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Name: Rasnall Hyūga Leonhart
Nickname: Raz/Red
Gender: Male
Age: 25
Clan: Hyūga
Birthday: March 18
Height: 195 cm
Weight: 83.1 kg
Blood Type: AB
Looks:
Rasnall has short to medium spiky hair and a medium build. He usually has a smile across his face and when he isnt smiling he will be drinking Sake and eating Ramen. His clothes change alot, from a standard work uniform to his battle outfit for training and battling. Rasnall`s eyes change colour from red/green and when activating his Byakugan his eyes change to a complete cloudy white and veins can be seen pulsing from the temples travelling towards the eyes.
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Personality :
Rasnall has a happy-go-lucky guy and always has a cheeky smile. Rasnall prefers to resolve conflict with words but will fight if it is the only option. He will always stand up for those who are weak and will not stand for bullying or unjustified aggression towards others. Rasnall will help anyone who asks for it as long as it doesnt cause harm or greif to others. With Rasnall having a Hyūga farther, a mother from Konoha and living in Kirigakure he grew up knowing his family was out of place compaired to everyone else. In his school he made friends very easily found people would greet him with hostility and fear
Village Info
Village of Birth: Kirigakure
Village of Alliance: Kirigakure / Konoha
Rank//Chakra Info
Ninja Rank: S-Class
Specialty: /
Elements:
Village of Birth: Kirigakure
Village of Alliance: Kirigakure / Konoha
Rank//Chakra Info
Ninja Rank: S-Class
Specialty: /
Elements:
Water: B-Rank (training in progress)
Wind: C-Rank (training in progress)
Ninjutsu: B-Rank(training in progress)
Jyuuken: C-Rank (training in progress)
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Contract Holder
Orca Summon: (Kuchiyose no Jutsu: Amatsu Kira-Kujira Hakabakashii ) – Summoning Technique: Imperial Killer Whale Hakabakashii
Type: Offense
Rank: B
Range: n/a
Chakra Cost: 25
Damage Points: N/A
Hand Seals: Boar, Monkey, Snake, Palm On Ground
Description: The user, having blood at the palm of both hands, forms the needed hand seals and slams their hands onto an existing water source. Hakabakashii will then be summoned directly underneath the user. Hakabakashii has the speed of kisame fused with Samahada under the water and has the same bite force of a Great white 1500lb which is more then enough to remove limbs if bitten. Hakabakashii can not form any hand seals so obviously can not perform any jutsus but can shoot water from his mouth upto mid range (equal to a B rank projectile). Hakabakashii can only survive two of the users turns without coming up for air (on the second turn must state he comes up to breath) and 2 turns out of water (end of the second turn he has not returned to water).
~Can only be taught by Rasnall
~Stays in the battle for 5 of the users turns
~Can not use any jutsu's
~Must be summoned into a water source
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Type: Offense
Rank: B
Range: n/a
Chakra Cost: 25
Damage Points: N/A
Hand Seals: Boar, Monkey, Snake, Palm On Ground
Description: The user, having blood at the palm of both hands, forms the needed hand seals and slams their hands onto an existing water source. Hakabakashii will then be summoned directly underneath the user. Hakabakashii has the speed of kisame fused with Samahada under the water and has the same bite force of a Great white 1500lb which is more then enough to remove limbs if bitten. Hakabakashii can not form any hand seals so obviously can not perform any jutsus but can shoot water from his mouth upto mid range (equal to a B rank projectile). Hakabakashii can only survive two of the users turns without coming up for air (on the second turn must state he comes up to breath) and 2 turns out of water (end of the second turn he has not returned to water).
~Can only be taught by Rasnall
~Stays in the battle for 5 of the users turns
~Can not use any jutsu's
~Must be summoned into a water source
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second to last post)Custom Jutsu:
(Fuwafuwa Mira Kiri) Light Reflection Mist.
Type: Supplementry
Rank: A
Range: Short
Chakra Cost: 30
Damage: N/A
Description: This justu begins with the user building and molding their Suiton chakra and then slowly allowing this to leave there body as a mist, visible to the naked eye as a light greyish colour for the first few seconds. After the few few seconds the mist becomes invisible to the naked eye. This mist is make of thin, sharpened Suiton chakra droplets and surrounds the user like an oval cacoon. Using Light Reflection, all of the tiny water droplets are angled like mirrors and reflect the light from behind the line of sight where the user is stood, meaning when you look at the user, the light from behind the user is reflected infront making the user seem invisible. When used, the user will appear to merge with the background. *Desciption below* Anyone using a Doujutsu will see an oval blur of were the user is stood, meaning they can not make out any features such as posture, handseals, chakra being channeled etc, as all they can see is the Suiton chakra surrounding the user. When the user moves, the mist is still emitted from their body so is effective at any angle but any movement faster then a run (made by the user) will mean the wind resitance acting against the body will be to high and the mist would be blown back faster then it can be produced making the user visible again. Where a Doujutsu user will see the mist moving (still as a blur) it will leave a trail of Suiton charka for where the user once was, (much like a plane does when flying. This however disapates after a minute or two). If the user performs any other jutsu while using this then after the handseals are formed, the jutsus own chakra will push apart the mist, bringing the user back into vision momenterally. As long as the user has paid the chakra cost for that turn however then the mist will continue to flow out of the body and simply forms around the user again in a couple of seconds.
~Must have Mastered water and have a bio with a water affinity.
~Lasts 3 turns (unless released earlier) and can only be used 2 times per match (while waiting 3 turns from when it was last used).
~Each turn that this is active, the chakra cost is deducted and the user can only use 2 other jutsus.
~Can only be used by Rasnall
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*Description*
Type: Supplementry
Rank: A
Range: Short
Chakra Cost: 30
Damage: N/A
Description: This justu begins with the user building and molding their Suiton chakra and then slowly allowing this to leave there body as a mist, visible to the naked eye as a light greyish colour for the first few seconds. After the few few seconds the mist becomes invisible to the naked eye. This mist is make of thin, sharpened Suiton chakra droplets and surrounds the user like an oval cacoon. Using Light Reflection, all of the tiny water droplets are angled like mirrors and reflect the light from behind the line of sight where the user is stood, meaning when you look at the user, the light from behind the user is reflected infront making the user seem invisible. When used, the user will appear to merge with the background. *Desciption below* Anyone using a Doujutsu will see an oval blur of were the user is stood, meaning they can not make out any features such as posture, handseals, chakra being channeled etc, as all they can see is the Suiton chakra surrounding the user. When the user moves, the mist is still emitted from their body so is effective at any angle but any movement faster then a run (made by the user) will mean the wind resitance acting against the body will be to high and the mist would be blown back faster then it can be produced making the user visible again. Where a Doujutsu user will see the mist moving (still as a blur) it will leave a trail of Suiton charka for where the user once was, (much like a plane does when flying. This however disapates after a minute or two). If the user performs any other jutsu while using this then after the handseals are formed, the jutsus own chakra will push apart the mist, bringing the user back into vision momenterally. As long as the user has paid the chakra cost for that turn however then the mist will continue to flow out of the body and simply forms around the user again in a couple of seconds.
~Must have Mastered water and have a bio with a water affinity.
~Lasts 3 turns (unless released earlier) and can only be used 2 times per match (while waiting 3 turns from when it was last used).
~Each turn that this is active, the chakra cost is deducted and the user can only use 2 other jutsus.
~Can only be used by Rasnall
(link to approval
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) *Description*
*Description*
Using the image above, the light from behind the user is bounced around the user and then into the eye of the opponent. This give the user the appearence of being invisible when in fact the user hasnt moved and the no change to any phycial matter has taken place. Visibility depends on the eyes of the observer and/or the instruments used. Thus an object can be classified as "invisible to" a person, animal, instrument, etc.
A Doujutsu user will see me like this:
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Using the image above, the light from behind the user is bounced around the user and then into the eye of the opponent. This give the user the appearence of being invisible when in fact the user hasnt moved and the no change to any phycial matter has taken place. Visibility depends on the eyes of the observer and/or the instruments used. Thus an object can be classified as "invisible to" a person, animal, instrument, etc.
A Doujutsu user will see me like this:
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Ninjutsu:
(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source
(Suiton: Ja No Kuchi) - Water Style: Water Snakes Mouth
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to summon a large amount of water. The water then transforms itself into the shape of a snake and crashes down on their enemy, literally swallowing them. After it has swallowed them it turns into a river.
(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost:20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.
(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.
Fūton: Daitoppa) - Wind Release: Great Break Through
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This is a relatively simple technique that when the user performs the following hand seals Tiger → Ox → Dog → Rabbit → Snake they create a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.
(Fūton: Kaiten Shuriken) - Wind Release: Rotating Shuriken
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: This technique will infuse wind-based chakra into bladed weapons. The user can than manipulate the blades in a spinning manner to attack the target.
(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even killare all increased several times.
(Chou Hakkeshou Kaiten) -Trigrams Giant Rotation
Rank: C
Type efence/Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: A rotation on a bigger scale that leaves behind a huge crater
(Byakugan Sanashige) – Byakugan three Kicks
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user kicks the opponent once on their knee, and then kicks them twice on their face in rapid succession, sending them spiraling upwards.
(Hakke Kuushou) - 8 Trigrams Air Palm
Rank: C
Type:Attack
Range:Close-Mid
Chakra Cost:15
Damage Points:30(+5 if they hit an
object)
Description:The user pushes chakra out of there palm that blows away there opponent.
(Soushouryuu) - Twin Rising Dragons
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: A summoning technique meant almost exclusively for weapon's experts. To begin, the shinobi will remove two scrolls and set them on the ground, after forming the necessary hand seals, the two scroll rise into the air and begin to swirl around a middle vortex that is the user. They then use this space to launch themselves into the air between the spinning scrolls. From these scrolls the ninja can then summon a mass of weapons, which they then begin to throw at their opponent. If the first barrage fails, they can use wires that run from each weapon to their fingertips to pull them back into the air to strike at their opponent again.
(Soushuuha) - Manipulate Advancing Blades
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This technique allows a shinobi to hover multiple kunaiin theairwhilethey approach a target. Thetechnique allows a ninja to unleash a torrent of kunai, shuriken, or other weapons much more quickly than if each was thrown individually.
(Ninpo: Jibaku Fuda: Kassei) - Ninja Art: Exploding Tag: Activate
Rank: C
Type: Offensive
Range: Short
Chakra cost:15
Damage points: 30
Description: Utilizing chakra, the user is able to activate the explosion mechanism of a distant bomb tag. The exploding tags that the Third Hokage used were different than the usual bomb tags, being yellow in color instead of white with a red border.
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source
(Suiton: Ja No Kuchi) - Water Style: Water Snakes Mouth
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to summon a large amount of water. The water then transforms itself into the shape of a snake and crashes down on their enemy, literally swallowing them. After it has swallowed them it turns into a river.
(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost:20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.
(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.
Fūton: Daitoppa) - Wind Release: Great Break Through
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This is a relatively simple technique that when the user performs the following hand seals Tiger → Ox → Dog → Rabbit → Snake they create a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.
(Fūton: Kaiten Shuriken) - Wind Release: Rotating Shuriken
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: This technique will infuse wind-based chakra into bladed weapons. The user can than manipulate the blades in a spinning manner to attack the target.
(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even killare all increased several times.
(Chou Hakkeshou Kaiten) -Trigrams Giant Rotation
Rank: C
Type efence/Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: A rotation on a bigger scale that leaves behind a huge crater
(Byakugan Sanashige) – Byakugan three Kicks
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user kicks the opponent once on their knee, and then kicks them twice on their face in rapid succession, sending them spiraling upwards.
(Hakke Kuushou) - 8 Trigrams Air Palm
Rank: C
Type:Attack
Range:Close-Mid
Chakra Cost:15
Damage Points:30(+5 if they hit an
object)
Description:The user pushes chakra out of there palm that blows away there opponent.
(Soushouryuu) - Twin Rising Dragons
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: A summoning technique meant almost exclusively for weapon's experts. To begin, the shinobi will remove two scrolls and set them on the ground, after forming the necessary hand seals, the two scroll rise into the air and begin to swirl around a middle vortex that is the user. They then use this space to launch themselves into the air between the spinning scrolls. From these scrolls the ninja can then summon a mass of weapons, which they then begin to throw at their opponent. If the first barrage fails, they can use wires that run from each weapon to their fingertips to pull them back into the air to strike at their opponent again.
(Soushuuha) - Manipulate Advancing Blades
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This technique allows a shinobi to hover multiple kunaiin theairwhilethey approach a target. Thetechnique allows a ninja to unleash a torrent of kunai, shuriken, or other weapons much more quickly than if each was thrown individually.
(Ninpo: Jibaku Fuda: Kassei) - Ninja Art: Exploding Tag: Activate
Rank: C
Type: Offensive
Range: Short
Chakra cost:15
Damage points: 30
Description: Utilizing chakra, the user is able to activate the explosion mechanism of a distant bomb tag. The exploding tags that the Third Hokage used were different than the usual bomb tags, being yellow in color instead of white with a red border.
Byakugan:
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The Byakugan (白眼; Literally meaning "White Eye", Meaning (Viz) "All Seeing White Eye") is the dōjutsu kekkei genkai of the Hyūga clan. It is one of the Three Great Dōjutsu (三大瞳術, San Daidōjutsu; Literally meaning "Three Great Eye Techniques"), along with the Sharingan and the Rinnegan.
Those who inherit the blood of this clan have almost featureless white eyes. When the Byakugan is activated, the user's pupils become more distinct, and the veins near their temples bulge. It also appears that unlike the other two great dōjutsu, all members of the clan possess and can use the kekkei genkai from birth, as opposed to needing to awaken or not inheriting it at all.
The Byakugan's abilities have left it highly coveted by the other villages, as evidenced by Kumogakure's attempt to steal it during the Hyūga Affair. Ao of Kirigakure was able to obtain a single Byakugan from a Hyūga he defeated, and goes to great lengths to protect it. At the same time, Danzō Shimura went to equal lengths to retrieve or destroy it. Unlike a transplanted Sharingan, a transplanted Byakugan can be activated and deactivated at will.
The first ability of the Byakugan gives the user a near 360º field of vision, except for one blind spot at the back of the neck above the third thoracic vertebra.
The second ability is being able to see through solid objects, and can use a degree of telescopic sight. The distance and the degree of telescopic sight varies from person to person, and can be improved. In Part I, Neji Hyūga was able to see an area of 50 meters, but later he increases his visual range to at least 800 meters, while Hinata Hyūga's range in Part II stretches at least as far as 10 km. However, the Byakugan cannot see through certain barriers, such as the Four Black Fog Battle Formation used by the Sound Four.
The third and one of the greatest uses of the Byakugan is the ability to see chakra, chakra flow as well as the chakra circulation system inside the body with great detail. It is from this particular ability that they are able to employ their ultimate attack style: Gentle Fist. Unlike the Strong Fist, which is focused on external injuries, the Gentle Fist style focuses on internal injuries. Each strike, when placed correctly, strikes along the chakra pathway system, which is the network of vessels that carry chakra. This network is closely intertwined with the functioning of the body's organs, and so, when the keirakukei take damage, the organs suffer as well. There is no defence against the Gentle Fist, since one cannot train one's internal organs to become stronger. The only possible defence is to stop the Gentle Fist's hits from connecting. Like the Sharingan and Rinnegan, the Byakugan's ability to see chakra and its flow allows the user to detect chakra sealed barriers as well as determine when genjutsu is being used. It was also shown in the anime that the Byakugan can also discern a transformation and a real person using the eye's ability to see chakra.
Particularly skilled users of the Byakugan can take the Gentle Fist style one step further. Along the keirakurei are 361 pinprick-sized nodes called tenketsu, or chakra points. When struck, the Byakugan user can choose to either seal, or forcibly open these tenketsu, thus giving the user complete control over their opponent's chakra system. So, with precision, all those points along the victim's body can be sealed, stopping the chakra flow to those areas. Able to strike without force, and yet do more damage to a ninja than some of the most powerful ninjutsu, the Gentle Fist has been labelled as the greatest taijutsu style known in all of Konohagakure.
Constantly using the Byakugan over a long period of time causes severe eye strain in the user as seen with Neji Hyūga, who at that point, could not tell the difference between Kiba and Akamaru. This however, is not permanent.
History:
How Rasnall got to Kirigakure
How Rasnall got to Kirigakure
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Rasnalls Farther (Kasotca) was a member of the Hyūga main house and was an assistant to the Elders, by placing the Cursed seal on the foreheads of the Branch members. Kasotca hated branding his fellow Hyūga brother and sisters but was bound by the law to do so. One day, Kasotca leading a team of three other members from the branch family, were sent on a mission to a little village in Konoha, to investigate the sighting of a possible Missing-Nin. Upon arrival at the village they find only ruins, dead civilians and fire engulfing what houses were left. The team of four walk cautiously through the fire and rubble to investigate, but they were to late. The attackers were long gone, and with the silence from the dead unbareable, they start their investigation to find who could have done this. Kasotca and his team mates spread out to gather clues and evidence for what has happened, when Kasotca stubbled upon a hole in the ground, camoflaged with leaves, Kasotca stands above the hole and whispers "Byakugan". Looking into the ground he can see the chakra of an unknown person curled up, Kasotca tentativly removes the leaves and finds a woman unconcious covered in blood. Kasotca orders his fellow ninja to carry her back to Konohagakure as she may be a witness to what happened.
Upon returning to Konohagakure, Kasotca was ordered to accompany the unknown woman to the hospital, and to guard her with his life. Kasotca watched as the nameless woman began to get healthier and healthier and the first time there eyes met he felt a warming in his heart and a clarity to his existance, he was in love. As much as Kosotca and other Hyūga medical ninjas tried, two weeks passed and she still hadnt spoken a word to anyone about her name or what happened in her village. The Hyūga elders held a meeting and decided it was cruel to send her into the world alone and she could not stay, so she must be killed. Kasotca flinched as he heard the verdict and decided he would not allow this to happen. To avoid him fighting his brothers he when to the hospital as normal (the night before she was to be taken) and rushed into her room.
Kasotca:.....listen...we dont have much time...you must come with me...NOW! Please...i dont need to know your name or what happened that night. I just need to know that your alive.
Kasotca reached his hand out and stared into her eyes.
Kasotca:...please...
She took his hand and in one fluid motion he threw her onto his back.
Kasotca: Hold on. This could get rough.
Kasotca leaped from the hospital window and ran as fast as he could not looking back. He felt the womans grip around his chest and her head resting against his back. The cold winter silence was broken only by the softest of voices.
....My..name..is...Nara....
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Growing up in Kirigakure:
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Rasnall grew up in Kirigakure with his mother and farther and was an only child. As a child Rasnall was always quick to make friends but there were a few children who would make fun of his constant change in eye colour. Rasnall did become best friends with Kisame Hoshigaki who was 14 when he first met Rasnall 7, who shares the same birth date. At a tournament held for the juniors in the village, Rasnall and Kisame form a tag team dubbed “the Blue and Red squad”. Rasnall and Kisame would practice day and night together with Kisame teaching Rasnall new jutsu`s and strategies. As Kisame joined the Cyber Division, Rasnall saw less and less of his best friend due to him leaving on missions and running errands. Rasnall made it his goal to join the Cyber Division so he could join teams with Kisame again. During his training as a child Rasnall was subjected to advanced levels of Suiton training both by Kisame and his teachers. This advanced training along with Rasnalls natural affinity with water, has given him excellent control and manipulation of water.
One day, returning home from training, he finds the village in disarray. Speaking to his farther, Rasnall is told that Kisame has killed Fuguki and taken the Samehada for himself. Rasnall does not believe what he is told and sets out to find Kisame and confront his best friend on what has happened. Rasnall stands at the foot of the main gate to Kirigakure and blocks Kisame and Tobi`s path. Rasnall questions Kisame on what has happened and is shocked at what he has done and also how unsympathetic he is towards his actions. Rasnall realises that Kisame has changed from the childhood friend he knew to a monster. Rasnall refuses to more for Tobi or Kisame and is cut down in a matter of seconds by Kisame, with his last words being “all life is filled with lies”.
Rasnall wakes in the hospital 2 weeks later with a new burning resolve “rescue Kisame”
The Adventure so far :
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Rasnall has travelled back to Konoha in search of training for the power to defeat Kisame. Upon arriving at Konoha, Rasnall hears about the Water Sage, Izunas strength and vows to oneday become the water sage only then will he be strong enough to defeat Kisame. Rasnall also decided to set up a Ramen Shop with the hope of gathering information on Kisame and earning a little money at the same time. The first customers at his store (now regulars) was Hanrui Uchiha, Kawaii (the couple) and Norman Jayden (now working here). Other regular customers...Amy, Hanon, Marvin and Marnix. (sorry if i missed anyone) Norman was the first employee hired at the shop followed by Scorp.
Pictures:
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Music:
Battle Theme
Training Theme
Wins: 
Loses:
Loses:
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bio.~Approved~ removed Hidan part
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