reduced chakra and hit points in the battle rules.

should the rules be changed to these?

  • yes those rules are more realistic and better

    Votes: 5 71.4%
  • imortality and inability to die/run out of chakra in meaningless fights is the way.

    Votes: 2 28.6%

  • Total voters
    7
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Neutrino00

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Currently with the battle rules:

Currently with the battle rules, i can techniquely take like way over 10 direct consecutive hits from amaterasu, which would normally kill me if the rules were proper, also with the rules, you would be able to like use amaterasu like 10 times before getting tired. the higher ranking peoples would be able to take like 20 hits and use 20 consecutive times.

here is what i suggest
i suggest you make the rules so the chakra is greatly reduced so you would like use amaterasu like maybe 5 times in a battle for my rank or something like that.

also for taking damage, all offencive should be considered 1 hit ko if they hit, with certain abilities like sage mode being able to make the user immune to jutsus below a certain rank, the damage should still be kept in for countering purposes for knowing how strong the jutsu is.
 
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