Riker vs Gobi

Punk Hazard

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Rei's
Terrain is idk forest clearing with a lake near us
Everything allowed
Nagato bio
Start at mid range
I'll go first

___________________________________________________________
Facing his opponent, Nagato began by activating the Animal and Asura Paths, both passively. While the Animal Path's activation goes unnoticed, the activation of the Asura Path is far more drastic in its indications, as two more faces sprout on the side of Nagato's head while four arms emerge from his back, two from his shoulders and two from just under his shoulder blades. The arm coming from his right shoulder is in the shape of a cannon, while the arm coming from his left has a groove along the forearm where docked missiles are hidden below. The two bottom arms, also containing such grooves, remain on standby as the extra faces line up to give Nagato near 360 degree vision to prevent any sneak attacks.

(Chikushōdō) - Animal Path
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Nagato will activate the Animal path which grants him the ability to summon various creatures to help aide in battle. Each creature served a different purpose in battle. Each animal summon also has the Rinnengan and as such Nagato is able to see through their eyes as well. Each animal had various body piercings as well, suggesting that they too were under his control. The user needs to clap his hands in order to do the summons, not needing the traditional blood sacrifice and can summon 2 animals at the same time.
Note: Can only be used by Nagato biographies for the activation of the path and will remain continuouslty activated.

(Shuradō) - Asura Path
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Asura Path which grants him the ability to create mechanised armor, augmenting their body with extra limbs and various robotic weaponry. It allows, for example, the user to create up to 6 extra arms which can be used in a variety of ways, such as grabbing their opponent and using a hidden chakra cannon in on the arms to attack him or perform handseals as the user throws kunais or does a Taijutsu move. It can even be used to help perform certain techniques. He can also alter his own head to manifest additional faces with additional pairs of eyes, all linked together. The possibilities are multiple. He can use this activation to access all of the Asura path abilities.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.
Note: When the user wants to change his body, he must activate this technique each time. This is necessary as well for 6 Paths of Pein bios.
 

Gobi Gobletsson

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Rei's
Terrain is idk forest clearing with a lake near us
Everything allowed
Nagato bio
Start at mid range
I'll go first

___________________________________________________________
Facing his opponent, Nagato began by activating the Animal and Asura Paths, both passively. While the Animal Path's activation goes unnoticed, the activation of the Asura Path is far more drastic in its indications, as two more faces sprout on the side of Nagato's head while four arms emerge from his back, two from his shoulders and two from just under his shoulder blades. The arm coming from his right shoulder is in the shape of a cannon, while the arm coming from his left has a groove along the forearm where docked missiles are hidden below. The two bottom arms, also containing such grooves, remain on standby as the extra faces line up to give Nagato near 360 degree vision to prevent any sneak attacks.

(Chikushōdō) - Animal Path
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Nagato will activate the Animal path which grants him the ability to summon various creatures to help aide in battle. Each creature served a different purpose in battle. Each animal summon also has the Rinnengan and as such Nagato is able to see through their eyes as well. Each animal had various body piercings as well, suggesting that they too were under his control. The user needs to clap his hands in order to do the summons, not needing the traditional blood sacrifice and can summon 2 animals at the same time.
Note: Can only be used by Nagato biographies for the activation of the path and will remain continuouslty activated.

(Shuradō) - Asura Path
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Asura Path which grants him the ability to create mechanised armor, augmenting their body with extra limbs and various robotic weaponry. It allows, for example, the user to create up to 6 extra arms which can be used in a variety of ways, such as grabbing their opponent and using a hidden chakra cannon in on the arms to attack him or perform handseals as the user throws kunais or does a Taijutsu move. It can even be used to help perform certain techniques. He can also alter his own head to manifest additional faces with additional pairs of eyes, all linked together. The possibilities are multiple. He can use this activation to access all of the Asura path abilities.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.
Note: When the user wants to change his body, he must activate this technique each time. This is necessary as well for 6 Paths of Pein bios.
*Index finger into the air*

Woooo!!! LETS GET THIS GOING.

*A swirl of wind emphasis Amaimons awesomeness as he suddenly becomes much more amazing in your eyes.*

[Genjutsu: Higyou Na Kamae] - Illusion Technique: Strike a pose!
Rank: E
Range: Short/Long
Type: Supplementary
Chakra: 10
Damage: N/A
Description: A jutsu without handseals for those who want to look cool and modest in the most unimaginable ways, this technique works best with a cape and tight clothes or similar wearing. The user strikes a pose in which he rises his dominant hand into the air and with the other hand to the side, falling on one knee almost as leaping forward, sending out a small portion of wind chraka into the air, it begins to circle around them and through them, causing a minor breeze. This breeze doesn't really affect anything of importance, merely causing clothes to billow dramatically through the wild wind along with the user's hair. With flaming passion the user gazes at the opponent with his chocolate eyes sending out a dramatic wink and strikes with the risen hand through their hair, smoothly gathering them backwards when the wind blows, immediately placing them under a genjutsu. To them, the user becomes the most beautiful being in existence. The actual genjutsu has no effects of struggling or immobilization, it just adds to the drastic performance of the user.

*Amidamaru stands in awe as his master is being a baddy*

*With a dash towards his deformed opponent Amaimon forms a row of hand signs, draws blood while summoning his trusted companion Chocobo.*

''Have... HAve I just been replaced!?!'' His personal Genki complains as the Basilisk comes into existence. Ontop the Basilisk is Amaimon whom is charging directly at you.

Type: Summoning
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: Chocobo is a basilisk the size of a good sized stallion, with four-toed feet, scaled legs and large webbed wings, and a scaled neck long neck. It carries a long and sharp beak, and beautiful crest head. At every joint, the back side of the legs and the chest, feathers emerge in dull yet calm colours. Running down from head to tail, webbed spikes emit. On the back in between the wings of the beastie, a saddle is designed for the summoner to sit in, along with riding harness. Chocobo is fast and versatile, capable of both high speeds running and flight. With its inherited ability, it's able to spread a venomous poison, however unlike its other family members, Chocobo is capable of unleashing a plume of poison from the pores of each webbed wing. Inhalation of the poison would kick in after two turns, making the affected, incapable of using their maximum power thus restricting affected targets to two jutsus per turn for the rest of the battle. Explusion of venom however can only be used thrice a battle, and stays on the field for two turns(C-rank). While Chocobo carries a poison, its main feat lies in his swiftness, quick on feet and in air(x1.5 the average Kage ranked ninja's base speed on land and twice as fast as the average kage ranked ninja while flying[/B]), easily able to out-maneuvering incoming techniques and projectiles either through quick dashes, or heavy flaps of its large wings. Of course, using this ability would count towards the 3 turns per move. Chocobo stays 4 turns unless dispersed. Chocobo's scales have proven resistent against Taijutsu, being unharmed from A-rank and below, whilst facing Ninjutsu(Elemental or not), they have been shown durable enough to deflect B-rank and below.
~ Visual presentation



 

Punk Hazard

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*Index finger into the air*

Woooo!!! LETS GET THIS GOING.

*A swirl of wind emphasis Amaimons awesomeness as he suddenly becomes much more amazing in your eyes.*

[Genjutsu: Higyou Na Kamae] - Illusion Technique: Strike a pose!
Rank: E
Range: Short/Long
Type: Supplementary
Chakra: 10
Damage: N/A
Description: A jutsu without handseals for those who want to look cool and modest in the most unimaginable ways, this technique works best with a cape and tight clothes or similar wearing. The user strikes a pose in which he rises his dominant hand into the air and with the other hand to the side, falling on one knee almost as leaping forward, sending out a small portion of wind chraka into the air, it begins to circle around them and through them, causing a minor breeze. This breeze doesn't really affect anything of importance, merely causing clothes to billow dramatically through the wild wind along with the user's hair. With flaming passion the user gazes at the opponent with his chocolate eyes sending out a dramatic wink and strikes with the risen hand through their hair, smoothly gathering them backwards when the wind blows, immediately placing them under a genjutsu. To them, the user becomes the most beautiful being in existence. The actual genjutsu has no effects of struggling or immobilization, it just adds to the drastic performance of the user.

*Amidamaru stands in awe as his master is being a baddy*

*With a dash towards his deformed opponent Amaimon forms a row of hand signs, draws blood while summoning his trusted companion Chocobo.*

''Have... HAve I just been replaced!?!'' His personal Genki complains as the Basilisk comes into existence. Ontop the Basilisk is Amaimon whom is charging directly at you.

Type: Summoning
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: Chocobo is a basilisk the size of a good sized stallion, with four-toed feet, scaled legs and large webbed wings, and a scaled neck long neck. It carries a long and sharp beak, and beautiful crest head. At every joint, the back side of the legs and the chest, feathers emerge in dull yet calm colours. Running down from head to tail, webbed spikes emit. On the back in between the wings of the beastie, a saddle is designed for the summoner to sit in, along with riding harness. Chocobo is fast and versatile, capable of both high speeds running and flight. With its inherited ability, it's able to spread a venomous poison, however unlike its other family members, Chocobo is capable of unleashing a plume of poison from the pores of each webbed wing. Inhalation of the poison would kick in after two turns, making the affected, incapable of using their maximum power thus restricting affected targets to two jutsus per turn for the rest of the battle. Explusion of venom however can only be used thrice a battle, and stays on the field for two turns(C-rank). While Chocobo carries a poison, its main feat lies in his swiftness, quick on feet and in air(x1.5 the average Kage ranked ninja's base speed on land and twice as fast as the average kage ranked ninja while flying[/B]), easily able to out-maneuvering incoming techniques and projectiles either through quick dashes, or heavy flaps of its large wings. Of course, using this ability would count towards the 3 turns per move. Chocobo stays 4 turns unless dispersed. Chocobo's scales have proven resistent against Taijutsu, being unharmed from A-rank and below, whilst facing Ninjutsu(Elemental or not), they have been shown durable enough to deflect B-rank and below.
~ Visual presentation



As Amaimon strikes his odd pose, chakra swirling around him to form a slight breeze and he continues his shenanigans, Nagato simply passively activates the Preta Path and aims his palm towards the ground, launching from a chakra rod that lodges into the earth and unleashes a barrier below ground.

(Gakidō) - Preta Path
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user activates the Preta Path which grants the ability to absorb any chakra based attack using the Blocking Technique Absorption Seal, the user could absorb an infinite amount of chakra in any form. And the technique can be used in direct physical contact and absorb their chakra from their body or to create a barrier around them to absorb incoming Ninjutsu techniques.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.

(Gakido: Gijutsu Shadan Bō) Preta Path: Technique Blocking Rod
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: 40
Damage: N/A
Description: This technique is a variant of the Preta Path's Blocking Technique Absorption Seal. The user will produce a chakra rod from their body, releasing it to pierce into the ground below them. Due to the rod's ability to transmit chakra and techniques, the user will be able to infuse into the rod chakra as he produces it; the chakra is then released, taking the form of the Preta Path's sealing barrier and spreading all throughout the terrain below. The barrier works to absorb any chakra infused into the ground below, preventing the usage of techniques that stem from the ground by anyone on the field (includes techniques that transform the ground or attempt to meld into the ground). Techniques that make contact with the ground's surface without going below or transforming the ground, such as a barrier or Water Dragon Biting Explosion, would remain unaffected.

Note: Technique lasts for three turns
Note: Can only be used twice per battle
Note: Must have had the Preta Path active
Note: Usage counts as one of the user's six usages of the Preta Path's absorption technique

As Nagato sees his opponent charging towards him, he would simply form the Tiger seal and launched from his mouth a powerful stream of Suiton that slices into Aimaonnag;ag's chest as he approaches, dispelling the summon.

(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.
 

Gobi Gobletsson

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As Amaimon strikes his odd pose, chakra swirling around him to form a slight breeze and he continues his shenanigans, Nagato simply passively activates the Preta Path and aims his palm towards the ground, launching from a chakra rod that lodges into the earth and unleashes a barrier below ground.

(Gakidō) - Preta Path
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user activates the Preta Path which grants the ability to absorb any chakra based attack using the Blocking Technique Absorption Seal, the user could absorb an infinite amount of chakra in any form. And the technique can be used in direct physical contact and absorb their chakra from their body or to create a barrier around them to absorb incoming Ninjutsu techniques.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.

(Gakido: Gijutsu Shadan Bō) Preta Path: Technique Blocking Rod
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: 40
Damage: N/A
Description: This technique is a variant of the Preta Path's Blocking Technique Absorption Seal. The user will produce a chakra rod from their body, releasing it to pierce into the ground below them. Due to the rod's ability to transmit chakra and techniques, the user will be able to infuse into the rod chakra as he produces it; the chakra is then released, taking the form of the Preta Path's sealing barrier and spreading all throughout the terrain below. The barrier works to absorb any chakra infused into the ground below, preventing the usage of techniques that stem from the ground by anyone on the field (includes techniques that transform the ground or attempt to meld into the ground). Techniques that make contact with the ground's surface without going below or transforming the ground, such as a barrier or Water Dragon Biting Explosion, would remain unaffected.

Note: Technique lasts for three turns
Note: Can only be used twice per battle
Note: Must have had the Preta Path active
Note: Usage counts as one of the user's six usages of the Preta Path's absorption technique

As Nagato sees his opponent charging towards him, he would simply form the Tiger seal and launched from his mouth a powerful stream of Suiton that slices into Aimaonnag;ag's chest as he approaches, dispelling the summon.

(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.
As the jet is shot, the Chocobo's feet retract while it executes a big flap of its wings causing it to ascend in a diagonal line above your location, simualtaneously Amaimon dislodges himself from the saddle 'falling' off once it have taken ascension.

Clapping his hands, the moment he dismounts his steed he would exude an humongous amount of dirt from his gullet which drowns out the water jet while continuing directly towards you as a cascading tsunami.

Type: Supplementary, Defensive, Offensive
Rank: A
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user will forcibly clap his palms together and spits out a great volume of soft earth/dirt from their mouth, which would be enough to match a lake's worth. This will create waves of soft earth which will crush any person who stands underneath the wave with it's weight, the user will be capable of riding any of these waves if he wishes. This technique is similiar to Kisame's Water Release: Exploding Water Colliding Wave.
-Can only be used 3 times per match



Following the clap of hands with a hand sign, the wave would be incased in a layer of chakra empowering it's strength.

Type: Defensive/Supplementary
Rank: B
Range: Short-Mid
Chakra: 20 (-5 per turn)
Damage: N/A (+20 per technique) (+10 Taijutsu)
Description: The user quickly performs a single hand seal, the Tiger, shortly after a technique has been sent out in such a way that it is created and shaped around a technique within the same timeframe. He will send chakra to that technique and effectively create a shield of chakra around it. The chakra is pressurized and condensed into a solid form of chakra that has a bright blue hue. It takes the shape of whatever the user has ordered it to shape around, for example, if it is an earth projectile shaped like a fist, a layer of pure chakra with solid-like properties will envelop the fist. The solidity of it increases its overall mass and force it can exert as well as acting as an armor of sorts for the technique, which obviously adds damage to the technique it was performed on. However, this only works on tangible elements, such as Water, Earth, Steel, etc; it would not work on elements like Fire or Lightning. And because it is simply a layer of chakra, it cannot be performed on stream-based techniques unless the user is in possession of Yin-Yang. Alternatively, one can perform it on himself, or on another's body. The solidity of the layer of dense chakra will increase the damage every physical based Taijutsu that makes contact with the opponent makes. It is shaped around the user in such a way that it does not restrict movement, and it remains until it is completely broken through a stronger attack, or if chosen to do so by the user. This can also be applied on weapons and other materials of a solid composition. For example, the user can coat a kunai with this chakra layer and throw it, which should deflect other kunais due to the armor it's gained.
Notes&Restrictions:
Note: Can only be used 4x
Note: Lasts 3 turns if coated on oneself or an item
Note: Can only be taught by EdwardSama



Meanwhile Chocobo would reach above your location, unleashing plumes of poison from it's webbed wings covering your vicnity.
 

Punk Hazard

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Nagato watches silently as Chocobo took off into the air and Amaimon launched from his mouth a giant slab of earth. Nagato would end the stream and clap his hands together, summoning forth his giant Rhino and Dog simultaneously. The Rhino, summoned to Nagato's left, immediately charges forward, using its massive horn to ram into the earthen slab and smashing it to pieces, even with the Amaimon's chakra reinforcement, and continues towards him at full speed to trample him. At the same time, the Dog leaps towards Chocoboe, biting into the Basilisk's underbelly and tearing into its flesh to disperse the creature. The dog would intercept the flying lizard before it reaches its point above Nagato to release its poison.

(Kuchiyose no Jutsu: Kyojin Sai) - Summoning Technique: Giant Rhyno
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra Cost: 30
Damage: N/A
Description: With an appearance similar to a normal Rhyno, this summon has a number of body piercings, along with Rinnegan manifested upon his eyes. This summon, by its sheer size possessed a great deal of brute strength. Also, because it has Rinnegan eyes, it possessed a field of shared vision with Nagato. It has a high resistance to damage, being able to shrug off attacks of B rank and below and can once per battle ram and break through up to an S-Rank physical technique.
Note: can only be summoned by Uzumaki Nagato and 6 Paths of Pein bios.
Note: can only be summoned once

(Kuchiyose no Jutsu: Kyojin Inu) - Summoning Technique: Giant Dog
Type: Supplementary
Rank: S -Rank
Range: Short
Chakra Cost: 40
Damage: N/A
Description: A large, multi-headed dog with wings (but cannot fly), this summon has a number of body piercings which link its chakra to the summoner and make it so that it manifests the Rinnegan. If the amplification technique is used, the dog can split and multiply when hit. It gains additional heads every time it splits in this way, and each duplicated head carries the Chakra Receiver and the Rinnegan like the original. Every time the dog takes a hit, the user may choose to use the amplification summoning technique to create additional dogs, thus escaping the damage caused. The dog is shown to be highly durable and can resist B rank and below techniques.
Note: can only be summoned by Uzumaki Nagato and 6 Paths of Pein bios.
Note: can only be summoned once and can only divide into a max of 4 bodies.

As the creatures advance, Nagato stoops to the ground and slams his hands on the surface, creating an intricate pattern on top of the surface that releases a thick mist as Nagato returns to his standing position, the gaseous water filling the entirety of the terrain.

( Kirigakure Hijutsu: Mujogihen ) - Kirgakure's Secret Technique - Artificial Mist Deception
Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40 ( +10 per turn )
Damage Points: N/A
Description: The user will focus chakra into his hands, and then slam them into the ground, creating an intricate pattern of glowing blue seals on the ground. The seals possess the ability to leech the user's chakra and then use it to produce a mist thicker than normal ones created by man-made techniques. The mist is continually produced at high rates, meaning blowing it away will not result in the area being cleared of mist, it will just lighten it slightly. The mist since it has the user's chakra, the user will be able to sense where the opponent is.
* Can be used only once per battle
* Leeches user's chakra 10 per turn
* User cannot use Forbidden Rank techniques while it is active of any element.
* Neither user nor opponent can see or sense each other ( via methods other than the creation of this mist ) -
even usages of other Chakra Sensing abilities will be distorted because of the chakra present in the mist itself.
 

Gobi Gobletsson

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Nagato watches silently as Chocobo took off into the air and Amaimon launched from his mouth a giant slab of earth. Nagato would end the stream and clap his hands together, summoning forth his giant Rhino and Dog simultaneously. The Rhino, summoned to Nagato's left, immediately charges forward, using its massive horn to ram into the earthen slab and smashing it to pieces, even with the Amaimon's chakra reinforcement, and continues towards him at full speed to trample him. At the same time, the Dog leaps towards Chocoboe, biting into the Basilisk's underbelly and tearing into its flesh to disperse the creature. The dog would intercept the flying lizard before it reaches its point above Nagato to release its poison.

(Kuchiyose no Jutsu: Kyojin Sai) - Summoning Technique: Giant Rhyno
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra Cost: 30
Damage: N/A
Description: With an appearance similar to a normal Rhyno, this summon has a number of body piercings, along with Rinnegan manifested upon his eyes. This summon, by its sheer size possessed a great deal of brute strength. Also, because it has Rinnegan eyes, it possessed a field of shared vision with Nagato. It has a high resistance to damage, being able to shrug off attacks of B rank and below and can once per battle ram and break through up to an S-Rank physical technique.
Note: can only be summoned by Uzumaki Nagato and 6 Paths of Pein bios.
Note: can only be summoned once

(Kuchiyose no Jutsu: Kyojin Inu) - Summoning Technique: Giant Dog
Type: Supplementary
Rank: S -Rank
Range: Short
Chakra Cost: 40
Damage: N/A
Description: A large, multi-headed dog with wings (but cannot fly), this summon has a number of body piercings which link its chakra to the summoner and make it so that it manifests the Rinnegan. If the amplification technique is used, the dog can split and multiply when hit. It gains additional heads every time it splits in this way, and each duplicated head carries the Chakra Receiver and the Rinnegan like the original. Every time the dog takes a hit, the user may choose to use the amplification summoning technique to create additional dogs, thus escaping the damage caused. The dog is shown to be highly durable and can resist B rank and below techniques.
Note: can only be summoned by Uzumaki Nagato and 6 Paths of Pein bios.
Note: can only be summoned once and can only divide into a max of 4 bodies.

As the creatures advance, Nagato stoops to the ground and slams his hands on the surface, creating an intricate pattern on top of the surface that releases a thick mist as Nagato returns to his standing position, the gaseous water filling the entirety of the terrain.

( Kirigakure Hijutsu: Mujogihen ) - Kirgakure's Secret Technique - Artificial Mist Deception
Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40 ( +10 per turn )
Damage Points: N/A
Description: The user will focus chakra into his hands, and then slam them into the ground, creating an intricate pattern of glowing blue seals on the ground. The seals possess the ability to leech the user's chakra and then use it to produce a mist thicker than normal ones created by man-made techniques. The mist is continually produced at high rates, meaning blowing it away will not result in the area being cleared of mist, it will just lighten it slightly. The mist since it has the user's chakra, the user will be able to sense where the opponent is.
* Can be used only once per battle
* Leeches user's chakra 10 per turn
* User cannot use Forbidden Rank techniques while it is active of any element.
* Neither user nor opponent can see or sense each other ( via methods other than the creation of this mist ) -
even usages of other Chakra Sensing abilities will be distorted because of the chakra present in the mist itself.
Chocobo makes a stroll back towards Amaimon as soon as the Dog spawns. With a swift flap of it's wing and a change of trajectory, it evades the beast's teeth as it makes its retreat towards Amaimon.

At the time of the Rhino splattering the technique before Amaimon he would be in contact with the ground once more. With a smirk and a dramatic wave of his arm, he stomped the ground triggering an earthen technique.

Type: Offensive
Rank: S
Range: Short/Long
Chakra: 40
Damage: 80
Description: Performing four handseals and then focusing a concentrated amount of chakra in his hand, the user will make a fist and slam it onto the surface of the ground to cause an vicinity up to long range to tremor. Distributing dominant shockwaves as to the horizon, knocking down trees if any are in the landscape. This may also be initiated with a stomp of their feet instead, after performing the handseals. Anything that has contact with the ground affected by the jutsu will be flung into the air. The ground within the radius is then made to ascend upwards many meters as a result creating a large mesa (unstable wave-like protrusions of earth). Once the mesa is created, the user will execute one more handseal which will cause the landmass to rupture into countless amounts of debris, nonetheless still holding its shape, using immense chakra reserves to cause the numerous amount of rocks to collide down back to the ground. Thus causing a decimated landscape which will be irreparable. The destructive force is enough to knock down otherwise built or summoned structures of equal rank. It reaches up to 20 meters into the distance from the user's location working as the center of the attack, and covering only the scope of a 120 degree radius.

*No S-Rank or above Earth in the user's next turn*
*Can only be used twice per battle*




As a blanket being dusted off, the earth would arise before Amaimon throwing everything into the air, ending with them descending with a blanket of rocks falling atop of them completely wrecking everything with the technique.

Once stomped, a mental command is executed as he forms sequence of hand signs grains of Calcium would emerge from Amaimon's pores, pouring out in a mass tsunami made to accompany the the earth wave, cladding itself upon the rocks encasing them in a grains of calcium.

Type: Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: Tenchi is a unique technique which can be applied in a variety of different ways, either supporting Taijutsu, speed and overall Calcium based techniques. The very primary concept of this technique is to either make any calcium structure lighter in a sense, by making each molecule hollow, thus increasing speed, but in turn decreasing power and inducing brittleness to the bones. This however can also be done the other way around, in order to decreased speed and induce more strength. Through activation of this technique which is instant as it requires but a mental command, the user will be able to influence his following created techniques. Increasing the density of the bones the user will increase damage by +20, while speed will be lessened. The other way around will decrease damage by -20, and speed up techniques. An activation lasts four turns.



Rank: S
Type: Supplementary
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user does a set of handseals and controls the calcium in the ground and the calcium inside his body to surface. The calcium that surfaces are in the size of small grains of sand, and the user can control them freely, and can use them as a starting point for his techniques. The calcium granule has a silver color, so can reflect light. The granule are weak to heat and fire, but when used in large amounts, they can resist the fire and melt together, forming regular calcium, with the same properties as bones.
~Usable twice per battle
~Last for three rounds
~After the three rounds end, the user cannot use calcium the following round.



Chocobo lands aside Amaimon before the mist have taken control of the field, should the seals not have been destroyed by the earth technique.
 
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