[Doton] Round Four!

Elmage G Ace

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Last jutsu:
(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users
body with stones, making them much more
resistant to attacks, at the cost of their speed.
Whilst using this technique, the user can even
change their appearance, but once the
technique is either defeated or worn off the
users original appearance is shown. The user
whilst in this armor is resistant to B rank
ninjutsu techniques but is vulnerable to
Lightning Techniques.

»Waits for senpai while playing with sand«
 

Wanheda

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(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to B rank ninjutsu techniques but is vulnerable to Lightning Techniques.
This jutsu can be considered unique depending on your fighting style, but I find this one unique. Simple enough you channel earth chakra throughout the outside of your body and encase your self in rock which will act as armor and make your taijutsu more damaging by +10. You can also use the armor to change your appearance and manipulate it to form blunt weapons. Some drawbacks to this technique are that the armor weighs you down, making you slower.

Key Points: Not really any thing special to this, though due to being coated in earth, it makes you vulnerable to lightning techniques. Obvious enough, this can be used for defending against certain techniques.


(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals
This technique is pretty self explanatory. After performing the snake hand seal you channel your earth chakra in your body, hardening it. This can also be used for taijutsu, boosting your strength. This is another technique that can be used to defend against certain techniques. If you have a Kakuzu bio the same rules apply, just an exception of no hand seals since this is originally his technique.

Key Points: Nothing to say here, this jutsu is pretty ****ing basic.
 
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Elmage G Ace

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This jutsu can be considered unique depending on your fighting style, but I find this one unique. Simple enough you channel earth chakra throughout the outside of your body and encase your self in rock which will act as armor and make your taijutsu more damaging by +10. You can also use the armor to change your appearance and manipulate it to form blunt weapons. Some drawbacks to this technique are that the armor weighs you down, making you slower.

Key Points: Not really any thing special to this, though due to being coated in earth, it makes you vulnerable to lightning techniques. Obvious enough, this can be used for defending against certain techniques.




This technique is pretty self explanatory. After performing the snake hand seal you channel your earth chakra in your body, hardening it. This can also be used for taijutsu, boosting your strength. This is another technique that can be used to defend against certain techniques. If you have a Kakuzu bio the same rules apply, just an exception of no hand seals since this is originally his technique.

Key Points: Nothing to say here, this jutsu is pretty ****ing basic.
Performing last jutsu learned.

»I mold my earth chakra and channel it all over the outside of my body, then I proceed to manipulate my chakra forming earth armour which coates my entire body making more lethal in physical duels but slower«

Performing new technique.

»I begin molding my earth chakra as do that, I begin channelling it to every part of my body, as I do that, I proceed to manipulate my earth chakra as I try to harden my skin, I eventually cause my skin to obtain steel-like quality, and turns almost black«
 

Wanheda

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Good.

(Doton: Iwa Keiro) – Earth Style: Rock Trail
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user slams their hands on the ground and giant rocks rise up and jag the opponent from underneath.
Very quick jutsu to use, the user slams their hands on the ground and rise under the opponent a giant rock section which will hit the opponents feet with force hurting them badly then launch the opponent in the air. From their you can attack a opponent where they are vulnerable in the air. Before the rock rise, you can feel the density of the earth slightly begin to harden. Easy technique right after you send the chakra to the ground to rise the rock you can go onto the next technique.


(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.
The user will open up a portal from the sky and allow a very sticky mud drop down onto the opponent. It is very large and has a large quantity. When the opponent is covered it will be virtually impossible to move since the mud is sticky and restricts movement to a large extent. Its great to use with combos and can be used to distract a opponent allowing it to drip if its sunny outside, a shade will go over the opponent. You can use it as a distraction if the opponent notices to attack them. Also as said in the description you can use it in conjunction with the lightning and fire jutsu mentioned above. You start doing this by performing the two hand seals Ram and Snake.
 

Elmage G Ace

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Good.



Very quick jutsu to use, the user slams their hands on the ground and rise under the opponent a giant rock section which will hit the opponents feet with force hurting them badly then launch the opponent in the air. From their you can attack a opponent where they are vulnerable in the air. Before the rock rise, you can feel the density of the earth slightly begin to harden. Easy technique right after you send the chakra to the ground to rise the rock you can go onto the next technique.




The user will open up a portal from the sky and allow a very sticky mud drop down onto the opponent. It is very large and has a large quantity. When the opponent is covered it will be virtually impossible to move since the mud is sticky and restricts movement to a large extent. Its great to use with combos and can be used to distract a opponent allowing it to drip if its sunny outside, a shade will go over the opponent. You can use it as a distraction if the opponent notices to attack them. Also as said in the description you can use it in conjunction with the lightning and fire jutsu mentioned above. You start doing this by performing the two hand seals Ram and Snake.
First Up!

»I mold my earth chakra and channel it to my hands, as I do that, I proceed to slam my hand on the ground, and begin to manipulate my earth chakra, the earth's density begins to harden, and then giant rocks swiftly rise up from the ground«

Moving on!

»I mold my earth chakra, then I perform the hanseals Ram and Snake and open a portal high above my senpai, causing a large mass of earth, which I manipulate to become muddy and sticky, fall from the sky and splat on senpai, immobilising him, and crushing him at the same time underneath the sticky mud«

I hope that's your clone senpai¤_¤
 

Wanheda

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Yup, definitely a clone :3

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.
Another attack from above, very quick to summon and quite large. Can cover a whole 5 meters radius. You can use it as a distraction if the opponent notices to attack them. You can make a combo to attack in all areas and sides of the opponent. It acts to trap the opponent, if trapped you can send a powerful underground or straight to the lid to destroy the lid as well as the opponent. Their are two ways you can summon the lids. One way is you make the lid hollow which won't crush the opponent but actually capture or trap an opponent, the other form is an exact opposite which you can make solid which will crush the opponent from above. Also never use this technique short range of yourself since you will get caught yourself. Also very noticeable you do this jutsu by performing the snake hand seal.

(Doton Kage Bunshin) – Earth Release Shadow Clone
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique creates a clone made of mud. Since its made of mud, it can continue to reform and mold itself back to its original shape even after taking physical damage (up to C-Rank). An unique use is that after reverting to mud, it can hold the opponent in place as a binding technique. They can also use up to C rank earth techniques.
You create a clone of mud that looks exactly like you. These clones can move around and use basic body and sword attacks as well as only C-Rank doton. Since the clone is made of mud it can withstand attacks and reform, it depends on the attack sent of course. If its really powerful it might not reform back. This is great to always have a extra man on the field, you can use diversion, distractions, do combos you normally can't do. Also it can take hits for you, the clone acts on the will of the user.

 

Elmage G Ace

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Yup, definitely a clone :3



Another attack from above, very quick to summon and quite large. Can cover a whole 5 meters radius. You can use it as a distraction if the opponent notices to attack them. You can make a combo to attack in all areas and sides of the opponent. It acts to trap the opponent, if trapped you can send a powerful underground or straight to the lid to destroy the lid as well as the opponent. Their are two ways you can summon the lids. One way is you make the lid hollow which won't crush the opponent but actually capture or trap an opponent, the other form is an exact opposite which you can make solid which will crush the opponent from above. Also never use this technique short range of yourself since you will get caught yourself. Also very noticeable you do this jutsu by performing the snake hand seal.



You create a clone of mud that looks exactly like you. These clones can move around and use basic body and sword attacks as well as only C-Rank doton. Since the clone is made of mud it can withstand attacks and reform, it depends on the attack sent of course. If its really powerful it might not reform back. This is great to always have a extra man on the field, you can use diversion, distractions, do combos you normally can't do. Also it can take hits for you, the clone acts on the will of the user.

Thank God it was a clone, otherwise, sensei would kill me!O_O

»I mold my earth chakra and channel it to my hands as I perform the Snake handseal and slam my hand on the ground, causing a portal to open in the sky from which a large mass of earth falls, then I proceed to manipulate the earth into a boar shaped hollow lid, which comes down and traps senpai's clone underneath it«

»I mold my earth chakra, then I begin channelling it to the ground and gather the mud, as I do that, I manipulate my chakra to shape the mud into a clone of mine, capable of using earth technique to a lower degree and also physical attacks«
 

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(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user performs the Ram → Horse → Tiger → Rabbit → Snake and slams their palm on the ground. Instantly, the ground to the sides of the opponent take the shape of huge jaws and attempt to crush and stab him between them. The size of the jaws can be adjusted to fit the size of the opponent or other uses.
One of my favorite techniques in earth as earth is my favorite element :p. After performing the 5 hand seals and slamming your hands on the ground, the earth will begin to shake due to two very large sections of rock jaws that rise on each flank of the opponent, they rise quickly and will try to crush the opponent. Its a great jutsu to attack both flanks at once, and make it hard on the opponent, the shake of the ground might force the opponent to lose balance but not fall over. Right when you slam your hands you can move onto the next jutsu, so this jutsu has great combo abilities and is very powerful if used good enough.

(Doton: Tsuchi Kairo) - Earth Release: Earth Corridor
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the snake hand seal and then cause the earth in the surrounding area to rise up and over a target and create a cavern, imprisoning the target. The user can leave an opening to allow attacks to go in to strike down the trapped adversaries, or close it up completely to prevent escape.
The user will perform one hand seal and summon a cavern to trap the opponent in. If you want you can leave a small opening to allow attacks but that means the opponent can also attack, or you can leave it completely close to trap the opponent and suffocate due to lack of oxygen if they stay in long enough. Though even though they are trapped you can still use a very powerful technique yourself to both trap leaving no open spaces and attack. Its fast to perform and raises quickly off the ground. This is an trapping jutsu by the way.

(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
This one is a favorite, the user will do one hand seal and create a pit close to the opponents area. The pit begins to cave in on itself. Rapidly spinning around with great speed and sucking everything in, in the area. This is a great jutsu to for an opponent to lose balance, it moves so fast he will be unable to move in the area. This can also consider this technique a technique for last resort. What I mean by that is if their is ever a time you are blinded or unable to see the opponent, by using this jutsu, since it covers a long and wide range it will most likely catch the opponent in. So use it wisely. Two major notes you must keep focus on the Antlion as well as make sure you make the pit mid/long range of yourself since you will be sucked in as well if you don't. Yeah, risky technique at short range.
 
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Elmage G Ace

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One of my favorite techniques in earth as earth is my favorite element :p. After performing the 5 hand seals and slamming your hands on the ground, the earth will begin to shake due to two very large sections of rock jaws that rise on each flank of the opponent, they rise quickly and will try to crush the opponent. Its a great jutsu to attack both flanks at once, and make it hard on the opponent, the shake of the ground might force the opponent to lose balance but not fall over. Right when you slam your hands you can move onto the next jutsu, so this jutsu has great combo abilities and is very powerful if used good enough.



The user will perform one hand seal and summon a cavern to trap the opponent in. If you want you can leave a small opening to allow attacks but that means the opponent can also attack, or you can leave it completely close to trap the opponent and suffocate due to lack of oxygen if they stay in long enough. Though even though they are trapped you can still use a very powerful technique yourself to both trap leaving no open spaces and attack. Its fast to perform and raises quickly off the ground. This is an trapping jutsu by the way.



This one is a favorite, the user will do one hand seal and create a pit close to the opponents area. The pit begins to cave in on itself. Rapidly spinning around with great speed and sucking everything in, in the area. This is a great jutsu to for an opponent to lose balance, it moves so fast he will be unable to move in the area. This can also consider this technique a technique for last resort. What I mean by that is if their is ever a time you are blinded or unable to see the opponent, by using this jutsu, since it covers a long and wide range it will most likely catch the opponent in. So use it wisely. Two major notes you must keep focus on the Antlion as well as make sure you make the pit mid/long range of yourself since you will be sucked in as well if you don't. Yeah, risky technique at short range.
»I mold my earth chakra and I perform the handseals 'Ram>Horse>Tiger>Rabbit>Snake' and channel my earth chakra to my hands, as I do that, I slam my hands one the ground, instantly manipulating the earth to form huge jaws from the flanks of your clone crushing him inbetween«

Next!

»I mold my earth chakra and perform the Snake handseal, then I channel my chakra to the ground as I slam it on the ground, then I manipulate the earth around the clone, causing walls of earth to rise up around the clone, trapping him in a cavern formed from the earth«

I love this next technique!

»I mold my earth chakra and then I perform the ram handseal, then I begin channelling my earth chakra to the ground, as I do that, I proceed to manipulate the earth below your clone, causing the earth below him to be spiralled inwards, sucking into the earth everything on the ground«
 

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Good, good.

(Doton: Doryū Jōheki) - Earth Release: Earth Flow Rampart
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: By performing the Tiger hand seal the user then makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.
A very basic jutsu which can be used to manipulate the terrain to your will. The user after doing one hand seal will send earth chakra beneathe their feet to rise a very large rampart, it is pretty much like a large mountain which you can manipulate however you want. Its great to use to evade attacks and you can hide around the rampart and plan a snick attack. You will need to focus your chakra to make it rise so you can be left open. I'd assume this jutsu isn't as very fast as others.

(Doton: Doryuheki) - Earth Release: Earth Style Wall Jutsu
Rank: B
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the Tiger → Hare → Boar → Dog and then creates a solid wall of earth as a form of defense. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Hizuren Sarutobi spits mud from his mouth to perform the jutsu whilst Kakashi creates a wall composed of bulldog sculptures to box-in Pain.
I want you to perform the required hand seals which are Tiger → Hare → Boar → Dog and either spit out a mud base which rises out a hard wall or you can manipulate preexisting earth to release a wall to rise of regular size (3-5 meters). This wall is very dense and can protect against basic techniques with ease. Now their is not much to say about the wall due to its basis, but be sure that when you do rise the wall remember you will not be able to see through it, so you will most likely lose vision of the opponent.
 

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Good, good.



A very basic jutsu which can be used to manipulate the terrain to your will. The user after doing one hand seal will send earth chakra beneathe their feet to rise a very large rampart, it is pretty much like a large mountain which you can manipulate however you want. Its great to use to evade attacks and you can hide around the rampart and plan a snick attack. You will need to focus your chakra to make it rise so you can be left open. I'd assume this jutsu isn't as very fast as others.



I want you to perform the required hand seals which are Tiger → Hare → Boar → Dog and either spit out a mud base which rises out a hard wall or you can manipulate preexisting earth to release a wall to rise of regular size (3-5 meters). This wall is very dense and can protect against basic techniques with ease. Now their is not much to say about the wall due to its basis, but be sure that when you do rise the wall remember you will not be able to see through it, so you will most likely lose vision of the opponent.
Time to raise mountainsxD

»I mold my earth chakra then I perform the Tiger handseal and channel my earth chakra to the ground, as I do that, I manipulate the earth in front of me, causing a gigantic rampart to rise from the ground«

Moving on!

»I mold my earth chakra and perform the handseal 'Tiger>Hare>Boar>Dog' then I channel my chakra to the ground, as I do that, I manipulate the earth in front of me causing it to form a wall of earth, which rises from ground level to about 3-5 metres«
 

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You should be my star student.

(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 20
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks, move inside them and then move in and out of other rocks undetected. Despite this, Doujutsu and Sensors can still detect the opponent. The limitation of the technique is that it cannot be used to meld into other types of earth than rock or solid earth and its not a very fast technique, despite being faster than Underground Projection Fish technique.
Note: Can only blend through on C rank and below Earth Techniques
This technique allows you to blend in with the rocks, obviously. The user is able to blend their being inside of rocks, both natural rocks and chakra based rocks made of C-Rank or lower. Now the opponent unless sensory type or dojutsu user will not be able to notice your position, this means you can easily do a sneak attack with this technique and you can dodge techniques by using this certain jutsu if you choose to. Also stake out with it, allowing you time to prepare for combos and plan attack. Great technique to give yourself sometime. If the opponent somehow figures out, be weary and anticipate that he will most likely use a raiton jutsu to kill you, since its very vulnerable.

(Doton: Doryuso) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.
This is a basic, yet useful jutsu. I want you to perform one hand seal which is the Bird one and condense the mud or stone under the opponents location. After the ground is condensed, basically a second after the hand seal. A spear will protrude out of the ground at a very fast pace. The spear will pierce the opponent from below and send them into the air where they will be vulnerable. After you do the hand seal you can move onto the next jutsu.
 

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You should be my star student.



This technique allows you to blend in with the rocks, obviously. The user is able to blend their being inside of rocks, both natural rocks and chakra based rocks made of C-Rank or lower. Now the opponent unless sensory type or dojutsu user will not be able to notice your position, this means you can easily do a sneak attack with this technique and you can dodge techniques by using this certain jutsu if you choose to. Also stake out with it, allowing you time to prepare for combos and plan attack. Great technique to give yourself sometime. If the opponent somehow figures out, be weary and anticipate that he will most likely use a raiton jutsu to kill you, since its very vulnerable.



This is a basic, yet useful jutsu. I want you to perform one hand seal which is the Bird one and condense the mud or stone under the opponents location. After the ground is condensed, basically a second after the hand seal. A spear will protrude out of the ground at a very fast pace. The spear will pierce the opponent from below and send them into the air where they will be vulnerable. After you do the hand seal you can move onto the next jutsu.
I'll try my best to bexd

»I mold my earth chakra, and begin channelling it to all parts of my body, as I do that, I manipulate my earth chakra while touching a rock in front of me, somewhat taking on the properties of earth, and as I do that, I blend into the rock in front of me«

More spiky spiky!

»I mold my earth chakra, and proceed to perform the Bird handseal, then I channel my earth chakra to the earth, as I do that, I proceed to manipulate the earth under your clone in front of me, I condense mud beneath the user to form large spike which quickly protrude from the ground to skewer the clone«
 

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(Doton: Iwayado Kuzushi) - Earth Style: Rock Lodging Destruction
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the required hand seals Tiger → Rat → Snake and they then causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave. The shinobi from Iwagakure use this technique in their pride tactic, luring several enemies into a cave to kill them all at once.
After doing 3 hand seals the user will channel doton chakra throughout a cave and loosen it to an extreme extent. This will make the cave extremely sensitive and will begin to cave in the moment an opponent does a disturbance in the cave. This is a great jutsu to attack more then one opponent, trying to lure them in a cave by using a distracting or placing a shadow clone in a cave and have the opponent get in close to you, then you can easily make the cave, cave-in. The opponent(s) if caught will easily be severely hurt.

(Doton/Katon: Yodo Ranfunka no Jutsu) - Earth/Fire Release: Molten Earth Wild Eruption Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will stomp the ground to lift of chunks of rock which he will then send at the opponent. Then, by using a fire style technique, he will cause them to ignite into burning rock chunks which explode on contact with the enemy.
This is a great projectile based technique and very simple as well. The user will send chunks of rocks (2-4) towards the opponent by stomping their feet on the ground and then send a stream of fire towards the rocks engulfing them in flames. This will have impact and burn effect, which means the opponent will be pushed back from the rocks as well as burned in the area hit. Its a nice jutsu to force the opponent in having to make a quick reaction. If the opponent tries douse the flames the rocks will still be their, its a very tough move to counter on your feet, best to use lightning. The rocks acts as base for the fire. Also the fire added to the rocks are apart of the move, so no need to perform a fire technique just channel katon chakra towards the rocks. You can aim this rocks towards anywhere at the opponent, note the more you send the weaker each are though you should know this from basic ninjutsu training if you had some or your previous teacher before me.

(Doton/Raiton: Denki Iwabashira) - Earth/Lightning Release: Electric Rock Pillar
Rank: B
Type: Offensive, Supplementary
Range: Short - Mid (Short for electric bolts)
Chakra cost: 20
Damage points: 40
Description: The user will make a set of four hand seals and then will place their hand on the ground to create a pillar of earth to rise up from the ground. This pillar is then given a electrical charge that causes electric bolts to be emitted from the pillar up to short range from the pillar, shocking any targets in the vicinity.
The user will quickly rise pillars from the ground by placing their hands on the ground. The pillars are able to send a electrical charge of lightning bolts towards the opponent. The pillars can be created short-mid range and the lightning bolts move short range from where the pillars are made. You can make more then one pillar but that means the lightning bolts become weaker (2-4 pillars). It is great to set up a defense, but you have to focus your chakra on the pillars to send the bolts. The pillars are also sharp enough to stab the opponent and then shock them.

(Doton: Ukiwagan no Jutsu) - Earth Release: Floating Ring Rock Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user focuses his chakra and channels into the earth to create 2 large floating rock cubes 2 meters squared. The cubes rotate around the user to either defend him from incoming attacks (he needs to direct them using hand movements towards the attack and each cube has a C-Rank strength) or, through using the momentum created by the rotation, be flung at the enemy with incredible speed.
I want you to summon two large floating cubes, that are 2 meters squared from the ground to revolve around the user acting as a barrier to attacks and then the user will send the cubes towards the opponent. This is the type of jutsu that kills two birds with one stone. You can though use it for just defense or attack, mainly depending on the situation your in. The more cubes you make the weaker each are, they act as a push type attack. When you send it towards the opponent, it will try to push them back and brake some bones. I like how it reaches all ranges and after you send the cubes they become projectiles. Also you must be on the ground to use this jutsu.
 

Elmage G Ace

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After doing 3 hand seals the user will channel doton chakra throughout a cave and loosen it to an extreme extent. This will make the cave extremely sensitive and will begin to cave in the moment an opponent does a disturbance in the cave. This is a great jutsu to attack more then one opponent, trying to lure them in a cave by using a distracting or placing a shadow clone in a cave and have the opponent get in close to you, then you can easily make the cave, cave-in. The opponent(s) if caught will easily be severely hurt.



This is a great projectile based technique and very simple as well. The user will send chunks of rocks (2-4) towards the opponent by stomping their feet on the ground and then send a stream of fire towards the rocks engulfing them in flames. This will have impact and burn effect, which means the opponent will be pushed back from the rocks as well as burned in the area hit. Its a nice jutsu to force the opponent in having to make a quick reaction. If the opponent tries douse the flames the rocks will still be their, its a very tough move to counter on your feet, best to use lightning. The rocks acts as base for the fire. Also the fire added to the rocks are apart of the move, so no need to perform a fire technique just channel katon chakra towards the rocks. You can aim this rocks towards anywhere at the opponent, note the more you send the weaker each are though you should know this from basic ninjutsu training if you had some or your previous teacher before me.



The user will quickly rise pillars from the ground by placing their hands on the ground. The pillars are able to send a electrical charge of lightning bolts towards the opponent. The pillars can be created short-mid range and the lightning bolts move short range from where the pillars are made. You can make more then one pillar but that means the lightning bolts become weaker (2-4 pillars). It is great to set up a defense, but you have to focus your chakra on the pillars to send the bolts. The pillars are also sharp enough to stab the opponent and then shock them.



I want you to summon two large floating cubes, that are 2 meters squared from the ground to revolve around the user acting as a barrier to attacks and then the user will send the cubes towards the opponent. This is the type of jutsu that kills two birds with one stone. You can though use it for just defense or attack, mainly depending on the situation your in. The more cubes you make the weaker each are, they act as a push type attack. When you send it towards the opponent, it will try to push them back and brake some bones. I like how it reaches all ranges and after you send the cubes they become projectiles. Also you must be on the ground to use this jutsu.
O_O I'll just go to the nearest cave then.

»I mold my earth chakra, then I begin channelling it to the cave in front of me as I perform the handseals 'Tiger, Rat, Snake' then I manipulate the infrastructure of the cave, causing it to weaken and become compromised, and eventually cave-in, crushing everyone in it as it crumbles«


Next o___o

»I mold my earth chakra, as I do that, I stomp my foot on the ground, while channelling chakra to the ground, then I manipulate the earth via my chakra, causing three large chunks of earth to rise from the ground, as I do that, I send it in the direction of your clone, I immediately start molding fire chakra, once I do that, I proceed to channel fire chakra to the chunks of earth, igniting it as it travels towards your clone, which will cause severe burns and also cause a physical damage to the clone«


Poor clone>_>

»I mold my earth chakra and then I perform four handseals, as I do that, I place my hand on the ground and channel my chakra to the earth in front of me, then I manipulate the earth, forming a large pillar which erupts from the ground, then I channel lightning chakra to the pillar, causing it to shoot bolts of lightning around it within short range of the pillar«


Finally!

»I mold my earth chakra, then I begin channelling it to the earth, as I do that, I manipilate the ground via chakra, forming two large 2 metres squared rocks, rotating around my, as I do that, I direct one at your clone, and the other at you«
 

ZandaT

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Popping out of the bushes I dynamic entry your old sempai into the skies like team rocket before standing to face you.

Are you ready to do this my way?

My training primarily consists of a series of summoned scrolls that hold 3 jutsu, normally, in which I will assign a method to a jutsu. There are a total of three(3) methods, and the student will only have to do a single method for each one. One method is to perform the jutsu, using yourself or a bio as the character. The other two are, explain the jutsu in your own words, and fill out the template giving me an adv., disadv., as well as a counter. If you have any questions along the way then feel free to ask at anytime, ok?.


PHP:
(Name)
[B]Counter:[/B]
[B]Adv.~[/B]
[B]Dis.~[/B]
 

ZandaT

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Here is your first scroll, and also the last one for your B ranks, so treasure it forever. Try each method out so I can see that you get it. One method for one jutsu. I then summon a scroll before tossing it over to you.

B Ranked Scroll: Final One
(Doton: Tetsu Keimusho no Jutsu) - Earth Release: Iron Prison Technique
Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: After first performing the required hand seals Ram → Dog → Rat the user then places their hand on the ground. This causes a circular arena to surround the target, spanning 15 meters around him and being 4 meters high. The floor, the walls and the ceiling are all chakra reenforced and the user can also lock himself inside if he so pleases. If these prison receives any damage above C-Rank, they disappear in a puff of smoke.
I don't really know what to say about this technique opinion wise tbh. I've never had the need to use but you may, and to do so all one has to do is wave 3 hand seals before placing their hands on the ground. The prison is fairly weak and the wallas aren't that high, but who knows how helpful it may be in the right situation.

( Doton: Jimen Bunretsu no Jutsu ) - Earth Release: Ground Splitting Technique
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After forming the necessary hand seals Rabbit → Boar → Rat → Horse → Tiger , the user slams their hands into the ground which causes the earth to erupt upwards or downwards below their target's feet. This technique can also effectively create barricades by creating large trenches or linear elevations that would take quite some time for a regular person to surmount.
After 5 hand seals the user will slam their hands on the ground causing the earth to either rise or drop allowing them to create barricaded or linear formations on the battlefield. This technique is cool because it lets you change the field for your own personal purpose. Weather it be to counter attack the target or defend against them.

( Doton: Shōnyūseki ) - Earth Release: Stalactite
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage poinnts: 40
Description: The user manipulates their chakra creating three huge rocks infront of them. The user will then unleash the three huge rocks coming from three different angles from infront of the enemy to smash into each other causing segements to start protruding from the collision and damaging the opponent.
A cool technique that requires one to manipulate the earth in front of them in order to rise three spaced out rocks. The user will then send these rock formation towards the target were they will then collide with each other once in range in order to send multiple earth projectiles forwards which will damage the enemy.
 

Elmage G Ace

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~I Catch the scroll, and open it~

#1

Well this technique is pretty straight forward, the user strings three and seals and placing his hands on the ground, he effectively creates a cylindrical prison made of earth, the walls floors and ceilings has been reinforced with chakra, and so cannot be opened via normal means, the user can even lock himself in if he wishes, however this technique is not the strongest of its kind, because any technique above C Rank causes it do disappear


#2

~I begin molding my earth chakra, as I do that I perform the handseals 'Rabbit, Boar, Rat, Horse, Tiger' then I slam my hand on the ground, and begin channelling earth chakra to the ground, as I do that, I proceed to manipulate the earth at the users feet, causing it to erupt upwards~


#3

(Name) (Doton: Shōnyūseki ) - Earth
Release: Stalactite
Counter: Well, I'd use plasma barrier technique to prevent the spikes from damaging me, or I'd use a stronger fire jutsu, which has intense propulsion to counter, although, I'd prefer the lightning
Adv.~ it's quite fast to perform since it dosen't require handseals.
The rocks are created in front of the user and launched at the target, so the target can't just negate the chakra, like techs coming from directly behind him, because even if he does, the rocks would still hit him
Dis.~
The technique is not ideal for close combat, and being a forward attack it can easily be countered
 

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I prefer the lightning as well, and the Ground Splitting technique can be used with a little more imagination that you did so remember that whenever you start battling. Defend yourself and analyze the other two. Throwing you the summoned scroll I then jump backwards before releasing an S ranked pressurized stream of water towards you with the intent to kill.

A Rank 1
( Doton: Tajū Doryūheki ) - Earth Release: Multiple Mudwall Technique
Rank: A
Type: Supplementary, Defence
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Like the parent technique, it creates a reinforced wall of earth to be used as a defensive mechanism. However, the technique works in a different manner. Using a pre-existing source of earth, it allows the user to create multiple walls of earth, further fortifying their defense instead of forming a single wall, by slamming his hands on the ground.
A cool defensive technique that requires hand to ground contact in order to use. It's a pretty simple tech that lets the user summon multiple walls of mud, the formation up to you, in order to form a solid defense.

(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Descripton: The user will bite his thumb and perform the Boar → Monkey → Bird → Monkey → Ram hand seals, slamming their hand into a scroll on the ground. This technique is a combination of the Summoning Technique and an Earth Release technique. The user summons a large amount of rock from a giant canyon which, during the process of being summoned through this technique, he shapes into a design he outlined previously in a scroll. This allows the user to change the topography of the map and create any earthen feature he needs from pillars to gorges, canyons, mountains or simply plains. If the user wants to or is defeated, the alteration ends as any summon eventually does. Additionally he can use (Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control at any point to change the design and alter the summoned terrain.
Note: can only be used once per battle
This allows the user to summon earth to the battlefield which can be manipulated into a design fitting that inscribed on the scroll used to perform this move. It's a very handy tech for earth users in combat, and the creation lasts till the user says so or in their defeat. Remember that this had no effect on the terrain already present on the field, but it does bring earth to the field which is then manipulated to build a new terrain.

(Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control
Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description:This jutsu is used after Earth Style: Wheel of Fortune. The user will do the Boar → Monkey hand seals, slamming his hand on the ground and focusing his earth chakra. As he does this, he can change the design of the original technique. He can do this 3 times per battle.
With two hand seals this move can be used to change the design of his own Wheel of Fortune terrain active on the battlefield.
 
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