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<p>[QUOTE="Atrocitus, post: 21189701, member: 45800"]</p><p style="text-align: center"><strong><span style="font-size: 22px"><span style="color: #000000">Plasma CE</span></span></strong></p><p></p><p>Student [<a href="http://narutobase.net/forums/showthread.php?t=13564&page=7&p=2103866&viewfull=1#post2103866">x</a>] - Was trained by Kirabi/Eight Sacrifice when he was still a sensei. </p><p></p><p></p><p><strong>Purton| Purakudon - [Plasma Release| Plasma Bomb]</strong></p><p>[SPOILER]Rank: B</p><p>Range: Short-Mid</p><p>Type: Attack/Supplementary</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: The user will concentrate Plasma Chakra to his palms as a wad of plasma. It will stick together and onto a surface, like rock or something. While it is stuck onto something, it doesn't burn, as all the heated plasma is on the inside waiting to burst. From either a certain distance gained or by making the appropriate hand seal, the user can activate the Chakra stored within it to burst into an explosion of Plasma Chakra in a 5 meter radius. The side effects of being attacked by plasma will ensue, such as very deep burns and disorientation. </p><p>(Max of 2 can be created at a time)[/SPOILER]</p><p></p><p><strong>Purton| Choarashi - [Plasma Release| Hyperstorm]</strong></p><p>[SPOILER]Rank: B</p><p>Type: Supplementary</p><p>Range: Short-Mid</p><p>Chakra: 20 </p><p>Damage: 40 </p><p>Description: The user extends their arm outward then releasing a large spiraling gust of purple-lightning. While the lightning fires forth like branching arcs it stays within an invisible cone that extends outwards, predicted by the size of the user's palm. If the target is caught within the cone-of-lightning they will be continually electrocuted keeping them in place as the electrons bond with the electrons in the opponent's body. An outside force, or the technique ending, is required for a caught target to escape.</p><p>[/SPOILER]</p><p><strong>Purton : Kesshou Chosuichi | Plasma Release : Plasma Reservoir</strong></p><p>[SPOILER]Rank: B</p><p>Type: Supplementary</p><p>Range: Short - Long</p><p>Chakra Cost: 20</p><p>Damage: N/A</p><p>Description: The user makes two small "seeds" made out of plasma in the palm of his hands. He then drops one on the ground and the other flys off into the sky. The one on the ground burrows deep into the earth and begins to draw in sources of plasma (creating a large ball of plasma) while the one in the sky does the same. After two turns the user will have two large reservoirs of plasma which he can use for his plasma techniques.[/SPOILER]</p><p></p><p><strong>Purton| Purton Kaishin- (Plasma Release| Plasma Release Conversion)</strong></p><p>[spoiler]Rank: S</p><p>Type: Supplementary</p><p>Range: N/A</p><p>Chakra: 40</p><p>Damage: +20 to Fire Based Techs</p><p>Description: The user converts the many fire based techniques he already knows into the plasma element by infusing Raiton into the technique, by doing so the user may only use converted techniques up to S-Rank and one forbidden ranked technique but doing so causes this technique to end after using it in this way. </p><p></p><p>Note: usable twice</p><p>Note: lasts 3 turns, with two turns cooldown after this ends. </p><p>Note: Cannot create/perform other plasma techs while this is active.</p><p>[/SPOILER]</p><p></p><p><strong>Purton| Kitsune-Bi no Jutsu - (Plasma Release| Fox Fire Technique)</strong></p><p>[SPOILER]Rank: A</p><p>Type: Attack/Supplementary</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user concentrates a dense amount of plasma around that surrounds and revolves around the user. These orbiting wads of matter are super-heated and can burn through nearly anything when they touch (strengths and weaknesses of this element still withstanding). When the user activates the chakra in one or multiple wads, the energy inside that ball is released and attacks any nearby targets. When the target(s) become hit, the heat and intensity of the fire burn right through the clothing and cause severe burns on the area of skin that the fire comes in contact with before proceeding to spread and engulf the target(s) in bright flames. </p><p>(Only 3 Wads of Plasma form at a time) </p><p>(Last Two turns; Usable Twice)</p><p>[/SPOILER]</p><p><strong>Purton|Heriosu no Heiki - (Plasma Release| Weapons of Helios )</strong></p><p>[spoiler]Type: Attack/Defense/Supplementary</p><p>Rank: A </p><p>Range: Short - Mid</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user will create a single hand-seal and by either manipulating their chakra creating a source, or manipulating a pre-existing plasma on the battlefield created through Plasma Release| Plasma Reservoir, the user can form a variety of tools out of Plasma to suit their needs (up to seven), these include; kunai, swords, pillars, shields etc. The tools are super-heated and as such will be able to evaporate water and can easily melt metal. The heat from the tools are enough to cause third degree burns to human skin on contact and cause deep searing wounds. The tools if created directly through the user's chakra are made within short-range of the user with a mid range reach, however if the user manipulates a pre-existing source these tools may be created at least mid-range from the user. Since the user himself doesn't directly touch the tools, manipulating them through chakra alone they are unaffected by the heat of them. The tools size is never bigger than twice the users mass.</p><p></p><p>Note: Usable 4 times a match.</p><p>Note: Tools only last three turns after creation[/SPOILER]</p><p></p><p><strong>Purton| Hipurton- (Plasma Release| Ultra Cold Plasma Technique)</strong></p><p>[SPOILER]Rank: S</p><p>Type: Supplementary</p><p>Range: N/A</p><p>Chakra: 40</p><p>Damage: N/A </p><p>Description: When fusing lightning and fire chakra creating normal plasma the user will slow down the atoms instantly making it cool down reaching temperatures close to 1mk. This plasma works like normal plasma but instead of burning and melting everything it touches, it will freeze everything it touches to a near Absolute Zero temperature instead. This is possible by during the combination process the user causes the atoms within the technique to slow down and stop, making the reactions that give off heat cease and therefore the plasma becomes extremely cold. Due to the amount of concentration and chakra control it takes to use this technique, the user's usage of the plasma element ceases for the rest of the battle. </p><p>(Usable Once)</p><p>(Last Three Turns)[/SPOILER]</p><p><strong></strong></p><p><strong>Purton| Hoshi Kuchiyose Kozumikku bodi Soushi - [ Plasma Release| Star Summoning Cosmic Body Creation] </strong></p><p>[SPOILER]Rank: S</p><p>Type: Attack/Supplementary </p><p>Range: Short</p><p>Chakra: 40 </p><p>Damage: 80</p><p>Description: This technique has the third most handseals required having 43 in total trailing only by one after Water Release: Water Dragon Missile and 12 behind Plasma Release: Solar Nightmare. The user creates an orb in their palm that resembles a star in its White Dwarf stage, surrounded by small but continuous bolts of lightning, allowing it to be used on its own as a melee-ranged weapon similar to the Rasengan or Chidori techniques. This small star is very hot causing the opponent to feel the heat waves before they are even in range of the technique and will burn through any Earth-Based Material that isn't indestructible, it makes contact with. But it's true power lies in the fact that the orb is able to expand in the users palm to that that rivals Sage Mode's Massive Rasengan, hence why the user must use so many seals to activate and control the technique. </p><p>[ Usable Once Times]</p><p>[User may not use any plasma techniques for two turns afterwards unless it's for Plasma Release: Solar Nightmare][/SPOILER]</p><p></p><p><strong>Purton| Purzama Samidare - (Plasma Release| Plasma May Rain) </strong></p><p>[SPOILER]Rank: S </p><p>Type: Attack </p><p>Range: Mid - Long</p><p>Chakra: 40 </p><p>Damage: 80</p><p>Description: A technique who's usage relies on prior use of Plasma Release| Plasma Reservoir to complete, the user starts by creating 5 handseals while collecting chakra within the plasma source within the sky. After the seals have been completed the technique activates causing seven large orbs of plasma to split off from the main body which begin to revolve around the main source very quickly. As the kinetic energy builds, the plasma orbs explode outwards into 5 smaller orbs that fall to the ground raining destruction upon all who are within range of the techniques wide area of affect. As this plasma rains down the super-heated materiel explodes on contact with a surface with each the power of an explosive tag. </p><p>(Usable Once per Battle)</p><p>(No Plasma for two turns after usage)[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Atrocitus, post: 21189701, member: 45800"] [CENTER][B][FONT=Franklin Gothic Medium][SIZE=6][COLOR="#000000"]Plasma CE[/COLOR][/SIZE][/FONT][/B][/CENTER] Student [[URL="http://narutobase.net/forums/showthread.php?t=13564&page=7&p=2103866&viewfull=1#post2103866"]x[/URL]] - Was trained by Kirabi/Eight Sacrifice when he was still a sensei. [B]Purton| Purakudon - [Plasma Release| Plasma Bomb][/B] [SPOILER]Rank: B Range: Short-Mid Type: Attack/Supplementary Chakra: 20 Damage: 40 Description: The user will concentrate Plasma Chakra to his palms as a wad of plasma. It will stick together and onto a surface, like rock or something. While it is stuck onto something, it doesn't burn, as all the heated plasma is on the inside waiting to burst. From either a certain distance gained or by making the appropriate hand seal, the user can activate the Chakra stored within it to burst into an explosion of Plasma Chakra in a 5 meter radius. The side effects of being attacked by plasma will ensue, such as very deep burns and disorientation. (Max of 2 can be created at a time)[/SPOILER] [B]Purton| Choarashi - [Plasma Release| Hyperstorm][/B] [SPOILER]Rank: B Type: Supplementary Range: Short-Mid Chakra: 20 Damage: 40 Description: The user extends their arm outward then releasing a large spiraling gust of purple-lightning. While the lightning fires forth like branching arcs it stays within an invisible cone that extends outwards, predicted by the size of the user's palm. If the target is caught within the cone-of-lightning they will be continually electrocuted keeping them in place as the electrons bond with the electrons in the opponent's body. An outside force, or the technique ending, is required for a caught target to escape. [/SPOILER] [B]Purton : Kesshou Chosuichi | Plasma Release : Plasma Reservoir[/B] [SPOILER]Rank: B Type: Supplementary Range: Short - Long Chakra Cost: 20 Damage: N/A Description: The user makes two small "seeds" made out of plasma in the palm of his hands. He then drops one on the ground and the other flys off into the sky. The one on the ground burrows deep into the earth and begins to draw in sources of plasma (creating a large ball of plasma) while the one in the sky does the same. After two turns the user will have two large reservoirs of plasma which he can use for his plasma techniques.[/SPOILER] [b]Purton| Purton Kaishin- (Plasma Release| Plasma Release Conversion)[/b] [spoiler]Rank: S Type: Supplementary Range: N/A Chakra: 40 Damage: +20 to Fire Based Techs Description: The user converts the many fire based techniques he already knows into the plasma element by infusing Raiton into the technique, by doing so the user may only use converted techniques up to S-Rank and one forbidden ranked technique but doing so causes this technique to end after using it in this way. Note: usable twice Note: lasts 3 turns, with two turns cooldown after this ends. Note: Cannot create/perform other plasma techs while this is active. [/SPOILER] [B]Purton| Kitsune-Bi no Jutsu - (Plasma Release| Fox Fire Technique)[/B] [SPOILER]Rank: A Type: Attack/Supplementary Range: Short-Mid Chakra: 30 Damage: 60 Description: The user concentrates a dense amount of plasma around that surrounds and revolves around the user. These orbiting wads of matter are super-heated and can burn through nearly anything when they touch (strengths and weaknesses of this element still withstanding). When the user activates the chakra in one or multiple wads, the energy inside that ball is released and attacks any nearby targets. When the target(s) become hit, the heat and intensity of the fire burn right through the clothing and cause severe burns on the area of skin that the fire comes in contact with before proceeding to spread and engulf the target(s) in bright flames. (Only 3 Wads of Plasma form at a time) (Last Two turns; Usable Twice) [/SPOILER] [B]Purton|Heriosu no Heiki - (Plasma Release| Weapons of Helios )[/B] [spoiler]Type: Attack/Defense/Supplementary Rank: A Range: Short - Mid Chakra cost: 30 Damage points: 60 Description: The user will create a single hand-seal and by either manipulating their chakra creating a source, or manipulating a pre-existing plasma on the battlefield created through Plasma Release| Plasma Reservoir, the user can form a variety of tools out of Plasma to suit their needs (up to seven), these include; kunai, swords, pillars, shields etc. The tools are super-heated and as such will be able to evaporate water and can easily melt metal. The heat from the tools are enough to cause third degree burns to human skin on contact and cause deep searing wounds. The tools if created directly through the user's chakra are made within short-range of the user with a mid range reach, however if the user manipulates a pre-existing source these tools may be created at least mid-range from the user. Since the user himself doesn't directly touch the tools, manipulating them through chakra alone they are unaffected by the heat of them. The tools size is never bigger than twice the users mass. Note: Usable 4 times a match. Note: Tools only last three turns after creation[/SPOILER] [B]Purton| Hipurton- (Plasma Release| Ultra Cold Plasma Technique)[/B] [SPOILER]Rank: S Type: Supplementary Range: N/A Chakra: 40 Damage: N/A Description: When fusing lightning and fire chakra creating normal plasma the user will slow down the atoms instantly making it cool down reaching temperatures close to 1mk. This plasma works like normal plasma but instead of burning and melting everything it touches, it will freeze everything it touches to a near Absolute Zero temperature instead. This is possible by during the combination process the user causes the atoms within the technique to slow down and stop, making the reactions that give off heat cease and therefore the plasma becomes extremely cold. Due to the amount of concentration and chakra control it takes to use this technique, the user's usage of the plasma element ceases for the rest of the battle. (Usable Once) (Last Three Turns)[/SPOILER] [B] Purton| Hoshi Kuchiyose Kozumikku bodi Soushi - [ Plasma Release| Star Summoning Cosmic Body Creation] [/B] [SPOILER]Rank: S Type: Attack/Supplementary Range: Short Chakra: 40 Damage: 80 Description: This technique has the third most handseals required having 43 in total trailing only by one after Water Release: Water Dragon Missile and 12 behind Plasma Release: Solar Nightmare. The user creates an orb in their palm that resembles a star in its White Dwarf stage, surrounded by small but continuous bolts of lightning, allowing it to be used on its own as a melee-ranged weapon similar to the Rasengan or Chidori techniques. This small star is very hot causing the opponent to feel the heat waves before they are even in range of the technique and will burn through any Earth-Based Material that isn't indestructible, it makes contact with. But it's true power lies in the fact that the orb is able to expand in the users palm to that that rivals Sage Mode's Massive Rasengan, hence why the user must use so many seals to activate and control the technique. [ Usable Once Times] [User may not use any plasma techniques for two turns afterwards unless it's for Plasma Release: Solar Nightmare][/SPOILER] [B]Purton| Purzama Samidare - (Plasma Release| Plasma May Rain) [/B] [SPOILER]Rank: S Type: Attack Range: Mid - Long Chakra: 40 Damage: 80 Description: A technique who's usage relies on prior use of Plasma Release| Plasma Reservoir to complete, the user starts by creating 5 handseals while collecting chakra within the plasma source within the sky. After the seals have been completed the technique activates causing seven large orbs of plasma to split off from the main body which begin to revolve around the main source very quickly. As the kinetic energy builds, the plasma orbs explode outwards into 5 smaller orbs that fall to the ground raining destruction upon all who are within range of the techniques wide area of affect. As this plasma rains down the super-heated materiel explodes on contact with a surface with each the power of an explosive tag. (Usable Once per Battle) (No Plasma for two turns after usage)[/SPOILER] [/QUOTE]
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