| -Sacred Scroll of an Elite- |

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Sacred Scroll of an Elite

This is a thread where i shall post the customs made, and taught to me by others. I am the only one with who is allowed to post here. Thank You!


Index​


Katon:​

Katon: Fenikkusu no Mai - Fire Release: Dance of the Phoenix
1. (Katon: Kyoubou Haji) Fire Style: Ragging Grip
(Katon: Kuzuryūjin) - Fire Style: Nine-headed Dragon Array


Raiton:
Raiton: Seiteki Batafurai (Static Butterflies)
(Raiton: Re-Ru Hou) – Lightning Release: Railgun

2.(Raiton: Dendou Kujo Shikata)Lightning Style: Electric Destruction Method


Fuuton:​
(Futon: Tenran) - Wind Release: Orchid Sky
3.(Fuuton: Bekutoru Shuriken) Wind Style: Vector Shuriken
Fuuton: Bōfūkoromo - Wind Style: Storm Mail
(Fūton: Seikaku Bakufū) Wind Release: Pinpoint Shock-wave


Doton:​
(Doton: Koudo Hibi) - Earth Style : Earth Crack

Suiton:​

Ninjutsu:​
Ninja art: Chakra Cannon (Seishou kyanon)
(Ninpou: Mitsudo Shifuto)- Ninja Arts: Density Shift
(Ketteiteki Benso) - Ultimate Defense
(Himitsu Kassō Hōhō) - Secret Gliding Method


Genjutsu:​

(Genjutsu: Mochi Shinsou)- Illusion Technique: Sticky Situation

Taijutsu:

Summoning Contract:Frigate Bird​


Summoning Technique: Man O'War | Magnificent Frigatebird (Kuchiyose no jutsu: Man O'War | Magnificent Frigatebird)
Summoning Technique: Blaze, The Frigate (Kuchiyose no jutsu: Blaze, The Frigate)
 
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Katon/Fire​

S-Rank

1.(Katon: Kyoubou Haji) Fire Style: Ragging Grip
Type: Offense
Rank:S-Rank
Range: Short
Chakra: 40
Damage: 80
Description: The user makes Horse -> Tiger -> Dragon handseals, and concentrates great amounts of fire chakra into their dominant hand until the chakra is visible enough to be seen. After concentrating enough chakra so that it is “jetting” from their hand, the user uses then points his hand behind him, letting the fire chakra burst all at once sending the user at the opponent at great speed that the user is almost a blur. The user then grabs the opponent's face (or other body part) and releases the fire chakra all at once, severely burning the body part to a 3rd degree. However, if he misses, he would be unable to continue to this second part of the jutsu.
-Can only be used twice
-Cannot be used with both hands at once
-Cannot change direction when jetting at the opponent and can only jet up to 5 meters.
-Takes half a single jutsu turn to charge up and will unable to use any jutsus during that time.






A-Rank


(Katon: Kuzuryūjin) - Fire Style: Nine-headed Dragon Array
Type: Offensive
Rank: A-Rank
Range: Short-Long
Chakra: 30 Chakra
Damage: 60 Damage
Description: After stabbing the user's sword into the ground and by inserting his katon chakra into the ground, he/she will make 8 lines of flames around the sword each line is 1 meter long and between each 2 adjacent lines 45 degrees angle. 8 dragons will emerge out of the 8 lines (1 dragon per each line) but they'll stay attached to lines until they reach the end of it, whereas they will then materialize into fire dragons. The user has the ability control the 8 dragons and direct them towards their target/s. The user can make the 8 dragons combine into 1 bigger dragon.
note: each dragon is C-Ranked and the big dragon is A-Ranked
note: the user can make the big dragon three times per battle
note: only FeeLPaiN can teach this jutsu






B-Rank

Katon: Fenikkusu no Mai - Fire Release: Dance of the Phoenix
Type: Offensive
Rank: B
Range: short-long
Chakra: 20
Damage: 40
Description: The user performs two hands seals and gathers up katon chakra into their hands and feet, the user then begins to break dance, while breaking dancing the user releases 8 orbs of flame from their hands and feet towards the opponent.
Note:
- Can only be taught by Kage Phoenix
- Can only be used 3 times



 
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Raiton/Lightning​



A-Ranks

(Raiton: Re-Ru Hou) – Lightning Release: Railgun
Type: Attack
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user gathers a high amount of raiton chakra in his hand/arm and channels it into a smaller object. Then he toss this object in the air or hold it in his hand and shoot this object toward the enemy with immense speed. The object gets incredible destructive power and is able to pierce through solid objects and slightly shock the target. If used against an S-ranked earth jutsu the "bullet" will be stopped, but the lightning in it will be released and will destroy the technique. Objects can’t be bigger than short swords, but mostly coins, shurikens, kunais, needles.
- objects’ speed can reach Lee’s speed with weights
- can only be used 5 times per battle
- can only be taught by Frozenstein





B-Ranks

Raiton Seiteki Batafurai (Static Butterflies)
Type: Attack
Rank: B
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user builds up lightning chakra within his palm and shapes it into a disk. He holds his palm above his head then as the chakra build up gradually increases, the user claps his hands together releasing a swarm of small butterflies (10-20 butterflies | Size: 5-7 cm) The butterflies then travel at the opponent hastily in a cluster, and shock the opponent multiple times. Due to multiple butterflies attacking him, the butterflies cause slight paralysis. Leaving the opponent stunned for a brief moment.
Note: Can be used by swinging a staff or sword aswell
Note: Can only be used 4 times per battle
Note: Can only be taught by The 4th Raikage





S-Ranks

2.(Raiton: Dendou Kujo Shikata)Lightning Style: Electric Destruction Method
Type: Offense
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user weaves Hare->Rat hand seals, and concentrates their Raiton chakra in 7 places in their immediate vicinity. The user will form 7 azure spheres (size of basket balls) of potent lightning in any formation around them or in front of them. On the user’s command the spheres of lightning will fire countless others spheres of lightning that explode with great force and power upon impact. With the quantity, and speed of spheres being fired, if the spheres are formed in front of the user in formation, it is near impossible to dodge and must be countered. If they are not countered that will obliterate the opponent, by shredding them with their intense power and force.
-If sphere are not all facing the same direction and are in a circle formation around the user, each barrage can from one does B-rank damage.
-Can only be used twice
-Spheres can only be formed in the immediate vicinity of the user
-Can only be taught by Abon








 
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Fuuton/Wind


B-Ranks


3. (Fuuton: Bekutoru Shuriken) Wind Style: Vector Shuriken
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The takes out 10-15 shuriken, and infuses wind chakra into them, making them an extra 3 inches (in diameter). The wind chakra is extremely subtle and can only be seen by doujutsu users. The user then throws the shuriken with great precision at the opponent, throwing them in barrage making them hard to avoid. If any of the shuriken is to miss by 3 inches or less, due to the increased length, they will still scratch the opponent like normal.
-An Uchiha can attach wires to these shuriken, and repeatedly pull and manipulate them to repeatedly attack the opponent.
-Chakra can only be used by doujutsu users
-Can only be taught by Abon



Fuuton: Bōfūkoromo - Wind Style: Storm Mail
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: 0
Description: This technique gets initiated by the user crossing his hands above him. This prompts many air currents to gather around him, creating an hurricane surrounding his entire body. While clad in this "armor", users destructive power is boosted, allowing him to go into melee to perform wind-enhanced blows capable of shattering rock. With the hurricane preventing user to meet any wind resistance during movement and giving extra momentum speed is also increased and so is defense, with the currents moving around him being strong enough to repel enemies and prevent them from nearing him but the user is weak to fire in this state.
-Can be used once
-Lasts 4 turns
-Taijutsu increase +5
-Speed level equals a taijutsu specialist
-C rank and below ninjutsu/taijutsu have no effect



(Fūton: Seikaku Bakufū) Wind Release: Pinpoint Shock-wave
Type: Offensive
Rank: B-rank
Range: Short
Chakra: 20
Damage: 40
Description:
The user will perform the seals Dog → Rat → Monkey, then the user gathers a small, but intense amount of wind chakra in their fingertips, usually the index and middle finger. Then, the user gives their target a single tap. Upon contact, the wind chakra is released all at once and slams into the target, causing impact damage and sending them flying back. The user can jab their finger deeper to cause even more damage than normal and can use two hands to double the effects.



A-Rank

(Futon: Tenran) - Wind Release: Orchid Sky
Type: Supplementary
Rank: A - Rank
Range: Short
Chakra: 30
Damage: 60
Description: The practitioner of the jutsu begins to spin their sword clockwise while concentrating wind chakra into it before stopping the blade. Releasing one last burst of chakra into it while holding the sword upside down in their hand, a widening tornado-like blast that only allows the opponent to see the silhouette of the user, which is fired forward toward the target. If no sword is available for the user, they can use their hand but need to make the Snake → Rat → Sheep hand seals.


 
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Doton/Earth

A-Rank

(Doton: Koudo Hibi) - Earth Style : Earth Crack
Rank: A
Type: Offense/Defense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The earth user hardens his hand and then punches the ground, the earth start shaking, creating an earth quake and unbalancing the opponent and simultaneously creating a huge crack of width 10m in the direction in which the user has hit the punch..
Note: ~This jutsu can only be used 3 times a battle.
~Can only be taught by Enzup.



 
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Ninjutsu/Ninja Arts

C-Rank

(Himitsu Kassō Hōhō) - Secret Gliding Method
Type: Supplementary
Rank: C
Range: Short
Chakra: 15 (+5 each turn active)
Damage: N/A
Description: This jutsu gets its basis from the technique a shinobi uses to walk across the surface of water. To perform it the user must emit a constant stream of chakra from the bottom of his feet which will make him hover just above the surface of the ground. The user then proceeds to emit stronger chakra streams from any side of his feet to act as a propellant and allow the user to seemingly skate across the ground. This can be done without moving but the user can gain speed faster by moving his body in a similar fashion to an ice skater. While on a level surface, the user can reach sprinting speed in 8 seconds if only propelled by chakra. Of course, this technique works on water as well.
-Lasts up to 5 turns



S-Rank

Ninja art: Chakra Cannon (Seishou kyanon)
Rank: S
Type: Offensive/Defensive
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Descriptions: The user charges a massive amount of chakra into their index finger and aims at the opponent he then release the blast sending a blast of pure chakra at the opponent
~Can not use Ninjutsu techniques the next turn~
~Can only be used by me and who I teach~




(Ninpou: Mitsudo Shifuto)- Ninja Arts: Density Shift
Type: Supplementary
Rank: S Rank
Range: Long Range
Chakra: 40
Damage: N/A
Description: The user performs the Ox → Monkey → Hare → Rat → Boar →Bird → Ram hand seals, then he touch the surface of water or earth. Causing the denser parts of that solid to shift upwards, switching places with the current surface. Changing the landscape, thus causing the Earth to react naturally. When dense earth for example the core switches with swamp of the under world, everyone would be able to move about freely. While under the surface, the swamp would still be there. For Earth's counter part water comes in contact with this jutsu, the temperature drops dramatically. Causing water to harden into ice, and for storm/hurricane clouds to form around the battle field.
Note: Can only be used once per battle
Note: Can only be used on Earth and Water substances
Note: When used on jutsus, it only works for A rank and below techniques
Note: This jutsu cause absolutely no damage to anyone.
Note: The user's hand specifically needs to be in contact with water or Earth for this to work
Note: Can only be taught by Gecko



(Ketteiteki Benso) - Ultimate Defense
Type: Defense
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80 (if someone tries to cross it)
Description: After creating 3 shadow clones, one clone releases water chakra, second one releases lightning chakra and the third one releases pure chakra in it to create a shield of hollow sphere around themselves of 10m radius, whose small part is below the earth, so from above the surface it looks like a dome. This shield can block 1 forbidden jutsu completely.
Note: ~User must create at least 3 shadow clones before using this jutsu.
~Can only be used twice per battle.
~Counts as 3 moves in the user's turn.
~Can only be taught by Enzup.


 
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Genjutsu/Illusionary Arts

B-Rank

(Genjutsu: Mochi Shinsou)- Illusion Technique: Sticky Situation
Type: Supplementary
Rank: B-Rank
Range: Short-Mid
Chakra: 30
Damage: N/A
Description: The user takes out an explosive tag and begins waving it up and down, Triggering the genjutsu, A sense of confusion and paralysis begins to fall upon the opponent, In the genjutsu the user then throws the explosive tag towards their target, and loudly yells "Multiply" causing the single tag to multiply into a thousand which begin to swirl extremely fast and extremely loud around the opponent, The tags swiftly begin to swirl closer and closer to the target, before they finally stick to them exploding on contact, causing great mental stress on their brain.


 
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Summoning Contract:Frigate Bird​


Summoning Technique: Man O'War | Magnificent Frigatebird (Kuchiyose no jutsu: Man O'War | Magnificent Frigatebird)
Type: Summoning animal
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: The user after smearing his small amount of blood over his palm (which they used while signing the contract), perform the Boar -> Dog -> Bird -> Monkey -> Ram hand seals to summon The Man O'War, the head of battalion of all Frigate birds who specialize in wind style attacks.
The Man O'War is somewhat larger than the hawk summoned by Sasuke in manga, apparently because of his wide wing span and deep, long forked tail. The user can ride on top of him.
The Man O'War specializes in wind techniques and can use wind jutsus up to A rank. . He is also silent in flight, which is one of his natural attributes and can effectively perform aerial piracy(stealing/snatching) attacks.
As similar to all frigate birds, he is essentially aerial, able to glide in the wind and can maintain flight without wing flapping using rising air currents, has the largest wingspan to body weight ratio of any bird and he can stay aloft for more than a week.
He can build up and store the wind chakra effectively in his large scarlet colored gular pouch located in his neck and in his wings thus he can effectively perform the wind jutsus. While not using any jutsu via his mouth, he can carry small objects, scrolls or a person in his red gular pouch.
As he has a long wing span, he can also defect shurikens and kunais thrown at him by creating small gusts of air using his wings, deflecting them.
Notes:•Can be summoned only by those who've signed the frigatebirds summoning contact and must be taught by me(-Jiraiya-).
•The Man O'War specializes in wind & can perform wind jutsus without the need of hand seals.
•Can be summoned only once in a battle.
•Can stay for 3 turns once summoned.
•Can perform up to A rank wind jutsus and each jutsu counts as the user's jutsu.
•Can perform elemental combo with the user.
•Can perform physical attack with wings.
•Can talk and interact with the User.
•Link of approval >>Click Here<<


Summoning Technique: Blaze, The Frigate (Kuchiyose no jutsu: Blaze, The Frigate)
Type: Summoning Animal
Rank: S
Range: N/A
Chakra: 40
Damage: N/A
Description: The user after smearing his small amount of blood over his palm (which they used while signing the contract), perform the Boar -> Dog -> Bird -> Monkey -> Ram hand seals to summon Blaze, the boss of all Frigate birds. Blaze is somewhat larger than the hawk summoned by Sasuke in manga, apparently because of his wide wing span and deep, long forked tail. The user can ride on top of him.
Blaze specializes in fire techniques and can use fire jutsus upto A rank. As similar to all frigate birds, he is essentially aerial, has the largest wingspan to body weight ratio of any bird and he can stay aloft for more than a week.
He can build up and store the fire chakra effectively in his large red gular pouch located in his neck thus he can effectively perform the fire jutsus. While not using any jutsu via his mouth, he can carry small objects, scrolls or a person in his red gular pouch.
As he has a long wing span, he can also defect shurikens and kunais thrown at him by creating small gusts of air using his wings, deflecting them.
Notes:
•Can be summoned only by those who've signed the summoning contact and must be taught by me(-Jiraiya-).
•Can be summoned only once in a battle.
•Can stay for 4 turns once summoned.
•Can perform up to A rank fire jutsus and each jutsu counts as the user's jutsu.
•The user cannot perform any S rank fire jutsus while Blaze is in play.
•Can perform elemental combo with the user.
•Can perform physical attack with wings.
•Can talk and interact with the User.
•Link of summoning contract approval >>Click Here<<
•Approval link: >>Click here<<


 
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Custom Weapon​

(Youkai Supa-ku) Phantom Sparks
Type: Weapon
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: A special ninja tool created from the hardest metal, in the shape of a diamond crystal, three inches in thickness and 3 inches in length. These sharp pendulums are attached to a thick wire and with high conductivity wire mechanism that is worn on the wrist and forearm. The user wears two of these mechanisms, one on each arm. The user channels their lightning chakra through the mechanism to be able to launch the pendulums; the wire can reach up to mid-range. And using the lightning chakra the pendulums are very fast and are extremely maneuverable being able to launch faster than one can throw a kunai/shuriken and can make complex turns on a dime, zig zag, and can retract back to the mechanism as fast as they are launched. The user can be recognized that they are using the pendulums, because when channeling their lightning chakra sparks can be seen flashing around the users body. The pendulums vibrate due to the lightning chakra and can easily pierce the human body and rocks, or cut it if the user wishes by correctly angling the pendulum such as turning it the right way when launched.

-Only Raiton Jutsu can be used when Phantom Sparks are in use
-Can only reach to Mid-Range
-Can only be used by Abon and those he allows
-Sending the pendulum counts as a move
 

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Favorite Cannon Techniques




(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.


(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materializes it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.



(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.

(Fūton: Shinkūjin) - Wind Release: Vacuum Blade
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.

(Fūton: Shippuu Tama) - Wind Release: Twister Shot
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user releases a stream of wind infused chakra from their mouth that takes on the shape of a twister to attack the enemy.

(Fūton: Shinkūken) - Wind Release: Shock Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.

(Fūton: Senmōfū) - Wind Release: Rotating Ferocious Wind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user concentrates wind chakra into their sword/s and releases the chakra by slashing down infront of them to create a large gust of wind.



(Fūton: Tsuyoi Kaze Nami) - Wind Release: Powerful Wind Wave
Rank: A
Type: Attack
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user after performing a small sequence of four hand seals Bird → Hare → Horse → Ram shoots from their mouth a blade of wind 2 meters long that takes on the form of a powerful wind gust.

(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the Bird hand seal the user creates a stream of high velocity wind combined with scouring dust. The completed technique is directed through overlapping hands.

(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.

(Fūton: Kakeami no Jutsu) - Wind Release: Cast Net Technique
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user using a giant folding fan or giant fan will swing it towards the enemy summoning a gust of wind that then takes the form of a net and slices through the opponent. A standard user can perform this technique by using a sequence of 5 hand seals.

(Futon: Shinkūzan no Jutsu) - Wind Release: Vacuum Slash technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user waves his hand and creates multiple blades of wind, emerging to a single scythe of sharp air. The scythe was powerful enough to stop Susanno's movements, but wasn't able to break trough its defence.

( Futon: Shinkūdama ) - Wind Release: Vacuum Bullet
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description:The user will begin sucking in wind which results in drawing in opponents towards them and by kneading with their chakra in their mouth the user then releases the wind chakra in the form of a powerful bullet that blasts the opponent away.
(Fūton: Shinkūha) – Wind Release: Vacuum Wave
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Snake → Horse → Dog, the user takes a deep breath and spins his body around while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit.

(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.

(Fūton: Sakūgen Sebiti) - Wind Release: Slashing Tornado
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: A stronger version of the original Wind Release: Great Slashing Tornado technique. The user creates two localized tornadoes by flapping their Giant Fan. The first tornado ensnares the opponent in it and the second tornado combines with the first to create one giant tornado that slashes the opponent to death with razor sharp wind pinions. This technique can be performed by ninja who do not wield the Giant fan but require to make a sequence of 7 hand seals to perform the technique.

(Fūton: Shinkūgyoku) – Wind Release: Vacuum Sphere
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Rabbit → Dog, the user takes a deep breath and exhales several small blasts of wind chakra.in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
 
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