[Suggestion] Remove custom jutsu limiters

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-Haku Yuki-

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I honestly don't understand why this is a rule you can only teach your custom to six people. of course baring people you've given them to before the rule was set in place. This discourages trading as someone might not be willing to give up a slot unless they see a jutsu they really want in return but that jutsu could have already been taught to six people or they've reserved the slot for somebody else because of close friendship or something along those lines aswell as limits the possibility of trades as once you teach all 35 of your customs 6 times you can't learn any more new ones unless someone just gives away a slot for free.

If its a matter of keeping track of who knows it the rule should be you have to list who knows it and the thread they learned it in.
 

-Haku Yuki-

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I like the rule, otherwise our personal techniques might as well become part of the Canon list.
No one said it'd be taught to the entire base, you can choose to teach it to as many people as you want, but what if you want to teach it to 7 people? or want a custom but someone says they want *insert custom* for it and that custom has been taught 6 times

The rule is too limiting we should have the right to choose how many we want to teach customs to if thats 0 or a 100 (not really but I blew the number up for the point)
 

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No one said it'd be taught to the entire base, you can choose to teach it to as many people as you want, but what if you want to teach it to 7 people? or want a custom but someone says they want *insert custom* for it and that custom has been taught 6 times

The rule is too limiting we should have the right to choose how many we want to teach customs to if thats 0 or a 100 (not really but I blew the number up for the point)
It might as well be taught to the enitre base though, because nothing is stopping it (other than the owner) from becoming like that. And if it's such a desirable CJ that most people would want over any other, having an unlimited amount of spots is essentially the same as putting it on the Cj list.

I can understand how you think we should be able to teach whoever, but at the same time being precise with who you decide to teach is just part of why the rule was implemented.
 
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-Haku Yuki-

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It might as well be taught to the enitre base though, because nothing is stopping it (other than the owner) from becoming like that. And if it's such a desirable CJ that most people would want over any other, having an unlimited amount of spots is essentially the same as putting it on the Cj list.

I can understand how you think we should be able to teach whoever, but at the same time being precise with who you decide to teach is just part of why the rule was implemented.
Precisely the owner the unlimted spots would be completely up to them if you want to teach it to no one fine if you wanna teach it to everyone thats fine too it should be the owners choice if they want their personal jutsu to to be just them or for it to spread like a bad std.

and like I said you see a cool customs you want either it has been taught to 6 people already or they ask for one of yours in return which has been taught six times then one of the two of you loses out because of a stupid limit
 

-Haku Yuki-

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Im with this guy. U_U
I very well could give out all my customs to the base and errbody would have my stuff.
Why don't you guys understand that you'd have perfect control over how many people have it, only you can teach them not everybody would have your stuff just those whom you choose the limit is bad for those who do want to trade but find either themselves or the other person full already and after all 35 are taught 6 times for one custom each you've likely hit the last custom you'll ever have unless someone gives you one for free
 

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Precisely the owner the unlimted spots would be completely up to them if you want to teach it to no one fine if you wanna teach it to everyone thats fine too it should be the owners choice if they want their personal jutsu to to be just them or for it to spread like a bad std.

and like I said you see a cool customs you want either it has been taught to 6 people already or they ask for one of yours in return which has been taught six times then one of the two of you loses out because of a stupid limit
I get where you're coming from, but you don't seem to get where I'm (and Answer) are coming from.

The rule was implemented in the first place because everyone's customs were just being passed throughout the base, via CJ wells and all the rest of it. Taking out that rule would only provoke the same old things to start happenning. Even if you argue that the CJ wells will be banned and the CJ still need to be taught, it will still result in people chasing the same good CJS that will basically once again be handed out, thus making the personal aspect of them obsolete.
 

RuckenTM

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When something can be attained with unlimited supply then its worthless no matter who controls it. For the only thing stopping you from getting it, is the controller, who you'd just be friend and attain it. I get your view but I'd like a limited supply for something so its worth the meaning of making it. When I give my CJ to someone I understand they are worth it. Having the sense of limited supply for it I know that person was indeed the time worth teaching. Given I can pass it to anyone, well then I'm a sensei teaching hidden techs...I don't like it. So I disagree with your view/suggested idea.
 
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Souji

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We should really just be allowed to drop or switch people who have access to our customs. The 6 people limit would be much more tolerable with it than it already is.
 

Souji

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It will make it hard to keep track as today you have the CJ then tomorrow you don't...
Just inform them in the custom threads. And only allow a limited number of switches; say, maybe once or twice per CJ. That's just an example.

Think of it as a "second chance" or "forgiveness" program for CJ distribution xd
 

RuckenTM

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Just inform them in the custom threads. And only allow a limited number of switches; say, maybe once or twice per CJ. That's just an example.

Think of it as a "second chance" or "forgiveness" program for CJ distribution xd
Why pass on your CJ to someone you find that you'll revoke the whole teaching to. Why image this in, "you trade CJ then tomorrow you change your mind" do you perceive that as fair? I don't. Or let's say "you've just learn an awesome jutsu, then the owner changes their mind :|" I believe that's bulls**t. So altogether why bother even the whole "can revoke training" for makes no sense in RP and is unfair. So I say, you're responsible for your actions and boo-hoo if that person hasn't learned it yet, not a sad thing as they will ;)
 

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Many reasons existed for that rule and this issue has been brought up before. I won't detail every reason as its simply a bit of a waste of time to repeat it all.

A custom is a technique you developed. Its unique and often more times than not, more powerful than cannon techniques. And this is why we allow more powerful techniques to be submited in customs than a equally ranked canon technique normally is. It comes with drawbacks and restrictions. But it also comes with the notion of balance and fairness. A custom is powerful and with power comes responsability. This translates into your own responsability into not teaching your customs light-heartedly. Its not something you should teach to another person on a whim. If you do that, ofc you'll feel the effects as its not something that can be undone. If you make a powerful custom, you should be weary of whom you teach it to. If its someone who will abuse it and cause unbalance in the game, the custom might be nerfed or removed. If its someone who you don't like, that person will be forever able to use your custom, even if you don't like him or her anymore. And if its powerful and everyone knows it, its not special and its not powerful. We saw this with customs that were taught without responsability and ended up becoming an issue.

If we were to remove the limits in teaching a custom to someone, we would also remove the resubmission right (to avoid having 10 people using an old version of a custom and 10 using the new one). We would also seriously tone down the power level of customs even more than what we have. And I would personally remove 30 or 40 customs from the RPG directly. No questions asked. As some customs exist and are special because they are linked to the creator. If they were "spread out", they would not be special and thus no reason to keep them.

The limit stays. If you taught your custom to 6 people already and regret doing so, sorry, but you should have been more cautious to whom you taught them.
 

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Also based upon the statistics of the Custom Grounds section, I really don't think that people are discouraged in the slightest. Currently there are 1505 threads in that section and you can be certain that around 1300 or so will be CJ threads and most of these date from after the creation of that section, which was like 1.5 years ago?

On top of that 35 x 6 = 210. So you could get in theory 210 CJ for your own 35 and 35 is the basic limit, while these days you can get additional CJ slots in a various ways. 210 is also based on a 1:1 ratio, which you are not obliged to follow. Not that I have ever seen it happen, but in theory you can trade one CJ for multiple ones.

The only thing that in fact can be considered an issue is that in practice that some CJ are way more popular than others. So you can have CJ that are immediately full, while others remain empty. However that's exactly one of the reasons as why a limit has been set as in the past that lead to situations like that the same CJ got taught to an entire group of people, who then started using it and some of them even abused it. That lead to complaints and eventually to a revision or even removal of the CJ, which then got all the people who learned it mad as they traded a CJ for nothing. Frankly it's simply never a good idea to have one CJ being known by a large group of people.

And overall seen 6 is a really high limit.
 
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