:</strong></p><p>[spoiler]</p><p><strong>Aka Fuhai:</strong> <strong>Ekzykes no ase | Scarlet Rot: Ekzykes Sweat</strong></p><p><strong>Type:</strong> Supplementary</p><p><strong>Rank:</strong> B</p><p><strong>Range:</strong> N/A</p><p><strong>Chakra:</strong> 20</p><p><strong>Damage:</strong> +20</p><p><strong>Description: </strong>A technique drawing on the users curse of the Scarlet Rot, when performing a water based technique, the user will infused the Scarlet Rot into the technique causing the water to take on a murky red colouration. Additionally the water technique will be strengthened, gaining increased damage while also containing the properties of Scarlet Rot. When the Original technique has finished being cast/used, the water source will additionally be a source of Scarlet Rot causing damage to all enemies that touch it.</p><p>Notes:</p><p>-Can only be used 4 times</p><p>-Requires a turn cool down before use again</p><p>[/spoiler]</p><p style="text-align: center">[hr][/hr]<img src="https://i.imgur.com/godvbFk.png" data-url="https://i.imgur.com/godvbFk.png" class="bbImage " style="" alt="" title="" /></p><p><strong>My blood jutsu:</strong></p><p>[spoiler]1 [/spoiler]</p><p><strong>Blood Jutsu given:</strong></p><p>[spoiler]</p><p><strong>(Chi no kami no dōgu ) - Blood God Tools</strong></p><p>Rank: D-S</p><p>Type: Attack/Defence</p><p>Range: short - long</p><p>Chakra Cost:10-40</p><p>Damage Points: 20-80</p><p>Description: This is the basic application of blood usage through Ketsuryūgan where the user will use their chakra to take control of their blood or create from existing blood sources, anything they can imagine on a basic scale. This can be anything from weapons to walls, to spikes, domes, waves, anything inanimate which they can use as projectiles as well. For example, the user could create a kunai of Blood and launch it at their opponent. The larger the object, the higher the rank. For objects larger, than the user, they will need to be A rank. To use the A rank and above versions of technique the user will need to perform 3 hand seals. This can also be used to manipulate and reshape and redirect existing blood costing a move. This cannot be used on the blood within an opponents body. If the opponent were to have drawn blood, then the user can infuse chakra into that to take control of it.</p><p></p><p>Note: B rank and below blood creations can be made or a single hand seal. A rank can only be used three times per battle and requires two handseals. S rank can be used twice per battle, with two turns in between uses and no Blood jutsu above B rank in following turn and requires 3 handseals.</p><p></p><p></p><p><strong>( Ketsuryūgan/Iryo Ninjutsu: Bakuhatsu Ningen no Jutsu ) - Blood Dragon Eye/Medical Ninjutsu: Degrading Human Technique</strong></p><p>Type: Offensive/Supplementary</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra: 40</p><p>Damage: N/A ( -15 per turn )</p><p>Description: A jutsu that is was created as the reverse of Exploding Human. When a Ketsuryūgan-wielder makes direct skin contact with a target, they can infuse some of their chakra into the target. The said chakra becomes poisonous to the target, making their bodies unstable, dealing slow but constant damage over turns. Causing the victim's body to become consumed in a pitch-black substance, the opponent will suffer 15 damage every turn until 4 turns have passed. Instead of causing the victim to explode, a Ketsuryūgan-wielder will cause blood clots to form inside the victim's body. Using Medical knowledge, the user will have the blood clots form around chakra points. The clots would form around the points and highly pressurize causing the points to be damaged and destroyed after longer exposure. The more turns that go by, the more chakra points in the victim's body will get damage. The area that the user hits on the victim will be affected at the touch and it will spread from there. The user can use their doujutsu to see the spread and control what area gets affected next. Whenever the target's health drops to lower than 15 or 10 turns have gone by ( whichever is shorter ), all of the victim's chakra point will be damaged or destroyed causing them unable to mold chakra above B rank and leaving the target unable to continue until healed. Only by rendering the target unconscious (such as with genjutsu) or defeating the user will the virus be nullified. With proper medical aid, the poisonous chakra can also be extracted, saving the victim completely. Opponents can stop the damage by either using Med Jutsus, Yang Healing, or a high enough chakra surge to over power the chakra.</p><p>Note: Requires direct contact to utilize. Can only be used after the Ketsuryugan has been activated. Can only be used on a single opponent once</p><p>Note: Can only be used a total of 3 times a match (if multiple opponents)</p><p>Note: Cannot use this and Exploding Human on the same opponent at the same time</p><p>Note: When afflicted, just like Exploding Human, any passive having abilities the target has active will be ceased such as Yang specialties, Sage Mode, etc.</p><p></p><p>[URL unfurl="true"]https://animebase.me/threads/blood-for-the-blood-god.784368/post-22129564[/URL]</p><p>[/spoiler]</p><p style="text-align: center">[hr][/hr]<img src="https://i.imgur.com/v1FSmxy.png" data-url="https://i.imgur.com/v1FSmxy.png" class="bbImage " style="" alt="" title="" /></p><p><strong>My steel Jutsu:</strong></p><p>[spoiler]</p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&p=5913416&viewfull=1#post5913416">(Kōton: Tetsuryūkon) – Steel release: Iron Dragon's Club</a></p><p>Rank: B</p><p>Type:Supplementary</p><p>Range:Short-mid</p><p>Chakra Cost: 20 per club</p><p>Damage Points: 40</p><p>Description: Gajeel transforms his arm or leg into a large steel club, increasing punching and kicking power. He can also create multiple smaller clubs from the end of the original, hitting many enemies at once. The clubs can be elongated at Gajeel's will, making for powerful ranged weapons. He is also capable of increasing their size dramatically and to detach them from his body. The 40 damage comes from the impact of the club as it's shot out. The clubs can only be created from his limbs and will always be connected to him, as they can't be shot as ranged weapons. Each use of the technique pertains to both his arms.</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&p=5913416&viewfull=1#post5913416">(Kōton: Tetsuryūken) – Steel release: Iron Dragon's Sword</a></p><p>Rank: A</p><p>Type: Attack</p><p>Range:Short-mid</p><p>Chakra Cost:N/A</p><p>Damage Points:N/A</p><p>Description: Similar to Iron Dragon's Club (if approved), but possessing cutting instead of blunt power and thus being possibly deadlier, the user transforms his arm or leg into a large, jagged steel blade (as seen below). The spikes along the blade's edge make its slashes more painful and dangerous and the weapon's length can be increased to reach enemies away from him. The sword can also function like a chainsaw, effectively increasing its damage, as it rotates as seen in the image below. When the sword is rotating, i can cut through almost anything solid.</p><p></p><p>Note: Useable 3 times</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=28339&p=4078500&viewfull=1#post4078500">(Kaen rai butoukai) - Blazing lightning balls</a></p><p>Rank: A</p><p>Type: Attack</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user will gather there fire and lightning chakra into their hands. As they do so, they will create balls lightning that rotate rappidly generating heat, which the user controls to make create fire rapped around it, and with lightning focussed through it, making a ball of fire and lightning. The user is able to throw these balls of blazing lightning anywhere up to mid range. The user can only make 1 balls to throw from his dominant hand.</p><p>Note: Can only be used by zane and the pervy sage</p><p>Note: Can only be used 3 times</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&p=19429359&viewfull=1#post19429359">(Kōton: Tetsuryū no Hōkō)- Iron Dragon's Roar</a></p><p>Rank: S</p><p>Type: Attack</p><p>Range: short - long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p> Description: After gathering chakra into his mouth, the user shapes it into a powerful tornado which he subsequently emits and sends towards his foes. Such tornado possesses immense force, being capable of generating powerful blast like a hurriane and inflicting heavy blunt damage, but also releases sharp shards of steel in the process, to shred the opponents' body. This blast is very large and consists of 1000 small blades of steel.(see below for how it looks). The tornado controls the 1000 small sharp blades of steel the slice whatever they hit like it was being cut by 1000 super sharp razor blades.</p><p></p><p> Note: Useable twice</p><p> Note: No lightning jutsu in the same turn.</p><p> Note: No S ranks in the same turn</p><p></p><p><img src="http://images3.wikia.nocookie.net/__cb20110819103632/fairytail/images/7/7f/Iron-Dragon%27s-Roar-exp.gif" data-url="http://images3.wikia.nocookie.net/__cb20110819103632/fairytail/images/7/7f/Iron-Dragon%27s-Roar-exp.gif" class="bbImage " style="" alt="" title="" /></p><p></p><p></p><p>(Koton: Ken-gyakujou ) - Steel release: Blade frenzy</p><p>Type: Attack/Defense</p><p>Rank: A</p><p>Range: Short-Long (made short)</p><p>Chakra:30</p><p>Damage:60</p><p>Description: After performing two handseals, the user can use this technique turning their body to steel in the process or when the user has already turned their body to steel. Through this technique the user will be capable of releasing a storm of razor blades from his body in any direction or all directions. It can be head on, all around him or just a steam of razor blades from his hand all made of steel. This can be for attack or defensive purposes, but the total power of it is A rank no matter the number made. These blades can be released as a burst from the user's entire body or through body movements.</p><p></p><p>But the main part of this jutsu is a variation of a steel clone. When the user releases a stream of blades from their body, the user will transform into one of the steel blades, becoming one of the steel blades that is shot out, leaving a steel clone of himself in his place, almost like a replacement jutsu while he travels as one of the razor blades that is shot at the speed of an arrow. At any point the razor blade will grow at a rapid rate taking the form of the real user once more with a steel body passively. The user can choose to shoot the blades without being one of them. The steel copy of the use is an A ranked statue used for distraction only, unable to move.</p><p></p><p>Note: Usable Three times per battle. The steel clone version can be used once per battle.</p><p>Note: Only fire, earth and steel can be used in the turn this is used</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&p=20533728&viewfull=1#post20533728">(Koton: Ken-Arashi) - Steel release: Blade Storm</a></p><p>Type:Attack/Defense</p><p>Rank: Forbidden</p><p>Range:Short-Long (made short)</p><p>Chakra:50</p><p>Damage:90 (-20 damage to the user)</p><p>Description: This is one of the strongest steel jutsu know so far. The user will release a huge burst of steel chakra from their body outwards in a large surge, and as the chakra leaves their body it takes the form of thousands of razor blades. This blades are extremely sharp and spin horizontally for extra cutting power. They are released in all directions, if the user is in the air they will be released downwards aswell going in all directions to long range. As the blades are released outwards and are rotating they swirl around the user rotating around him as they expand ourwards in the form of a tornado of razor blades made of steel with the user at the epicenter. This technique has the added power of them spinning around the user as they push outwards able to level small towns and forests destroying all in it's path (within rank reason.)</p><p></p><p>Note: Useable once</p><p>Note: No jutsu above A rank next turn</p><p>Note: Only Fire, earth, steel elemental jutsu in this turn and the next</p><p>Note: The strain of this jutsu halves the users movement speed for this turn and the next</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&p=20533728&viewfull=1#post20533728">(Koton: Koton bodi ei ) - Steel Release: Steel body warp</a></p><p>Type:Attack/Defense</p><p>Rank: B</p><p>Range:Short - mid</p><p>Chakra:20</p><p>Damage:40</p><p>Description: This is one of the more basic techniques of steel release based on the user having turned their body to steel already. The user will use the innate malleability of steel to be able to bend and change the shape of their body and stretch the steel as though it were blue tac. This doesn't increase the mass of steel that makes up the users body just bends what's already there. The main use of this so the user can avoid what would be a deadly strike. For example they could bend their steel stomach to open up a hole so a projectile could go straight through them leaving them unharmed, almost like a rubber man. But the user will have to reshape their body back to normal in the same turn, or have to use this jutsu again to turn their body back in a following turn. Another example would be increasing the length of your arm through reducing the diameter of it stretching the steel that's their reaching up to mid range max.</p><p></p><p>Note: Must have a body of steel to use this</p><p>Note: Can only use earth fire and steel in the same turn</p><p>[spoiler]<img src="http://vignette3.wikia.nocookie.net/onepiece/images/3/3a/Gomu_Gomu_no_Pistol.png/revision/latest?cb=20150730110438" data-url="http://vignette3.wikia.nocookie.net/onepiece/images/3/3a/Gomu_Gomu_no_Pistol.png/revision/latest?cb=20150730110438" class="bbImage " style="" alt="" title="" />[/spoiler]</p><p></p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&p=20565171&viewfull=1#post20565171">(Koton: Kenarashi kyouran ) - Steel release: Blade storm Fury</a></p><p>Rank: S</p><p>Type: Supplementary/Attack/</p><p>Range: short - mid</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: This is one of Gajeels strongest known steel jutsu. Due to it's striking power it's come to be know as his "Dragon force" as when he uses this his skin and demenor is like that of a dragon. He will release a full surge of chakra through his body turning it all to steel much like impervious armor but instead of solid skin his body is layered with steel razor blades all over him that look like dragon sales. These are extremely sharp and hard creating a deadly defense for close combat. Not only this but the blades as a razor sharpness to all of Gajeels steel attacks slicing through flesh like it was butter. But the main ability is that of the destructive force like the steel dragon Metallicanna. When Gajeel makes a movement but it a punch, swing of the arm, kick ect, in the direction he does the movement he will release a large maelstorm of steel razor blades that rotate and spin around in the shape of an tornado creating a wave of destructive force. The blades going around creates a torando of pure force going up to mid range with the cutting power of the blades. Releasing the blades creates more to cover the users skin so as to not weaken the armor.</p><p></p><p>Note: Useable twice - two turns between use</p><p>Note: lasts 4 turns</p><p>Note: Only steel, earth and fire elements while active (can still use nin gen tai ect)</p><p>Note: No Steel jutsu A rank an above when over for that turn and the following</p><p>Note: Releasing the steel blades in a tornado counts as a jutsu and goes up to mid range, can be uses once every two turns and is S rank in power.</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&p=20565171&viewfull=1#post20565171">(Koton: kigokoro no Metallicana) - Steel release: temperament of Metallicanna</a></p><p>Rank: A</p><p>Type: Supplementary/Attack/</p><p>Range: short - mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: This jutsu is based of the basic steel release jutsu, where the user will release more chakra from their body to create steel constructs. But instead of creating the pillars and such, this creates more steel surrounding the users body parts giving the impression that that body part has grown. For example, if the user uses this on their arm, it would look like their arm had grown to a desired size made of steel, similar to akimichi jutsu but through steel creations. This maximum size of this is to reach up to mid range (15m) and be to scale in all other aspects. The user can choose to use this on a single body part or multiple, like both his legs ect, or one arm and one leg or just his chest. The user will need to describe this when using this jutsu and must follow logic. Though the size is increased the user is able to manipulate this as though it was still his own arm due to his chakra being in the construct surrounding his body part. This also acts a an armor of sorts being a solid form of A rank steel surrounding the user.</p><p></p><p>Note: Useable 4 times</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&p=20588327&viewfull=1#post20588327">(Koton kishimu Kuchiyos) - Steel Gourd Summoning</a></p><p>Type: Supplementary/Attack/Defence</p><p>Rank: A</p><p>Range: (on users back, can be controlled at all ranges)</p><p>Chakra Cost: 30 (to summon then 5 per turn)</p><p>Damage Points: 60</p><p>Description: The user will perform 1 handseal slamming their hands on the ground performing a summoning jutsu to summon a gourd of steel onto the users back. This is a gourd of steel like Gaara's sand gourd on his back but it's made up of and filled with steel Razor blades the user has created. This steel gourd is full of a steel razor blades which the user carries around with them all the time and is constantly infused with the users chakra. Being infused with the users steel chakra the user has a fast control over these blades with a few unique abilities. The first ability is to control these blades with simple hand motions much like gaara's sand sending them forwards int streams and waves. When ever they are released from the gourd they are rotating to increase their cutting damage. The second ability of the steel blades is the users ultimate defense where the blades shoot out around the user to create a barrier in the shape of a dragons head around the user with layered blades that look much like dragon scales when they stack for defense. This orb will form an A rank defense in an Dragons head 1m around the user. The third and final ability of the gourd is replenishment. The user will perform one handseal releasing 30 chakra into the gourd causing the blades to split and multiply to replenish the stock of the blades, though this can only be done if they are not all destroyed. Much like gaara's sand, this steel gourd of blades can be used for attacks or defence that require a steel source by the user at any time. Due to this steel already being infused with the users chakra then can control and manipulate it almost instantly to suit their needs (still relies on the users reactions and the movements are the same as a shot arrow). The steel blades are linked to the user and will come to there defence, as it is infused with the users chakra.</p><p></p><p>Note: The defensive ability can only be used once ever 2 turns and only used 5 times per battle. This takes up one of the users three moves per turn and is A rank. It can be used partially like just the front of the user or the side of the dragons head, or in a full head of a steel dragon 1m around the user.</p><p>Note: Replenishing the blades takes 1 hand seal, counts as a jutsu, can be done 3 times, costs 30 chakra and only works if there is the gourd itself left.</p><p>Note: -5 chakra for each turn the user has this on the field</p><p>Note: The user can control the blades in the gourd with hand gestures, this is A rank, counts as one of the users three jutsu per turn, and the user can only use fire/earth/steel elements while doing this.</p><p>Note: This lasts until destroyed or until the user de-summons it.</p><p>Note: While this is on the field it counts as one of the users three moves per turn</p><p></p><p>Dragon head shield:</p><p>[spoiler]<img src="https://s-media-cache-ak0.pinimg.com/736x/e4/3c/9e/e43c9e45c8c601bb87272185860b96d1.jpg" data-url="https://s-media-cache-ak0.pinimg.com/736x/e4/3c/9e/e43c9e45c8c601bb87272185860b96d1.jpg" class="bbImage " style="" alt="" title="" />[/spoiler]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&p=20588327&viewfull=1#post20588327">(Kōton: Shintai no yaiba) - Steel Release: Movement of shards</a></p><p>Type: Supplementary</p><p>Rank: A</p><p>Range: Short-long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user can turn their body to steel or while their body is turned to steel, the user will break down into thousands of razor blades of steel and swoop across the field in a fluid motion at the speed of a shot arrow. Anything they pass through will be shredded by the blades (within rank reason) and they can reform at any time. While in this form they are vulnerable to lightning. The user acts like a fluid in these shards being able to bend their shape and form and have great maneuverability to be able to avoid attacks while travelling much like how Gaara can when he turns to sand. The user can use other steel techniques in this form as long as they don't require hand seals.</p><p></p><p>Note: can only be used Four times per battle, with 1 turn between uses.</p><p>Note: Last 2 turns max, to change direction to avoid a jutsu counts as move per turn.</p><p>[spoiler]<img src="http://fat.gfycat.com/WeightyTightIberianbarbel.gif" data-url="http://fat.gfycat.com/WeightyTightIberianbarbel.gif" class="bbImage " style="" alt="" title="" />[/spoiler]</p><p></p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&p=20588327&viewfull=1#post20588327">(Kōton: Gekido no Doragon ) - Steel Release: Rage of the steel dragon</a></p><p>Type: Supplimentary</p><p>Rank: A-Rank</p><p>Range: Short-long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: This jutsu was specifically designed to be used with steel jutsu, using one of the elements that is used to make up steel, Fire, the user will perform this technique. The user will use this in the same timeframe as they use another steel jutsu or if they choose then can use it once they have made it. Using fire release they will create a core of compressed fire at center all through the steel jutsu. So if the user makes a pillar of steel, all through the center of the pillar will be compressed fire. This doesn't heat the exterior of steel as it's compressed for one purpose. The main purpose of this jutsu has two effects. Firstly when the structure is destroyed, the fire will explode outwards shattering the rest of the steel from the inside creating a blast of fire 5m around the initial steel jutsu while releasing the shards of steel from the original steel jutsu all around. The blast of fire is A rank and the steel shards are one rank weaker than the original jutsu. So if this was used with greater steel release (A rank), the blast of fire would be A rank and the steel shards shout out would be B rank. The user can also detonate this at will releasing the explosion by just clenching their hand causing the steel to contract triggering the fire explosion. If the user is caught within the blast it will effect him the same way. It can only be used on steel jutsu the user has created or has taken control of.</p><p></p><p>Note: Useable 4 times</p><p>Note: Only fire earth and steel jutsu in the same turn.</p><p></p><p></p><p>14)<a href="http://narutobase.net/forums/showthread.php?t=157594&p=20610842&viewfull=1#post20610842">(Koton: Metallicanna's kireme tentou ) Steal release: Metallicana's shattering heaven</a></p><p>Type: Supplementary/Attack/Defence</p><p>Rank: S</p><p>Range: Short -long</p><p>Chakra Cost: 40</p><p>Damage points: 80</p><p>Description: This is a jutsu created by Gajeel to mimic the power of his dragon parent, the steel dragon Metallicanna when he stomps his foot. Gajeel will gather huge amount of steel chakra into one of his arms or leg and in a huge surge of chakra through his body will either stomp down or punch down to the ground. Due to the mass of chakra being released it will give of a green/blue light of chakra around Gajeel as he does it (cosmetic effect). The force of the strike will charka the earth below the use leaving a giant foot print in the shape of a dragons foot 1ft deep like his father had stopped there releasing the full force of this jutsu.</p><p></p><p>This steel chakra will surge through the ground and shoot up in a hurricane of steel blades, hundreds of thousands of them erupt from the desired location breaking the earth above as they blast up towards the heaven spinning with extreme force and sharpness to give it's name. The diameter of this can be up to mid range and if the user is caught within it he will suffer the same damage as everyone else if not defended.</p><p></p><p></p><p>Note: Useable twice per battle</p><p>Note: Only Fire, earth, steel elemental jutsu in this turn and the next</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&p=20610842&viewfull=1#post20610842">(Sunajutsu: Shikaku kireme tentou ) Sand release: Shikaku's shattering heaven</a></p><p>Type: Supplementary/Attack/Defence</p><p>Rank: S</p><p>Range: Short -long</p><p>Chakra Cost: 40</p><p>Damage points: 80</p><p>Description: This is a jutsu created by Gaara to mimic the power of the shikaku without his help. Gaara will gather huge amount of chakra into one of his arms or leg and in a huge surge of chakra through his body will either stomp down or punch down to the ground. Due to the mass of chakra being released it will give of a orange light of chakra around Gaara as he does it (cosmetic effect). The force of the strike will charka the earth below the use leaving a giant foot print in the shape of the shikaku's foot 1ft deep like the shikaku had stomped there releasing the full force of this jutsu.</p><p></p><p>This sand chakra will surge through the ground and shoot up in a hurricane of sand, hundreds of thousands of grains of sand moving at intense speeds, enough to cut flesh erupt from the desired location breaking up the earth above as the sand blasts up towards the heaven spinning with extreme force and sharpness to give it's name. The diameter of this can be up to mid range and if the user is caught within it he will suffer the same damage as everyone else if not defended.</p><p></p><p>Note: Useable twice</p><p>Note: Only wind, earth, sand elemental jutsu in this turn and the next</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=711213&page=5&p=20667684#post20667684">(Kōton: Arcane bakufuu) – Steel release: Arcane blast</a></p><p>Rank: A</p><p>Type: Attack</p><p>Range:Short-Long</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user will release from their hands a missile of steel. It's about 1 diameter fired at high high speeds at it's chosen target. Though as stated there is more to it than that. This missile locks onto the chakra signature of what it was fired at, be it an opponent, a summon, or just a structure itself like the earth golem jutsu. The second part of this jutsu, is with the user closing their fist, the missile will explode outwards in short range around it into steel razor blades not much bigger than sand, that almost looks like a puff of dust/smoke. Due to the sudden burst it has a pushing force going outwards with the blades, much like when a grenade goes off and the shrapnel goes all around and there is the pushing force, though without the fire. No burns, just impaling.</p><p></p><p>Note: Useable once every two turns</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=711213&p=20674610&viewfull=1#post20674610">(Kōton: Atlas) – Steel release: Atlas</a></p><p>Rank: A</p><p>Type:Supplementary</p><p>Range:Short-mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user will slam their hand down on the ground, or their sword, staff, hammer, ect, releasing their chakra all around. This chakra ripples through the earth to mid range around the user like a pebble hitting the water. It creates a 1cm layer of steel 3cm under the earths skin. Creating an almost membrane of steel under the earths skin, unknown the normal ninja, thought doujutsu, sensors ect would know it's their. The name comes from the titan, Atlas whose punishment in mythology was to forever hold up the world. This layer of steel is to have a holding in the ground for the user, which would remain in place as a platform, even if the opponent tried to lower the earth, or drop the ground, giving the user a steady standing. Though if a stronger jutsu was used, it would render the steel useless. Now this steel layer has two additional uses.</p><p></p><p>First of all the user will have his chakra flowing through the steel like a pressure sensing on the steel, feeling what causes pressure on it at different locations. For example, an opponent running across it. With this the user can do one of two things. The first is to cause the steel to shoot up on the spot of pressure, protruding a sword like spike 1ft above the ground at the point of pressure in reaction. So if it was a foot, i would impale the foot.</p><p></p><p>The second is instead of spike the user can have the steel take a volcano like effect, errupting outwards and upwards, creating an upwards pushing force. This force would push up on the point of pressure, so if it was a foot stood on it would would release a mini burst under the foot lifting the target into the air. This wouldn't damage them, it would just throw them of and distract them, a explosion type effect of pushing, without a damaging explosion.</p><p></p><p>The user must state which effect will be lying within the layer when he makes the jutsu, it can only be the use of spikes, or the upwards thrust. This lasts for that use of the jutsu only and they can switch which variation they use. While this layer is in place it can be hard for an opponent to use earth in the ground, but due to it's thin layer, it will only stop B rank and below earth from that area, dpending on how the jutsu works. A ranks would push through this steel, or like a swamp would cause the steel to sink if the same size.</p><p></p><p>Note: Useable three times lasting 4 turns. Two turns between uses.</p><p>Note: Each effect can be used once per turn and only one can be used at a time, counting as a move per turn and consuming 20 chakra points</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=711213&p=20674610&viewfull=1#post20674610">(Koton/Fuuton: Arcane se) Steel/Wind Release: Arcane Torrent</a></p><p>Rank: A</p><p>Type:Supplementary</p><p>Range:Short-long</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: This technique is one of two parts, it doesn't control both elements at the same time, it's two step jutsu, much like when Darui uses lightning after releasing water to create a combination. The user will hold out their hand to a location using the basic principles of steel release to create hundreds of little shards of steel on the surface of that area (short range diameter). Though this would just look like glitter, the steel is like the shrapnel released when in reality you cut through steel, hence you wearing protective clothing. The use will then swing their hand up using basic wind release to cause and updraft of wind focussed under those shards causing them to rise up in a gust of wind, much like when wind is used with dust, cuasing and upwards pushing force with all the cutting power of the steel shards. This upward thrust of wind can be straight up or at an angle to push them short range in a desired direction. Using basic powers of the two creates unique combination almost like a burst of steel/wind through hand gestures. There isn't really a time lapse between the two parts of the jutsu, it happens in the timeframe of a single technique.</p><p></p><p>Note: Useable thrice per battle</p><p>Note: Counts as two of the user's three moves per turn</p><p>Note: One turn between uses</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=711213&p=20674610&viewfull=1#post20674610">(Koton: Arcane ekusupuro-jon) Steel: Arcane explosion</a></p><p>Rank: A</p><p>Type:Supplementary</p><p>Range:Short</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user will release a surge of chakra through his body releasing it outwards releasing a blast of steel chakra all around his body to short range in the form of 1000's of tiny steel razor blades with next to no gaps around each one, shooting out at the speed of an shot arrow, they then hold their place in the dome shape for one turn and drop to the ground around the user, which can they be used as a source of steel for future use.</p><p></p><p>Note: Useable 4 times</p><p>Note: Two turns between uses</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=711213&p=20724752&viewfull=1#post20724752">(Koton: Druid) Steel Release: Druid</a></p><p>Rank: A</p><p>Type:Supplementary</p><p>Range:Short</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: This i one of the more complex applications of steel release based on the impervious armor. With which you turn your body to steel. In this more advanced application, not only do you become steel but you use it in combination with shape manipulation to create a steel transformation jutsu as such. In doing this you will activate this technique turning your body to steel but reshaping it to become the animal of your choice, as is the tradition with druid, which gives this jutsu it's name. In becoming these animals you would take on their traits as such, for example, if you were to transform into a steel bird, through chakra control you'd be able to fly. If you were to transform into a cheetah you would be able to run on all 4 legs with perfect balance. If you were to take on the form of a snake you would be able to slide along the ground like a snake. You would move at the speed of a normal animal and take on it's size depending on the animal. With this application, the user can't turn into mythical creatures. The user would have A rank steel defense and be able to use earth fire and steel jutsu while this is active, though this would make them more vulnerable to lightning. It can be done in an instant quickly reshaping to adapt to the situation. A drawback is, the user wouldn't be able to use handseals if he became something like a snake. But if he became a monkey, he would be able to do so with his hands. The transformation lasts for up to 3 turns or until canceled and can be used 3 times per match.</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=711213&page=19&p=20870938#post20870938">(Koton: tatsumaki ) Steel Release: Tornado</a></p><p>Rank: A</p><p>Type: Attack/Defense</p><p>Range:Short-Mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: This is one of the more basic applications of steel release. The uses will release their chakra into the ground peforming one handseal create a large volume of steel blades 1inch in diameter. The do this as they use chakra control to apply the same application as wind release to make the blades spin rapidly forming a large tornado of rotating razor blades. The user can control the direction of these tornadoes with hand gestures or just release them in a chosen direction or area which they will then maintain themselves for one turn. They can make up to 4 tornadoes but the power will be divided by them (1=A, 2=B, 4=C). The width of these are up to 10m if one tornado is made, if two the size is divided by two so each will be 5 meters, and if divided into 4, they will be 2.5 meters each. This can also easily be made by breaking down current steel release jutsu the user has made or are void of chakra and break them down into the blades to for the tornado.</p><p>Note: Usable 4 times</p><p>Note: Changing their direction counts as a move per turn</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=711213&p=20879691&viewfull=1#post20879691">(Koton: Gildarts) - Steel release: Gildarts</a></p><p>Rank: A</p><p>Type:Supplementary</p><p>Range:Short</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: This is one of the more tricky jutsu created by Gajeel, inspired by the ninji Gildarts. The user will make a handseal, as they release their steel chakra into a solid or liquid. This can be a regular structure like a tree or the ground, or an incoming jutsu (A rank and below, following strengths and weaknesses). As they do this they will create a thin layer or steel in the shape of hollow cubes throughout the entire solid. To make it around a liquid, steel will shoot out of the ground below it and encase it as a whole. From here the steel will section off the water into cubes to break down. The binding of the water is rather fast, almost forming a square water tank that then sections off the water into cubes forming a rubix cube like structure. The steel will form inside the chosen solid target (earth/steel jutsu) slicing through it to make the cubes. For this reason it can't be used on elements that steel is weak to and due to the complexity of it, making it A rank. The user will grow all these cubes at the same time at the same speed as normal steel release jutsu and from there be able to control them. While the cubes form the target will remain where it is if stationary or continue on it's current trajectory. Once the cubes have formed the user will use their chakra control and can then break apart the construct of steel like lego blocks. All these cubes are 30cm in diameter. While controlling these cubes the user can't use any other jutsu but can then control them for up to three turns. The combined strength of all the cubes are A rank so each indevidual cube is E rank at best, depending on the size of course. Due to steel being strong to earth and water this will work on A ranks and below</p><p>Note: Useable 4 times</p><p>Note: No other jutsu while this is being used</p><p>Note: the cubes can be controlled for up to 3 turns.</p><p>Note: The direction and control of them is controlled with hand gestures.</p><p>Note: When the user stops controlling the cubes they will just fall to the floor.</p><p></p><p>22) <a href="http://narutobase.net/forums/showthread.php?t=711213&p=20879691&viewfull=1#post20879691">(Koton: Sui Ko) Steel Release: Fluid Steel</a></p><p>Rank: A</p><p>Type: Attack/Defense</p><p>Range:Short-long</p><p>Chakra Cost: 30</p><p>Damage Points: N/a</p><p>Description: This is quite a unique version of steel release using precise chakra control to execute it. The user will release their chakra into steel they control and change it's density. Unlike other jutsu this doesn't apply heat to do so, but instead an extreme chakra control while thinking of the flow of water release. It will almost look like mercury which is in it's liquid form and through this jutsu the user will control the steel. They will control it using hand gestures pushing the steel around in a fluid like motion, yet it will still be solid, just controlled like it's a fluid. This makes it easier to trap people, but at the same time this has another use.</p><p>Note: Useable 4 times, last 3 turns per use but only works on existing steel the user has made or is devoid of chakra.</p><p>Note: Changing the shape, direction and other control of a steel construct takes up another jutsu of the users per turn after the initial use of this.</p><p>Note: This does not effect the strengths and weaknesses of steel, it's just advanced shape manipulation.</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=711213&p=20955782&viewfull=1#post20955782">(Koton: Titan) Steel Release: Titan</a></p><p>Rank: S</p><p>Type: Attack/Defense</p><p>Range:Short-Mid</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: This is a more advanced version of (Koton: kigokoro no Metallicana) - Steel release: temperament of Metallicanna. Within the basic form the user will create a mass of steel around part of their body to make it look like it's grown in size similar to the Akimichi clan abilities. With this technique the user takes that to the next level and creates a gigantic titan size version of themselves out of steel. This will be done in one of two ways. They will either release their chakra through their body in an outwards surge of steel, making it seem like their body is expanding and growing in size rapidly with the real them at the center using chakra to control this huge titan version of themself standing 50m tall with a reach up to long range. The other way to do this is the user will slam their hands on the ground releasing the surge of chakra below them causing the Titan of steel to rapidly grown out of the ground below them with them on top. The Titan will look exactly like the user and move at their current speed. This works by them using their mind and chakra to contol the titan as though they were controlling their body. With this jutsu the user can use the Steel titan as though it were his own body, so steel jutsu that required the users body would now use the titan itself. Each strike the Titan does is S rank in power and counts as one of the users three moves per turn. While this is active the user can only use steel, earth and fire elements due to the size and control it takes. If the user would need to slam his hands on the ground for an earth jutsu while within the titan, the titan would do this motion for them using it as the medium. The user must remain in contact with the titan and while active takes up one of the users three moves per turn. The user is able to see through the eyes of the titan in the same way gaara is able to use his third eye jutsu, the users vision is linked with that of the titan as he wont need his own eyes while inside this.</p><p></p><p>Note: Useable 2 times per battle, lasts 4 turns per use and must wait two turns between using it again</p><p>Note: Can release control of the titan at any time and when this happens or the 4 turns are up the titan will remain in it's position for the rest of the match.</p><p>Note: No jutsu A rank or above in turn after this ends and the turn that it's used.</p><p></p><p>24) <a href="http://narutobase.net/forums/showthread.php?t=711213&p=21012461&viewfull=1#post21012461">(Koton: Nannai Dearou konrinzai saikoro) - Steel Release: What is dead may never die</a></p><p>Rank: A</p><p>Type: Attack/defense/sup</p><p>Range: Short (bandages can reach mid)</p><p>Chakra cost: 30</p><p>Damage: 60 (+1 rank to tai jutsu, or 60 if used to strike/bind)</p><p>Description: The user will release their chakra throughout their body In surge using their steel release to create steel bandages that cover their entire body to look like a metal mummy. These will move with the users body so as to not restrict their movements due to their chakra control over the steel. A unique properties of these bandages made of steel is they all link up like a coil of wire that winds around the user and the two ends come out on the bottom of their feet. Due to this when the user is hit with unfocused lightning A rank and below the lightning will be a carried as a current down through the bandages and be discharged into the ground. Anything focussed like chidori spear will cut through the user with it's normal strengths/weaknesses to steel. The user at the cost of a move can also release more bandages from their Body to strike and bind targets which will flow fluidly due to precise chakra control, being able to reach up to mid range from the user. While using this ability though the user can only use steel release and elements that make up steel. The final property of these bandages is one that greatly aids steel users. If the user were you be cut or lose a limb while their body is turned to steel (for example with the impervious armor) they can use the bandages to grow and wrap around that location and form a new limb, so when they turn back to normal they wont have lost that arm. This is not a healing ability, it acts in a similar way to the hozuki clans ability where water would replace the injury they take in their water form.</p><p></p><p>Note: Useable 3 times, lasts 4 turns per use, and two turns between uses. While making use of the bandages, the use can only use steel release jutsu and jutsu that make up steel (fire & earth)</p><p>Note: reforming a limb and attacking with the bandages costs a move and counts as A rank and can each be used once per turn. Each will cost the user an addition 10 chakra. Aside from this the bandages are just a unique form of armor for a steel user making them look like a steel mummy.</p><p>Note: Due to the extra hard layer of steel over their body, the user would gain +1 rank to their taijutsu strikes up to A rank, S ranks and above gain +10 damage</p><p></p><p>25) <a href="http://narutobase.net/forums/showthread.php?t=711213&p=21127963&viewfull=1#post21127963">[Koton: Varian's hougyo ] - Steel release: Varians Demise</a></p><p>Type: Offensive/Supplementary</p><p>Rank: Forbidden</p><p>Range: Short - Long</p><p>Chakra: 50</p><p>Damage: 90</p><p>Description: This is one of steel release's strongest attacks, the user will start by either performing a single hand seal, slamming their hands on the ground or striking the ground with their weapon to initiated the jutsu. From here a large portal like the sticky mud drop technique will open up in the sky and a large meteor glowing red will come crashing down into the target location causing destruction and devastation on impact. The projectile is actually made of steel that is super heated to the point of glowing red in parts. Fire being one of the elements means this doesn't require y/y to maintain. Though what sets aside this from other techniques, is the meteor will unfold, into what can only be described as demon giant glowing red. The sheer size of this demon would be the same size as the earth release rock golum jutsu. Though this is made of steel making it much harder and the heat radiating from it is what gives it its true power. Due to the sheer size and skill to maintain this demon, the user will remain in the position they were in when they cast it, so if they clapped their hands together, they would have to hold their hands together, if they stabbed their sword into the ground they would remain with holding their sword in the ground to maintain control. The initial crash of the meteor would release a shockwave up to mid range around the impact point knocking all away. From here, when the demon goes to strike each of it's strikes would be S rank in power, with destructive impact and surging heat. The user can use this demon as a source of steel release techniques but they will retain their own rank just be a hotter steel. If the user moves from their position the demon will become a statue and cool down within two turns. While controlling this demon the user can perform jutsu using elements that make up steel release but don't require movement such as full body surges etc.</p><p></p><p>Note: Useable Once</p><p>Note: Once the jutsu ends the exhaustion of controlling it will wash over the user as it seems like they were holding their breath trying to catch it again. Due to this they will lose two ranks to their base speed for two turns.</p><p>Note: Lasts up to 3 turns. Each strike counts as a move per turn, controlling the titan takes up a move per turn leaving only on jutsu for the user to defend themselves even though they wont be a move.</p><p>Note: No jutsu above A rank for two turns after this has ended</p><p></p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=711213&p=21127963&viewfull=1#post21127963">[Koton: Daishi] - Steel Release: Mount</a></p><p>Type:Supplementary</p><p>Rank: B</p><p>Range: Short</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: This is one of the more simple applications of steel release, creating a shape and controlling it through your chakra. The user will make a rising gesture with their hand or weapon releasing their chakra into the ground, as they do a steel pegasus will rise from their chosen location the size of a smaller horse, made of dark steel with paper thin steel wings. The user will controll it's movements with his chakra and while controlling the pegasus the user will only be able to use steel jutsu and elements made up of steel. Due to the hollow nature of the beast and the light wings, the user can use their chakra control to cause the wings to flap so the beast can fly. This technique was intended for the user to ride, holding on with their chakra much like the tree climbing technique allowing them to move faster due to it running on 4 legs. The user can change the direction at which the pegasus is moving by spending one of their moves per turn.</p><p></p><p>Note: Useable 3 times lasting 4 turns</p><p>Note: Only steel element and elements that make up steel can be used while being controlled.</p><p>Note: Only one can be made on the field at any given time.</p><p></p><p></p><p>27) [koton: Rūnfōji] - Steel Release: Rune Forge</p><p>Type: Offensive/Supplementary</p><p>Rank: B</p><p>Range: Short - Long</p><p>Chakra: 20 (+10 to technique used on)</p><p>Damage: +20</p><p>Description: This is a simple technique which can be applied by adding a single handseal when forming a steel release technique or once it has already been made. It will happen within the same time frame of the creation of the technique is used to begin with. This applies a skill seen throughout history that many blacksmiths have used, in that to make a blade stronger, they will fold the steel to reforge, keeping the blade extremely sharp while increasing its density, such as in sushi knives. This applied in RP terms is that the steel in a technique releases more steel within itself but folds and compresses into itself. This means that the steel is harder without losing its shape/sharpness/form, and in doing so makes the technique +1 rank stronger (20 damage). For example, if the user used the S rank steel release technique to create a sword, they would infuse more chakra into it using this technique, applying more steel and controlling it with fire chakra to create the folded steel effect, making the sword stronger, giving the sword +20 damage.</p><p></p><p>Note: Only useable 4 times, can only be used on a technique once and can only be used once per turn.</p><p></p><p></p><p>28)<a href="https://narutobase.net/forums/showthread.php?t=711213&page=47&p=21213433#post21213433">[koton: Kudaketa hōyō] - Steel Release: Shattered Embrace</a></p><p>Type: Offensive/Supplementary</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: This is a technique that can be used in two ways. It can be used on existing steel techniques or being releasing from the ground. What this does is, the user will release their chakra into existing steel they control or one devoid of chakra (old steel jutsu they have perviously made or another shinbobi, this doesn't include weapons and such shinobi might carry) , and in doing so will take control of the steel and cause it to break down into Hundreds of tiny blades that look like small dragon scales (1inch diameter) of steel near on instantly like the shattering of glass and from their control the blades through their hand gestures or through their weapon, these blades are extremely sharp.. These blades will move in a large swamp or smaller swarms depending on how the user wishes to control them using them to strike what they want. If they chose to use it from the ground they will form the blades of steel in the ground and then cause them to shoot up from within the ground in a huge swarm to attack which they wish. As long as the user controls these blades they will only be able to use steel and elements that make up steel and it will take up one of their three moves per turn. Not only this but the technique will always be A rank, even if they use this to break down one of their S rank techniques.</p><p></p><p>Note: Usable once every two turns, being able to control the blades for up to 3 turns.</p><p>Note: Using this from the ground would require a handseal to form.</p><p>Note: No jutsu above S rank while active</p><p></p><p></p><p>29)<a href="https://narutobase.net/forums/showthread.php?t=711213&page=47&p=21213433#post21213433">[koton/Fuuton: Shinpi-tekina] - Steel/Wind Release: Mystic</a></p><p>Type: Offensive/Supplementary</p><p>Rank: A</p><p>Range: Short - mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: This is a unique steel cj that brings out the users true potential in close combat. It's based off several skills that combine to make a unique mode of sorts. It's based on the principle that metals can be coated in an element and remain coated until their duration runs out, this will apply to the users steel body. The user a secondary layer of "armor" that acts as a wind current around your body carrying shrapnel of steel that detaches from your Steel Body, and adds shredding damage to anything that steps too close to you.The user, while having turned their body to steel, will release a full surge of wind chakra through their body and down towards their feet. In doing so they will release currents of wind that push out from under their feet and go up around them towards their head. For example if an opponent were to try and punch the user while this is active, their arm would be pushed up off target and shredded by all the blades. This will flow around the users entire body including their arms as they move around. A unique ability of this mode, is one that enhances the users tai combat and range, although the mode is short range, through movements the user can release pulses of the wind/steel in a direction of their choice, for example via punching in a certain direction. This can reach a maximum of mid range and will count as one of the users three moves per turn and be A rank in power. This wind current remains around the user, it will remain in 1ft around the user wrapped around them constantly.</p><p></p><p>Note: Useable 3 times, lasting up to 4 turns, with two turns between uses.</p><p>Note: De to steel being released from the user while active the user is only able to use steel release and elements that make up steel</p><p></p><p>[spoiler]<img src="https://media.giphy.com/media/Wa8GuQAuKAMhy/giphy.gif" data-url="https://media.giphy.com/media/Wa8GuQAuKAMhy/giphy.gif" class="bbImage " style="" alt="" title="" />[/spoiler]</p><p></p><p>30) <a href="https://narutobase.net/forums/showthread.php?t=711213&p=21269642&viewfull=1#post21269642">[Genjutsu: Naribaindingu] - Illusion Art: Nalebinding</a></p><p>Type: Offensive, Supplementary</p><p>Rank: A</p><p>Range: Short – Mid</p><p>Chakra: 30</p><p>Damage: 60 (mental damage)</p><p>Description: This genjutsu can be used in two ways, either with a single handseal, or thrusting the users palm forwards for the target to see. Upon performing one of these two methods, the user will release their chakra into the target/targets and bind them in an illusion where they are essentially sewn up with steel wires. The user can choose which body parts are stitched, but the target will suddenly see a small needle and steel thread shoot out from being them and rapidly sew parts of their body together. An example of this would be the needle appearing and stitching their mouth together in rapid movements causing excruciating pain and binding their lips shut so they can't talk. Another example would be stitching the targets arms to their body. As they try to pull against the stitches, they would just cause even more pain until they pass out. Though the initial jutsu will mentally hurt them it will not be enough to cause them to faint. The user can use this illusion to create multiple needles and threads and bind up to 3 targets, restricting their movements. A very sadistic, painful, binding illusion. In the illusion, if the target tried to cut the wire the illusion itself would create an opposing force restricting them to give the illusion the wires can't be cut.</p><p></p><p>Note: Can be used 3 times, two turns between uses</p><p>Note: Can bind up to 3 targets (Can only be used once if used on 3 targets at once, twice if used on two).</p><p>Note: No genjutsu above B rank in the following turn.</p><p>[/spoiler]</p><p></p><p><strong>Steel Jutsu given:</strong></p><p>[spoiler]</p><p><a href="https://animebase.me/threads/my-automail-requires-repair.767748/#post-21918622"><strong>(Kōton: Shūfuku Hagane-Yūbinbutsu) Steel Release: Repair Steelmail Technique</strong></a></p><p><strong>Type:</strong> Supplementary</p><p><strong>Rank:</strong> C</p><p><strong>Range:</strong> Short</p><p><strong>Chakra:</strong> 15</p><p><strong>Damage:</strong> N/A</p><p><strong>Description:</strong> The user will hover their hand over a damaged area of steel and then by manipulating both the chakra of the steel and their own they will produce more steel to the area which will essentially repair the area in question in a rapid manner.</p><p></p><p><strong>(Kōton: Suchīrushīrudo) - Steel Release: Steel Shield</strong></p><p>Type: Defensive/Supplementary</p><p>Rank: C-Rank</p><p>Range: Short range</p><p>Chakra: 15 Chakra</p><p>Damage: N/A</p><p>Description: after performing the Bird → Horse handseals the user will make his/her Kōton chakra form a shield made of a black steel that sticks to the user's forearm (either left or right forearm depends on the user). the shield is tall enough to hide from the user's eyes to his/her hip and it is hard enough to block all non chakra-infused ninja tools. the shield has the ability to block all regular swords but it can't break them. The is also strong enough to block all C-Ranked and weaker normal taijutsu techniques</p><p>note: the shield remains on field till it is destroyed or the user cancels the jutsu</p><p>note: can be used 4 times per battle and requires 1 turn cool down between each usage time</p><p>note: only Pain... can teach this jutsu</p><p></p><p><strong>(Kōton: Harinezumi) - Steel Release: Hedgehog</strong></p><p>Type: Offensive</p><p>Rank: B-Rank</p><p>Range: Short-Mid Range</p><p>Chakra: 20 Chakra (+5 for shooting the needles and aiming them)</p><p>Damage: 40 Damage</p><p>Description: The user will first do one handseal (Bird) and then, by using the Kōton chakra the user will make a lot of steel needles to emerge from his body according to his/her requirements. the user can shoot the needles from his body and guide them towards the target by using chakra making evading from the needles very hard. the needles are 7 centimeters long and they're very hard and able to penetrate through a steel shield of 3 centimeters thickness</p><p>note: only Pain... can teach it</p><p><a href="http://narutobase.net/forums/showthread.php?t=669825">http://narutobase.net/forums/showthread.php?t=669825</a></p><p></p><p>(Koton: Kēshingu ) - Steel Release: Casing</p><p>Rank: B</p><p>Type: Supplementary</p><p>Range: Short-long</p><p>Chakra Cost: 20</p><p>Damage Points: N/a</p><p>Description: A simple technique based on the concept of when a bullet is fired. When a bullet is fired, the casing around it is released, which protects the main projectile, in this sense, this is applied to steel release techniques. Once a technique has been released the user can apply this technique. When the steel would come into contact with a energy such as lightning/fire/wind, the outer layer of the steel release technique would take the blow, while breaking apart from the rest of the steel technique, releasing a shell that pushes outwards and to the sides along with the element it interacts with, creating an opening for the original steel to pass through, though slightly smaller and weakened by one rank. <strong>This can only be applied to one technique at a time.</strong></p><p></p><p>Note: Can be used <strong>4</strong> times per battle and only used on a technique once.</p><p><strong>Note: Can only be used once every two turns.</strong></p><p><strong>(Kōton: Hyaku baindo mojiretsu) - Steel Release: one hundred binding string</strong></p><p>Type: Offensive/Supplementary</p><p>Rank: B-Rank</p><p>Range: Short-Mid range</p><p>Chakra: 20 Chakra</p><p>Damage: 40 Damage</p><p>Description: once the target comes in range the user will perform the bird handseal then by using his steel chakra he/she will make up to 100 very thin strings (seen by naked eyes) to emerge out of the ground or any solid earthen structure around the target. The strings have arrow points that allows the strings to pierce through clothes and hardened skin (either by steel release or earth release) and allows the strings to cling to the target's skin. The strings are very hard and unstretchable but they're flexible. This jutsu can be used to completely bind the target and preventing him from moving at all.</p><p>note: can be used 6 times per battle with only 1 turn cool down between each usage</p><p>note: can only be taught by FeeLPaiN</p><p><a href="http://narutobase.net/forums/showthread.php?t=669825">http://narutobase.net/forums/showthread.php?t=669825</a></p><p></p><p>(Kōton: Ya no ame) - Steel Release: Rain of Arrows</p><p>Type: Offensive</p><p>Rank: B-Rank</p><p>Range: Short-Mid Range</p><p>Chakra: 20 Chakra</p><p>Damage: 40 Damage</p><p>Description: The user will release very fine particles of steel in the air that can be seen by naked eyes as dust particles and by using steel chakra the steel dust will be carried into midair and condensed into arrows made of steel. After making the arrows the user will shoot use his chakra to shoot the arrows at the desired target. the user can make up to 30 arrows with each usage time but the user can only focus on using 10 arrows in the same instant but he can use all 30 in the same turn. an arrow is 20cm tall and able to penetrate hard elements up to C-Rank. if the turn ends before using all 30 arrows then the usage time is over.</p><p>note: can be used 5 times per battle</p><p>note: the user must wait 1 turn after each usage time to use the jutsu again</p><p>note: only FeeLPaiN can teach this jutsu</p><p><a href="http://narutobase.net/forums/showthread.php?t=669825">http://narutobase.net/forums/showthread.php?t=669825</a></p><p></p><p><strong>(Kōton: Hebikēburu) - Steel Release: Snake Cable</strong></p><p>Type: Offensive</p><p>Rank: B-Rank</p><p>Range:Short Range</p><p>Chakra: 20 Chakra</p><p>Damage: 40 Damage</p><p>Description: The user will make a whip of steel and hold them with both hands. The whip is 2 meters long and ends with a snake head-like figure. by using chakra to manipulate the whip, the user will make it move as if it were a real snake and bite the target with its fangs. The cable is able to conduct electricity to shock the bitten target once the user starts using the suitable Raiton jutsu to make lightning.</p><p></p><p>note: the user can use two whips at maximum at the same time.</p><p>note: only FeelPain can teach this jutsu</p><p><a href="http://narutobase.net/forums/showthread.php?t=669825">http://narutobase.net/forums/showthread.php?t=669825</a></p><p></p><p><strong>(Koton: Mori no Lamorak) - Steel Release: Lances of Lamorak</strong></p><p>Type: Supplementary/Offensive</p><p>Rank: B</p><p>Range: Short - Mid</p><p>Chakra cost: 20</p><p>Damage points: 40</p><p>Description: The user will focus their koton chakra throughout their being before releasing it from one or numerous locations on their body in order to extend thin wires of steel outwards at the speed of a shot arrow. These wires are sharp-tipped and will dig into any solid surface (those devoid of chakra or follows basic elemental S/W). Once this happens, the user can seamlessly pull themselves towards that location or conversely pull the struck object/technique/being towards them if they possess the necessary physical strength to do so. This movement is usually accompanied by mid-air acrobatics. These wires can be extend to a maximum of fifteen meters away from the user's body.</p><p></p><p>Note: Can only be used five times per battle</p><p></p><p><strong>(Koton: Sasorifukku - Koko ni norikoeru) – Steel Release: Scorpion Hook - Get Over Here!!</strong></p><p>Rank: A</p><p>Type: Offensive/Supplementary</p><p>Range: Short-Mid</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: A technique much like the Steel Release: Shackles technique, but performed with the use of hooks. With this technique the user will perform a single handseal and spring up to five kunai-like spikes tacked to chains from their body, the earth or an existing source of Black Steel. Once they dig into something, the spikes will open up, working much like a grappling hook at the end of a black steel chain.</p><p>-If used from an existing source of black steel, the amount of hooks will depend on the size of the source. If created from something the size of a kunai, only a single hook will be possible... If used from a wall of steel, the five hooks will be allowed.-</p><p>-Hooks sourced from the user's body will automatically break their own contact with the user when making contact with lightning as not to channel it into the user.-</p><p>- Source must be within mid-range of the user, and chains from them will stretch only to short-range.-</p><p>-If sent from the body, chains can be disconnected at will.-</p><p>- Can only be used four times</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=480156&page=2&p=20598144#post20598144">http://narutobase.net/forums/showthread.php?t=480156&page=2&p=20598144#post20598144</a></p><p></p><p><strong>(Katon: Pisuton no Jutsu) Steel Release: Piston Technique</strong></p><p>Type: Offensive</p><p>Rank: A-rank</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description:</p><p>forming the hand seals Tiger → Hare → Rat → Dog → Horse, the user coats their arm in metal and creates a piston-like attachment around it. When used as a taijutsu measure, the user can punch the opponent with the end of the piston and use their chakra to force their fist into the piston and hit the target with a second, harder impact. Also, if the user hits the ground with the piston, the second blow and can cause a mini-quake that can result in tremendous damage to the surrounding area. However, the piston is usually very heavy, so caution and precise timing must be used when utilizing the piston.</p><p>Notes:</p><p>- While the piston is active, the user is unable to perform any handseals.</p><p>- Can only be used twice per-match.</p><p>- Must wait three turns before you use it again.</p><p>- Can only be worn for two turns due to how heavy the piston is.</p><p>- Can only be taught by Nathan.</p><p><a href="http://narutobase.net/forums/showthread.php?t=683563&p=19767742#post19767742">http://narutobase.net/forums/showthread.php?t=683563&p=19767742#post19767742</a></p><p></p><p></p><p></p><p><strong>(Kōton: Urami no Mordred) – Steel Release: Malevolence of Mordred</strong></p><p>Type: Offensive</p><p>Rank: A</p><p>Range: Mid-Long (Explosion is Short)</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The will focus their Kōton chakra into any structures of steel of up to A rank outside their body to unleash a violent outburst of hardened steel bullets from every point on those objects/tools/constructs as projectiles in all directions. Any structure this technique is used upon will effectively "detonate" into an explosion of metallic bullets that move as fast as arrows and they will travel outwards radially to cover the full scope of short-range around the initial position of "detonated" structure. In terms of shape and size, they do not differ from ordinary bullets but logically the number of bullets released will depend on the scale of the structure this is used upon.</p><p></p><p>Note: Can only be used four times per battle and every 2 turns</p><p><a href="http://narutobase.net/forums/showthread.php?t=669825">http://narutobase.net/forums/showthread.php?t=669825</a></p><p></p><p><strong>(Kōton: Kenshiki no Pendragon) - Steel Release: Pride of the Pendragons</strong></p><p>Type: Supplementary</p><p>Rank: A</p><p>Range: N/A</p><p>Chakra cost: N/A (+10 chakra to affected techniques)</p><p>Damage points: N/A</p><p>Description: After using Conquest of Camelot, the user will passively activate an innate ability of theirs to convert all future earth techniques created from the affected portions of the ground into steel release ones. Techniques created via this mechanism will not differ or be affected in any way except in what they're composed/made up of (the earth dragon will be made of steel rather than rock). Affected techniques become Steel Release jutsus and so their elemental strengths and weaknesses also change. Activating this ability is instant and does not consume any time whatsoever. The reason this jutsu's activation is instant is because stand alone it does not do anything and its effects are only initiated when the user utilizes other Earth Release techniques. Applying this ability to techniques which require maintenance as the Stone Golems or the Earth Dragon will not result in their premature termination. This ability only affects the user's own earth techniques and it only works with earth techniques solid rock in composition.</p><p></p><p>Note: Can only be used twice per battle</p><p>Note: Lasts until Conquest of Camelot ends</p><p>Note: Doesn't work with KG/CE variants of Earth Release</p><p></p><p><strong>[Kōton: Uni no ikari] Steel Release: Wrath of an Urchin</strong></p><p>Type: Offensive/Defensive</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user releases a burst of steel chakra from all over his body. As he does this, a multitude of spikes will emerge from his skin, forming a spiky outer shell synonymous to a sea urchin. The user will then release the spikes in a omnidirectional assault that will send a barrage of senbon like spikes that are sharp enough to penetrate through objects in its way due to its density and momentum. Due to its steel nature, the spikes are strong enough to penetrate through targets/objects of greater density such as earth constructs of A rank or lower.</p><p>Note: Usable only 4 times in battle.</p><p></p><p><strong>(Koton: Ato Waikyoku Honomeku) – Steel Release: A Torturous Glimmer</strong></p><p>Rank: S</p><p>Type: Offensive/Supplementary</p><p>Range: N/A</p><p>Chakra cost: 40 upon activation (+1/2 chakra of every Steel Jutsu thereafter)</p><p>Damage points: N/A</p><p>Description: This technique is a passive ability that can be activated by users of Steel Release with a string of three handseals, once activated it will give every steel jutsu that the user creates an outer layer made up of thousands of outward facing threads of razor wire, making even an flat wall of steel sharp to touch. This ability comes at the added cost of ten chakra per Steel Release technique used.</p><p>- Techniques can be created without this effect, but that must be stated.</p><p>- Once activated, this effect will cover four steel techniques, after which it will require re-activation.-</p><p>- Activation counts as one of the user's three moves that turn.</p><p>-1/2 Chakra cost is applied on top of the chakra of the technique used. Etc, A rank techniques will now cost 30 + 15 = 45-</p><p>-Can be applied to Steel Techniques up to S-Rank</p><p>- Can only be activated twice per match</p><p><a href="http://narutobase.net/forums/showthread.php?t=480156&page=2&p=20598144#post20598144">http://narutobase.net/forums/showthread.php?t=480156&page=2&p=20598144#post20598144</a></p><p></p><p><strong>(Kōton: Doragon bubun tōrai) - Steel Release: Dragon Partial Advent</strong></p><p>Type: Offensive, Defensive, Supplementary</p><p>Rank: S-Rank</p><p>Range: Short (on self)</p><p>Chakra: 40 Chakra</p><p>Damage: 80 Damage (+10 Damage to Taijutsu based on punches and/or kicks)</p><p>Description: A partial version of (Kōton: Doragon Kourin) Steel Release: Dragon Advent Jutsu. The User will perform Tiger → Boar → Rat → Monkey → Dog → Dragon → Serpent → Bird handseals then exudes a large aura of steel chakra that envelops a part (or two parts at maximum) of the user's body. They then manipulate as much metallic objects as they can sense and gathers them around the part enveloped with steel chakra. The user can manipulate the aura of Chakra and move it to coat another part(s) of the body according to the user's needs and once the chakra aura is moved the metals will follow it and move, taking a new shape to adopt to its new location. since the original version would make an armor that looks like a bipedal dragon, this version will only create a part of that bipedal dragon but with each part of the user's body coated with steel chakra it has different abilities.</p><p></p><p>The head: If the user coats his head with the chakra, the metals will cover the whole head part along with the neck, with the exception of eyes, and nose. However, after the armor stops coating the user's head, the user will suffer from a headache due to the pressure that was acting on it and suddenly disappeared. the headache will last till the end of the match or till the user takes a medicine.</p><p></p><p>The Torso: Once the user coats his torso, his/her moving will get slower due to the weight of the armor however the armor will create a very strong defense for the user's torso that will only fall for the lightning jutsus strong enough to cut through it. The user can extend a tail from his/her bottom and can be modified to the user's imagination and the user can whip the tail around and use it as if it was his/her own body's tail. the tail, however, is 2 meters tall at maximum.</p><p></p><p>The Arms: if the arms are coated the user will be able to deal extra damage with punches and can lift big rocks easily. The dragons arms will give the user a one-time ability to shot a storm of steel projectiles at the opponent with very high-accuracy. The user can coat the two arms at once or just one arm at time.</p><p></p><p>The Legs: coating the legs will give the user double running speed and can make the user jump higher than usual by double and it will also enable the user to deal extra damage to taijutsu techniques based on kicks. Due to the huge weight in the user's legs, each step the user makes create a small crater under them.</p><p>note: if a part of the armor was destroyed it will regenerate but this ability can be used once per usage time.</p><p>note: when the user changes the location of the armor it counts as a jutsu and can't move the armor back to the former location during this usage time.</p><p>note: The storm of projectiles can be used once per usage time and acts as a jutsu with A-Rank abilities and up to mid range reach</p><p>note: the user must have learned (Kōton: Doragon Kourin) jutsu first</p><p>note: if (Kōton: Doragon Kourin) was used once, the user can't use this jutsu.</p><p>note: this jutsu can be used twice times per battle.</p><p>note: the coating lasts for maximum of two turns.</p><p>note: if this jutsu was used more than two times, (Kōton: Doragon Kourin) can't be used till the match ends.</p><p>note: while coating the arms, the user can only use steel and earth based jutsus.</p><p>note: only FeelPain can teach this jutsu</p><p><a href="http://narutobase.net/forums/showthread.php?t=669825">http://narutobase.net/forums/showthread.php?t=669825</a></p><p></p><p><strong>[Kōton: Hepaisutosu no te] Steel Release: Hands of Hephaestus</strong></p><p>Type: Offensive/Defensive/Supplementary</p><p>Rank: S</p><p>Range: Short - Mid</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: After performing the hand seals Tiger → Horse → Bird, the user will form two large steel hands that burst forth from the earth. The hands are extremely useful for offensive or defensive measures. These hands are large enough to protect the user 360 degrees around them and they are extremely hard and can crush bones with one strike. The hands can extend up to mid range and can mimic the user's actual hand movements such as grabbing or punching. Due to the chakra within them, they can perform either the Steel Release or Greater Steel Release Technique.</p><p>Notes:</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> While controlling the hands, the user can't perform any other techniques other than the Steel Release and Greater Steel Release Techniques which must be performed through the steel hands.</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Usable three times only</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> The hands are useless after 3 turns</p><p><a href="http://narutobase.net/forums/showthread.php?t=687666&p=19935413#post19935413">http://narutobase.net/forums/showthread.php?t=687666&p=19935413#post19935413</a></p><p></p><p><strong>(Doton/Kōton: Jūryoku koa) - Earth/Steel Release: Gravity Core</strong></p><p>Type: Offensive/Supplementary</p><p>Rank: S-Rank</p><p>Range: Short-Range</p><p>Chakra: 40 Chakra</p><p>Damage: 80 Damage</p><p>Description: Being already in midair, the user will perform Bird → Snake handseals and create a big sword made of steel. Although the sword is already heavy since it's made of steel and its size is very big, the user will use the (Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique to increase its weight drastically. Due to the sword's weight, the user will get pulled downward swiftly due to the effect of gravity and as the sword hits the ground it will cause a tremor (which effect up to mid range around around the user) due to the impact, strong enough to make big summoning of Gamabunta's size lose their balance and fall down, and will make a big cloud of dust and sand to cover the whole field. The impact of the sword is strong enough to destroy any S-Rank or weaker steel structure, very strong S-Rank or weaker Earth structure, A-Rank or weaker structures made of solid elements harder than steel. The sword is destroyed upon impact with the ground or a structure of rank equal to it, elemental weaknesses and strengths are applied.</p><p>note: can be used 2 times per battle.</p><p>note: the user must be in midair and fall from at least 5 meters high to cause the tremor.</p><p>note: only Beifong can teach this jutsu.</p><p><a href="http://narutobase.net/forums/showthread.php?t=669825">http://narutobase.net/forums/showthread.php?t=669825</a></p><p></p><p><strong>(Kōton: Shouri no Camelot) - Steel Release: Conquest of Camelot</strong></p><p>Type: Supplementary/Defensive</p><p>Rank: S</p><p>Range: Short - Mid</p><p>Chakra cost: 40</p><p>Damage points: N/A</p><p>Description: The user will focus their Kōton chakra into a source of earth and convert it into black steel. This conversion will gradually spread across the earth source in question and at most it can cover a mid-range radial reach. This conversion will mean both the user and the opponent cannot use any earth-based techniques from that source for this jutsu's duration except Steel Release ones. This technique can convert any type of earth encompassed in Doton e.g. solid rock and mud. The latter works by simultaneously petrifying the mud into solid rock and then seamlessly converting it into steel. This technique cannot be used to convert the opponent's techniques directly but it can be used to counter jutsus which emerge from the earth by changing the ground into steel before they begin surfacing or as they surface. The latter method works by cutting off the technique's source of earth and overpowering the opponent's doton chakra and thus it will be unable to form completely.</p><p></p><p>Note: Conversion lasts for four turns</p><p>Note: Can only be used twice per battle</p><p>Note: Cool down time of two turns in between usages</p><p>Note: No other S-Rank and above Steel in the user's same turn</p><p></p><p><strong>(Kōton: Doragon Kourin) Steel Release: Dragon Advent</strong></p><p>Type: Offensive, Defensive, Supplementary</p><p>Rank: Forbidden</p><p>Range: Mid</p><p>Chakra: 50</p><p>Damage: 90 (-40 to the user)</p><p>Description:</p><p>The user first performs the hand seals Tiger → Dog → Boar → Rat → Monkey → Dog → Dragon → Serpent → Rat, the user exudes a large aura of steel chakra, resembling a dragon. They then manipulate as much metallic objects as they can sense and gathers them around them. They then shape the metal around them until everything except their face and some distance around them is covered by metal. The user then utilizes their chakra to form the mass of steel into the shape of a bipedal dragon. This technique coats the user in a suit of metal, similar to armor, and reinforced by chakra. Taijutsu blows are far stronger than normal and the armor is durable to many attacks. If some of the metal is destroyed, the aura left in its place will refuse the metal. The dragon can also create and launch a storm of projectiles at the opponent. However, this jutsu is extremely risky to use. For one, it changes the user's posture into a dragon-like stance. Secondly, the chakra needed for this technique is incredible, especially the restoration process. Third, the armor is incredibly heavy, weighing almost 300 pounds. The chakra aura negates the weight, but only for so long, giving the technique's effectiveness a strict time limit otherwise the user may get crushed. Finally, the metal coating the user makes them very vulnerable to Fire Release techniques.</p><p>Notes:</p><p>- The storm of projectiles counts as 1 of the 3 moves.</p><p>- The chakra aura negates the weight for two turns.</p><p>- Can only rebuild itself once, per use.</p><p>- Can only be used once per battle.</p><p>- No steel related jutsu's for four turns after the use of this.</p><p>- The user will be completely drained, can only use B-rank and below techniques.</p><p>- Taijutsu up to S-rank are made renderless.</p><p>- A-rank fire jutsu will be able to give major damage to the user of this.</p><p>- Can only be taught by Nathan</p><p><a href="http://narutobase.net/forums/showthread.php?t=683563&p=19767742#post19767742">http://narutobase.net/forums/showthread.php?t=683563&p=19767742#post19767742</a></p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=684223&p=20584848&posted=1#post20584848">(Kōton: Babiron No Sōjō Geitsu) Steel Release: Layered Gates Of Babylon</a></p><p>Type: Defense</p><p>Rank: Forbidden</p><p>Range: Short</p><p>Chakra: 100</p><p>Damage: N/A</p><p>Description: The user gathers an immense amount of steel chakra and channels it into the earth through his legs, which in turn causes the ground in the user’s immediate vicinity to be converted into black steel. After the ground has been converted the user will clap his hands together in order to have multiple (4) layers of thick steel rise from the ground and surround him completely in a dome like manner, which takes the form of a Aurochs. The dome will have a split down the middle and can be opened on the user's command, and it is strong enough to withstand the destructive force of S-ranked techniques and remain undamaged. Employed as the ultimate defense, Babiron no sōjō Geitsu can be used to defend against any F-Ranked attack following elemental weaknesses and strengths. After protecting the user from an incoming attack the corroded layers of steel will peel away from the split in the middle of the dome and fall away from the user.</p><p>*Note: Lasts for one turn</p><p>*Note: Can only be used Once per battle.</p><p>*Note: No steel technique can be used in the same turn.</p><p>*Note: Only B-rank and below steel techniques can be used for the next three turns</p><p>[/spoiler]</p><p style="text-align: center">[hr][/hr]<img src="https://i.imgur.com/r95SbBg.png" data-url="https://i.imgur.com/r95SbBg.png" class="bbImage " style="" alt="" title="" /></p><p><strong>My Ice Jutsu:</strong></p><p>[spoiler]</p><p>N/a</p><p>[/spoiler]</p><p><strong>Ice Jutsu Given:</strong></p><p>[spoiler]</p><p>#4 [Hyouton: Kōri ryū no Hōkō] Ice Style: Ice Dragon's Roar.</p><p>Rank: S</p><p>Type: Offense</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user channels massive amounts of wind and water chakra throughout the air around them. Once this is done the user will bring the chakra up through the throat, and breathe in deeply before exhaling a gargantuan blast of ice and mist from there mouth barraging the opponent causing extreme damage.</p><p></p><p>►Can only be used Once per battle.</p><p>►No A rank or above ice techniques the following turn</p><p></p><p></p><p>#5 (Hyouton: kensei no Kōri ryū) - Ice Release: Power of the Ice Dragon</p><p>Rank: B</p><p>Type: Offense</p><p>Range: Short</p><p>Chakra Cost: 20 (-5 per turn)</p><p>Damage Points: 40</p><p>Description: This technique is specialised for those who have great control over their ice release chakra along with fair practice in the arts of the dragon slayer. This is usually used in close combat where the user will release their ice chakra around a part of their body covering them in a pale freezing aura. Which can be quite painful if an opponent is hit by it. When someone/something is contacted by this icy aura created by the user, it will cause there body to be damaged by the Ice chakra Numbing them on impact, Slowing any further movement for two turns.</p><p>Note: can stay active for 2 turns at a time</p><p>Note: Can't use fire jutsu at the same time</p><p>[/spoiler]</p><p style="text-align: center">[hr][/hr]<img src="https://i.imgur.com/EZ6Rojz.png" data-url="https://i.imgur.com/EZ6Rojz.png" class="bbImage " style="" alt="" title="" /></p><p><strong>My Sand Jutsu:</strong></p><p>[spoiler]</p><p><strong>(Yoton/Suna no Houshutsu: Aposis) - Yang/Sand Release: Aposis</strong></p><p>Type: Offensive/Defensive/Supplementary</p><p>Rank: S</p><p>Range: Short - Mid</p><p>Chakra Cost: 60 (200) - 20 per turn</p><p>Damage Points: 120</p><p>Description: Apopis is a technique that combines Yang Release with Sand release to create a sentient creation that seeks to crush and devour all that it comes into contact with. This only works on solids that can be reasonably turned to sand, like rock, wood and other solids where logic applies. This will only break down solids that don't contain chakra. After performing 3 hand seals, the user will release their chakra into any solid surface (with less chakra than this technique), causing it to break down into grains of sand forming a giant serpent the size of Manda. What's unique about Aposis is that the sand that forms it's body is constantly rapidly rotating like a sand storm causing it to grind down and tear part anything it comes into contact with.This means that any technique (based on damage interactions) that is not strong enough to weaken Aposis, will be broken down and become apart of it (IE B rank earth). Being infused with Yang, this beast has a mind of it's own, being able to lock onto a target, hunting it to the ends of the earth to consume it. Though, this is not it's only power. The consuming aspect of Aposis comes from the Yang release within, sapping the vitality of any living thing it comes into contact with, burning away the chakra within. Any living being hit by Aposis will suffer from an effect known as "fatigue". This effect leaves someone feeling like they are at their limit as their vitality is drained. In RP terms, this drains the Yang within the living being, creating an imbalance and leaving them physically weaker. Due to this, their base speed will be reduced by 2, and their taijutsu weakened by 20 damage points or 1 rank. They will feel as though their very life had been drained. Fatigue lasts for 3 turns once contact is broken. The user can use a surge of Yin or Yang release containing 50 chakra or more in their system to remove this effect.</p><p></p><p>Note: Can only be used twice per battle, 3 turns between uses once the first use end.</p><p>Note: The creation is made with 200 of the user's chakra, lasts until over powered or the chakra cost per turn can no longer be paid.</p><p>Note: No Yang jutsu for 2 turns after creation</p><p><strong>Note: No Sand jutsu above A rank in the following turn after creation.</strong></p><p><strong>Note: While active, it takes up one of the user's three moves per turn.</strong> </p><p></p><p><strong>(Sunajutsu: Shikaku kireme tentou ) Sand release: Shikaku's shattering heaven</strong></p><p>Type: Supplementary/Attack/Defence</p><p>Rank: S</p><p>Range: Short -long</p><p>Chakra Cost: 40</p><p>Damage points: 80</p><p>Description: This is a jutsu created by Gaara to mimic the power of the shikaku without his help. Gaara will gather huge amount of chakra into one of his arms or leg and in a huge surge of chakra through his body will either stomp down or punch down to the ground. Due to the mass of chakra being released it will give of a orange light of chakra around Gaara as he does it (cosmetic effect). The force of the strike will charka the earth below the use leaving a giant foot print in the shape of the shikaku's foot 1ft deep like the shikaku had stomped there releasing the full force of this jutsu.</p><p></p><p>This sand chakra will surge through the ground and shoot up in a hurricane of sand, hundreds of thousands of grains of sand moving at intense speeds, enough to cut flesh erupt from the desired location breaking up the earth above as the sand blasts up towards the heaven spinning with extreme force and sharpness to give it's name. The diameter of this can be up to mid range and if the user is caught within it he will suffer the same damage as everyone else if not defended.</p><p></p><p>Note: Useable twice</p><p>Note: Only wind, earth, sand elemental jutsu in this turn and the next</p><p></p><p><strong>(Suna no Houshutsu: kepri, Scalabe no Ryoushu ) - Sand release: Khepri, Lord of Scarabs</strong></p><p>Type: Offensive/Defensive/Supplementary</p><p>Rank: B-S</p><p>Range: Short - Long</p><p>Chakra Cost: 20 - 40</p><p>Damage Points: 40 - 80</p><p>Description: This is a technique to create beasts made of sand. The user can make one creature or multiple with a single use of this technique though the power will be divided equally. The user can create any animal or creature they can imagine, from a swarm of scarabs to a large dragon. The largest a creation can be is 20m tall. S rank creations require three handseals, A rank requires two handseals and B rank requires one handseal. The user can sustain these creations passively at the cost of 10 chakra per turn for a maximum of three turns. At any point the user can perform an addition handseal causing these creatures to erupt into a sandstorm where the sand spins rapidly tearing anything it comes into contact with spanning up to mid range for one turn, though passing over the user harmlessly. This can be done in the same timeframe as creating the beast/beasts. The creations can be made from the earth through breaking down the earth into sand or any pre existing sand or even the user's container filled with sand. These creations cannot be made within short range of an opponent.</p><p></p><p>Note: Can only be used 4 times per battle or 6 times per event. When the S rank version is used, the technique can't be used for 2 turns after and no sand jutsu A rank and above in the following turn.</p><p>Note: The sandstorms damage is dependant on the rank of the creation and the creations will not cause damage besides the sandstorm, with the exception of freeform.</p><p></p><p><strong>(Suna no Houshutsu: Set no Ikari) - Sand Release: Set's Wrath</strong></p><p>Type: Offensive/Defensive/Supplementary</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: Description: The user will perform 3 hand seals causing the ground around them to erupt (though not harming the user), as it begins to rapidly rotate around the user pushing outwards, expanding up to long range. Due to the sand rapidly rotating, it would tear apart what ever it encounters, while obscuring the vision of those around the user. The user remains at the epicentre, completely unharmed.</p><p></p><p>Note: Can only be used 2 times per battle or 3 times per event/arc. Can only be used once every two turns and no sand jutsu above A rank and above in the following turn.</p><p></p><p><strong>(Suna no Houshutsu: Ra no Ikari) - Sand release: Wrath of Ra</strong></p><p>Type: Offensive/Defensive/Supplementary</p><p>Rank: B</p><p>Range: Short - Long</p><p>Chakra Cost: 20 (+10 to the sand jutsu)</p><p>Damage Points: N/a</p><p>Description: Wrath of Ra is an enhancement technique used within the same timeframe as a sand technique. The user adds an addition hand seal to their technique increasing the temperature of the sand to reflect the heat of sand in a desert scorched by the sun. The temperature would increase dramatically, causing the sand technique to cause scorch damage on touch dealing 20 burning damage. The main aspect of this technique is how the heat interacts with the environment itself. The heat distorts the air, creating different layers of temperature, creating a mirage in the process. In RP terms, this heat and the mirages formed will hinder enemy's perceptive skills, reducing their tracking by 30% as they struggle to focus. These mirages will be purely cosmetic and contain no chakra, just hindering the focus of enemies. Should water hit the sand infused with this technique, the effect will end but the steam created from cooling the sand will still hinder enemy's vision, preventing techniques that require visual focus or eye contact.</p><p></p><p>Note: Can only be used 4 times per battle.</p><p>Note: Lasts for 2 turns or until the temperature is returned to normal in the area.</p><p>Note: The heat is retained within the sand for the turn used, after which it will revert to normal sand. The mirage (tracking reduction) lingers for 2 turns, after which an enemy's tracking will return to normal.</p><p></p><p><strong>(Suna no Houshutsu: Iabet no Shouhi) - Sand Release: Iabet's Consumption</strong></p><p>Type: Offensive/Defensive/Supplementary</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user will perform 3 hand seals releasing their chakra into the surrounding area, breaking down all everything around their target/targets into sand. This only works on solids that can be reasonably turned to sand, like rock, wood and other solids where logic applies. This will only break down solids that don't contain chakra. With this the sand will converge on the target/targets from all directions, forming a complete sphere mid-range around them before closing in, crushing them with devastating force, leaving no room for escape. Should the target/target’s be stood on a solid surface, that will be broken down under them converging on them. This technique can be made large enough to engulf a summon the size of Gambunta.</p><p></p><p>Note: Can only be used 2 times per battle or 4 times per event/arc. Can only be used once every two turns and no sand jutsu above A rank and above in the following turn.</p><p>[/spoiler]</p><p></p><p><strong>Sand Jutsu Given:</strong></p><p>[spoiler]</p><p><a href="http://narutobase.net/forums/showthread.php?t=710253">(Shukaku no Jesshi Keitai) - Embodiment of Shukaku</a></p><p>Type: Offensive/Defensive/Supplementary</p><p>Rank: B-S</p><p>Range: Short - Mid</p><p>Chakra Cost: 20 - 40</p><p>Damage Points: 40 - 80</p><p>Description: The technique is based on Sand Attack Heaven Burial, and is a much more advanced variation of the original technique. It allows the user to create constructs anywhere on the field upto Mid-Range from the user, matching a specific part of the users body, such as the creation of a large arm or a leg. By compressing and hardening the sand to withstand damage whilst carrying a lot of force, it allows the user to easily utilize the technique for offensive or defensive purposes.. The structure created using the sand carries the ability to perform the exact same action as the user performs, thus a fist created from sand would deliver a punch only when the user himself performs a punch. The physical strength and size of the technique however depends on the chakra focused on each construct, thus making it very possible for one construct to be weaker than the other.</p><p>Note: To explain the size per rank, a B Rank construct would be 4m in length and width, an A Ranked construct would be 8m in length and width whilst an S Ranked construct would be 12m in length and width.</p><p>Note: The S Rank version can only be used thrice per battle, with a 1 turn break between each use. Moreover, the user may not use above S Rank and above Sand techniques in the next turn if the S Rank version is used.</p><p>Note: Only one construct can be created per usage, and it disperses in the next turn following its usage.</p><p>Note: Can only be taught by pop123 and used by Sand users.</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=710253">(Bunpuki no Yuigon) - Bunpuki's Testament</a></p><p>Type: Supplementary</p><p>Rank: D-S</p><p>Range: Short - Long</p><p>Chakra Cost: 10 - 40</p><p>Damage Points: N/A</p><p>Description: Bunpuki's Testament was a technique developed by the first Jinchuuriki of the Shukaku, Bunpuki; specifically designed to counter Water and Rain Release users. The technique involves the user calling forth billions of sand grains from the ground and manipulating them to absorb the moisture in the air. The technique specifically works with the sand grains absorbing water droplets and as such, the technique is designed to disperse clouds or to alternatively negate mist by manipulating the grains to absorb all of the water present in the mist. The technique in a sense exploits the weakness of Sand to Water, and thus in fact allows the user to use the sand to negate Water techniques of the one rank below (S-Rank counters A-Rank Water and Rain) by absorbing them. The technique however specifically targets moisture-based Water techniques and cannot be used to absorb water from other kinds of Water techniques; such as a wave of water. The size and strength of the sand grains depends upon the chakra put into the technique by the user.</p><p>Note: The user cannot heat up the atmosphere if this technique is utilized to counter an opponent's technique, with the only exception being if the technique happens to overpower that of the opponent. The atmosphere will also heat up if this technique is used against natural clouds or mist, as in clouds/mist not infused with chakra.</p><p>Note: The opponent and the user are rendered incapable of utilizing A Rank and above Suiton techniques for 4 turns if the sand grains happen to absorb most of the moisture in the air. Doesn't effect water specilists such as tobirama</p><p>Note: The S Rank version can only be used four per battle, with the user being unable to use S Rank and above Sand techniques in the next turn.</p><p>Note: Can only be taught by pop123 and used by Sand users.</p><p>[/spoiler]</p><p>[hr][/hr]</p><p><strong>My Rain Jutsu:</strong></p><p>[spoiler]N/a[/spoiler]</p><p><strong>Rain Jutsu Given:</strong></p><p>[spoiler]</p><p><strong>Ameton: Kami Wa Tengoku Ni Imasu | Rain Release: God's In His Heaven</strong></p><p><strong>Rank: </strong>A</p><p><strong>Type: </strong>Offensive/Defensive/Supplementary</p><p><strong>Range: </strong>Short-Long</p><p><strong>Chakra: </strong>30</p><p><strong>Damage: </strong>60</p><p><strong>Description: </strong>God's In His Heaven is primarily a travel-enhancing technique which allows the user to surround himself in a rapidly rotating shell of rain which he can direct through the air to achieve high-speed flight and perform evasive maneuvers. First, the user will infuse their chakra into the rain around them, causing it to converge upon their body. This rain will then quickly begin to swirl around the user's whole body, forming into an oval-shaped "shell" of sorts which rapidly rotates around the user, giving an appearance much like the Inuzuka Clan's "Tsuga" technique. The user will then manipulate the rain shell into moving in any given direction, carrying themselves through the air along with it at a rapid speed (2x the user's movement speed). This shell also provides a painful offensive option should something come into contact with the rotating rain shell, which will drill into whatever it touches. Despite its usefulness, the shell is difficult to maintain for long periods of time, and thus can only be used in singular bursts of movement for an attack or evasive maneuver up to long-range from the user.</p><p><strong>Notes:</strong></p><p>-Can only be used once per turn with one turn in between uses.</p><p>-Can be used four times.</p><p>[/spoiler]</p><p style="text-align: center">[hr][/hr]<img src="https://i.imgur.com/5Abifgm.png" data-url="https://i.imgur.com/5Abifgm.png" class="bbImage " style="" alt="" title="" /></p><p><strong>My Magnetism Jutsu:</strong></p><p>[spoiler]x[/spoiler]</p><p></p><p><strong>Magnetism Jutsu Given:</strong></p><p>[spoiler]</p><p><strong>(Jiton: Rei Rain) — Magnetism Release: Ley Lines</strong></p><p>Type: Supplementary</p><p>Rank: N/A</p><p>Range: N/A</p><p>Chakra Cost: N/A (+10 to applied technique)</p><p>Damage Points: N/A</p><p>Description: This is a passive technique which is applied to existing magnetism techniques which would otherwise require the physical infusion of chakra to initiate. The user, with an additional handseal (if any), is capable of then extending the initiation range of another technique, so long as physical touch is required. However, this can only be performed when the user and target both share a mutual point of connection, such as the ground. The extension of technique only applies to mid range. Because this is applied to existing techniques, it is regarded as passive and does not count towards the user's moves per turn.</p><p></p><p><strong>(Jiton: Shinseina Majutsu-shi) — Magnetism Release: Unholy Magician</strong></p><p>Type: Supplementary</p><p>Rank: D</p><p>Range: Short - Long</p><p>Chakra Cost: 10</p><p>Damage Points: N/A</p><p>Description: A basic technique in which the user infuses basic weapons such as kunai, shuriken, swords etc. with their own Jiton chakra and control them with basic hand movements at a distance. While not a passive technique, this can be combined with other jutsu that use the same basis of weapons, such as those of the Manipulated Tools subset at the same time. Weapons of this variety keep their magnetic charge regardless of their shape or form. It should be noted that this doesn't add damage to weapons, but rather allows the user complete control over them. At its most basic, this element of the jutsu is considered freeform, and should be treated as such when pertaining to attacking and damage calculations. People with a Jiton specialty can perform this technique without the necessary hand motions.</p><p></p><p><strong>(Jiton: Sessei no Inori) — Magnetism Release: Prayer of Temperance</strong></p><p>Type: Supplementary</p><p>Rank: C</p><p>Range: Short - Long</p><p>Chakra Cost: 15 (-5 per turn)</p><p>Damage Points: N/A</p><p>Description: Prayer of Temperance is a sensory technique exclusive to those with access to Magnetism Release. The user will perform a single hand seal (Ram) and aggravate their nervous system with Jiton chakra, allowing them to access a form of sensory. This is a special kind that makes the user more receptible to magnetic sources. This includes but is not limited to anything metallic (weapons, armor etc.), minerals, the earth itself, any Earth and Lightning Release techniques, and any other elements that branch off from those (including KG/CE). Users can also sense any fluctuations of chakra in these elements as well. Any use of Lightning Release from the user will disrupt the magnetic sensing and prematurely end this jutsu.</p><p>Note: Last for five turns.</p><p></p><p><strong>(Jiton: Shihō ☰ Seigi) — Magnetism Release: Judiciary ☰ Justice</strong></p><p>Type: Supplementary / Offensive</p><p>Rank: C - A</p><p>Range: Short - Long</p><p>Chakra Cost: 15 - 30</p><p>Damage Points: 30 - 60</p><p>Description: Justice is a technique in similar application to Unholy Magician, except the difference here is that it's strictly applied to string-based weapons such as ninja wire. The user will pull out a large quantity of wire, while surging Jiton chakra throughout to shape it. The effect of this technique is to be able to create objects with the magnetic string as anything he'd like; with their imagination the usage of this technique is limitless. The objects which can be created can be simple like tools and swords, to animals and various birds, or even larger objects like walls and shields. The size and power is proportionate to its rank, as in bigger objects require more wire, and therefore need more chakra to use, but generally this can be left up to the user's diction to use it however he likes. This can also be used at a distance, assuming the wire has already been infused with Jiton chakra beforehand.</p><p></p><p>There is a second part to this ability which lies in the fact that this ability uses ninja wire as a medium. At any time, the user can clap their hands and immediately unbind the wired creation, and use it as a means for another technique. Most of the time this can be used to physically bind and constrain any given target, but has other uses as well which is only limited by what the user so desires. Regardless of how Justice is used, both initial uses count as moves allocated to a user per turn. In terms of physical usage, this technique follows the same constraints as Magician; these figures can be controlled from a distance as if they were freeform with simple hand motions, or without if they have a Jiton specialty.</p><p></p><p>Note: Each application, at A-rank level, is useable four times per battle.</p><p></p><p><strong>(Jiton: Seinaru Kon'in ☰ Koibito) — Magnetism Release: Holy Matrimony ☰ Lovers</strong></p><p>Type: Supplementary</p><p>Rank: A</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description: The Lovers is a technique seemingly more symbolic technique than others, in the sense of how its used. By running their palm over two or more targets, they can create a powerful magnetic bond between them, thus binding them together. Although a niche technique, this does has some clever uses. For example, the main purpose is for this technique to be used on anything physically broken or not put together. This can vary from swords and weapons, or even more unorthodox targets like the body itself. Alternatively, this jutsu has other applicable uses which follow the same protocol. By running their palm over a number of objects, the user can bind them together to create something new entirely. It's quite possible for the user to "mend" a handful of kunai together to create a makeshift sword or spear to use in a fight. At any time, the user can perform a single hand seal and release the magnetic bond between any and all the objects mended through Lovers.</p><p>Note: Can only be used four times.</p><p>Note: Needs a turn cooldown after use.</p><p></p><p><a href="https://animebase.me/threads/attraction.784348/#post-22129323">[CJ] - Attraction | Anime Forum (animebase.me)</a></p><p>[/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Sinthorus, post: 22008862, member: 80925"] [CENTER][B][IMG]https://i.imgur.com/dGzxM9w.png[/IMG][/B][/CENTER] [B]Scarlet Rot Jutsu:[/B] [spoiler] [B](Aka Fuhai: Nāguru no shukufuku, Imawashī) Scarlet rot: Blessing of Nurgle, Abomination[/B] Type: Offensive/Defensive/Supplementary Rank: B-S Range: Short - Long Chakra Cost: 20 - 40 Damage Points: 40 - 80 Description: This is a technique to create beasts made of Scarlet Rot, much like the Rot Clone Technique. The user can make one creature or multiple with a single use of this technique though the power will be divided equally. The user can create any animal or creature they can imagine, from a swarm of scarabs to a large dragon formed of Scarlet Rot. The largest a creation can be is 10m tall. The user can sustain these creations passively at the cost of 10 chakra per turn for a maximum of three turns. At any point the user can perform an addition handseal causing these creatures to erupt into a storm of Scarlet Rot, where the Scarlet Rot spins rapidly covering anything it comes into contact, covering an area proportionate to their size, though passing over the user harmlessly. This can be done in the same timeframe as creating the beast/beasts. The creations can be released from the user's body or a source of Scarlet Rot on the field. These creations cannot be made within short range of an opponent. These beasts carry the Curse of Rot with them, applying it on contact or if someone comes into contact with the storm they create. Note: S rank creations require three hand seals, A rank requires two hand seals and B rank requires one hand seal. Note: Can only be used 4 times. When the S rank version is used, the technique can't be used for 2 turns after and no sand jutsu A rank and above in the following turn. Note: The Storm of Rot damage is dependant on the rank of the creation. [/spoiler] [B]Scarlet Rot Given:[/B] [spoiler] [B]Aka Fuhai:[/B] [B]Ekzykes no ase | Scarlet Rot: Ekzykes Sweat Type:[/B] Supplementary [B]Rank:[/B] B [B]Range:[/B] N/A [B]Chakra:[/B] 20 [B]Damage:[/B] +20 [B]Description: [/B]A technique drawing on the users curse of the Scarlet Rot, when performing a water based technique, the user will infused the Scarlet Rot into the technique causing the water to take on a murky red colouration. Additionally the water technique will be strengthened, gaining increased damage while also containing the properties of Scarlet Rot. When the Original technique has finished being cast/used, the water source will additionally be a source of Scarlet Rot causing damage to all enemies that touch it. Notes: -Can only be used 4 times -Requires a turn cool down before use again [/spoiler] [CENTER][hr][/hr][IMG]https://i.imgur.com/godvbFk.png[/IMG][/CENTER] [B]My blood jutsu:[/B] [spoiler]1 [/spoiler] [B]Blood Jutsu given:[/B] [spoiler] [B](Chi no kami no dōgu ) - Blood God Tools[/B] Rank: D-S Type: Attack/Defence Range: short - long Chakra Cost:10-40 Damage Points: 20-80 Description: This is the basic application of blood usage through Ketsuryūgan where the user will use their chakra to take control of their blood or create from existing blood sources, anything they can imagine on a basic scale. This can be anything from weapons to walls, to spikes, domes, waves, anything inanimate which they can use as projectiles as well. For example, the user could create a kunai of Blood and launch it at their opponent. The larger the object, the higher the rank. For objects larger, than the user, they will need to be A rank. To use the A rank and above versions of technique the user will need to perform 3 hand seals. This can also be used to manipulate and reshape and redirect existing blood costing a move. This cannot be used on the blood within an opponents body. If the opponent were to have drawn blood, then the user can infuse chakra into that to take control of it. Note: B rank and below blood creations can be made or a single hand seal. A rank can only be used three times per battle and requires two handseals. S rank can be used twice per battle, with two turns in between uses and no Blood jutsu above B rank in following turn and requires 3 handseals. [B]( Ketsuryūgan/Iryo Ninjutsu: Bakuhatsu Ningen no Jutsu ) - Blood Dragon Eye/Medical Ninjutsu: Degrading Human Technique[/B] Type: Offensive/Supplementary Rank: S Range: Short - Long Chakra: 40 Damage: N/A ( -15 per turn ) Description: A jutsu that is was created as the reverse of Exploding Human. When a Ketsuryūgan-wielder makes direct skin contact with a target, they can infuse some of their chakra into the target. The said chakra becomes poisonous to the target, making their bodies unstable, dealing slow but constant damage over turns. Causing the victim's body to become consumed in a pitch-black substance, the opponent will suffer 15 damage every turn until 4 turns have passed. Instead of causing the victim to explode, a Ketsuryūgan-wielder will cause blood clots to form inside the victim's body. Using Medical knowledge, the user will have the blood clots form around chakra points. The clots would form around the points and highly pressurize causing the points to be damaged and destroyed after longer exposure. The more turns that go by, the more chakra points in the victim's body will get damage. The area that the user hits on the victim will be affected at the touch and it will spread from there. The user can use their doujutsu to see the spread and control what area gets affected next. Whenever the target's health drops to lower than 15 or 10 turns have gone by ( whichever is shorter ), all of the victim's chakra point will be damaged or destroyed causing them unable to mold chakra above B rank and leaving the target unable to continue until healed. Only by rendering the target unconscious (such as with genjutsu) or defeating the user will the virus be nullified. With proper medical aid, the poisonous chakra can also be extracted, saving the victim completely. Opponents can stop the damage by either using Med Jutsus, Yang Healing, or a high enough chakra surge to over power the chakra. Note: Requires direct contact to utilize. Can only be used after the Ketsuryugan has been activated. Can only be used on a single opponent once Note: Can only be used a total of 3 times a match (if multiple opponents) Note: Cannot use this and Exploding Human on the same opponent at the same time Note: When afflicted, just like Exploding Human, any passive having abilities the target has active will be ceased such as Yang specialties, Sage Mode, etc. [URL unfurl="true"]https://animebase.me/threads/blood-for-the-blood-god.784368/post-22129564[/URL] [/spoiler] [CENTER][hr][/hr][IMG]https://i.imgur.com/v1FSmxy.png[/IMG][/CENTER] [B]My steel Jutsu:[/B] [spoiler] [URL='http://narutobase.net/forums/showthread.php?t=157594&p=5913416&viewfull=1#post5913416'](Kōton: Tetsuryūkon) – Steel release: Iron Dragon's Club[/URL] Rank: B Type:Supplementary Range:Short-mid Chakra Cost: 20 per club Damage Points: 40 Description: Gajeel transforms his arm or leg into a large steel club, increasing punching and kicking power. He can also create multiple smaller clubs from the end of the original, hitting many enemies at once. The clubs can be elongated at Gajeel's will, making for powerful ranged weapons. He is also capable of increasing their size dramatically and to detach them from his body. The 40 damage comes from the impact of the club as it's shot out. The clubs can only be created from his limbs and will always be connected to him, as they can't be shot as ranged weapons. Each use of the technique pertains to both his arms. [URL='http://narutobase.net/forums/showthread.php?t=157594&p=5913416&viewfull=1#post5913416'](Kōton: Tetsuryūken) – Steel release: Iron Dragon's Sword[/URL] Rank: A Type: Attack Range:Short-mid Chakra Cost:N/A Damage Points:N/A Description: Similar to Iron Dragon's Club (if approved), but possessing cutting instead of blunt power and thus being possibly deadlier, the user transforms his arm or leg into a large, jagged steel blade (as seen below). The spikes along the blade's edge make its slashes more painful and dangerous and the weapon's length can be increased to reach enemies away from him. The sword can also function like a chainsaw, effectively increasing its damage, as it rotates as seen in the image below. When the sword is rotating, i can cut through almost anything solid. Note: Useable 3 times [URL='http://narutobase.net/forums/showthread.php?t=28339&p=4078500&viewfull=1#post4078500'](Kaen rai butoukai) - Blazing lightning balls[/URL] Rank: A Type: Attack Range: Short-Mid Chakra Cost: 30 Damage Points: 60 Description: The user will gather there fire and lightning chakra into their hands. As they do so, they will create balls lightning that rotate rappidly generating heat, which the user controls to make create fire rapped around it, and with lightning focussed through it, making a ball of fire and lightning. The user is able to throw these balls of blazing lightning anywhere up to mid range. The user can only make 1 balls to throw from his dominant hand. Note: Can only be used by zane and the pervy sage Note: Can only be used 3 times [URL='http://narutobase.net/forums/showthread.php?t=157594&p=19429359&viewfull=1#post19429359'](Kōton: Tetsuryū no Hōkō)- Iron Dragon's Roar[/URL] Rank: S Type: Attack Range: short - long Chakra Cost: 40 Damage Points: 80 Description: After gathering chakra into his mouth, the user shapes it into a powerful tornado which he subsequently emits and sends towards his foes. Such tornado possesses immense force, being capable of generating powerful blast like a hurriane and inflicting heavy blunt damage, but also releases sharp shards of steel in the process, to shred the opponents' body. This blast is very large and consists of 1000 small blades of steel.(see below for how it looks). The tornado controls the 1000 small sharp blades of steel the slice whatever they hit like it was being cut by 1000 super sharp razor blades. Note: Useable twice Note: No lightning jutsu in the same turn. Note: No S ranks in the same turn [IMG]http://images3.wikia.nocookie.net/__cb20110819103632/fairytail/images/7/7f/Iron-Dragon%27s-Roar-exp.gif[/IMG] (Koton: Ken-gyakujou ) - Steel release: Blade frenzy Type: Attack/Defense Rank: A Range: Short-Long (made short) Chakra:30 Damage:60 Description: After performing two handseals, the user can use this technique turning their body to steel in the process or when the user has already turned their body to steel. Through this technique the user will be capable of releasing a storm of razor blades from his body in any direction or all directions. It can be head on, all around him or just a steam of razor blades from his hand all made of steel. This can be for attack or defensive purposes, but the total power of it is A rank no matter the number made. These blades can be released as a burst from the user's entire body or through body movements. But the main part of this jutsu is a variation of a steel clone. When the user releases a stream of blades from their body, the user will transform into one of the steel blades, becoming one of the steel blades that is shot out, leaving a steel clone of himself in his place, almost like a replacement jutsu while he travels as one of the razor blades that is shot at the speed of an arrow. At any point the razor blade will grow at a rapid rate taking the form of the real user once more with a steel body passively. The user can choose to shoot the blades without being one of them. The steel copy of the use is an A ranked statue used for distraction only, unable to move. Note: Usable Three times per battle. The steel clone version can be used once per battle. Note: Only fire, earth and steel can be used in the turn this is used [URL='http://narutobase.net/forums/showthread.php?t=157594&p=20533728&viewfull=1#post20533728'](Koton: Ken-Arashi) - Steel release: Blade Storm[/URL] Type:Attack/Defense Rank: Forbidden Range:Short-Long (made short) Chakra:50 Damage:90 (-20 damage to the user) Description: This is one of the strongest steel jutsu know so far. The user will release a huge burst of steel chakra from their body outwards in a large surge, and as the chakra leaves their body it takes the form of thousands of razor blades. This blades are extremely sharp and spin horizontally for extra cutting power. They are released in all directions, if the user is in the air they will be released downwards aswell going in all directions to long range. As the blades are released outwards and are rotating they swirl around the user rotating around him as they expand ourwards in the form of a tornado of razor blades made of steel with the user at the epicenter. This technique has the added power of them spinning around the user as they push outwards able to level small towns and forests destroying all in it's path (within rank reason.) Note: Useable once Note: No jutsu above A rank next turn Note: Only Fire, earth, steel elemental jutsu in this turn and the next Note: The strain of this jutsu halves the users movement speed for this turn and the next [URL='http://narutobase.net/forums/showthread.php?t=157594&p=20533728&viewfull=1#post20533728'](Koton: Koton bodi ei ) - Steel Release: Steel body warp[/URL] Type:Attack/Defense Rank: B Range:Short - mid Chakra:20 Damage:40 Description: This is one of the more basic techniques of steel release based on the user having turned their body to steel already. The user will use the innate malleability of steel to be able to bend and change the shape of their body and stretch the steel as though it were blue tac. This doesn't increase the mass of steel that makes up the users body just bends what's already there. The main use of this so the user can avoid what would be a deadly strike. For example they could bend their steel stomach to open up a hole so a projectile could go straight through them leaving them unharmed, almost like a rubber man. But the user will have to reshape their body back to normal in the same turn, or have to use this jutsu again to turn their body back in a following turn. Another example would be increasing the length of your arm through reducing the diameter of it stretching the steel that's their reaching up to mid range max. Note: Must have a body of steel to use this Note: Can only use earth fire and steel in the same turn [spoiler][IMG]http://vignette3.wikia.nocookie.net/onepiece/images/3/3a/Gomu_Gomu_no_Pistol.png/revision/latest?cb=20150730110438[/IMG][/spoiler] [URL='http://narutobase.net/forums/showthread.php?t=157594&p=20565171&viewfull=1#post20565171'](Koton: Kenarashi kyouran ) - Steel release: Blade storm Fury[/URL] Rank: S Type: Supplementary/Attack/ Range: short - mid Chakra Cost: 40 Damage Points: 80 Description: This is one of Gajeels strongest known steel jutsu. Due to it's striking power it's come to be know as his "Dragon force" as when he uses this his skin and demenor is like that of a dragon. He will release a full surge of chakra through his body turning it all to steel much like impervious armor but instead of solid skin his body is layered with steel razor blades all over him that look like dragon sales. These are extremely sharp and hard creating a deadly defense for close combat. Not only this but the blades as a razor sharpness to all of Gajeels steel attacks slicing through flesh like it was butter. But the main ability is that of the destructive force like the steel dragon Metallicanna. When Gajeel makes a movement but it a punch, swing of the arm, kick ect, in the direction he does the movement he will release a large maelstorm of steel razor blades that rotate and spin around in the shape of an tornado creating a wave of destructive force. The blades going around creates a torando of pure force going up to mid range with the cutting power of the blades. Releasing the blades creates more to cover the users skin so as to not weaken the armor. Note: Useable twice - two turns between use Note: lasts 4 turns Note: Only steel, earth and fire elements while active (can still use nin gen tai ect) Note: No Steel jutsu A rank an above when over for that turn and the following Note: Releasing the steel blades in a tornado counts as a jutsu and goes up to mid range, can be uses once every two turns and is S rank in power. [URL='http://narutobase.net/forums/showthread.php?t=157594&p=20565171&viewfull=1#post20565171'](Koton: kigokoro no Metallicana) - Steel release: temperament of Metallicanna[/URL] Rank: A Type: Supplementary/Attack/ Range: short - mid Chakra Cost: 30 Damage Points: 60 Description: This jutsu is based of the basic steel release jutsu, where the user will release more chakra from their body to create steel constructs. But instead of creating the pillars and such, this creates more steel surrounding the users body parts giving the impression that that body part has grown. For example, if the user uses this on their arm, it would look like their arm had grown to a desired size made of steel, similar to akimichi jutsu but through steel creations. This maximum size of this is to reach up to mid range (15m) and be to scale in all other aspects. The user can choose to use this on a single body part or multiple, like both his legs ect, or one arm and one leg or just his chest. The user will need to describe this when using this jutsu and must follow logic. Though the size is increased the user is able to manipulate this as though it was still his own arm due to his chakra being in the construct surrounding his body part. This also acts a an armor of sorts being a solid form of A rank steel surrounding the user. Note: Useable 4 times [URL='http://narutobase.net/forums/showthread.php?t=157594&p=20588327&viewfull=1#post20588327'](Koton kishimu Kuchiyos) - Steel Gourd Summoning[/URL] Type: Supplementary/Attack/Defence Rank: A Range: (on users back, can be controlled at all ranges) Chakra Cost: 30 (to summon then 5 per turn) Damage Points: 60 Description: The user will perform 1 handseal slamming their hands on the ground performing a summoning jutsu to summon a gourd of steel onto the users back. This is a gourd of steel like Gaara's sand gourd on his back but it's made up of and filled with steel Razor blades the user has created. This steel gourd is full of a steel razor blades which the user carries around with them all the time and is constantly infused with the users chakra. Being infused with the users steel chakra the user has a fast control over these blades with a few unique abilities. The first ability is to control these blades with simple hand motions much like gaara's sand sending them forwards int streams and waves. When ever they are released from the gourd they are rotating to increase their cutting damage. The second ability of the steel blades is the users ultimate defense where the blades shoot out around the user to create a barrier in the shape of a dragons head around the user with layered blades that look much like dragon scales when they stack for defense. This orb will form an A rank defense in an Dragons head 1m around the user. The third and final ability of the gourd is replenishment. The user will perform one handseal releasing 30 chakra into the gourd causing the blades to split and multiply to replenish the stock of the blades, though this can only be done if they are not all destroyed. Much like gaara's sand, this steel gourd of blades can be used for attacks or defence that require a steel source by the user at any time. Due to this steel already being infused with the users chakra then can control and manipulate it almost instantly to suit their needs (still relies on the users reactions and the movements are the same as a shot arrow). The steel blades are linked to the user and will come to there defence, as it is infused with the users chakra. Note: The defensive ability can only be used once ever 2 turns and only used 5 times per battle. This takes up one of the users three moves per turn and is A rank. It can be used partially like just the front of the user or the side of the dragons head, or in a full head of a steel dragon 1m around the user. Note: Replenishing the blades takes 1 hand seal, counts as a jutsu, can be done 3 times, costs 30 chakra and only works if there is the gourd itself left. Note: -5 chakra for each turn the user has this on the field Note: The user can control the blades in the gourd with hand gestures, this is A rank, counts as one of the users three jutsu per turn, and the user can only use fire/earth/steel elements while doing this. Note: This lasts until destroyed or until the user de-summons it. Note: While this is on the field it counts as one of the users three moves per turn Dragon head shield: [spoiler][IMG]https://s-media-cache-ak0.pinimg.com/736x/e4/3c/9e/e43c9e45c8c601bb87272185860b96d1.jpg[/IMG][/spoiler] [URL='http://narutobase.net/forums/showthread.php?t=157594&p=20588327&viewfull=1#post20588327'](Kōton: Shintai no yaiba) - Steel Release: Movement of shards[/URL] Type: Supplementary Rank: A Range: Short-long Chakra: 30 Damage: 60 Description: The user can turn their body to steel or while their body is turned to steel, the user will break down into thousands of razor blades of steel and swoop across the field in a fluid motion at the speed of a shot arrow. Anything they pass through will be shredded by the blades (within rank reason) and they can reform at any time. While in this form they are vulnerable to lightning. The user acts like a fluid in these shards being able to bend their shape and form and have great maneuverability to be able to avoid attacks while travelling much like how Gaara can when he turns to sand. The user can use other steel techniques in this form as long as they don't require hand seals. Note: can only be used Four times per battle, with 1 turn between uses. Note: Last 2 turns max, to change direction to avoid a jutsu counts as move per turn. [spoiler][IMG]http://fat.gfycat.com/WeightyTightIberianbarbel.gif[/IMG][/spoiler] [URL='http://narutobase.net/forums/showthread.php?t=157594&p=20588327&viewfull=1#post20588327'](Kōton: Gekido no Doragon ) - Steel Release: Rage of the steel dragon[/URL] Type: Supplimentary Rank: A-Rank Range: Short-long Chakra: 30 Damage: 60 Description: This jutsu was specifically designed to be used with steel jutsu, using one of the elements that is used to make up steel, Fire, the user will perform this technique. The user will use this in the same timeframe as they use another steel jutsu or if they choose then can use it once they have made it. Using fire release they will create a core of compressed fire at center all through the steel jutsu. So if the user makes a pillar of steel, all through the center of the pillar will be compressed fire. This doesn't heat the exterior of steel as it's compressed for one purpose. The main purpose of this jutsu has two effects. Firstly when the structure is destroyed, the fire will explode outwards shattering the rest of the steel from the inside creating a blast of fire 5m around the initial steel jutsu while releasing the shards of steel from the original steel jutsu all around. The blast of fire is A rank and the steel shards are one rank weaker than the original jutsu. So if this was used with greater steel release (A rank), the blast of fire would be A rank and the steel shards shout out would be B rank. The user can also detonate this at will releasing the explosion by just clenching their hand causing the steel to contract triggering the fire explosion. If the user is caught within the blast it will effect him the same way. It can only be used on steel jutsu the user has created or has taken control of. Note: Useable 4 times Note: Only fire earth and steel jutsu in the same turn. 14)[URL='http://narutobase.net/forums/showthread.php?t=157594&p=20610842&viewfull=1#post20610842'](Koton: Metallicanna's kireme tentou ) Steal release: Metallicana's shattering heaven[/URL] Type: Supplementary/Attack/Defence Rank: S Range: Short -long Chakra Cost: 40 Damage points: 80 Description: This is a jutsu created by Gajeel to mimic the power of his dragon parent, the steel dragon Metallicanna when he stomps his foot. Gajeel will gather huge amount of steel chakra into one of his arms or leg and in a huge surge of chakra through his body will either stomp down or punch down to the ground. Due to the mass of chakra being released it will give of a green/blue light of chakra around Gajeel as he does it (cosmetic effect). The force of the strike will charka the earth below the use leaving a giant foot print in the shape of a dragons foot 1ft deep like his father had stopped there releasing the full force of this jutsu. This steel chakra will surge through the ground and shoot up in a hurricane of steel blades, hundreds of thousands of them erupt from the desired location breaking the earth above as they blast up towards the heaven spinning with extreme force and sharpness to give it's name. The diameter of this can be up to mid range and if the user is caught within it he will suffer the same damage as everyone else if not defended. Note: Useable twice per battle Note: Only Fire, earth, steel elemental jutsu in this turn and the next [URL='http://narutobase.net/forums/showthread.php?t=157594&p=20610842&viewfull=1#post20610842'](Sunajutsu: Shikaku kireme tentou ) Sand release: Shikaku's shattering heaven[/URL] Type: Supplementary/Attack/Defence Rank: S Range: Short -long Chakra Cost: 40 Damage points: 80 Description: This is a jutsu created by Gaara to mimic the power of the shikaku without his help. Gaara will gather huge amount of chakra into one of his arms or leg and in a huge surge of chakra through his body will either stomp down or punch down to the ground. Due to the mass of chakra being released it will give of a orange light of chakra around Gaara as he does it (cosmetic effect). The force of the strike will charka the earth below the use leaving a giant foot print in the shape of the shikaku's foot 1ft deep like the shikaku had stomped there releasing the full force of this jutsu. This sand chakra will surge through the ground and shoot up in a hurricane of sand, hundreds of thousands of grains of sand moving at intense speeds, enough to cut flesh erupt from the desired location breaking up the earth above as the sand blasts up towards the heaven spinning with extreme force and sharpness to give it's name. The diameter of this can be up to mid range and if the user is caught within it he will suffer the same damage as everyone else if not defended. Note: Useable twice Note: Only wind, earth, sand elemental jutsu in this turn and the next [URL='http://narutobase.net/forums/showthread.php?t=711213&page=5&p=20667684#post20667684'](Kōton: Arcane bakufuu) – Steel release: Arcane blast[/URL] Rank: A Type: Attack Range:Short-Long Chakra Cost: 30 Damage Points: 60 Description: The user will release from their hands a missile of steel. It's about 1 diameter fired at high high speeds at it's chosen target. Though as stated there is more to it than that. This missile locks onto the chakra signature of what it was fired at, be it an opponent, a summon, or just a structure itself like the earth golem jutsu. The second part of this jutsu, is with the user closing their fist, the missile will explode outwards in short range around it into steel razor blades not much bigger than sand, that almost looks like a puff of dust/smoke. Due to the sudden burst it has a pushing force going outwards with the blades, much like when a grenade goes off and the shrapnel goes all around and there is the pushing force, though without the fire. No burns, just impaling. Note: Useable once every two turns [URL='http://narutobase.net/forums/showthread.php?t=711213&p=20674610&viewfull=1#post20674610'](Kōton: Atlas) – Steel release: Atlas[/URL] Rank: A Type:Supplementary Range:Short-mid Chakra Cost: 30 Damage Points: 60 Description: The user will slam their hand down on the ground, or their sword, staff, hammer, ect, releasing their chakra all around. This chakra ripples through the earth to mid range around the user like a pebble hitting the water. It creates a 1cm layer of steel 3cm under the earths skin. Creating an almost membrane of steel under the earths skin, unknown the normal ninja, thought doujutsu, sensors ect would know it's their. The name comes from the titan, Atlas whose punishment in mythology was to forever hold up the world. This layer of steel is to have a holding in the ground for the user, which would remain in place as a platform, even if the opponent tried to lower the earth, or drop the ground, giving the user a steady standing. Though if a stronger jutsu was used, it would render the steel useless. Now this steel layer has two additional uses. First of all the user will have his chakra flowing through the steel like a pressure sensing on the steel, feeling what causes pressure on it at different locations. For example, an opponent running across it. With this the user can do one of two things. The first is to cause the steel to shoot up on the spot of pressure, protruding a sword like spike 1ft above the ground at the point of pressure in reaction. So if it was a foot, i would impale the foot. The second is instead of spike the user can have the steel take a volcano like effect, errupting outwards and upwards, creating an upwards pushing force. This force would push up on the point of pressure, so if it was a foot stood on it would would release a mini burst under the foot lifting the target into the air. This wouldn't damage them, it would just throw them of and distract them, a explosion type effect of pushing, without a damaging explosion. The user must state which effect will be lying within the layer when he makes the jutsu, it can only be the use of spikes, or the upwards thrust. This lasts for that use of the jutsu only and they can switch which variation they use. While this layer is in place it can be hard for an opponent to use earth in the ground, but due to it's thin layer, it will only stop B rank and below earth from that area, dpending on how the jutsu works. A ranks would push through this steel, or like a swamp would cause the steel to sink if the same size. Note: Useable three times lasting 4 turns. Two turns between uses. Note: Each effect can be used once per turn and only one can be used at a time, counting as a move per turn and consuming 20 chakra points [URL='http://narutobase.net/forums/showthread.php?t=711213&p=20674610&viewfull=1#post20674610'](Koton/Fuuton: Arcane se) Steel/Wind Release: Arcane Torrent[/URL] Rank: A Type:Supplementary Range:Short-long Chakra Cost: 30 Damage Points: 60 Description: This technique is one of two parts, it doesn't control both elements at the same time, it's two step jutsu, much like when Darui uses lightning after releasing water to create a combination. The user will hold out their hand to a location using the basic principles of steel release to create hundreds of little shards of steel on the surface of that area (short range diameter). Though this would just look like glitter, the steel is like the shrapnel released when in reality you cut through steel, hence you wearing protective clothing. The use will then swing their hand up using basic wind release to cause and updraft of wind focussed under those shards causing them to rise up in a gust of wind, much like when wind is used with dust, cuasing and upwards pushing force with all the cutting power of the steel shards. This upward thrust of wind can be straight up or at an angle to push them short range in a desired direction. Using basic powers of the two creates unique combination almost like a burst of steel/wind through hand gestures. There isn't really a time lapse between the two parts of the jutsu, it happens in the timeframe of a single technique. Note: Useable thrice per battle Note: Counts as two of the user's three moves per turn Note: One turn between uses [URL='http://narutobase.net/forums/showthread.php?t=711213&p=20674610&viewfull=1#post20674610'](Koton: Arcane ekusupuro-jon) Steel: Arcane explosion[/URL] Rank: A Type:Supplementary Range:Short Chakra Cost: 30 Damage Points: 60 Description: The user will release a surge of chakra through his body releasing it outwards releasing a blast of steel chakra all around his body to short range in the form of 1000's of tiny steel razor blades with next to no gaps around each one, shooting out at the speed of an shot arrow, they then hold their place in the dome shape for one turn and drop to the ground around the user, which can they be used as a source of steel for future use. Note: Useable 4 times Note: Two turns between uses [URL='http://narutobase.net/forums/showthread.php?t=711213&p=20724752&viewfull=1#post20724752'](Koton: Druid) Steel Release: Druid[/URL] Rank: A Type:Supplementary Range:Short Chakra Cost: 30 Damage Points: 60 Description: This i one of the more complex applications of steel release based on the impervious armor. With which you turn your body to steel. In this more advanced application, not only do you become steel but you use it in combination with shape manipulation to create a steel transformation jutsu as such. In doing this you will activate this technique turning your body to steel but reshaping it to become the animal of your choice, as is the tradition with druid, which gives this jutsu it's name. In becoming these animals you would take on their traits as such, for example, if you were to transform into a steel bird, through chakra control you'd be able to fly. If you were to transform into a cheetah you would be able to run on all 4 legs with perfect balance. If you were to take on the form of a snake you would be able to slide along the ground like a snake. You would move at the speed of a normal animal and take on it's size depending on the animal. With this application, the user can't turn into mythical creatures. The user would have A rank steel defense and be able to use earth fire and steel jutsu while this is active, though this would make them more vulnerable to lightning. It can be done in an instant quickly reshaping to adapt to the situation. A drawback is, the user wouldn't be able to use handseals if he became something like a snake. But if he became a monkey, he would be able to do so with his hands. The transformation lasts for up to 3 turns or until canceled and can be used 3 times per match. [URL='http://narutobase.net/forums/showthread.php?t=711213&page=19&p=20870938#post20870938'](Koton: tatsumaki ) Steel Release: Tornado[/URL] Rank: A Type: Attack/Defense Range:Short-Mid Chakra Cost: 30 Damage Points: 60 Description: This is one of the more basic applications of steel release. The uses will release their chakra into the ground peforming one handseal create a large volume of steel blades 1inch in diameter. The do this as they use chakra control to apply the same application as wind release to make the blades spin rapidly forming a large tornado of rotating razor blades. The user can control the direction of these tornadoes with hand gestures or just release them in a chosen direction or area which they will then maintain themselves for one turn. They can make up to 4 tornadoes but the power will be divided by them (1=A, 2=B, 4=C). The width of these are up to 10m if one tornado is made, if two the size is divided by two so each will be 5 meters, and if divided into 4, they will be 2.5 meters each. This can also easily be made by breaking down current steel release jutsu the user has made or are void of chakra and break them down into the blades to for the tornado. Note: Usable 4 times Note: Changing their direction counts as a move per turn [URL='http://narutobase.net/forums/showthread.php?t=711213&p=20879691&viewfull=1#post20879691'](Koton: Gildarts) - Steel release: Gildarts[/URL] Rank: A Type:Supplementary Range:Short Chakra Cost: 30 Damage Points: 60 Description: This is one of the more tricky jutsu created by Gajeel, inspired by the ninji Gildarts. The user will make a handseal, as they release their steel chakra into a solid or liquid. This can be a regular structure like a tree or the ground, or an incoming jutsu (A rank and below, following strengths and weaknesses). As they do this they will create a thin layer or steel in the shape of hollow cubes throughout the entire solid. To make it around a liquid, steel will shoot out of the ground below it and encase it as a whole. From here the steel will section off the water into cubes to break down. The binding of the water is rather fast, almost forming a square water tank that then sections off the water into cubes forming a rubix cube like structure. The steel will form inside the chosen solid target (earth/steel jutsu) slicing through it to make the cubes. For this reason it can't be used on elements that steel is weak to and due to the complexity of it, making it A rank. The user will grow all these cubes at the same time at the same speed as normal steel release jutsu and from there be able to control them. While the cubes form the target will remain where it is if stationary or continue on it's current trajectory. Once the cubes have formed the user will use their chakra control and can then break apart the construct of steel like lego blocks. All these cubes are 30cm in diameter. While controlling these cubes the user can't use any other jutsu but can then control them for up to three turns. The combined strength of all the cubes are A rank so each indevidual cube is E rank at best, depending on the size of course. Due to steel being strong to earth and water this will work on A ranks and below Note: Useable 4 times Note: No other jutsu while this is being used Note: the cubes can be controlled for up to 3 turns. Note: The direction and control of them is controlled with hand gestures. Note: When the user stops controlling the cubes they will just fall to the floor. 22) [URL='http://narutobase.net/forums/showthread.php?t=711213&p=20879691&viewfull=1#post20879691'](Koton: Sui Ko) Steel Release: Fluid Steel[/URL] Rank: A Type: Attack/Defense Range:Short-long Chakra Cost: 30 Damage Points: N/a Description: This is quite a unique version of steel release using precise chakra control to execute it. The user will release their chakra into steel they control and change it's density. Unlike other jutsu this doesn't apply heat to do so, but instead an extreme chakra control while thinking of the flow of water release. It will almost look like mercury which is in it's liquid form and through this jutsu the user will control the steel. They will control it using hand gestures pushing the steel around in a fluid like motion, yet it will still be solid, just controlled like it's a fluid. This makes it easier to trap people, but at the same time this has another use. Note: Useable 4 times, last 3 turns per use but only works on existing steel the user has made or is devoid of chakra. Note: Changing the shape, direction and other control of a steel construct takes up another jutsu of the users per turn after the initial use of this. Note: This does not effect the strengths and weaknesses of steel, it's just advanced shape manipulation. [URL='http://narutobase.net/forums/showthread.php?t=711213&p=20955782&viewfull=1#post20955782'](Koton: Titan) Steel Release: Titan[/URL] Rank: S Type: Attack/Defense Range:Short-Mid Chakra Cost: 40 Damage Points: 80 Description: This is a more advanced version of (Koton: kigokoro no Metallicana) - Steel release: temperament of Metallicanna. Within the basic form the user will create a mass of steel around part of their body to make it look like it's grown in size similar to the Akimichi clan abilities. With this technique the user takes that to the next level and creates a gigantic titan size version of themselves out of steel. This will be done in one of two ways. They will either release their chakra through their body in an outwards surge of steel, making it seem like their body is expanding and growing in size rapidly with the real them at the center using chakra to control this huge titan version of themself standing 50m tall with a reach up to long range. The other way to do this is the user will slam their hands on the ground releasing the surge of chakra below them causing the Titan of steel to rapidly grown out of the ground below them with them on top. The Titan will look exactly like the user and move at their current speed. This works by them using their mind and chakra to contol the titan as though they were controlling their body. With this jutsu the user can use the Steel titan as though it were his own body, so steel jutsu that required the users body would now use the titan itself. Each strike the Titan does is S rank in power and counts as one of the users three moves per turn. While this is active the user can only use steel, earth and fire elements due to the size and control it takes. If the user would need to slam his hands on the ground for an earth jutsu while within the titan, the titan would do this motion for them using it as the medium. The user must remain in contact with the titan and while active takes up one of the users three moves per turn. The user is able to see through the eyes of the titan in the same way gaara is able to use his third eye jutsu, the users vision is linked with that of the titan as he wont need his own eyes while inside this. Note: Useable 2 times per battle, lasts 4 turns per use and must wait two turns between using it again Note: Can release control of the titan at any time and when this happens or the 4 turns are up the titan will remain in it's position for the rest of the match. Note: No jutsu A rank or above in turn after this ends and the turn that it's used. 24) [URL='http://narutobase.net/forums/showthread.php?t=711213&p=21012461&viewfull=1#post21012461'](Koton: Nannai Dearou konrinzai saikoro) - Steel Release: What is dead may never die[/URL] Rank: A Type: Attack/defense/sup Range: Short (bandages can reach mid) Chakra cost: 30 Damage: 60 (+1 rank to tai jutsu, or 60 if used to strike/bind) Description: The user will release their chakra throughout their body In surge using their steel release to create steel bandages that cover their entire body to look like a metal mummy. These will move with the users body so as to not restrict their movements due to their chakra control over the steel. A unique properties of these bandages made of steel is they all link up like a coil of wire that winds around the user and the two ends come out on the bottom of their feet. Due to this when the user is hit with unfocused lightning A rank and below the lightning will be a carried as a current down through the bandages and be discharged into the ground. Anything focussed like chidori spear will cut through the user with it's normal strengths/weaknesses to steel. The user at the cost of a move can also release more bandages from their Body to strike and bind targets which will flow fluidly due to precise chakra control, being able to reach up to mid range from the user. While using this ability though the user can only use steel release and elements that make up steel. The final property of these bandages is one that greatly aids steel users. If the user were you be cut or lose a limb while their body is turned to steel (for example with the impervious armor) they can use the bandages to grow and wrap around that location and form a new limb, so when they turn back to normal they wont have lost that arm. This is not a healing ability, it acts in a similar way to the hozuki clans ability where water would replace the injury they take in their water form. Note: Useable 3 times, lasts 4 turns per use, and two turns between uses. While making use of the bandages, the use can only use steel release jutsu and jutsu that make up steel (fire & earth) Note: reforming a limb and attacking with the bandages costs a move and counts as A rank and can each be used once per turn. Each will cost the user an addition 10 chakra. Aside from this the bandages are just a unique form of armor for a steel user making them look like a steel mummy. Note: Due to the extra hard layer of steel over their body, the user would gain +1 rank to their taijutsu strikes up to A rank, S ranks and above gain +10 damage 25) [URL='http://narutobase.net/forums/showthread.php?t=711213&p=21127963&viewfull=1#post21127963'][Koton: Varian's hougyo ] - Steel release: Varians Demise[/URL] Type: Offensive/Supplementary Rank: Forbidden Range: Short - Long Chakra: 50 Damage: 90 Description: This is one of steel release's strongest attacks, the user will start by either performing a single hand seal, slamming their hands on the ground or striking the ground with their weapon to initiated the jutsu. From here a large portal like the sticky mud drop technique will open up in the sky and a large meteor glowing red will come crashing down into the target location causing destruction and devastation on impact. The projectile is actually made of steel that is super heated to the point of glowing red in parts. Fire being one of the elements means this doesn't require y/y to maintain. Though what sets aside this from other techniques, is the meteor will unfold, into what can only be described as demon giant glowing red. The sheer size of this demon would be the same size as the earth release rock golum jutsu. Though this is made of steel making it much harder and the heat radiating from it is what gives it its true power. Due to the sheer size and skill to maintain this demon, the user will remain in the position they were in when they cast it, so if they clapped their hands together, they would have to hold their hands together, if they stabbed their sword into the ground they would remain with holding their sword in the ground to maintain control. The initial crash of the meteor would release a shockwave up to mid range around the impact point knocking all away. From here, when the demon goes to strike each of it's strikes would be S rank in power, with destructive impact and surging heat. The user can use this demon as a source of steel release techniques but they will retain their own rank just be a hotter steel. If the user moves from their position the demon will become a statue and cool down within two turns. While controlling this demon the user can perform jutsu using elements that make up steel release but don't require movement such as full body surges etc. Note: Useable Once Note: Once the jutsu ends the exhaustion of controlling it will wash over the user as it seems like they were holding their breath trying to catch it again. Due to this they will lose two ranks to their base speed for two turns. Note: Lasts up to 3 turns. Each strike counts as a move per turn, controlling the titan takes up a move per turn leaving only on jutsu for the user to defend themselves even though they wont be a move. Note: No jutsu above A rank for two turns after this has ended [URL='http://narutobase.net/forums/showthread.php?t=711213&p=21127963&viewfull=1#post21127963'][Koton: Daishi] - Steel Release: Mount[/URL] Type:Supplementary Rank: B Range: Short Chakra: 20 Damage: 40 Description: This is one of the more simple applications of steel release, creating a shape and controlling it through your chakra. The user will make a rising gesture with their hand or weapon releasing their chakra into the ground, as they do a steel pegasus will rise from their chosen location the size of a smaller horse, made of dark steel with paper thin steel wings. The user will controll it's movements with his chakra and while controlling the pegasus the user will only be able to use steel jutsu and elements made up of steel. Due to the hollow nature of the beast and the light wings, the user can use their chakra control to cause the wings to flap so the beast can fly. This technique was intended for the user to ride, holding on with their chakra much like the tree climbing technique allowing them to move faster due to it running on 4 legs. The user can change the direction at which the pegasus is moving by spending one of their moves per turn. Note: Useable 3 times lasting 4 turns Note: Only steel element and elements that make up steel can be used while being controlled. Note: Only one can be made on the field at any given time. 27) [koton: Rūnfōji] - Steel Release: Rune Forge Type: Offensive/Supplementary Rank: B Range: Short - Long Chakra: 20 (+10 to technique used on) Damage: +20 Description: This is a simple technique which can be applied by adding a single handseal when forming a steel release technique or once it has already been made. It will happen within the same time frame of the creation of the technique is used to begin with. This applies a skill seen throughout history that many blacksmiths have used, in that to make a blade stronger, they will fold the steel to reforge, keeping the blade extremely sharp while increasing its density, such as in sushi knives. This applied in RP terms is that the steel in a technique releases more steel within itself but folds and compresses into itself. This means that the steel is harder without losing its shape/sharpness/form, and in doing so makes the technique +1 rank stronger (20 damage). For example, if the user used the S rank steel release technique to create a sword, they would infuse more chakra into it using this technique, applying more steel and controlling it with fire chakra to create the folded steel effect, making the sword stronger, giving the sword +20 damage. Note: Only useable 4 times, can only be used on a technique once and can only be used once per turn. 28)[URL='https://narutobase.net/forums/showthread.php?t=711213&page=47&p=21213433#post21213433'][koton: Kudaketa hōyō] - Steel Release: Shattered Embrace[/URL] Type: Offensive/Supplementary Rank: A Range: Short - Long Chakra: 30 Damage: 60 Description: This is a technique that can be used in two ways. It can be used on existing steel techniques or being releasing from the ground. What this does is, the user will release their chakra into existing steel they control or one devoid of chakra (old steel jutsu they have perviously made or another shinbobi, this doesn't include weapons and such shinobi might carry) , and in doing so will take control of the steel and cause it to break down into Hundreds of tiny blades that look like small dragon scales (1inch diameter) of steel near on instantly like the shattering of glass and from their control the blades through their hand gestures or through their weapon, these blades are extremely sharp.. These blades will move in a large swamp or smaller swarms depending on how the user wishes to control them using them to strike what they want. If they chose to use it from the ground they will form the blades of steel in the ground and then cause them to shoot up from within the ground in a huge swarm to attack which they wish. As long as the user controls these blades they will only be able to use steel and elements that make up steel and it will take up one of their three moves per turn. Not only this but the technique will always be A rank, even if they use this to break down one of their S rank techniques. Note: Usable once every two turns, being able to control the blades for up to 3 turns. Note: Using this from the ground would require a handseal to form. Note: No jutsu above S rank while active 29)[URL='https://narutobase.net/forums/showthread.php?t=711213&page=47&p=21213433#post21213433'][koton/Fuuton: Shinpi-tekina] - Steel/Wind Release: Mystic[/URL] Type: Offensive/Supplementary Rank: A Range: Short - mid Chakra: 30 Damage: 60 Description: This is a unique steel cj that brings out the users true potential in close combat. It's based off several skills that combine to make a unique mode of sorts. It's based on the principle that metals can be coated in an element and remain coated until their duration runs out, this will apply to the users steel body. The user a secondary layer of "armor" that acts as a wind current around your body carrying shrapnel of steel that detaches from your Steel Body, and adds shredding damage to anything that steps too close to you.The user, while having turned their body to steel, will release a full surge of wind chakra through their body and down towards their feet. In doing so they will release currents of wind that push out from under their feet and go up around them towards their head. For example if an opponent were to try and punch the user while this is active, their arm would be pushed up off target and shredded by all the blades. This will flow around the users entire body including their arms as they move around. A unique ability of this mode, is one that enhances the users tai combat and range, although the mode is short range, through movements the user can release pulses of the wind/steel in a direction of their choice, for example via punching in a certain direction. This can reach a maximum of mid range and will count as one of the users three moves per turn and be A rank in power. This wind current remains around the user, it will remain in 1ft around the user wrapped around them constantly. Note: Useable 3 times, lasting up to 4 turns, with two turns between uses. Note: De to steel being released from the user while active the user is only able to use steel release and elements that make up steel [spoiler][IMG]https://media.giphy.com/media/Wa8GuQAuKAMhy/giphy.gif[/IMG][/spoiler] 30) [URL='https://narutobase.net/forums/showthread.php?t=711213&p=21269642&viewfull=1#post21269642'][Genjutsu: Naribaindingu] - Illusion Art: Nalebinding[/URL] Type: Offensive, Supplementary Rank: A Range: Short – Mid Chakra: 30 Damage: 60 (mental damage) Description: This genjutsu can be used in two ways, either with a single handseal, or thrusting the users palm forwards for the target to see. Upon performing one of these two methods, the user will release their chakra into the target/targets and bind them in an illusion where they are essentially sewn up with steel wires. The user can choose which body parts are stitched, but the target will suddenly see a small needle and steel thread shoot out from being them and rapidly sew parts of their body together. An example of this would be the needle appearing and stitching their mouth together in rapid movements causing excruciating pain and binding their lips shut so they can't talk. Another example would be stitching the targets arms to their body. As they try to pull against the stitches, they would just cause even more pain until they pass out. Though the initial jutsu will mentally hurt them it will not be enough to cause them to faint. The user can use this illusion to create multiple needles and threads and bind up to 3 targets, restricting their movements. A very sadistic, painful, binding illusion. In the illusion, if the target tried to cut the wire the illusion itself would create an opposing force restricting them to give the illusion the wires can't be cut. Note: Can be used 3 times, two turns between uses Note: Can bind up to 3 targets (Can only be used once if used on 3 targets at once, twice if used on two). Note: No genjutsu above B rank in the following turn. [/spoiler] [B]Steel Jutsu given:[/B] [spoiler] [URL='https://animebase.me/threads/my-automail-requires-repair.767748/#post-21918622'][B](Kōton: Shūfuku Hagane-Yūbinbutsu) Steel Release: Repair Steelmail Technique[/B][/URL] [B]Type:[/B] Supplementary [B]Rank:[/B] C [B]Range:[/B] Short [B]Chakra:[/B] 15 [B]Damage:[/B] N/A [B]Description:[/B] The user will hover their hand over a damaged area of steel and then by manipulating both the chakra of the steel and their own they will produce more steel to the area which will essentially repair the area in question in a rapid manner. [B](Kōton: Suchīrushīrudo) - Steel Release: Steel Shield[/B] Type: Defensive/Supplementary Rank: C-Rank Range: Short range Chakra: 15 Chakra Damage: N/A Description: after performing the Bird → Horse handseals the user will make his/her Kōton chakra form a shield made of a black steel that sticks to the user's forearm (either left or right forearm depends on the user). the shield is tall enough to hide from the user's eyes to his/her hip and it is hard enough to block all non chakra-infused ninja tools. the shield has the ability to block all regular swords but it can't break them. The is also strong enough to block all C-Ranked and weaker normal taijutsu techniques note: the shield remains on field till it is destroyed or the user cancels the jutsu note: can be used 4 times per battle and requires 1 turn cool down between each usage time note: only Pain... can teach this jutsu [B](Kōton: Harinezumi) - Steel Release: Hedgehog[/B] Type: Offensive Rank: B-Rank Range: Short-Mid Range Chakra: 20 Chakra (+5 for shooting the needles and aiming them) Damage: 40 Damage Description: The user will first do one handseal (Bird) and then, by using the Kōton chakra the user will make a lot of steel needles to emerge from his body according to his/her requirements. the user can shoot the needles from his body and guide them towards the target by using chakra making evading from the needles very hard. the needles are 7 centimeters long and they're very hard and able to penetrate through a steel shield of 3 centimeters thickness note: only Pain... can teach it [URL]http://narutobase.net/forums/showthread.php?t=669825[/URL] (Koton: Kēshingu ) - Steel Release: Casing Rank: B Type: Supplementary Range: Short-long Chakra Cost: 20 Damage Points: N/a Description: A simple technique based on the concept of when a bullet is fired. When a bullet is fired, the casing around it is released, which protects the main projectile, in this sense, this is applied to steel release techniques. Once a technique has been released the user can apply this technique. When the steel would come into contact with a energy such as lightning/fire/wind, the outer layer of the steel release technique would take the blow, while breaking apart from the rest of the steel technique, releasing a shell that pushes outwards and to the sides along with the element it interacts with, creating an opening for the original steel to pass through, though slightly smaller and weakened by one rank. [B]This can only be applied to one technique at a time.[/B] Note: Can be used [B]4[/B] times per battle and only used on a technique once. [B]Note: Can only be used once every two turns. (Kōton: Hyaku baindo mojiretsu) - Steel Release: one hundred binding string[/B] Type: Offensive/Supplementary Rank: B-Rank Range: Short-Mid range Chakra: 20 Chakra Damage: 40 Damage Description: once the target comes in range the user will perform the bird handseal then by using his steel chakra he/she will make up to 100 very thin strings (seen by naked eyes) to emerge out of the ground or any solid earthen structure around the target. The strings have arrow points that allows the strings to pierce through clothes and hardened skin (either by steel release or earth release) and allows the strings to cling to the target's skin. The strings are very hard and unstretchable but they're flexible. This jutsu can be used to completely bind the target and preventing him from moving at all. note: can be used 6 times per battle with only 1 turn cool down between each usage note: can only be taught by FeeLPaiN [URL]http://narutobase.net/forums/showthread.php?t=669825[/URL] (Kōton: Ya no ame) - Steel Release: Rain of Arrows Type: Offensive Rank: B-Rank Range: Short-Mid Range Chakra: 20 Chakra Damage: 40 Damage Description: The user will release very fine particles of steel in the air that can be seen by naked eyes as dust particles and by using steel chakra the steel dust will be carried into midair and condensed into arrows made of steel. After making the arrows the user will shoot use his chakra to shoot the arrows at the desired target. the user can make up to 30 arrows with each usage time but the user can only focus on using 10 arrows in the same instant but he can use all 30 in the same turn. an arrow is 20cm tall and able to penetrate hard elements up to C-Rank. if the turn ends before using all 30 arrows then the usage time is over. note: can be used 5 times per battle note: the user must wait 1 turn after each usage time to use the jutsu again note: only FeeLPaiN can teach this jutsu [URL]http://narutobase.net/forums/showthread.php?t=669825[/URL] [B](Kōton: Hebikēburu) - Steel Release: Snake Cable[/B] Type: Offensive Rank: B-Rank Range:Short Range Chakra: 20 Chakra Damage: 40 Damage Description: The user will make a whip of steel and hold them with both hands. The whip is 2 meters long and ends with a snake head-like figure. by using chakra to manipulate the whip, the user will make it move as if it were a real snake and bite the target with its fangs. The cable is able to conduct electricity to shock the bitten target once the user starts using the suitable Raiton jutsu to make lightning. note: the user can use two whips at maximum at the same time. note: only FeelPain can teach this jutsu [URL]http://narutobase.net/forums/showthread.php?t=669825[/URL] [B](Koton: Mori no Lamorak) - Steel Release: Lances of Lamorak[/B] Type: Supplementary/Offensive Rank: B Range: Short - Mid Chakra cost: 20 Damage points: 40 Description: The user will focus their koton chakra throughout their being before releasing it from one or numerous locations on their body in order to extend thin wires of steel outwards at the speed of a shot arrow. These wires are sharp-tipped and will dig into any solid surface (those devoid of chakra or follows basic elemental S/W). Once this happens, the user can seamlessly pull themselves towards that location or conversely pull the struck object/technique/being towards them if they possess the necessary physical strength to do so. This movement is usually accompanied by mid-air acrobatics. These wires can be extend to a maximum of fifteen meters away from the user's body. Note: Can only be used five times per battle [B](Koton: Sasorifukku - Koko ni norikoeru) – Steel Release: Scorpion Hook - Get Over Here!![/B] Rank: A Type: Offensive/Supplementary Range: Short-Mid Chakra cost: 30 Damage points: 60 Description: A technique much like the Steel Release: Shackles technique, but performed with the use of hooks. With this technique the user will perform a single handseal and spring up to five kunai-like spikes tacked to chains from their body, the earth or an existing source of Black Steel. Once they dig into something, the spikes will open up, working much like a grappling hook at the end of a black steel chain. -If used from an existing source of black steel, the amount of hooks will depend on the size of the source. If created from something the size of a kunai, only a single hook will be possible... If used from a wall of steel, the five hooks will be allowed.- -Hooks sourced from the user's body will automatically break their own contact with the user when making contact with lightning as not to channel it into the user.- - Source must be within mid-range of the user, and chains from them will stretch only to short-range.- -If sent from the body, chains can be disconnected at will.- - Can only be used four times [URL]http://narutobase.net/forums/showthread.php?t=480156&page=2&p=20598144#post20598144[/URL] [B](Katon: Pisuton no Jutsu) Steel Release: Piston Technique[/B] Type: Offensive Rank: A-rank Range: Short Chakra: 30 Damage: 60 Description: forming the hand seals Tiger → Hare → Rat → Dog → Horse, the user coats their arm in metal and creates a piston-like attachment around it. When used as a taijutsu measure, the user can punch the opponent with the end of the piston and use their chakra to force their fist into the piston and hit the target with a second, harder impact. Also, if the user hits the ground with the piston, the second blow and can cause a mini-quake that can result in tremendous damage to the surrounding area. However, the piston is usually very heavy, so caution and precise timing must be used when utilizing the piston. Notes: - While the piston is active, the user is unable to perform any handseals. - Can only be used twice per-match. - Must wait three turns before you use it again. - Can only be worn for two turns due to how heavy the piston is. - Can only be taught by Nathan. [URL]http://narutobase.net/forums/showthread.php?t=683563&p=19767742#post19767742[/URL] [B](Kōton: Urami no Mordred) – Steel Release: Malevolence of Mordred[/B] Type: Offensive Rank: A Range: Mid-Long (Explosion is Short) Chakra Cost: 30 Damage Points: 60 Description: The will focus their Kōton chakra into any structures of steel of up to A rank outside their body to unleash a violent outburst of hardened steel bullets from every point on those objects/tools/constructs as projectiles in all directions. Any structure this technique is used upon will effectively "detonate" into an explosion of metallic bullets that move as fast as arrows and they will travel outwards radially to cover the full scope of short-range around the initial position of "detonated" structure. In terms of shape and size, they do not differ from ordinary bullets but logically the number of bullets released will depend on the scale of the structure this is used upon. Note: Can only be used four times per battle and every 2 turns [URL]http://narutobase.net/forums/showthread.php?t=669825[/URL] [B](Kōton: Kenshiki no Pendragon) - Steel Release: Pride of the Pendragons[/B] Type: Supplementary Rank: A Range: N/A Chakra cost: N/A (+10 chakra to affected techniques) Damage points: N/A Description: After using Conquest of Camelot, the user will passively activate an innate ability of theirs to convert all future earth techniques created from the affected portions of the ground into steel release ones. Techniques created via this mechanism will not differ or be affected in any way except in what they're composed/made up of (the earth dragon will be made of steel rather than rock). Affected techniques become Steel Release jutsus and so their elemental strengths and weaknesses also change. Activating this ability is instant and does not consume any time whatsoever. The reason this jutsu's activation is instant is because stand alone it does not do anything and its effects are only initiated when the user utilizes other Earth Release techniques. Applying this ability to techniques which require maintenance as the Stone Golems or the Earth Dragon will not result in their premature termination. This ability only affects the user's own earth techniques and it only works with earth techniques solid rock in composition. Note: Can only be used twice per battle Note: Lasts until Conquest of Camelot ends Note: Doesn't work with KG/CE variants of Earth Release [B][Kōton: Uni no ikari] Steel Release: Wrath of an Urchin[/B] Type: Offensive/Defensive Rank: A Range: Short - Long Chakra: 30 Damage: 60 Description: The user releases a burst of steel chakra from all over his body. As he does this, a multitude of spikes will emerge from his skin, forming a spiky outer shell synonymous to a sea urchin. The user will then release the spikes in a omnidirectional assault that will send a barrage of senbon like spikes that are sharp enough to penetrate through objects in its way due to its density and momentum. Due to its steel nature, the spikes are strong enough to penetrate through targets/objects of greater density such as earth constructs of A rank or lower. Note: Usable only 4 times in battle. [B](Koton: Ato Waikyoku Honomeku) – Steel Release: A Torturous Glimmer[/B] Rank: S Type: Offensive/Supplementary Range: N/A Chakra cost: 40 upon activation (+1/2 chakra of every Steel Jutsu thereafter) Damage points: N/A Description: This technique is a passive ability that can be activated by users of Steel Release with a string of three handseals, once activated it will give every steel jutsu that the user creates an outer layer made up of thousands of outward facing threads of razor wire, making even an flat wall of steel sharp to touch. This ability comes at the added cost of ten chakra per Steel Release technique used. - Techniques can be created without this effect, but that must be stated. - Once activated, this effect will cover four steel techniques, after which it will require re-activation.- - Activation counts as one of the user's three moves that turn. -1/2 Chakra cost is applied on top of the chakra of the technique used. Etc, A rank techniques will now cost 30 + 15 = 45- -Can be applied to Steel Techniques up to S-Rank - Can only be activated twice per match [URL]http://narutobase.net/forums/showthread.php?t=480156&page=2&p=20598144#post20598144[/URL] [B](Kōton: Doragon bubun tōrai) - Steel Release: Dragon Partial Advent[/B] Type: Offensive, Defensive, Supplementary Rank: S-Rank Range: Short (on self) Chakra: 40 Chakra Damage: 80 Damage (+10 Damage to Taijutsu based on punches and/or kicks) Description: A partial version of (Kōton: Doragon Kourin) Steel Release: Dragon Advent Jutsu. The User will perform Tiger → Boar → Rat → Monkey → Dog → Dragon → Serpent → Bird handseals then exudes a large aura of steel chakra that envelops a part (or two parts at maximum) of the user's body. They then manipulate as much metallic objects as they can sense and gathers them around the part enveloped with steel chakra. The user can manipulate the aura of Chakra and move it to coat another part(s) of the body according to the user's needs and once the chakra aura is moved the metals will follow it and move, taking a new shape to adopt to its new location. since the original version would make an armor that looks like a bipedal dragon, this version will only create a part of that bipedal dragon but with each part of the user's body coated with steel chakra it has different abilities. The head: If the user coats his head with the chakra, the metals will cover the whole head part along with the neck, with the exception of eyes, and nose. However, after the armor stops coating the user's head, the user will suffer from a headache due to the pressure that was acting on it and suddenly disappeared. the headache will last till the end of the match or till the user takes a medicine. The Torso: Once the user coats his torso, his/her moving will get slower due to the weight of the armor however the armor will create a very strong defense for the user's torso that will only fall for the lightning jutsus strong enough to cut through it. The user can extend a tail from his/her bottom and can be modified to the user's imagination and the user can whip the tail around and use it as if it was his/her own body's tail. the tail, however, is 2 meters tall at maximum. The Arms: if the arms are coated the user will be able to deal extra damage with punches and can lift big rocks easily. The dragons arms will give the user a one-time ability to shot a storm of steel projectiles at the opponent with very high-accuracy. The user can coat the two arms at once or just one arm at time. The Legs: coating the legs will give the user double running speed and can make the user jump higher than usual by double and it will also enable the user to deal extra damage to taijutsu techniques based on kicks. Due to the huge weight in the user's legs, each step the user makes create a small crater under them. note: if a part of the armor was destroyed it will regenerate but this ability can be used once per usage time. note: when the user changes the location of the armor it counts as a jutsu and can't move the armor back to the former location during this usage time. note: The storm of projectiles can be used once per usage time and acts as a jutsu with A-Rank abilities and up to mid range reach note: the user must have learned (Kōton: Doragon Kourin) jutsu first note: if (Kōton: Doragon Kourin) was used once, the user can't use this jutsu. note: this jutsu can be used twice times per battle. note: the coating lasts for maximum of two turns. note: if this jutsu was used more than two times, (Kōton: Doragon Kourin) can't be used till the match ends. note: while coating the arms, the user can only use steel and earth based jutsus. note: only FeelPain can teach this jutsu [URL]http://narutobase.net/forums/showthread.php?t=669825[/URL] [B][Kōton: Hepaisutosu no te] Steel Release: Hands of Hephaestus[/B] Type: Offensive/Defensive/Supplementary Rank: S Range: Short - Mid Chakra: 40 Damage: 80 Description: After performing the hand seals Tiger → Horse → Bird, the user will form two large steel hands that burst forth from the earth. The hands are extremely useful for offensive or defensive measures. These hands are large enough to protect the user 360 degrees around them and they are extremely hard and can crush bones with one strike. The hands can extend up to mid range and can mimic the user's actual hand movements such as grabbing or punching. Due to the chakra within them, they can perform either the Steel Release or Greater Steel Release Technique. Notes: ♦ While controlling the hands, the user can't perform any other techniques other than the Steel Release and Greater Steel Release Techniques which must be performed through the steel hands. ♦ Usable three times only ♦ The hands are useless after 3 turns [URL]http://narutobase.net/forums/showthread.php?t=687666&p=19935413#post19935413[/URL] [B](Doton/Kōton: Jūryoku koa) - Earth/Steel Release: Gravity Core[/B] Type: Offensive/Supplementary Rank: S-Rank Range: Short-Range Chakra: 40 Chakra Damage: 80 Damage Description: Being already in midair, the user will perform Bird → Snake handseals and create a big sword made of steel. Although the sword is already heavy since it's made of steel and its size is very big, the user will use the (Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique to increase its weight drastically. Due to the sword's weight, the user will get pulled downward swiftly due to the effect of gravity and as the sword hits the ground it will cause a tremor (which effect up to mid range around around the user) due to the impact, strong enough to make big summoning of Gamabunta's size lose their balance and fall down, and will make a big cloud of dust and sand to cover the whole field. The impact of the sword is strong enough to destroy any S-Rank or weaker steel structure, very strong S-Rank or weaker Earth structure, A-Rank or weaker structures made of solid elements harder than steel. The sword is destroyed upon impact with the ground or a structure of rank equal to it, elemental weaknesses and strengths are applied. note: can be used 2 times per battle. note: the user must be in midair and fall from at least 5 meters high to cause the tremor. note: only Beifong can teach this jutsu. [URL]http://narutobase.net/forums/showthread.php?t=669825[/URL] [B](Kōton: Shouri no Camelot) - Steel Release: Conquest of Camelot[/B] Type: Supplementary/Defensive Rank: S Range: Short - Mid Chakra cost: 40 Damage points: N/A Description: The user will focus their Kōton chakra into a source of earth and convert it into black steel. This conversion will gradually spread across the earth source in question and at most it can cover a mid-range radial reach. This conversion will mean both the user and the opponent cannot use any earth-based techniques from that source for this jutsu's duration except Steel Release ones. This technique can convert any type of earth encompassed in Doton e.g. solid rock and mud. The latter works by simultaneously petrifying the mud into solid rock and then seamlessly converting it into steel. This technique cannot be used to convert the opponent's techniques directly but it can be used to counter jutsus which emerge from the earth by changing the ground into steel before they begin surfacing or as they surface. The latter method works by cutting off the technique's source of earth and overpowering the opponent's doton chakra and thus it will be unable to form completely. Note: Conversion lasts for four turns Note: Can only be used twice per battle Note: Cool down time of two turns in between usages Note: No other S-Rank and above Steel in the user's same turn [B](Kōton: Doragon Kourin) Steel Release: Dragon Advent[/B] Type: Offensive, Defensive, Supplementary Rank: Forbidden Range: Mid Chakra: 50 Damage: 90 (-40 to the user) Description: The user first performs the hand seals Tiger → Dog → Boar → Rat → Monkey → Dog → Dragon → Serpent → Rat, the user exudes a large aura of steel chakra, resembling a dragon. They then manipulate as much metallic objects as they can sense and gathers them around them. They then shape the metal around them until everything except their face and some distance around them is covered by metal. The user then utilizes their chakra to form the mass of steel into the shape of a bipedal dragon. This technique coats the user in a suit of metal, similar to armor, and reinforced by chakra. Taijutsu blows are far stronger than normal and the armor is durable to many attacks. If some of the metal is destroyed, the aura left in its place will refuse the metal. The dragon can also create and launch a storm of projectiles at the opponent. However, this jutsu is extremely risky to use. For one, it changes the user's posture into a dragon-like stance. Secondly, the chakra needed for this technique is incredible, especially the restoration process. Third, the armor is incredibly heavy, weighing almost 300 pounds. The chakra aura negates the weight, but only for so long, giving the technique's effectiveness a strict time limit otherwise the user may get crushed. Finally, the metal coating the user makes them very vulnerable to Fire Release techniques. Notes: - The storm of projectiles counts as 1 of the 3 moves. - The chakra aura negates the weight for two turns. - Can only rebuild itself once, per use. - Can only be used once per battle. - No steel related jutsu's for four turns after the use of this. - The user will be completely drained, can only use B-rank and below techniques. - Taijutsu up to S-rank are made renderless. - A-rank fire jutsu will be able to give major damage to the user of this. - Can only be taught by Nathan [URL]http://narutobase.net/forums/showthread.php?t=683563&p=19767742#post19767742[/URL] [URL='http://narutobase.net/forums/showthread.php?t=684223&p=20584848&posted=1#post20584848'](Kōton: Babiron No Sōjō Geitsu) Steel Release: Layered Gates Of Babylon[/URL] Type: Defense Rank: Forbidden Range: Short Chakra: 100 Damage: N/A Description: The user gathers an immense amount of steel chakra and channels it into the earth through his legs, which in turn causes the ground in the user’s immediate vicinity to be converted into black steel. After the ground has been converted the user will clap his hands together in order to have multiple (4) layers of thick steel rise from the ground and surround him completely in a dome like manner, which takes the form of a Aurochs. The dome will have a split down the middle and can be opened on the user's command, and it is strong enough to withstand the destructive force of S-ranked techniques and remain undamaged. Employed as the ultimate defense, Babiron no sōjō Geitsu can be used to defend against any F-Ranked attack following elemental weaknesses and strengths. After protecting the user from an incoming attack the corroded layers of steel will peel away from the split in the middle of the dome and fall away from the user. *Note: Lasts for one turn *Note: Can only be used Once per battle. *Note: No steel technique can be used in the same turn. *Note: Only B-rank and below steel techniques can be used for the next three turns [/spoiler] [CENTER][hr][/hr][IMG]https://i.imgur.com/r95SbBg.png[/IMG][/CENTER] [B]My Ice Jutsu:[/B] [spoiler] N/a [/spoiler] [B]Ice Jutsu Given:[/B] [spoiler] #4 [Hyouton: Kōri ryū no Hōkō] Ice Style: Ice Dragon's Roar. Rank: S Type: Offense Range: Short-Long Chakra Cost: 40 Damage Points: 80 Description: The user channels massive amounts of wind and water chakra throughout the air around them. Once this is done the user will bring the chakra up through the throat, and breathe in deeply before exhaling a gargantuan blast of ice and mist from there mouth barraging the opponent causing extreme damage. ►Can only be used Once per battle. ►No A rank or above ice techniques the following turn #5 (Hyouton: kensei no Kōri ryū) - Ice Release: Power of the Ice Dragon Rank: B Type: Offense Range: Short Chakra Cost: 20 (-5 per turn) Damage Points: 40 Description: This technique is specialised for those who have great control over their ice release chakra along with fair practice in the arts of the dragon slayer. This is usually used in close combat where the user will release their ice chakra around a part of their body covering them in a pale freezing aura. Which can be quite painful if an opponent is hit by it. When someone/something is contacted by this icy aura created by the user, it will cause there body to be damaged by the Ice chakra Numbing them on impact, Slowing any further movement for two turns. Note: can stay active for 2 turns at a time Note: Can't use fire jutsu at the same time [/spoiler] [CENTER][hr][/hr][IMG]https://i.imgur.com/EZ6Rojz.png[/IMG][/CENTER] [B]My Sand Jutsu:[/B] [spoiler] [B](Yoton/Suna no Houshutsu: Aposis) - Yang/Sand Release: Aposis[/B] Type: Offensive/Defensive/Supplementary Rank: S Range: Short - Mid Chakra Cost: 60 (200) - 20 per turn Damage Points: 120 Description: Apopis is a technique that combines Yang Release with Sand release to create a sentient creation that seeks to crush and devour all that it comes into contact with. This only works on solids that can be reasonably turned to sand, like rock, wood and other solids where logic applies. This will only break down solids that don't contain chakra. After performing 3 hand seals, the user will release their chakra into any solid surface (with less chakra than this technique), causing it to break down into grains of sand forming a giant serpent the size of Manda. What's unique about Aposis is that the sand that forms it's body is constantly rapidly rotating like a sand storm causing it to grind down and tear part anything it comes into contact with.This means that any technique (based on damage interactions) that is not strong enough to weaken Aposis, will be broken down and become apart of it (IE B rank earth). Being infused with Yang, this beast has a mind of it's own, being able to lock onto a target, hunting it to the ends of the earth to consume it. Though, this is not it's only power. The consuming aspect of Aposis comes from the Yang release within, sapping the vitality of any living thing it comes into contact with, burning away the chakra within. Any living being hit by Aposis will suffer from an effect known as "fatigue". This effect leaves someone feeling like they are at their limit as their vitality is drained. In RP terms, this drains the Yang within the living being, creating an imbalance and leaving them physically weaker. Due to this, their base speed will be reduced by 2, and their taijutsu weakened by 20 damage points or 1 rank. They will feel as though their very life had been drained. Fatigue lasts for 3 turns once contact is broken. The user can use a surge of Yin or Yang release containing 50 chakra or more in their system to remove this effect. Note: Can only be used twice per battle, 3 turns between uses once the first use end. Note: The creation is made with 200 of the user's chakra, lasts until over powered or the chakra cost per turn can no longer be paid. Note: No Yang jutsu for 2 turns after creation [B]Note: No Sand jutsu above A rank in the following turn after creation. Note: While active, it takes up one of the user's three moves per turn.[/B] [B](Sunajutsu: Shikaku kireme tentou ) Sand release: Shikaku's shattering heaven[/B] Type: Supplementary/Attack/Defence Rank: S Range: Short -long Chakra Cost: 40 Damage points: 80 Description: This is a jutsu created by Gaara to mimic the power of the shikaku without his help. Gaara will gather huge amount of chakra into one of his arms or leg and in a huge surge of chakra through his body will either stomp down or punch down to the ground. Due to the mass of chakra being released it will give of a orange light of chakra around Gaara as he does it (cosmetic effect). The force of the strike will charka the earth below the use leaving a giant foot print in the shape of the shikaku's foot 1ft deep like the shikaku had stomped there releasing the full force of this jutsu. This sand chakra will surge through the ground and shoot up in a hurricane of sand, hundreds of thousands of grains of sand moving at intense speeds, enough to cut flesh erupt from the desired location breaking up the earth above as the sand blasts up towards the heaven spinning with extreme force and sharpness to give it's name. The diameter of this can be up to mid range and if the user is caught within it he will suffer the same damage as everyone else if not defended. Note: Useable twice Note: Only wind, earth, sand elemental jutsu in this turn and the next [B](Suna no Houshutsu: kepri, Scalabe no Ryoushu ) - Sand release: Khepri, Lord of Scarabs[/B] Type: Offensive/Defensive/Supplementary Rank: B-S Range: Short - Long Chakra Cost: 20 - 40 Damage Points: 40 - 80 Description: This is a technique to create beasts made of sand. The user can make one creature or multiple with a single use of this technique though the power will be divided equally. The user can create any animal or creature they can imagine, from a swarm of scarabs to a large dragon. The largest a creation can be is 20m tall. S rank creations require three handseals, A rank requires two handseals and B rank requires one handseal. The user can sustain these creations passively at the cost of 10 chakra per turn for a maximum of three turns. At any point the user can perform an addition handseal causing these creatures to erupt into a sandstorm where the sand spins rapidly tearing anything it comes into contact with spanning up to mid range for one turn, though passing over the user harmlessly. This can be done in the same timeframe as creating the beast/beasts. The creations can be made from the earth through breaking down the earth into sand or any pre existing sand or even the user's container filled with sand. These creations cannot be made within short range of an opponent. Note: Can only be used 4 times per battle or 6 times per event. When the S rank version is used, the technique can't be used for 2 turns after and no sand jutsu A rank and above in the following turn. Note: The sandstorms damage is dependant on the rank of the creation and the creations will not cause damage besides the sandstorm, with the exception of freeform. [B](Suna no Houshutsu: Set no Ikari) - Sand Release: Set's Wrath[/B] Type: Offensive/Defensive/Supplementary Rank: S Range: Short - Long Chakra Cost: 40 Damage Points: 80 Description: Description: The user will perform 3 hand seals causing the ground around them to erupt (though not harming the user), as it begins to rapidly rotate around the user pushing outwards, expanding up to long range. Due to the sand rapidly rotating, it would tear apart what ever it encounters, while obscuring the vision of those around the user. The user remains at the epicentre, completely unharmed. Note: Can only be used 2 times per battle or 3 times per event/arc. Can only be used once every two turns and no sand jutsu above A rank and above in the following turn. [B](Suna no Houshutsu: Ra no Ikari) - Sand release: Wrath of Ra[/B] Type: Offensive/Defensive/Supplementary Rank: B Range: Short - Long Chakra Cost: 20 (+10 to the sand jutsu) Damage Points: N/a Description: Wrath of Ra is an enhancement technique used within the same timeframe as a sand technique. The user adds an addition hand seal to their technique increasing the temperature of the sand to reflect the heat of sand in a desert scorched by the sun. The temperature would increase dramatically, causing the sand technique to cause scorch damage on touch dealing 20 burning damage. The main aspect of this technique is how the heat interacts with the environment itself. The heat distorts the air, creating different layers of temperature, creating a mirage in the process. In RP terms, this heat and the mirages formed will hinder enemy's perceptive skills, reducing their tracking by 30% as they struggle to focus. These mirages will be purely cosmetic and contain no chakra, just hindering the focus of enemies. Should water hit the sand infused with this technique, the effect will end but the steam created from cooling the sand will still hinder enemy's vision, preventing techniques that require visual focus or eye contact. Note: Can only be used 4 times per battle. Note: Lasts for 2 turns or until the temperature is returned to normal in the area. Note: The heat is retained within the sand for the turn used, after which it will revert to normal sand. The mirage (tracking reduction) lingers for 2 turns, after which an enemy's tracking will return to normal. [B](Suna no Houshutsu: Iabet no Shouhi) - Sand Release: Iabet's Consumption[/B] Type: Offensive/Defensive/Supplementary Rank: S Range: Short - Long Chakra Cost: 40 Damage Points: 80 Description: The user will perform 3 hand seals releasing their chakra into the surrounding area, breaking down all everything around their target/targets into sand. This only works on solids that can be reasonably turned to sand, like rock, wood and other solids where logic applies. This will only break down solids that don't contain chakra. With this the sand will converge on the target/targets from all directions, forming a complete sphere mid-range around them before closing in, crushing them with devastating force, leaving no room for escape. Should the target/target’s be stood on a solid surface, that will be broken down under them converging on them. This technique can be made large enough to engulf a summon the size of Gambunta. Note: Can only be used 2 times per battle or 4 times per event/arc. Can only be used once every two turns and no sand jutsu above A rank and above in the following turn. [/spoiler] [B]Sand Jutsu Given:[/B] [spoiler] [URL='http://narutobase.net/forums/showthread.php?t=710253'](Shukaku no Jesshi Keitai) - Embodiment of Shukaku[/URL] Type: Offensive/Defensive/Supplementary Rank: B-S Range: Short - Mid Chakra Cost: 20 - 40 Damage Points: 40 - 80 Description: The technique is based on Sand Attack Heaven Burial, and is a much more advanced variation of the original technique. It allows the user to create constructs anywhere on the field upto Mid-Range from the user, matching a specific part of the users body, such as the creation of a large arm or a leg. By compressing and hardening the sand to withstand damage whilst carrying a lot of force, it allows the user to easily utilize the technique for offensive or defensive purposes.. The structure created using the sand carries the ability to perform the exact same action as the user performs, thus a fist created from sand would deliver a punch only when the user himself performs a punch. The physical strength and size of the technique however depends on the chakra focused on each construct, thus making it very possible for one construct to be weaker than the other. Note: To explain the size per rank, a B Rank construct would be 4m in length and width, an A Ranked construct would be 8m in length and width whilst an S Ranked construct would be 12m in length and width. Note: The S Rank version can only be used thrice per battle, with a 1 turn break between each use. Moreover, the user may not use above S Rank and above Sand techniques in the next turn if the S Rank version is used. Note: Only one construct can be created per usage, and it disperses in the next turn following its usage. Note: Can only be taught by pop123 and used by Sand users. [URL='http://narutobase.net/forums/showthread.php?t=710253'](Bunpuki no Yuigon) - Bunpuki's Testament[/URL] Type: Supplementary Rank: D-S Range: Short - Long Chakra Cost: 10 - 40 Damage Points: N/A Description: Bunpuki's Testament was a technique developed by the first Jinchuuriki of the Shukaku, Bunpuki; specifically designed to counter Water and Rain Release users. The technique involves the user calling forth billions of sand grains from the ground and manipulating them to absorb the moisture in the air. The technique specifically works with the sand grains absorbing water droplets and as such, the technique is designed to disperse clouds or to alternatively negate mist by manipulating the grains to absorb all of the water present in the mist. The technique in a sense exploits the weakness of Sand to Water, and thus in fact allows the user to use the sand to negate Water techniques of the one rank below (S-Rank counters A-Rank Water and Rain) by absorbing them. The technique however specifically targets moisture-based Water techniques and cannot be used to absorb water from other kinds of Water techniques; such as a wave of water. The size and strength of the sand grains depends upon the chakra put into the technique by the user. Note: The user cannot heat up the atmosphere if this technique is utilized to counter an opponent's technique, with the only exception being if the technique happens to overpower that of the opponent. The atmosphere will also heat up if this technique is used against natural clouds or mist, as in clouds/mist not infused with chakra. Note: The opponent and the user are rendered incapable of utilizing A Rank and above Suiton techniques for 4 turns if the sand grains happen to absorb most of the moisture in the air. Doesn't effect water specilists such as tobirama Note: The S Rank version can only be used four per battle, with the user being unable to use S Rank and above Sand techniques in the next turn. Note: Can only be taught by pop123 and used by Sand users. [/spoiler] [hr][/hr] [B]My Rain Jutsu:[/B] [spoiler]N/a[/spoiler] [B]Rain Jutsu Given:[/B] [spoiler] [B]Ameton: Kami Wa Tengoku Ni Imasu | Rain Release: God's In His Heaven Rank: [/B]A [B]Type: [/B]Offensive/Defensive/Supplementary [B]Range: [/B]Short-Long [B]Chakra: [/B]30 [B]Damage: [/B]60 [B]Description: [/B]God's In His Heaven is primarily a travel-enhancing technique which allows the user to surround himself in a rapidly rotating shell of rain which he can direct through the air to achieve high-speed flight and perform evasive maneuvers. First, the user will infuse their chakra into the rain around them, causing it to converge upon their body. This rain will then quickly begin to swirl around the user's whole body, forming into an oval-shaped "shell" of sorts which rapidly rotates around the user, giving an appearance much like the Inuzuka Clan's "Tsuga" technique. The user will then manipulate the rain shell into moving in any given direction, carrying themselves through the air along with it at a rapid speed (2x the user's movement speed). This shell also provides a painful offensive option should something come into contact with the rotating rain shell, which will drill into whatever it touches. Despite its usefulness, the shell is difficult to maintain for long periods of time, and thus can only be used in singular bursts of movement for an attack or evasive maneuver up to long-range from the user. [B]Notes:[/B] -Can only be used once per turn with one turn in between uses. -Can be used four times. [/spoiler] [CENTER][hr][/hr][IMG]https://i.imgur.com/5Abifgm.png[/IMG][/CENTER] [B]My Magnetism Jutsu:[/B] [spoiler]x[/spoiler] [B]Magnetism Jutsu Given:[/B] [spoiler] [B](Jiton: Rei Rain) — Magnetism Release: Ley Lines[/B] Type: Supplementary Rank: N/A Range: N/A Chakra Cost: N/A (+10 to applied technique) Damage Points: N/A Description: This is a passive technique which is applied to existing magnetism techniques which would otherwise require the physical infusion of chakra to initiate. The user, with an additional handseal (if any), is capable of then extending the initiation range of another technique, so long as physical touch is required. However, this can only be performed when the user and target both share a mutual point of connection, such as the ground. The extension of technique only applies to mid range. Because this is applied to existing techniques, it is regarded as passive and does not count towards the user's moves per turn. [B](Jiton: Shinseina Majutsu-shi) — Magnetism Release: Unholy Magician[/B] Type: Supplementary Rank: D Range: Short - Long Chakra Cost: 10 Damage Points: N/A Description: A basic technique in which the user infuses basic weapons such as kunai, shuriken, swords etc. with their own Jiton chakra and control them with basic hand movements at a distance. While not a passive technique, this can be combined with other jutsu that use the same basis of weapons, such as those of the Manipulated Tools subset at the same time. Weapons of this variety keep their magnetic charge regardless of their shape or form. It should be noted that this doesn't add damage to weapons, but rather allows the user complete control over them. At its most basic, this element of the jutsu is considered freeform, and should be treated as such when pertaining to attacking and damage calculations. People with a Jiton specialty can perform this technique without the necessary hand motions. [B](Jiton: Sessei no Inori) — Magnetism Release: Prayer of Temperance[/B] Type: Supplementary Rank: C Range: Short - Long Chakra Cost: 15 (-5 per turn) Damage Points: N/A Description: Prayer of Temperance is a sensory technique exclusive to those with access to Magnetism Release. The user will perform a single hand seal (Ram) and aggravate their nervous system with Jiton chakra, allowing them to access a form of sensory. This is a special kind that makes the user more receptible to magnetic sources. This includes but is not limited to anything metallic (weapons, armor etc.), minerals, the earth itself, any Earth and Lightning Release techniques, and any other elements that branch off from those (including KG/CE). Users can also sense any fluctuations of chakra in these elements as well. Any use of Lightning Release from the user will disrupt the magnetic sensing and prematurely end this jutsu. Note: Last for five turns. [B](Jiton: Shihō ☰ Seigi) — Magnetism Release: Judiciary ☰ Justice[/B] Type: Supplementary / Offensive Rank: C - A Range: Short - Long Chakra Cost: 15 - 30 Damage Points: 30 - 60 Description: Justice is a technique in similar application to Unholy Magician, except the difference here is that it's strictly applied to string-based weapons such as ninja wire. The user will pull out a large quantity of wire, while surging Jiton chakra throughout to shape it. The effect of this technique is to be able to create objects with the magnetic string as anything he'd like; with their imagination the usage of this technique is limitless. The objects which can be created can be simple like tools and swords, to animals and various birds, or even larger objects like walls and shields. The size and power is proportionate to its rank, as in bigger objects require more wire, and therefore need more chakra to use, but generally this can be left up to the user's diction to use it however he likes. This can also be used at a distance, assuming the wire has already been infused with Jiton chakra beforehand. There is a second part to this ability which lies in the fact that this ability uses ninja wire as a medium. At any time, the user can clap their hands and immediately unbind the wired creation, and use it as a means for another technique. Most of the time this can be used to physically bind and constrain any given target, but has other uses as well which is only limited by what the user so desires. Regardless of how Justice is used, both initial uses count as moves allocated to a user per turn. In terms of physical usage, this technique follows the same constraints as Magician; these figures can be controlled from a distance as if they were freeform with simple hand motions, or without if they have a Jiton specialty. Note: Each application, at A-rank level, is useable four times per battle. [B](Jiton: Seinaru Kon'in ☰ Koibito) — Magnetism Release: Holy Matrimony ☰ Lovers[/B] Type: Supplementary Rank: A Range: Short Chakra Cost: 30 Damage Points: N/A Description: The Lovers is a technique seemingly more symbolic technique than others, in the sense of how its used. By running their palm over two or more targets, they can create a powerful magnetic bond between them, thus binding them together. Although a niche technique, this does has some clever uses. For example, the main purpose is for this technique to be used on anything physically broken or not put together. This can vary from swords and weapons, or even more unorthodox targets like the body itself. Alternatively, this jutsu has other applicable uses which follow the same protocol. By running their palm over a number of objects, the user can bind them together to create something new entirely. It's quite possible for the user to "mend" a handful of kunai together to create a makeshift sword or spear to use in a fight. At any time, the user can perform a single hand seal and release the magnetic bond between any and all the objects mended through Lovers. Note: Can only be used four times. Note: Needs a turn cooldown after use. [URL='https://animebase.me/threads/attraction.784348/#post-22129323'][CJ] - Attraction | Anime Forum (animebase.me)[/URL] [/spoiler] [/QUOTE]
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