Rise of the Cyborg II

Ghost-Data

Member
Joined
Mar 10, 2014
Messages
485
Kin
201💸
Kumi
1,615💴
Trait Points
0⚔️
On the rooftops of some unknown city, Ghost waited patiently in the shadows for his latest bounty to show up. It was a woman, clearly not from the area based on how she dressed. When she had finally come to stop on a nearby rooftop within mid-range he acted. He wasn't sure if she could see him or not but he threw two kunai to her left as distractions. Small tags on the back of them would explode once they were in range, hopefully capturing her attention while Ghost comes flying in from the right aiming to slice her right leg before disappearing into any nearby shadows again.

( Kumo-Ryū Omotegiri ) - Cloud-Style Front Beheading
Type: Offensive
Rank: C
Range: Short (Mid, Kenjutsu Specialist)
Chakra cost: N/A
Damage: 30 (+20)
Description: The user slashes forwards in front of them with their sword to strike the enemy target.

Chakra: 600
 

Alyx

Supreme
Joined
Aug 17, 2011
Messages
22,756
Kin
805💸
Kumi
1,337💴
Trait Points
80⚔️
You must be registered for see images
Hmm?” Mirabelle would pause for a moment, as she strolled through the lovely night. As she was alone, she couldn’t help but feel something was…off. Immediately her attention was grabbed when there was a whistling noise nearing towards her. An ambush? She thought to herself, her eyes swiftly turning into the amber coloration of the Falcon’s Eye. However, the weapons didn’t land near her, only for the explosion to occur. “How annoying…” she thought, swiftly forged a single hand seal. This causes an omnidirectional burst of dragon chakra to be released from her body. The flames, translucent black in color would swiftly consume anything within a short range of it as they grew into spikes of energy. She didn’t know what to expect but it seems someone was trying to copy her own style.

You must be registered for see images


If you intend on sneaking up on me, you’re not very good at it...” she said. She would show them what true assassination is, as she weaved a quick set of hand seals, turning incognito on her enemy. She swiftly started to scan the area, as she turned to now identify who the assailant was. “Alright then…let’s see who dwells in the shadows better…” she said in her mind as she silently moved closer to him, unable to be detected.

(Neidan: Taij Dao ) Internal Alchemey: Way of the Supreme
Type: Supplementary/Offensive/Defensive
Rank: D - Forbidden (A)
Range: Short - Long
Chakra Cost: 10 - 60 (30)
Damage: 20 - 90 (60)
Description: Taiji Dao is the sister technique to Wuji Dao and its polar opposite. Where the latter returns existence to nothigness, Taiji Dao brings existence from nothingness. Fundamentally, the user creates physical, vital, and/or spiritual entities through the use of their Dantian. The user is also capable of returning enties they've erased with Wuji Dao back into existence in the condition they were erased. The constructs and creations that a user can conjure are limited to their imagination. These constructs, if appropriate, are capable of using Neidan techniques that coincide with the dantian used to create them (e.g physical constructs can use techniques with the lower dantian) ( the entities can, not constructs ). Like other techniques that possess the Chakra of the Dragon, the user is capable of keeping track of anything created with this technique via their Taijin ability. The basic application of this technique sees the use of one of the three dantian to create an entity. However, advanced users are capable of combining two or all three dantian to create entities with qualities of multiple dantian. Combining all three of the dantian is the equivalent to creating a sentient familiar. This technique is learned at genin rank and requires 5 hand signs for external uses. Each rank reduces the requirements for hand signs by 2. The upper echleon (Dragon, Head, Master) may use this technique B-rank and below without hand signs.

Middle Dantian: This application sees the creation of vital/etheral entities from Wuji. Entities created with this dantian possess plasma like forms similar to lightning and fire and appear as translucent black energy. The versatility of this application is less than the lower dantian's application as it possesses no such maluable ability to be formed into multiple different states of matter. Entities created with this application is incredibly high energy giving them the capability to burn on touch or even ignite objects and beings within close proximity (ignition at A-rank and above must be within 2 meters of the entity). The user is immune to their own energy's burning effects. Like the previous application, familiars created with this dantian alone are non-sentient. Entities cannot be created within 5 meters of adversaries unless close range is already established between the user and opponent(s).

Note: Genin may use this technique up to C-rank every two turns. Chunin may use this every other turn up to B-rank. Jounin may use this technique up to S-rank (A-rank for upper dantian), however S-rank usage requires a one turn cool down before re-use. Jounin are also capable of using Multi-Dantian.
Note: Dragon/Head Ninja/Master Ninja may use this technique up to Forbidden Rank but only Masters can use Forbidden Rank multi-dantian.
Note: Forbidden usage of any kind can only be used twice per battle and renders the user incapable of using any Neidan technique for two turns after use.
Note: All applications and familiars may be maintained with additional chakra per turn B-rank and below -5 chakra, A to S -10, -15 for Forbidden.
Note: Familiars consisting of multiple dantian last 4 turns if they are A-rank and 3 S-rank and above. However, only one multi-dantian familiar may exist at any given time from the user.

(Meisaigakure no Jutsu) - Hiding with Camouflage Technique
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30 (-10 per turn active)
Damage Points: N/A
Description: This is a ninja escape technique that allows the user after performing the Tiger hand seal to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert maneuvers but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds, i.e. footsteps etc. However, the usefulness of this ability can be entirely negated by those with special vision or sensory skills. The Second Tsuchikage, Mū's mastery of this technique helped earn him the moniker "Non-Person" seemingly having neither form nor chakra while the technique was active. Thus, he could not be sensed through traditional means.
Note: Technique lasts a total of 3 turns
 
Last edited:

Ghost-Data

Member
Joined
Mar 10, 2014
Messages
485
Kin
201💸
Kumi
1,615💴
Trait Points
0⚔️
As Ghost dashed in for the crippling strike he saw his target had formed some sort of defense made of black flames to protect her short-ranged area. He had to change his plan of attack. As the flames spread outward Ghost would jump and begin spinning his body with blade in hand. As he spins, chakra envelops the katana to increase its cutting abilities and allow him to slice through the strange jutsu. After breaking through, he continues the spin one last time by stretching out a foot aimed to slam into the target's head. He chose to remain silent throughout the confrontation. A true assassin never spoke until it was absolutely necessary.

( Chakura Bōsekiken ) - Chakra Spinning Blade
Type: Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40 (+20)
Description: The user will channel chakra into their sword, making it glow blue, and then jump into the air. They spin at a rapid rate, creating a spinning circle and cutting through the enemy target.
(Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40 (+20)
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.
Chakra: 600 - (20) = 580
 

Alyx

Supreme
Joined
Aug 17, 2011
Messages
22,756
Kin
805💸
Kumi
1,337💴
Trait Points
80⚔️
Despite her cloaking going off, Mirabelle noticed the enemy continued into his attack. He attempted to kick her, but she had her plans as she immediately shifted her weight over to her left leg, as she sidestepped but jumped into the air in order to avoid the attack. She would infuse the surrounding air with her chakra in order to begin to sense her enemy now. Her actions were done in unison, as she would remove a flash bomb from her tool pouch and dropped it onto the ground prior to her jump. The flash bomb triggered, blinding her opponent as she landed not too far away (5 meters to your right). She closed her eyes to avoid the flash as well, but she didn’t need to see to attack once she had her sensory active.

She would form the ram seal, projecting her voice to make it appear as though she was behind her opponent. “Come on, I know you can do better…” she whispered into his ears but little did he know she wasn’t behind him at all. She simply remained cloaked for the time being

(Fuuton: Chakra Kenpa no Kaze) - Wind Style: Chakra Sensing Breeze
Type: Supplementary
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage: N/A
Description: A wind technique similar to the chakra sensing rain technique, the user infuses their chakra into the surround air create a light breeze across the battlefield. This breeze is capable of sensing the chakra of people or objects it comes in contact with. The breeze will die out after three turns once activated and can only be used twice per battle.
~Deactivates after three turns.
~Can only be used twice per battle.

(Utsusemi no Jutsu) - Empty Cicada Shell Technique
Rank: D
Type:Supplementary
Range:Short-Long
Chakra Cost: 10
Damage Points:N/A
Description: Forming the needed hand seal Ram, a shinobi can project his voice to a different area to hide their location and the number of allies at their side. It is an excellent complement to stealth tactics.
 

Ghost-Data

Member
Joined
Mar 10, 2014
Messages
485
Kin
201💸
Kumi
1,615💴
Trait Points
0⚔️
A flash of light and the target was gone. Ghost was barely recovering from the light damage when he heard a feminine voice whisper in his ear. Acting quickly, Ghost swung his katana in a wide arc to try and strike the enemy that had somehow gotten behind him. Only then did he realize that there was no one there, and his target was taking him for a ride. Don't underestimate me. He quickly turned back around and swung his blade from left to right before himself, creating a wave of chakra needles that would severely damage his opponent's chakra system if she got hit. He would watch carefully for any movements during the attack.

( Kumo-Ryū Uragiri ) – Cloud Style Reverse Beheading
Type: Offensive
Rank: B
Range: Short
Chakra cost: 20
Damage points: 40 (+20)
Description: The user makes a powerful spin and uses the momentum created to slash at any opponents behind them. The user can use this movement to trick an enemy into thinking they are attacking them, but instead attack the opponent behind them.
( Chigiri Tōhō: Honenuki ) - Bloody Mist Sword Art: Bone Mutilation
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra: 20
Damage: N/A
Description: Using their sword, the user creates a large amount of light-blue chakra needles, which are then sent flying at their opponent. Once impaled, the needles disrupts the victim's chakra pathway system, which will then lead to them slowly losing large amounts of chakra per turn while being unable to move or mold chakra above A rank.
Chakra: 580 - (20+20) = 540
 
Last edited:

Alyx

Supreme
Joined
Aug 17, 2011
Messages
22,756
Kin
805💸
Kumi
1,337💴
Trait Points
80⚔️
Look at you” she thought to herself, watching him swing his sword violently towards her projected voice. She liked toying with people, this wasn’t any exception – but her amusement turned into focus when she noticed the needles that were released following afterward. He was blindly attacking now, not knowing where she was. She immediately faded into to the surface of the ground moreover into onto the top of a building out of her opponent's view as she stood over the edge. She simply refreshed her invisibility technique once more.

I spy with my little eye, something that needs die…” she said silently, enough to remain out of earshot as she aimed her wrist launcher. Out of it came a rather blunt arrow, but as it reached closer the seal on it would burst open. This causes a large amount of acid to be released from within it. The splash range would be up to six meters wide as the acid melted away at his metallic hybrid body. “A true assassin remains in the shadows, yet here you are now exposed. It’s only a matter of time left…” she said, preparing to assassinate him herself.

(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible

(Meisaigakure no Jutsu) - Hiding with Camouflage Technique
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30 (-10 per turn active)
Damage Points: N/A
Description: This is a ninja escape technique that allows the user after performing the Tiger hand seal to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert maneuvers but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds, i.e. footsteps etc. However, the usefulness of this ability can be entirely negated by those with special vision or sensory skills. The Second Tsuchikage, Mū's mastery of this technique helped earn him the moniker "Non-Person" seemingly having neither form nor chakra while the technique was active. Thus, he could not be sensed through traditional means.
Note: Technique lasts a total of 3 turns

(Torikkuācherī: Yūhi no Aporo Kami) - Trick Archery: Apollo, God of the Setting Sun
Type: Supplementary/Offensive/Defensive
Rank: B-S
Range: Short - Long
Chakra: 20-40 (20)
Damage: 40-80 (40)
Description: "Apollo, God of the Setting Sun" is the basic technique of the Trick Archery fighting style and the brother technique of "Robinhood, Warden of the Common". Using several already prepared "Trick" Arrows. The user through the insertion of chakra through the fighting styles exclusive launchers and its seal, will be able to release the specialized arrows from it, forcibly launching them towards a particular target once the specific arrow needed is launched. The arrows themselves are capable of releasing various materials centered around different effects in battle but are all elemental constructs, and or entities of various strengths and sizes. This technique centers around these elemental constructs and entities as "trick" arrows, the user will be capable of releasing various elemental entities as projectiles towards a target with the intent to harm, hinder, or bind. These trick arrows can range anywhere from adhesive mud, to burning acid, to mist that envelops the field and often times even resembles basic elemental ninjutsu. The user is more or less limited to their imagination, however these elemental entities cannot be sentient. The chakra used dictates the overall power of the technique through either the strength of the individual projectile or sheer amount of them. The props themselves are chakra infused, and possess no elemental S/W's being neutral to all elements.

Note: S Rank version can be utilized thrice per battle, A Rank Version can be utilized four times per battle.
Note: Upon utilizing the S Rank version, the user is incapable of performing A Rank or higher Trick Archery techniques in the next turn.
 

Ghost-Data

Member
Joined
Mar 10, 2014
Messages
485
Kin
201💸
Kumi
1,615💴
Trait Points
0⚔️
Another miss. It seems he needed some more training. Ghost had just sheathed his sword when he heard a strange whistling sound from above. Something like an arrow.. He didn't have time to discern properly--something exploded before him and splashed all over his body. Then his metal plates and gears began melting from what appeared to be acid. Ghost activated his healing foam augmentation that resided in his chest. It would spread across his body quickly, neutralizing the acid and healing his injuries. It hurt, but it was worth it, for now he could properly estimate where she had attacked from. He quickly redrew his blade and fired two shock waves directly where the attack most likely originated from on a nearby rooftop.

( Iyashi Fomu ) - Healing Foam
Type: Tool
Rank: B
Range: Short
Chakra: N/A
Damage: N/A
Description: Only usable by cyborgs, this special attachment to their body allows them to utilize a special foam that enhances an injured person's natural healing capabilities when sprayed on, rapidly healing the wounds. Slightly weaker than Mystic Palm, this foam allows the user to regenerate up to 40 damage health per turn. The user is able to use this foam up to 10 times at Jounin rank and decreasing 3 times every rank you go down.
Note: This can only be used on any person once.
Note: Lasts up to 3 turns.

( Suraisu Shinku no Nami ) - Slicing Crimson Wave (x2)
Type: Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40 (+20)
Description: The user does a simple cresent-shaped slash at the opponent, expelling a red chakra wave.

Health: 93.75 - (40) = 53.75 (+40) = 93.75
Chakra:
540 - (20+20) = 500
 
Last edited:

Alyx

Supreme
Joined
Aug 17, 2011
Messages
22,756
Kin
805💸
Kumi
1,337💴
Trait Points
80⚔️
Watching as the acid swiftly begins to decay the opponent’s metallic body, she couldn’t help but feel bad. At first at least, her eyes widened afterward when she noticed him still standing – and healing? She was sort of pissed off but also admired his tenacity. The feeling faded away as swiftly as it came when she noticed him turning towards her direction. Her position was compromised, which she swiftly needed a getaway plan. The first chakra wave was fired, to which she swiftly fires another arrow from her wrist launcher. One had a unique arrowhead, allowing it to curve towards the enemy and away from the chakra wave while another one swiftly sealed. The one directed to the chakra wave would burst, releasing the maelstrom of swords. This storm of steel was powerful enough to cut through the chakra wave, swiftly continuing towards the enemy – which would threaten to stab through his body as the remaining swords cut him down. The arrow from before that curved however would unseal and release two bombs.


A smoke bomb and a flashbang, causing the opponent to be both blinded and choking under the smoke. Mirabelle was swift in regards to her movement – swiftly moving from the building to another one nearby but she realized she was no longer able to sense him. It was fine for the time being, however, as she only needed time to distract him.

(Torikkuācherī: Robin Fuddo, Kyōtsū no Kanshu) - Trick Archery: Robin Hood, Warden of the Common
Type: Supplementary/Offensive/Defensive
Rank: B-S
Range: Short - Long
Chakra: 20-40 (40)
Damage: 40-80 (80)
Description: "Robin Hood, Warden of the Common" is the basic technique of the Trick Archery fighting style meant to showcase the style's extreme versatility in usage and effect. Using several already prepared "Trick" Arrows. The user through the insertion of chakra through the fighting styles exclusive launchers and its seal, will be able to release the specialized arrows from it, forcibly launching them towards a particular target once the specific arrow needed is launched. The arrows themselves are capable of releasing various materials centered around different effects in battle but are all considered various forms of weaponry and possess various strengths and sizes. This technique primarily centers around basic weaponry as "trick" arrows, the user will be capable of releasing various weapons as projectiles towards a target with the intent to harm, hinder, or bind. These weapons can range anywhere from a plethora of arrows, to a barrage of swords, to a spiked boxing glove. These weapons however, cannot be elemental and or sentient. The chakra used dictates the overall power of the technique through either the strength of the individual projectile or sheer amount of them. The props themselves are chakra infused, and possess no elemental S/W's being neutral to all elements.

Note: S Rank version can be utilized thrice per battle, A Rank Version can be utilized four times per battle.
Note: Upon utilizing the S Rank version, the user is incapable of performing S Rank or higher Trick Archery techniques in the next turn
 

Ghost-Data

Member
Joined
Mar 10, 2014
Messages
485
Kin
201💸
Kumi
1,615💴
Trait Points
0⚔️
After divining his opponent's location, Ghost saw two objects blur from her position. They whistled too, just like the last time. Learning from this, he quickly uses the body replacement technique when the swords came raining down. Due to his Kenjutsu specialist perk, he was able to activate this technique with added range, allowing him to dodge the swords in their entirety and sneak up on the woman who was still within range. He did so by quickly climbing the building while his body double was being riddled with blades (and the smoke/flashbang combo). Upon reaching the woman he quickly slashes at her back from behind. "Found you!"

( Kumo-Ryū Damashigiri no Jutsu ) - Cloud Style Deception Beheading Technique
Type: Offensive
Rank: C
Range: Short (Mid)
Chakra cost: N/A
Damage points: 30 (+20)
Description: Using the Body Replacement Technique to feign being attack, the user then takes advantage of their opponent's momentary shock, and charges forward with a lateral sword slash.

Chakra: 500
 

Alyx

Supreme
Joined
Aug 17, 2011
Messages
22,756
Kin
805💸
Kumi
1,337💴
Trait Points
80⚔️
Hmm” she said for a moment, hearing her opponent giving his position. “Sneaky little fucker aren’t ya..” she said, reinforcing her body with Yang, swiftly turning to catch blade in her right hand, but also strike with an unseen punch to the opponent’s face two times, basically knocking him out cold. “Shallow attempt” she said, before vanishing off into the night.

(Yoton: Ken'i) - Yang Release: Power of The Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 100 (50 per turn)
Damage points: N/A (+40 to Taijutsu)
Description: The user will reinforce his own body with Yang natured chakra, empowering his physical abilities to the outermost limits. This allows him to become physically very strong (beyond the normal levels of chakra enhanced strength), increases his resistance to physical damage (decreasing 60 damage from any physical contact), his speed (boosted to 3.5x his normal speed), and grants him a passive healing of all minor wounds at 30 damage per turn. However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 4 turns per use.

(Kodzuku) Punch x2
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20 + 40 = 60 x 2 = 120
Description: One of the simplest moves in Taijutsu, the user will simply use one of his hands to deliver a simple punch by clenching his fist and swinging his arm. The user is free to do variations of a basic frontal punch and the technique though simple, can be deadly for strong users.
 
  • Haha
Reactions: Ghost-Data
Top