[Mode] Red Karma Training

Zatanna

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Uhhhh well its a generic offbrand version alternate version of the mode that Boruto/Kawaki/Otsu bio's have access to that starts as a mark on ones hand which then is capable of extending the marks up the users body upon activation.

Grants abilities such as chakra absorbtion/expulsion, space/time rift travel, and Nesaku which is an energy that neutralizes natural energy.
 

Zatanna

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True and accurate, alright first up let's get the mode itself out of the way, so post it and break it down for me. Ask any questions you have, they are mandatory so think of some.
Yeah easy.

( Akai Kāma ) - Red Karma
Type: Mode
Rank: S
Range: Short
Chakra: 80 for level 1, 100 for level 2.
Damage: ( Varies depending on Level )
Description: Kāma, a seal that normally serves as a compressed backup of an Ōtsutsuki that they can embed in the body of a chosen recipient to transform into should they sustain fatal injuries, is capable of being placed on entities that are not considered proper vessels. Such individuals are unable to serve as a receptacle for the Ōtsutsuki's soul and thus cannot be used for the process of reincarnation, but retain its other traits, gaining tremendous power and abilities. When activated, this Red Kāma significantly enhances the user's physical abilities and power as well as allows the usage of Kāma Rift as well as Nesaku. They can also make use of Kāma to absorb enemy's attacks like ninjutsu and large-scale explosions. Unlike the normal seal, this variant only has 2 levels, differentiated between the power gain and the manifestion of a horn that grows across their head similar to a headband but spiked in the middle, extending over the top of the head towards the spine.
Level 1: The lowest level, this version simply creates black markings across the user's body, and increases all of their Ninjutsu and Taijutsu by +20. This level also allows the user to cause explosions of built up chakra and allows the user the ability to absorb Ninjutsu containing up to 40 chakra regardless of rank up to 3 times ( once per turn ). The user gains a doubled speed boost as well as a durability capable of reducing 20 damage from techniques. He also becomes capable of healing 10 damage per turn.
Level 2: This level, containing the same markings as before but with them now stretching up the arm and allowing the user to grow a small horn, likewise allows the user to increase their physical attacks and Ninjutsu by +30. Their Kāma now allows the user the ability to absorb any Ninjutsu of 50 chakra and below regardless of rank up to 3 times ( once per turn ) and the use of Kāma Rift. The user gains a 3x speed boost as well as a durability capable of reducing 30 damage from techniques. He also becomes capable of healing 15 damage per turn.
Note: Kāma cannot absorb non-chakra based physical matter, such as non chakra based viruses or natural existing water from a river being manipulated, thus becoming a vulnerability towards such attacks and weapons.
Note: Only Custom Characters with Red Kāma can use this.
Note: Can only be activated a max of 3 times. Level 1 lasts up to 5 turns while Level 2 can only be used a max of 4 turns. Collectively, this technique can only last a max of 7 turns each use before timing out.
Note: After absorption, the user is only able to use 2 jutsu the next turn

Breaking it down, Karma releases a surge of chakra around the body enhancing it with 80 chakra for level 1 and 100 chakra for level 2.
Level 1 Karma only lasts for 5 turns where as Level 2 only lasts for 4 turns. However between the two levels, it can only last for a max of 7 turns. Meaning the Optimal turn usage might be level 1 for 3 turns then level 2 for 4 turns.
States can only be used 3 times.
Allows use to absorb jutsu and then expel it, up to 40 chakra for level 1 and 50 chakra for level 2. Can only be done 3 times but only once per turn.
Can only use Rift in level 2

Questions:
1. Can you open straight to level 2?
2. Chakra absorption, hypothetical situation here, if I know I am in a genjutsu, taking advantage of the Byakugans vision to see a chakra network and tenketsu, could I absorb the foreign chakra in my system to break out of it?
3. Similar to Fuin, can customs be made with adv fuin to increase the Karma absorbtion limit? increasing it to 70/beyond the standard?
4. Does the boost to ninjutsu also apply to the chakra/techniques absorbed? eg absorbing an 80 damage technique would shoot it back with 110 damage (80+30)?
 

Arthorius

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Yeah easy.

( Akai Kāma ) - Red Karma
Type: Mode
Rank: S
Range: Short
Chakra: 80 for level 1, 100 for level 2.
Damage: ( Varies depending on Level )
Description: Kāma, a seal that normally serves as a compressed backup of an Ōtsutsuki that they can embed in the body of a chosen recipient to transform into should they sustain fatal injuries, is capable of being placed on entities that are not considered proper vessels. Such individuals are unable to serve as a receptacle for the Ōtsutsuki's soul and thus cannot be used for the process of reincarnation, but retain its other traits, gaining tremendous power and abilities. When activated, this Red Kāma significantly enhances the user's physical abilities and power as well as allows the usage of Kāma Rift as well as Nesaku. They can also make use of Kāma to absorb enemy's attacks like ninjutsu and large-scale explosions. Unlike the normal seal, this variant only has 2 levels, differentiated between the power gain and the manifestion of a horn that grows across their head similar to a headband but spiked in the middle, extending over the top of the head towards the spine.
Level 1: The lowest level, this version simply creates black markings across the user's body, and increases all of their Ninjutsu and Taijutsu by +20. This level also allows the user to cause explosions of built up chakra and allows the user the ability to absorb Ninjutsu containing up to 40 chakra regardless of rank up to 3 times ( once per turn ). The user gains a doubled speed boost as well as a durability capable of reducing 20 damage from techniques. He also becomes capable of healing 10 damage per turn.
Level 2: This level, containing the same markings as before but with them now stretching up the arm and allowing the user to grow a small horn, likewise allows the user to increase their physical attacks and Ninjutsu by +30. Their Kāma now allows the user the ability to absorb any Ninjutsu of 50 chakra and below regardless of rank up to 3 times ( once per turn ) and the use of Kāma Rift. The user gains a 3x speed boost as well as a durability capable of reducing 30 damage from techniques. He also becomes capable of healing 15 damage per turn.
Note: Kāma cannot absorb non-chakra based physical matter, such as non chakra based viruses or natural existing water from a river being manipulated, thus becoming a vulnerability towards such attacks and weapons.
Note: Only Custom Characters with Red Kāma can use this.
Note: Can only be activated a max of 3 times. Level 1 lasts up to 5 turns while Level 2 can only be used a max of 4 turns. Collectively, this technique can only last a max of 7 turns each use before timing out.
Note: After absorption, the user is only able to use 2 jutsu the next turn

Breaking it down, Karma releases a surge of chakra around the body enhancing it with 80 chakra for level 1 and 100 chakra for level 2.
Level 1 Karma only lasts for 5 turns where as Level 2 only lasts for 4 turns. However between the two levels, it can only last for a max of 7 turns. Meaning the Optimal turn usage might be level 1 for 3 turns then level 2 for 4 turns.
States can only be used 3 times.
Allows use to absorb jutsu and then expel it, up to 40 chakra for level 1 and 50 chakra for level 2. Can only be done 3 times but only once per turn.
Can only use Rift in level 2

Questions:
1. Can you open straight to level 2?
2. Chakra absorption, hypothetical situation here, if I know I am in a genjutsu, taking advantage of the Byakugans vision to see a chakra network and tenketsu, could I absorb the foreign chakra in my system to break out of it?
3. Similar to Fuin, can customs be made with adv fuin to increase the Karma absorbtion limit? increasing it to 70/beyond the standard?
4. Does the boost to ninjutsu also apply to the chakra/techniques absorbed? eg absorbing an 80 damage technique would shoot it back with 110 damage (80+30)?
1. Yes
2. No the karma absorbing works similar to dark release it only works externally you couldn't suck chakra out of your body.
3. No the only customs you can make are ones involving Nesaku not absorbing.
4. No it releases the damage that was absorbed highest only no boosts.

Speaking of nesaku thats up next, post explain and ask questions.
 

Zatanna

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1. Yes
2. No the karma absorbing works similar to dark release it only works externally you couldn't suck chakra out of your body.
3. No the only customs you can make are ones involving Nesaku not absorbing.
4. No it releases the damage that was absorbed highest only no boosts.

Speaking of nesaku thats up next, post explain and ask questions.
( Kāma: Nesaku ) - Karma: Nesaku
Type: Offensive
Rank: B - Forbidden
Range: Short - Long
Chakra: 20 - 50 /Equal to Jutsu absorbed
Damage: 60 - 110/Equal to Jutsu absorbed
Description: Nesaku is an ability derived from the original Ōtsutsuki who created the Red Kāma mark the user has. Nesaku refers to a powerful special red, glowing, malleable energy reminiscent of Chakre Creation Tools that the user can manipulate from his body with Kāma active. While this energy does not require hand seals, it does require large movements and not small finger flicks. This special energy, while having no unique properties outside of strong damage, has special interactions with Natural Energy, neutralizing the petrification related effects of either form of Senjutsu as well as being considered neutral to it.
In addition to this, the user is capable of releasing the chakra he has absorbed via Kāma as a Nesaku replica. This replica functions similar to the original and deals damage equal to that of the jutsu he absorbed, unable to boost it's damage. In the event multiple Jutsu have been absorbed, the Nesaku will be released as a blast of equal power to the strongest jutsu absorbed with one blast being produced per jutsu absorbed.
Note: Requires Red Kāma to be active.
Note: Can only be used by custom bios with Red Kāma active.
Note: S rank and higher usage can only be used 4 times in Level 1 and 3 times in Level 2.

Nesaku, energy similar to Kinshiki's red tool technique which can only be used while Karma is active. Doesnt require handseals but requires body movements.
Neutral to all elements, including natural energy/senjutsu.
Can release a blast equal to the power of the technique absorbed.

Honestly, would make for cool Omega Beams

Questions:
1. If you create a weapon/tool from Nesaku does it stay permanently or does it disappear after a turn? I know it doesnt have a chakra cost per turn but wondering if its potentially left out.
2. If it does stay on the field/constant, can it be remolded freely or having to use a technique or a custom made for it?
3. It says malleable energy, but does it have physical force, similarly to Kinshiki/Urashiki tools? IE would creating a sphere of Nesaku displace the physical world around it like water or would it phase like lightning/energy would. My assumption is that it would be similar to wind release having both properties depending on function/application?
 

Arthorius

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( Kāma: Nesaku ) - Karma: Nesaku
Type: Offensive
Rank: B - Forbidden
Range: Short - Long
Chakra: 20 - 50 /Equal to Jutsu absorbed
Damage: 60 - 110/Equal to Jutsu absorbed
Description: Nesaku is an ability derived from the original Ōtsutsuki who created the Red Kāma mark the user has. Nesaku refers to a powerful special red, glowing, malleable energy reminiscent of Chakre Creation Tools that the user can manipulate from his body with Kāma active. While this energy does not require hand seals, it does require large movements and not small finger flicks. This special energy, while having no unique properties outside of strong damage, has special interactions with Natural Energy, neutralizing the petrification related effects of either form of Senjutsu as well as being considered neutral to it.
In addition to this, the user is capable of releasing the chakra he has absorbed via Kāma as a Nesaku replica. This replica functions similar to the original and deals damage equal to that of the jutsu he absorbed, unable to boost it's damage. In the event multiple Jutsu have been absorbed, the Nesaku will be released as a blast of equal power to the strongest jutsu absorbed with one blast being produced per jutsu absorbed.
Note: Requires Red Kāma to be active.
Note: Can only be used by custom bios with Red Kāma active.
Note: S rank and higher usage can only be used 4 times in Level 1 and 3 times in Level 2.

Nesaku, energy similar to Kinshiki's red tool technique which can only be used while Karma is active. Doesnt require handseals but requires body movements.
Neutral to all elements, including natural energy/senjutsu.
Can release a blast equal to the power of the technique absorbed.

Honestly, would make for cool Omega Beams

Questions:
1. If you create a weapon/tool from Nesaku does it stay permanently or does it disappear after a turn? I know it doesnt have a chakra cost per turn but wondering if its potentially left out.
2. If it does stay on the field/constant, can it be remolded freely or having to use a technique or a custom made for it?
3. It says malleable energy, but does it have physical force, similarly to Kinshiki/Urashiki tools? IE would creating a sphere of Nesaku displace the physical world around it like water or would it phase like lightning/energy would. My assumption is that it would be similar to wind release having both properties depending on function/application?
1. No they're not something you can sustain they disperse after use.
2. No because of previous answer.
3. It's a solid physical type of energy it either behaves like a solid or in a explosive manner.

Alright post the next tech and same again
 

Zatanna

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1. No they're not something you can sustain they disperse after use.
2. No because of previous answer.
3. It's a solid physical type of energy it either behaves like a solid or in a explosive manner.

Alright post the next tech and same again
( Kāma: Tsurane ) - Karma: Unison
Type: Supplementary
Rank: A
Range: Short
Chakra: 30 ( + Equal to Chakra absorbed )
Damage: N/A ( +20/40 )
Description: While activating their Kāma, the user channels chakra into another person as they perform a Jutsu, increasing the size by 5 meters and explosive power of their respective Jutsu by an additional 20 damage. Should both users be Kāma wielders, one user is able to channel previously absorbed chakra into the released Jutsu, greatly increasing it's damage and doubles the size increase to 10 meters while boosting the technique significantly.
Note: Can only be used three times and requires either direct contact or targets to be within a meter of one another if both have a Karma seal. Clones cannot use this on the user or vice versa to gain the higher boost, only the lower ranking level will be used.

Technique thats basically a foreign chakra injection boost.
Looks like its a +20 to anyone that doesnt have a karma, but if you have absorbed chakra AND you are both karma users, then you can make it a +40 instead.
It can be used with a clone but it will only ever a the lower +20 boost.

questions:
Is there any chakra increase to the technique or just pure damage?
 

Arthorius

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( Kāma: Tsurane ) - Karma: Unison
Type: Supplementary
Rank: A
Range: Short
Chakra: 30 ( + Equal to Chakra absorbed )
Damage: N/A ( +20/40 )
Description: While activating their Kāma, the user channels chakra into another person as they perform a Jutsu, increasing the size by 5 meters and explosive power of their respective Jutsu by an additional 20 damage. Should both users be Kāma wielders, one user is able to channel previously absorbed chakra into the released Jutsu, greatly increasing it's damage and doubles the size increase to 10 meters while boosting the technique significantly.
Note: Can only be used three times and requires either direct contact or targets to be within a meter of one another if both have a Karma seal. Clones cannot use this on the user or vice versa to gain the higher boost, only the lower ranking level will be used.

Technique thats basically a foreign chakra injection boost.
Looks like its a +20 to anyone that doesnt have a karma, but if you have absorbed chakra AND you are both karma users, then you can make it a +40 instead.
It can be used with a clone but it will only ever a the lower +20 boost.

questions:
Is there any chakra increase to the technique or just pure damage?
Pure damage generally, but it does mention that the chakra is equal to chakra absorbed so that could imply that it's adding chakra to the technique boosted from the technique stolen. I'll ask Chris but in the meantime on to the next one.
 

Zatanna

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Pure damage generally, but it does mention that the chakra is equal to chakra absorbed so that could imply that it's adding chakra to the technique boosted from the technique stolen. I'll ask Chris but in the meantime on to the next one.
I think only one left I can see if Rift?

( Kāma Hame ) - Karma Rift
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: 50
Damage: N/A
Description: This technique is a Space–Time Ninjutsu used by those with access to Kāma. The user creates a rift, which allows anyone enveloped to transfer to a chosen location including foreign dimensions. The rift's formation is fast enough to catch targets off guard and transport them alongside the user, as well as to evade attacks from enemies at the last moment. Two Kāma recipients can collaboratively manifest the rift from their marks to bypass barriers. The rift's formation is fast enough for catch targets off guard, teleporting as close as 5 meters away and if in contact with them, transport them alongside himself when teleporting.
Note: Can only be used once every 2 turns and requires Kāma to be active.
Note: Can only be used by Kawaki, Boruto, Jigen and custom bios with Red Kāma
Note: Can only be used 3 times in Level 2 and 5 times in Level 3.

So a Space/Time tech that opens a portal and allows the user to teleport or I suppose more accurately create a portal to allow the user to pass through. The portal connects two places, which means ninjutsu could be send through as well?
Accurate to say if you were paralyzed or cant move then you couldn't use this tech as you couldnt move through the portal, its not like Obito's kamui that shifts a sphere or something.

Looks like this can only be used 3 times with red karma, and only in level 2.
 

Arthorius

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I think only one left I can see if Rift?

( Kāma Hame ) - Karma Rift
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: 50
Damage: N/A
Description: This technique is a Space–Time Ninjutsu used by those with access to Kāma. The user creates a rift, which allows anyone enveloped to transfer to a chosen location including foreign dimensions. The rift's formation is fast enough to catch targets off guard and transport them alongside the user, as well as to evade attacks from enemies at the last moment. Two Kāma recipients can collaboratively manifest the rift from their marks to bypass barriers. The rift's formation is fast enough for catch targets off guard, teleporting as close as 5 meters away and if in contact with them, transport them alongside himself when teleporting.
Note: Can only be used once every 2 turns and requires Kāma to be active.
Note: Can only be used by Kawaki, Boruto, Jigen and custom bios with Red Kāma
Note: Can only be used 3 times in Level 2 and 5 times in Level 3.

So a Space/Time tech that opens a portal and allows the user to teleport or I suppose more accurately create a portal to allow the user to pass through. The portal connects two places, which means ninjutsu could be send through as well?
Accurate to say if you were paralyzed or cant move then you couldn't use this tech as you couldnt move through the portal, its not like Obito's kamui that shifts a sphere or something.

Looks like this can only be used 3 times with red karma, and only in level 2.
No to sending jutsu through it, it doesn't work like Minato's S/T barrier in that sense. You could move through it yourself with a jutsu, but you can't just open rifts and fire jutsu through it, or use it to redirect enemy jutsu. Mostly for gameplay reasons. Also correct only usable in level 2 and only 3 times. With all that said, now is your chance to ask any questions you may have.
 
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