Rematch Johninto vs the Kages of the Ash Village

Korra.

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Reis R&R
CJ-Yes
CE-No (Since I dont got one yet)
CW- Yes
Subs-No
Stealing-No
Killing-Yes (dont count)
Range-Start in Mid Range
Terrian-
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(But there is a water source that goes through the middle and there is a thunder storm but it wont form till 3 turns have passed)

This match will be me versus Teno and Rodukaime Namikaze since they want a rematch. I'll be using both my bio in my sig havent been updated but I got Earth mastered and signed Black Uchiha's beetle contract so yall know. Post the bios you guys are going to use then I will go. Order will be Me then Teno then Rodukaime. Good luck this time
 
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Korra.

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Yes this will be unofficial and I got 3 hours before I go. *As we are in mid range and JU already has his 1T activated he quickly does 2 signs and spits out to great ball of wind directly at both of yall. While he pits out the balls JT quickly does 2 hand signs and the ground underneath you guys turns into a swamp that starts sinking you guys 10 meters deep and 7 meters wide. While you two are getting hit by the balls of wind and sinking JU does hand signs and summons Ryu. JU and JT gets on his back the Ryu takes into air and we sit in the air waiting to see what you guys will do.*

(Fūton: Shinkū Taigyoku) – Wind Release: Great Balls of Wind
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals the user launches a large, explosive bullet of wind chakra from their mouth at their target.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Ryu
Rank: A
Type: Attack/Defense
Range: Short- Long
Chakra: 30
Damage: 60
Description: User summons Ryu. Ryu is the size of a yukon denali suv. Ryu has a nature affinity for Lightning element using lightning jutsu up to A rank. Known for his strength and his durability do to his size.
-this Summoning can only be in play for 4-turns (my turns).
-this Summoning can only be Summoned 3 times per battle.
 

BusinessManTeno

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as your swamps starts making as sink i quickly use

(Doton: Doryuu Jouheki) - Earth Style: Earth Rampart
Rank: C
Type: Supplenetary
Range: Short
Chakra cost: 15
Damage Points: 30
Description: An earth jutsu that makes the earth rise like a Plateau and can be used with Waterfall Basin to make a waterfall.

where me and rodu are at. as the wind jutsu come i then use


(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach.

to hide in the plateu that just came so the jutsu just by passed me.

as that goes pass i then use

(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.

and have it come down on you and your partner (ik ur summon is immune but you 2 arent)
 

Rodukaime Namikaze

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I am raised with Teno and I then turn my body into water so that I don't get hit by the wind, but passes by. As I turn back, I gather water behind you guys to materialize and go for JU. Then finish by summoning Psalms, the Porcupine.


(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

(Suiton: Suishouha) - Water Style: Water Shock wave
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Descripton: causes a large volume of water to materialize out of nowhere. The water can then be directed
at his target.

Summoning Technique: (souseiki harinezumi)Psalms the Porcupine
Rank:S
Type: Attack
Range: Long
Chakra Cost: 70
Damage points: 50
Description: The user gets does 6handseals and use his own blood to summon Psalms, he is 13ft so he is easy rideable, he has 3open spots on his body, one on the top (normally where someone would ride him. his face. and his under) he Specalizes in B- Rank-Wind jutsus. when he feels endangered as a defense mechanism his spikkes automatically flare off. he is also able to attack with his pines at will, the pines go 50PH
-Note: can only be summoned once in a battle.
-Note: will stay for 3 turns.
-Note: Can only use his pine move twice
-Note: Once he uses his pines move twice, his whole body is vulnerable
-Note:Only be taught by teno757
-Note: All the techniques done by the summon counts toward the user's 3 moves per turn.
 

Korra.

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*As we are in the air the lightning hound is coming towards us JU quickly does the same jutsu so that when they hit it cancels each other out. Since we are in the air we dont that get effected by the water shock wave and when we see your summoning appear JT does 3 hand signs fast and 10 light blue meteor balls from in the sky and and he sends them down on to both you guys and your summoning. Then my beetle takes us into trees so that we are in mid range then he dissapears. When we are in trees JU uses Fire Blaze Ball directly at you guys while JT is throwing Fuuton infused shurikens.*

(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.

(Ranton: 10 Arashi no ryūsei-gun) Storm Release: 10 Storm Meteor Shower
Rank: S
Type: Attack
Range: Long
Chakra Cost: 40
Damage Points: 80
Description: The user will do 2 hand signs and channel his Ranton chakra and sends it to the sky and starts creating 10 light blue balls made up of lightning and water chakra. The balls are the size of normal boulders. The user will then send the balls down from the sky at the opponent controlling where the meteors will hit.
Note: Usable 2 times a match
Note: No Ranton jutsus the next turn
Note: Raiton and Suiton jutsus are restricted to B rank the next turn.
Note: Must have storm release

(Katon: Goenkyu) - Fire Style: Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
Reminder : 2 more turns till the thunderstorm arrives.
 

Rodukaime Namikaze

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Altair: Teno! You're not dying yet!
Psalms naturally gets in a defensive ball and takes the hit from the ten meteors, covering Teno and I. This makes Psalms faint and poof away, since it was a great attack :(
Anyway, I then shoot a water bullet from my mouth toward your blaze ball, making steam(probably not the best idea). Then I throw my own fire infused fire shiruken to the wind infused shiruken. Finally, I make a body of water under you both of you since you are next to each other and electrify the water to shock you both.

Altair:*pant* *pant*

(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers water in their mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked.

(Raiton: Horyu Raika no Jutsu) – Lightning Release: Discharge Lightning Calamity Technique
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a field of water under the opponent before shocking them with a lightning attack.
 
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Korra.

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*As the body of water is formed below us JU and JT quickly use hurricane fist to send them into long range and avoiding the lightning from shocking us. When we are in long range JU spits out a spear of lightning that multiples into 8 spears peirciring both of you guys while JT throws kunais with explosive tags on them.*
Note: Since I am higher rank I could react faster then you guys since the speed chart.

(Fūton: Senpuuken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40

(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.
Note: 1 more turn till the thunder storm forms.
 
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