[Ruined Temple] Solomon and the Igigi

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The ruins of the temple were quiet, perhaps too quiet, it’s silence as loud as the sounds of the dead but unresting souls Solomon encountered. Almost on cue, the silence was permeated by a sudden loud rattling shriek, a high pitched scream of indiscernable words. As the sound grew louder somehow, with it came a rapidly thinning air and difficulty to breath, the very same effects Solomon experienced at the start of his journey. With thinning air came a swift and strong current, whipping around fiercely. As the sharp winds begin to speed up, small cuts became noticeable along Solomon’s clothes and limbs. These wounds, though normally healable via medjutsu or Yang or other sources, these small wounds were somehow untreatable, dealing 10 unmitigated damage per turn.

With the wind and thinned air came the porcelain and pale violet eyes frenetically and sporadically appear before Solomon, haunting him like before, watching his every move. As the eyes watched, their shadowy figure began to come into sight, seemingly materializing as the man watched them. As a monstrous form appeared, humanoid in stature but with 4 arms, 2 legs and 2 mouths aligned horizontally, the 2 meter tall hunched over entity had pitch black fur covering his upper body and legs with 3 tails attached. As the purple eyes solidified, the creature screamed one more time.


"SSSSSOOLLLLLOOMOONNNNNN"

As he shrieked, the Igigi spat out a lesser demon from the secondary mouth as it took wingless flight. This creature, the Kusarikku, was a low level demon who immediately releasing an attack at the Mage King.

( Kusarikku ) - ( Kusarikku )
Type: Supplementary
Rank: Forbidden
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: A strange demonic entity created by the Igigi, the Kusarikku are a unique class of demons. These gargantuan demons stand at 3 meters tall with the arms, torso and head of a human and the ears, horns and hindquarters of a bull, covered in melam scales. Considered the personification of fear, these mindless beasts carry a hex when summoned. Kusarikku have 100 health and are capable of moving at Jounin speeds with a sensing ability of thrice that. They are able to release large waves of a thick earthen substance of 80 damage at targets.

( Puluhtu Hex ) - Puluhtu Hex (Passive)
Type: Supplementary
Rank: S
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: When the Kusarikku are summoned, the carry an innate curse that lays dormant until they are either directly or indirectly observed. Covered in melam scales, these scales trigger fear in target and prevent the fight part of their fight or flight response, causing them to suffer from a loss of 4 base speed levels as well as an inability to dodge techniques via movement. The fear causes a natural damage reduction, reducing the potency of all enemy attacks, spiritual or physical, by 20 as well as an inability to flee fights.

( Utu’s Fury ) - Utu’s Ikari
Type: Supplementary
Rank: S
Range: Short – Long
Chakra: 40
Damage: 80
Description: The Kusarikku are capable of releasing a powerful solid wall of corporeal demon energy. This wall deals 80 damage and covers a 20 square meters high and travels at twice the speed of earthen techniques.


The Igigi itself has 2.5x Sage speed with tracking double that. A health pool of 200 and chakra of 450, the Igigi can reduce any chakra based attacks by 35 damage.
A heavy weight came over Solomon, making each breath he took a labor in itself. It was the same sensation as in the Port of Innovus. But this time the environment became much more violently, sharp winds whipping the Mage King as he stood in place. His ornate garb, by now having already gone through hell and back, was shredded even more than it already had been. He looked more like a disheveled Merlin than a king or scholar. But now, after all this time, Solomon grew annoyed. Though the pressure he felt sparked fear, for the first time in many centuries, in his heart - it also evoked annoyance and anger. These beasts had killed Goetia. And now they would storm his birthplace and threaten him further. Interestingly enough Solomon noted that the Igigi's presence and the storm it whipped up not only hurt him, but his bloodline was failing to heal it. Shikotsumyaku had been neutralized. Or perhaps all medical techniques had been as well? But then Solomon's eyes narrowed, sensing the materialization of the monstrous Igigi itself. It hadn't been like anything Solomon had seen before. It's purple eyes honed in on him, materializing into reality. Unlike before at the Port of Innovus this beast was as real as his own flesh and blood. A true Divine beast. Yet it was completely unlike Enkidu.

As the Igigi took shape Solomon passively transformed his Seal, the Seal of Solomon, into its staff form, gripping it tightly in his left hand. The screech was met with something entirely grotesque, spitting out yet another entity. They both possessed chakra, surprising the Mage King somewhat. Very clearly detectable both to his Tenseigan and his own sensory. "You're so loud." As it created the Kusarikku, Solomon made use of his Staff. A small pulse of light emerged from it, drawing forth on the souls of past dead to summon Sasuke Uchiha in a demonic and spiritual form. Unlike the Igigi who materialized into something physical, Sasuke's materialization remained spiritual. His form was almost ghost-like, standing directly adjacent to Solomon within short-range. And as he entered the field, lacking a physical body, Sasuke passively activated his Sharingan and subsequently evolved it passively into his Eternal Mangekyou Sharingan. Sasuke's loyalty was bound to Solomon through the staff, making the Mage King's command absolute. It wasn't a technique he liked to employ often; but these were unique circumstances. And, frankly, he wanted to see the Igigi sent back from the corners of hell from where it came from.

"Don't you think you hate me a little too much?" He earnestly asked the Igigi as the low level Kusarikku unleashed its energy attack. Sasuke and Solomon acted in tandem. With Sasuke's Sharingan he targeted the Igigi itself, initiating Izanami on it. Time was of the essence in this battle with the storm damaging Solomon, leaving him more vulnerable and unhealable - at least to the storm's damage itself. After two full turns Izanami would fully activate, trapping the Igigi into an infinite loop Genjutsu that would, at the very least, allow Solomon to interrogate it and then kill it. Simultaneously, Solomon called upon a shroud of golden Mystic Fire to envelop him. The shroud, initially appearing as a distorted cloud of flames, quickly took shape and form around his body as a towering 5 meter tall replication of his fallen familiar. Only half of Goetia's body appeared, much like how Susano'o appears in its initial forms. He formed with his two iconic arms, with an array of energy-formed eyes under layers of flame and plasma. The construct formed around both Solomon and Sasuke, even though in his spiritual and demonic form Sasuke had no need for protection against physical attacks, and proceeded to launch itself toward the wall of demonic energy to shatter it. Given its strength it smashed through it, reaching now for the Kusarikku; though weakened, the construct of Goetia was still very much able to fight on.

( Soromon no Inkan ) - Seal of Solomon
Type: Artifact
Rank: S
Range: Short - Long
Chakra: 40 per active ability use (-10 per turn)
Damage: 100 damage for Seal Form
Description: The Seal of Solomon is an artifact of unknown origin, rumored to be from a time and place far from our own. Due to its powers over the dead, the Seal of Solomon gained a reputation of a necromancer's greatest dream, the ability to govern the souls of the dead in a way both similar and unlike that of Edo Tensei. Despite it's name, the Seal of Solomon does not refer to a written script, but a signet atop a ring. Usually worn on the thumb as a singular, this ring is capable of passively changing it's form, depending on the ability it utilizes. When worn, the user becomes capable of utilizing any and all spiritual techniques without need for seal, including but limited to Genjutsu and Yin Release as well as grants a complete spiritual immunity to techniques of A rank and lower, including damage and side effects. Souls summoned by the Seal of Solomon remain loyal to the user regardless of previous association and attachment, being incapable of being swayed by Yin techniques or other abilities to break this bond.

The Seal of Solomon has it's own set of active abilities unlike the passive ones listed above, each attached to a different form the ring is capable of taking. When in Staff Form, the Seal allows the user to summon demons from the past to do his bidding in ways. Unlike Edo tensei, these demons exist as spiritual entities only and can make use of any Spiritual technique the user or the demon itself had in its life with their previous health pool and chakra pool in place. Due to having no physical body, they are immune to physical damage These demons are the souls of anyone defeated within the last 2 pages of the Battle Arena if used there and anyone defeated within the last 3 Ninja World arcs. This allows him to summon demonic versions of previous battlers should he wish it - even if they have yet to die, drawing the demonic energy from them. These entities cannot be sealed nor absorbed by abilities or dissipated by Yin-Yang based abilities. When in the Ten Rings Form, the user is capable of summoning the prince of demons named Asmodeus. Asmodeus, possessing the user, grants heightened demonic and spiritual abilities, shown in the form of re glowing eyes and tattoos. With a sigil appearing across the user's torso, the user's spiritual abilities spike to a point where he is capable of affecting this same energy within opponents via contact; by touching their chest and head simultaneously, the user is capable of sealing the demons within them, purifying their soul and preventing use of any form of energy for 5 turns. This essentially allows him to bend their ability to use energy as he purifies the soul. While in use, the user becomes immune to Yin based techniques though his susceptibility to Yang ones spikes, causing him to take doubled damage from them in this while in use. Other spiritual based modes cannot be in use while this one is. When in actual Seal Form, the user is capable of forming bonds with demons, gaining access to their power in the form of powerful scripts that deal high damage to foes by releasing this demonic energy as bursts of glowing red-gold energy. The user can manipulate this energy once every 5 turns to create blasts of energy with a strength to any elemental nature it meets. However, because of this power, use of this prevents the Seal of Solomon's abilities from working for the same time it takes to reuse this ability, 5 turns. During this time, any and all of the Seal's abilities become defunct and it becomes just a ring.
Note: Use of Sealing Form can only be used once every 5 turns, preventing the user from using any other form in that time.
Note: Use of the Ten Rings Form can only be done 3 times in total, with a 4 time cooldown period.
( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye (Passive)
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
( Doujutsu: Eien no Mangekyou Sharingan ) - Eye Technique: Eternal Kaleidoscope Copy Wheel Eye (Passive)
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 ( -20 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.
( Doujutsu: Izanami ) - Eye Technique: Izanami
Type: Offensive/Supplementary
Rank: Forbidden
Range: Short
Chakra Cost: 100
Damage: N/A ( loss of a Sharingan eye )
Description: Izanami is one of the ultimate techniques of the Uchiha clan, said to have been created to deal with Izanagi users that went mad or abused it. It is a genjutsu which affects the target through physical sensations shared between them and the user. Like its counterpart, in exchange for the temporary ability that it grants the user, the Sharingan with which Izanami is cast is sealed away and loses its light forever, leftblind for the rest of the match. According to Itachi, this technique and Izanagi form a pair, but while Izanagi is a technique capable of altering destiny, Izanami is instead one that "decides" it. To begin the technique, after selecting any arbitrary moment, the caster uses their Sharingan to remember the physical sensations and every detail that surrounds him and his opponent as well as the information gathered by all his senses and that of their opponent's during that instant like a photograph. The user must then intentionally replicate the same sensation, feeling and moment and in the same way, memorise it with their Sharingan. Then, upon casting the technique, Izanami overlaps and connects these two identical "moments" as well as the flow of time between them, creating an infinite loop of events that entraps the opponent's consciousness. Whilst under the effects of the technique, the target stands motionlessly as the loop of events continually replays inside their mind. Each time a loop is repeated, any physical damage incurred is reset as it were before the start of the loop. Despite being able to become consciously aware of their situation and act differently, the victim is unable to significantly alter or escape from the inevitable progression of these events. However, because this technique was created to reprimand and save the users of Izanagi, the victim is able to escape the infinite loop if they can acknowledge the real results of their actions and in doing so, accept their fate.
Note: Can only be used by Uchiha bios and the user must have mastered all Sharingan Genjutsu as well as gained access to MS or EMS, even if he doesn't need it to cast the illusion.
Note: Can only be used once per eye, after which the used eye loses its light for the rest of the fight.
Note: Doesn't require eye contact and takes 2 turns to set up and then trigger, during which the user can't use Genjutsu on the enemy.
Note: The user is left noticeably exhausted once the technique is fully triggered, while the target is left locked inside the illusion for up to 3 turns, unable to move or be aware of anything from the real world during that time. During those 3 turns, the user can make use of Genjutsu to interrogate the target freely without him knowing. After the 3 turns pass, the target is released but left in an exausted state, unable to fight or flee.
Note: Once triggered, target can't release himself from the illusion for the full 3 turns.
(Shiraton: Kami no Me) – Mystic Fire Release: Eyes of God
Type: Offensive, Defensive, Supplementary
Rank: D – S
Range: Short – Long
Chakra: 10 – 40 (-10 per turn)
Damage: 20 – 80 (80 + 30 - 20 = 90)
Description: The Eyes of God, or sometimes referred to as the Helix nebulae, are two nebulae within the Milky Way galaxy. This technique is considered the sibling to Primordial Creation and the Dark Heart of the Cosmos. The Eyes of God allows the user to manifest creations imbued with a higher form of sentience on the battlefield. These creations are limited only by the rank applied and the user’s imagination. While animalistic creations are generally preferred they are not limited to this, allowing for a wide range of familiars. As familiars created from energy they are capable of flight, regardless if they possess wings or not. Familiars can only reach a maximum height of twenty meters. There exist two separate applications of the Eyes of God: forming and manifesting familiars on the battlefield or manifesting familiars as an ethereal guardian around one’s person. S-Rank usages of the Eyes of God, regardless of which application, can only be used two times per battle and cannot be used in consecutive turns. No S-Rank or above Mystic Fire on the turn an S-Rank familiar is deactivated. A-Rank and above familiars can only exist on the battlefield for a maximum of four turns. B-Rank applications require the user weave a single hand seal, two for A-Ranks and three for S-Ranks.

Single Helix (Tan’itsu Rasen Seiun): The Single Helix, named after the commonly known Helix nebula itself within the constellation Aquarius, is used to manifest creations on the battlefield with a higher degree of sentience. As creations with a higher degree of sentience these can be created anywhere on the battlefield including around the user’s own person, although this is a lesser used application. Familiars cannot be created within short-range of the opponent unless the user is present within that range as well, in which case familiars cannot be created within two meters of the opponent. These creations are limited only by the user’s imagination. The default abilities of creations made through the Single Helix allows them, at the user’s volition, to possess a concentrated state allowing the energy which they are composed of to take a physical form. The default abilities of creations made through the Single Helix allow them to utilize Mystic Fire techniques up to and including the rank of the created familiar. Mystic Fire Release techniques which require hand seals can be utilized by the guardian, much like Susano’o’s ability to utilize hand seals, but requires the created guardian to possess hands. Because they are familiars which possess a higher degree of sentience they are capable of acting independent of their user’s concentration. Multiple familiars can be created and will follow normal splitting rules.

Double Helix (Nijūrasen Seiun): The Double Helix, named after the lesser known Double Helix Nebula near the core of the Milky Way, is used to manifest an ethereal guardian around one’s person. Like the Single Helix, this Guardian also possesses a higher degree of sentience and can act independently of the user’s concentration. These familiars, like its lesser versions, can be created within the limitations of the user’s imagination. The default abilities of creations made through the Double Helix allows them to utilize Mystic Fire techniques up to and including the rank of the created guardian. Mystic Fire Release techniques which require hand seals can be utilized by the guardian, much like Susano’o’s ability to utilize hand seals, but requires the created guardian to possess hands. The guardian possesses a form of solidity, much like the concentration of energy found in other constructs, however this does not hinder the user’s techniques to pass through the guardian should the need arise.
Health Points: 190
Speed: 7
Tracking: 44
Eyes of God: 1/4

Summoning a Six Paths Sasuke Uchiha biography's soul from this fight. It is Kaido but skinned back as a regular Sasuke biography.
 
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A heavy weight came over Solomon, making each breath he took a labor in itself. It was the same sensation as in the Port of Innovus. But this time the environment became much more violently, sharp winds whipping the Mage King as he stood in place. His ornate garb, by now having already gone through hell and back, was shredded even more than it already had been. He looked more like a disheveled Merlin than a king or scholar. But now, after all this time, Solomon grew annoyed. Though the pressure he felt sparked fear, for the first time in many centuries, in his heart - it also evoked annoyance and anger. These beasts had killed Goetia. And now they would storm his birthplace and threaten him further. Interestingly enough Solomon noted that the Igigi's presence and the storm it whipped up not only hurt him, but his bloodline was failing to heal it. Shikotsumyaku had been neutralized. Or perhaps all medical techniques had been as well? But then Solomon's eyes narrowed, sensing the materialization of the monstrous Igigi itself. It hadn't been like anything Solomon had seen before. It's purple eyes honed in on him, materializing into reality. Unlike before at the Port of Innovus this beast was as real as his own flesh and blood. A true Divine beast. Yet it was completely unlike Enkidu.

As the Igigi took shape Solomon passively transformed his Seal, the Seal of Solomon, into its staff form, gripping it tightly in his left hand. The screech was met with something entirely grotesque, spitting out yet another entity. They both possessed chakra, surprising the Mage King somewhat. Very clearly detectable both to his Tenseigan and his own sensory. "You're so loud." As it created the Kusarikku, Solomon made use of his Staff. A small pulse of light emerged from it, drawing forth on the souls of past dead to summon Sasuke Uchiha in a demonic and spiritual form. Unlike the Igigi who materialized into something physical, Sasuke's materialization remained spiritual. His form was almost ghost-like, standing directly adjacent to Solomon within short-range. And as he entered the field, lacking a physical body, Sasuke passively activated his Sharingan and subsequently evolved it passively into his Eternal Mangekyou Sharingan. Sasuke's loyalty was bound to Solomon through the staff, making the Mage King's command absolute. It wasn't a technique he liked to employ often; but these were unique circumstances. And, frankly, he wanted to see the Igigi sent back from the corners of hell from where it came from.

"Don't you think you hate me a little too much?" He earnestly asked the Igigi as the low level Kusarikku unleashed its energy attack. Sasuke and Solomon acted in tandem. With Sasuke's Sharingan he targeted the Igigi itself, initiating Izanami on it. Time was of the essence in this battle with the storm damaging Solomon, leaving him more vulnerable and unhealable - at least to the storm's damage itself. After two full turns Izanami would fully activate, trapping the Igigi into an infinite loop Genjutsu that would, at the very least, allow Solomon to interrogate it and then kill it. Simultaneously, Solomon called upon a shroud of golden Mystic Fire to envelop him. The shroud, initially appearing as a distorted cloud of flames, quickly took shape and form around his body as a towering 5 meter tall replication of his fallen familiar. Only half of Goetia's body appeared, much like how Susano'o appears in its initial forms. He formed with his two iconic arms, with an array of energy-formed eyes under layers of flame and plasma. The construct formed around both Solomon and Sasuke, even though in his spiritual and demonic form Sasuke had no need for protection against physical attacks, and proceeded to launch itself toward the wall of demonic energy to shatter it. Given its strength it smashed through it, reaching now for the Kusarikku; though weakened, the construct of Goetia was still very much able to fight on.

( Soromon no Inkan ) - Seal of Solomon
Type: Artifact
Rank: S
Range: Short - Long
Chakra: 40 per active ability use (-10 per turn)
Damage: 100 damage for Seal Form
Description: The Seal of Solomon is an artifact of unknown origin, rumored to be from a time and place far from our own. Due to its powers over the dead, the Seal of Solomon gained a reputation of a necromancer's greatest dream, the ability to govern the souls of the dead in a way both similar and unlike that of Edo Tensei. Despite it's name, the Seal of Solomon does not refer to a written script, but a signet atop a ring. Usually worn on the thumb as a singular, this ring is capable of passively changing it's form, depending on the ability it utilizes. When worn, the user becomes capable of utilizing any and all spiritual techniques without need for seal, including but limited to Genjutsu and Yin Release as well as grants a complete spiritual immunity to techniques of A rank and lower, including damage and side effects. Souls summoned by the Seal of Solomon remain loyal to the user regardless of previous association and attachment, being incapable of being swayed by Yin techniques or other abilities to break this bond.

The Seal of Solomon has it's own set of active abilities unlike the passive ones listed above, each attached to a different form the ring is capable of taking. When in Staff Form, the Seal allows the user to summon demons from the past to do his bidding in ways. Unlike Edo tensei, these demons exist as spiritual entities only and can make use of any Spiritual technique the user or the demon itself had in its life with their previous health pool and chakra pool in place. Due to having no physical body, they are immune to physical damage These demons are the souls of anyone defeated within the last 2 pages of the Battle Arena if used there and anyone defeated within the last 3 Ninja World arcs. This allows him to summon demonic versions of previous battlers should he wish it - even if they have yet to die, drawing the demonic energy from them. These entities cannot be sealed nor absorbed by abilities or dissipated by Yin-Yang based abilities. When in the Ten Rings Form, the user is capable of summoning the prince of demons named Asmodeus. Asmodeus, possessing the user, grants heightened demonic and spiritual abilities, shown in the form of re glowing eyes and tattoos. With a sigil appearing across the user's torso, the user's spiritual abilities spike to a point where he is capable of affecting this same energy within opponents via contact; by touching their chest and head simultaneously, the user is capable of sealing the demons within them, purifying their soul and preventing use of any form of energy for 5 turns. This essentially allows him to bend their ability to use energy as he purifies the soul. While in use, the user becomes immune to Yin based techniques though his susceptibility to Yang ones spikes, causing him to take doubled damage from them in this while in use. Other spiritual based modes cannot be in use while this one is. When in actual Seal Form, the user is capable of forming bonds with demons, gaining access to their power in the form of powerful scripts that deal high damage to foes by releasing this demonic energy as bursts of glowing red-gold energy. The user can manipulate this energy once every 5 turns to create blasts of energy with a strength to any elemental nature it meets. However, because of this power, use of this prevents the Seal of Solomon's abilities from working for the same time it takes to reuse this ability, 5 turns. During this time, any and all of the Seal's abilities become defunct and it becomes just a ring.
Note: Use of Sealing Form can only be used once every 5 turns, preventing the user from using any other form in that time.
Note: Use of the Ten Rings Form can only be done 3 times in total, with a 4 time cooldown period.
( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye (Passive)
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
( Doujutsu: Eien no Mangekyou Sharingan ) - Eye Technique: Eternal Kaleidoscope Copy Wheel Eye (Passive)
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 ( -20 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.
( Doujutsu: Izanami ) - Eye Technique: Izanami
Type: Offensive/Supplementary
Rank: Forbidden
Range: Short
Chakra Cost: 100
Damage: N/A ( loss of a Sharingan eye )
Description: Izanami is one of the ultimate techniques of the Uchiha clan, said to have been created to deal with Izanagi users that went mad or abused it. It is a genjutsu which affects the target through physical sensations shared between them and the user. Like its counterpart, in exchange for the temporary ability that it grants the user, the Sharingan with which Izanami is cast is sealed away and loses its light forever, leftblind for the rest of the match. According to Itachi, this technique and Izanagi form a pair, but while Izanagi is a technique capable of altering destiny, Izanami is instead one that "decides" it. To begin the technique, after selecting any arbitrary moment, the caster uses their Sharingan to remember the physical sensations and every detail that surrounds him and his opponent as well as the information gathered by all his senses and that of their opponent's during that instant like a photograph. The user must then intentionally replicate the same sensation, feeling and moment and in the same way, memorise it with their Sharingan. Then, upon casting the technique, Izanami overlaps and connects these two identical "moments" as well as the flow of time between them, creating an infinite loop of events that entraps the opponent's consciousness. Whilst under the effects of the technique, the target stands motionlessly as the loop of events continually replays inside their mind. Each time a loop is repeated, any physical damage incurred is reset as it were before the start of the loop. Despite being able to become consciously aware of their situation and act differently, the victim is unable to significantly alter or escape from the inevitable progression of these events. However, because this technique was created to reprimand and save the users of Izanagi, the victim is able to escape the infinite loop if they can acknowledge the real results of their actions and in doing so, accept their fate.
Note: Can only be used by Uchiha bios and the user must have mastered all Sharingan Genjutsu as well as gained access to MS or EMS, even if he doesn't need it to cast the illusion.
Note: Can only be used once per eye, after which the used eye loses its light for the rest of the fight.
Note: Doesn't require eye contact and takes 2 turns to set up and then trigger, during which the user can't use Genjutsu on the enemy.
Note: The user is left noticeably exhausted once the technique is fully triggered, while the target is left locked inside the illusion for up to 3 turns, unable to move or be aware of anything from the real world during that time. During those 3 turns, the user can make use of Genjutsu to interrogate the target freely without him knowing. After the 3 turns pass, the target is released but left in an exausted state, unable to fight or flee.
Note: Once triggered, target can't release himself from the illusion for the full 3 turns.
(Shiraton: Kami no Me) – Mystic Fire Release: Eyes of God
Type: Offensive, Defensive, Supplementary
Rank: D – S
Range: Short – Long
Chakra: 10 – 40 (-10 per turn)
Damage: 20 – 80 (80 + 30 - 20 = 90)
Description: The Eyes of God, or sometimes referred to as the Helix nebulae, are two nebulae within the Milky Way galaxy. This technique is considered the sibling to Primordial Creation and the Dark Heart of the Cosmos. The Eyes of God allows the user to manifest creations imbued with a higher form of sentience on the battlefield. These creations are limited only by the rank applied and the user’s imagination. While animalistic creations are generally preferred they are not limited to this, allowing for a wide range of familiars. As familiars created from energy they are capable of flight, regardless if they possess wings or not. Familiars can only reach a maximum height of twenty meters. There exist two separate applications of the Eyes of God: forming and manifesting familiars on the battlefield or manifesting familiars as an ethereal guardian around one’s person. S-Rank usages of the Eyes of God, regardless of which application, can only be used two times per battle and cannot be used in consecutive turns. No S-Rank or above Mystic Fire on the turn an S-Rank familiar is deactivated. A-Rank and above familiars can only exist on the battlefield for a maximum of four turns. B-Rank applications require the user weave a single hand seal, two for A-Ranks and three for S-Ranks.

Single Helix (Tan’itsu Rasen Seiun): The Single Helix, named after the commonly known Helix nebula itself within the constellation Aquarius, is used to manifest creations on the battlefield with a higher degree of sentience. As creations with a higher degree of sentience these can be created anywhere on the battlefield including around the user’s own person, although this is a lesser used application. Familiars cannot be created within short-range of the opponent unless the user is present within that range as well, in which case familiars cannot be created within two meters of the opponent. These creations are limited only by the user’s imagination. The default abilities of creations made through the Single Helix allows them, at the user’s volition, to possess a concentrated state allowing the energy which they are composed of to take a physical form. The default abilities of creations made through the Single Helix allow them to utilize Mystic Fire techniques up to and including the rank of the created familiar. Mystic Fire Release techniques which require hand seals can be utilized by the guardian, much like Susano’o’s ability to utilize hand seals, but requires the created guardian to possess hands. Because they are familiars which possess a higher degree of sentience they are capable of acting independent of their user’s concentration. Multiple familiars can be created and will follow normal splitting rules.

Double Helix (Nijūrasen Seiun): The Double Helix, named after the lesser known Double Helix Nebula near the core of the Milky Way, is used to manifest an ethereal guardian around one’s person. Like the Single Helix, this Guardian also possesses a higher degree of sentience and can act independently of the user’s concentration. These familiars, like its lesser versions, can be created within the limitations of the user’s imagination. The default abilities of creations made through the Double Helix allows them to utilize Mystic Fire techniques up to and including the rank of the created guardian. Mystic Fire Release techniques which require hand seals can be utilized by the guardian, much like Susano’o’s ability to utilize hand seals, but requires the created guardian to possess hands. The guardian possesses a form of solidity, much like the concentration of energy found in other constructs, however this does not hinder the user’s techniques to pass through the guardian should the need arise.
Health Points: 190
Speed: 7
Tracking: 44
Eyes of God: 1/4

Summoning a Six Paths Sasuke Uchiha biography's soul from this fight. It is Kaido but skinned back as a regular Sasuke biography.
The Igigi screeched even louder as Solomon retorted to him, audible discontent emanating from him. For whatever reason the Igigi targeted Solomon, it harbored an unrelenting anger towards him. As he screeched, Solomon made use of the mighty staff he wielded, calling forth a powerful entity of his own - Sasuke Uchiha. The Igigi could sense the powerful chakra emanating from him, causing it's anger to rise yet again. As it screeched again, a second voice could be heard atop the screams, a distinctly different yet unfamiliar deep voice speaking through it.

"You Believe Chakra to be Your Friend? The Six Paths Chakra Matters Not Here"

As the Igigi screeches and Solomon's Fire technique continues towards the duo, the Igigi's ever morphing demonic form begins to change; the 3 tails begin merging into one giant spiked tail as it's size likewise increases to 5 meters tall and gaining a much bulkier form. While this change does nothing to impede his movement or abilities, it allows him a better stature to fight back. While this happens, however, the Igigi releases a mysterious golden smoke towards Solomon that carries no Chakra. Should the smoke make contact, Solomon will find himself suffering intense damage.

Meanwhile, the Kusarikku is hit by the Mystic Fire technique, angering it but triggering another dormant Demonic Curse. Angered now, the Kusarikku releases another large burst of demonic magic at the same time the Igigi releases it's technique, this time more powerful that travels directly towards the duo with deadly intent


( Anutu: Ode ni Chūmon ) - Divinity: Ode to Order
Type: Supplementary
Rank: S - Forbidden
Range: Short – Long
Chakra: N/A
Damage: 80 - 120
Description: A powerful technique known only to those from [REDACTED], bringing order to the skies and jutsu. The Igigi creates a 5 meter wide burst of golden smoke that travels at three times the speed of a Fire Jutsu. When interacting with a technique created from Ninjutsu, Ode to Order completely covers the technique, engulfing it as it establishes control over the jutsu. When overpowering it, the chakra present in the jutsu becomes assimilated into the technique and properties of the technique become imbued in the cloud for up to 2 turns before disappearing. This includes damage, auxiliary properties as well as it’s strengths. Should this technique make contact with a living entity, it will deal double damage to them, being a critical attack regardless of where it makes contact. While this technique carries no chakra, it is capable of affecting techniques carrying up to 60 chakra. If used against Y/Y techniques or any of the component fields, this technique can affect the aforementioned related techniques with a doubled strength towards them.

( Nannar’s Agameru Noroi ) - Nannar’s Blessed Curse
Type: Supplementary
Rank: S
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: When damage is inflicted to the Igigi or demons they summon, a quarter of the damage is converted into demonic energy. This energy when released tethers itself to the target who damaged the demons, causing it to indiscriminately target the opponent and allies equally and reflect the damage back. This damage is done to targets for 2 turns, equally half of the original techniques damage. This Curse is applied passively when other Demonic techniques are utilized, being cast alongside the other technique. This damage cannot be mitigated via damage shaving or other known abilities.

( Kuro Sōmatajī ) - Dark Thaumaturgy
Type: Supplementary
Rank: S
Range: Short – Long
Chakra: 60
Damage: 120
Description: A massive vortex of spiraling demonic energy, the Kusarikku releases a fast moving whirlwind of dark green energy that deals high damage should contact be made. This energy moves at thrice the speed of Lightning Jutsu.



Kusarikku Health: 40 Remaining.
 
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The Igigi screeched even louder as Solomon retorted to him, audible discontent emanating from him. For whatever reason the Igigi targeted Solomon, it harbored an unrelenting anger towards him. As he screeched, Solomon made use of the mighty staff he wielded, calling forth a powerful entity of his own - Sasuke Uchiha. The Igigi could sense the powerful chakra emanating from him, causing it's anger to rise yet again. As it screeched again, a second voice could be heard atop the screams, a distinctly different yet unfamiliar deep voice speaking through it.

"You Believe Chakra to be Your Friend? The Six Paths Chakra Matters Not Here"

As the Igigi screeches and Solomon's Fire technique continues towards the duo, the Igigi's ever morphing demonic form begins to change; the 3 tails begin merging into one giant spiked tail as it's size likewise increases to 5 meters tall and gaining a much bulkier form. While this change does nothing to impede his movement or abilities, it allows him a better stature to fight back. While this happens, however, the Igigi releases a mysterious golden smoke towards Solomon that carries no Chakra. Should the smoke make contact, Solomon will find himself suffering intense damage.

Meanwhile, the Kusarikku is hit by the Mystic Fire technique, angering it but triggering another dormant Demonic Curse. Angered now, the Kusarikku releases another large burst of demonic magic at the same time the Igigi releases it's technique, this time more powerful that travels directly towards the duo with deadly intent


( Anutu: Ode ni Chūmon ) - Divinity: Ode to Order
Type: Supplementary
Rank: S - Forbidden
Range: Short – Long
Chakra: N/A
Damage: 80 - 120
Description: A powerful technique known only to those from [REDACTED], bringing order to the skies and jutsu. The Igigi creates a 5 meter wide burst of golden smoke that travels at three times the speed of a Fire Jutsu. When interacting with a technique created from Ninjutsu, Ode to Order completely covers the technique, engulfing it as it establishes control over the jutsu. When overpowering it, the chakra present in the jutsu becomes assimilated into the technique and properties of the technique become imbued in the cloud for up to 2 turns before disappearing. This includes damage, auxiliary properties as well as it’s strengths. Should this technique make contact with a living entity, it will deal double damage to them, being a critical attack regardless of where it makes contact. While this technique carries no chakra, it is capable of affecting techniques carrying up to 60 chakra. If used against Y/Y techniques or any of the component fields, this technique can affect the aforementioned related techniques with a doubled strength towards them.

( Nannar’s Agameru Noroi ) - Nannar’s Blessed Curse
Type: Supplementary
Rank: S
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: When damage is inflicted to the Igigi or demons they summon, a quarter of the damage is converted into demonic energy. This energy when released tethers itself to the target who damaged the demons, causing it to indiscriminately target the opponent and allies equally and reflect the damage back. This damage is done to targets for 2 turns, equally half of the original techniques damage. This Curse is applied passively when other Demonic techniques are utilized, being cast alongside the other technique. This damage cannot be mitigated via damage shaving or other known abilities.

( Kuro Sōmatajī ) - Dark Thaumaturgy
Type: Supplementary
Rank: S
Range: Short – Long
Chakra: 60
Damage: 120
Description: A massive vortex of spiraling demonic energy, the Kusarikku releases a fast moving whirlwind of dark green energy that deals high damage should contact be made. This energy moves at thrice the speed of Lightning Jutsu.



Kusarikku Health: 40 Remaining.
The Igigi posed an interesting question despite being essentially a beast seeped in nothing but anger and unrelenting fury. "Maybe you're too angry to hear me. Or maybe you just don't care. But... neither friend nor foe," he managed over the Igigi's screech, grimacing somewhat at the shrill nature of its voice. "A tool to build or destroy civilizations. A tool to give or take free will. It's what humans make of it that can make it so beautiful or destructive." Solomon's memory recalled the moment where he watched Hagoromo pass on chakra to humanity. A moment where he knew free will mattered. Part of him still hoped he could reason with the beasts, or whatever powers spoke through them. But it seemed unlikely given their insatiable appetite for destruction and rage. And so he needed to carry on, knowing, no hoping, that Sasuke's Izanami would bring a decisive conclusion to the battle.

Solomon's eyes narrowed. The golden smoke appeared almost in greyscale to his Tenseigan, seeing no chakra whatsoever. Whatever the nature of that ability he doubted it was for his benefit. Likewise the Kusarikku unleashed its own attack to destroy Solomon's Eyes of God and continue its pursuit. The attack was just slightly too fast for Solomon, encumbered by the hex from earlier. Instead, all he could visually perceive was a blur. Whatever the attacks were their natures remained elusive to Solomon. He opted to remain fully defensive, leaning into the fact that Izanami was going to activate and end the battle anyway. Drawing upon his gravitational powers through his Tenseigan Solomon unleashed a field of gravity to form a perfect sphere around him up to mid-range. The technique devastated the earth surrounding him, pushing outward to intercept the Divine attack and the demonic energy launched at him and Sasuke. Because Sasuke is spiritual in nature the effects of the gravity are harmless, passing through him as if they weren't there at all. But the demonic energy and the Anutu were both quickly dispatched as the wave of gravity pressed onward.

Meanwhile, Sasuke targeted the Kusarikku directly. Using his Mangekyou Sharingan he manifested black flames on the Kusarikku's entire face and neck, hoping to dispatch it from the battlefield. Even though Sasuke risked the recoil damage it ultimately didn't matter much. At worst he could be healed later through Solomon's spiritual prowess. The flames manifesting would also form on the Kusarikku's eyes, blinding it.

( Tensei Suiryoku ) - Reincarnation Thrust
Rank: S
Type: Supplementary/Defense/Attack
Range: Short - Mid
Chakra: 40
Damage: 40 - 160
Description: The user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be used with different ranges/sizes, depending on how much chakra the user spends for the technique and can even, in its smaller form, be sustained, forming a static defensive field instead of a wave-like effect.
Shōkibo - Small Scale: the user will push away anything around him up to short range. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 40 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again.
Chūkibo - Medium Scale: the user will push away anything around him up to mid range. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80. If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.
Ōkibo - Large Scale: the user will push away anything around him up to long range. The offensive power of the technique is devastating and anything in its path that doesn't manage to defend properly is left obliterated. Its fatal if unguarded, boasting a physical damage of 160. Using this techniques poses a great deal of danger to the user as he damages his chakra pathway itself to be able to mold sufficient chakra to perform it. Once used, the user loses the use any gravitational related techniques for the remainder of the fight and is unable to mold chakra for techniques above A-Rank for 5 turns.
Note: The technique is immune to normal Elemental Weaknesses and Strengths and as such can't be blocked or stopped. However, the enemies can still use techniques that prevent or reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped or directly countered, enemies can still manage to survive if they logically counter.
Note: Can only be used by Tenseigan Bios.
( Doujutsu: Amaterasu ) - Eye Technique: Shining Heaven
Type: Offensive
Rank: Forbidden Rank
Range: Short - Long
Chakra cost: 70
Damage Points: 80 per turn (-30 to the user) (80 + 30 = 110 per turn)
Description: One of the basic techniques awoken with MS, Amaterasu is the ability to ignite the undying black flames. The jet-black flames of the Amaterasu, said to be the fires from hell that are as hot as the sun, ignite at the focus of the user's vision. This depiction is somewhat linked to the fact that, because of the damage produced in ones eyes, as the user closes his eyes and prepares to use Amaterasu, tears of blood flow through his face. The black flames lack momentum and impact (being unable to break through strong solid inert defenses) but have a very high parasitic ability, spreading through anything that comes in contact with them and consuming with enormous ease, any type of fire. Though the flames have been stated to be unavoidable (since they are not a projectile but "happen" on focal point), this has been proven as false. While quite hard to avoid, its been proven that ninjas capable of moving at least 50 Speed can move out of the focal point before the flames actually ignite. While they burn for an incredibly long time, these flames cannot be doused nor extinguished by Water, burning it within a turn regardless of size or power. While these flames are hard to avoid, they spread and burn through the target slowly, spreading at the speed of a Forbidden Fire Ranked Jutsu. Also, its been noticed that Chakra sensors can sense the increase in chakra pressure in the eye, right before Amaterasu is used, but that in itself is not enough to dodge or block it. Another thing that has been shown capable of blocking Amaterasu are "sentient" automated defenses, like Gaara's Shield of Sand. By coming between the user and his target, a fast enough defense can block the intended focal point (the enemy) and defend him from the black flames, as long as its tangible and completely blocks the users line of sight.
Note: Requires the user to have his MS or EMS active
Note: Can only be used 4 times and reduces MS duration by 2 turns each use
Note: Cannot be dodged unless the user has an ability that fits the ones described
Note: If hit, enemies will experience 80 damage per turn until the flames are either sealed or removed in some form.

Solomon's Stats:
Health Points: 180
Speed: 7
Tracking: 44

Sasuke's Stats:
Health Points: 200 (Spiritual)
Speed: 11
 
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The Igigi posed an interesting question despite being essentially a beast seeped in nothing but anger and unrelenting fury. "Maybe you're too angry to hear me. Or maybe you just don't care. But... neither friend nor foe," he managed over the Igigi's screech, grimacing somewhat at the shrill nature of its voice. "A tool to build or destroy civilizations. A tool to give or take free will. It's what humans make of it that can make it so beautiful or destructive." Solomon's memory recalled the moment where he watched Hagoromo pass on chakra to humanity. A moment where he knew free will mattered. Part of him still hoped he could reason with the beasts, or whatever powers spoke through them. But it seemed unlikely given their insatiable appetite for destruction and rage. And so he needed to carry on, knowing, no hoping, that Sasuke's Izanami would bring a decisive conclusion to the battle.

Solomon's eyes narrowed. The golden smoke appeared almost in greyscale to his Tenseigan, seeing no chakra whatsoever. Whatever the nature of that ability he doubted it was for his benefit. Likewise the Kusarikku unleashed its own attack to destroy Solomon's Eyes of God and continue its pursuit. The attack was just slightly too fast for Solomon, encumbered by the hex from earlier. Instead, all he could visually perceive was a blur. Whatever the attacks were their natures remained elusive to Solomon. He opted to remain fully defensive, leaning into the fact that Izanami was going to activate and end the battle anyway. Drawing upon his gravitational powers through his Tenseigan Solomon unleashed a field of gravity to form a perfect sphere around him up to mid-range. The technique devastated the earth surrounding him, pushing outward to intercept the Divine attack and the demonic energy launched at him and Sasuke. Because Sasuke is spiritual in nature the effects of the gravity are harmless, passing through him as if they weren't there at all. But the demonic energy and the Anutu were both quickly dispatched as the wave of gravity pressed onward.

Meanwhile, Sasuke targeted the Kusarikku directly. Using his Mangekyou Sharingan he manifested black flames on the Kusarikku's entire face and neck, hoping to dispatch it from the battlefield. Even though Sasuke risked the recoil damage it ultimately didn't matter much. At worst he could be healed later through Solomon's spiritual prowess. The flames manifesting would also form on the Kusarikku's eyes, blinding it.

( Tensei Suiryoku ) - Reincarnation Thrust
Rank: S
Type: Supplementary/Defense/Attack
Range: Short - Mid
Chakra: 40
Damage: 40 - 160
Description: The user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be used with different ranges/sizes, depending on how much chakra the user spends for the technique and can even, in its smaller form, be sustained, forming a static defensive field instead of a wave-like effect.
Shōkibo - Small Scale: the user will push away anything around him up to short range. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 40 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again.
Chūkibo - Medium Scale: the user will push away anything around him up to mid range. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80. If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.
Ōkibo - Large Scale: the user will push away anything around him up to long range. The offensive power of the technique is devastating and anything in its path that doesn't manage to defend properly is left obliterated. Its fatal if unguarded, boasting a physical damage of 160. Using this techniques poses a great deal of danger to the user as he damages his chakra pathway itself to be able to mold sufficient chakra to perform it. Once used, the user loses the use any gravitational related techniques for the remainder of the fight and is unable to mold chakra for techniques above A-Rank for 5 turns.
Note: The technique is immune to normal Elemental Weaknesses and Strengths and as such can't be blocked or stopped. However, the enemies can still use techniques that prevent or reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped or directly countered, enemies can still manage to survive if they logically counter.
Note: Can only be used by Tenseigan Bios.
( Doujutsu: Amaterasu ) - Eye Technique: Shining Heaven
Type: Offensive
Rank: Forbidden Rank
Range: Short - Long
Chakra cost: 70
Damage Points: 80 per turn (-30 to the user) (80 + 30 = 110 per turn)
Description: One of the basic techniques awoken with MS, Amaterasu is the ability to ignite the undying black flames. The jet-black flames of the Amaterasu, said to be the fires from hell that are as hot as the sun, ignite at the focus of the user's vision. This depiction is somewhat linked to the fact that, because of the damage produced in ones eyes, as the user closes his eyes and prepares to use Amaterasu, tears of blood flow through his face. The black flames lack momentum and impact (being unable to break through strong solid inert defenses) but have a very high parasitic ability, spreading through anything that comes in contact with them and consuming with enormous ease, any type of fire. Though the flames have been stated to be unavoidable (since they are not a projectile but "happen" on focal point), this has been proven as false. While quite hard to avoid, its been proven that ninjas capable of moving at least 50 Speed can move out of the focal point before the flames actually ignite. While they burn for an incredibly long time, these flames cannot be doused nor extinguished by Water, burning it within a turn regardless of size or power. While these flames are hard to avoid, they spread and burn through the target slowly, spreading at the speed of a Forbidden Fire Ranked Jutsu. Also, its been noticed that Chakra sensors can sense the increase in chakra pressure in the eye, right before Amaterasu is used, but that in itself is not enough to dodge or block it. Another thing that has been shown capable of blocking Amaterasu are "sentient" automated defenses, like Gaara's Shield of Sand. By coming between the user and his target, a fast enough defense can block the intended focal point (the enemy) and defend him from the black flames, as long as its tangible and completely blocks the users line of sight.
Note: Requires the user to have his MS or EMS active
Note: Can only be used 4 times and reduces MS duration by 2 turns each use
Note: Cannot be dodged unless the user has an ability that fits the ones described
Note: If hit, enemies will experience 80 damage per turn until the flames are either sealed or removed in some form.

Solomon's Stats:
Health Points: 180
Speed: 7
Tracking: 44

Sasuke's Stats:
Health Points: 200 (Spiritual)
Speed: 11
It didn’t take much for the Igigi to become enraged at Solomon; just the appearance of him alone seemed to trigger some insatiable anger with it. However, when Solomon released the Shinra Tensei to attack the incoming attack, the Igigi’s rage seemed to mount even higher if possible. With an immense growl, the Igigi’s skin began to vibrate and glow a deep purple color. As the Shinra Tensei wave ends, the Igigi begins to fly forward at high speeds as the vibrating skin continues to change, allowing the Igigi to show it's true form. Shedding it's flesh as it travels, the Igigi appears as an almost completely energy based entity, glowing a blue and purple wispy like shadow appearance.

Build? Tool To Give? Your Words Deceive You As Well As Your Memory. Chakra Does Not Build, Only Destroy. From Wuji to the 10,000 Things; From Elements to the Rinnegan - Humanity’s Use of Chakra is Solely for Greed.

As the voice speaks, the flesh of the Igigi disappears in a brilliant display of force, releasing a burst of golden smoke that spreads up to mid range instantly. While this smoke is harmless to those around, it creates a translucent golden sphere around the field.

Look Around You, This World is Not the Result of Chakra; You Think You Otsutsuki are Responsible for This?

As the golden sphere forms all around them, the Igigi’s body reforms around the blue wisp but noticeably different; now standing fully upright but hovering 10 meters above the earth, the formerly black furred demon now wore a cloak fashioned from that same fur along with two less legs than previously. Still with a massive figure and spiked tail, the black Igigi aims his glowing hand at Solomon as the voice mysteriously speaks again.

Chakra is Not Real Power, it is the Delusions of Grandeur You Have Given Others In Your Mission to Allow Humanity to Destroy this Realm While You Watch and Observe. True Power does not Come from a Fruit. It Comes from the Heavens Alone and You are Now in My Authority.

With his hand outreached, the Igigi manipulates the very gravity around Solomon and Sasuke, simultaneously increasing their mass while decreasing his own passively while creating spiked gravitational waves towards the pair. Unlike Shinra Tensei, these spikes can be seen all around Solomon’s short range before swiftly collapsing on him.

Meanwhile as this occurs, the Kusarikku is impacted by the Amaterasu and is swiftly burned, his body erupting in flames immediately. As the demon burns, his body rapidly decays, being destroyed in mere moments. However, from the ashes and flames erupted a new Kusarikku, one standing immune to the flames around him now. Immediately upon reforming, the Kusarikku speeds towards Sasuke and enters an intangible state as it attempts to possess him.

( Akuma Harai ) - Demonic Exorcism
Type: Supplementary
Rank: S
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: Should the Kurarikku’s health reach 0, it is capable of triggering it’s Exorcism. Shedding his previous body, the Kusarikku remerges taller, stronger and with an immunity to whatever killed him. Because this rebirth is not a true rebirth, only a release of it’s inner demon, the Kusarikku’s life only lasts for 2 turns before dying. Upon rebirth, the Kusarikku indiscriminately targets the enemy that killed it and attempts to possess the target. Should possession occur, the Kusarikku becomes capable of utilizing the figure’s chakra pool as well as arsenal. Possessed targets have a health pool of 80 and damage done to the target injures both the possessed figure as well as the Kusarikku before forcing the end of this technique and the true end of the Kusarikku.

( Anutu: Tensei Chūmon Tenki ) - Divinity: Divine Authority of Heaven
Type: Supplementary
Rank: Forbidden
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: A coveted skill amongst the Igigi and Celestials, Authority of the Gods allows the denizens of Eanna to exert near complete control over an area, utilizing their Divine Authority. Created by casting a large translucent golden sphere that spreads instantly, the user gains complete control over gravity and gravitational effects, allowing him to create the effect of weighted movement, slowing everyone passively within the sphere that he targets and prevents them from moving faster than 3 times their base speed while increasing the user’s speed by the same metrics. This authority allows the Igigi the ability to manipulate Gravity within a mid range radius, creating gravitational waves and effects telepathically as well as the gravitational pull of targets. The Igigi are capable of using this Authority to effect other’s gravitational abilities as well, negating them on the spot. In addition to this, the Igigi are capable of utilizing this Authority to create constructs of gravitational waves. These constructs appear in a shade of purple translucent objects and move at 30 speed and deal 140 damage. Unlike Shinra Tensei and related abilities, these waves can be interacted with and countered. However, due to containing no chakra, these waves cannot be absorbed, sealed or mitigated in similar ways.
Note: Use of constructs count as a Jutsu per turn.
 
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Drackos

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"A force for creation and destruction! It's utility in greed is matched by its utility for selflessness! On a cosmic scale my life may only be a singular moment compared to your own, or the Divinities that you serve, but behold the goodness in a human heart that I have witnessed! Destruction or creation, greed or selflessness! Who are we to make those determinations? The Age of Gods ended long ago, it is not our place to intervene!" Solomon shouted over the chaos, steeling himself for the conclusion of this epic battle. There was a chaotic beauty to watching the Igigi morph into another terrible shape, as if its rage manifested physically through its anatomy. Suddenly Solomon felt himself weighed down.

I detect no fear on the part of these demons. Humans do not even pose a threat. They regard chakra as wasteful, delusional even. They need a reason to fear chakra. Our chakra. To flee at the sight of humanity's collective might. The Age of Gods has passed. The Age of Humanity is upon us. And we must defend it. I must provide the reason. I must take a stand. Solomon thought to himself, watching the mysterious smoke formed its Authority around him and his spectral companion. Hope welled up within him as he remembered his brother, Adonijah. He must take a stand. "Perhaps observation is my flaw. Perhaps I should have done more than watch. But I will take a stand against you. I will take a stand against the capricious gods that seek to take away their free will!"

Sasuke scoffed. The two acted. There was little time, especially for hand seals. Through his staff the Seal of Solomon afforded him no need for hand seals for his Yin techniques, causing five Phantom Dragons to manifest around him. These dragons, formed out of his imagination, manifested as Lightning natured. The dragons manifested coiled around Solomon and Sasuke; but they were not coiled perfectly. With his Tenseigan Solomon crafted finely formed gaps through the dragons, enabling Sasuke's own Sharingan to see past them. Though these gaps were not large, formed subtly and minute enough that the distortional spacetime spikes wouldn't be able to slam their way through them. Within the same timeframe as their creation the Lightning dragons also were infused with Mystic Fire, causing the violent electrical appearance of them to shift into a vibrant blue. They were further strengthened as they collectively coiled around the pair, defending them from the incoming gravitational spikes.

Meanwhile, as the dragon's formed, though not directly obstructing his vision, Sasuke focused his gaze once again on the Kusarikku and locked eyes with it. Through his Eternal Mangekyou he casts a powerful Genjutsu on the smaller, and more annoying, demon. The Kusarikku would experience a series of molten chains rupturing the ground, grabbing at its limbs simultaneously and halting it in place. The searing metal burned into its skin as it would smell its own melting and burning flesh permeate the air around it, suffocating it as its very body was subsumed by the extreme temperatures of the illusionary metal. Once its body hit the ground the chains would restrain it further, tightening from its limbs but simultaneously spreading over its form. The screams of agony would please the sadistic Uchiha, frustrated that it would dare self-resurrect after being immolated by his Amaterasu.

Once the gravitational spikes had been blocked the powerful Yin dragons would hurl themselves in a combined offensive at the Igigi, looking to close off the loop of the Izanami in one final climactic attack.

(Inton: Niryū Mugen) – Yin Release: Lesser Phantom Dragons
Type: Offensive, Defensive
Rank: A
Range: Short – Long
Chakra: 120 + 20 = 140
Damage: 60 (per dragon), 80 (for multi-element) (60 + 60 + 60 + 60 + 60 = 130 + 30 - 20 + 20 = 160)
Description: This technique is considered the lesser counterpart to Yin Release: Great Phantom Dragons; unlike its superior counterpart, Niryū Mugen lacks the imbued Hungry Ghost, thus freeing it from the inherent spiritual tether created in the Greater version. Through a series of four hand seals and a surge of chakra throughout their body, the user creates a number of large, elemental dragons using any basic element and their Yin Release chakra. The user can create up to five serpentine dragons which, once created, can act independently according to the user’s will. Due to the user being able to manipulate multiple elements at once, each dragon created can be of a different nature. Unlike in its counterpart, this technique also allows the user to create dragons of raw Yin Release chakra, appearing as if they were formed from Gudōdama. When created like this, these dragons are neutral to all natures and techniques. Given the vast amount of chakra input and control required, the user is unable to access elements of dragons currently on the field, as well as Yang Release or Yin-Yang Release techniques. Yin Masters are able to create multi-elemental dragons, or even dragons formed from advanced fields and custom elements. However, when done as such they are only able to create up to two dragons. This technique can be used twice per battle, with a five turn cooldown in between usage. When the dragons expire, or are removed from the battlefield, the user becomes unable to use Yin Release techniques above A-Rank for three turns.
(Shiraton: Sōzō no Hashira) – Mystic Fire Release: Pillars of Creation
Type: Supplementary
Rank: B – S
Range: N/A
Chakra: N/A (+10/20/40 chakra cost to applied technique)
Damage: N/A
Description: Pillars of Creation is considered the ultimate infusion technique utilized in conjunction with energy-based elemental natures (Fire, Lightning, Explosion, etc) as well as barrier Fūinjutsu. As a technique based around the principles of infusion it occurs instantaneously and can be used within the same timeframe as the technique it is applied to. Typically techniques of this category involves an infusion of chakra, in many cases of the same nature, to change numerous aspects of the technique. These can range from a shift in strengths and weaknesses, additional strength, different states and forms, and new and unique effects. This could be compared to ratios and the effects that chakra can have on a technique; the more chakra utilized the greater the changes. As such Pillars of Creation utilizes three separate levels of infusion, each becoming progressively greater. Unique to this technique is that it can be stated in one’s biography to allow for the passive infusion of the user’s energy-based techniques, listed above, causing their coloration to shift in accordance to Mystic Fire’s unique colors. As a passive occurrence this application does not require any chakra and is simply a cosmetic ability of Pillars of Creation. The infusions are as followed:

The First Pillar: This is the B-Rank application of Pillars of Creation and utilizes an infusion of ten chakra. As the simplest infusion this technique causes the effected energy-based technique to gain Mystic Fire’s quality of absolute neutrality. For example, when used on a Fire technique, the applied technique will effectively shed its strengths and weaknesses becoming neutral to all elemental natures. Additionally, this infusion causes the applied technique to gain Mystic Fire’s specialized interactions with sealing/absorptive-based techniques. When an S-Rank Lightning technique is infused with the First Pillar, for example, it will, in addition to gaining the neutrality of Mystic Fire, will also only be able to be sealed or absorbed by a technique of equivalent rank (meaning the rank of the seal or absorbing technique itself, not the rank of what it can seal, must be equivalent). Additionally, the First Pillar cannot be infused on channeling-based energy techniques (e.g. streams of fire).

The Second Pillar: This is the A-Rank application of Pillars of Creation and utilizes an infusion of twenty chakra. The Second Pillar, unlike the first, employs the ability to not only infuse an energy-based technique with Mystic Fire chakra but to convert it to the nature entirely; this effectively converts any energy-based nature, or barrier Fūinjutsu, into Mystic Fire. Because the technique is effectively transformed it will change its inherent color into any color allowed by Mystic Fire Release, namely any color on the visible spectrum while being able to become absolute black, like the flames of Amaterasu. Techniques which radiate heat, like Fire Release, will lose those qualities due to their inherent sealing nature. Additionally, these techniques will gain an additional rank in strength, or twenty additional damage for techniques above S-Rank. The Second Pillar can be used on any number of A-Rank and below techniques but it can only be used four times per battle on S-Rank and above techniques. It also cannot be used in consecutive turns.

The Third Pillar: This is the S-Rank application of Pillars of Creation and utilizes an infusion of forty chakra. Unlike the previous two pillars this Third Pillar only incorporates techniques which employ a partial or fullbody elemental transformation, much like the Hozuki, and must be energy-based in nature. This technique, through an enormous flooding of Mystic Fire chakra, converts any energy-based elemental transformation to become purely Mystic Fire based, while retaining its original abilities and qualities. For example, should a Bakuton based elemental transformation be converted to Mystic Fire it will retain its default explosive qualities while obtaining all qualities of Mystic Fire Release. Additionally, as long as the elemental transformation utilized allows for Fire and Lightning natures to be accessed, the user will still be able to mold chakra for techniques based on the original elemental transformation, even after conversion. The Third Pillar, like the Second, also enhances the applied transformation by an additional rank in strength, or twenty additional damage for techniques above S-Rank. The Third Pillar can be used twice per battle, requiring a two turn cooldown in between uses.
( Doujutsu: Genjutsu Sharingan ) - Eye Technique: Copy Wheel Eye Illusion
Type: Supplementary/Offensive
Rank: C - S (S)
Range: Short - Mid
Chakra cost: 15 - 40 ( Equal Cost for Each Additional Turn Sustained ) (40)
Damage points: 30 - 80 (80 + 50 = 130)
Description: This broadly refers to a range of genjutsu performed with the Sharingan. It has also been shown to be performed through the Sharingan's higher evolutions: the Mangekyō Sharingan and the Rinnegan. By establishing eye contact with a target, the Sharingan user traps them within a sustained Genjutsu of the user's creation. Sharingan Genjutsu are stronger than other Genjutsu, being difficult to break in comparison due to the sinister chakra powering them. When utilized through the Mangekyo Sharingan, these Genjutsu are enhanced and deal an additional 40 damage. However, the time dilation effects and similar effects/ability of Tsukiyomi and custom variants cannot be replicated through these illusions. When used through the EMS, these illusions deal an addition 50 damage. In the case of Supplementary and none damaging use, these Genjutsu can be exploited for one of various purposes, such as: causing temporary paralysis in the target, forceful extraction of information, relaying memories, removing Genjutsu placed on the target by others, and controlling a target's actions. Controlling a target's abilities in limited to Summoning and other none Creation/Ninja entities. The 3 Tomoe Sharingan can forcibly controls Basic and Ancient Summoning's actions as long as they sustain this technique. MS can affect up to Mythical Contracts while EMS can effect even Legendary Summonings. This control is limited to the ability to control their physical movements with limited access to their ninjutsu, using only skills related to the Summoning itself.

In the event of Bijuu, Mangekyo Sharingan users are able to use their MS to cast powerful enough Genjutsu that even Tailed Beasts cannot break their hosts from it, being ensnarled as well. These Genjutsu can also seize control of a Tailed Beast by temporarily severing its connection to the host without the need for eye contact. If the Jinchuriki has not entered any Chakra Shroud state or higher, the user can cast a powerful Genjutsu that severs their connection and prevents access to the Bijuu as well as any of it's skills for 3 turns. Should a Chakra Shroud or Incomplete Jinchuriki transformation occur, the user is capable of preventing full access to it's Bijuu Skills for 3 turns by suppressing it. This presents itself in an inability to utilize the Tailed Beast Bomb variants, a Bijuu Skill such as Sand or Coral as well as access higher transformations. Should the user have EMS, this control is extended to blocking access for double the time and should a Complete Transformation occur, the user is capable of suppressing it's form and ending the Transformation in it's entirety and forces the health drawbacks to trigger as well as a reduced max health and chakra by 25% from fatigue. However, Bijuu Suppression can only be done by sustaining the technique at the cost of 2 moves per turn and prevents Sharingan Genjutsu for 5 turns.
Note: While powerful, the effects of Sharingan Genjutsu only last while the user actively sustains the technique, preventing usage of other Ninjutsu at the same time. This indiscriminately prevents the use of chakra in other techniques outside of basic Taijutsu only.
Note: When used in the NW, this can be used to tame a wild Tailed Beast and allow the user to summon it in an enraged state for 4 turns, only being capable of using Sharingan and non chakra enhanced Bukijutsu during this time, Ninjutsu being barred while controlling the target. This beast is summoned at max powers and has access to it's Skills and one Bijuu Pathway, determined through Official Roll in the NRP Discord. This ability can currently only be done by Madara Uchiha in the Ninja World.
Note: Can only be used once per turn. MS and EMS use can only be done once every 4 turns.
Note: Requires Eye Contact and activation of 3 Tomoe and higher Sharingan.
 
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"A force for creation and destruction! It's utility in greed is matched by its utility for selflessness! On a cosmic scale my life may only be a singular moment compared to your own, or the Divinities that you serve, but behold the goodness in a human heart that I have witnessed! Destruction or creation, greed or selflessness! Who are we to make those determinations? The Age of Gods ended long ago, it is not our place to intervene!" Solomon shouted over the chaos, steeling himself for the conclusion of this epic battle. There was a chaotic beauty to watching the Igigi morph into another terrible shape, as if its rage manifested physically through its anatomy. Suddenly Solomon felt himself weighed down.

I detect no fear on the part of these demons. Humans do not even pose a threat. They regard chakra as wasteful, delusional even. They need a reason to fear chakra. Our chakra. To flee at the sight of humanity's collective might. The Age of Gods has passed. The Age of Humanity is upon us. And we must defend it. I must provide the reason. I must take a stand. Solomon thought to himself, watching the mysterious smoke formed its Authority around him and his spectral companion. Hope welled up within him as he remembered his brother, Adonijah. He must take a stand. "Perhaps observation is my flaw. Perhaps I should have done more than watch. But I will take a stand against you. I will take a stand against the capricious gods that seek to take away their free will!"

Sasuke scoffed. The two acted. There was little time, especially for hand seals. Through his staff the Seal of Solomon afforded him no need for hand seals for his Yin techniques, causing five Phantom Dragons to manifest around him. These dragons, formed out of his imagination, manifested as Lightning natured. The dragons manifested coiled around Solomon and Sasuke; but they were not coiled perfectly. With his Tenseigan Solomon crafted finely formed gaps through the dragons, enabling Sasuke's own Sharingan to see past them. Though these gaps were not large, formed subtly and minute enough that the distortional spacetime spikes wouldn't be able to slam their way through them. Within the same timeframe as their creation the Lightning dragons also were infused with Mystic Fire, causing the violent electrical appearance of them to shift into a vibrant blue. They were further strengthened as they collectively coiled around the pair, defending them from the incoming gravitational spikes.

Meanwhile, as the dragon's formed, though not directly obstructing his vision, Sasuke focused his gaze once again on the Kusarikku and locked eyes with it. Through his Eternal Mangekyou he casts a powerful Genjutsu on the smaller, and more annoying, demon. The Kusarikku would experience a series of molten chains rupturing the ground, grabbing at its limbs simultaneously and halting it in place. The searing metal burned into its skin as it would smell its own melting and burning flesh permeate the air around it, suffocating it as its very body was subsumed by the extreme temperatures of the illusionary metal. Once its body hit the ground the chains would restrain it further, tightening from its limbs but simultaneously spreading over its form. The screams of agony would please the sadistic Uchiha, frustrated that it would dare self-resurrect after being immolated by his Amaterasu.

Once the gravitational spikes had been blocked the powerful Yin dragons would hurl themselves in a combined offensive at the Igigi, looking to close off the loop of the Izanami in one final climactic attack.

(Inton: Niryū Mugen) – Yin Release: Lesser Phantom Dragons
Type: Offensive, Defensive
Rank: A
Range: Short – Long
Chakra: 120 + 20 = 140
Damage: 60 (per dragon), 80 (for multi-element) (60 + 60 + 60 + 60 + 60 = 130 + 30 - 20 + 20 = 160)
Description: This technique is considered the lesser counterpart to Yin Release: Great Phantom Dragons; unlike its superior counterpart, Niryū Mugen lacks the imbued Hungry Ghost, thus freeing it from the inherent spiritual tether created in the Greater version. Through a series of four hand seals and a surge of chakra throughout their body, the user creates a number of large, elemental dragons using any basic element and their Yin Release chakra. The user can create up to five serpentine dragons which, once created, can act independently according to the user’s will. Due to the user being able to manipulate multiple elements at once, each dragon created can be of a different nature. Unlike in its counterpart, this technique also allows the user to create dragons of raw Yin Release chakra, appearing as if they were formed from Gudōdama. When created like this, these dragons are neutral to all natures and techniques. Given the vast amount of chakra input and control required, the user is unable to access elements of dragons currently on the field, as well as Yang Release or Yin-Yang Release techniques. Yin Masters are able to create multi-elemental dragons, or even dragons formed from advanced fields and custom elements. However, when done as such they are only able to create up to two dragons. This technique can be used twice per battle, with a five turn cooldown in between usage. When the dragons expire, or are removed from the battlefield, the user becomes unable to use Yin Release techniques above A-Rank for three turns.
(Shiraton: Sōzō no Hashira) – Mystic Fire Release: Pillars of Creation
Type: Supplementary
Rank: B – S
Range: N/A
Chakra: N/A (+10/20/40 chakra cost to applied technique)
Damage: N/A
Description: Pillars of Creation is considered the ultimate infusion technique utilized in conjunction with energy-based elemental natures (Fire, Lightning, Explosion, etc) as well as barrier Fūinjutsu. As a technique based around the principles of infusion it occurs instantaneously and can be used within the same timeframe as the technique it is applied to. Typically techniques of this category involves an infusion of chakra, in many cases of the same nature, to change numerous aspects of the technique. These can range from a shift in strengths and weaknesses, additional strength, different states and forms, and new and unique effects. This could be compared to ratios and the effects that chakra can have on a technique; the more chakra utilized the greater the changes. As such Pillars of Creation utilizes three separate levels of infusion, each becoming progressively greater. Unique to this technique is that it can be stated in one’s biography to allow for the passive infusion of the user’s energy-based techniques, listed above, causing their coloration to shift in accordance to Mystic Fire’s unique colors. As a passive occurrence this application does not require any chakra and is simply a cosmetic ability of Pillars of Creation. The infusions are as followed:

The First Pillar: This is the B-Rank application of Pillars of Creation and utilizes an infusion of ten chakra. As the simplest infusion this technique causes the effected energy-based technique to gain Mystic Fire’s quality of absolute neutrality. For example, when used on a Fire technique, the applied technique will effectively shed its strengths and weaknesses becoming neutral to all elemental natures. Additionally, this infusion causes the applied technique to gain Mystic Fire’s specialized interactions with sealing/absorptive-based techniques. When an S-Rank Lightning technique is infused with the First Pillar, for example, it will, in addition to gaining the neutrality of Mystic Fire, will also only be able to be sealed or absorbed by a technique of equivalent rank (meaning the rank of the seal or absorbing technique itself, not the rank of what it can seal, must be equivalent). Additionally, the First Pillar cannot be infused on channeling-based energy techniques (e.g. streams of fire).

The Second Pillar: This is the A-Rank application of Pillars of Creation and utilizes an infusion of twenty chakra. The Second Pillar, unlike the first, employs the ability to not only infuse an energy-based technique with Mystic Fire chakra but to convert it to the nature entirely; this effectively converts any energy-based nature, or barrier Fūinjutsu, into Mystic Fire. Because the technique is effectively transformed it will change its inherent color into any color allowed by Mystic Fire Release, namely any color on the visible spectrum while being able to become absolute black, like the flames of Amaterasu. Techniques which radiate heat, like Fire Release, will lose those qualities due to their inherent sealing nature. Additionally, these techniques will gain an additional rank in strength, or twenty additional damage for techniques above S-Rank. The Second Pillar can be used on any number of A-Rank and below techniques but it can only be used four times per battle on S-Rank and above techniques. It also cannot be used in consecutive turns.

The Third Pillar: This is the S-Rank application of Pillars of Creation and utilizes an infusion of forty chakra. Unlike the previous two pillars this Third Pillar only incorporates techniques which employ a partial or fullbody elemental transformation, much like the Hozuki, and must be energy-based in nature. This technique, through an enormous flooding of Mystic Fire chakra, converts any energy-based elemental transformation to become purely Mystic Fire based, while retaining its original abilities and qualities. For example, should a Bakuton based elemental transformation be converted to Mystic Fire it will retain its default explosive qualities while obtaining all qualities of Mystic Fire Release. Additionally, as long as the elemental transformation utilized allows for Fire and Lightning natures to be accessed, the user will still be able to mold chakra for techniques based on the original elemental transformation, even after conversion. The Third Pillar, like the Second, also enhances the applied transformation by an additional rank in strength, or twenty additional damage for techniques above S-Rank. The Third Pillar can be used twice per battle, requiring a two turn cooldown in between uses.
( Doujutsu: Genjutsu Sharingan ) - Eye Technique: Copy Wheel Eye Illusion
Type: Supplementary/Offensive
Rank: C - S (S)
Range: Short - Mid
Chakra cost: 15 - 40 ( Equal Cost for Each Additional Turn Sustained ) (40)
Damage points: 30 - 80 (80 + 50 = 130)
Description: This broadly refers to a range of genjutsu performed with the Sharingan. It has also been shown to be performed through the Sharingan's higher evolutions: the Mangekyō Sharingan and the Rinnegan. By establishing eye contact with a target, the Sharingan user traps them within a sustained Genjutsu of the user's creation. Sharingan Genjutsu are stronger than other Genjutsu, being difficult to break in comparison due to the sinister chakra powering them. When utilized through the Mangekyo Sharingan, these Genjutsu are enhanced and deal an additional 40 damage. However, the time dilation effects and similar effects/ability of Tsukiyomi and custom variants cannot be replicated through these illusions. When used through the EMS, these illusions deal an addition 50 damage. In the case of Supplementary and none damaging use, these Genjutsu can be exploited for one of various purposes, such as: causing temporary paralysis in the target, forceful extraction of information, relaying memories, removing Genjutsu placed on the target by others, and controlling a target's actions. Controlling a target's abilities in limited to Summoning and other none Creation/Ninja entities. The 3 Tomoe Sharingan can forcibly controls Basic and Ancient Summoning's actions as long as they sustain this technique. MS can affect up to Mythical Contracts while EMS can effect even Legendary Summonings. This control is limited to the ability to control their physical movements with limited access to their ninjutsu, using only skills related to the Summoning itself.

In the event of Bijuu, Mangekyo Sharingan users are able to use their MS to cast powerful enough Genjutsu that even Tailed Beasts cannot break their hosts from it, being ensnarled as well. These Genjutsu can also seize control of a Tailed Beast by temporarily severing its connection to the host without the need for eye contact. If the Jinchuriki has not entered any Chakra Shroud state or higher, the user can cast a powerful Genjutsu that severs their connection and prevents access to the Bijuu as well as any of it's skills for 3 turns. Should a Chakra Shroud or Incomplete Jinchuriki transformation occur, the user is capable of preventing full access to it's Bijuu Skills for 3 turns by suppressing it. This presents itself in an inability to utilize the Tailed Beast Bomb variants, a Bijuu Skill such as Sand or Coral as well as access higher transformations. Should the user have EMS, this control is extended to blocking access for double the time and should a Complete Transformation occur, the user is capable of suppressing it's form and ending the Transformation in it's entirety and forces the health drawbacks to trigger as well as a reduced max health and chakra by 25% from fatigue. However, Bijuu Suppression can only be done by sustaining the technique at the cost of 2 moves per turn and prevents Sharingan Genjutsu for 5 turns.
Note: While powerful, the effects of Sharingan Genjutsu only last while the user actively sustains the technique, preventing usage of other Ninjutsu at the same time. This indiscriminately prevents the use of chakra in other techniques outside of basic Taijutsu only.
Note: When used in the NW, this can be used to tame a wild Tailed Beast and allow the user to summon it in an enraged state for 4 turns, only being capable of using Sharingan and non chakra enhanced Bukijutsu during this time, Ninjutsu being barred while controlling the target. This beast is summoned at max powers and has access to it's Skills and one Bijuu Pathway, determined through Official Roll in the NRP Discord. This ability can currently only be done by Madara Uchiha in the Ninja World.
Note: Can only be used once per turn. MS and EMS use can only be done once every 4 turns.
Note: Requires Eye Contact and activation of 3 Tomoe and higher Sharingan.
The demonic duo had finally met their match at the hands of Solomon and Sasuke; the combined assault on the Igigi and Kusarikku was very effective, causing the latter to become trapped in a powerful Sharingan Genjutsu that completely decimates it's mind and left it in a vegetative state. Meanwhile, the Igigi despite it's powerful abilities was rendered ineffective and placed under another Genjutsu of it's own. With the Igigi's mind under mind control, the golden sphere around the quartet effectively ends. Both being rendered incapacitated, Solomon has effectively defeated the Celestial Demons.
 
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