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<p>[QUOTE="Atrocitus, post: 21280033, member: 45800"]</p><p style="text-align: center"><span style="font-size: 22px"><span style="color: #000000">Genjutsu</span></span></p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=711213&p=21278800#post21278800">25.</a> Genjutsu: Teiden | Illusionary Arts: Blackout </p><p>Type: Offensive/Supplementary</p><p>Rank: A</p><p>Range: Short - Mid</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: This is a very subtle genjutsu that affects a specific part of the brain, the hippo-campus. This part is where short-term memory is changed into long-term memory and can be impaired as in the case when a person drinks alcohol. The user will clap their hands together in a prayer form in view of the victim. Once they view this image the genjutsu will be activated. The hippo-campus will be blocked off by the genjutsu meaning they will only remember the turn they are currently in until it's the next turn. They will forget what happened in the previous turns but it will not impair their abilities only remove the past memories from the point this genjutsu is activated. If the victim does not break this genjutsu on the turn it is implanted they will be unable to use the memory of the user using this technique as reasoning. Furthermore if the genjutsu is broken they will regain all the memories they had lost in the previous turns. </p><p></p><p>Note: Can only be used twice per battle with a one turn wait time after the genjutsu is broken.</p><p>Note: No other genjutsu the turn this is used.</p><p>Note: Cannot be layered with another illusion.</p><p></p><p>Taught:</p><p>1. <a href="https://narutobase.net/forums/showthread.php?t=733021&p=21302266#post21302266">Lili-Chawn</a></p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=711213&p=21285758&viewfull=1#post21285758">27.</a> Genjutsu: Tsuitchi | Illusionary Arts: Twitch </p><p>Type: Offensive/Supplementary</p><p>Rank: B</p><p>Range: Short - Mid</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description: This genjutsu begins by the user performing either three handseals. Once caught the victim will be placed under a genjutsu where they are strapped into a psychiatric chair unable to move where their eyes are held open and their head (which is strapped in as well) is being moved to follow the users movements. This genjutsu is unique in that if the victim is not able to perceive the user then the genjutsu will automatically break itself but only in cases where the victim cannot keep up with the users speed or if their vision is blocked by any reasonable means. </p><p></p><p>Note: Can only be used twice per battle with a turn in between uses.</p><p>Note: Can be used on multiple opponents.</p><p>Note: User cannot perform genjutsu A rank and above next turn.</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=732147">L.</a> [Genjutsu: Naribaindingu] - Illusion Art: Nalebinding</p><p>Type: Offensive, Supplementary</p><p>Rank: A</p><p>Range: Short – Mid</p><p>Chakra: 30</p><p>Damage: 60 (mental damage)</p><p>Description: This genjutsu can be used in two ways, either with a single handseal, or thrusting the users palm forwards for the target to see. Upon performing one of these two methods, the user will release their chakra into the target/targets and bind them in an illusion where they are essentially sewn up with steel wires. The user can choose which body parts are stitched, but the target will suddenly see a small needle and steel thread shoot out from being them and rapidly sew parts of their body together. An example of this would be the needle appearing and stitching their mouth together in rapid movements causing excruciating pain and binding their lips shut so they can't talk. Another example would be stitching the targets arms to their body. As they try to pull against the stitches, they would just cause even more pain until they pass out. Though the initial jutsu will mentally hurt them it will not be enough to cause them to faint. The user can use this illusion to create multiple needles and threads and bind up to 3 targets, restricting their movements. A very sadistic, painful, binding illusion. In the illusion, if the target tried to cut the wire the illusion itself would create an opposing force restricting them to give the illusion the wires can't be cut.</p><p></p><p>Note: Can be used 3 times, two turns between uses</p><p>Note: Can bind up to 3 targets (Can only be used once if used on 3 targets at once, twice if used on two).</p><p>Note: No genjutsu above B rank in the following turn.</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=733021&p=21302266#post21302266">L.</a> (Genjutsu: Mikkoku Kurouido) Illusion Technique: The Betrayal of the Black Widow</p><p>Rank: S</p><p>Range: Short-Mid</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user performs 3 handseals and creates a genjutsu that latches onto the opponent's brain, gaining control of the user's chakra. It will suddenly and powerfully make the opponent fear his own jutsu, which will translate in seeing the jutsu transform into something menacing or deadly to the user. For example, turns a dragon fireball around and has it attack the opponent, turns an earth armor into a spiked one, where the spikes grow inwards instead of outwards, etc etc. This only works on jutsus of the same rank as the technique. Genjutsu specialists will be able to affect 1 rank above. As the genjutsu kicks in, the target will hear a loud church bell ringing on their ears, and they'll see their jutsus stop. Then, a few seconds later, a second ring will be heard, and the jutsu will turn on them.</p><p>In case of the Kurama, the effects actually become real. By latching itself on the part of the brain that controls the chakra, shortly after preforming the technique, the genjutsu will have the opponent resume the contact with the jutsu and have it's own chakra reshape, re-manipulate the jutsu into what the genjutsu is creating.</p><p>*Affects 1 person per usage*</p><p>*In case of the Kurama, the genjutsu is short-ranged*</p><p>*Can only be used once every 2 turns*</p><p>*Can only be used 3 times*</p><p>*Kurama's restrictions only apply when the Inner Demon is activated</p><p>[/QUOTE]</p>
[QUOTE="Atrocitus, post: 21280033, member: 45800"] [center][FONT=Franklin Gothic Medium][SIZE=6][COLOR="#000000"]Genjutsu[/COLOR][/SIZE][/FONT][/center] [URL="https://narutobase.net/forums/showthread.php?t=711213&p=21278800#post21278800"]25.[/URL] Genjutsu: Teiden | Illusionary Arts: Blackout Type: Offensive/Supplementary Rank: A Range: Short - Mid Chakra: 30 Damage: N/A Description: This is a very subtle genjutsu that affects a specific part of the brain, the hippo-campus. This part is where short-term memory is changed into long-term memory and can be impaired as in the case when a person drinks alcohol. The user will clap their hands together in a prayer form in view of the victim. Once they view this image the genjutsu will be activated. The hippo-campus will be blocked off by the genjutsu meaning they will only remember the turn they are currently in until it's the next turn. They will forget what happened in the previous turns but it will not impair their abilities only remove the past memories from the point this genjutsu is activated. If the victim does not break this genjutsu on the turn it is implanted they will be unable to use the memory of the user using this technique as reasoning. Furthermore if the genjutsu is broken they will regain all the memories they had lost in the previous turns. Note: Can only be used twice per battle with a one turn wait time after the genjutsu is broken. Note: No other genjutsu the turn this is used. Note: Cannot be layered with another illusion. Taught: 1. [URL="https://narutobase.net/forums/showthread.php?t=733021&p=21302266#post21302266"]Lili-Chawn[/URL] [URL="https://narutobase.net/forums/showthread.php?t=711213&p=21285758&viewfull=1#post21285758"]27.[/URL] Genjutsu: Tsuitchi | Illusionary Arts: Twitch Type: Offensive/Supplementary Rank: B Range: Short - Mid Chakra: 20 Damage: N/A Description: This genjutsu begins by the user performing either three handseals. Once caught the victim will be placed under a genjutsu where they are strapped into a psychiatric chair unable to move where their eyes are held open and their head (which is strapped in as well) is being moved to follow the users movements. This genjutsu is unique in that if the victim is not able to perceive the user then the genjutsu will automatically break itself but only in cases where the victim cannot keep up with the users speed or if their vision is blocked by any reasonable means. Note: Can only be used twice per battle with a turn in between uses. Note: Can be used on multiple opponents. Note: User cannot perform genjutsu A rank and above next turn. [URL="https://narutobase.net/forums/showthread.php?t=732147"]L.[/URL] [Genjutsu: Naribaindingu] - Illusion Art: Nalebinding Type: Offensive, Supplementary Rank: A Range: Short – Mid Chakra: 30 Damage: 60 (mental damage) Description: This genjutsu can be used in two ways, either with a single handseal, or thrusting the users palm forwards for the target to see. Upon performing one of these two methods, the user will release their chakra into the target/targets and bind them in an illusion where they are essentially sewn up with steel wires. The user can choose which body parts are stitched, but the target will suddenly see a small needle and steel thread shoot out from being them and rapidly sew parts of their body together. An example of this would be the needle appearing and stitching their mouth together in rapid movements causing excruciating pain and binding their lips shut so they can't talk. Another example would be stitching the targets arms to their body. As they try to pull against the stitches, they would just cause even more pain until they pass out. Though the initial jutsu will mentally hurt them it will not be enough to cause them to faint. The user can use this illusion to create multiple needles and threads and bind up to 3 targets, restricting their movements. A very sadistic, painful, binding illusion. In the illusion, if the target tried to cut the wire the illusion itself would create an opposing force restricting them to give the illusion the wires can't be cut. Note: Can be used 3 times, two turns between uses Note: Can bind up to 3 targets (Can only be used once if used on 3 targets at once, twice if used on two). Note: No genjutsu above B rank in the following turn. [URL="https://narutobase.net/forums/showthread.php?t=733021&p=21302266#post21302266"]L.[/URL] (Genjutsu: Mikkoku Kurouido) Illusion Technique: The Betrayal of the Black Widow Rank: S Range: Short-Mid Chakra Cost: 40 Damage Points: N/A Description: The user performs 3 handseals and creates a genjutsu that latches onto the opponent's brain, gaining control of the user's chakra. It will suddenly and powerfully make the opponent fear his own jutsu, which will translate in seeing the jutsu transform into something menacing or deadly to the user. For example, turns a dragon fireball around and has it attack the opponent, turns an earth armor into a spiked one, where the spikes grow inwards instead of outwards, etc etc. This only works on jutsus of the same rank as the technique. Genjutsu specialists will be able to affect 1 rank above. As the genjutsu kicks in, the target will hear a loud church bell ringing on their ears, and they'll see their jutsus stop. Then, a few seconds later, a second ring will be heard, and the jutsu will turn on them. In case of the Kurama, the effects actually become real. By latching itself on the part of the brain that controls the chakra, shortly after preforming the technique, the genjutsu will have the opponent resume the contact with the jutsu and have it's own chakra reshape, re-manipulate the jutsu into what the genjutsu is creating. *Affects 1 person per usage* *In case of the Kurama, the genjutsu is short-ranged* *Can only be used once every 2 turns* *Can only be used 3 times* *Kurama's restrictions only apply when the Inner Demon is activated [/QUOTE]
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