Quenching my thirst[Water] with Adachi.

Naruto.

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Finally, I'm starting a technique in Suiton. It's official. The Suiton curse is over.
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Are you listening, my thread stalkers? :cool:

Btw, your method sounds interesting. ;D

Very versatile and basic technique. Very underrated though. One can create orbs, shields, pillars, defenses, blasts, waves and so much. The range is quite good too. The good thing about the technique is that it doesn't require a water source, so it can be used in a desert and such. Also, I've noticed that when you're in a dry terrain with no water source, you can use this technique to create a water source for other Suiton techs. You can do it with other techs which require no water source too, but being low ranked, it consumes less chakra, hence it's quite handy. It also requires no weaving of handseals to perform this. You can use it in the NW to drink water xD. Plus, you can trap the opponent, escape big attacks by spewing water on the ground and pushing yourself up, etc.

How was it?
 
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-Cobalt-

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Finally, I'm starting a technique in Suiton. It's official. The Suiton curse is over.
You must be registered for see images
Are you listening, my thread stalkers? :cool:

Btw, your method sounds interesting. ;D

Very versatile and basic technique. Very underrated though. One can create orbs, shields, pillars, defenses, blasts, waves and so much. The range is quite good too. The good thing about the technique is that it doesn't require a water source, so it can be used in a desert and such. Also, I've noticed that when you're in a dry terrain with no water source, you can use this technique to create a water source for other Suiton techs. You can do it with other techs which require no water source too, but being low ranked, it consumes less chakra, hence it's quite handy. It also requires no weaving of handseals to perform this. You can use it in the NW to drink water xD. Plus, you can trap the opponent, escape big attacks by spewing water on the ground and pushing yourself up, etc.

How was it?

Just like I wanted it. Good job. Nicely done.


(Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.

You surely know this technique. The hidding in mist technique is a technique which you use in a supplementary way, to block the opponents view of you. You create it by either lifting water from a source of water, or as seen in the anime recently by spewing it from your mouth. The mist is a pearly white color hiding you effectively and you can even choose how thick it will be. Regarding whether you can be sensed inside, the Byakugan can see you easily as well as sensors, but the Rinnegan and Sharingan are fooled by this technique so be careful. Your opinion, usages, weakenesses, strengths of the technique?
 

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Opinion: Well, this is one of my favorite techs. The range is pretty sweet, and the chakra cost is less too. Very useful in the NW to hide from several people. I would rate this as 9/10.

Usage: I would personally use it obviously to conceal my location and escape the opponent in the NW. Otherwise, it can be used for speed killing outside the village gates. Activate the mist, and boom! Start the killings. Very useful to take out several opponents at once. One more usage, I can think of is to activate the mist, retrieve info and kill/escape from the opponent. Best used in a bright terrain.

Weaknesses:A powerful enough Wind technique would blow away the mist, and hence cancel the technique, and reveal the user's location. Also, it can't fool Byakugan.

Strengths: No requirement of handsigns, as well the mist forms pretty quickly. The thickness can be also controlled by the user. Allows one to quickly execute a finishing blow and murder the opponent. Also, fools the Sharingan and Rinnegan, due to the user's chakra coated in the mist. Very effective for silent killing. Last, but not the least, it doesn't require a water source to perform.
 

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Wonderful. I'm going to enjoy training you bro XD.


(Suiton: Mizu Kuri No Yaiba) - Water Style: Sword of Draining
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: A technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like with a normal blade.
Note: Doesn't require a water source.

A technique where you create water in your palm which you then use shape manipulation on to create a makeshift sword of water. It has sharp edges and basically all the traits of a sword made of metal. Advantage to this technique is that you can almost instantly get a melee weapon when you don't have time to grab a weapon. Weakness is that if someone uses a lightning technique, the sword will simply conduct the electricity to you and zap you so you need to be careful when using this. And of course while sustaining the technique, you can't use other techniques.
 

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I'm glad man. xD


Alright. Easy enough. One gathers Water natured chakra in their palms, and spatially recomposes it to form a kind of a sword, entirely made up of water. Good thing about the technique is that it is created very fast, as well as you don't need a pre existing water source to perform the tech. Also, it requires no weaving of handseals, so it saves a good amount of time. It can easily even cut through fire, as it is made up of sharp water edges. Pretty good for deflecting D-Rank Fire techniques. The chakra cost is quite low, which helps one to conserve chakra in battle. The disadvantages are that, it has short range limitations like a usual Kenjutsu technique, as well if lightning comes in contact with it, then it electrocutes the user himself. Another one you mentioned was that, you can't perform another technique, while sustaining the sword.

Question: What damage would it do, if I used it as a sword to hit the opponent, since it's mentioned in the description, that it allows a ninja to cut and slice, and also since it's made up of water?
 

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I'm glad man. xD


Alright. Easy enough. One gathers Water natured chakra in their palms, and spatially recomposes it to form a kind of a sword, entirely made up of water. Good thing about the technique is that it is created very fast, as well as you don't need a pre existing water source to perform the tech. Also, it requires no weaving of handseals, so it saves a good amount of time. It can easily even cut through fire, as it is made up of sharp water edges. Pretty good for deflecting D-Rank Fire techniques. The chakra cost is quite low, which helps one to conserve chakra in battle. The disadvantages are that, it has short range limitations like a usual Kenjutsu technique, as well if lightning comes in contact with it, then it electrocutes the user himself. Another one you mentioned was that, you can't perform another technique, while sustaining the sword.

Question: What damage would it do, if I used it as a sword to hit the opponent, since it's mentioned in the description, that it allows a ninja to cut and slice, and also since it's made up of water?

You can do anything with the sword what you'd do with a metal sword. Cut, stab, slice... Just like a normal sword.

( Suiton: Junsai no Jutsu ) - Water Release: Water Shield Technique
Rank: D
Type: Supplementary, Defence
Range: Short
Chakra cost: 10
Damage points: N/A
Description: The user will manipulate their water chakra and releasing it from their arm which is held outwards infront of them and they then create a shield of water that can aide in defence against projectile weapons and close combat techniques.

After holding your arms outwards in front of you, you create a shield of water which you can use to defend from projectiles, taijutsu, even D-rank and C-rank fire techniques (based on their size). It's a handy technique, fast in creation and low chakra cost so it can come in very handy.
 

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Similar to the other techniques, this one is quite fast in it's creation, requires no weaving of handseals, and also doesn't require a water source to perform. It can deflect upto C-Rank Fire, as you said, but that really depends on the size and range of the Fire techniques. Very useful for quick defense from projectiles. Plus, it's quite solid so as to block even Taijutsu attacks. Can be used to defend attacks, and then escape the location in NW. Disadvantages are that it doesn't have any good range, as well it's size is small, so techniques with a good horizontal range easily overpower the shield. Also, unfocused lightning when in contact with the shield, continues on in different directions with more destructive force, and can inflict damage on the enemy himself.

Question: Does it block C-Rank Taijutsu? Or only D-Rank?
 

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Similar to the other techniques, this one is quite fast in it's creation, requires no weaving of handseals, and also doesn't require a water source to perform. It can deflect upto C-Rank Fire, as you said, but that really depends on the size and range of the Fire techniques. Very useful for quick defense from projectiles. Plus, it's quite solid so as to block even Taijutsu attacks. Can be used to defend attacks, and then escape the location in NW. Disadvantages are that it doesn't have any good range, as well it's size is small, so techniques with a good horizontal range easily overpower the shield. Also, unfocused lightning when in contact with the shield, continues on in different directions with more destructive force, and can inflict damage on the enemy himself.

Question: Does it block C-Rank Taijutsu? Or only D-Rank?

I believe it could be able to block C-rank tai but it's debatable. The thing is most taijutsu doesn't have chakra cost but if we follow logic it can basically block any non-chakra taijutsu, any attack would be deflected by it but following ranks and such it can block C-rank tai and then disappear but I'm not sure. Best use it to protect from free form and D-rank, that's a sure protection.

Next up


(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat → Dog → Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.


After doing three hand seals you create a whip of water from your hand which you can use as a weapon to strike the opponent or wrap the whip around them. It has a good range, requires a few hand seals and can be used in many versatile ways. You can also channel lightning through the whip to zap the opponent, whip at their feet to put them off balance, use it to disarm the opponent etc.
 

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So, after weaving 3 handseals, the user creates a whip, which is completely made up of water. It is quite solid really, and can be used a 'whip' to whip opponents or as a rope to bind the opponents and pull them closer/restrain them in place. Effective when used by multiple users to strangle the enemy, by choking his neck with the whip. The range is quite nice, as it extends upto mid-range. Lightning channeled through the whip, would paralyze the opponent and prevent him from moving, thus making it easy for the user to retrieve info and what not from the opponent. Now, by multiple users/shadow clones it can be wound around different locations of the body, thus targeting multiple points. Albeit, the technique takes a little time to perform as it requires 3 handseals, and it doesn't work in long range. Best suited to mid-range battles.
 

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(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.

After doing two hand seals you spit out a dense, chakra infused liquid aimed at the surface or the opponent. It is basically a sticky liquid which you spread on the ground to catch the opponent in it and reduce his movement to slow them down. It has a long range reach which makes it an excellent supplementary technique. Let me hear your opinion on this one.
 

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Well, personally this is one of my favorite techniques. Izumo used this on Kakuzu and Hidan in the manga, to trap their feet and restrict their movements. After performing two handseals, one manipulates their chakra in such a way, that the resultant is a sticky liquid with high viscosity which covers a massive range. When prepared properly, it can form an entire freakin' pond of the sticky syrup. This technique can be avoided, by channeling chakra to the feet, which gives the user, free and uninhibited movement, however he has to do that beforehand. This technique forms fast, and after the opponent is trapped, the user can easily finish off the opponent with lightning or something equivalent. It can be formed in short, as well long range. I believe, the user needs to maintain focus over his chakra, as the technique is a stream, thus he is vulnerable to attacks from the other sides. Best used with a shadow clone or a Water clone.

Question: One can counter it by channeling chakra beforehand, but what if one is caught in it? :/
 

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Well, personally this is one of my favorite techniques. Izumo used this on Kakuzu and Hidan in the manga, to trap their feet and restrict their movements. After performing two handseals, one manipulates their chakra in such a way, that the resultant is a sticky liquid with high viscosity which covers a massive range. When prepared properly, it can form an entire freakin' pond of the sticky syrup. This technique can be avoided, by channeling chakra to the feet, which gives the user, free and uninhibited movement, however he has to do that beforehand. This technique forms fast, and after the opponent is trapped, the user can easily finish off the opponent with lightning or something equivalent. It can be formed in short, as well long range. I believe, the user needs to maintain focus over his chakra, as the technique is a stream, thus he is vulnerable to attacks from the other sides. Best used with a shadow clone or a Water clone.

Question: One can counter it by channeling chakra beforehand, but what if one is caught in it? :/

The most effective combo I've seen is using water to dilute the fluid and make it less sticky removing it's a adhesive properties. Another thing you could do is use an earth technique to raise yourself above the sticky liquid, or use a fire technique to make it evaporate. There's a bunch of counters but the first one is the best one, though you'll be more vulnerable to lightning attacks then so care.


(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.

After doing the tiger hand seal you create a clone of yourself which has 1/10 of your chakra. They can only travel short range from you without losing control, and once they take damage they turn into water. They can do C-rank techs and require water sources. Obvious drawbacks are they can't go further than short range, only C-rank techniques. Good thing is that you can use the water they turn into after taking damage as a source for smaller techniques.
 

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Oh, one of my favorite techniques. I always love clones. :|

Okay. After performing a single handseal, a copy of the user is created, albeit with 1/10 chakra of the original body. These clones can go upto short range, and perform Water Release techniques upto C-Rank. Quite alright if the user wants to test something or like when Kisame used it, to engage multiple opponents for a short while. If they go beyond short range, the user loses control over the clone. And, a water source is needed to create the clones. Albeit once they take B-Rank or higher damage(C-Rank for lightning), the clones turn into Water, which is an advantage to the user, as he can use the newly formed Water as a Water source. However, this isn't useful when scouting villages, as the enemy can easily detect the clone by attacking it, but the good thing being that the clones look exactly like the user.
 

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Remember they can only travel short range of you, if they go further they disappear.


(Suiton: Suigandan) - Water Release: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Note: Requires a water source.

A technique usable only on water sources, it allows you to manipulate the water in any way possible and is mainly used to deal physical damage. You can add a spinning motion to the water to make it even more deadly. Be creative with this one.
 

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Alright. xD
Look, who's back. O_O

Nice technique. So it requires a pre-existing water source. Basically, you stomp your foot on the lake or whatever water source is there, and manipulate the water, completely pressurizing it and making it take a form of a drill. The violently spinning water rises from the water source and drills down upon the opponent, from different directions, thus drilling into his body, and it's powerful enough to kill and permanently damage an organ. The user can use it to attack from any angle, and also use the mastery over his chakra to form multiple drilling water bullets. Albeit, the range is pretty meh, and it be defended by a simple Earth Armor. As it's a projectile, it doesn't require the user to maintain focus over his chakra, thus he can follow up with other deadly techniques.

Personally, I would use lightning to severely shock and paralyze the already previously injured opponent.

Lightning Release: Electromagnetic Murder would be the best technique to use.
 

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We trained together right? You know how it goes.

First, after using the Hidden Mist jutsu, manipulate every water molecule to change their shape and reflect the natural light entering it in a way that the light spreads throughout the mist, making it blinding white within. Remember that your target must be in the mist for this technique to blind him and the effect lasts only as long as you fuel the technique. Try it out.

(Suiton: Kirigakure Shiryoku Hakudatsu) - Water Release: Hidden Mist Eye Sight Deprevation
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15(-3 each turn to keep it active)
Damage Points: N/A
Description: Using the hidden mist jutsu the user reflects the natural light an a way that it blinds there opponent temporarily as long as the opponent is in the mist.
Note: Must have already used hidden mist jutsu

This jutsu's pretty self-explanatory. Look, i've even included a video. Punish these guys.

*points out a few Peins running out of a forest they've set ablaze somehow*
1:50-2:20
[video=youtube;y2TmFnDahfI]https://www.youtube.com/watch?v=y2TmFnDahfI[/video]
(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C-B-Rank
Type: Offensive, Supplementary
Range: Short-Long
Chakra Cost: 15-20
Damage Points: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-Rank.
 

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Yes. ^_^

Gathering my Suiton chakra, I perform the Hidden Mist jutsu, so as to create mist all around. I then focus upon my chakra and use it to manipulate every single water molecule in the vicinity, to change their shape, thus making the light enter the mist in such a way that the light is scattered throughout the mist, giving off a brilliant white aura, blinding the surrounding Peins.

Focusing upon my Suiton chakra, I elementally recompose it to Water, and then clap my hands loudly. As Water forms around me, from all the sides, I spatially recompose the said Water to form a powerful spiralling vortex, giving it a violent rotation and super massive force. I then use my chakra to direct the spiralling vortex of water in the form of a giant wave towards the Peins, as it crashes upon them, drowning them and inflicting damage to their organs due to the gravitational force acquired due to the fall.
 

Ushiro

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Not bad. Now i want you to perform the Bird, Rat, Ox, Monkey, Rat, and Snake handseals before sending suiton chakra throughout the sky and generating rainclouds in moments. Make rain fall from the clouds that should be infused with your chakra which is linked to your senses, allowing you to detect the chakra of someone the rain falls on. Performing the seals again stops the rain. Would you like to play a game? Pick the right door.

*points to a wall with three doors on it. Behind the second door is a tied up Pein. The other two are rigged to explode when opened*

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

Next, perform the Snake, Ram, Horse, Hare, Ram, Horse, and Hare handseals. Then hold your hands out towards a target close to you while near a source of water. Manipulate the water to engulf your target in a sphere dense enough that your target can't move and will eventually drown. However, to maintain this jutsu one of your hands must be inside of the orb. Alternatively the water may be spit from the mouth instead. Try it on this guy.

*points to a Pein running at you with a kunai*
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(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.

For this jutsu simply channel suiton chakra throughout your body and transform yourself into liquid. In liquid form you avoid taking most forms of physical damage and can move as a puddle but can't much else until you reform. Try it out, quick.

*summons a giant crab grabbing you between its pincers and cutting you in half*
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(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.
 

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(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

I weave the Bird → Rat → Ox → Monkey → Rat → Snake handsigns and send Suiton chakra into the sky, using my chakra to generate rainclouds. Soon, rain starts falling from the rain clouds, however the specific rain drops are not normal rain drops. These special rain drops contain my chakra within it, being closely linked to my senses. I target the rain to fall behind each of the doors, as in the start I can't detect anything. However, after sometime, I feel the presence of a foreign chakra, clearly indicating that it is one of the Peins hidden behind the door. I then use the seals to cancel the falling rain.

(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.

Next, I weave the Snake → Ram → Horse → Hare → Ram → Horse → Hare handsigns and extend my hands out in front of the target, near a water source. After that, I manipulate the nearby water, spatially recomposing it to form a dense sphere of water, which traps the target. Slowly, his breath is taken away, as he drowns. Simultaneously, I extend one arm inside the sphere to maintain it's shape and form. The target is Asura Path. After he struggles a lot, I remove my arm from the sphere and cancel the technique thus.

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

After releasing the previous technique, I gather Suiton chakra in my whole body, letting it flow through each vein. I, then manipulate my chakra to transform my physical body into liquid, altering my body's properties thus. Soon, a giant crab appears and cuts me off into half, however to it's dismay, my body turns into a puddle, as I move away from it's trajectory.
 

Ushiro

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Alright. Now i want you to perform the Dragon and Tiger handseals and release suiton chakra that produces a large amount of levitating water near you. Apply shape manipulation to transform the water into a serpentine dragon directed at your target to attack in a variety of ways such as slamming, constricting, or swallowing him. Try it out.

*sends a couple Peins out to attack you*
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(Suiton: Suishū Gorugon) - Water Release: Powerful Blasting Rain Trench
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user after performing Dragon → Tiger will summon a large amount of water that will then be used to strike at the opponent in several versatile ways. It has been known to transform it into a dragon with a gaping mouth to attack. The water used will be stationary till it is sent offensively toward the opponent.

Next, focus suiton chakra in your foot and slam it down, converting the chakra into a sharp jet of water tearing through the ground on the way to your target. There he is.

*points to a Pein relaxing by the water's edge*
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(Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

For this one simply spit a stream of water from your mouth at your target that's more damaging than similar jutsu because its more compressed. There's your target.

*a Pein runs at you covered in flames for whatever reason*
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(Suiton: Taihoudan) - Water Style: Water Gun
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.
 
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