Its been some time since Ive last sparred. So I apologise in advance if I seem abit noobish, as Im just mucking around and trying a few things.
Ukon uses..
(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
Spewing out a large large amount of water which covers the whole battlefield, forming huge waves that travel towards you. Ukon and I ride the waves towards you. And if left uncountered will form into an orb around you drowning you.
While at the same time, I use..
(Doton: Arijigoku no Jutsu) - Earth Style: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: This jutsu causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated.
making your feet sink into a hole which begins to drag you down underground in an attempt to crush and suffocate you. This happens simultaneously as Ukon performs his water jutsu. But due to the speed of this tech, the antlion would happen first as the large waves of water crash towards you.
Immediately after these jutsus, I use..
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
Creating three clones, two either side of me with one directly behind me. Note that he is an exact replica of only me not me and Ukon in fused form i.e. he is only one person with one set of chakra.
*As soon as i see the wave coming at me i focus my suiton chakra and make water burst from under ground, sending me towards long range. Then i quickly throw a flash bomb, cover my eyes and when it goes off i make a swamp under the water wave you are coming on. The swamp absorbs all of the water and then you and ukon start to fall into the swamp. After you begin to fall i quickly send needles flying at you and ukon that are infused with wind chakra. All the while you and ukon are blinded by the flash bombs. The needles reach you two almost right away and pierce deep into your body.*
(Suiton: Mizu Handou) – Water Style: Hydro Kick
Type: Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 25
Damage Points: N/A
Description: The user gathers a large amount of water chakra under any of his feet and release it as a geyser of water to launch himself in any direction, depending on the angle that his feet maintain with the ground. This is basically used to shift in the blink of an eye from short to mid range and vice versa, or from mid to long range and vice versa. When using Hydro Kick, the user’s feet must be in contact with the ground/earth to give appropriate power to the geyser.
Note: Can only be taught by BluePhenix.
Note: Can only be used five times per battles due to the stress it poses on the ankle of the user.
(Fuuton: Hari no kōhai) Wind Release: Needle Devastation
Type: Attack
Rank: B
Range: Short-Long
Chakra Cost: 20
Damage: 40
Description: The user starts out by preforming handsigns and inhaling some air, followed by the user spitting out hidden needles infused with wind chakra. Due to the wind element, the needles are capable of going 1-3 inches into the opponent and are very fast. However the user is only capable of shooting 20 needles at a time.
~This Jutsu can only be used every other turn
~Can only be taught by -Naruto-
~Must know Hidden Needles
~Can only be used 4 times per battle.
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
*As soon as i see the wave coming at me i focus my suiton chakra and make water burst from under ground, sending me towards long range. Then i quickly throw a flash bomb, cover my eyes and when it goes off i make a swamp under the water wave you are coming on. The swamp absorbs all of the water and then you and ukon start to fall into the swamp. After you begin to fall i quickly send needles flying at you and ukon that are infused with wind chakra. All the while you and ukon are blinded by the flash bombs. The needles reach you two almost right away and pierce deep into your body.*
(Suiton: Mizu Handou) – Water Style: Hydro Kick
Type: Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 25
Damage Points: N/A
Description: The user gathers a large amount of water chakra under any of his feet and release it as a geyser of water to launch himself in any direction, depending on the angle that his feet maintain with the ground. This is basically used to shift in the blink of an eye from short to mid range and vice versa, or from mid to long range and vice versa. When using Hydro Kick, the user’s feet must be in contact with the ground/earth to give appropriate power to the geyser.
Note: Can only be taught by BluePhenix.
Note: Can only be used five times per battles due to the stress it poses on the ankle of the user.
(Fuuton: Hari no kōhai) Wind Release: Needle Devastation
Type: Attack
Rank: B
Range: Short-Long
Chakra Cost: 20
Damage: 40
Description: The user starts out by preforming handsigns and inhaling some air, followed by the user spitting out hidden needles infused with wind chakra. Due to the wind element, the needles are capable of going 1-3 inches into the opponent and are very fast. However the user is only capable of shooting 20 needles at a time.
~This Jutsu can only be used every other turn
~Can only be taught by -Naruto-
~Must know Hidden Needles
~Can only be used 4 times per battle.
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
No customs, you >.< lol. But yeah, Ill just continue but just remember that from this point forward no customs ^_^. Anyways, by the time you propel yourself into the air Ukon would be free and my clones would be created. And oh, this is the formation of S&U and the clones..
---S&U---
C1-C2-C3
Just a warning, Im just trying a few things out, so bare with me for abit
_______________________________________
*As expected, you propel yourself into the air backwards in an attempt to escape, so as soon as you've propelled yourself into the air Ukon uses..
(Sakki) - Killing Intent
Rank: S
Type: Supplementary
Range: Short - Long
Chakra cost: 10 - 40
Damage points: N/A
Description: Killing Intent is simply the user giving off their pure killing intention, and having it affect their opponent and others around them up to the point of paralyzing them. When the Killing Intent is particularly strong, it can even give the victim visions of their own gruesome death. This can cause the Killing Intent to be confused with a genjutsu, despite not being a genjutsu at all.
Note: Intensity of technique depends on the rank of the user
releasing his pure killing intentions so intense it paralyses you, rendering you unable to perform the required handseals for your swamp. Unable to move from the terror of his killing intent, fear quickly takes over you making you incapable of controlling your chakra effectively hence disallowing you from concentrating it into the ground anyway. So, now your body is paralysed and your decision making is drastically impaired.
While at the same time, C1 grabs C2 and throws him straight at you with all his might lol.
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 10
Damage points: 20
Description: The user after creating a shadow clone and grabs it then transforming into a Fuma Shuriken that is then thrown at the enemy the shuriken then turns back into the shadow clone who then punches the target in the face.
Note: Can also add kunai for extra damage and must create one shadow clone before use.
While at the same time as C1, C3 throws projectiles of his own at you but instead of a demon shuriken, they are 4 explosive shurikens.
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The user will first focus on his Wind chakra and create spinning air gusts. When the air gusts are ready, he will throw up to 4 shurikens, which will engage with the gusts through the air as spinning disks. These disks are controlled by the user can be thrown individually towards the opponent.
C1 and C3 throw their projectiles at you in a way so that the 4 shurikens are a few metres ahead/in front of the demon shuriken.
All this happens as we all continue to ride the large waves of water towards you which still crashes towards you. So within seconds, the range between you and I is mid range again and if given more time would eventually crash onto you. Anyways, as these jutsus take place I watch on, monitoring you closely and staying alert for an inevitable counterattack from you.