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Alyx

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Basic Information

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N
ame: Katsushika Ōi
Nickname: Daughter of the Surgebinder, Foreigner, Saber, Queen of Artists, Dragon Crest Artist, Hokusai
Gender: Female
Age: 19
Clan: Surgebinders
Alignment: Neutral Good

Looks and Personality:
Ōi has a rather short physical height, standing at a measly 5'3 with a light/pale skin complexion, beautiful blue eyes, which are said to be her most amazing feature. Her hair is naturally curly and short, reaching down to the back of her neck while accented with floral hairpieces sometimes. She would also at times have it tied up in a bun, using a thin paintbrush as a hairpin. Attire wise, Ōi wears whatever she feels is approach but her most common three are as follows, the first one being turtleneck sweaters, with plain skirts in more formal places such as art shows, traveling etc in which she carries a bag with her that contains her accessories such as paint brushes, ink pots, small weaponry if needed etc. Her second is her kimono, this in which she wears as her primary attire these vary in design as well but one common thing is she wears them a bit more loosely than norm as the top half is usually opened up more, revealing her bosom. Her last attire is her kunochi attire which in appearance seems normal, carrying a wakizashi with her horizontal across her waist along with tool pouches etc. She also has a summoning tattoo of the Barnacle Contract on her left wrist alongside a plethora of various ink-based tattoos. After learning the Vector Cobra Style, she has snake-like fuinjutsu tattoos drawn with her ink all over her body for the use of the style, influenced by Jutsushiki. After getting into the Requip line of clothing, she has them applied to all her clothing so that she may shift her outfit on the fly whenever she needed. As time passes, her grew longer but she would keep two long braids that frame the sides of her face as well as carryinh a sword around that she gained from her brother.

Ōi is a very enthusiastic individual when it comes to arts, having a vast appreciation of all forms of it be it music, painting or even opera. This caused her to leave her village at a rather young age to explore the regions across the world, painting her own landscapes, portraits and other things a long the way. As a kunochi, she is well disciplined and always carried out her orders to the to the finest of detail, but sometimes would question the logic behind what she would deem "pointless". This lead to her developing her own sense of "right and wrong", chasing after the even product without caring who she might farm along the way. Friendly to strangers and friends alike, she isn't above killing others when deemed necessary and will not hesitate to attack others as well. This lead people to believe she is a very violent person but this isn't the case as she will only act aggressive out of self defense. Ōi is well aware of her matured body's attractive charm - and will utilize it in battle when needed though she tends to be this way when wearing her kimono in general as she always has the top more open, revealing her bosom in most cases though she doesn't mind.

"Deadlines, small requests, noisy publishers. I can't help being attracted to the notion of passing on to the next life sometimes.."

Land of Birth - WSE Clan


Unknown - N/A






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R
ank & Chakra Information

- Rank - Jounin
- Chakra - 1600
- Health - 160
- Primary Specialty - Single Hand Seal Specialist [Seraphic Water]
- Secondary Specialty - Advanced Kenjutsu Specialist
- Apex Specialty - Apex Handseal Specialist
- Extra Specialty - Yin Specialist
- CFS Specialty - Vector Cobra

Elements

- Fire Release
- Wind Release
- Lightning Release
- Earth Release
- Water Release
- Yin Release
- Alcohol Release
- Seraphic Water Release
- Arctic Earth Release
- Dark Vacuity Release

Ninjutsu
- Ninjutsu
- Taijutsu
- NB Taijutsu
- Genjutsu
- Kenjutsu
- Fuinjutsu
- Ink Ninjutsu
- Surgebinder Hiden Ninjutsu
- Medical Ninjutsu
- Barnacle Summoning Contract & Eel Summoning Contract

Custom Fighting Styles
- Lazy Fist
- Chop Hanging Rippling Fist
- Renewal Taekwondo
- Mark of the Trickster
- Vector Cobra


Background Information

History:
Some can say she was born with talent, some say she wasn't. Many believe her to be an off spring of the Grandmaster but in a sad reality she isn't. Katsushika Ōi, born in Year 793 was the third born child between her loving parents. She was raised within the walls of Avalon, away from most of modern society as not much is known outside of the Eastern Continent but alas this never discouraged the youth. She was born with a gift, something many had seen as a sign but this rare occurrence only happened under circumstances. Her mother was an officer of the Radiant Order, but had retired when she had given birth, all through this time Ōi was traveling within her mother to and from the Throne. This however sparked a bitter relationhip between her and her mother, Koto Katsushika
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She became the first known human in history to be "born" with Prana. At the age of seven, she began her training in perfecting her skill with it along side her father's infamous Ink Ninjutsu. He was a world renowned artist, along with his daughter slowly following behind him, a chip off the old block one might add. She was later introduced into the Knights Radiant at the age of eleven however it took her several years to attain her new and current rank of Shade. One the day of her Armament training however, she found herself quite an unusual situation. Upon awakening, she found herself trailing behind of her trainer, only for the world around her to warp. It twisted and curned in all directions almost as though she had been teleported there. Now on a sole island, a figure approached her with such an alluring yet passive voice. The removal of the hood revealed a youthful face, but Inoūi was hesitant to trust him, as continually asked him questions. Merlin, the Dream Walker, started to explain many things to Inoūi namely the mention of Grand Master's sister though he evidently dodged any of her questions. The storm near by grew more violent, her patience ran dry as she aimed her blade at him but it was turned into that of sand, her bluff failing to hit it's mark. The duo seeks refuage within a magically created hut of sorts, where Merlin began to warn Hokusai. Finally awakening, she found herself near her trainer whom was evidently pissed.

Chapter 1: The Western Continent!

Sometime had passed, during which time Hokusai continued to train in Avalon – until she was given a chance for a vacation. This was also a mission on the down low as it’s quiet uncommon for a Surgebinder to be found in the outer nations and thus she was tasked with finding out what the lifestyles of the west was like. Hokusai sailed the seas, having touched down in North West Kinai Island where she spent her time the most learning. Having learnt about the islands festivals, making a new friend named Yuno and all in all made herself at home. She was even tasked with taking down a local criminal within the city walls, which earned her quite the name in society.

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Chapter 2: Allies! Hokusai joins Hidden Valley

After spending some time away from the Water Archipelago, Hokusai continued in her efforts to study the Western Country until she found herself within a village. There she spent several months developing a friendship and bond with the locals and afterwards was treated as genuine member of the village though her loyalty truly remained to Avalon and the Radiant Order. She even turned down an offer for an official position but she continues to travel but always returns her as her new permanent home in the west. Afeer settling down in the village, she would contact her father, whom she told about this first/ He was thrilled, encouraging her to follow her own path in life. This however lead to her mother, Koto learning about this and coming to look for her child. The two argued but in the end, he r mother left her to do as she pleased and as such Ōi continued to live her life. Meeting a new friend, Kenta and also having her best friend Yuno around she isnt alone in this world of the west. She has also came across a bandit group who have no marked her as an enemy.

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Chapter 3: Destined Meeting? & Uncanny Company
Finding herself wanting to venture in a small hillside subsection of the Land of Fire, Oui left towards Qingshui. It attracted the young artist due to wanting to meet more of the artists that hailed from this country – but it was cut short when she met with someone named Romani. Present with his familiar, the two became acquainted with one another which lead to some unusual revelations. Now learning of his name being Solomon, a literal eight century-year-old former king, Hokusai had set her eyes on the newly announced Witch Wood Arena Doubles Tournament. Gifted with temporary wings by Solomon, Oui set off for the arena as she made her debut!

Upon arrival – she met with another man, who also turns out to be a Surgebinder as well but not from Avalon. He was a Fallen, one of the sworn enemies of the Radiant Order but Oui knew not all Fallen where bad people, but can she say the same for this one? Find more next chapter!


Chapter 4: Despair & Broken Hearts
After her loss at the tournament, Hokusai decided to go back home to Fuging to rest herself up but left without learning the name of her partner. One of those random days while at home, one of Oui’s mistaken uses of her ability subconsciously sent her off to the Throne for roughly a month – which in that time had passed she returned to find not only the town gone, but so are all the people. With Yuno and Kenta now gone, she left the town and cursed Tanigakure for not saving them as she felt the death of them weighing in on her shoulders.

She went back home to Avalon as a result, only to find out her father had passed away as well while she was gone. Mixed emotions of anger against the persons who took the lives of her loved ones, but also sadness welling in her heart. Oui finds herself in the darkest place in her life, wondering what exactly to do in the end. Now seeking revenge, will she break her oaths that she took with the Radiants? Find out next time!


Other

Surgebinders:
Once a Surgebinder is initiated into the clan, their body essentially becomes an "open doorway" for the ethereal energy. This means that prana energy will constantly enter and exist within their chakra systems and any quantity of foreign chakra or energy inserted into their bodies will immediately be transported to the Throne before they can take effect. Chakra inserted into their bodies for the use of illusions will be absorbed before their induction time is complete, meaning the genjutsu never occurs. However this also means Surgebinders will be incapable of having a Curse Mark or using Sage Mode. It will also become impossible for others to heal them through medical Ninjutsu or transfer chakra to them. If an ally or opponent tries to absorb the chakra of a Surgebinder into their own body, they will instead absorb this ambient Prana energy and be frozen internally. Her Prana color is shown in a bright blue color with slight hinges of silver stars in it. However, overtime Oui's displeasure with Avalon's ideals grew weaker. She eventually saw them as a hinderance, to which having to be kicked out after the Tiamat incident left her to become a Fallen. Her Prana is now a bright red with silver stars.


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Specializations: Taking particular liking into an element she developed on her own known as Seraphic Water Release; Oui can perform techniques for it using only a single hand seal. Along side this, she is also good with swords after trainning with her brother, gaining access to Iaido and other unique sword techniques. As a master of Yin Release, she is capable of sensing spiritual techniques and genjutsu up to any rank (though must be lower than MS level), as well as sense spiritual entities. She may utilize Genjutsu Kai withou the need of a hand seal passively up to B rank, while being able to render one of the rudimentary methods of genjutsu breaking unbreakable. Last but not least, she passively drains -30 chakra from all her enemies around her due to her heightened chakra absorbing prowess. After learning from her father's scrolls; Oui has learnt and perfected theVector Cobra fighting style which she even at times supplements with her ink techniques.

(Fujitsuboātsu : Uchinaru Akuma) - Barnacle Arts : Inner Demons
Type: Supplementary
Rank: N/A
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: This technique is only accessible by those who have signed the Barnacle Contract and it utilises Barnacle Larvae that will live within the body, under the skin of the signer. These Larvae can do various things that modify and change the user's body but not to a significant degree, it is a way of adding things to create a variety of options and weapons it also allows for unique cosmetic looks that break certain human like boundaries but not to a huge degree. The Larvae can grow various tools from the user's body into their hand or can have it so the shell simply protrudes from their skin, for example they can grow a couple of calcite shell shuriken/shuriken into the palm of their hand or have Horns grow from their forehead as a new way to melee; or even grow claws from between their knuckles to assist with their punches. Tools created this way will be made out of Calcite Shell laced with Tendrils, meaning they can be the source of follow up Legs/Body of the Thoracica Jutsu however act as normal tools before these jutsu are used. The creation of normal tools like this is passive and counts as freeform, acting as a new way to use an arsenal of ninja tool. Because these Larvae are one with the user they change their skin so that is similar to Barnacle Flesh which allows them to reseal broken skin when tools are made from the user's body, it also allows the larvae to use "Legs of the Thoracica" from the user's very body, however creating extra hands does not allow the user to make hand seals with them. This in no way can be used to heal the user from incoming damage, it can be used to reseal cuts, but the internal damage is still done and is just a way to stop further bleeding, nerves, tendons. organs and everything within the body is still damaged except the skin. Larvae can use Gadget Barnacle from the user's body capable of launching it from a hand for example and even capable of infusing the user with Organs of the Thoracica.

Like with Zombies, the Restrictions of the Barnacle Arts when the Larvae use them apply to them separately as they can act alone with it's own abilities, their number of usages of an Art will not clash with the Users. Because of their limited amount of abilities the use-age of Legs of the Thoracica and Body of the Thoracica gain a rank, but only when the Larvae use them. Stated in the signer's bio there can be various cosmetic applications already active to change the appearance, like horns or spikes protruding off certain points of the body or elongated nails made from shell even a tail made of Barnacle Tendril flesh or tendrils intertwined within the hair, capped sharp teeth or a longer tongue and even if you so wish - pointy ears. Making modifications to the user's body is unranked (Unless Jutsu are used instead ofcourse) and can be done freeform and is limited to the user's creativity.

- Must have Signed the Barnacle Contract.
- Must be taught by LonelyAssassin
- Must be stated on your bio that you posses these.
- The Larvae can use Barnacle Arts independently from the user.

(Fujitsuboātsu : Gajettofujitsubo) - Barnacle Arts : Gadget Barnacle
Type: Supplementary/Offensive/Defensive
Rank: C
Range: Short - Long
Chakra Cost: N/A (+15 for summoning)
Damage Points: (+30 Spider-cle)(+30 Corrupt-cle)
Description: The user will perform one handseal and summon what seems to be a generic Acorn Barnacle about they size of a coin in their hand, this isn't a summon and just a barnacle art that the user can use. The user can throw this Acorn Barnacle onto a target and it will permanently bind to it as long as it is solid (Person, Summon, Rock etc), the Gadget Barnacle has a number of effects and can only use one.

Source-cle

This Barnacle is used to bring up sources that may be needed depending on the user and their abilities. For example if the user is a water user then the source-cle will be thrown and it will release a puddle of water that will splash on the ground (can also be used as a C-rank water defence). Also creates an Ink Source if needed, (Puddle of Ink) or a source for Dark Release; The shell is gripped in the palm of the user's hand and the chakra is absorbed straight into the user capable of utilising one Dark Technique with it. Creates a Flame from the opening of the shell if that is a required source (Makeshift Lighter), can be used as a Mist Bomb which creates a small veil big enough to hide a couple of persons.

Spider-cle

Six tendrils will act as legs from the Shell and be able to move around, capable of carrying an item like a Shuriken or Kunai, Scroll or a Message (For RP use in the Ninja World) in a couple of their tendrils whilst the other four are used to move around. The Spider however is also a Bomb, is basically an explosive device that can be exploded at any time, before sticking to a target or after it. It creates a C-Rank explosion with a radius of 2 meters, the explosion isn't enough to kill and only blow the opponent away and cause minor burns. It can either be a Flame Explosion, Wind, or Lightning. The spider-cle moves at the same as their user's base speed.

Weapon-cle

The Acorn Barnacle actually becomes a powerful transformation, taking the shape of a weapon of the user's choosing. They can withstand up to C-Rank Elements before breaking, the barnacle can transform into a pair of weapons splitting the rank into D-Rank each.

Corrupt-cle

The Acorn Barnacle will be thrown at the ground where it will attach to it permanently with it's natural ability too, through this natural ability they have gained a knowledge and sort of affinity to earth of sorts. So the Earth is taken control by the barnacle and they will manipulate it into a 2 foot earth golem, it is capable of communication with the user and attacking with it's mouth and fists - like the Bomb-cle this acts like a C-Rank earth technique.

- These don't have to be summoned, they can already be on the user if stated in the bio.
- Body of the Thoracica and Legs of the Thoracica can be used through a Gadget Barnacle
- Barnacle Community Summons like "Oregon", "Barbaracle" can use Gadget Barnacles from their body.
- To use Varieties like Ink and Dark of the Source-cle then you have to be a user in that form of Ninjutsu
- Using One Gadget Barnacle costs a turn
- Must have signed the Barnacle Contract
- Can only use two different types of Gadget per turn
- Cannot use the same type more than once a turn.
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Ink Ninjutsu:
Ink Ninjutsu ( Sumi Ninjutsu; Literally meaning "Ink Ninja Techniques" ) refers to a field of techniques which specialize in the utilization of special Ink drawn onto scroll. Users mold and shape their chakra into the Ink as they draw, causing the drawn items to come to life. Ink Users are naturally talented artists, capable of drawing detailed artwork in seconds. Users carry around a specialized custom scroll to draw on. The scroll's roller has compartments for their ink brush and to hold a supply of ink. A distinct advantage of this is that he can perform it with a single hand, leaving the other free for enemy counter-attacks. After drawn, these creations grow to life-size once they have been brought to life — similar to Deidara's explosive clay constructs. Being one of the most highly innovative of the ink community, she has made several of her own techniques that even surpasses her father's. She has unique ink tattoos/techniques on her body or in scrolls etc that serve different purposes labeled below:

(Inkupo/Kuchiyose: Chikai no Sain ) Ink Arts/Summoning: Oath Sign - Carries multiple pots of this specific ink within her tool pouch for use in battle.
(Ninpo: Sōzō no Karada) | Ninja Art: Body of Creation - Multiple tattoos located on her body in which she can freely manipulate for herself. She has tattoos always preset for certain techniques before hand thus has herself always prepped. After creating the Sealing Ink Art: Jutsu Formulae, she has variouus ink tattoos on her body with sealing properties attached to them.
(Inkupo: Arusu Shasuuru) Ink Arts: Ars Chasseur - She has most of her tattoos concealed through the use of this ink, making it appear as though she doesnt have any of her actual tattoos in battle.
(Inkupo/Genjutsu/Raiton: Shuuru Fantazumu) Ink/Illusion/Lightning Technique- Surreal Phantasm - With several tattoos around her body, she can emit a flash of light in order to induce illusions.
(Fuuin/Inkupo : Ō no saigo no negai) - Sealing/Ink Arts : King's Last Wish - Hokusai carries a deck of tarot cards with her in order to utilize this ability
(Fuin Inkupo: Jutsushiki) Sealing Ink Art: Jutsu Formulae - Due to the combination of Hokusai's ink ninjutsu and fuinjutsu, all her body seal's scripts or anything Fuinjutsu related are now made of ink thus treated as Ink Ninjutsu. This includes her Vector Cobra tattoos, she also has used "Beauty of the Moonlight" ink specifically for this drawn seals on her body minus her vector cobra tattoos.
(Fuuin/Inkupo : Ō no saigo no negai) - Sealing/Ink Arts : King's Last Wish - Hokusai carries a deck of tarot cards with her in order to utilize this ability. The card's sealing script is also affected by Jutsushiki.
(Inton/Inkupo: Tsukiakari no Utsukushisa) Yin Release/Ink Arts: Beauty of the Moonlight - After achieving mastery of Yin Release, Hokusai finally managed to achieve her goal of producing her own unique form of ink. This ink is a byproduct of her Yin Release chakra and because of it, as effectively replaced many of her body tattoos with the unique ink.


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Divine Scrolls of the Queen
(Inkupo: Gandr) Ink Art: Gandr
Type: Offensive
Rank: A Rank
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user will have three distinct tattoos located on each hand, each representing a single shot with this technique. After aiming at a target location, the user will shape their hand into a finger gun and shoot a piercing bullet of hardened ink, capable of piercing through rock easily while also moving twice the user's base speed though can only travel in a linear path thus making it quite easy to dodge at range. Can only be used thrice per battle, with a cool down of related to how much bullets where fired in a turn (i.e firing three will cause a three turn cool down). A max of three bullets can be fired per turn (with the power being divided per shot, though firing all three counts as one move). There is some aesthetics to this technique, such as the color of the fired ink blast and the dormant tattoo state, all being up to personal preference of the user.
(Inkupo/Genjutsu/Raiton: Shuuru Fantazumu) Ink/Illusion/Lightning Technique: Surreal Phantasm
Type: Supplementary
Rank: A
Range: N/A (Same as Genjutsu; to which how far the flash will reach)
Chakra: X + 30 Infusion (X being the original illusions chakra cost)
Damage: N/A
Description: Through the use of some unique in tattoos on the user’s body; the user may will infuse their lightning chakra into the tattoos in order to cause them to begin to glow bright. This causes a flash of light to occur, which spans up to long range (depends on original technique's range) away from the user’s position – causing those who see the light to be inflicted into an illusion. This allows a new and unique way of casting techniques, utilizing the tattoos as a mean to cast an illusion; with the user being able to us any illusion they desire. This technique costs a move, but is use in tandem with the illusion, needing the same amount of hand seals, chakra etc for the original technique though with minor infusion of chakra for the flash of light. This method can follow with any Genjutsu the user knows up to A-Rank but is can only be used once every three turns. The tattoos must be posted before battle or within the user’s bio.
(Inkupo: Chizu Sakusei) Ink Art: Cartography
Type: Supplementary
Rank: B- A Rank
Range: Short - Mid
Chakra: 30
Damage: N/A
Description: This technique through the inspiration of Earth Style: Wheel Of Fortune, takes a similar twist in its formation in which the user will have pre drawn maps on scrolls in which they can through the use of their chakra bring these maps to life. What it does for the ink artist is allow for them to create 3D models of terrains they have been in before or created through imagination - allowing for them to create mazes, temples and all sorts of terrains through the pre drawn maps. To even further the beliefs of these creations, the user can use differing colors of ink in order to add more life to the creations. The larger the terrain, the bigger the scroll needed for the user to carry in order to draw. The created terrains are capable of being used as a source of the user’s ink creations if needed, thus removing the need for drawing them. This technique must be mentioned in the user’s biography or before battle, while each rank corresponds to how big the scale of the terrain can be. B Ranked scales up to short range, A ranks can scale up to mid range, with B ranks three times per battle and A rank twice per battle. Much like Ninja Art: Super Beast Imitation these creations are capable of existing outside the need of the user’s chakra, keeping an inanimate and realistic look. Lasts 3 turns.
(Inkupo: Kara no Waremono) Ink Art: Fragile and Empty
Type: Suplementary
Rank: B - Rank
Range: Short - Mid
Chakra: 20 (Activation)
Damage: N/A
Description: This technique combines the aspects of Ink Clone and expanding upon the potential of it, through which the user will have either a drawing down beforehand on a scroll, by drawing it on the spot under a few seconds or through a temporary water resistant tattoo located on the body in order to create a “clone” of the user, but what makes this far more unique than its predecessor technique is the special ink used to form the technique, and through the infusion of elemental chakra. The ink that was used is a special chakra absorbing ink, that through which the ink takes on the elemental nature of the that was being channeled while creating the works of art. Once the creation comes to life, it can take the form of anything the user desires, ranging from looking like the artist to taking the form of an animal. The creation has the elemental affinity of the infused elemental nature capable of using it up to B-Rank elementals, while also retaining the ability of using Ink Ninjutsu up to S-Rank. Much like Ninja Art Beast Imitation, if the user uses an animal - it is capable of acting much like it’s real life counterpart. This can only be used twice per battle, with each creation lasting only for fourturns before the ink falls. All jutsu coming from the creations counts towards the collective three jutsu usage per turn. Scrolls or tattoos must be mentioned in biography or before battle with each affinity mentioned. The creations however cannot be no more than twice the user’s size while the creation can have up to a base 200 chakra pre-made for it and requires the user to sacrifice a fixed amount of their chakra. For example, if a user makes 2 clones that contain 100 chakra each, then their default chakra capacity at the beginning of battles and/or events is 200 less than what it would normally be.
(Inkupo/Kuchiyose: Chikai no Sain ) Ink Arts/Summoning: Oath Sign
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: A rather unique technique in terms of composition, being rather tame in its effects due to not being an offensive nor defensive technique. Through the manipulation of specialized chakra absorbing ink, this brew of ink is merged with chakra of the user and actual blood - causing it to take a murky crimson coloring. The ink however has special properties, allowing for those who frequently uses summoning a new unique way in order to summon. By kneading chakra into the ink, drawing on a surface( be it on the ground, on a scroll or airborne) the user creates the kanji for the animal they are summoning i.e dog would be written as “犬” which then allows them to summon the animal. This makes the load easier for the user, due to the ink carrying their chakra and blood within the ink,acting as a medium for the appropriate summoning. The ink provides half of the needed chakra, thus the user only needs to pay half the total amount it would normally need to summon the animal.While primarily used for contract summonings, the user may also use this method for techniques such as Summoning Technique: Rashōmon by drawing a kanji associated with the technique i.e gates. This technique must be mentioned in the user’s bio or before battle in order to utilize and is passive in nature, not taking up a move nor time in the the timeframe though must be referenced while performing said techniques. The user may also say incantations, speaking in unique languages or phrases purely for cosmetic purposes.
(Inkupo: Arusu Shasuuru) Ink Arts: Ars Chasseur
Type: N/A
Rank: N/A
Range: N/A
Chakra: N/A ( +10 Infusion)
Damage: N/A
Description: A rather unique technique that naturally has no inherent offensive nor defensive power - but rather is a tool utilized by those who are capable of utilizing Ink Ninjutsu. This selective brand of ink is different from the others used, as it's intention is to capture the true essence of an animals predatory sense - in which the ink has the ability to form invisible works of art. This isn't to be confused with true invisibility but rather a contribution of the ink's ability to retract light away from it due to the translucent coloration and a minor infusion of chakra. Once the ink is used, the creation is formed, preventing the enemy from being able to see said work of art and thus is ideal for stealth attacks though it should be known that when within short range of the opponent, the creations cameo is easier to see due to distortions in the air or even from moving along the ground causing prints to appear etc.

The user is able to also apply this to his/her ink techniques within scrolls by simply having it pre-drawn or even conceal ink created tattoos on their body in which the user simply has to pay an extra infusion of chakra to "activate" the effect. Must be posted in user's bio or at the start of battle, though this only pertains in carrying the ink where as the infusion requires a move. The cameo affect only lasts for three turns before naturally a wearing off.
(Inton/Inkupo: Tsukiakari no Utsukushisa) Yin Release/Ink Arts: Beauty of the Moonlight
Type: Supplementary
Rank: N/A (Same As Technique Applied)
Range: Short - Long
Chakra Cost: N/A (Outlined In Technique)
Damage Points: N/A
Description: Tsukiakari no Utsukushisa is a unique technique that was developed by Katsushika Oi after attaining Yin Release. She came to an understanding of what Yin Release could provide her - taking the concept of "making something out of nothing" to a literal point. With a vision and goal in mind, she began to experiment with the nature - which through the teachings of "Yin Release: Change of Heaven" she achieved this goal. This was the ability to conjure and created Ink out of nothingness, something that would normally be unreachable due to the nature of her Ink Ninjutsu works. Oi however believe there was more to it, and thus this technique layouts the foundation of her achievement. This ink's properties are vastly beyond normal ink - as it is easily capable of replicating all ink ninjutsu. This includes becoming the ink she uses for her ink tattoos, written in scrolls or just in general anything related to ink ninjutsu. Though this is only the surface as for example techniques that may come from a scroll, this technique simply allows her to "spawn" ink into reality via Yin Release. The ink can be spawned at ranged lengths as well - but most always begin outside of short range of the enemy. While this requires a more conscious effort to do. Along side the ink, having been composed of the user's Yin chakra is naturally degenerative. Those who come into immediate contact with the ink will have their chakra absorbed. This is at a rate of - 50 per turn if contact isn't broken. When spawning techniques outside of short range, an additional +40 chakra is required per technique, where as starting from short range only needs +20. Oi can also use her ink brush infused with the Yin Release ink as normal to perform it traditionally like ink ninjutsu though doesn't require any specific canvas such a ink ninjutsu scroll etc. Techniques that are dormant and has this applied to them, require an additional +20 chakra to use normally. This must be posted along side the technique it is applied towards.
Note: This technique can only be used every other turn
Note: This technique is passive and can be applied to more than one technique per use
(Ninpo: Sōzō no Karada) | Ninja Art: Body of Creation
Type: Supplementary/Defensive
Rank: C
Range: Short-Long
Chakra cost: N/A (-5 per turn)
Damage: N/A
Description: Using the ability to manipulate Ink, the user will gain the ability to place the ink on their bodies for the sake of future battles. Similar to getting a tattoo, the ink will rest on the user's skin in a variety of shapes and forms, and can often times be confused with Fūinjutsu seals. The ink "tattoos" have a variety of uses and properties, namely the ability to create ink animals directly from the user's body without the need for a scroll, because in essence the user would have turned his body into a living canvas. By channeling chakra into the ink the user can have the tattoos move about on their bodies in order to ensure the perfect orientation. Ninjutsu and Ink manipulation techniques that would require pre-prepared scrolls can be done with Sōzō no Karada by either the user drawing the needed shapes on their body or having the image needed already drawn on before the match. How this works is by first drawing the required shape/kanji onto their body and then coursing chakra through the ink to summon the preferred effect. Due to the ability to move the ink while it is on the skin, a new shape can be created instantly with chakra control and as such the user would only need to drawn a single shape once and then have it re-purposed for anything else. As mentioned before, the main ability of this technique is to allow the user to bring forth small, ink made creatures for the sake of carrying messages, scouting, or general amusement. Meaning, even if they were used to attack they would count as free form techniques with no rank or damage value at all. The creatures able to be created are listed below:

Hawk (鷹, Taka) Can be ridden for reconnaissance or high-speed travel. Smaller variants can be used to carry explosive tags or be used to deliver messages.

Rat (鼠, Nezumi) Can swarm across an area to search for a target much faster than the user would be able to on their own. Being so small, the rats are inconspicuous, also making them suitable for covert message delivery.

Snake (蛇, Hebi) Can be used as ropes to restrain someone. With the ability to soundlessly enter through even the smallest crevice, they can also be used for covert ops.

Tomoe Lion (巴獅子, Tomoe Shishi) Used for travelling on ground, these lions appear vicious on the outside but are actually harmless. If needed they can be used to hold down a target with their powerful jaws.

Fish (魚, Sakana) Made of special, water resistant ink, the fishes are able to travel through bodies of water to deliver messages or very small objects in their mouths.

Note: Must be stated in the user's biography or beginning of the battle.
Note: Up to 3 tattoos can be made in one go.
Note: The technique can be used five times per event, with each contract lasting two turns.(In the case four are made at a single go) Alternatively, the user can create a less amount of constructs and have the additional turns added to the created construct. For example releasing two creations that would last four turns each. Due to the technique lacking any actual damage potential, this extension serves for more story oriented purposes.
(Fuin Inkupo: Jutsushiki) Sealing Ink Art: Jutsu Formulae
Rank: B-Rank
Type: Supplementary
Range: N/A (Short – Long, Active Portion)
Chakra Cost: N/A (+10 Active Ability)
Damage Points: N/A
Description: Jutsushiki is a unique hybrid technique which takes advantage on the mutual relationship ink ninjutsu and Fuinjutsu share. This is clearly visible in the Sealing Art: Crouched Tiger Bullet in which the drawn tiger is able of sealing others – however in the case of Jutsushiki this isn’t the case. What it does is act as a preemptive method of creating seals located on the body, modifying the scripts in their dormant state. By tattooing and infusing the appropriate kanji/formulae for the seal – the user is able to recreate the seal and its initial purpose with this ability via the ink or in other methods such as drawing it on paper etc. An example of this would be the Fire/Water/Wind/Earth/Lightning Sealing Method which the user pre writes the seal, however instead uses the ink from the ninja art instead. This causes all affected Fuinjutsu techniques to become treated as Ink Ninjutsu/Fuinjutsu based technique’s thus certain ink techniques can become effective with it such as the boosts which normally applies only to ink ninjutsu (if plausible) now applies to the Fuinjutsu in question as well by taking the infused chakra and simply adding onto the technique, however, the damage boosts themselves can only be applied to Fuinjutsu which originally utilizes a script in is formation/composition . Thus techniques such as Multiple Infinite Embraces cannot gain the benefit of the boost even if a script is added later into it via infusions etc. Offensive and Defensive Barriers which originate from a seal with script gains this as well. This technique doesn’t take up a move slot in battle, as it is applied outside of combat however the user may create a seal in battle with the ink if needed via control it and shaping it into the desired form. The latter ability is an active can only be used thrice per battle with a cool down of three turns though may be performed in the same time frame as the original technique while the former simply needs to be stated at the start of the battle or within the user’s bio. In spite of all this, this ability can only be used on Fuinjutsu/Barrier Ninjutsu which employs the usage of actual sealing scripts thus those which lack this are unable to be affected.
(Fuuin/Inkupo : Ō no saigo no negai) - Sealing/Ink Arts : King's Last Wish
Type : Supplementary/Offensive
Rank : A
Range : Short - Long
Chakra Cost : (+30 to Release the Seal)
Damage Points : N/A
Description :The user carries an ordinary deck of cards, or any unique kind of playing cards variants they have. These cards have prints sealed on them, similar to that of those on ordinary playing cards which allows the user to manipulate the ink prints on any of the cards that they have, selecting from the surface of the cards the user can utilise Ink Ninjutsu through their cards as they are the source of the technique. For example the user can use "Super Beast Imitation" to create a Large Bear from one of the cards or even throw the card above the opponent and have it use "Super Beast Imitation Picture Shower" raining down a ton of lions and dragons. The user if they wish can use one of their three moves to release the seal of the cards they manipulate the ink from, this seal inputs additional chakra into the Ink Ninjutsu created from the cards and gives them a form of sentience - allowing the creations to use Ink Ninjutsu up to their own rank (A rank). Though the creations from most jutsu are animals or beasts, they cannot draw the technique but instead use themselves as a source and they spew Ink related jutsu from their mouth, paws/hands or body.

-Must be stated in the user's bio or posted at the start of battle that they have Ink Prints on their cards
- Releasing the Seal can only be used three times with a two turn cooldown, is only applied to one creation
- Releasing the Seal can be done in the same timeframe as another Ink Ninjutsu only but cost a move.
- All Cards thrown have the capability to be used as an Ink Ninjutsu source

Body Seals: As a user of Fuinjutsu, Ōi as several seals spread across the her body which she uses for various purposes. The first set is located in her mouth, being the Dragon Slayer seals, with the second being located on her left breast. This is the Mimicry Destruction Seal with another one located on her back in the center. The third is located on her stomach which causes barriers to form around the tenketsus on her body. Two more on her clothing to perform the Lightning Blade Creation technique and lastly one located on her leg to be activated on her death.

(Fuuin: Metsuryū Mahō) - Sealing art: Dragon Slayer Magic
Type: Fuuin
Rank: A
Range: Short (mid range blast when released)
Chakra: 30
Damage: 60
Description: Before the battle the user will have places 5 basic seals in their mouth/throat in preparation. Each of these seals will represent one of the 5 basic elements. In battle, when the user is about to be hit by one of the the 5 basic elements they will perform one handseal activating one of the chosen seals in their mouth as they breath in. In doing so, the element of the seal they activated will be sucking in and sealed into the seal in the users mouth. Much like how Jiraiya sealed Amaterasu. After having sealed the element, the user can then perform one handseal releasing that element from their mouth back at their opponent, in the form of a blast of that chosen element with no shape to it. An exampe of this jutsu would be if the opponent use a B rank fireball, just when it's about to hit the user, he will perform one handseal, activating the seal as he breathes in, as he does, the fireball will be sealed into the seal in the users mouth, without hurting the user. The user could then perform another handseal releasing the fireb back at the opponent as one big blast, the fireball would still be B rank. When the seal is activated, a mass of chakra is released out of the users mouth at high speed, similar to when jiraiya sealed amaterasu in a scroll, but faster. The element would be drawn into this chakra and sealed into the seal in the users mouth.
Note: Each seal can only be used once per battle.
Note: Can only seal one jutsu per seal
Note: Can only seal A rank and below
Note: Must wait 1 turn to use this jutsu again
Note: After a jutsu has been sealed in the users mouth, when they release it back, it counts as one of the 3 jutsu per turns.
Note: Can only seal one element, not elemental combinations.
Note: Useable 3 times
(Fūinjutsu: Gitai hakai shīru) - Sealing Arts: Mimicry Destruction Seal
Type: Defensive |Supplementary
Rank: S
Range: Short-Mid.
Chakra Cost: 40 (-10 per turn)
Damage: N/A
Description: This sealing technique is a rather simple acting one able to be created during battle, or prior to, using a seal with the word "Revoke" either on paper or somewhere on one’s body. The seal will remain dormant until the enemy’s chakra makes contact with it, thus triggering its activation. If this seal is used against an enemy technique, the moment the technique comes into contact with the seal, it will cease as it is absorbed into the seal, and immediately afterwards a barrier is released from the user as it spreads to the ends of mid range with the user as its epicentre at all times. This barrier carries special chakra/energy blocking properties that focuses on the foreign source first used to activate the technique launched by the target. Once in the barrier the target is restricted by the barrier's blocking properties, restricting them from using the same type of energy absorbed, now unable to use techniques of that same type S rank and below. For example; if used on a suiton technique, it would hinder the target from molding their water chakra while in the barreir. Only elemental and energy based techniques can be registered and absorbed by this seal, and the technique in question can be no bigger than five meters in diameter in order to be absorbed. All divided, but similar, target foreign chakra sources, like clones, also succumb to the barrier's properties while in its realm. This doesn't block jutsu coming from outside the barrier just seals the element within.

NOTES
►User can only have two of these seals in their possession/body
►Only one of this type of seal can be in play at a time
►The restriction lasts for 4 turns unless otherwise broken
►Seal has a 2 turn cooldown upon ending
►No other techniques S rank and above the same turn the seal is used
►The user cannot use jutsu above S rank for 2 turns after activation
►Cannot be used on F ranks
►Can only be taught by ZandaT
Fuuinjutsu:Gādowandā Sealing Arts: Wonder Guard
Type:Supplementary
Rank:A
Range:Short
Chakra:30
Damage:N/A
Description: Created primarily to guard the user against gentle fist users, before battle the user will apply this seal to their body, which will create tiny barriers around each of their chakra points which lie dormant until triggered. When any amount of foreign chakra interrupts the flow of chakra between one chakra point to the next, the seals will absorb the foreign chakra and, If the opponent is touching the user, spit it back out at the opponents nearest chakra point, instead closing one of theirs and causing a brief stun that results in the opponent needing to spend 10 more chakra to use techniques for the next two turns due to the strain this puts on them. This technique can guard up to B rank Elemental techniques and up to A rank techniques of non elemental chakra
-Can be used twice per battle
-2 turn cool down between uses
(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.
( Ura Shishō Fūinjutsu ) - Reverse Four Symbols Sealing Technique
Rank: S-Rank
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body.
Note: Can only be activated upon the users death.
Note: The placement of this seal must be stated on the user's biography.

Misc Information: Ōi carries a wide assortment of tools that she uses throughout her life as shinobi, ranging from kunai, shuriken, ninja wire etc. She also has specialized tools in which she uses quite often for example her own version of explosive tags, alcohol bottles etc
(Fugaku Sanjūroku-kei) Thirty-six Views of Mount Fuji
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: Sanjūroku-kei is a rather uniquely designed weapon, specifically for that of the artist named Foreigner in order to enhance her art in the heat of a battle. It takes the form primarily as giant paint brush - but it has the passive ability of being able to shift it's form into a vastly smaller brush when needed. Depsite this, the shaft and bristles of the brush are light weight - allowing her to wield her weapon with ease while also being made of indestructible material but lacks the means of being able defend against ranked jutsu. It can however deflect freeform bases techniques such as freeform taijutsu, kenjutsu etc.


All Things in Nature - The true nature of the brush comes in when Inoūi attempts to draw a work of art utilizing the brush, through the use of ink tattoos, ink in general or even when using them from the scroll. The brush will siphon a minor amount of chakra from her through physical contact and take that, pushing the extra chakra into the user's ink based techniques increasing the offensive power of jutsu - passively increasing the rank by one or +20 to S ranks and above. Techniques that have no damage value will then instead gain +20 defensive power instead thus allowing her works of art to be sturdier in clashes. This is a passive ability and requires no input from the user but does require the brush to be in physical contact or within one meter of the owner in order to be utilized.

Territory Creation - Is another passive skill that works in tandem with the ink brush as it acts as a sort of beacon. This allows it to leak out chakra into the area up to long range, allowing the user a unique form of sensory as it allows them to detect any sort of ink source (or any sort of ink) within the area as well as anything that is near the ink (within close range proximity). While this is passively activated - it drains the user of - 5 per turn to sustain.

Divinity – Is the final but active ability of the brush, as located on the handle is a seal. This seal exists on the user’s palm as well with the kanji for “Divinity” written. By activating this seal, the user is able to in the event of getting the brush stolen from them would immediately seal the brush back into the seal located on the user. The seals are intertwined with one another – thus no matter the distance, the brush will always come back into the user’s possession unless it is sealed somewhere else and thus remains unreachable. It can also passively be activated to unseal the brush instantly as well into the user’s hand once again. The active ability can be used once per turn with a cool down of two turns. Both applications requires 30 Chakra to activate.

(Jūhō Kibaku Fuda) Heavy Artillery Exploding Tag
Rank: N/A
Type: Offensive
Range: N/A
Chakra: N/A
Damage: +20 to Explosive Tags
Description: A heavy-duty version of the standard issue paper bomb, this exploding tag has substantially more power than a regular exploding tag, and is generally used in heavy demolition. Other than being .5 inches longer than a regular exploding tag and with the kanji for “erupt” instead of “explode” in the middle, they cannot be discerned from their weaker counterparts at a glance. These exploding tags can be used in place of weaker ones in jutsu involving them.
Show
*In order to use these, it must be mentioned in the user’s bio that they carry this version of the exploding tag – otherwise, the user cannot use these.

(Shuton: Jägerbombs) - Alcohol Release: Jägerbombs
Type: Supplementary

Rank: N/A
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: A unique Alcohol Release technique which employs the use of prepared bottles of alcohol of varying size on their person. The bottles are roughly the half the size of a test tube but can vary to a certain extent; their convenient size allows the user to store a sizable number, much like the storage of kunai and shuriken. These bottles have numerous applications; they can be used for future Alcohol Release techniques, makeshift bombs in combinations with sources of heat, such as Fire Release and explosive tags, a disinfectant for wounds, or simple to drink or force feed others. The smaller bottles can be tied to kunai, shuriken, and other projectiles allowing them to be thrown at long distances and used in conjunction with explosive tags. Ingesting Alcohol of such high purity carries negative side effects should the user or their opponent ingest it. In the immediate turn of ingestion the victim will suffer from nausea and severe throat irritation. In the following turn the Alcohol will temporarily intoxicate the victim effectively hindering and stopping their ability to mold chakra for Forbidden ranked techniques; during this time the nausea and throat irritation persists. In the following turn the victim will be relieved of these symptoms and become able to mold chakra normally. The user must state in their biography that they carry these bottles.

Scientific Tools:
- (Supuratto Bakudan) Splat Bomb
- ( Kote ) Forearm
Inkupo: Kara no Waremono) Ink Art: Fragile and Empty
Type: Suplementary
Rank: B - Rank
Range: Short - Mid
Chakra: 20 (Activation)
Damage: N/A
Description: This technique combines the aspects of Ink Clone and expanding upon the potential of it, through which the user will have either a drawing down beforehand on a scroll, by drawing it on the spot under a few seconds or through a temporary water resistant tattoo located on the body in order to create a “clone” of the user, but what makes this far more unique than its predecessor technique is the special ink used to form the technique, and through the infusion of elemental chakra. The ink that was used is a special chakra absorbing ink, that through which the ink takes on the elemental nature of the that was being channeled while creating the works of art. Once the creation comes to life, it can take the form of anything the user desires, ranging from looking like the artist to taking the form of an animal. The creation has the elemental affinity of the infused elemental nature capable of using it up to B-Rank elementals, while also retaining the ability of using Ink Ninjutsu up to S-Rank. Much like Ninja Art Beast Imitation, if the user uses an animal - it is capable of acting much like it’s real life counterpart. This can only be used twice per battle, with each creation lasting only for fourturns before the ink falls. All jutsu coming from the creations counts towards the collective three jutsu usage per turn. Scrolls or tattoos must be mentioned in biography or before battle with each affinity mentioned. The creations however cannot be no more than twice the user’s size while the creation can have up to a base 200 chakra pre-made for it and requires the user to sacrifice a fixed amount of their chakra. For example, if a user makes 2 clones that contain 100 chakra each, then their default chakra capacity at the beginning of battles and/or events is 200 less than what it would normally be.
- (Kansō) Requip
- (Saku Sanshain) Blooming Sunshine (the seals on the parasol are all affected by Jutsushiki as well)

- (Sandāu~ēbu ) Thunderwave

Artifacts:

- N/A

Relationships:The following people are in some way shape or form connected to Oui. Family, friends and enemies alike.
Family:
Hokusai Katsushika, Age 65 - Father (Deceased, killed by Mother Cultists)
Koto Katsushika, Age 61 - Mother
Sai Katsushika, Age 27 - Older Brother
Mana Katsushika, Age 23 -Older Sister
Haru Katsushika, Age 15 - Younger Sister

Kiana Hayabusa, Age 24 - Paternal First Cousin
Mirabelle Ganmi, Age 21 - Paternal First Cousin
Shuten Kirigakure, Age 68 - Paternal Aunt

Friends:
Mashu Kyrielight, Age 18 - Friend
Tomoe Gozen, Age 24 - Friend
Kenta, Age 8 - Friend & Student (Deceased, Erased from existence by Genji Hayabusa)
Yuno Nanazaki, Age 20 - Best Friend (Deceased, Erased from existence by Genji Hayabusa)
Solomon, Age 815 - Friend
Tanigakure Shinobi - Allies (Defected From Village)

Avalon's Knights Radiant - Allies

Enemies
Fuging Hoodlums (Deceased, Erased from existance by Genji Hayabusa)

Genji Hayabusa (Though she isn't aware of his identity currently)


Theme Song




Battles
Won: 6
Lost: 2
Updating: https://animebase.me/threads/katsushika-Ōi-queen-of-artists-v7.768845/
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Alyx

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ރBasic Information


Name: Mirabelle Zoe Hayabusa
Nickname: Mira, Aquarius Incarnation, Lancer
Gender: Female
Age: 25
Clan: Hayabusa Clan
Alignment: True Neutral

Looks:
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Mirabelle is an amazingly beautiful young lady, having mixed colored hair of black and blonde. It is usually kept in a curly fashion, tied with a single clip with her front bang. In terms of height, her immediate most glaring feature is her rather short height. She is roughly five foot, four inches. She is rather curvaceous and has a large bosom with a slim but athletic build. She has light blue eyes, accompanied by light orange eye shadow and has a rather bright complexion. Her attire is usually a lower skirted kimono composed of a bright blue coloration, with the sleeves hanging off her shoulders. The inner sweater-like design comes around her neck in a comfortable way. She wears heeled ninja boots that reach up below her knees. She, of course, has various different outfits varying based on the situation/area she intends to travel. She has a tattoo on her left arm that signifies royalty.
Personality:
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Mirabelle is a rather unique individual – one which she displays quite often. Calm and reserved, she carries herself with the air of a queen. She is benevolent to those who serve under her but merciless to those who defy her authority. She's friendly, but can at times be quite rude when handling with certain individuals, having become annoyed with them. She is competitive, always seeking a challenge in some form, including sparring with other people as she always wants to be in top shape as she aims to be the most powerful kunoichi in Tobusekai. Like most other females, she is quite moody – with her speech always be to the point and free of restraint as she finds hiding things rather mundane. She can at times display a rather unusual temper, become enraged when others hurt her family or allies alike. Due to her stance as an illusion master, Mirabelle is one for theatrics – something she uses quite a lot to manipulate those who would least expect it. She is also quite proud of her natural bodily features – taking on jobs that have her modeling for others.

ރVillage Info
Land of Birth: Owatasumi
Village of Alliance: N/A

ރRank & Chakra Info
Ninja Rank: Jounin
Specialty: Genjutsu Casting Specialist Genjutsu Layering Specialist Apex Range Specialist
Yin Specialist Renewal Taekwondo

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Elements:
➳ Fire Release ⇀ Completed
➳ Earth Release ⇀ Completed
➳ Wind Release ⇀ Completed
➳ Water Release ⇀ Completed
➳ Lightning Release ⇀ Completed
➳ Yin Release ⇀ Completed


Custom Elements:

➳ Arctic Earth Release ⇀ Completed
➳ Seraphic Water Release ⇀ Completed
➳ Alcohol Release ⇀ Completed
➳ Dark Vacuity Release ⇀ Completed


Your Ninjutsu:

➳ Ninjutsu ⇀ Completed
➳ Genjutsu ⇀ Completed
➳ Taijutsu ⇀ Completed
➳ Kenjutsu ⇀ Completed
➳ Fūinjutsu ⇀ Completed
➳ Medical Ninjutsu ⇀ Completed
➳ Kaito's Taijutsu ⇀ Completed non-advanced
➳ Fūinjutsu ⇀ Completed
➳ Sound Ninjutsu ⇀ Completed
➳ Neidan ⇀ Completed

➳ Summoning ⇀ Cat Summoning Contract & Komainu Summoning Contract

Custom Fighting Styles:

➳ Ogame Ryu⇀ Completed
➳ Mark of the Trickster ⇀ Completed
➳ Lazy Fist ⇀ Completed
➳ Way of the Bisento⇀ Completed

➳ Renewal Taekwondo ⇀ Completed

ރBackground Information


History:

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Born as the second daughter of Shuten Kirigakure, Mirabelle Kirigakure was brought into the world. Having the blood of the royal Kirigakure Clan, she was destined to become the leader of the clan once she was old enough. At just the age of six, she began her studies at Hanguri – aided by her father. There she spent most of her childhood, perfecting her craft and learning more and more about herself and the world around her. She came to embrace the fine tastes of the world that surrounded her, hoping that it would appreciate her taste in return. She was praised and complimented by many – but she never let it get to her head, simply remaining as humble as she’s ever been. While she hasn’t met her older sister nor her younger one, she continues to seek them out in hopes of one day reuniting with them.

Mirabelle is a traveler at heart, not being able to sit down in one place – so she journeys quite often in search of adventures and new found tastes in the modern world. Several years had gone by, with the fall of Hanguri – she was devastated by the loss of lives…but something about this didn’t seem to bother her as much. The young-ling continues to move forward, seeing nothing more but a bright future as the head of the clan and to become the greatest kunoichi in the world. Little did Mirabelle know, however, she was not fully of Kirigakure origin, as her father is a member of the Hayabusa Clan, causing her to inherit the powers of the clan.



ރOther




Genjutsu Casting Specialist - Having mastered Genjutsu to a large degree, Mirabelle is able to cast all forms of illusions with only the need for a single hand seal.
Genjutsu Layering Specialist & Apex Range Specialist - Mirabelle is one of the most critically acclaimed Genjutsu expertise known. Her mastery of the art is feared by many, but with her humble nature - she rarely ever shows any sort of arrogance in her mastery. She is capable of combining two illusions (at the max of A + A) while also being able to cast them at long range regardless of its initial range.
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Yin Release Specialist - Mirabelle as Yin Master, is capable of being aware of all genjutsu and spiritual entities below Mangekyo Sharingan Level. She is able to use Genjutsu Kai up to B rank passively, with having a heightened prowess of genjutsu being to render one of the basic release methods unbreakable. She is able to passively siphon chakra from enemies, being 30 per turn.
Hayabusa Clan - Mirabelle has the blood of her father coursing through her veins, which in turn made her a member of the Hayabusa Clan. This causes her to gain the passives of Wujin,Taijin and empowered Spiritualty. She's a Head Ninja amongst the clan.
Goddess of Water and Oath Keeper: After purchasing the blade from a traveling merchant, she managed to get her hands on this unique blade. She holds it on her waist with the use of appropriate cloth. She also has a unique spear that she uses in battle when not wielding the Goddess of Water called Oath Keeper.


Seals:
Fuuinjutsu:Gādowandā Sealing Arts: Wonder Guard
Spoiler
Type:Supplementary
Rank:A
Range:Short
Chakra:30
Damage:N/A
Description: Created primarily to guard the user against gentle fist users, before battle the user will apply this seal to their body, which will create tiny barriers around each of their chakra points which lie dormant until triggered. When any amount of foreign chakra interrupts the flow of chakra between one chakra point to the next, the seals will absorb the foreign chakra and, If the opponent is touching the user, spit it back out at the opponents nearest chakra point, instead closing one of theirs and causing a brief stun that results in the opponent needing to spend 10 more chakra to use techniques for the next two turns due to the strain this puts on them. This technique can guard up to B rank Elemental techniques and up to A rank techniques of non elemental chakra
-Can be used twice per battle
-2 turn cool down between uses

(Neidan Fuin: Jǐnlǐ Dao ) Internal Alchemy Sealing Way of the Koi
Spoiler
Type: Defensive/Supplementary
Rank: S
Range: N/A
Chakra Cost: 40 (-20 per turn)
Damage: N/A
Description: This is one of the Hayabusa’s most advanced Neidan techniques. This is one of the non-traditional techniques created by Reborn after mastering both fuinjutsu and Neidan. This technique makes use of Dragon Chakra’s inability of being sealed and extends this affect to the user and their techniques. The process for this sealing technique requires the user to first train and store up a large amount of their Dragon Chakra into a single point of their body (similar to Tsunade’s Yin Sealing technique). The focal point for the seal will form a unique symbol that resembles a black and white koi fish circling each other like the Yin-Yang symbol. The second part of this technique is the actual activation of the technique. The user will activate one half of the seal or one “koi” and apply one of the following affects.

Black Koi: The black koi seal resembles a black koi fish with white eyes, whiskers, and a white circle on its head. This half of the koi seal applies to the user’s being. By activating this technique, the user coats their entire body in their Dragon Chakra and thusly become completely immune to sealing techniques. Seals that have been applied to the user will disappear from existence and all future attempts to seal the user in any way will inevitably fail. This includes barriers and other methods that fall into the category that would otherwise seal the user or prevent them from using techniques and abilities due to being or having been sealed or suppressed. The major drawback to this technique is that this technique also erases any self-imposed sealing techniques that are dormant or active. Hayabusa Dragon Chakra is indiscriminate between native and foreign chakra sealing techniques. The second drawback is that: by using this technique it prevents the use of the other half of this technique. This half of the technique creates a paradox with the other half of the technique in that; this technique erases all seals applied to the user including self-imposed ones. The second half of this seal would be included in this clause. However, because the second seal is also Neidan it cannot have a seal applied to it either thus a paradox occurs. To prevent this paradox, the user uses all the chakra in the seal for this half, which would cause the second half to fade out on its own without actually affecting the technique. When this seal is activated the user’s body from the neck down will be completely engulfed in black. Their sclera will become black as well.

White Koi: The white koi seal resembles a white koi fish with black eyes, whiskers, and a black circle on its head. This half of the Koi seal pertains to the user’s techniques. By activating this technique, the user’s chakra flow increases exponentially due to the chakra from the seal rushing throughout their entire chakra system. This results in every technique used after the activation possessing a significant amount of the user’s Dragon Chakra. The implementation of Dragon Chakra will prevent the user’s techniques from being sealed. This pertains to all non-Neidan techniques and will be maintained for a period of 400 chakra used by the user. This does not prevent sealing techniques from being applied to the user that would prevent certain types of techniques like the previous half of the technique. However once a technique is used with this half of the technique activated, it cannot be sealed or blocked by barriers or other methods of sealing. Because of the exponential flow increase every non-Neidan technique would have additional chakra added to it (+20) which would inevitably cause the jutsu to end quicker as every technique will use more chakra than necessary. This is an unavoidable consequence of the technique in exchange for its other benefits.

Note: The black koi seal will remain active until otherwise deactivated. Once deactivated the technique cannot be used again for the duration of the match.
Note: The white koi seal will remain active until the chakra cap is depleted or otherwise deactivated. However, if the technique is deactivated before the chakra is depleted the white koi can be re-activated (turn cost) with the chakra cap being where the user last had it when the justu was deactivated.
Note: Only one half of the seal can be used per match: the black koi requires all of the chakra stored in the seal and erases the white koi. Since all the chakra in the seal is required for the black koi, using the white koi even minimally will prevent the black half.
Note: when using the black koi users are unable to use non-Neidan techniques above S-rank.
Note: To learn this technique the user must have completed Fuinjutsu and be Jounin rank (by the clan's rank).

(Fuuin: Metsuryū Mahō) - Sealing art: Dragon Slayer Magic
Type: Fuuin
Rank: A
Range: Short (mid range blast when released)
Chakra: 30
Damage: 60
Description: Before the battle the user will have places 5 basic seals in their mouth/throat in preparation. Each of these seals will represent one of the 5 basic elements. In battle, when the user is about to be hit by one of the the 5 basic elements they will perform one handseal activating one of the chosen seals in their mouth as they breath in. In doing so, the element of the seal they activated will be sucking in and sealed into the seal in the users mouth. Much like how Jiraiya sealed Amaterasu. After having sealed the element, the user can then perform one handseal releasing that element from their mouth back at their opponent, in the form of a blast of that chosen element with no shape to it. An exampe of this jutsu would be if the opponent use a B rank fireball, just when it's about to hit the user, he will perform one handseal, activating the seal as he breathes in, as he does, the fireball will be sealed into the seal in the users mouth, without hurting the user. The user could then perform another handseal releasing the fireb back at the opponent as one big blast, the fireball would still be B rank. When the seal is activated, a mass of chakra is released out of the users mouth at high speed, similar to when jiraiya sealed amaterasu in a scroll, but faster. The element would be drawn into this chakra and sealed into the seal in the users mouth.

Note: Each seal can only be used once per battle.
Note: Can only seal one jutsu per seal
Note: Can only seal A rank and below
Note: Must wait 1 turn to use this jutsu again
Note: After a jutsu has been sealed in the users mouth, when they release it back, it counts as one of the 3 jutsu per turns.
Note: Can only seal one element, not elemental combinations.
Note: Useable 3 times

(Fūinjutsu: Gitai hakai shīru) - Sealing Arts: Mimicry Destruction Seal
Type: Defensive |Supplementary
Rank: S
Range: Short-Mid.
Chakra Cost: 40 (-10 per turn)
Damage: N/A
Description: This sealing technique is a rather simple acting one able to be created during battle, or prior to, using a seal with the word "Revoke" either on paper or somewhere on one’s body. The seal will remain dormant until the enemy’s chakra makes contact with it, thus triggering its activation. If this seal is used against an enemy technique, the moment the technique comes into contact with the seal, it will cease as it is absorbed into the seal, and immediately afterwards a barrier is released from the user as it spreads to the ends of mid range with the user as its epicentre at all times. This barrier carries special chakra/energy blocking properties that focuses on the foreign source first used to activate the technique launched by the target. Once in the barrier the target is restricted by the barrier's blocking properties, restricting them from using the same type of energy absorbed, now unable to use techniques of that same type S rank and below. For example; if used on a suiton technique, it would hinder the target from molding their water chakra while in the barreir. Only elemental and energy based techniques can be registered and absorbed by this seal, and the technique in question can be no bigger than five meters in diameter in order to be absorbed. All divided, but similar, target foreign chakra sources, like clones, also succumb to the barrier's properties while in its realm. This doesn't block jutsu coming from outside the barrier just seals the element within.
NOTES
►User can only have two of these seals in their possession/body
►Only one of this type of seal can be in play at a time
►The restriction lasts for 4 turns unless otherwise broken
►Seal has a 2 turn cooldown upon ending
►No other techniques S rank and above the same turn the seal is used
►The user cannot use jutsu above S rank for 2 turns after activation
►Cannot be used on F ranks
►Can only be taught by ZandaT


( Ura Shishō Fūinjutsu ) - Reverse Four Symbols Sealing Technique
Spoiler
Rank: S-Rank
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body.
Note: Can only be activated upon the users death.
Note: The placement of this seal must be stated on the user's biography.

Misc Tools:
(Jūhō Kibaku Fuda) Heavy Artillery Exploding Tag
Rank: N/A
Type: Offensive
Range: N/A
Chakra: N/A
Damage: +20 to Explosive Tags
Description: A heavy-duty version of the standard issue paper bomb, this exploding tag has substantially more power than a regular exploding tag, and is generally used in heavy demolition. Other than being .5 inches longer than a regular exploding tag and with the kanji for “erupt” instead of “explode” in the middle, they cannot be discerned from their weaker counterparts at a glance. These exploding tags can be used in place of weaker ones in jutsu involving them.
Show
*In order to use these, it must be mentioned in the user’s bio that they carry this version of the exploding tag – otherwise, the user cannot use these.

(Shuton: Jägerbombs) - Alcohol Release: Jägerbombs
Type: Supplementary
Rank: N/A
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: A unique Alcohol Release technique which employs the use of prepared bottles of alcohol of varying size on their person. The bottles are roughly the half the size of a test tube but can vary to a certain extent; their convenient size allows the user to store a sizable number, much like the storage of kunai and shuriken. These bottles have numerous applications; they can be used for future Alcohol Release techniques, makeshift bombs in combinations with sources of heat, such as Fire Release and explosive tags, a disinfectant for wounds, or simple to drink or force feed others. The smaller bottles can be tied to kunai, shuriken, and other projectiles allowing them to be thrown at long distances and used in conjunction with explosive tags. Ingesting Alcohol of such high purity carries negative side effects should the user or their opponent ingest it. In the immediate turn of ingestion the victim will suffer from nausea and severe throat irritation. In the following turn the Alcohol will temporarily intoxicate the victim effectively hindering and stopping their ability to mold chakra for Forbidden ranked techniques; during this time the nausea and throat irritation persists. In the following turn the victim will be relieved of these symptoms and become able to mold chakra normally. The user must state in their biography that they carry these bottles.


Vi~vi~rukādo - Vivre Card
Type: Supplementary
Rank: E
Range: N/A
Chakra: N/A
Damage: N/A
Description:
This is a special passive paper tag that contains the user's chakra signature and life force. By giving this paper tag to allies, they are able to trace and find the user. This is because there is a sealing script with an arrow inscription on the paper and the arrow is always pointing to the direction of the user's chakra thus moving like a compass arrow towards the direction of the
user. This can be used to locate the user and purely for rp purposes. Whenever the user is hurt and in danger, the paper turns gray in color and begins to burn slowly. It stops burning if the user's life is no more threatened and turns to ashes should the user's life fades.
Note: Only 3 can remain active at one time

Pills:

(Heishi Piru) Soldier Pills
Type: Supplementary
Description and Background:
Soldier pills are a more combat aimed variation of the military ration pill. Upon ingesting the pill, your chakra supply doubles, but burns at a greatly accelerated rate due to the "pressure" involved. Upon ingesting the pill, any ninjutsu you use gains +15 damage and any taijutsu gains +10 for 4 turns. Upon expiry of the effects you must use an extra 10 chakra for every technique afterwards for 5 turns due to the fatigue setting in meaning you have to force your techniques more, and thereby adding to the toll it takes on your body. These pills are a basic medicine medical ninjas use in combat and are essentially black small round pills which are swallowed and absorbed through the mucosa in the stomach, made off of various ingredients and medicinal herbs as well as stimulants
Description of Side Effects:
-Upon using a second pill in a conflict the additional chakra cost after expiry rises to +30 until healed
-Upon taking a third pill, the medical ninja will suffer cardiac arrest upon expiry of the pill.

(Hyōrōgan) Military Ration Pills
Type: Healing
Description and Background:
Military Rations Pills (兵糧丸, Hyōrōgan) are special pills that replenish one's chakra and nourish the body. It is made up of powerful stimulants and nutrients, said to allow the user to keep fighting for three days and three nights without rest. Replenishes 50 percent of the user's maximum chakra supply per pill taken, along with pumping stimulants into the body to alleviate tiredness. These pills are a basic medicine medical ninjas use or distribute in combat and are essentially dark brown small round pills which are swallowed and absorbed through the mucosa in the stomach.
Description of Side Effects:
-Taking two pills in a conflict results in hyper-stimulation of the cardiovascular system. The users heart rate and blood pressure increase to the point they become painful for 6 turns after taking the pill.
-Taking 3 pills in a conflict pushes the user's cardiovascular system to breaking point, resulting in heart failure after 4 turns.
(Ketsueki no Zōka Piru) Blood Replenishing Pill
Type: Healing
Description and Background:
Contains high concentrations of amino acids, iron and mitosis inducing enzymes designed to turbo boost the production of erythrocytes from haematopoetic stem cells in the human body. This pill alleviates and cancels the symptoms of blood loss after one turn. These pills are a basic medicine medical ninjas use or administer in combat and are essentially dark red small round pills which are swallowed and absorbed through the mucosa in the stomach

Description of Side Effects:

-Taking 2 pills leads to increased blood pressure, and increased likelihood of blood clots forming, specially through trauma.
-Taking 3 pills over stresses the cardiovascular system and causes aneurysm after 4 turns.
Medical Tools
メス - scalpel, sterilized
ナイフ - knife
アルコール - a bottle of 96% ethanol for disinfection
水 - a bottle of sterilized water
スポイト - syringe, sterile, for one time use only
アドレナリン - adrenaline, to be injected intravasulary, induces faster heartbeat
包帯 - bandage, sterile, 8 meters in length
血液 - a set of everything you need to draw someones blood (Sterile syringe, vacuum system and a test tube.)
温度計 - mercury thermometer, for axillary or rectal use
ベッド - a mobile bed to carry patients
バグ - bug spray, effective against all bugs, lasts for 2 turns (used in cases when your patient is having a reaction to multiple bug stings, and there are still some bugs around it, so you spray-kill them. Kills bugs up to A rank if they've been created/summoned from a jutsu like the Aburame techniques)
テント - a small tent, just enough for two people to lie in
光 - a flashlight
ガスマスク - gas mask with a bottle of oxygen that lasts 5 turns (Not 100% effective against all types of poison/gas. The purpose is to protect the user from breathing in toxic substances, keeping the lungs safe. However, if the poison gets absorbed through the pores of the skin it will still affect you).
流体 - a set to start an intravenous fluid addition line, helpful with dehydration amongst many other conditions
モルタル - mortar and pestle, chemically clean
スプーン - spoon, sterile
パテ - putty knife, metal, sterile
研究所 - a small tent. Into the walls of that house, parts of Nexus' eyes DNA have been inserted, so now it mixes Time And Relative Dimensions In Space , creating an effect of being larger on the inside then it is on the outside. Inside is an advanced ninja laboratory with everything needed to create antidotes and medicines.




ރPictures:
Casual/Misc Attire
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Battle Attire
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ރNinja Tools:
- Thunderwave
- Requip
- Blooming Sunshine
- Servitora
- Absorbtion Arm


ރArtifacts:
N/A

ރTrivia:

- Mirabelle is terrified of spiders, having a minor case of arachnophobia.
- Mirabelle is right-handed but has trained to utilize her left hand just as perfect as her right. This makes her ambidextrous though she still commonly uses her right hand more.
- Mirabelle's three sizes are a secret. Only Askin and her tailor know this. Her bra size is 32D
- Mirabelle is proficient in various instruments but her main three are piano, flute and vocals.She also has a rare trait called Chromesthesia. Chromesthesia or sound-to-color synesthesia is a type of synesthesia in which heard sounds automatically and involuntarily evoke an experience of color.
- Despite having openly denied it, some believe Mirabelle has a height complex.
- Mirabelle's favorite food is any kind of seafood, namely fish. She, however, has an allergy towards all sorts of shellfish including crab and lobster. Her least favorite is anything bitter or olives, she hates those.

- Mirabelle has three tattoos on her body, one being a rose on her thigh, her name in kanji located on her wrist and one of the Yin symbol on her leg.
-Mirabelle is nearsighted and at times needs to have her glasses with her though this doesn't hinder her combat prowess.


ރTheme Song and Background Music:




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ރBattles



Won: Zero
Lost: Zero

Dropping: https://animebase.me/threads/mirabelle-ganmi-aquarius-incarnation-v6.769005/
 
Last edited:

Alyx

Supreme
Joined
Aug 17, 2011
Messages
22,756
Kin
805💸
Kumi
1,353💴
Trait Points
80⚔️
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Basic Information

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N
ame: Katsushika Ōi
Nickname: Daughter of the Surgebinder, Foreigner, Saber, Queen of Artists, Dragon Crest Artist, Hokusai, Sage of Artistry
Gender: Female
Age: 19
Clan: Surgebinders
Alignment: Neutral Good

Looks and Personality:
Ōi has a rather short physical height, standing at a measly 5'3 with a light/pale skin complexion, beautiful blue eyes, which are said to be her most amazing feature. Her hair is naturally curly and short, reaching down to the back of her neck while accented with floral hairpieces sometimes. She would also at times have it tied up in a bun, using a thin paintbrush as a hairpin. Attire wise, Ōi wears whatever she feels is approach but her most common three are as follows, the first one being turtleneck sweaters, with plain skirts in more formal places such as art shows, traveling etc in which she carries a bag with her that contains her accessories such as paint brushes, ink pots, small weaponry if needed etc. Her second is her kimono, this in which she wears as her primary attire these vary in design as well but one common thing is she wears them a bit more loosely than norm as the top half is usually opened up more, revealing her bosom. Her last attire is her kunochi attire which in appearance seems normal, carrying a wakizashi with her horizontal across her waist along with tool pouches etc. She also has a summoning tattoo of the Barnacle Contract on her left wrist alongside a plethora of various ink-based tattoos. After learning the Vector Cobra Style, she has snake-like fuinjutsu tattoos drawn with her ink all over her body for the use of the style, influenced by Jutsushiki. After getting into the Requip line of clothing, she has them applied to all her clothing so that she may shift her outfit on the fly whenever she needed. As time passes, her grew longer but she would keep two long braids that frame the sides of her face as well as carryinh a sword around that she gained from her brother.

Ōi is a very enthusiastic individual when it comes to arts, having a vast appreciation of all forms of it be it music, painting or even opera. This caused her to leave her village at a rather young age to explore the regions across the world, painting her own landscapes, portraits and other things a long the way. As a kunochi, she is well disciplined and always carried out her orders to the to the finest of detail, but sometimes would question the logic behind what she would deem "pointless". This lead to her developing her own sense of "right and wrong", chasing after the even product without caring who she might farm along the way. Friendly to strangers and friends alike, she isn't above killing others when deemed necessary and will not hesitate to attack others as well. This lead people to believe she is a very violent person but this isn't the case as she will only act aggressive out of self defense. Ōi is well aware of her matured body's attractive charm - and will utilize it in battle when needed though she tends to be this way when wearing her kimono in general as she always has the top more open, revealing her bosom in most cases though she doesn't mind.

"Deadlines, small requests, noisy publishers. I can't help being attracted to the notion of passing on to the next life sometimes.."

Land of Birth - WSE Clan


Unknown - Tsumigakure






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R
ank & Chakra Information

- Rank - Sage of Artistry
- Chakra - 2000
- Health - 200
- Primary Specialty - Single Hand Seal Specialist [Seraphic Water]
- Secondary Specialty - Advanced Kenjutsu Specialist
- Apex Specialty - Apex Handseal Specialist
- Extra Specialty - Yin Specialist
- CFS Specialty - Ogame Ryu [ Fire Form & Lightning Form]

Elements

- Fire Release
- Wind Release
- Lightning Release
- Earth Release
- Water Release
- Yin Release
- Alcohol Release
- Seraphic Water Release
- Arctic Earth Release
- Dark Vacuity Release

Ninjutsu
- Ninjutsu
- Taijutsu
- NB Taijutsu
- Genjutsu
- Kenjutsu
- Fuinjutsu
- Ink Ninjutsu
- Surgebinder Hiden Ninjutsu
- Medical Ninjutsu
- Barnacle Summoning Contract & Eel Summoning Contract

Custom Fighting Styles
- Ogame Ryu
- Chop Hanging Rippling Fist
- Renewal Taekwondo
- Mark of the Trickster
- Vector Cobra


Background Information

History:
Some can say she was born with talent, some say she wasn't. Many believe her to be an off spring of the Grandmaster but in a sad reality she isn't. Katsushika Ōi, born in Year 793 was the third born child between her loving parents. She was raised within the walls of Avalon, away from most of modern society as not much is known outside of the Eastern Continent but alas this never discouraged the youth. She was born with a gift, something many had seen as a sign but this rare occurrence only happened under circumstances. Her mother was an officer of the Radiant Order, but had retired when she had given birth, all through this time Ōi was traveling within her mother to and from the Throne. This however sparked a bitter relationhip between her and her mother, Koto Katsushika
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She became the first known human in history to be "born" with Prana. At the age of seven, she began her training in perfecting her skill with it along side her father's infamous Ink Ninjutsu. He was a world renowned artist, along with his daughter slowly following behind him, a chip off the old block one might add. She was later introduced into the Knights Radiant at the age of eleven however it took her several years to attain her new and current rank of Shade. One the day of her Armament training however, she found herself quite an unusual situation. Upon awakening, she found herself trailing behind of her trainer, only for the world around her to warp. It twisted and curned in all directions almost as though she had been teleported there. Now on a sole island, a figure approached her with such an alluring yet passive voice. The removal of the hood revealed a youthful face, but Inoūi was hesitant to trust him, as continually asked him questions. Merlin, the Dream Walker, started to explain many things to Inoūi namely the mention of Grand Master's sister though he evidently dodged any of her questions. The storm near by grew more violent, her patience ran dry as she aimed her blade at him but it was turned into that of sand, her bluff failing to hit it's mark. The duo seeks refuage within a magically created hut of sorts, where Merlin began to warn Hokusai. Finally awakening, she found herself near her trainer whom was evidently pissed.

Chapter 1: The Western Continent!

Sometime had passed, during which time Hokusai continued to train in Avalon – until she was given a chance for a vacation. This was also a mission on the down low as it’s quiet uncommon for a Surgebinder to be found in the outer nations and thus she was tasked with finding out what the lifestyles of the west was like. Hokusai sailed the seas, having touched down in North West Kinai Island where she spent her time the most learning. Having learnt about the islands festivals, making a new friend named Yuno and all in all made herself at home. She was even tasked with taking down a local criminal within the city walls, which earned her quite the name in society.

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Chapter 2: Allies! Hokusai joins Hidden Valley

After spending some time away from the Water Archipelago, Hokusai continued in her efforts to study the Western Country until she found herself within a village. There she spent several months developing a friendship and bond with the locals and afterwards was treated as genuine member of the village though her loyalty truly remained to Avalon and the Radiant Order. She even turned down an offer for an official position but she continues to travel but always returns her as her new permanent home in the west. Afeer settling down in the village, she would contact her father, whom she told about this first/ He was thrilled, encouraging her to follow her own path in life. This however lead to her mother, Koto learning about this and coming to look for her child. The two argued but in the end, he r mother left her to do as she pleased and as such Ōi continued to live her life. Meeting a new friend, Kenta and also having her best friend Yuno around she isnt alone in this world of the west. She has also came across a bandit group who have no marked her as an enemy.

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Chapter 3: Destined Meeting? & Uncanny Company
Finding herself wanting to venture in a small hillside subsection of the Land of Fire, Oui left towards Qingshui. It attracted the young artist due to wanting to meet more of the artists that hailed from this country – but it was cut short when she met with someone named Romani. Present with his familiar, the two became acquainted with one another which lead to some unusual revelations. Now learning of his name being Solomon, a literal eight century-year-old former king, Hokusai had set her eyes on the newly announced Witch Wood Arena Doubles Tournament. Gifted with temporary wings by Solomon, Oui set off for the arena as she made her debut!

Upon arrival – she met with another man, who also turns out to be a Surgebinder as well but not from Avalon. He was a Fallen, one of the sworn enemies of the Radiant Order but Oui knew not all Fallen where bad people, but can she say the same for this one? Find more next chapter!


Chapter 4: Despair & Broken Hearts
After her loss at the tournament, Hokusai decided to go back home to Fuging to rest herself up but left without learning the name of her partner. One of those random days while at home, one of Oui’s mistaken uses of her ability subconsciously sent her off to the Throne for roughly a month – which in that time had passed she returned to find not only the town gone, but so are all the people. With Yuno and Kenta now gone, she left the town and cursed Tanigakure for not saving them as she felt the death of them weighing in on her shoulders.

She went back home to Avalon as a result, only to find out her father had passed away as well while she was gone. Mixed emotions of anger against the persons who took the lives of her loved ones, but also sadness welling in her heart. Oui finds herself in the darkest place in her life, wondering what exactly to do in the end. Now seeking revenge, will she break her oaths that she took with the Radiants? Find out next time!

Chapter 5: Tiamat's Awakening, Dragon Crest Artists arrives!
To be added once arc concludes.




Other

Surgebinders:
Once a Surgebinder is initiated into the clan, their body essentially becomes an "open doorway" for the ethereal energy. This means that prana energy will constantly enter and exist within their chakra systems and any quantity of foreign chakra or energy inserted into their bodies will immediately be transported to the Throne before they can take effect. Chakra inserted into their bodies for the use of illusions will be absorbed before their induction time is complete, meaning the genjutsu never occurs. However this also means Surgebinders will be incapable of having a Curse Mark or using Sage Mode. It will also become impossible for others to heal them through medical Ninjutsu or transfer chakra to them. If an ally or opponent tries to absorb the chakra of a Surgebinder into their own body, they will instead absorb this ambient Prana energy and be frozen internally. Her Prana color is shown in a bright blue color with slight hinges of silver stars in it. However, overtime Oui's displeasure with Avalon's ideals grew weaker. She eventually saw them as a hinderance, to which having to be kicked out after the Tiamat incident left her to become a Fallen. Her Prana is now a bright red with silver stars.


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Specializations: Taking particular liking into an element she developed on her own known as Seraphic Water Release; Oui can perform techniques for it using only a single hand seal. Along side this, she is also good with swords after trainning with her brother, gaining access to Iaido and other unique sword techniques. As a master of Yin Release, she is capable of sensing spiritual techniques and genjutsu up to any rank (though must be lower than MS level), as well as sense spiritual entities. She may utilize Genjutsu Kai withou the need of a hand seal passively up to B rank, while being able to render one of the rudimentary methods of genjutsu breaking unbreakable. Last but not least, she passively drains -30 chakra from all her enemies around her due to her heightened chakra absorbing prowess. After learning from her father's scrolls; Oui has learnt and perfected theVector Cobra fighting style which she even at times supplements with her ink techniques. She has mastered the Ogame Ryu style with the help of her brother, being able to utilize the Fire Form [which grants an additional + 10 Damage to Kenjutsu] and Lightning Form [which increases her base speed to that of a Sage].

(Fujitsuboātsu : Uchinaru Akuma) - Barnacle Arts : Inner Demons
Type: Supplementary
Rank: N/A
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: This technique is only accessible by those who have signed the Barnacle Contract and it utilises Barnacle Larvae that will live within the body, under the skin of the signer. These Larvae can do various things that modify and change the user's body but not to a significant degree, it is a way of adding things to create a variety of options and weapons it also allows for unique cosmetic looks that break certain human like boundaries but not to a huge degree. The Larvae can grow various tools from the user's body into their hand or can have it so the shell simply protrudes from their skin, for example they can grow a couple of calcite shell shuriken/shuriken into the palm of their hand or have Horns grow from their forehead as a new way to melee; or even grow claws from between their knuckles to assist with their punches. Tools created this way will be made out of Calcite Shell laced with Tendrils, meaning they can be the source of follow up Legs/Body of the Thoracica Jutsu however act as normal tools before these jutsu are used. The creation of normal tools like this is passive and counts as freeform, acting as a new way to use an arsenal of ninja tool. Because these Larvae are one with the user they change their skin so that is similar to Barnacle Flesh which allows them to reseal broken skin when tools are made from the user's body, it also allows the larvae to use "Legs of the Thoracica" from the user's very body, however creating extra hands does not allow the user to make hand seals with them. This in no way can be used to heal the user from incoming damage, it can be used to reseal cuts, but the internal damage is still done and is just a way to stop further bleeding, nerves, tendons. organs and everything within the body is still damaged except the skin. Larvae can use Gadget Barnacle from the user's body capable of launching it from a hand for example and even capable of infusing the user with Organs of the Thoracica.

Like with Zombies, the Restrictions of the Barnacle Arts when the Larvae use them apply to them separately as they can act alone with it's own abilities, their number of usages of an Art will not clash with the Users. Because of their limited amount of abilities the use-age of Legs of the Thoracica and Body of the Thoracica gain a rank, but only when the Larvae use them. Stated in the signer's bio there can be various cosmetic applications already active to change the appearance, like horns or spikes protruding off certain points of the body or elongated nails made from shell even a tail made of Barnacle Tendril flesh or tendrils intertwined within the hair, capped sharp teeth or a longer tongue and even if you so wish - pointy ears. Making modifications to the user's body is unranked (Unless Jutsu are used instead ofcourse) and can be done freeform and is limited to the user's creativity.

- Must have Signed the Barnacle Contract.
- Must be taught by LonelyAssassin
- Must be stated on your bio that you posses these.
- The Larvae can use Barnacle Arts independently from the user.

(Fujitsuboātsu : Gajettofujitsubo) - Barnacle Arts : Gadget Barnacle
Type: Supplementary/Offensive/Defensive
Rank: C
Range: Short - Long
Chakra Cost: N/A (+15 for summoning)
Damage Points: (+30 Spider-cle)(+30 Corrupt-cle)
Description: The user will perform one handseal and summon what seems to be a generic Acorn Barnacle about they size of a coin in their hand, this isn't a summon and just a barnacle art that the user can use. The user can throw this Acorn Barnacle onto a target and it will permanently bind to it as long as it is solid (Person, Summon, Rock etc), the Gadget Barnacle has a number of effects and can only use one.

Source-cle

This Barnacle is used to bring up sources that may be needed depending on the user and their abilities. For example if the user is a water user then the source-cle will be thrown and it will release a puddle of water that will splash on the ground (can also be used as a C-rank water defence). Also creates an Ink Source if needed, (Puddle of Ink) or a source for Dark Release; The shell is gripped in the palm of the user's hand and the chakra is absorbed straight into the user capable of utilising one Dark Technique with it. Creates a Flame from the opening of the shell if that is a required source (Makeshift Lighter), can be used as a Mist Bomb which creates a small veil big enough to hide a couple of persons.

Spider-cle

Six tendrils will act as legs from the Shell and be able to move around, capable of carrying an item like a Shuriken or Kunai, Scroll or a Message (For RP use in the Ninja World) in a couple of their tendrils whilst the other four are used to move around. The Spider however is also a Bomb, is basically an explosive device that can be exploded at any time, before sticking to a target or after it. It creates a C-Rank explosion with a radius of 2 meters, the explosion isn't enough to kill and only blow the opponent away and cause minor burns. It can either be a Flame Explosion, Wind, or Lightning. The spider-cle moves at the same as their user's base speed.

Weapon-cle

The Acorn Barnacle actually becomes a powerful transformation, taking the shape of a weapon of the user's choosing. They can withstand up to C-Rank Elements before breaking, the barnacle can transform into a pair of weapons splitting the rank into D-Rank each.

Corrupt-cle

The Acorn Barnacle will be thrown at the ground where it will attach to it permanently with it's natural ability too, through this natural ability they have gained a knowledge and sort of affinity to earth of sorts. So the Earth is taken control by the barnacle and they will manipulate it into a 2 foot earth golem, it is capable of communication with the user and attacking with it's mouth and fists - like the Bomb-cle this acts like a C-Rank earth technique.

- These don't have to be summoned, they can already be on the user if stated in the bio.
- Body of the Thoracica and Legs of the Thoracica can be used through a Gadget Barnacle
- Barnacle Community Summons like "Oregon", "Barbaracle" can use Gadget Barnacles from their body.
- To use Varieties like Ink and Dark of the Source-cle then you have to be a user in that form of Ninjutsu
- Using One Gadget Barnacle costs a turn
- Must have signed the Barnacle Contract
- Can only use two different types of Gadget per turn
- Cannot use the same type more than once a turn.
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Ink Ninjutsu:
Ink Ninjutsu ( Sumi Ninjutsu; Literally meaning "Ink Ninja Techniques" ) refers to a field of techniques which specialize in the utilization of special Ink drawn onto scroll. Users mold and shape their chakra into the Ink as they draw, causing the drawn items to come to life. Ink Users are naturally talented artists, capable of drawing detailed artwork in seconds. Users carry around a specialized custom scroll to draw on. The scroll's roller has compartments for their ink brush and to hold a supply of ink. A distinct advantage of this is that he can perform it with a single hand, leaving the other free for enemy counter-attacks. After drawn, these creations grow to life-size once they have been brought to life — similar to Deidara's explosive clay constructs. Being one of the most highly innovative of the ink community, she has made several of her own techniques that even surpasses her father's. She has unique ink tattoos/techniques on her body or in scrolls etc that serve different purposes labeled below:

(Inkupo/Kuchiyose: Chikai no Sain ) Ink Arts/Summoning: Oath Sign - Carries multiple pots of this specific ink within her tool pouch for use in battle.
(Ninpo: Sōzō no Karada) | Ninja Art: Body of Creation - Multiple tattoos located on her body in which she can freely manipulate for herself. She has tattoos always preset for certain techniques before hand thus has herself always prepped. After creating the Sealing Ink Art: Jutsu Formulae, she has variouus ink tattoos on her body with sealing properties attached to them.
(Inkupo: Arusu Shasuuru) Ink Arts: Ars Chasseur - She has most of her tattoos concealed through the use of this ink, making it appear as though she doesnt have any of her actual tattoos in battle.
(Inkupo/Genjutsu/Raiton: Shuuru Fantazumu) Ink/Illusion/Lightning Technique- Surreal Phantasm - With several tattoos around her body, she can emit a flash of light in order to induce illusions.
(Fuuin/Inkupo : Ō no saigo no negai) - Sealing/Ink Arts : King's Last Wish - Hokusai carries a deck of tarot cards with her in order to utilize this ability
(Fuin Inkupo: Jutsushiki) Sealing Ink Art: Jutsu Formulae - Due to the combination of Hokusai's ink ninjutsu and fuinjutsu, all her body seal's scripts or anything Fuinjutsu related are now made of ink thus treated as Ink Ninjutsu. This includes her Vector Cobra tattoos, she also has used "Beauty of the Moonlight" ink specifically for this drawn seals on her body minus her vector cobra tattoos.
(Fuuin/Inkupo : Ō no saigo no negai) - Sealing/Ink Arts : King's Last Wish - Hokusai carries a deck of tarot cards with her in order to utilize this ability. The card's sealing script is also affected by Jutsushiki.
(Inton/Inkupo: Tsukiakari no Utsukushisa) Yin Release/Ink Arts: Beauty of the Moonlight - After achieving mastery of Yin Release, Hokusai finally managed to achieve her goal of producing her own unique form of ink. This ink is a byproduct of her Yin Release chakra and because of it, as effectively replaced many of her body tattoos with the unique ink.


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Divine Scrolls of the Queen
(Inkupo: Gandr) Ink Art: Gandr
Type: Offensive
Rank: A Rank
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user will have three distinct tattoos located on each hand, each representing a single shot with this technique. After aiming at a target location, the user will shape their hand into a finger gun and shoot a piercing bullet of hardened ink, capable of piercing through rock easily while also moving twice the user's base speed though can only travel in a linear path thus making it quite easy to dodge at range. Can only be used thrice per battle, with a cool down of related to how much bullets where fired in a turn (i.e firing three will cause a three turn cool down). A max of three bullets can be fired per turn (with the power being divided per shot, though firing all three counts as one move). There is some aesthetics to this technique, such as the color of the fired ink blast and the dormant tattoo state, all being up to personal preference of the user.
(Inkupo/Genjutsu/Raiton: Shuuru Fantazumu) Ink/Illusion/Lightning Technique: Surreal Phantasm
Type: Supplementary
Rank: A
Range: N/A (Same as Genjutsu; to which how far the flash will reach)
Chakra: X + 30 Infusion (X being the original illusions chakra cost)
Damage: N/A
Description: Through the use of some unique in tattoos on the user’s body; the user may will infuse their lightning chakra into the tattoos in order to cause them to begin to glow bright. This causes a flash of light to occur, which spans up to long range (depends on original technique's range) away from the user’s position – causing those who see the light to be inflicted into an illusion. This allows a new and unique way of casting techniques, utilizing the tattoos as a mean to cast an illusion; with the user being able to us any illusion they desire. This technique costs a move, but is use in tandem with the illusion, needing the same amount of hand seals, chakra etc for the original technique though with minor infusion of chakra for the flash of light. This method can follow with any Genjutsu the user knows up to A-Rank but is can only be used once every three turns. The tattoos must be posted before battle or within the user’s bio.
(Inkupo: Chizu Sakusei) Ink Art: Cartography
Type: Supplementary
Rank: B- A Rank
Range: Short - Mid
Chakra: 30
Damage: N/A
Description: This technique through the inspiration of Earth Style: Wheel Of Fortune, takes a similar twist in its formation in which the user will have pre drawn maps on scrolls in which they can through the use of their chakra bring these maps to life. What it does for the ink artist is allow for them to create 3D models of terrains they have been in before or created through imagination - allowing for them to create mazes, temples and all sorts of terrains through the pre drawn maps. To even further the beliefs of these creations, the user can use differing colors of ink in order to add more life to the creations. The larger the terrain, the bigger the scroll needed for the user to carry in order to draw. The created terrains are capable of being used as a source of the user’s ink creations if needed, thus removing the need for drawing them. This technique must be mentioned in the user’s biography or before battle, while each rank corresponds to how big the scale of the terrain can be. B Ranked scales up to short range, A ranks can scale up to mid range, with B ranks three times per battle and A rank twice per battle. Much like Ninja Art: Super Beast Imitation these creations are capable of existing outside the need of the user’s chakra, keeping an inanimate and realistic look. Lasts 3 turns.
(Inkupo: Kara no Waremono) Ink Art: Fragile and Empty
Type: Suplementary
Rank: B - Rank
Range: Short - Mid
Chakra: 20 (Activation)
Damage: N/A
Description: This technique combines the aspects of Ink Clone and expanding upon the potential of it, through which the user will have either a drawing down beforehand on a scroll, by drawing it on the spot under a few seconds or through a temporary water resistant tattoo located on the body in order to create a “clone” of the user, but what makes this far more unique than its predecessor technique is the special ink used to form the technique, and through the infusion of elemental chakra. The ink that was used is a special chakra absorbing ink, that through which the ink takes on the elemental nature of the that was being channeled while creating the works of art. Once the creation comes to life, it can take the form of anything the user desires, ranging from looking like the artist to taking the form of an animal. The creation has the elemental affinity of the infused elemental nature capable of using it up to B-Rank elementals, while also retaining the ability of using Ink Ninjutsu up to S-Rank. Much like Ninja Art Beast Imitation, if the user uses an animal - it is capable of acting much like it’s real life counterpart. This can only be used twice per battle, with each creation lasting only for fourturns before the ink falls. All jutsu coming from the creations counts towards the collective three jutsu usage per turn. Scrolls or tattoos must be mentioned in biography or before battle with each affinity mentioned. The creations however cannot be no more than twice the user’s size while the creation can have up to a base 200 chakra pre-made for it and requires the user to sacrifice a fixed amount of their chakra. For example, if a user makes 2 clones that contain 100 chakra each, then their default chakra capacity at the beginning of battles and/or events is 200 less than what it would normally be.
(Inkupo/Kuchiyose: Chikai no Sain ) Ink Arts/Summoning: Oath Sign
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: A rather unique technique in terms of composition, being rather tame in its effects due to not being an offensive nor defensive technique. Through the manipulation of specialized chakra absorbing ink, this brew of ink is merged with chakra of the user and actual blood - causing it to take a murky crimson coloring. The ink however has special properties, allowing for those who frequently uses summoning a new unique way in order to summon. By kneading chakra into the ink, drawing on a surface( be it on the ground, on a scroll or airborne) the user creates the kanji for the animal they are summoning i.e dog would be written as “犬” which then allows them to summon the animal. This makes the load easier for the user, due to the ink carrying their chakra and blood within the ink,acting as a medium for the appropriate summoning. The ink provides half of the needed chakra, thus the user only needs to pay half the total amount it would normally need to summon the animal.While primarily used for contract summonings, the user may also use this method for techniques such as Summoning Technique: Rashōmon by drawing a kanji associated with the technique i.e gates. This technique must be mentioned in the user’s bio or before battle in order to utilize and is passive in nature, not taking up a move nor time in the the timeframe though must be referenced while performing said techniques. The user may also say incantations, speaking in unique languages or phrases purely for cosmetic purposes.
(Inkupo: Arusu Shasuuru) Ink Arts: Ars Chasseur
Type: N/A
Rank: N/A
Range: N/A
Chakra: N/A ( +10 Infusion)
Damage: N/A
Description: A rather unique technique that naturally has no inherent offensive nor defensive power - but rather is a tool utilized by those who are capable of utilizing Ink Ninjutsu. This selective brand of ink is different from the others used, as it's intention is to capture the true essence of an animals predatory sense - in which the ink has the ability to form invisible works of art. This isn't to be confused with true invisibility but rather a contribution of the ink's ability to retract light away from it due to the translucent coloration and a minor infusion of chakra. Once the ink is used, the creation is formed, preventing the enemy from being able to see said work of art and thus is ideal for stealth attacks though it should be known that when within short range of the opponent, the creations cameo is easier to see due to distortions in the air or even from moving along the ground causing prints to appear etc.

The user is able to also apply this to his/her ink techniques within scrolls by simply having it pre-drawn or even conceal ink created tattoos on their body in which the user simply has to pay an extra infusion of chakra to "activate" the effect. Must be posted in user's bio or at the start of battle, though this only pertains in carrying the ink where as the infusion requires a move. The cameo affect only lasts for three turns before naturally a wearing off.
(Inton/Inkupo: Tsukiakari no Utsukushisa) Yin Release/Ink Arts: Beauty of the Moonlight
Type: Supplementary
Rank: N/A (Same As Technique Applied)
Range: Short - Long
Chakra Cost: N/A (Outlined In Technique)
Damage Points: N/A
Description: Tsukiakari no Utsukushisa is a unique technique that was developed by Katsushika Oi after attaining Yin Release. She came to an understanding of what Yin Release could provide her - taking the concept of "making something out of nothing" to a literal point. With a vision and goal in mind, she began to experiment with the nature - which through the teachings of "Yin Release: Change of Heaven" she achieved this goal. This was the ability to conjure and created Ink out of nothingness, something that would normally be unreachable due to the nature of her Ink Ninjutsu works. Oi however believe there was more to it, and thus this technique layouts the foundation of her achievement. This ink's properties are vastly beyond normal ink - as it is easily capable of replicating all ink ninjutsu. This includes becoming the ink she uses for her ink tattoos, written in scrolls or just in general anything related to ink ninjutsu. Though this is only the surface as for example techniques that may come from a scroll, this technique simply allows her to "spawn" ink into reality via Yin Release. The ink can be spawned at ranged lengths as well - but most always begin outside of short range of the enemy. While this requires a more conscious effort to do. Along side the ink, having been composed of the user's Yin chakra is naturally degenerative. Those who come into immediate contact with the ink will have their chakra absorbed. This is at a rate of - 50 per turn if contact isn't broken. When spawning techniques outside of short range, an additional +40 chakra is required per technique, where as starting from short range only needs +20. Oi can also use her ink brush infused with the Yin Release ink as normal to perform it traditionally like ink ninjutsu though doesn't require any specific canvas such a ink ninjutsu scroll etc. Techniques that are dormant and has this applied to them, require an additional +20 chakra to use normally. This must be posted along side the technique it is applied towards.
Note: This technique can only be used every other turn
Note: This technique is passive and can be applied to more than one technique per use
(Ninpo: Sōzō no Karada) | Ninja Art: Body of Creation
Type: Supplementary/Defensive
Rank: C
Range: Short-Long
Chakra cost: N/A (-5 per turn)
Damage: N/A
Description: Using the ability to manipulate Ink, the user will gain the ability to place the ink on their bodies for the sake of future battles. Similar to getting a tattoo, the ink will rest on the user's skin in a variety of shapes and forms, and can often times be confused with Fūinjutsu seals. The ink "tattoos" have a variety of uses and properties, namely the ability to create ink animals directly from the user's body without the need for a scroll, because in essence the user would have turned his body into a living canvas. By channeling chakra into the ink the user can have the tattoos move about on their bodies in order to ensure the perfect orientation. Ninjutsu and Ink manipulation techniques that would require pre-prepared scrolls can be done with Sōzō no Karada by either the user drawing the needed shapes on their body or having the image needed already drawn on before the match. How this works is by first drawing the required shape/kanji onto their body and then coursing chakra through the ink to summon the preferred effect. Due to the ability to move the ink while it is on the skin, a new shape can be created instantly with chakra control and as such the user would only need to drawn a single shape once and then have it re-purposed for anything else. As mentioned before, the main ability of this technique is to allow the user to bring forth small, ink made creatures for the sake of carrying messages, scouting, or general amusement. Meaning, even if they were used to attack they would count as free form techniques with no rank or damage value at all. The creatures able to be created are listed below:

Hawk (鷹, Taka) Can be ridden for reconnaissance or high-speed travel. Smaller variants can be used to carry explosive tags or be used to deliver messages.

Rat (鼠, Nezumi) Can swarm across an area to search for a target much faster than the user would be able to on their own. Being so small, the rats are inconspicuous, also making them suitable for covert message delivery.

Snake (蛇, Hebi) Can be used as ropes to restrain someone. With the ability to soundlessly enter through even the smallest crevice, they can also be used for covert ops.

Tomoe Lion (巴獅子, Tomoe Shishi) Used for travelling on ground, these lions appear vicious on the outside but are actually harmless. If needed they can be used to hold down a target with their powerful jaws.

Fish (魚, Sakana) Made of special, water resistant ink, the fishes are able to travel through bodies of water to deliver messages or very small objects in their mouths.

Note: Must be stated in the user's biography or beginning of the battle.
Note: Up to 3 tattoos can be made in one go.
Note: The technique can be used five times per event, with each contract lasting two turns.(In the case four are made at a single go) Alternatively, the user can create a less amount of constructs and have the additional turns added to the created construct. For example releasing two creations that would last four turns each. Due to the technique lacking any actual damage potential, this extension serves for more story oriented purposes.
(Fuin Inkupo: Jutsushiki) Sealing Ink Art: Jutsu Formulae
Rank: B-Rank
Type: Supplementary
Range: N/A (Short – Long, Active Portion)
Chakra Cost: N/A (+10 Active Ability)
Damage Points: N/A
Description: Jutsushiki is a unique hybrid technique which takes advantage on the mutual relationship ink ninjutsu and Fuinjutsu share. This is clearly visible in the Sealing Art: Crouched Tiger Bullet in which the drawn tiger is able of sealing others – however in the case of Jutsushiki this isn’t the case. What it does is act as a preemptive method of creating seals located on the body, modifying the scripts in their dormant state. By tattooing and infusing the appropriate kanji/formulae for the seal – the user is able to recreate the seal and its initial purpose with this ability via the ink or in other methods such as drawing it on paper etc. An example of this would be the Fire/Water/Wind/Earth/Lightning Sealing Method which the user pre writes the seal, however instead uses the ink from the ninja art instead. This causes all affected Fuinjutsu techniques to become treated as Ink Ninjutsu/Fuinjutsu based technique’s thus certain ink techniques can become effective with it such as the boosts which normally applies only to ink ninjutsu (if plausible) now applies to the Fuinjutsu in question as well by taking the infused chakra and simply adding onto the technique, however, the damage boosts themselves can only be applied to Fuinjutsu which originally utilizes a script in is formation/composition . Thus techniques such as Multiple Infinite Embraces cannot gain the benefit of the boost even if a script is added later into it via infusions etc. Offensive and Defensive Barriers which originate from a seal with script gains this as well. This technique doesn’t take up a move slot in battle, as it is applied outside of combat however the user may create a seal in battle with the ink if needed via control it and shaping it into the desired form. The latter ability is an active can only be used thrice per battle with a cool down of three turns though may be performed in the same time frame as the original technique while the former simply needs to be stated at the start of the battle or within the user’s bio. In spite of all this, this ability can only be used on Fuinjutsu/Barrier Ninjutsu which employs the usage of actual sealing scripts thus those which lack this are unable to be affected.
(Fuuin/Inkupo : Ō no saigo no negai) - Sealing/Ink Arts : King's Last Wish
Type : Supplementary/Offensive
Rank : A
Range : Short - Long
Chakra Cost : (+30 to Release the Seal)
Damage Points : N/A
Description :The user carries an ordinary deck of cards, or any unique kind of playing cards variants they have. These cards have prints sealed on them, similar to that of those on ordinary playing cards which allows the user to manipulate the ink prints on any of the cards that they have, selecting from the surface of the cards the user can utilise Ink Ninjutsu through their cards as they are the source of the technique. For example the user can use "Super Beast Imitation" to create a Large Bear from one of the cards or even throw the card above the opponent and have it use "Super Beast Imitation Picture Shower" raining down a ton of lions and dragons. The user if they wish can use one of their three moves to release the seal of the cards they manipulate the ink from, this seal inputs additional chakra into the Ink Ninjutsu created from the cards and gives them a form of sentience - allowing the creations to use Ink Ninjutsu up to their own rank (A rank). Though the creations from most jutsu are animals or beasts, they cannot draw the technique but instead use themselves as a source and they spew Ink related jutsu from their mouth, paws/hands or body.

-Must be stated in the user's bio or posted at the start of battle that they have Ink Prints on their cards
- Releasing the Seal can only be used three times with a two turn cooldown, is only applied to one creation
- Releasing the Seal can be done in the same timeframe as another Ink Ninjutsu only but cost a move.
- All Cards thrown have the capability to be used as an Ink Ninjutsu source

Body Seals: As a user of Fuinjutsu, Ōi as several seals spread across the her body which she uses for various purposes. The first set is located in her mouth, being the Dragon Slayer seals, with the second being located on her left breast. This is the Mimicry Destruction Seal with another one located on her back in the center. The third is located on her stomach which causes barriers to form around the tenketsus on her body. Two more on her clothing to perform the Lightning Blade Creation technique and lastly one located on her leg to be activated on her death.

(Fuuin: Metsuryū Mahō) - Sealing art: Dragon Slayer Magic
Type: Fuuin
Rank: A
Range: Short (mid range blast when released)
Chakra: 30
Damage: 60
Description: Before the battle the user will have places 5 basic seals in their mouth/throat in preparation. Each of these seals will represent one of the 5 basic elements. In battle, when the user is about to be hit by one of the the 5 basic elements they will perform one handseal activating one of the chosen seals in their mouth as they breath in. In doing so, the element of the seal they activated will be sucking in and sealed into the seal in the users mouth. Much like how Jiraiya sealed Amaterasu. After having sealed the element, the user can then perform one handseal releasing that element from their mouth back at their opponent, in the form of a blast of that chosen element with no shape to it. An exampe of this jutsu would be if the opponent use a B rank fireball, just when it's about to hit the user, he will perform one handseal, activating the seal as he breathes in, as he does, the fireball will be sealed into the seal in the users mouth, without hurting the user. The user could then perform another handseal releasing the fireb back at the opponent as one big blast, the fireball would still be B rank. When the seal is activated, a mass of chakra is released out of the users mouth at high speed, similar to when jiraiya sealed amaterasu in a scroll, but faster. The element would be drawn into this chakra and sealed into the seal in the users mouth.
Note: Each seal can only be used once per battle.
Note: Can only seal one jutsu per seal
Note: Can only seal A rank and below
Note: Must wait 1 turn to use this jutsu again
Note: After a jutsu has been sealed in the users mouth, when they release it back, it counts as one of the 3 jutsu per turns.
Note: Can only seal one element, not elemental combinations.
Note: Useable 3 times
(Fūinjutsu: Gitai hakai shīru) - Sealing Arts: Mimicry Destruction Seal
Type: Defensive |Supplementary
Rank: S
Range: Short-Mid.
Chakra Cost: 40 (-10 per turn)
Damage: N/A
Description: This sealing technique is a rather simple acting one able to be created during battle, or prior to, using a seal with the word "Revoke" either on paper or somewhere on one’s body. The seal will remain dormant until the enemy’s chakra makes contact with it, thus triggering its activation. If this seal is used against an enemy technique, the moment the technique comes into contact with the seal, it will cease as it is absorbed into the seal, and immediately afterwards a barrier is released from the user as it spreads to the ends of mid range with the user as its epicentre at all times. This barrier carries special chakra/energy blocking properties that focuses on the foreign source first used to activate the technique launched by the target. Once in the barrier the target is restricted by the barrier's blocking properties, restricting them from using the same type of energy absorbed, now unable to use techniques of that same type S rank and below. For example; if used on a suiton technique, it would hinder the target from molding their water chakra while in the barreir. Only elemental and energy based techniques can be registered and absorbed by this seal, and the technique in question can be no bigger than five meters in diameter in order to be absorbed. All divided, but similar, target foreign chakra sources, like clones, also succumb to the barrier's properties while in its realm. This doesn't block jutsu coming from outside the barrier just seals the element within.

NOTES
►User can only have two of these seals in their possession/body
►Only one of this type of seal can be in play at a time
►The restriction lasts for 4 turns unless otherwise broken
►Seal has a 2 turn cooldown upon ending
►No other techniques S rank and above the same turn the seal is used
►The user cannot use jutsu above S rank for 2 turns after activation
►Cannot be used on F ranks
►Can only be taught by ZandaT
Fuuinjutsu:Gādowandā Sealing Arts: Wonder Guard
Type:Supplementary
Rank:A
Range:Short
Chakra:30
Damage:N/A
Description: Created primarily to guard the user against gentle fist users, before battle the user will apply this seal to their body, which will create tiny barriers around each of their chakra points which lie dormant until triggered. When any amount of foreign chakra interrupts the flow of chakra between one chakra point to the next, the seals will absorb the foreign chakra and, If the opponent is touching the user, spit it back out at the opponents nearest chakra point, instead closing one of theirs and causing a brief stun that results in the opponent needing to spend 10 more chakra to use techniques for the next two turns due to the strain this puts on them. This technique can guard up to B rank Elemental techniques and up to A rank techniques of non elemental chakra
-Can be used twice per battle
-2 turn cool down between uses
(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.
( Ura Shishō Fūinjutsu ) - Reverse Four Symbols Sealing Technique
Rank: S-Rank
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body.
Note: Can only be activated upon the users death.
Note: The placement of this seal must be stated on the user's biography.

Misc Information: Ōi carries a wide assortment of tools that she uses throughout her life as shinobi, ranging from kunai, shuriken, ninja wire etc. She also has specialized tools in which she uses quite often for example her own version of explosive tags, alcohol bottles etc
(Fugaku Sanjūroku-kei) Thirty-six Views of Mount Fuji
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: Sanjūroku-kei is a rather uniquely designed weapon, specifically for that of the artist named Foreigner in order to enhance her art in the heat of a battle. It takes the form primarily as giant paint brush - but it has the passive ability of being able to shift it's form into a vastly smaller brush when needed. Depsite this, the shaft and bristles of the brush are light weight - allowing her to wield her weapon with ease while also being made of indestructible material but lacks the means of being able defend against ranked jutsu. It can however deflect freeform bases techniques such as freeform taijutsu, kenjutsu etc.


All Things in Nature - The true nature of the brush comes in when Inoūi attempts to draw a work of art utilizing the brush, through the use of ink tattoos, ink in general or even when using them from the scroll. The brush will siphon a minor amount of chakra from her through physical contact and take that, pushing the extra chakra into the user's ink based techniques increasing the offensive power of jutsu - passively increasing the rank by one or +20 to S ranks and above. Techniques that have no damage value will then instead gain +20 defensive power instead thus allowing her works of art to be sturdier in clashes. This is a passive ability and requires no input from the user but does require the brush to be in physical contact or within one meter of the owner in order to be utilized.

Territory Creation - Is another passive skill that works in tandem with the ink brush as it acts as a sort of beacon. This allows it to leak out chakra into the area up to long range, allowing the user a unique form of sensory as it allows them to detect any sort of ink source (or any sort of ink) within the area as well as anything that is near the ink (within close range proximity). While this is passively activated - it drains the user of - 5 per turn to sustain.

Divinity – Is the final but active ability of the brush, as located on the handle is a seal. This seal exists on the user’s palm as well with the kanji for “Divinity” written. By activating this seal, the user is able to in the event of getting the brush stolen from them would immediately seal the brush back into the seal located on the user. The seals are intertwined with one another – thus no matter the distance, the brush will always come back into the user’s possession unless it is sealed somewhere else and thus remains unreachable. It can also passively be activated to unseal the brush instantly as well into the user’s hand once again. The active ability can be used once per turn with a cool down of two turns. Both applications requires 30 Chakra to activate.

(Jūhō Kibaku Fuda) Heavy Artillery Exploding Tag
Rank: N/A
Type: Offensive
Range: N/A
Chakra: N/A
Damage: +20 to Explosive Tags
Description: A heavy-duty version of the standard issue paper bomb, this exploding tag has substantially more power than a regular exploding tag, and is generally used in heavy demolition. Other than being .5 inches longer than a regular exploding tag and with the kanji for “erupt” instead of “explode” in the middle, they cannot be discerned from their weaker counterparts at a glance. These exploding tags can be used in place of weaker ones in jutsu involving them.
Show
*In order to use these, it must be mentioned in the user’s bio that they carry this version of the exploding tag – otherwise, the user cannot use these.

(Shuton: Jägerbombs) - Alcohol Release: Jägerbombs
Type: Supplementary

Rank: N/A
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: A unique Alcohol Release technique which employs the use of prepared bottles of alcohol of varying size on their person. The bottles are roughly the half the size of a test tube but can vary to a certain extent; their convenient size allows the user to store a sizable number, much like the storage of kunai and shuriken. These bottles have numerous applications; they can be used for future Alcohol Release techniques, makeshift bombs in combinations with sources of heat, such as Fire Release and explosive tags, a disinfectant for wounds, or simple to drink or force feed others. The smaller bottles can be tied to kunai, shuriken, and other projectiles allowing them to be thrown at long distances and used in conjunction with explosive tags. Ingesting Alcohol of such high purity carries negative side effects should the user or their opponent ingest it. In the immediate turn of ingestion the victim will suffer from nausea and severe throat irritation. In the following turn the Alcohol will temporarily intoxicate the victim effectively hindering and stopping their ability to mold chakra for Forbidden ranked techniques; during this time the nausea and throat irritation persists. In the following turn the victim will be relieved of these symptoms and become able to mold chakra normally. The user must state in their biography that they carry these bottles.

Scientific Tools:
- (Supuratto Bakudan) Splat Bomb
- ( Kote ) Forearm
Inkupo: Kara no Waremono) Ink Art: Fragile and Empty
Type: Suplementary
Rank: B - Rank
Range: Short - Mid
Chakra: 20 (Activation)
Damage: N/A
Description: This technique combines the aspects of Ink Clone and expanding upon the potential of it, through which the user will have either a drawing down beforehand on a scroll, by drawing it on the spot under a few seconds or through a temporary water resistant tattoo located on the body in order to create a “clone” of the user, but what makes this far more unique than its predecessor technique is the special ink used to form the technique, and through the infusion of elemental chakra. The ink that was used is a special chakra absorbing ink, that through which the ink takes on the elemental nature of the that was being channeled while creating the works of art. Once the creation comes to life, it can take the form of anything the user desires, ranging from looking like the artist to taking the form of an animal. The creation has the elemental affinity of the infused elemental nature capable of using it up to B-Rank elementals, while also retaining the ability of using Ink Ninjutsu up to S-Rank. Much like Ninja Art Beast Imitation, if the user uses an animal - it is capable of acting much like it’s real life counterpart. This can only be used twice per battle, with each creation lasting only for fourturns before the ink falls. All jutsu coming from the creations counts towards the collective three jutsu usage per turn. Scrolls or tattoos must be mentioned in biography or before battle with each affinity mentioned. The creations however cannot be no more than twice the user’s size while the creation can have up to a base 200 chakra pre-made for it and requires the user to sacrifice a fixed amount of their chakra. For example, if a user makes 2 clones that contain 100 chakra each, then their default chakra capacity at the beginning of battles and/or events is 200 less than what it would normally be.
- (Kansō) Requip
- (Saku Sanshain) Blooming Sunshine (the seals on the parasol are all affected by Jutsushiki as well)

- (Sandāu~ēbu ) Thunderwave

Artifacts:

- N/A

Relationships:The following people are in some way shape or form connected to Oui. Family, friends and enemies alike.
Family:
Hokusai Katsushika, Age 65 - Father (Deceased, killed by Mother Cultists)
Koto Katsushika, Age 61 - Mother
Sai Katsushika, Age 27 - Older Brother
Mana Katsushika, Age 23 -Older Sister
Haru Katsushika, Age 15 - Younger Sister

Kiana Hayabusa, Age 24 - Paternal First Cousin
Mirabelle Ganmi, Age 21 - Paternal First Cousin
Shuten Kirigakure, Age 68 - Paternal Aunt

Friends:
Mashu Kyrielight, Age 18 - Friend
Tomoe Gozen, Age 24 - Friend
Kenta, Age 8 - Friend & Student (Deceased, Erased from existence by Genji Hayabusa)
Yuno Nanazaki, Age 20 - Best Friend (Deceased, Erased from existence by Genji Hayabusa)
Solomon, Age 815 - Friend
Tanigakure Shinobi - Allies (Defected From Village)

Avalon's Knights Radiant - Allies

Enemies
Fuging Hoodlums (Deceased, Erased from existance by Genji Hayabusa)

Genji Hayabusa (Though she isn't aware of his identity currently)


Theme Song




Battles
Won: 6
Lost: 2
Updating: https://animebase.me/threads/katsushika-Ōi-queen-of-artists-v8.769271/
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Alyx

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ރBasic Information


Name: Mirajane Strauss
Nickname: Mira, The Demon
Gender: Female
Age: 20
Clan: Unknown
Alignment: Chaotic Good
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Looks:

Mirajane is a slim young woman of below-average height. She has long, white hair which curls slightly at the ends, with two bangs framing her face and reaching down to her chest; her hairstyle's most distinctive trait is a short, upward ponytail obtained by gathering and tying the hair covering her forehead. Due to her always adopting such fashion, her hair seems to have adapted to it, with the hair on her forehead remaining pointed upwards even when not tied. She has large blue eyes and a curvy, voluptuous body, with large breasts. Her whit tattoo is located on her left thigh. Mirajane is widely known for her beauty, having posed many times for the Shinobi Magazine.
Personality:

In her younger years, Mirajane was known as "The Demon" (魔人 Majin), she used to be a very feared person, infamous amongst clans and criminals alike. She dressed in a punk-gothic style, and was rather temperamental and bad-mouthed everyone. Despite this, she had initially been very withdrawn and held reservations about who she was due to her Demon-like power. Even though Makarov assured her that it was just a type of Magic, Mirajane questioned whether she was even human. Before she could throw herself away, though, her brother and sister were able to connect with her once again by learning their own use of the Sage Transformation. Due to a past incident involving the apparent death of her younger sister, Lisanna, Mirajane somehow lost much of her chakra and her will to fight (both of which have since returned), and her personality changed drastically. Now, Mirajane is a loving and caring person who treats her friends, and even strangers, with kindness. Mirajane plays a motherly role within a guild and is often seen running the bar at the guildhall. She has rarely been shown to be in a bad mood and can tolerate all of the guild's eccentricities. She is sensitive to being called stupid, as shown when she cried due to Gray unknowingly calling her an idiot
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ރVillage Info
Land of Birth: Unknown
Village of Alliance: Tsumigakure

ރRank & Chakra Info
Ninja Rank: Official Sage
Specialty: Single Handseal Specialist Increased Tracking Specialist Apex Handseal Specialist
Yin Specialist Satan's Flame

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Elements:
➳ Fire Release ⇀ Completed
➳ Water Release ⇀ Completed
➳ Lightning Release ⇀ Completed
➳ Dark Release ⇀ Completed
➳ Yin Release ⇀ Completed


Your Ninjutsu:

➳ Ninjutsu ⇀ Completed
➳ Genjutsu ⇀ Completed
➳ Taijutsu ⇀ Completed
➳ Kenjutsu ⇀ Completed
➳ Fūinjutsu ⇀ Completed
➳ Medical Ninjutsu ⇀ Completed
➳ Kaito's Taijutsu ⇀ Completed
➳ Fūinjutsu ⇀ Completed
➳ Sage Transformation ⇀ Completed

➳ Summoning ⇀ Fireflies Summoning Contract & Cat Summoning Contract

Custom Fighting Styles:

➳ Satan's Flame⇀ Completed
➳ Mark of the Trickster ⇀ Completed
➳ Reaper Scythe Arts ⇀ Completed
➳ Chop Hanging Rippling Fist⇀ Completed


ރBackground Information


History:

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Mirajane is the eldest child of the trio of siblings, known as the Take Over Siblings. Through this, she's lived a painful life due to her inherit kekkai genkai, known as Sage Transformation. Her parents died when she was till young, causing the siblings to wonder the world, but made a bad name for themselves until they was taken by a guild. There, the siblings where raised to become powerful shinobis. Overtime, after the razing of Chungsu - they all relocated towards a new village known Tsumigakure to start a new.

.
ރOther




Dark Release Specialist - Due to her affinity for Dark Release, she's capable of performing them without the need of any handseals. She has her dark marks located on her palms.
Increased Tracking Specialist - To further help with her physical strength, she has increased her tracking prowess too. This grants her an increased tracking of x2 and her physical free form strikes deals 15 by default.
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Yin Release Specialist - Studying and perfecting her mastery of the art, Mirajane has become more spiritually inclined, becoming a Yin Specialist.
Sage Transformation - Sage Transformation is the unique ability of Jūgo's clan. It is the innate ability to absorb natural energy from their surroundings due to their unique bodies. However, the adverse effects of this energy results in sudden and uncontrollable surges of madness, causing them to sporadically go berserk. Their unique bodies also secrete special fluids that allow them to undergo various drastic physical alterations. Due to this, the clan members possesse massive reserves of powerful chakra, gaining 300 additional chakra.Because they are constantly passively gathering natural energy, they are very strong against Genjutsu, being immune to illusions B-Rank and below

Seals:
Fuuinjutsu:Gādowandā Sealing Arts: Wonder Guard
Spoiler
Type:Supplementary
Rank:A
Range:Short
Chakra:30
Damage:N/A
Description: Created primarily to guard the user against gentle fist users, before battle the user will apply this seal to their body, which will create tiny barriers around each of their chakra points which lie dormant until triggered. When any amount of foreign chakra interrupts the flow of chakra between one chakra point to the next, the seals will absorb the foreign chakra and, If the opponent is touching the user, spit it back out at the opponents nearest chakra point, instead closing one of theirs and causing a brief stun that results in the opponent needing to spend 10 more chakra to use techniques for the next two turns due to the strain this puts on them. This technique can guard up to B rank Elemental techniques and up to A rank techniques of non elemental chakra
-Can be used twice per battle
-2 turn cool down between uses

(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.

(Fuuin: Metsuryū Mahō) - Sealing art: Dragon Slayer Magic
Type: Fuuin
Rank: A
Range: Short (mid range blast when released)
Chakra: 30
Damage: 60
Description: Before the battle the user will have places 5 basic seals in their mouth/throat in preparation. Each of these seals will represent one of the 5 basic elements. In battle, when the user is about to be hit by one of the the 5 basic elements they will perform one handseal activating one of the chosen seals in their mouth as they breath in. In doing so, the element of the seal they activated will be sucking in and sealed into the seal in the users mouth. Much like how Jiraiya sealed Amaterasu. After having sealed the element, the user can then perform one handseal releasing that element from their mouth back at their opponent, in the form of a blast of that chosen element with no shape to it. An exampe of this jutsu would be if the opponent use a B rank fireball, just when it's about to hit the user, he will perform one handseal, activating the seal as he breathes in, as he does, the fireball will be sealed into the seal in the users mouth, without hurting the user. The user could then perform another handseal releasing the fireb back at the opponent as one big blast, the fireball would still be B rank. When the seal is activated, a mass of chakra is released out of the users mouth at high speed, similar to when jiraiya sealed amaterasu in a scroll, but faster. The element would be drawn into this chakra and sealed into the seal in the users mouth.

Note: Each seal can only be used once per battle.
Note: Can only seal one jutsu per seal
Note: Can only seal A rank and below
Note: Must wait 1 turn to use this jutsu again
Note: After a jutsu has been sealed in the users mouth, when they release it back, it counts as one of the 3 jutsu per turns.
Note: Can only seal one element, not elemental combinations.
Note: Useable 3 times

(Fūinjutsu: Gitai hakai shīru) - Sealing Arts: Mimicry Destruction Seal
Type: Defensive |Supplementary
Rank: S
Range: Short-Mid.
Chakra Cost: 40 (-10 per turn)
Damage: N/A
Description: This sealing technique is a rather simple acting one able to be created during battle, or prior to, using a seal with the word "Revoke" either on paper or somewhere on one’s body. The seal will remain dormant until the enemy’s chakra makes contact with it, thus triggering its activation. If this seal is used against an enemy technique, the moment the technique comes into contact with the seal, it will cease as it is absorbed into the seal, and immediately afterwards a barrier is released from the user as it spreads to the ends of mid range with the user as its epicentre at all times. This barrier carries special chakra/energy blocking properties that focuses on the foreign source first used to activate the technique launched by the target. Once in the barrier the target is restricted by the barrier's blocking properties, restricting them from using the same type of energy absorbed, now unable to use techniques of that same type S rank and below. For example; if used on a suiton technique, it would hinder the target from molding their water chakra while in the barreir. Only elemental and energy based techniques can be registered and absorbed by this seal, and the technique in question can be no bigger than five meters in diameter in order to be absorbed. All divided, but similar, target foreign chakra sources, like clones, also succumb to the barrier's properties while in its realm. This doesn't block jutsu coming from outside the barrier just seals the element within.
NOTES
►User can only have two of these seals in their possession/body
►Only one of this type of seal can be in play at a time
►The restriction lasts for 4 turns unless otherwise broken
►Seal has a 2 turn cooldown upon ending
►No other techniques S rank and above the same turn the seal is used
►The user cannot use jutsu above S rank for 2 turns after activation
►Cannot be used on F ranks
►Can only be taught by ZandaT


( Ura Shishō Fūinjutsu ) - Reverse Four Symbols Sealing Technique
Spoiler
Rank: S-Rank
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body.
Note: Can only be activated upon the users death.
Note: The placement of this seal must be stated on the user's biography.

Misc Tools:
(Jūhō Kibaku Fuda) Heavy Artillery Exploding Tag
Rank: N/A
Type: Offensive
Range: N/A
Chakra: N/A
Damage: +20 to Explosive Tags
Description: A heavy-duty version of the standard issue paper bomb, this exploding tag has substantially more power than a regular exploding tag, and is generally used in heavy demolition. Other than being .5 inches longer than a regular exploding tag and with the kanji for “erupt” instead of “explode” in the middle, they cannot be discerned from their weaker counterparts at a glance. These exploding tags can be used in place of weaker ones in jutsu involving them.
Show
*In order to use these, it must be mentioned in the user’s bio that they carry this version of the exploding tag – otherwise, the user cannot use these.


Vi~vi~rukādo - Vivre Card
Type: Supplementary
Rank: E
Range: N/A
Chakra: N/A
Damage: N/A
Description:
This is a special passive paper tag that contains the user's chakra signature and life force. By giving this paper tag to allies, they are able to trace and find the user. This is because there is a sealing script with an arrow inscription on the paper and the arrow is always pointing to the direction of the user's chakra thus moving like a compass arrow towards the direction of the
user. This can be used to locate the user and purely for rp purposes. Whenever the user is hurt and in danger, the paper turns gray in color and begins to burn slowly. It stops burning if the user's life is no more threatened and turns to ashes should the user's life fades.
Note: Only 3 can remain active at one time

Pills:

(Heishi Piru) Soldier Pills
Type: Supplementary
Description and Background:
Soldier pills are a more combat aimed variation of the military ration pill. Upon ingesting the pill, your chakra supply doubles, but burns at a greatly accelerated rate due to the "pressure" involved. Upon ingesting the pill, any ninjutsu you use gains +15 damage and any taijutsu gains +10 for 4 turns. Upon expiry of the effects you must use an extra 10 chakra for every technique afterwards for 5 turns due to the fatigue setting in meaning you have to force your techniques more, and thereby adding to the toll it takes on your body. These pills are a basic medicine medical ninjas use in combat and are essentially black small round pills which are swallowed and absorbed through the mucosa in the stomach, made off of various ingredients and medicinal herbs as well as stimulants
Description of Side Effects:
-Upon using a second pill in a conflict the additional chakra cost after expiry rises to +30 until healed
-Upon taking a third pill, the medical ninja will suffer cardiac arrest upon expiry of the pill.

(Hyōrōgan) Military Ration Pills
Type: Healing
Description and Background:
Military Rations Pills (兵糧丸, Hyōrōgan) are special pills that replenish one's chakra and nourish the body. It is made up of powerful stimulants and nutrients, said to allow the user to keep fighting for three days and three nights without rest. Replenishes 50 percent of the user's maximum chakra supply per pill taken, along with pumping stimulants into the body to alleviate tiredness. These pills are a basic medicine medical ninjas use or distribute in combat and are essentially dark brown small round pills which are swallowed and absorbed through the mucosa in the stomach.
Description of Side Effects:
-Taking two pills in a conflict results in hyper-stimulation of the cardiovascular system. The users heart rate and blood pressure increase to the point they become painful for 6 turns after taking the pill.
-Taking 3 pills in a conflict pushes the user's cardiovascular system to breaking point, resulting in heart failure after 4 turns.
(Ketsueki no Zōka Piru) Blood Replenishing Pill
Type: Healing
Description and Background:
Contains high concentrations of amino acids, iron and mitosis inducing enzymes designed to turbo boost the production of erythrocytes from haematopoetic stem cells in the human body. This pill alleviates and cancels the symptoms of blood loss after one turn. These pills are a basic medicine medical ninjas use or administer in combat and are essentially dark red small round pills which are swallowed and absorbed through the mucosa in the stomach

Description of Side Effects:

-Taking 2 pills leads to increased blood pressure, and increased likelihood of blood clots forming, specially through trauma.
-Taking 3 pills over stresses the cardiovascular system and causes aneurysm after 4 turns.
Medical Tools
メス - scalpel, sterilized
ナイフ - knife
アルコール - a bottle of 96% ethanol for disinfection
水 - a bottle of sterilized water
スポイト - syringe, sterile, for one time use only
アドレナリン - adrenaline, to be injected intravasulary, induces faster heartbeat
包帯 - bandage, sterile, 8 meters in length
血液 - a set of everything you need to draw someones blood (Sterile syringe, vacuum system and a test tube.)
温度計 - mercury thermometer, for axillary or rectal use
ベッド - a mobile bed to carry patients
バグ - bug spray, effective against all bugs, lasts for 2 turns (used in cases when your patient is having a reaction to multiple bug stings, and there are still some bugs around it, so you spray-kill them. Kills bugs up to A rank if they've been created/summoned from a jutsu like the Aburame techniques)
テント - a small tent, just enough for two people to lie in
光 - a flashlight
ガスマスク - gas mask with a bottle of oxygen that lasts 5 turns (Not 100% effective against all types of poison/gas. The purpose is to protect the user from breathing in toxic substances, keeping the lungs safe. However, if the poison gets absorbed through the pores of the skin it will still affect you).
流体 - a set to start an intravenous fluid addition line, helpful with dehydration amongst many other conditions
モルタル - mortar and pestle, chemically clean
スプーン - spoon, sterile
パテ - putty knife, metal, sterile
研究所 - a small tent. Into the walls of that house, parts of Nexus' eyes DNA have been inserted, so now it mixes Time And Relative Dimensions In Space , creating an effect of being larger on the inside then it is on the outside. Inside is an advanced ninja laboratory with everything needed to create antidotes and medicines.




ރPictures:
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ރNinja Tools:
- Thunderwave
- Requip
- Blooming Sunshine

ރArtifacts:
N/A

ރTheme Song and Background Music:




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ރBattles



Won: Zero
Lost: Zero

Dropping: https://animebase.me/threads/aburame-shinobu-the-insect-pillar.770504/#post-21964736
 
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Alyx

Supreme
Joined
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Messages
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80⚔️
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ރCharacter Information


Name: Mirabelle Zoe Luciano
Nickname: Mira,
Gender: Female
Age: 18


• Appearance Information •

Height: 5,4
Weight: 119 lbs
Eye Color: Blue

• Personality Information •
Naomi is an upbeat and spunky individual. Having a wide knowledge of gadgetry, she is no stranger to showing her affection for them. She can be a bit pessimistic about situations but regardless of it, she always keeps a leveled head and oft times can be seen as rather airheaded in serious situations. She, however, has a strong sense of justice, enough to allow her to do whatever she can to save others, even if might cost her own in the process. She can be very arrogant towards video games however, seeing herself as one of the best gamer in the 21st century.
She is also highly proud of her quirk, wanting others to see how potent it can be and for evildoers to fear her. After finally coming to terms to wanting to explore robotics more and her promotion to 1A, Naomi has taken a slightly more serious approach to her life choices and studies, though she still displays her jovial self from time to time.

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ރHistorical Information
Place of Birth: Venice, Italy
Ethnicity or Nationality: Italian/Japanese
History:

ރStatus Information

Role: Vigilante
Morale: 0
Rank: 1
Title: None

ރQuirk Section
Quirk: N/A
Quirk Type: N/A
Quirk Description: N/A


ރAttribute Section

Total Attribute Points: 14
Total Attribute Points Spent:0/14

Power: 0
Intelligent: 0
Defense: 0
Agility: 0
Dexterity: 0
Technique: 0
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ރTrait Section

Total Trait Points: 31
Total Trait Points Spent: 0/31


Archetype: N/A
Persona(s): N/A
Novel Traits: N/A
Quirk Traits: N/A
Physique Traits: N/A
ރBattle Deck Section [Standard Prodigy Deck]
Attack Cards: 4 [+1 Additional Attack Card]
Dodge Cards: 3
Block Cards: 2 [+1Additional Block Card]
Support Cards: 3 [+1 Additional Support Card]
Additional Cards Gained: 3


 
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Alyx

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B A S I C I N F O R M A T I O N​

Name: Oroku Saki/The Shredder
Nickname: The Masta
Gender: Male
Age: 32
Clan: Hayabusa Clan
L O O K S

Oroku Saki is a slim, but tall, muscular and toned man with shiny, chrome plate armor on his chest, shoulders, arms and lower legs, worn over a maroon outfit with a dark blue cape hanging over his back. His signature helmet the Kuro Kabuto, is perhaps the most notable aspect of his appearance and it masks a face that is partially burned and disfigured. He wears bagh naka on his hands with extendable claws and a third kunai-like blade that is concealed between the two claws. These blades are so strong and sharp that they can cut steel that is non-chakra infused. In addition the blades create an extremely intimidating silhouette for the purposes of psychological combat, the end result is that Shredder can both defend and attack at the same time, making his whole body both shield and sword.
P E R S O N A L I T Y

Cold, cunning and extremely ruthless, the Shredder is a man of pure evil who has allowed his hatred to utterly consume his humanity. His absolute mastery of the martial arts, coupled with his bladed armor, make him a very powerful and dangerous force to be reckoned with. He will go to any lengths to achieve his goals.
V I L L A G E

I N F O R M A T I O N

Land of Birth: Owatasumi

WSE Clan: N/A




R A N K & C H A K R A

I N F O R M A T I O N

Ninja Rank: Jounin

Specialty: Combat Specialist | Single Handseal Specialist [Fire] | Sourceless Materialization Specialist | Jeet Kune Do | Lifeline [Chakra]

Elements/Ninjutsu:

Base 9

Ekitai

Líthos

Chōkuton

Fūinjutsu

NB Taijutsu

Senken

Jeet Kune Do

Eight Deva Guardians

Bee/Snake Summons

Hayabusa Jounin Rank

Eight Inner Gates: Mastered







B A C K G R O U N D

I N F O R M A T I O N

Oroku Saki was born in a remote settlement in the southern outskirts of Owatasumi into the ninja Foot Clan (a sub faction of the Hayabusa), the longtime enemies of the Hamato Clan. After a particularly devastating assault by the Hamato Clan on a Foot Clan village that left the rival ninja clan in tatters, the baby Oroku Saki was discovered among the wreckage by Hamato Yoshi's father. He was then raised alongside Yoshi as brothers; best of friends and greatest of rivals, with Oroku blissfully unaware of his true heritage.
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The rivalry with Hamato Yoshi escalated when they met Tang Shen and subsequently both fell in love with her. Their bids for her affection turned their rivalry into hatred and Oroku Saki insulted Hamato Yoshi in front of Tang Shen, and in response was attacked by Yoshi. This brief fight ended in victory for Yoshi, while Saki fled and wandered alone. During this time Saki learned of his true heritage and donned the moniker 'Shredder', wearing the Kuro Kabuto once worn by his greatest ancestors. He was drawn by instinct towards the West, where he met a cloaked man who spoke of knowing his pain. Bewildered by this, he told the large man everything that happened between himself and Yoshi and swore he would take revenge for his humiliating defeat in front on Shen at any cost. Smiling at Saki from behind the cloak, the man spoke of a chakra called Dragon Chakra and weaved a tale about it's origin and about the clan which wielded it's power. Saki expressed he wanted to acquire this power and avenge his fallen clan through the blood of the Hayabusa clan. Laughing, the man reached out and touch his right arm, placing the Mark of the Demon on the back of his right hand. He told him when they time came he would be called "home" to be trained but needed to cleanse his past before he could move forwards. Oroku Saki knew what must be done, the total annihilation of the Hamato clan.
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Sometime after this he discovered Tang Shen's marriage to Hamato Yoshi as he amassed remnant from his Foot clan. After killing Yoshi's father and burning their dojo, the rest of the Foot fought and killed the remaining Hamato clan members as Saki attacked Yoshi and Shen's home. During the ensuring chaos, Hamato's house is lit on fire and Yoshi's wife, Tang Shen, is accidentally killed by the Shredder's blind rage, throwing herself in front of an attack aimed for Yoshi. This would harden his heart and resolve permanently as he took the fight to Yoshi full force. After a long hard fought battle, Saki emerges victorious and leaves Yoshi for dead in the burning house, believing that Yoshi would eventually perish. After the fight with Yoshi, Saki left to seek the revival of his clan to bring it to it's former glory, meeting a group of powerful people he joined their team..
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O T H E R



Scientific Tools: Saki underneath his gauntlets has a single Absorption Glove on his right arm. He also carries Chakra Blades, and Smoke-Flash Bombs and Mirror Drones and a Kote on his left forearm
( Abusōbu Ude ) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 6 for Cyborgs.
Chakura Tu ) Chakra Blade
Type: Tool
Rank: A
Range: Short
Chakra: 30 per turn
Damage: 60
Description: The user invents a chakra blade that uses the wielder's chakra to generate a makeshift blade but has the downside of draining too much chakra too quickly. These blades are able to cut through attacks of the same rank and below with ease. Cyborgs are able to grow these blades from attachments to their body.
Note: Ninja can have up to 2 Chakra Blades. Cyborgs can have up to 4 and are able to be double sided for double the chakra cost.
( Kemuri Senkōdama ) - Smoke-Flash Bombs
Type: Tool
Rank: N/A
Range: Short - Mid
Chakra: N/A
Damage: N/A
Description: Similar in use to the smoke and flash bombs respectively, this tech dazes the senses by emitting a powerful sound and light. It was powerful enough to block even enhanced senses of sight and hearing, leaving those with vision and sound based sensing useless. It's major downside, however, is that due to affecting a wide area, allies could also be caught in the blast radius if not warned beforehand. Due to the mass amount of chakra released from the explosion, chakra based sensing dilate also left useless. These are also able to negate B rank and below technological sensing devices as well.
Note: User can have up to 3 max while Cyborgs have up to 6.
( Mikagami Dorōn ) - Mirror Drone
Type: Tool
Rank: A
Range: Short - Long
Chakra: 30 Initial Cost (-10 per turn)
Damage: N/A
Description: This Scientific Ninja Tool is a disk-shaped drone that can be controlled remotely with chakra to fly and attack. The user can have up to four in his possession, which he can use to fire Jutsu Bullets from, that are strong enough to render a target unconscious and move at comparable speed to Lightning jutsu. These drones are able to be used up to long range, or one landamark adjacent to the user's location.
Note: User can only have 2 max, taking one of his Tools slots. Cyborg bios can have up to 4, counting as 1 slot.
Note: Once deployed, Mirror Drones last up to 10 turns before their chakra runs out, requiring a break of the same amount of time before they can be used. Cyborg bios have double the using time for half the charging time ( only 5 turns to recharge battery).
( Kote ) - Forearm
Type: Tool
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: As its name suggests, this tool is worn on the forearm. After choosing one Ninjutsu to seal within the scroll, the user seals it within the seal after using it or having another person utilize it. The user initiates one of their techniques before sealing them into a scroll. The scroll is then shrunken to pill-size and is put inside the Kote. Afterwards, they can release the scroll and use the sealed technique. To use some elemental technique, the user apparently needs to form the corresponding seal first. Because using the Kote doesn't require chakra, the user can gain an advantage in battle by releasing normally chakra-taxing techniques while saving their chakra or continuing to use techniques when low on chakra, thereby keeping the user rested and less-likely to endure exhaustion; it can even be used by a non-ninja person.
Note: Genin to S-Jounin Ninja can seal up to Forbidden ranked Ninjutsu techniques, which must be noted within the bio. S-class and Sannin can seal up to S ranks and Kage and up ninja can only seal A ranks and below within a Kote.
Note: Only up to 3 Kotes can be owned, counting as a Tool slot.
Note: Only Ninjutsu, Elemental Ninjutsu, and non Fuuinjutsu based Advanced Ninjutsu fields can be sealed.
Hayabusa Linage: Being born from the Hayabusa Kinage, Oroku has the Dragon Chakra cousring within his veins. This grants him unique passives related to the clan. At this time, he is currently a Jounin among the clan.
Wujin (No-being): This is a passive ability within the Hayabusa clan and the first introduction to the manipulation of existence through Neidan that a Hayabusa shinobi gains. This ability is how the Hayabusa have stayed hidden from the outside world for as long as they have. This ability deals with the concealment of a Hayabusa’s existence from the means of sensory and perception. The Hayabusa manipulate their Dantian (chakra centers) in order to erase their physical essence, vital energy, and incorporeal spirit on an extra-sensory and perception level. In other words, any means of comprehension of the existence of the Hayabusa that isn’t done through the five basic senses is impossible for non-Hayabusa. This is achieved at the genin level and is passive just as the tree climbing and water walking exercises. When a Hayabusa becomes skilled enough, they can even erase themselves from the perception of the five basic senses, however, doing so requires active manipulation of the Dantian and takes one of the three moves per turn. Also, due to the fact that a Hayabusa is essentially out of the plain of existence in this form, they cannot attack an opponent or mold their chakra to use techniques until they release the wujin and once again appear in the enemies senses. The length of time and amount of times one can erase their own existence depends on the skill of the Hayabusa. Hayabusa are immune to one another’s Wujin abilities at a certain level and rank and are capable of detecting other Hayabusa members no matter where they are. This is done through Taijin.

Taijin (Supreme-being): This is the opposite of the Hayabusa’s Wujin ability which refers to their perception and conception of their own beings. This is less of a sensory technique for others and more of a self-awareness. In convention with the philosophy, Taiji would be akin to “everything” which was born from Wuji. In the sense of this passive ability, a Hayabusa makes themselves indefinitely aware of their own existence in whatever form and wherever it may be. In other words, if, for example, a portion of a Hayabusa’s existence were to be separated from them yet still existed, they would be able to tell exactly where it was located. This is done through them being aware of the physical essence, vital energy, and spirituality of their own being. This also extends to weaker members of the Hayabusa who cannot hide their presence from higher ranked members. Hayabusa are the only ones who possess the Dantian and thus members of the clan can be aware of one another’s existence. This ability only pertains to one’s own existence and that of weaker Hayabusa members and knowing of their existence. This ability does not give an indication of what exists around or what occurs around their existence. A Hayabusa will know nothing else other what pertains directly to their existence. This ability is unlocked at the genin level as well but extends only to knowing about their own existence at that level.

Spirituality: The very beings of all Hayabusa are embedded with the Watatsumi Sanjin. Due to such a power, the Hayabusa have a great deal of spiritual energy which makes them more acute and resistant to spiritual based attacks. When confronted with spiritual/mental attacks (with the exception of Yin Release and MS level), the damage and effects are reduced by half and status effects (effects that place restrictions on a victim’s capabilities) would weaken by one rank. Though, when a Hayabusa becomes more skilled they can actively resist the effects of any spiritual based techniques completely at the expense of a move (minus Yin and MS level). Note, this does not make Hayabusa passively immune in any way to techniques like genjutsu or Yamanaka techniques, merely they are more tolerant and capable of resisting mental and spiritual damage from such techniques. They still experience the sensory manipulation of illusions and must actively recognize and break free unless they have the power to resist the technique.

Artifacts:None
Oroku Saki wears on him Earrings called The King's Peace, bestowed upon him by an OG from his old clan
(Za Kindachi Kyuui) The Kings Peace
Rank: S
Type: Weapon
Range: Short
Chakra: N/A
Damage: N/A
Description:[/B] Thousands of years ago, there was a lone some village in the Land of Eki, where all the villagers to a vow of peace. Never to fight even if their own life is endangered, the only exception was the protection of family and loved ones. Kids were taught this from an early age, meditation was also practiced at minimum 4 times a day to keep everyone at one with themselves. Within this village were great craftsmen throughout out all the land, that made tools with the heart for defending. Other bigger Villages and tribes with well over a thousand people wanted these craftsmen and their creations to in attempt to become rulers of the entire land of Eki. The village hidden in Ketsueki, the biggest in all the land and by far the most powerful, came to the lone village destroying everyone's homes and killing the people of the village in search for the craftsmen and what they seen as "weapons". One of the Five craftsmen gave his son a pair of Gold earrings with what appears to have aqua colored diamonds[from chakra being stored within them] after the son put the earring on they became one with him. The intruders eventually found the last craftsman and his family hiding within a tunnel built under their home, each being pulled and executed, the son being the last one pulled from the tunnel, when they tried to kill him a barrier of chakra appeared reflecting their jutsu. This son with the only tools ever found, made by the legendary craftsmen , after 20 years went on to become King of all the land of Eki, finally bringing Peace. The earrings became known as "The Kings Peace", and their abilities are known to Block and/or Reflect nearly anything threatening the holder.
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Note: The earrings can activate without the holders awareness but will always cost a move and drain proportional chakra to the technique defended from, preventing the user from molding his chakra at the same time for another technique.
Note: Only works with offensive Ninjutsu techniques (elemental or not) traveling towards the user.
Note: Blocking [right earring] is the ability through which the earrings bring forth a shield of chakra, shy of 50cm from the user, in the path of an incoming technique, just enough to block it from damaging the wearer and Reflection[left earring] is the ability to bring forth a dampening shield of chakra, in the path of an incoming technique, which diverts the attack's path and sends it back towards its origin, albeit weaker by half (B-Rank becomes C-Rank for example).
Note: Each ability can only be used once every 3 turns and can only defend against up to B-Rank. By sacrificing the ability to reuse one of the applications, the user is able to forcefully will the earrings to defend from a technique up to S-Rank. However, in this case, that application becomes unusable for the rest of the match and they need conscious control from the user to perform said defense.
Note: Have to be taught how to use the earrings abilities by Smirk(Stussy)
to permission to use
Saki carries on him a basic 1 meter long Katana sword, chakra blades and various Ninja tools including Kunai, Shuriken, Smoke and Paper tags, Ear plugs, Wire, Manriki Gusari, a Large fan, a bat-like club with barbed wire wrapped around it, and other various Ninja tools, cell phones, cloth, etc.
Fūinjutsu:
After training in Fūinjutsu, Saki added seals to himself for various applications. He has scrolls already written out for various applications like the Fire/Water/Wind/Earth/Lightning Sealing Method, Topography control and Wheel of Fortune, Sealing Technique: Assassin's Armour, a seal for Sealing Technique: Chilling Steel of the Militant Buddhist on his chest, Sealing Technique: Principles of the Paramecia, and seals on his body for Fuuinjutsu: Nankaina oshie - Sealing Arts: Arcane Teachings. There is also a Fūin tattoo in form of a large spider on his body for The Cowardice of Arachne. He also has kunai's pre-marked with various seals, as well as blank scrolls and an ink brush for writing new seals
(Fūinjutsu: Hagane Hie no Ikkō) – Sealing Technique: Chilling Steel of the Militant Buddhist
Type: Defensive
Rank: B-Rank
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique is a general, sealing-assisted execution of the hard style martial arts exercise known as the ‘Iron Shirt.’ The execution of Hagane Hie no Ikkō requires the user to find his central equilibrium using Zhang Zhuang and then aligning his breath, movement and chakra circulation. This immediate stress plus the spike in heart rate, will activate a small seal that is passively applied to the users chest. This seal further assists the flow of chakra, spreading it and adding a dense sort of chakra to flow around users muscles and body, strengthening it. These actions and chakra flow, combined with the user’s general physique and resistance to damage, can lessen the damage taken by the physical elements of an attack by 20 damage points. The seal functions autonomously, requiring no input from the user.
-Must be included in the user’s bio or stated at the beginning of a fight.
-Can only be taught by ZK.
-Can only be used by a Tai specialist.
(Fuuin: Genron no Genchuu) - Sealing Technique: Principles of the Paramecia
Type: Defensive/Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user will have a seal placed on their clothes with the Kanji for one of the basic five elements. The seal will be infused with elemental chakra of the chosen element (must be stated in biography) and will exhibit a unique effect depending on which of the elements is chosen. The seal will activate passively (instant but still counts as a move) when it’s first triggered.
Ruler of the Skies: This seal will activate whenever an unfocused current or stream of electricity is used within the vicinity of the user. The seal will release the user’s fuuton chakra in order to insulate the current of electricity as it comes into contact with the clothes, essentially neutralizing it before it can affect the user. The clothes will also become weightless as a byproduct of the infusion of wind chakra, allowing freer and more fluid movements. For the next three turns, the user’s clothes will be coated in a layer of invisible wind that can create an updraft to enable levitation and seamless flight.
The Earth Emperor: This seal will activate whenever the opponent comes into physical contact with the user’s clothes. The opponent’s weight will double (similar to the Added Weight technique) as earth chakra is released into them. For the next three turns, the user’s clothes will become darker in colour to signify the change and each additional contact with the clothes will double their weight further. The initial weight gain will last for three turns but each additional contact will extend it’s duration by one turn. Regardless of how much the opponent’s weight is raised by this technique, it can simply be neutralized through the use of Chidori Nagashi.
The Lightning Lord: This seal will activate whenever the opponent comes into physical contact with the user’s clothes. Upon being struck, the user's clothes will be imbued with ration chakra, making them static and shocking to the touch. Direct contact with clothing will cause the opponent's limb/body part to go numb for one turns and if a second contact is made in that time with the same part, that limb will be paralyzed for two turns as the lightning shocking stacks. These effects only apply to direct contact with the clothes themselves (an example would be the opponent's exposed fist striking the clothes). The user’s clothes will remain infused with ration chakra for five turns after activation and they will develop sparks of lightning across them to signify the change.
King in the North: This seal will activate whenever a fire technique comes into contact with the user’s clothes. The dormant chakra will activate immediately and essentially "moisturize" the clothing by imbuing it with suiton chakra without actually making it wet. This technique will not increase the user's susceptibility to lightning in any way either. It will also give the user's clothes (but not the user himself) immunity being ignited or burned up to a certain extent, translating to an immunity to C-Rank and below Katon techniques. This will last three turns but there will be no visual change to the clothes.
Sovereign of Fire: This seal will activate whenever the opponent comes into physical contact with the user’s clothes. Upon being struck, the user's clothes will be imbued with katon chakra, making them heat up considerably. Direct contact with clothing will cause the opponent's limb/body part to be burned. Momentary contact will only result in a first degree burn but more prolonged contact will lead to third or fourth degree burns. The user’s clothes will remain infused with katon chakra for three turns after activation and they will develop localized areas of orange-light (similar to smoldering coals) to signify the change.
Note: Only one element can be chosen per use
Note: Can only activate each seal once per battle
Fuinjutsu: Arakune no Okubyō - Sealing Art: The Cowardice of Arachne
Type: Supplementary/Defensive
Rank: A
Range: Close
Chakra: N/A (-5 when the user forcibly moves it from a spot)
Damage: N/A
Description: The use has a fuin tattoo in form of a large spider on his body which passively can move around the body of the user like a tattoo moving around a body. The spider has nothing much to do than sensing and responding whenever a foreign seal(which is not of the user) is marked/placed on the user. The spider moves immediately towards the foreign seal and devours it and becomes bigger in size. This specifically is meant to destroy the source of a sealing jutsu(like marks and tags) placed on the user only, instead of negating the effect of the seal itself. By sealing the external sealing source within himself via devouring, Arachne is able to neutralize a sealing technique.
NOTE: Arachne leeches the user's chakra for it to devour sealing marks. The rank of the foreign fuin seals determines
the amount of chakra Arachne leeches. 20 if the seal is B-
rank and 30 if the seal is A-rank in nature.
NOTE: Can devour a single fuin sealing marks/tag. However
the user can sacrifice 20 chakra to repair/refresh Arachne's
sealing ability. Refreshing Arachne can be done 2x per battle
NOTE: Must be mentioned on bio about Arachne passive
ability as Arachne is a tattoo that is drawn on the body
before hand
NOTE: By default, it is drawn on the user's back. But the user
can spend 5 chakra to change its position. This is different to
when he moves in fear of a foreign body which is passive
(Fuuin: Yoroi no Koutei) - Sealing Technique: Assassin's Armour
Type: Defensive/Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user will have a seal on their clothes with the Kanji for “Armour” that is active all the time (must be stated in the user’s biography). The seal will be imbued with the user’s earth chakra and as such, the user’s clothing will be hardened and appear darker in colour similar to the canon technique Earth Release: Earth Spear making it akin to wearing armour. It will develop a metallic sheen in addition to the hardening which is purely cosmetic. It will not decrease the flexibility or mobility of the clothing nor will it increase the weight of it in any way, similar to the canon technique. The user will essentially become capable of withstanding damage/impacts as the hardened clothes absorb damage either completely or to a certain extent. The user's clothes will be capable of blocking kunai, shuriken, swords and other bladed weapons (Kenjutsu up to and including C-Rank). This technique will also render D-Rank and below Taijutsu useless if used on clothed portions of the body and decrease the damage of Taijutsu techniques above C-Rank by 10 damage points. Though it hardens the clothing if the is destroyed or removed the hardening loses effects and it holds no defensive ability against elements that are strong to earth.
Note: This technique is always active
Note: Must be stated in the user's biography
Note: Must be posted at the beginning of a battle
Fuuinjutsu: Nankaina oshie - Sealing Arts: Arcane Teachings*
Type:Supplementary*
Rank:A
Range:Short*
Chakra:N/A (30 for the activation of the seal, +20 chakra on the technique)*
Damage:N/A
Description: To understand this technique, one must understand that handseals are simply a way to mold and shape the chakra that goes into a technique. Each handseal shapes the chakra in a unique way and when chained together to form techniques, they make the users chakra form a certain way to release it. One can mimic this temporarily by using a sealing technique to focus ones chakra through it, mimicking the use of handseals. This seal combines these two aspects into one seal. By having a tattoo of all 12 handseals on one of the users arms, he may focus chakra into them when using a technique. The seals will passively rearrange themselves along the users body corresponding to the seals and the order of them that are used in the technique. When each seal on the user's body is filled with chakra, the technique will be released. Thus, the user can replace the handseals of any technique that is released from his body. This, however, can only be applied to the basic 5 elements.
-Must be present in the users bio.
-Can only be used 2 times per battle, once per turn in one technique, 2 turns apart.
-Last use revokes the users elemental specialty, requiring for all techniques the normal number of handseals after that point.
-Can only be used on techniques that are released from the users body.
-First activation of the seal costs 30 chakra points and counts as a move. Each technique used through it costs 20 more than normal.
T H E M E

S O N G

&

B A C K G R O U N D

M U S I C







B A T T L E S

Won: One
Lost: None
Link to bio being
 
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Alyx

Supreme
Joined
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Messages
22,756
Kin
805💸
Kumi
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Trait Points
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"Enlighten the world into immortal flames..."- Yang

Basic Information

Name: Yang Yuhuan
Nickname(s): Guifei, Yuuyuu, Youhiki, Cthugha
Gender: Female
Age: Unknown
Clan: N/A
Looks:
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Personality:


Village Info.
Land of Birth: Water Archipelago; North West Kinai Island
WSE Clan: Tsumigakure

Rank//Chakra Info.
Ninja Rank: Jounin
Specialty: Genjutsu Single Hand Seal Specialist | Increased Layering Specialist | Apex Genjutsu Range Specialist | Surreal Palm | Yin Specialist
Elements: Water Release & Fire Release & Yin Release
Wind Release, Lightning Release, Earth Release, Arctic Earth Release, Alcohol Release, Seraphic Water Release, Dark Vacuity Release
Your Ninjutsu: Taijutsu, Ninjutsu, Genjutsu, Kenjutsu, Kaito Taijutsu, Sound Ninjutsu, Fūinjutsu, Medical Ninjutsu
Blood Contracts: Columbidae
Custom Fighting Styles: Surreal Palm, Mark of the Trickster, Lazy Fist, Renewal Taekwondo, Whip Arts


Background Info.

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"I understand what you are getting at father. And, as such… I have decided that I must relinquish my position as your successor. From now on I am just… just plain old Erina, my own Candy Maker."

Erina is the only child born of the union of the Nakiri Clan Royalty and Ganmi Clan. Her parents saw her as the perfect angel and with the immense influence her family had within the world was more than enough to guarantee her successful life. Unfortunately for her, she had inherited the kekkai genkai of her father, this being the innate ability of the Ganmi Clan but her prowess was far more than her father expected. She exhibited a taste sensory on par with a Paladar at such a young age, her father began to harshly train her Erina into perfecting her gift from the gods.

She was only nine years old when she was transferred to Hanguri State, prompting her to enter the ninja academy at very young age but her prodigy status was no laughing matter as she only the graduated out of the school one year later – but word got around about her abusive father, and thus her grandfather whom at the time was a retired Candy Maker took her away from him. She was brought to the Nakiri Mansion in Hanguri where she then spent the next few years alongside her cousin Alice Nakiri. Despite Erina bullying her cousin, she had a deep connection with someone for the first time in years.

It was unavoidable, however, as Alice had moved back to the main and origin homeland of the Ganmi – much to Erina’s displeasure – but she pressed forward, continuing to aim for the top of the food chain of shinobi and even within the culinary world. The fall of Hanguri though left her with no other choice as they all relocated back to the Water Archipelago where she currently resides, taking over the clan of the Western Continent while Alice leads the Eastern.


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"Of Tales and Tastes, the stories of our ancestors"


Other Information

Ganmi Clan: The Ganmi Clan gene pool has 2 very unique proprieties. The first one relates to physical appearance. Any appearance the user has is, genetically, passive, with the exception of a certain genetic Handsomeness. What this mean is, when a Ganmi procreates with someone from a different Clan the offspring's appearance will always be picked from the second clan's gene pool, yet have a very striking handsomeness and beauty characteristic of the Ganmi. Being the perfect infiltrators, they look exactly like they belong, and their attractiveness will make assure their path to the higher hierarchies is much easier and secure. This is why it is so hard to spot a Ganmi inside another clan, though it is most likely that, if one exists, he or she is in the higher or more influential ranks, which contributed to the widespread of the Ganmi across the world. The second one relates to their Kekkei Genkai. The Ganmi, not unlike the Inuzuka, developed a very strong sense of Taste, over generations, culminating in very sophisticated and powerful taste based techniques. This is a dominant gene, opposite to their physical appearance genes. A Ganmi will most often than not pass on their KG, instead of the other clan's parent.

Candymaker [Head of the Clan]:

The one acting as the head of the clan possesses the clan's inherited ability of Taste Sensory, unrivaled to anyone else, allowing him or her to pinpoint tastes and their sources with great accuracy within a radius of 5 kilometer. The head of the clan is able to distinguish between different people and animals, and a huge variety of different molecules and elements. He or she has access to every Clan technique, incorporating the skills and techniques of each type of Paladar, including some exclusive to the head of the clan. The leaders of the Clan are called Candymakers, as an honorific, in respect of the founder of the clan, the original Candymaker. Ex-Heads of Clan, with the exception of the creator, Lili-Chwan, retain many of these attributes, but lose the access to the exclusive techniques (of the clan and the Paladar, while retaining the other properties). Their radius is 4,5 kilometers.

Sound Ninjutsu: Sound Ninjutsu ( Oto Ninjutsu, literally meaning Sound Ninja Arts ) involves the creation and manipulation of sound waves in order to produce either an adverse effect on the opponent, or a beneficial one on the user. By utilizing their chakra, the user may alter the frequency of sound waves to the point different lengths can induce different effects. Due to its lack of physical substance, Sound Ninjutsu is predominantly supplementary and offensive, and mostly effective short-medium range. Anything from the ground to water or the air can be used as a medium for sound. As such, three main types of techniques can be used with sound release.

Erina's Signature Sound Techniques
○ (Ototon: Ten Ribenji) - Sound Release: Heavenly Revenge
○ (Ototon: Fuka Shindou) Sound Release: Bad Vibrations
○ (Ototon: Ongaku no Kodou ) Sound Release: Heartbeat of Music
○ (Ototon: Rentai no Shinfonii) - Sound Release: Symphony of Solidarity

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Fūinjutsu: Fūinjutsu, or Sealing Techniques/Sealing Arts, are a type of jutsu that seal objects, living beings, chakra, along with a wide variety of other things within a given vessel. Fūinjutsu can also be used to unseal objects either from within something or someone.

Erina's Unique Seals (4/5) Body Seals
○ (Fuuin: Metsuryū Mahō) - Sealing art: Dragon Slayer Magic - Located on the inner part of her mouth, having five seals each representing the basic five elements.
○ (Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation - Located on the wrists of all her clothing for quick access towards the weapons.
○ ( Ura Shishō Fūinjutsu ) - Reverse Four Symbols Sealing Technique - Located on her stomach, set to activate upon her death in battle.
○(Fūinjutsu: Gitai hakai shīru) - Sealing Arts: Mimicry Destruction Sea - Located on her clothing and one on her left palm.
○ (Fūinjutsu: Kyōshin) – Sealing Technique: Resonance - A mental based seal in which Erina has sealed personas within the resonance seal.


Specialization: Ever since she was very young, Erina had always shown to have a very passionate and intimate love for Yin natured abilities. This was presented in her love for Genjutsu, a still she spent time and effort into gaining a stern affinity towards, leading to many new discoveries within the art – being one of few people around the world wielding the ability to cast illusions through all the basic five senses. She learned sound-based genjutsu to induce them through audible means, taste and smell via her clan’s unique Genjutsu, touch-based through the fighting style she inherited from Grand Master Galen, and visually through many different means. Credited by even some of the strongest Genjutsu Masters themselves, including the Sage of Deceit and Sage of Yin.

Among her mastery, she has developed her skills enough to be able to cast illusions all at long range, allowing her to catch those who tend to retreat into longer ranges to fall victim to this false sense of security, also having heightened immunity to them. This is translated into B rank and below immunity to genjutsu but last but not least she can cast illusions with only the need of a single hand seal. Overall, her illusion prowess is feared and praised by many, proclaiming herself and by others as Genjutsu Master.

After years of researching and finally achieving her goals, Erina had mastered Yin Release. This new-found mastery had allowed her to attain a new mastery over her illusions, causing many to fear her name. She gained the ability to sense spiritual entities, the ability to utilize genjutsu kai up to B rank passively but also detect when her mind is being affected by illusions of any rank (not including MS or Yin Level).

Erina’s Signature Illusion Techniques

○ Magen: In-kwawarimi no Jutsu (Demonic Illusion: Yin Body Replacement Technique)
○ (Tsumibukai Genjutsu: Saisho Jūhō - Bakudan )Sinful Illusion Arts: First Curse - Bomb
○ (Genjutsu: Mahou no Kei Chikin ) Illusion Technique: The Voodoo of the Headless Chicken
○ Genjutsu: Senkyoushi | Illusionary Arts: Missionary
○ (Sukārettogen : Chou no Odayaka na Fukkatsu) Scarlet Illusion: Gentle Rebirth of the Butterfly

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"Beauty is in the eye of the beholder, but in the case of the Ganmi...well its in the taste of the beholder."

Misc Information: Erina carries a wide assortment of tools that she uses throughout her life as shinobi, ranging from kunai, shuriken, ninja wire etc. She also has specialized tools in which she uses quite often for example her own version of explosive tags, alcohol bottles etc.
(Jūhō Kibaku Fuda) Heavy Artillery Exploding Tag
Rank: N/A
Type: Offensive
Range: N/A
Chakra: N/A
Damage: +20 to Explosive Tags
Description: A heavy-duty version of the standard issue paper bomb, this exploding tag has substantially more power than a regular exploding tag, and is generally used in heavy demolition. Other than being .5 inches longer than a regular exploding tag and with the kanji for “erupt” instead of “explode” in the middle, they cannot be discerned from their weaker counterparts at a glance. These exploding tags can be used in place of weaker ones in jutsu involving them.
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*In order to use these, it must be mentioned in the user’s bio that they carry this version of the exploding tag – otherwise, the user cannot use these.

(Shuton: Jägerbombs) - Alcohol Release: Jägerbombs
Type: Supplementary
Rank: N/A
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: A unique Alcohol Release technique which employs the use of prepared bottles of alcohol of varying size on their person. The bottles are roughly the half the size of a test tube but can vary to a certain extent; their convenient size allows the user to store a sizable number, much like the storage of kunai and shuriken. These bottles have numerous applications; they can be used for future Alcohol Release techniques, makeshift bombs in combinations with sources of heat, such as Fire Release and explosive tags, a disinfectant for wounds, or simple to drink or force feed others. The smaller bottles can be tied to kunai, shuriken, and other projectiles allowing them to be thrown at long distances and used in conjunction with explosive tags. Ingesting Alcohol of such high purity carries negative side effects should the user or their opponent ingest it. In the immediate turn of ingestion the victim will suffer from nausea and severe throat irritation. In the following turn the Alcohol will temporarily intoxicate the victim effectively hindering and stopping their ability to mold chakra for Forbidden ranked techniques; during this time the nausea and throat irritation persists. In the following turn the victim will be relieved of these symptoms and become able to mold chakra normally. The user must state in their biography that they carry these bottles.

Scientific Tools: (Supuratto Bakudan) Splat Bomb, (Ninja Gijutsu: Rimokongurippu) - Ninja Technology: RC Grip, ( Kemuri Senkōdama ) - Smoke-Flash Bombs, ( Abusōbu Ude ) - Absorption Arm
Artifacts:



Theme Song and Background Music







Battles
Won: 0
Lost: 0

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"Guess who?"
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Basic Information
Name: Mirabelle Luciano
Nickname(s): The Illusionist, Mira, Mystic
Gender: Female
Age: Twenty - Three
Height: 5'4
Weight: 120 lbs
Personality: Mirabelle is a rather unique individual – one which she displays quite often. Calm and reserved, she carries herself with the air of a queen. She is benevolent to those who serve under her but merciless to those who defy her authority. She's friendly, but can at times be quite rude when handling with certain individuals, having become annoyed with them. Mirabelle is one for theatrics – something she uses quite a lot to manipulate those who would least expect it. Like most other females, she is quite moody – with her speech always be to the point and free of restraint as she finds hiding things rather mundane. Due to her upbringing, but desires to be a hero, she works double life, working as a yakuza mistress named "Mystic".

As her Mystic persona, she often is very conservative - mostly due to not wanting her identity to be exposed. This side of her however shows she's not afraid to cause trouble if it means she can get what she wants, even going to lengths to hurt or even kill but she very rarely resorts to such actions.

Historical Info.
Place of Birth:
Osaka, Japan
Ethnicity: Japanese & Italien
Nationality: Japanese

Background.

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Mirabelle was born into the life of a criminal family. Raised in Osaka ever since she was a little girl, she always exposed to the Yakuza lifestyle, namely underneath her elder brothers Yudai and Yuma. They both taught her how to fight but Mirabelle always had a passion for wanting to do better in life compared to her siblings and other members of the Yakuza. Once news got out about the brothers fleeing the lifestyle of the Yakuza and the mess it’s caused within the family ranks, she joined with both of her half brothers in America but took to the side of her brother Yudai more. Yuma, who later became the 6th Rank Hero in America also influenced her to do better.

Stuck within both lives, Mirabelle teeters between a thin line in a life of crime but also in the life of heroics. It’s only a matter of time in the future will her fate be decided, will she become a true symbol of chaos or will she shine above the rest and become the new symbol of peace?


"Forever thinking, never thoughtless..."
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Other Information
Rank Info.
Role: Hero
Morale: 500
Rank: Student, First Year of Horizon College [Double Life]
Traits Points: 50/60

Overactive Imagination [Ranged Emitter]:
The user can create, shape and manipulate illusions, causing targets to see, hear, touch, smell and/or taste things which do not actually exist or cause them to perceive things differently from what they truly are.

Tactician [Archetype]: The Tactician focuses on strategist planning as means to triumph. Choosing this archetype represents that your character possesses great wit, which allows your character to outsmart adversaries. Declares Intelligent as your Primary Attribute. Declares Power | Defense as your Fatal Flaws. You are Gifted 1 Point for the Intelligent Attribute & the Human Cap Raises by One. The Human Cap for Power | Defense Attributes before 3.

Cunning [Persona]: Possessing the Cunning Persona means your character can achieve their goals through deceit. Adept at reading the situation, they aim to exploit anything or anyone for their own gain. During Crisis or Internal Plots Only: Can Successfully Trick, within reason that matters to the target, Characters with the Personas: Adamant | Reckless | Serious | Naïve | Timid | Hopeful.

Charming [Persona]: Possessing the Charming Persona means your character is very persuasive. Others around you find your charm irresistible, causing few to make questionable decisions. During Crisis or Internal Plots Only: Can Convince, within reason that matters to the target, Characters that Possess Jovial | Arrogant | Hopeful | Intuitive Personas to Reveal Information or Perform Minor Actions within the Phase.

Omnivore [Diet]: The character has chosen their diet to consist of multiple diets, effectively living the omnivorous lifestyle. Participating in the all-encompassing diet allows for the character to become extremely healthy, increasing their well-being. The Character Gains the Perks of the Current Canon Food Diet Traits.

Martial Arts [Extraordinary]: Martial Arts refers to the character’s high discipline and technical fighting ability. What the character may lack in raw power output or extreme durability, they substitute with superior-close quarter combat mechanics.

Double Life [Extraordinary]: Double Life refers to the uncanny ability your character possesses to live two separate lives. Each life never intertwines with the other because the characters is determined to keep their secret agenda hidden. Can Participate in the Opposing Role Type Threads: Regardless if your character is a Hero or Villain, they can perform heroic or villainous deeds with secrecy.

Attributes/Battle Information: 17/17
Power: 2 | Intelligence: 4 | Defense: 2 | Agility: 3 | Dexterity: 3 | Technique: 3
Health Points: 12 HP
Natural Physical Damage Shaving: 1 DMG
Natural Mental Damage Shaving: 2 DMG
Natural Physical Strenght Cap: Can Lift 450 lbs targets.
Movement SPM: 3


Battle Deck
2 Attack Cards | 1 Block Cards | 2 Dodge Cards | 5 Support Cards - Standard Tactician Deck
3 Attack Cards | 2 Block Cards | 3 Dodge Cards | 7 Support Cards - Custom Deck [ +1 Attack, +2 Support, +1 Block, +1 Dodge]

Mira's Theme Songs/Favourite Songs:
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"Let us tell the story of humanity, the story of how we conquered the Gods"- Hokusai

Basic Information

Name: Katsushika Ōi
Nickname(s): Daughter of the Surgebinder, Foreigner, Saber, Queen of Artists, Goddess Crest Artist, Hokusai, Sage of Artistry, Vessel of the Gods
Gender: Female
Age: Nineteen
Clan: Surgebinders
Looks: Ōi has a rather short physical height, standing at a measly 5'3 with a light/pale skin complexion, beautiful blue eyes, which are said to be her most amazing feature. Her hair is naturally curly and short, reaching down to the back of her neck while accented with floral hairpieces sometimes. She would also at times have it tied up in a bun, using a thin paintbrush as a hairpin. Attire wise, Ōi wears whatever she feels is approach but her most common three are as follows, the first one being turtleneck sweaters, with plain skirts in more formal places such as art shows, traveling etc in which she carries a bag with her that contains her accessories such as paintbrushes, ink pots, small weaponry if needed etc. Her second is her kimono, this in which she wears as her primary attire these vary in design as well but one common thing is she wears them a bit more loosely than the norm as the top half is usually opened up more, revealing her bosom. Her last attire is her kunochi attire which in appearance seems normal, carrying a wakizashi with her horizontal across her waist along with tool pouches etc. She also has a summoning tattoo of the Barnacle Contract on her left wrist alongside a plethora of various ink-based tattoos. After learning the Vector Cobra Style, she has snake-like fuinjutsu tattoos drawn with her ink all over her body for the use of the style, influenced by Jutsushiki. After getting into the Requip line of clothing, she has them applied to all her clothing so that she may shift her outfit on the fly whenever she needed. As time passes, she grew her hair longer but she would keep two long braids that frame the sides of her face as well as carrying a sword around that she gained from her brother.

Personality: Ōi is a very enthusiastic individual when it comes to arts, having a vast appreciation of all forms of it be it music, painting or even opera. This caused her to leave her village at a rather young age to explore the regions across the world, painting her own landscapes, portraits and other things a long the way. As a kunochi, she is well disciplined and always carried out her orders to the to the finest of detail, but sometimes would question the logic behind what she would deem "pointless". This lead to her developing her own sense of "right and wrong", chasing after the even product without caring who she might farm along the way. Friendly to strangers and friends alike, she isn't above killing others when deemed necessary and will not hesitate to attack others as well. This lead people to believe she is a very violent person but this isn't the case as she will only act aggressively out of self-defense. Ōi is well aware of her matured body's attractive charm - and will utilize it in battle when needed though she tends to be this way when wearing her kimono in general as she always has the top more open, revealing her bosom in most cases though she doesn't mind. After the death of those near and dear to her, she last learnt what the feeling of hatred and anger is about, causing her to gain a more rather vindictive persona deep down. While she tries to retain it back, its sometimes hard for her.



Village Info.

Land of Birth: Unknown
WSE Clan: Tanigakure (Defected), Tsumigakure (Current)

Rank//Chakra Info.
Ninja Rank: Sage of Artisty
Specialty: Single Hand Seal Specialist [Dark Vacuity Release], Advanced Kenjutsu Specialist, Apex Handseal Specialist, Yin Specialist, Namikazeron
Elements: Water Release, Fire Release, Wind Release, Lightning Release, Earth Release, Dark Vacuity Release, Alcohol Release, Seraphic Water Release, Arctic Earth Release
Your Ninjutsu: Taijutsu, Ninjutsu, Genjutsu , Kenjutsu, Kaito Taijutsu, Surgebinder Ninjutsu, Fūinjutsu, Medical Ninjutsu, Ink Ninjutsu,
Blood Contracts: Barnacle Summoning Contract
Custom Fighting Styles: Theory of Waves and Winds, Vector Cobra, Renewal Taekwondo, Mark of the Trickster, Ogame Ryu


Background Info.

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"Deadlines, small requests, noisy publishers. I can't help being attracted to the notion of passing on to the next life sometimes.. !"

Some can say she was born with talent, some say she wasn't. Many believe her to be an off spring of the Grandmaster but in a sad reality she isn't. Katsushika Ōi, born in Year 793 was the third born child between her loving parents. She was raised within the walls of Avalon, away from most of modern society as not much is known outside of the Eastern Continent but alas this never discouraged the youth. She was born with a gift, something many had seen as a sign but this rare occurrence only happened under circumstances. Her mother was an officer of the Radiant Order, but had retired when she had given birth, all through this time Ōi was traveling within her mother to and from the Throne. This however sparked a bitter relationhip between her and her mother, Koto Katsushika.

She became the first known human in history to be "born" with Prana. At the age of seven, she began her training in perfecting her skill with it alongside her father's infamous Ink Ninjutsu. He was a world-renowned artist, along with his daughter slowly following behind him, a chip off the old block one might add. She was later introduced into the Knights Radiant at the age of eleven however it took her several years to attain her new and current rank of Shade. One the day of her Armament training however, she found herself quite an unusual situation. Upon awakening, she found herself trailing behind of her trainer, only for the world around her to warp. It twisted and churned in all directions almost as though she had been teleported there. Now on a sole island, a figure approached her with such an alluring yet passive voice. The removal of the hood revealed a youthful face, but Inoūi was hesitant to trust him, as continually asked him questions. Merlin, the Dream Walker, started to explain many things to Inoūi namely the mention of Grand Master's sister though he evidently dodged any of her questions. The storm nearby grew more violent, her patience ran dry as she aimed her blade at him but it was turned into that of sand, her bluff failing to hit it's mark. The duo seeks refuge within a magically created hut of sorts, where Merlin began to warn Hokusai. Finally awakening, she found herself near her trainer who was evidently pissed.

Chapter 1: The Western Continent!
Some time had passed, during which time Hokusai continued to train in Avalon – until she was given a chance for a vacation. This was also a mission on the down-low as it’s quite uncommon for a Surgebinder to be found in the outer nations and thus she was tasked with finding out what the lifestyles of the west were like. Hokusai sailed the seas, having touched down in North West Kinai Island where she spent her time the most learning. Having learned about the island's festivals, making a new friend named Yuno and all in all made herself at home. She was even tasked with taking down a local criminal within the city walls, which earned her quite the name in society.



Chapter 2: Allies! Hokusai joins Hidden Valley
After spending some time away from the Water Archipelago, Hokusai continued in her efforts to study the Western Country until she found herself within a village. There she spent several months developing a friendship and bond with the locals and afterward was treated as a genuine member of the village though her loyalty truly remained to Avalon and the Radiant Order. She even turned down an offer for an official position but she continues to travel but always returns her as her new permanent home in the west. After settling down in the village, she would contact her father, whom she told about this first/ He was thrilled, encouraging her to follow her own path in life. This, however, lead to her mother, Koto learning about this and coming to look for her child. The two argued but in the end, her mother left her to do as she pleased and as such Ōi continued to live her life. Meeting a new friend, Kenta and also having her best friend Yuno around she isn't alone in this world of the west. She has also come across a bandit group that have now marked her as an enemy.

Chapter 3: Destined Meeting? & Uncanny Company
Finding herself wanting to venture in a small hillside subsection of the Land of Fire, Oui left towards Qingshui. It attracted the young artist due to wanting to meet more of the artists that hailed from this country – but it was cut short when she met with someone named Romani. Present with his familiar, the two became acquainted with one another which lead to some unusual revelations. Now learning of his name being Solomon, a literal eight century-year-old former king, Hokusai had set her eyes on the newly announced Witch Wood Arena Doubles Tournament. Gifted with temporary wings by Solomon, Oui set off for the arena as she made her debut!

Upon arrival – she met with another man, who also turns out to be a Surgebinder as well but not from Avalon. He was a Fallen, one of the sworn enemies of the Radiant Order but Oui knew not all Fallen where bad people, but can she say the same for this one?

Chapter 4: Despair & Broken Hearts
After her loss at the tournament, Hokusai decided to go back home to Fuging to rest herself up but left without learning the name of her partner. One of those random days while at home, one of Oui’s mistaken uses of her ability subconsciously sent her off to the Throne for roughly a month – which in that time had passed she returned to find not only the town gone, but so are all the people. With Yuno and Kenta now gone, she left the town and cursed Tanigakure for not saving them as she felt the death of them weighing in on her shoulders.

She went back home to Avalon as a result, only to find out her father had passed away as well while she was gone. Mixed emotions of anger against the persons who took the lives of her loved ones, but also sadness welling in her heart. Oui finds herself in the darkest place in her life, wondering what exactly to do in the end. Now seeking revenge, will she break her oaths that she took with the Radiants? Find out next time!

Chapter 5: Tiamat's Awakening & Downfall
After learning the truth about the death of her father at the hands of the Mother Cult, Oui wanted answers. These answers lead to her joining in on an expedition where her brother took them to go fight the cultists. She also made contact with Solomon once more but due to his wide vision, he caught a glimpse of the ruthless behavior she displayed, killing the cultists. She would later leave her sibling and arrive to the Sanctuary of the Sun. It was there she finally broke down within the arms of her friend Solomon, but her moment alone with him was cut short.

The arrival of Ozmandias leads to a reunion between her and her tournament ally. The trio spoke and Solomon gave a brief explanation as to why the shrine was glowing so bright. Their meeting was cut short as the trio engaged in a battle against the Necromancers, Pehtra and Demetrius. This battle lasted some time before the attacks placed onto the shrine was part of the keys needed to finally free Tiamat. The Necromancers fled, now with their master freed once more. Hokusai couldn’t take this anymore, having fled to the location of a large light in the skies.

When she arrived, Mother had already left but she continued to trail after her by following the Sea of Life trails left behind but also due to Tiamat being in her kaijuu form. Arriving near her, Hokusai alongside brave other members of humanity fought for several months against the giant woman. In the lasting hours, the voice of her children shone down on the humans. In this last ditch effort, Hokuusai sacrificed much of her life force to act as the vessel to seal Tiamat away. Once she was placed into her prison once more, Hokusai went back to Avalon, now exiled from the Radiant Order, became a lonesome Fallen, never truly desiring to finish her mastery of the Throne but instead sought out to continue her life as a world-class artist and ninja. She even became known as the Sage of Artistry and Vessel of the Gods due to her efforts.




"Do not fear my eyes, they will not harm you..."

Other Information
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Surgebinders: Once a Surgebinder is initiated into the clan, their body essentially becomes an "open doorway" for the ethereal energy. This means that prana energy will constantly enter and exist within their chakra systems and any quantity of foreign chakra or energy inserted into their bodies will immediately be transported to the Throne before they can take effect. Chakra inserted into their bodies for the use of illusions will be absorbed before their induction time is complete, meaning the genjutsu never occurs. However this also means Surgebinders will be incapable of having a Curse Mark or using Sage Mode. It will also become impossible for others to heal them through medical Ninjutsu or transfer chakra to them. If an ally or opponent tries to absorb the chakra of a Surgebinder into their own body, they will instead absorb this ambient Prana energy and be frozen internally. Her Prana color is shown in a bright blue color with slight hinges of silver stars in it. However, overtime Oui's displeasure with Avalon's ideals grew weaker. She eventually saw them as a hindrance, to which had to be kicked out after the Tiamat incident left her to become a Fallen. Her Prana is now a bright red with silver stars.

Ink Ninjutsu:
nk Ninjutsu ( Sumi Ninjutsu; Literally meaning "Ink Ninja Techniques" ) refers to a field of techniques which specialize in the utilization of special Ink drawn onto scroll. Users mold and shape their chakra into the Ink as they draw, causing the drawn items to come to life. Ink Users are naturally talented artists, capable of drawing detailed artwork in seconds. Users carry around a specialized custom scroll to draw on. The scroll's roller has compartments for their ink brush and to hold a supply of ink. A distinct advantage of this is that he can perform it with a single hand, leaving the other free for enemy counter-attacks. After drawn, these creations grow to life-size once they have been brought to life — similar to Deidara's explosive clay constructs. Being one of the most highly innovative of the ink community, she has made several of her own techniques that even surpasses her father's. She has unique ink tattoos/techniques on her body or in scrolls etc that serve different purposes labeled below:

(Inkupo/Kuchiyose: Chikai no Sain ) Ink Arts/Summoning: Oath Sign - Carries multiple pots of this specific ink within her tool pouch for use in battle.

(Ninpo: Sōzō no Karada) | Ninja Art: Body of Creation - Multiple tattoos located on her body in which she can freely manipulate for herself. She has tattoos always preset for certain techniques before hand thus has herself always prepped. After creating the Sealing Ink Art: Jutsu Formulae, she has variouus ink tattoos on her body with sealing properties attached to them.

(Inkupo: Arusu Shasuuru) Ink Arts: Ars Chasseur - She has most of her tattoos concealed through the use of this ink, making it appear as though she doesnt have any of her actual tattoos in battle.

(Inkupo/Genjutsu/Raiton: Shuuru Fantazumu) Ink/Illusion/Lightning Technique- Surreal Phantasm - With several tattoos around her body, she can emit a flash of light in order to induce illusions.

(Fuuin/Inkupo : Ō no saigo no negai) - Sealing/Ink Arts : King's Last Wish - Hokusai carries a deck of tarot cards with her in order to utilize this ability

(Fuin Inkupo: Jutsushiki) Sealing Ink Art: Jutsu Formulae - Due to the combination of Hokusai's ink ninjutsu and fuinjutsu, all her body seal's scripts or anything Fuinjutsu related are now made of ink thus treated as Ink Ninjutsu. This includes her Vector Cobra tattoos, she also has used "Beauty of the Moonlight" ink specifically for this drawn seals on her body minus her vector cobra tattoos.

(Fuuin/Inkupo : Ō no saigo no negai) - Sealing/Ink Arts : King's Last Wish - Hokusai carries a deck of tarot cards with her in order to utilize this ability. The card's sealing script is also affected by Jutsushiki.

(Inton/Inkupo: Tsukiakari no Utsukushisa) Yin Release/Ink Arts: Beauty of the Moonlight - After achieving mastery of Yin Release, Hokusai finally managed to achieve her goal of producing her own unique form of ink. This ink is a byproduct of her Yin Release chakra and because of it, as effectively replaced many of her body tattoos with the unique ink.
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(Fuin Inkupo: Jutsushiki) Sealing Ink Art: Jutsu Formulae
Rank: B-Rank
Type: Supplementary
Range: N/A (Short – Long, Active Portion)
Chakra Cost: N/A (+10 Active Ability)
Damage Points: N/A
Description: Jutsushiki is a unique hybrid technique which takes advantage on the mutual relationship ink ninjutsu and Fuinjutsu share. This is clearly visible in the Sealing Art: Crouched Tiger Bullet in which the drawn tiger is able of sealing others – however in the case of Jutsushiki this isn’t the case. What it does is act as a preemptive method of creating seals located on the body, modifying the scripts in their dormant state. By tattooing and infusing the appropriate kanji/formulae for the seal – the user is able to recreate the seal and its initial purpose with this ability via the ink or in other methods such as drawing it on paper etc. An example of this would be the Fire/Water/Wind/Earth/Lightning Sealing Method which the user pre writes the seal, however instead uses the ink from the ninja art instead. This causes all affected Fuinjutsu techniques to become treated as Ink Ninjutsu/Fuinjutsu based technique’s thus certain ink techniques can become effective with it such as the boosts which normally applies only to ink ninjutsu (if plausible) now applies to the Fuinjutsu in question as well by taking the infused chakra and simply adding onto the technique, however, the damage boosts themselves can only be applied to Fuinjutsu which originally utilizes a script in is formation/composition . Thus techniques such as Multiple Infinite Embraces cannot gain the benefit of the boost even if a script is added later into it via infusions etc. Offensive and Defensive Barriers which originate from a seal with script gains this as well. This technique doesn’t take up a move slot in battle, as it is applied outside of combat however the user may create a seal in battle with the ink if needed via control it and shaping it into the desired form. The latter ability is an active can only be used thrice per battle with a cool down of three turns though may be performed in the same time frame as the original technique while the former simply needs to be stated at the start of the battle or within the user’s bio. In spite of all this, this ability can only be used on Fuinjutsu/Barrier Ninjutsu which employs the usage of actual sealing scripts thus those which lack this are unable to be affected.
(Inkupo/Genjutsu/Raiton: Shuuru Fantazumu) Ink/Illusion/Lightning Technique: Surreal Phantasm
Type: Supplementary
Rank: A
Range: N/A (Same as Genjutsu; to which how far the flash will reach)
Chakra: X + 30 Infusion (X being the original illusions chakra cost)
Damage: N/A
Description: Through the use of some unique in tattoos on the user’s body; the user may will infuse their lightning chakra into the tattoos in order to cause them to begin to glow bright. This causes a flash of light to occur, which spans up to long range (depends on original technique's range) away from the user’s position – causing those who see the light to be inflicted into an illusion. This allows a new and unique way of casting techniques, utilizing the tattoos as a mean to cast an illusion; with the user being able to us any illusion they desire. This technique costs a move, but is use in tandem with the illusion, needing the same amount of hand seals, chakra etc for the original technique though with minor infusion of chakra for the flash of light. This method can follow with any Genjutsu the user knows up to A-Rank but is can only be used once every three turns. The tattoos must be posted before battle or within the user’s bio.
(Inkupo: Kaiga Natsu ) Ink Arts: Painting Summer
Type: Supplementary
Rank: D - S
Range: Short - Long
Chakra: 10 - 40 (-5 per turn)
Damage: 10 - 80
Description: Usually used as a means for teaching others how to paint with ink, Painting Summer allows the user to manipulate their ink in various forms for different reasons such as demonstrating the applications of the ninjutsu. The range of this technique starts from short range as usual, painting the work of art into life such as furniture to sit on due to ink techniques having been known to sustain themselves, small animals for entertainment etc. The vast possibilities are endless, leaving it up to the user’s own imagination.These creations can be no bigger than five meters in height. These creations can be formed for combative purposes if the user needs this, now dealing damage in accordance to it's rank. A rank usage has a limit of thrice per battle while S rank is twice per battle however the former leaves the user unable to use ink based techniques above S rank in the same and next turn while the latter prevents use of ink based techniques above A rank for the same and next turn. A rank has a cooldown of one turn while S has two turns after use. Though this technique can be used with no damaging properties simply for cosmetic use. This is considered freeform and doesn't count as a move. B rank needs a single hand seal, A rank needs two while S rank needs three.


(Inkupo: Koiru) Ink Arts: Calling Out To Within
Type: Supplementary
Rank: B - Rank
Range: N/A
Chakra: N/A (+10 Infusion)
Damage: N/A
Description: A technique that seeks to enhance the nature of ink based techniques, through which this technique comes in two different forms. The first version of this technique is aimed towards turning ink based techniques into more “offensive” versions of themselves, in which when creating a work of art - the user will have drawn the technique in a far more aggressive way as opposed to the normal elegant and expressive manner. This actually comes into play, as with this technique - the drawings they create are far more “shaper” to the touch, in some cases delivering a more “blunt” hit as opposed to normal, while some, in terms of animal like creations, gain the characteristics of the former mentioned but they are also drawn to be more “feral” or “wild”, and thus attack more violently as opposed to normal. What this seeks to do is, through the expression of emotion and creativity, as seen that emotional states of the user can indeed influence the way techniques are created, allows for their own works of art to inherit such unique traits for their own purpose. This turns techniques which are usually labelled with “N/A” as damage in order to gain power. The damage is equal to and rivals the ranking of the original technique i.e A Ranks will deal 60 damage. This technique can be applied to any sort of works by the user, whether they are drawing it on the moment, have it pre drawn or even in the form of ink tattoos. The characteristics must be mentioned when using this technique in order to get a more detailed idea of how the works will be dealing damage. The most notable example of this is when Sai was unable to utilize a certain ink technique due to his mind not being mentally prepared/emotionally ready in order to do so, showing that emotions can indeed have an influence on one's ink techniques upon creation.
The second part of this technique is much like the first, but instead it applies it to already damage-dealing techniques in the same way. What this version seeks to do now is increase the damage output of the technique, allowing it to increase the rank of an ink technique by one rank, or in the case of S-ranks and above, getting an additional +20 damage.
The first variant is a passive skill, not taking up a move nor a slot in time frame and must simply be mentioned as a reference when performing the desired technique, though it can only be used once every two turns. The second variant can only be used four times per battle, needing a cool down of one turn between each use, and acts as an infusion technique, thus being able to be performed within the same time frame of another technique. When applying the second variant to pre-drawn/tattoos, the user simply needs to infuse the same amount of chakra in order to “activate” the augmented state
(Inkupo: Chizu Sakusei) Ink Art: Cartography
Type: Supplementary
Rank: B- A Rank
Range: Short – Long
Chakra: 30
Damage: N/A
Description: This technique through the inspiration of Earth Style: Wheel Of Fortune, takes a similar twist in its formation in which the user will have pre drawn maps on scrolls in which they can through the use of their chakra bring these maps to life. What it does for the ink artist is allow for them to create 3D models of terrains they have been in before or created through imagination - allowing for them to create mazes, temples and all sorts of terrains through the pre drawn maps. To even further the beliefs of these creations, the user can use differing colors of ink in order to add more life to the creations. The larger the terrain, the bigger the scroll needed for the user to carry in order to draw. The created terrains are capable of being used as a source of the user’s ink creations if needed, thus removing the need for drawing them. This technique must be mentioned in the user’s biography or before battle, while each rank corresponds to how big the scale of the terrain can be. B Ranked scales up to mid-range, A ranks can scale up to long range, with B ranks three times per battle and A rank twice per battle. Much like Ninja Art: Super Beast Imitation these creations are capable of existing outside the need of the user’s chakra, keeping an inanimate and realistic look. These structures may last for four turns in battle.
(Inkupo: Kara no Waremono) Ink Art: Fragile and Empty
Type: Suplementary
Rank: B - Rank
Range: Short - Mid
Chakra: 20 (Activation)
Damage: N/A
Description: This technique combines the aspects of Ink Clone and expanding upon the potential of it, through which the user will have either a drawing down beforehand on a scroll, by drawing it on the spot under a few seconds or through a temporary water resistant tattoo located on the body in order to create a “clone” of the user, but what makes this far more unique than its predecessor technique is the special ink used to form the technique, and through the infusion of elemental chakra. The ink that was used is a special chakra absorbing ink, that through which the ink takes on the elemental nature of the that was being channeled while creating the works of art. Once the creation comes to life, it can take the form of anything the user desires, ranging from looking like the artist to taking the form of an animal. The creation has the elemental affinity of the infused elemental nature capable of using it up to B-Rank elementals, while also retaining the ability of using Ink Ninjutsu up to S-Rank. Much like Ninja Art Beast Imitation, if the user uses an animal - it is capable of acting much like it’s real life counterpart. This can only be used twice per battle, with each creation lasting only for fourturns before the ink falls. All jutsu coming from the creations counts towards the collective three jutsu usage per turn. Scrolls or tattoos must be mentioned in biography or before battle with each affinity mentioned. The creations however cannot be no more than twice the user’s size while the creation can have up to a base 200 chakra pre-made for it and requires the user to sacrifice a fixed amount of their chakra. For example, if a user makes 2 clones that contain 100 chakra each, then their default chakra capacity at the beginning of battles and/or events is 200 less than what it would normally be.
(Inkupo: Batafurai Eisha) Ink Art: Butterfly Swimmer
Type: Offensive, Supplementary
Rank: A - Rank
Range: Short - Mid
Chakra: 30
Damage: 60
Description: Having pre drawn on a scroll, the user will toss it into the air where the scroll will unwind and reveal the artwork. It is a lovely depicted river, drawn in colorful ink in order to mask the true nature of it secretly appearing as an water based technique. Through the methods of Ink Ninjutsu, the user will cause the 2D image to form into a 3D, flooding the area with ink. The amount of ink formed is enough to rival that of Water Release: Great Exploding Water Colliding Wave in terms of the amount of end resulting water made, being enough to flood the entire battle ground. Due to the nature of this technique, it's near impossible for the enemy to adjust their chakra into the ink as it is laced with the user's own chakra (similar to how Earth Release: Swamp of the Underworld is) and thus can’t stand on it causing them to sink down, potentially drowning while also restraining them, preventing them from moving properly. The amount of ink released only spans out enough leaving a two meter gap between the user in order to avoid self infliction, while being able to use this technique three times per battle with a two turn cool down. This technique carries the same s/w of regular Ink.
(Inkupo: Musaigen no Phantom World) Ink Arts: Myriad Colors Phantom World
Type: Supplementary | Offensive | Defensive
Rank: D - S Rank
Range: Short -Long
Chakra: 10 - 40
Damage: 20 - 80
Description: Myriad Colors Phantom World is specialized branch of ninjutsu developed by the some of the best Ink Ninjutsu users within the world, being the sister counterpart to Ink Art: Solid Script. The process of it is done in three differing steps, all of which occurs instantly within each other, utilization of chakra absorbing ink similar to Ink Art: Fragile and Empty ,manipulation of ink into words and finally infusion of elemental chakra into the words while also molding ink and element together. What Myriad pans out to do is through the limitless imagination of the user, due to the essence of art - will create familiars through the use of words, i.e creating the word “dragon” while infusion earth based chakra into the word will cause the formation of an actual stone dragon capable of defending the user from attacks or even attacking the enemy. This technique is not limited to only defensive uses, as it can create a variety of things, be it animals, mythical creatures, extinct animals etc. The user draws the words in mid air, allowing for the words to form in either standard letters or in kanji form, then making a hand seal . The size, strength and range all differ based on the ranking of the technique used with D - C Rank being able to be used up to short range, B- A Rank Up to Mid Range while S - Rank up to long(Regardless of Rank used, all will first originate from within short range of the user. The creations of D - C range reaching up to five meters, B-A reaching up to 15 meters while S - rank being 15 meters and above. B-Rank and above uses require a handseal. A Ranks can be used up to three times per battle, while S ranks can be used up to twice. In the case of the S rank usage, no Ink Technique above B Rank can be used in the next turn. Creations made from this technique are able to act on their own and outside the need of user’s concentration but can only last up to three turns - while they also carry the elemental properties of the infused element. The user can also use this without the need of an ink brush similarly by controlling the ink similar to Ninja Arts: Ink Flush though for B/A Rank usages, the user needs to make a single hand seal in conjunction to the element it is associated with (such as the Tiger Seal being heavily involved with Katon) while B-rank and above requires two hand seals (though if the user is has a primary affinity for the infused element, only one seal is required).
(Inkupo/Kuchiyose: Chikai no Sain ) Ink Arts/Summoning: Oath Sign[./b]
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: A rather unique technique in terms of composition, being rather tame in its effects due to not being an offensive nor defensive technique. Through the manipulation of specialized chakra absorbing ink, this brew of ink is merged with chakra of the user and actual blood - causing it to take a murky crimson coloring. The ink however has special properties, allowing for those who frequently uses summoning a new unique way in order to summon. By kneading chakra into the ink, drawing on a surface( be it on the ground, on a scroll or airborne) the user creates the kanji for the animal they are summoning i.e dog would be written as “犬” which then allows them to summon the animal. This makes the load easier for the user, due to the ink carrying their chakra and blood within the ink,acting as a medium for the appropriate summoning. The ink provides half of the needed chakra, thus the user only needs to pay half the total amount it would normally need to summon the animal.While primarily used for contract summonings, the user may also use this method for techniques such as Summoning Technique: Rashōmon by drawing a kanji associated with the technique i.e gates. This technique must be mentioned in the user’s bio or before battle in order to utilize and is passive in nature, not taking up a move nor time in the the timeframe though must be referenced while performing said techniques. The user may also say incantations, speaking in unique languages or phrases purely for cosmetic purposes. In the case of users with summoning tattoos, this technique can be used to infuse them with the same blood to achieve the same effect.
(Inkupo: Warui Appuru ) Ink Art: Bad Apple
Type: Supplementary
Rank: B - Rank
Range: N/A
Chakra: 20
Damage: N/A
Description: Bad Apple is unique technique that doesn’t follow the traditional means of Ink Ninjutsu, rather being a technique designed to supplement the artworks instead. Through the infusion of additional chakra, the user is able to apply a similar ability to its sister technique Ninja Art: Ink Flow in which we seen when the snakes are capable of regenerating consecutively thus making escape impossible. What this technique does, is enable other works created by the user the same properties of regeneration. The regeneration however can only take place in the event the artwork is not completely destroyed and would regenerate back to full power so as long as it hasn't sustained enough damage to be neutralized or overpowered. This technique can be used three times per battle, lasting two turns each. Due to the nature of this technique, it's initial activation is instantaneous and can be used within the same time frame of another technique.
(Inkupo/Fuinjutsu: Hanabi) Ink Arts/Sealing Technique: Fire Works
Type: Offensive/Defensive
Rank: A - Rank
Range: Short-Long
Chakra: 30 (- 5 per turn)
Damage: 60
Description: This is based on the Sealing Trap Explosion & an ink user’s known ability to be able to form their own explosive tags. Through this process, rather than applying the ink to paper, the user mentally controls the ink. It would seep into the surface, with the ink forming into the kanji for “explode” written over and over. The user guides the ink in any direction he/she desires until they are within range of the intended target. The kanji immediately reacts, causing a chain explosion across the terrain. This can be used for multiple uses such as keeping it hidden in a surface as a form of C4 triggered explosions down to even forming the kanji in the air to then guide it and chase the opponent down. Can only be used thrice per battle, being able to be sustained for two turns before falling and becoming unusable. Requires a cool down of two turns before using again.
(Inkpo: Re:Seikatsu ) Ink Arts: Re:Life
Type: Supplementary
Rank: B - Rank
Range: N/A
Chakra Cost: N/A (+ 10 Infusion)
Damage: N/A
Description: Re:Life is a simplistic technique in terms of its end goal, but it’s versatility speaks volume in the eyes of the artist. Passively activated, the technique acts as a mere infusion of chakra, but this applies the effects of “reshaping” towards the work of art. To narrow it down, the user is capable of allowing the work of art the ability to reshape itself into any other form, such as a rabbit shifting its form into that of a dog, an ink kunai taking the form of a sword etc. This allows for a degree of on demand changes, allowing them to perfectly manipulate it into any situation they can think of but of course, there is some restriction to this. The work of art in question cannot grow bigger than it originally was. However, it can become smaller, but cannot be less than half the original size. This ability is possible as it takes the concept from “Ninjutsu: Ink Flow” as it’s basis – allowing for the user to actively change its form. A unique property of this technique also allows certain ink techniques which demonstrate sentience (i.e ink animals that Sai has drawn) to passively change form without the user's input, capable of using it as a form of evasive tactic such as growing smaller to avoid a technique. In the case of the latter, it will be treated as an active technique and thus counts as a move. This technique may only be used once per turn for its active portion, while the passive ability can only be used once per work of art and overall 4 times per battle.
(Inkupo: Kyōkai no Kanata) Ink Arts: Beyond the Boundary
Type: Supplementary
Rank: B - Rank
Range: Short -Long
Chakra: 20
Damage: N/A
Description: Through the use of a scroll the user will toss it into the sky about five meters in which it will poof open, while unwinding in order to allow a pre drawn work of art in the form of large amount of clouds to fly into the skies. Once the clouds fly up, they will deceptively blend in with the real ones and begin to downpour ink in the form of rain drops. Due to the unique coloring of the rain drops, it will be difficult to tell the difference between the real rain and the fake rain at first glance, but upon impact with the ground or person, it rapidly loses its colouring and turns black in colour like the original ink. The ink will continue to fall from the sky above, forming puddles of “water” while also soaking into other non sentient objects. The ink is connected to the user’s chakra, and thus can be used as a source to create their ink techniques, but the other use of it is that the user is mentally aware of when the ink touches something, acting as a unique form of sensory for the user. Can be used three times per battle, lasting four turns each.
(Inkupo: Renkinjutsu) Ink Arts: Alchemy
Type: Supplementary
Rank: B
Range: N/A
Chakra: N/A (+10 Infusion)
Damage: N/A
Description: A rather simple technique that is tame in nature compared to traditional Ink Ninjutsu Techniques. While creating a work or having it pre drawn/tattooed on the body of the user, through an additional amount of chakra. This technique allows the expansion of the creations by the user, allowing for it to increase in size by twice the amount using the extra infused chakra as a surplus to the techniques expansion. This means i.e a five meter drawn lion will increase in size, now reaching up to ten meters instead. Can be used twice every turn, going on cool down equal to the amount of usages used prior. i.e. if used twice in a turn, one must wait two turns before using it again. Due to its nature as an infusion, it can be done within the same time frame as another ink technique. This also can't be used on anything exceeding 10 meters in size.
(Inkupo: Gandr) Ink Art: Gandr
Type: Offensive
Rank: A Rank
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user will have three distinct tattoos located on each hand, each representing a single shot with this technique. After aiming at a target location, the user will shape their hand into a finger gun and shoot a piercing bullet of hardened ink, capable of piercing through rock easily while also moving twice the user's base speed though can only travel in a linear path thus making it quite easy to dodge at range. Can only be used thrice per battle, with a cool down of related to how much bullets where fired in a turn (i.e firing three will cause a three turn cool down). A max of three bullets can be fired per turn (with the power being divided per shot, though firing all three counts as one move). There is some aesthetics to this technique, such as the color of the fired ink blast and the dormant tattoo state, all being up to personal preference of the user.
(Inkupo: Arusu Shasuuru) Ink Arts: Ars Chasseur
Type: N/A
Rank: N/A
Range: N/A
Chakra: N/A ( +10 Infusion)
Damage: N/A
Description: A rather unique technique that naturally has no inherent offensive nor defensive power - but rather is a tool utilized by those who are capable of utilizing Ink Ninjutsu. This selective brand of ink is different from the others used, as it's intention is to capture the true essence of an animals predatory sense - in which the ink has the ability to form invisible works of art. This isn't to be confused with true invisibility but rather a contribution of the ink's ability to retract light away from it due to the translucent coloration and a minor infusion of chakra. Once the ink is used, the creation is formed, preventing the enemy from being able to see said work of art and thus is ideal for stealth attacks though it should be known that when within short range of the opponent, the creations cameo is easier to see due to distortions in the air or even from moving along the ground causing prints to appear etc.
The user is able to also apply this to his/her ink techniques within scrolls by simply having it pre-drawn or even conceal ink created tattoos on their body in which the user simply has to pay an extra infusion of chakra to "activate" the effect. Must be posted in user's bio or at the start of battle, though this only pertains in carrying the ink where as the infusion requires a move. The cameo affect only lasts for three turns before naturally a wearing off.
(Inkupo : Arusu Rooza ) Ink Arts: Ars Rosa
Type: Offensive
Rank: S-Rank
Range: Short - Long
Chakra: 40 ( -10 to sustain)
Damage: 80
Description: Arusu Rooza utilizes a unique application of controlling ink once it takes form by drawing it right on the spot. This causes a vast array of thorny whips with roses to grow and rampage across the ground as the ink soaks into the surface and resurfaces from below the ground. It's range is wide, devastating the terrain fifteen meters in front of the user whilst also reaching up to five meters in altitude. The user can also infuse the ink with fire chakra in order to cause the thorns to deal burning damage upon contact with the target (user can interact with it without suffering any adverse effect while also following the S/W of Fire). This can only be used twice per battle, remaining active for two turns while being unable to use S Rank and above Ink/Katon in same and next turn. Fire infusion isn't mandatory, leaving it up to the user's choice. They may also control the whips via hand movement for more precise strikes
(Ninpo: Sōzō no Karada) | Ninja Art: Body of Creation
Type: Supplementary/Defensive
Rank: C
Range: Short-Long
Chakra cost: N/A (-5 per turn)
Damage: N/A
Description: Using the ability to manipulate Ink, the user will gain the ability to place the ink on their bodies for the sake of future battles. Similar to getting a tattoo, the ink will rest on the user's skin in a variety of shapes and forms, and can often times be confused with Fūinjutsu seals. The ink "tattoos" have a variety of uses and properties, namely the ability to create ink animals directly from the user's body without the need for a scroll, because in essence the user would have turned his body into a living canvas. By channeling chakra into the ink the user can have the tattoos move about on their bodies in order to ensure the perfect orientation. Ninjutsu and Ink manipulation techniques that would require pre-prepared scrolls can be done with Sōzō no Karada by either the user drawing the needed shapes on their body or having the image needed already drawn on before the match. How this works is by first drawing the required shape/kanji onto their body and then coursing chakra through the ink to summon the preferred effect. Due to the ability to move the ink while it is on the skin, a new shape can be created instantly with chakra control and as such the user would only need to drawn a single shape once and then have it re-purposed for anything else. As mentioned before, the main ability of this technique is to allow the user to bring forth small, ink made creatures for the sake of carrying messages, scouting, or general amusement. Meaning, even if they were used to attack they would count as free form techniques with no rank or damage value at all. The creatures able to be created are listed below:
Hawk (鷹, Taka) Can be ridden for reconnaissance or high-speed travel. Smaller variants can be used to carry explosive tags or be used to deliver messages.
Rat (鼠, Nezumi) Can swarm across an area to search for a target much faster than the user would be able to on their own. Being so small, the rats are inconspicuous, also making them suitable for covert message delivery.
Snake (蛇, Hebi) Can be used as ropes to restrain someone. With the ability to soundlessly enter through even the smallest crevice, they can also be used for covert ops.
Tomoe Lion (巴獅子, Tomoe Shishi) Used for travelling on ground, these lions appear vicious on the outside but are actually harmless. If needed they can be used to hold down a target with their powerful jaws.
Fish (魚, Sakana) Made of special, water resistant ink, the fishes are able to travel through bodies of water to deliver messages or very small objects in their mouths.
Note: Must be stated in the user's biography or beginning of the battle.
Note: Up to 3 tattoos can be made in one go.
Note: The technique can be used five times per event, with each contract lasting two turns.(In the case four are made at a single go) Alternatively, the user can create a less amount of constructs and have the additional turns added to the created construct. For example releasing two creations that would last four turns each. Due to the technique lacking any actual damage potential, this extension serves for more story oriented purposes.
(Ninpo: Iro no Tatchi)- Ninja Art: Touch of Color
Type: Supplementary/Defensive
Rank: B
Range: Short-Mid
Chakra cost: 20 (-5 per turn)
Damage: 40 (+20 to Ink Ninjutsu)
Description: With the ability to manipulate Ink, the user will go through the delicate process of infusing the substance with elemental chakra. In doing so the ink will change color depending on the nature of chakra present within it, with the exception of Doton chakra. Katon turns the ink blood red, Suiton turns it blue, Raiton turns it purple, and Futon turns it into a faded grey color. In addition to changing the color, each elemental nature also changes how the ink behaves. Red Ink becomes scalding to the touch, like boiling water while Blue Ink is viscous and sticky similar to starch syrup technique. Doton channeled Black Ink contains properties of Super Added Weight Rock Technique. When contact is made with the ink technique the affected target would have its’s/their weight increased.(Initially 10x, then 30x, 50x, etc). The weight increase remains as long as contact with the ink exists + one turn after the removal of the ink for 10x increase, two turn after for 30x, three turns after for 50x etc. Purple Ink numbs whatever it touches due to lightning coursing through. (Numbing would last for one turn)Lightning would work similar to how lightning is channeled through liquid and water, having the ink technique electrolysed in a sense, which in turn affects the target. Grey Ink is given great cutting capabilities when used in pressurized streams or solid constructs the wind would surround the ink construct similar to a shroud, thus removing the possibility of negatively affecting the ink technique. This technique can be used as a standalone to create weapons, animals, and constructs of ink using scrolls or other methods of ink usage. It can also be applied in the same timeframe of another Ink technique for added damage.
Note(s):
-Usable three times per battle, with a turn cool down in between.
-The user can imbue the ink technique with more than one element once every three turns, although elements strong/weak to eachother can not be infused at the same time. The damage increase remains at +20 to the ink technique.
-Can't be coupled with other Ink boosts.
(Fuuin/Inkupo : Ō no saigo no negai) - Sealing/Ink Arts : King's Last Wish
Type : Supplementary/Offensive
Rank : A
Range : Short - Long
Chakra Cost : (+30 to Release the Seal)
Damage Points : N/A
Description :
The user carries an ordinary deck of cards, or any unique kind of playing cards variants they have. These cards have prints sealed on them, similar to that of those on ordinary playing cards which allows the user to manipulate the ink prints on any of the cards that they have, selecting from the surface of the cards the user can utilise Ink Ninjutsu through their cards as they are the source of the technique. For example the user can use "Super Beast Imitation" to create a Large Bear from one of the cards or even throw the card above the opponent and have it use "Super Beast Imitation Picture Shower" raining down a ton of lions and dragons. The user if they wish can use one of their three moves to release the seal of the cards they manipulate the ink from, this seal inputs additional chakra into the Ink Ninjutsu created from the cards and gives them a form of sentience - allowing the creations to use Ink Ninjutsu up to their own rank (A rank). Though the creations from most jutsu are animals or beasts, they cannot draw the technique but instead use themselves as a source and they spew Ink related jutsu from their mouth, paws/hands or body.
-Must be stated in the user's bio or posted at the start of battle that they have Ink Prints on their cards
- Releasing the Seal can only be used three times with a two turn cooldown, is only applied to one creation
- Releasing the Seal can be done in the same timeframe as another Ink Ninjutsu only but cost a move.
- All Cards thrown have the capability to be used as an Ink Ninjutsu source

(Inku Ninpou/Fūinjutsu: Tsubasa Kouse) Ink Arts/Sealing Arts: Wings of Aggression
Type: Offensive/Defensie/Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: Through manipulating an existing ink source, either through hand movements or simply drawing, the user would have the opportunity to create a 3 meter large mosquito/fly hybrid, similar to ink techniques that create animals from scrolls. The creature is capable of flight, administering consecutive bites/stabs/sucks, and laying eggs. The creature has two main abilities, each related to the creature’s abilities.

Power: Through utilising it’s proboscis('mouth'), the creature can administer a powerful strike to a target, causing great pain while also taking in some of the targets blood and chakra. Alternatively, the user can have the creature take some of his/targets blood and chakra, in a non lethal manner. When used in a lethal manner, the creature can suck up to 30 chakra points, while delivering A rank damage. When used in a non lethal manner, it can consume up to 60 chakra points. In both cases, any technique the target is sustaining would be prematurely ended. (This can be used two times, lethally, and two time non lethally. However, it’s only usable once on the user) When Power is used on a technique, it would absorb all the chakra in the technique, weakening it by a rank while also piercing it with power. The absorption quality stems from combining Fūinjutsu, specifically in the form of a seal that gives the creature the aforementioned abilities.

Life: Only usable after Power has taken place and both blood and chakra has been consumed. The creature(s) would be capable of laying an egg(s), through which a miniature version of it would emerge, adding to the overall power of the technique, specifically 10 points per 30 chakra points. This is unusable unless blood is present, and due to it being reliant on power, it can occur in the same t/f of Power, but costing a move. The maximum power that can be increased is 20 points, but it should be noted that each 'Life' usage requires it's own 'Power' usage in which blood is taken. The eggs created would double the amount of creatures on the field, so for a big mosquito/fly only one.

Usable twice per battle, lasting 3 turns, with a three-turn interval between usages

Hokusai's Signature Ink Techniques
○ (Inkupo/Kuchiyose: Chikai no Sain ) Ink Arts/Summoning: Oath Sign
○ (Inkupo: Musaigen no Phantom World) Ink Arts: Myriad Colors Phantom World
○ (Inkupo: Kaiga Natsu ) Ink Arts: Painting Summer
○ (Fuin Inkupo: Jutsushiki) Sealing Ink Art: Jutsu Formulae

Body Seals: As a user of Fuinjutsu, Ōi as several seals spread across the her body which she uses for various purposes. The first set is located in her mouth, being the Dragon Slayer seals, with the second being located on her left breast. This is the Mimicry Destruction Seal with another one located on her back in the center. The third is located on her stomach which causes barriers to form around the tenketsus on her body. Two more on her clothing to perform the Lightning Blade Creation technique and lastly one located on her leg to be activated on her death.
(Fuuin: Metsuryū Mahō) - Sealing art: Dragon Slayer Magic
Spoiler
Type: Fuuin
Rank: A
Range: Short (mid range blast when released)
Chakra: 30
Damage: 60
Description: Before the battle the user will have places 5 basic seals in their mouth/throat in preparation. Each of these seals will represent one of the 5 basic elements. In battle, when the user is about to be hit by one of the the 5 basic elements they will perform one handseal activating one of the chosen seals in their mouth as they breath in. In doing so, the element of the seal they activated will be sucking in and sealed into the seal in the users mouth. Much like how Jiraiya sealed Amaterasu. After having sealed the element, the user can then perform one handseal releasing that element from their mouth back at their opponent, in the form of a blast of that chosen element with no shape to it. An exampe of this jutsu would be if the opponent use a B rank fireball, just when it's about to hit the user, he will perform one handseal, activating the seal as he breathes in, as he does, the fireball will be sealed into the seal in the users mouth, without hurting the user. The user could then perform another handseal releasing the fireb back at the opponent as one big blast, the fireball would still be B rank. When the seal is activated, a mass of chakra is released out of the users mouth at high speed, similar to when jiraiya sealed amaterasu in a scroll, but faster. The element would be drawn into this chakra and sealed into the seal in the users mouth.
Note: Each seal can only be used once per battle.
Note: Can only seal one jutsu per seal
Note: Can only seal A rank and below
Note: Must wait 1 turn to use this jutsu again
Note: After a jutsu has been sealed in the users mouth, when they release it back, it counts as one of the 3 jutsu per turns.
Note: Can only seal one element, not elemental combinations.
Note: Useable 3 times

(Fūinjutsu: Gitai hakai shīru) - Sealing Arts: Mimicry Destruction Seal
Spoiler
Type: Defensive |Supplementary
Rank: S
Range: Short-Mid.
Chakra Cost: 40 (-10 per turn)
Damage: N/A
Description: This sealing technique is a rather simple acting one able to be created during battle, or prior to, using a seal with the word "Revoke" either on paper or somewhere on one’s body. The seal will remain dormant until the enemy’s chakra makes contact with it, thus triggering its activation. If this seal is used against an enemy technique, the moment the technique comes into contact with the seal, it will cease as it is absorbed into the seal, and immediately afterwards a barrier is released from the user as it spreads to the ends of mid range with the user as its epicentre at all times. This barrier carries special chakra/energy blocking properties that focuses on the foreign source first used to activate the technique launched by the target. Once in the barrier the target is restricted by the barrier's blocking properties, restricting them from using the same type of energy absorbed, now unable to use techniques of that same type S rank and below. For example; if used on a suiton technique, it would hinder the target from molding their water chakra while in the barreir. Only elemental and energy based techniques can be registered and absorbed by this seal, and the technique in question can be no bigger than five meters in diameter in order to be absorbed. All divided, but similar, target foreign chakra sources, like clones, also succumb to the barrier's properties while in its realm. This doesn't block jutsu coming from outside the barrier just seals the element within.

NOTES
►User can only have two of these seals in their possession/body
►Only one of this type of seal can be in play at a time
►The restriction lasts for 4 turns unless otherwise broken
►Seal has a 2 turn cooldown upon ending
►No other techniques S rank and above the same turn the seal is used
►The user cannot use jutsu above S rank for 2 turns after activation
►Cannot be used on F ranks
►Can only be taught by ZandaT

Fuuinjutsu:Gādowandā Sealing Arts: Wonder Guard
Spoiler
Type:Supplementary
Rank:A
Range:Short
Chakra:30
Damage:N/A
Description: Created primarily to guard the user against gentle fist users, before battle the user will apply this seal to their body, which will create tiny barriers around each of their chakra points which lie dormant until triggered. When any amount of foreign chakra interrupts the flow of chakra between one chakra point to the next, the seals will absorb the foreign chakra and, If the opponent is touching the user, spit it back out at the opponents nearest chakra point, instead closing one of theirs and causing a brief stun that results in the opponent needing to spend 10 more chakra to use techniques for the next two turns due to the strain this puts on them. This technique can guard up to B rank Elemental techniques and up to A rank techniques of non elemental chakra
-Can be used twice per battle
-2 turn cool down between uses

(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Spoiler
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.

( Ura Shishō Fūinjutsu ) - Reverse Four Symbols Sealing Technique
Spoiler
Rank: S-Rank
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body.
Note: Can only be activated upon the users death.
Note: The placement of this seal must be stated on the user's biography.

Specializations: Taking particular liking into an element she developed on her own known as Dark Vacuity Release ; Oui can perform techniques without the need of any hand seals. Alongside this, she is also good with swords after training with her brother, gaining access to Iaido and other unique sword techniques. As a master of Yin Release, she is capable of sensing spiritual techniques and genjutsu up to any rank (though must be lower than MS level), as well as sense spiritual entities. She may utilize Genjutsu Kai withou the need of a hand seal passively up to B rank, while being able to render one of the rudimentary methods of genjutsu breaking unbreakable. Last but not least, she passively drains -30 chakra from all her enemies around her due to her heightened chakra absorbing prowess. After learning from her father's scrolls; Oui has learnt and perfected the Vector Cobra fighting style which she even at times supplements with her ink techniques but also the Theory of Winds and Waves, capable of using the style at half the chakra cost required..


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"How mundane...."

Misc Information: Ōi carries a wide assortment of tools that she uses throughout her life as shinobi, ranging from kunai, shuriken, ninja wire etc. She also has specialized tools in which she uses quite often for example her own version of explosive tags, alcohol bottles etc
(Jūhō Kibaku Fuda) Heavy Artillery Exploding Tag
Rank: N/A
Type: Offensive
Range: N/A
Chakra: N/A
Damage: +20 to Explosive Tags
Description: A heavy-duty version of the standard issue paper bomb, this exploding tag has substantially more power than a regular exploding tag, and is generally used in heavy demolition. Other than being .5 inches longer than a regular exploding tag and with the kanji for “erupt” instead of “explode” in the middle, they cannot be discerned from their weaker counterparts at a glance. These exploding tags can be used in place of weaker ones in jutsu involving them.
Show
*In order to use these, it must be mentioned in the user’s bio that they carry this version of the exploding tag – otherwise, the user cannot use these.

(Fugaku Sanjūroku-kei) Thirty-six Views of Mount Fuji
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: Sanjūroku-kei is a rather uniquely designed weapon, specifically for that of the artist named Foreigner in order to enhance her art in the heat of a battle. It takes the form primarily as giant paint brush - but it has the passive ability of being able to shift it's form into a vastly smaller brush when needed. Depsite this, the shaft and bristles of the brush are light weight - allowing her to wield her weapon with ease while also being made of indestructible material but lacks the means of being able defend against ranked jutsu. It can however deflect freeform bases techniques such as freeform taijutsu, kenjutsu etc.


All Things in Nature - The true nature of the brush comes in when Inoūi attempts to draw a work of art utilizing the brush, through the use of ink tattoos, ink in general or even when using them from the scroll. The brush will siphon a minor amount of chakra from her through physical contact and take that, pushing the extra chakra into the user's ink based techniques increasing the offensive power of jutsu - passively increasing the rank by one or +20 to S ranks and above. Techniques that have no damage value will then instead gain +20 defensive power instead thus allowing her works of art to be sturdier in clashes. This is a passive ability and requires no input from the user but does require the brush to be in physical contact or within one meter of the owner in order to be utilized.

Territory Creation - Is another passive skill that works in tandem with the ink brush as it acts as a sort of beacon. This allows it to leak out chakra into the area up to long range, allowing the user a unique form of sensory as it allows them to detect any sort of ink source (or any sort of ink) within the area as well as anything that is near the ink (within close range proximity). While this is passively activated - it drains the user of - 5 per turn to sustain.

Divinity – Is the final but active ability of the brush, as located on the handle is a seal. This seal exists on the user’s palm as well with the kanji for “Divinity” written. By activating this seal, the user is able to in the event of getting the brush stolen from them would immediately seal the brush back into the seal located on the user. The seals are intertwined with one another – thus no matter the distance, the brush will always come back into the user’s possession unless it is sealed somewhere else and thus remains unreachable. It can also passively be activated to unseal the brush instantly as well into the user’s hand once again. The active ability can be used once per turn with a cool down of two turns. Both applications requires 30 Chakra to activate.

(Shuton: Jägerbombs) - Alcohol Release: Jägerbombs
Type: Supplementary

Rank: N/A
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: A unique Alcohol Release technique which employs the use of prepared bottles of alcohol of varying size on their person. The bottles are roughly the half the size of a test tube but can vary to a certain extent; their convenient size allows the user to store a sizable number, much like the storage of kunai and shuriken. These bottles have numerous applications; they can be used for future Alcohol Release techniques, makeshift bombs in combinations with sources of heat, such as Fire Release and explosive tags, a disinfectant for wounds, or simple to drink or force feed others. The smaller bottles can be tied to kunai, shuriken, and other projectiles allowing them to be thrown at long distances and used in conjunction with explosive tags. Ingesting Alcohol of such high purity carries negative side effects should the user or their opponent ingest it. In the immediate turn of ingestion the victim will suffer from nausea and severe throat irritation. In the following turn the Alcohol will temporarily intoxicate the victim effectively hindering and stopping their ability to mold chakra for Forbidden ranked techniques; during this time the nausea and throat irritation persists. In the following turn the victim will be relieved of these symptoms and become able to mold chakra normally. The user must state in their biography that they carry these bottles.


(Fujitsuboātsu : Uchinaru Akuma) - Barnacle Arts : Inner Demons
Spoiler
Type: Supplementary
Rank: N/A
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: This technique is only accessible by those who have signed the Barnacle Contract and it utilises Barnacle Larvae that will live within the body, under the skin of the signer. These Larvae can do various things that modify and change the user's body but not to a significant degree, it is a way of adding things to create a variety of options and weapons it also allows for unique cosmetic looks that break certain human like boundaries but not to a huge degree. The Larvae can grow various tools from the user's body into their hand or can have it so the shell simply protrudes from their skin, for example they can grow a couple of calcite shell shuriken/shuriken into the palm of their hand or have Horns grow from their forehead as a new way to melee; or even grow claws from between their knuckles to assist with their punches. Tools created this way will be made out of Calcite Shell laced with Tendrils, meaning they can be the source of follow up Legs/Body of the Thoracica Jutsu however act as normal tools before these jutsu are used. The creation of normal tools like this is passive and counts as freeform, acting as a new way to use an arsenal of ninja tool. Because these Larvae are one with the user they change their skin so that is similar to Barnacle Flesh which allows them to reseal broken skin when tools are made from the user's body, it also allows the larvae to use "Legs of the Thoracica" from the user's very body, however creating extra hands does not allow the user to make hand seals with them. This in no way can be used to heal the user from incoming damage, it can be used to reseal cuts, but the internal damage is still done and is just a way to stop further bleeding, nerves, tendons. organs and everything within the body is still damaged except the skin. Larvae can use Gadget Barnacle from the user's body capable of launching it from a hand for example and even capable of infusing the user with Organs of the Thoracica.

Like with Zombies, the Restrictions of the Barnacle Arts when the Larvae use them apply to them separately as they can act alone with it's own abilities, their number of usages of an Art will not clash with the Users. Because of their limited amount of abilities the use-age of Legs of the Thoracica and Body of the Thoracica gain a rank, but only when the Larvae use them. Stated in the signer's bio there can be various cosmetic applications already active to change the appearance, like horns or spikes protruding off certain points of the body or elongated nails made from shell even a tail made of Barnacle Tendril flesh or tendrils intertwined within the hair, capped sharp teeth or a longer tongue and even if you so wish - pointy ears. Making modifications to the user's body is unranked (Unless Jutsu are used instead ofcourse) and can be done freeform and is limited to the user's creativity.

- Must have Signed the Barnacle Contract.
- Must be taught by LonelyAssassin
- Must be stated on your bio that you posses these.
- The Larvae can use Barnacle Arts independently from the user.

Scientific Tools:
- (Supuratto Bakudan) Splat Bomb
- ( Kote ) Forearm (Inkupo: Kara no Waremono) Ink Art: Fragile and Empty
- (Kansō) Requip
- (Saku Sanshain) Blooming Sunshine (the seals on the parasol are all affected by Jutsushiki as well)
- (Sandāu~ēbu ) Thunderwave

Artifacts:



Theme Song and Background Music








Battles
Won: 8
Lost: 3

Dropping: https://animebase.me/threads/mirajane-strauss-the-demon.770839/#post-21970450
 
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(Buraddo Wiibingu: Shinnyuu) Blood Weaving: Infestation
Type:
Supplementary
Rank: B
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: Through the use of their blood, members of the Chinoike clan will utilize it in order to infect a water source/earth terrain. Through an open wound (something as small as biting one’s finger can meet the requirement), allowing the blood to flow out and into the source. The location in question becomes rich in iron due to the blood, thus now allowing the user a nigh-infinite source to use. Despite their blood being infused into the water, it takes time for it to spread across the terrain, needing two turns per range in order to fully infect it (e.g two turns to infect short-range completely, four turns for mid etc). Due to the nature of this technique, it's considered a passive ability but requires the user’s eyes to be active at that time. One should note that despite this, the user is also loosing -5 HP per turn due to the loss of blood being used directly from the body unless the user is able to heal it away. The user must also spend -10 chakra per turn to control the iron in the blood in order to allow it to flow accordingly. This can only be used twice per battle.
 
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Messages
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PHP:
[CENTER][FONT=Handwriting-Dakota][IMG width="550px"]https://i.pinimg.com/originals/9c/00/d4/9c00d44c42bf00c43480cf9d46571d33.jpg[/IMG]
[SIZE=15px][COLOR=rgb(204, 204, 204)]"Money is power."- Mathias[/COLOR][/SIZE][/FONT][/CENTER]

[FONT=Handwriting-Dakota][B][SIZE=15px][COLOR=rgb(204, 204, 204)]Basic Information[/COLOR][/SIZE][/B] 
[IMG align="right" width="249px"]https://2.bp.blogspot.com/-sjoAiIf6xow/UD1xPL4ehmI/AAAAAAAAB4c/-fTv2_HDsjk/s1600/aizensousukebytrucolorzsj7.png[/IMG]
[B]Name:[/B] Mathias Cortez
[B]Nickname(s):[/B] Solomon
[B]Gender:[/B] Male
[B]Age:[/B] Twenty Two
[B]Height: [/B]6'1
[B]Weight: [/B]163 lbs 

[B]Personality:[/B] Intellectual and manipulative, Mathias earnestly and honestly wishes the best for society but believes the current administrations are ineffective and full of useless burocracy  and corruption; corruption that can be used to prune it from the inside out.  Ruthless in pursuing his goals, but also incredibly generous. “Time is money, and money is power.” 

[B][SIZE=15px][COLOR=rgb(204, 204, 204)]Historical Info.[/COLOR][/SIZE]
Place of Birth:[/B] North American, California 
[B]Ethnicity:[/B] Japanese/White Ancestry 
[B]Nationality:[/B] American[/FONT]
[CENTER][FONT=Handwriting-Dakota][B][SIZE=15px][COLOR=rgb(204, 204, 204)]Background.[/COLOR][/SIZE][/B]
Mathias comes from an incredibly impoverished single-parent household who only managed to barely scrape by; Mathias’s family did not receive the assistance it needed despite their hard work, while others who Mathias felt didn’t deserve a life of ease coasted by without effort.  When Mathias’s quirk manifested he discovered that money truly made the world go round, and with enough of it you could accomplish anything. 



[B]Other Information[/B][/FONT]
[IMG align="right" width="388px"]https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcReL7QUjBu9QUSxJP3MuZfOxwXVEcWKbWf2TYcmUVa1qGpYucNF[/IMG][/CENTER]
[FONT=Handwriting-Dakota][B][SIZE=15px][COLOR=rgb(204, 204, 204)]Rank Info.[/COLOR][/SIZE][/B] 
[B]Role:[/B] Villain
[B]Morale: - [/B]500
[B]Rank: [/B]Delinquinet 

[B][SIZE=15px][COLOR=rgb(204, 204, 204)]Traits Points: 10/10[/COLOR][/SIZE]

Midas' Touch [Touch Emitter]:[/B] The user of this quirk is capable of turning anything they touch into gold.

[B]Prodigy [Archetype]: [/B]The Prodigy focuses on technical skill over raw strength. Choosing this archetype represents that your character favors disciplined combat, which means your character has developed official moves for given situations. Declares [B]Technique[/B] as your Primary Attribute. Declares [B]Power | Intelligent[/B] as your Fatal Flaws. You are Gifted One [1] Point for the Technique Attribute. The Human Cap for Power | Intelligent Attributes become Three. 

[B]Charming [Persona]: [/B]Possessing the Charming Persona means your character is very persuasive. Others around you find your charm irresistible, causing few to make questionable decisions. [B]During Crisis or Internal Plots Only: [/B]Can Convince, within reason that matters to the target, Characters that Possess Jovial | Arrogant | Hopeful | Intuitive Personas to Reveal Information or Perform Minor Actions within the Phase. 

[B]Cunning [Persona]: [/B]Possessing the Cunning Persona means your character can achieve their goals through deceit. Adept at reading the situation, they aim to exploit anything or anyone for their own gain. [B]During Crisis or Internal Plots Only:[/B] Can Successfully Trick, within reason that matters to the target, Characters with the Personas: Adamant | Reckless | Serious | Naïve | Timid | Hopeful. 

[B][SIZE=15px][COLOR=rgb(204, 204, 204)]Attributes/Battle Information: 9/9[/COLOR][/SIZE][/B]
[SIZE=15px][COLOR=rgb(0, 0, 0)]Power:[/COLOR][/SIZE] [SIZE=15px][COLOR=rgb(0, 0, 0)]1 | Intelligence: 1 | Defense: 2 | Agility: 1 | Dexterity: 2 | Technique: 2
[FONT=Handwriting-Dakota][SIZE=15px][COLOR=rgb(0, 0, 0)]Health Points: 6 HP [/COLOR][/SIZE][/FONT]
Natural Physical Damage Shaving: 1DMG
Natural Mental Damage Shaving: 0.5 DMG
Natural Physical Strenght Cap: Can Lift 150 lbs targets.
Movement SPM: 1 [/COLOR][/SIZE]

[B][SIZE=15px][COLOR=rgb(204, 204, 204)]Battle Deck[/COLOR][/SIZE][/B]
[SIZE=15px][COLOR=rgb(40, 50, 78)]3 Attack Cards |3 Block Cards | 1 Dodge Cards | 3 Support Cards - Standard Prodigy Deck[/COLOR][/SIZE][/FONT]
 
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"Let us tell the story of humanity, the story of how we conquered the Gods"- Hokusai

Basic Information
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Name: Katsushika Ōi
Nickname(s): Daughter of the Surgebinder, Foreigner, Saber, Queen of Artists, Goddess Crest Artist, Hokusai, Sage of Artistry, Vessel of the Gods
Gender: Female
Age: Nineteen
Clan: Surgebinders
Looks: Ōi has a rather short physical height, standing at a measly 5'3 with a light/pale skin complexion, beautiful blue eyes, which are said to be her most amazing feature. Her hair is naturally curly and short, reaching down to the back of her neck while accented with floral hairpieces sometimes. She would also at times have it tied up in a bun, using a thin paintbrush as a hairpin. Attire wise, Ōi wears whatever she feels is approach but her most common three are as follows, the first one being turtleneck sweaters, with plain skirts in more formal places such as art shows, traveling etc in which she carries a bag with her that contains her accessories such as paintbrushes, ink pots, small weaponry if needed etc. Her second is her kimono, this in which she wears as her primary attire these vary in design as well but one common thing is she wears them a bit more loosely than the norm as the top half is usually opened up more, revealing her bosom. Her last attire is her kunochi attire which in appearance seems normal, carrying a wakizashi with her horizontal across her waist along with tool pouches etc. She also has a summoning tattoo of the Barnacle Contract on her left wrist alongside a plethora of various ink-based tattoos. After learning the Vector Cobra Style, she has snake-like fuinjutsu tattoos drawn with her ink all over her body for the use of the style, influenced by Jutsushiki. After getting into the Requip line of clothing, she has them applied to all her clothing so that she may shift her outfit on the fly whenever she needed. As time passes, she grew her hair longer but she would keep two long braids that frame the sides of her face as well as carrying a sword around that she gained from her brother.

Personality: Ōi is a very enthusiastic individual when it comes to arts, having a vast appreciation of all forms of it be it music, painting or even opera. This caused her to leave her village at a rather young age to explore the regions across the world, painting her own landscapes, portraits and other things a long the way. As a kunochi, she is well disciplined and always carried out her orders to the to the finest of detail, but sometimes would question the logic behind what she would deem "pointless". This lead to her developing her own sense of "right and wrong", chasing after the even product without caring who she might farm along the way. Friendly to strangers and friends alike, she isn't above killing others when deemed necessary and will not hesitate to attack others as well. This lead people to believe she is a very violent person but this isn't the case as she will only act aggressively out of self-defense. Ōi is well aware of her matured body's attractive charm - and will utilize it in battle when needed though she tends to be this way when wearing her kimono in general as she always has the top more open, revealing her bosom in most cases though she doesn't mind. After the death of those near and dear to her, she last learnt what the feeling of hatred and anger is about, causing her to gain a more rather vindictive persona deep down. While she tries to retain it back, its sometimes hard for her.



Village Info.

Land of Birth: Unknown
WSE Clan: Tanigakure (Defected), Tsumigakure (Current)

Rank//Chakra Info.
Ninja Rank: Sage of Artisty
Specialty: Single Hand Seal Specialist [Dark Vacuity Release], Advanced Kenjutsu Specialist, Apex Handseal Specialist, Yin Specialist, Namikazeron
Elements: Water Release, Fire Release, Wind Release, Lightning Release, Earth Release,Yin Release, Yang Release, Dark Vacuity Release, Alcohol Release, Seraphic Water Release, Arctic Earth Release
Your Ninjutsu: Taijutsu, Ninjutsu, Genjutsu , Kenjutsu, Kaito Taijutsu, Surgebinder Ninjutsu, Fūinjutsu, Medical Ninjutsu, Ink Ninjutsu,
Blood Contracts: Barnacle Summoning Contract
Custom Fighting Styles: Theory of Waves and Winds, Vector Cobra, Renewal Taekwondo, Mark of the Trickster, Ogame Ryu


Background Info.

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"Deadlines, small requests, noisy publishers. I can't help being attracted to the notion of passing on to the next life sometimes.. !"

Some can say she was born with talent, some say she wasn't. Many believe her to be an off spring of the Grandmaster but in a sad reality she isn't. Katsushika Ōi, born in Year 793 was the third born child between her loving parents. She was raised within the walls of Avalon, away from most of modern society as not much is known outside of the Eastern Continent but alas this never discouraged the youth. She was born with a gift, something many had seen as a sign but this rare occurrence only happened under circumstances. Her mother was an officer of the Radiant Order, but had retired when she had given birth, all through this time Ōi was traveling within her mother to and from the Throne. This however sparked a bitter relationhip between her and her mother, Koto Katsushika.

She became the first known human in history to be "born" with Prana. At the age of seven, she began her training in perfecting her skill with it alongside her father's infamous Ink Ninjutsu. He was a world-renowned artist, along with his daughter slowly following behind him, a chip off the old block one might add. She was later introduced into the Knights Radiant at the age of eleven however it took her several years to attain her new and current rank of Shade. One the day of her Armament training however, she found herself quite an unusual situation. Upon awakening, she found herself trailing behind of her trainer, only for the world around her to warp. It twisted and churned in all directions almost as though she had been teleported there. Now on a sole island, a figure approached her with such an alluring yet passive voice. The removal of the hood revealed a youthful face, but Inoūi was hesitant to trust him, as continually asked him questions. Merlin, the Dream Walker, started to explain many things to Inoūi namely the mention of Grand Master's sister though he evidently dodged any of her questions. The storm nearby grew more violent, her patience ran dry as she aimed her blade at him but it was turned into that of sand, her bluff failing to hit it's mark. The duo seeks refuge within a magically created hut of sorts, where Merlin began to warn Hokusai. Finally awakening, she found herself near her trainer who was evidently pissed.

Chapter 1: The Western Continent!
Some time had passed, during which time Hokusai continued to train in Avalon – until she was given a chance for a vacation. This was also a mission on the down-low as it’s quite uncommon for a Surgebinder to be found in the outer nations and thus she was tasked with finding out what the lifestyles of the west were like. Hokusai sailed the seas, having touched down in North West Kinai Island where she spent her time the most learning. Having learned about the island's festivals, making a new friend named Yuno and all in all made herself at home. She was even tasked with taking down a local criminal within the city walls, which earned her quite the name in society.



Chapter 2: Allies! Hokusai joins Hidden Valley
After spending some time away from the Water Archipelago, Hokusai continued in her efforts to study the Western Country until she found herself within a village. There she spent several months developing a friendship and bond with the locals and afterward was treated as a genuine member of the village though her loyalty truly remained to Avalon and the Radiant Order. She even turned down an offer for an official position but she continues to travel but always returns her as her new permanent home in the west. After settling down in the village, she would contact her father, whom she told about this first/ He was thrilled, encouraging her to follow her own path in life. This, however, lead to her mother, Koto learning about this and coming to look for her child. The two argued but in the end, her mother left her to do as she pleased and as such Ōi continued to live her life. Meeting a new friend, Kenta and also having her best friend Yuno around she isn't alone in this world of the west. She has also come across a bandit group that have now marked her as an enemy.

Chapter 3: Destined Meeting? & Uncanny Company
Finding herself wanting to venture in a small hillside subsection of the Land of Fire, Oui left towards Qingshui. It attracted the young artist due to wanting to meet more of the artists that hailed from this country – but it was cut short when she met with someone named Romani. Present with his familiar, the two became acquainted with one another which lead to some unusual revelations. Now learning of his name being Solomon, a literal eight century-year-old former king, Hokusai had set her eyes on the newly announced Witch Wood Arena Doubles Tournament. Gifted with temporary wings by Solomon, Oui set off for the arena as she made her debut!

Upon arrival – she met with another man, who also turns out to be a Surgebinder as well but not from Avalon. He was a Fallen, one of the sworn enemies of the Radiant Order but Oui knew not all Fallen where bad people, but can she say the same for this one?

Chapter 4: Despair & Broken Hearts
After her loss at the tournament, Hokusai decided to go back home to Fuging to rest herself up but left without learning the name of her partner. One of those random days while at home, one of Oui’s mistaken uses of her ability subconsciously sent her off to the Throne for roughly a month – which in that time had passed she returned to find not only the town gone, but so are all the people. With Yuno and Kenta now gone, she left the town and cursed Tanigakure for not saving them as she felt the death of them weighing in on her shoulders.

She went back home to Avalon as a result, only to find out her father had passed away as well while she was gone. Mixed emotions of anger against the persons who took the lives of her loved ones, but also sadness welling in her heart. Oui finds herself in the darkest place in her life, wondering what exactly to do in the end. Now seeking revenge, will she break her oaths that she took with the Radiants? Find out next time!

Chapter 5: Tiamat's Awakening & Downfall
After learning the truth about the death of her father at the hands of the Mother Cult, Oui wanted answers. These answers lead to her joining in on an expedition where her brother took them to go fight the cultists. She also made contact with Solomon once more but due to his wide vision, he caught a glimpse of the ruthless behavior she displayed, killing the cultists. She would later leave her sibling and arrive to the Sanctuary of the Sun. It was there she finally broke down within the arms of her friend Solomon, but her moment alone with him was cut short.

The arrival of Ozmandias leads to a reunion between her and her tournament ally. The trio spoke and Solomon gave a brief explanation as to why the shrine was glowing so bright. Their meeting was cut short as the trio engaged in a battle against the Necromancers, Pehtra and Demetrius. This battle lasted some time before the attacks placed onto the shrine was part of the keys needed to finally free Tiamat. The Necromancers fled, now with their master freed once more. Hokusai couldn’t take this anymore, having fled to the location of a large light in the skies.

When she arrived, Mother had already left but she continued to trail after her by following the Sea of Life trails left behind but also due to Tiamat being in her kaijuu form. Arriving near her, Hokusai alongside brave other members of humanity fought for several months against the giant woman. In the lasting hours, the voice of her children shone down on the humans. In this last ditch effort, Hokuusai sacrificed much of her life force to act as the vessel to seal Tiamat away. Once she was placed into her prison once more, Hokusai went back to Avalon, now exiled from the Radiant Order, became a lonesome Fallen, never truly desiring to finish her mastery of the Throne but instead sought out to continue her life as a world-class artist and ninja. She even became known as the Sage of Artistry and Vessel of the Gods due to her efforts.




"Do not fear my eyes, they will not harm you..."

Other Information
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Surgebinders: Once a Surgebinder is initiated into the clan, their body essentially becomes an "open doorway" for the ethereal energy. This means that prana energy will constantly enter and exist within their chakra systems and any quantity of foreign chakra or energy inserted into their bodies will immediately be transported to the Throne before they can take effect. Chakra inserted into their bodies for the use of illusions will be absorbed before their induction time is complete, meaning the genjutsu never occurs. However this also means Surgebinders will be incapable of having a Curse Mark or using Sage Mode. It will also become impossible for others to heal them through medical Ninjutsu or transfer chakra to them. If an ally or opponent tries to absorb the chakra of a Surgebinder into their own body, they will instead absorb this ambient Prana energy and be frozen internally. Her Prana color is shown in a bright blue color with slight hinges of silver stars in it. However, overtime Oui's displeasure with Avalon's ideals grew weaker. She eventually saw them as a hindrance, to which had to be kicked out after the Tiamat incident left her to become a Fallen. Her Prana is now a bright red with silver stars.

Ink Ninjutsu:
nk Ninjutsu ( Sumi Ninjutsu; Literally meaning "Ink Ninja Techniques" ) refers to a field of techniques which specialize in the utilization of special Ink drawn onto scroll. Users mold and shape their chakra into the Ink as they draw, causing the drawn items to come to life. Ink Users are naturally talented artists, capable of drawing detailed artwork in seconds. Users carry around a specialized custom scroll to draw on. The scroll's roller has compartments for their ink brush and to hold a supply of ink. A distinct advantage of this is that he can perform it with a single hand, leaving the other free for enemy counter-attacks. After drawn, these creations grow to life-size once they have been brought to life — similar to Deidara's explosive clay constructs. Being one of the most highly innovative of the ink community, she has made several of her own techniques that even surpasses her father's. She has unique ink tattoos/techniques on her body or in scrolls etc that serve different purposes labeled below:

(Inkupo/Kuchiyose: Chikai no Sain ) Ink Arts/Summoning: Oath Sign - Carries multiple pots of this specific ink within her tool pouch for use in battle.

(Ninpo: Sōzō no Karada) | Ninja Art: Body of Creation - Multiple tattoos located on her body in which she can freely manipulate for herself. She has tattoos always preset for certain techniques before hand thus has herself always prepped. After creating the Sealing Ink Art: Jutsu Formulae, she has variouus ink tattoos on her body with sealing properties attached to them.

(Inkupo: Arusu Shasuuru) Ink Arts: Ars Chasseur - She has most of her tattoos concealed through the use of this ink, making it appear as though she doesnt have any of her actual tattoos in battle.

(Inkupo/Genjutsu/Raiton: Shuuru Fantazumu) Ink/Illusion/Lightning Technique- Surreal Phantasm - With several tattoos around her body, she can emit a flash of light in order to induce illusions.

(Fuuin/Inkupo : Ō no saigo no negai) - Sealing/Ink Arts : King's Last Wish - Hokusai carries a deck of tarot cards with her in order to utilize this ability

(Fuin Inkupo: Jutsushiki) Sealing Ink Art: Jutsu Formulae - Due to the combination of Hokusai's ink ninjutsu and fuinjutsu, all her body seal's scripts or anything Fuinjutsu related are now made of ink thus treated as Ink Ninjutsu. This includes her Vector Cobra tattoos, she also has used "Beauty of the Moonlight" ink specifically for this drawn seals on her body minus her vector cobra tattoos.

(Fuuin/Inkupo : Ō no saigo no negai) - Sealing/Ink Arts : King's Last Wish - Hokusai carries a deck of tarot cards with her in order to utilize this ability. The card's sealing script is also affected by Jutsushiki.

(Inton/Inkupo: Tsukiakari no Utsukushisa) Yin Release/Ink Arts: Beauty of the Moonlight - After achieving mastery of Yin Release, Hokusai finally managed to achieve her goal of producing her own unique form of ink. This ink is a byproduct of her Yin Release chakra and because of it, as effectively replaced many of her body tattoos with the unique ink.
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(Fuin Inkupo: Jutsushiki) Sealing Ink Art: Jutsu Formulae
Rank: B-Rank
Type: Supplementary
Range: N/A (Short – Long, Active Portion)
Chakra Cost: N/A (+10 Active Ability)
Damage Points: N/A
Description: Jutsushiki is a unique hybrid technique which takes advantage on the mutual relationship ink ninjutsu and Fuinjutsu share. This is clearly visible in the Sealing Art: Crouched Tiger Bullet in which the drawn tiger is able of sealing others – however in the case of Jutsushiki this isn’t the case. What it does is act as a preemptive method of creating seals located on the body, modifying the scripts in their dormant state. By tattooing and infusing the appropriate kanji/formulae for the seal – the user is able to recreate the seal and its initial purpose with this ability via the ink or in other methods such as drawing it on paper etc. An example of this would be the Fire/Water/Wind/Earth/Lightning Sealing Method which the user pre writes the seal, however instead uses the ink from the ninja art instead. This causes all affected Fuinjutsu techniques to become treated as Ink Ninjutsu/Fuinjutsu based technique’s thus certain ink techniques can become effective with it such as the boosts which normally applies only to ink ninjutsu (if plausible) now applies to the Fuinjutsu in question as well by taking the infused chakra and simply adding onto the technique, however, the damage boosts themselves can only be applied to Fuinjutsu which originally utilizes a script in is formation/composition . Thus techniques such as Multiple Infinite Embraces cannot gain the benefit of the boost even if a script is added later into it via infusions etc. Offensive and Defensive Barriers which originate from a seal with script gains this as well. This technique doesn’t take up a move slot in battle, as it is applied outside of combat however the user may create a seal in battle with the ink if needed via control it and shaping it into the desired form. The latter ability is an active can only be used thrice per battle with a cool down of three turns though may be performed in the same time frame as the original technique while the former simply needs to be stated at the start of the battle or within the user’s bio. In spite of all this, this ability can only be used on Fuinjutsu/Barrier Ninjutsu which employs the usage of actual sealing scripts thus those which lack this are unable to be affected.
(Inkupo/Genjutsu/Raiton: Shuuru Fantazumu) Ink/Illusion/Lightning Technique: Surreal Phantasm
Type: Supplementary
Rank: A
Range: N/A (Same as Genjutsu; to which how far the flash will reach)
Chakra: X + 30 Infusion (X being the original illusions chakra cost)
Damage: N/A
Description: Through the use of some unique in tattoos on the user’s body; the user may will infuse their lightning chakra into the tattoos in order to cause them to begin to glow bright. This causes a flash of light to occur, which spans up to long range (depends on original technique's range) away from the user’s position – causing those who see the light to be inflicted into an illusion. This allows a new and unique way of casting techniques, utilizing the tattoos as a mean to cast an illusion; with the user being able to us any illusion they desire. This technique costs a move, but is use in tandem with the illusion, needing the same amount of hand seals, chakra etc for the original technique though with minor infusion of chakra for the flash of light. This method can follow with any Genjutsu the user knows up to A-Rank but is can only be used once every three turns. The tattoos must be posted before battle or within the user’s bio.
(Inkupo: Kaiga Natsu ) Ink Arts: Painting Summer
Type: Supplementary
Rank: D - S
Range: Short - Long
Chakra: 10 - 40 (-5 per turn)
Damage: 10 - 80
Description: Usually used as a means for teaching others how to paint with ink, Painting Summer allows the user to manipulate their ink in various forms for different reasons such as demonstrating the applications of the ninjutsu. The range of this technique starts from short range as usual, painting the work of art into life such as furniture to sit on due to ink techniques having been known to sustain themselves, small animals for entertainment etc. The vast possibilities are endless, leaving it up to the user’s own imagination.These creations can be no bigger than five meters in height. These creations can be formed for combative purposes if the user needs this, now dealing damage in accordance to it's rank. A rank usage has a limit of thrice per battle while S rank is twice per battle however the former leaves the user unable to use ink based techniques above S rank in the same and next turn while the latter prevents use of ink based techniques above A rank for the same and next turn. A rank has a cooldown of one turn while S has two turns after use. Though this technique can be used with no damaging properties simply for cosmetic use. This is considered freeform and doesn't count as a move. B rank needs a single hand seal, A rank needs two while S rank needs three.


(Inkupo: Koiru) Ink Arts: Calling Out To Within
Type: Supplementary
Rank: B - Rank
Range: N/A
Chakra: N/A (+10 Infusion)
Damage: N/A
Description: A technique that seeks to enhance the nature of ink based techniques, through which this technique comes in two different forms. The first version of this technique is aimed towards turning ink based techniques into more “offensive” versions of themselves, in which when creating a work of art - the user will have drawn the technique in a far more aggressive way as opposed to the normal elegant and expressive manner. This actually comes into play, as with this technique - the drawings they create are far more “shaper” to the touch, in some cases delivering a more “blunt” hit as opposed to normal, while some, in terms of animal like creations, gain the characteristics of the former mentioned but they are also drawn to be more “feral” or “wild”, and thus attack more violently as opposed to normal. What this seeks to do is, through the expression of emotion and creativity, as seen that emotional states of the user can indeed influence the way techniques are created, allows for their own works of art to inherit such unique traits for their own purpose. This turns techniques which are usually labelled with “N/A” as damage in order to gain power. The damage is equal to and rivals the ranking of the original technique i.e A Ranks will deal 60 damage. This technique can be applied to any sort of works by the user, whether they are drawing it on the moment, have it pre drawn or even in the form of ink tattoos. The characteristics must be mentioned when using this technique in order to get a more detailed idea of how the works will be dealing damage. The most notable example of this is when Sai was unable to utilize a certain ink technique due to his mind not being mentally prepared/emotionally ready in order to do so, showing that emotions can indeed have an influence on one's ink techniques upon creation.
The second part of this technique is much like the first, but instead it applies it to already damage-dealing techniques in the same way. What this version seeks to do now is increase the damage output of the technique, allowing it to increase the rank of an ink technique by one rank, or in the case of S-ranks and above, getting an additional +20 damage.
The first variant is a passive skill, not taking up a move nor a slot in time frame and must simply be mentioned as a reference when performing the desired technique, though it can only be used once every two turns. The second variant can only be used four times per battle, needing a cool down of one turn between each use, and acts as an infusion technique, thus being able to be performed within the same time frame of another technique. When applying the second variant to pre-drawn/tattoos, the user simply needs to infuse the same amount of chakra in order to “activate” the augmented state
(Inkupo: Chizu Sakusei) Ink Art: Cartography
Type: Supplementary
Rank: B- A Rank
Range: Short – Long
Chakra: 30
Damage: N/A
Description: This technique through the inspiration of Earth Style: Wheel Of Fortune, takes a similar twist in its formation in which the user will have pre drawn maps on scrolls in which they can through the use of their chakra bring these maps to life. What it does for the ink artist is allow for them to create 3D models of terrains they have been in before or created through imagination - allowing for them to create mazes, temples and all sorts of terrains through the pre drawn maps. To even further the beliefs of these creations, the user can use differing colors of ink in order to add more life to the creations. The larger the terrain, the bigger the scroll needed for the user to carry in order to draw. The created terrains are capable of being used as a source of the user’s ink creations if needed, thus removing the need for drawing them. This technique must be mentioned in the user’s biography or before battle, while each rank corresponds to how big the scale of the terrain can be. B Ranked scales up to mid-range, A ranks can scale up to long range, with B ranks three times per battle and A rank twice per battle. Much like Ninja Art: Super Beast Imitation these creations are capable of existing outside the need of the user’s chakra, keeping an inanimate and realistic look. These structures may last for four turns in battle.
(Inkupo: Kara no Waremono) Ink Art: Fragile and Empty
Type: Suplementary
Rank: B - Rank
Range: Short - Mid
Chakra: 20 (Activation)
Damage: N/A
Description: This technique combines the aspects of Ink Clone and expanding upon the potential of it, through which the user will have either a drawing down beforehand on a scroll, by drawing it on the spot under a few seconds or through a temporary water resistant tattoo located on the body in order to create a “clone” of the user, but what makes this far more unique than its predecessor technique is the special ink used to form the technique, and through the infusion of elemental chakra. The ink that was used is a special chakra absorbing ink, that through which the ink takes on the elemental nature of the that was being channeled while creating the works of art. Once the creation comes to life, it can take the form of anything the user desires, ranging from looking like the artist to taking the form of an animal. The creation has the elemental affinity of the infused elemental nature capable of using it up to B-Rank elementals, while also retaining the ability of using Ink Ninjutsu up to S-Rank. Much like Ninja Art Beast Imitation, if the user uses an animal - it is capable of acting much like it’s real life counterpart. This can only be used twice per battle, with each creation lasting only for fourturns before the ink falls. All jutsu coming from the creations counts towards the collective three jutsu usage per turn. Scrolls or tattoos must be mentioned in biography or before battle with each affinity mentioned. The creations however cannot be no more than twice the user’s size while the creation can have up to a base 200 chakra pre-made for it and requires the user to sacrifice a fixed amount of their chakra. For example, if a user makes 2 clones that contain 100 chakra each, then their default chakra capacity at the beginning of battles and/or events is 200 less than what it would normally be.
(Inkupo: Batafurai Eisha) Ink Art: Butterfly Swimmer
Type: Offensive, Supplementary
Rank: A - Rank
Range: Short - Mid
Chakra: 30
Damage: 60
Description: Having pre drawn on a scroll, the user will toss it into the air where the scroll will unwind and reveal the artwork. It is a lovely depicted river, drawn in colorful ink in order to mask the true nature of it secretly appearing as an water based technique. Through the methods of Ink Ninjutsu, the user will cause the 2D image to form into a 3D, flooding the area with ink. The amount of ink formed is enough to rival that of Water Release: Great Exploding Water Colliding Wave in terms of the amount of end resulting water made, being enough to flood the entire battle ground. Due to the nature of this technique, it's near impossible for the enemy to adjust their chakra into the ink as it is laced with the user's own chakra (similar to how Earth Release: Swamp of the Underworld is) and thus can’t stand on it causing them to sink down, potentially drowning while also restraining them, preventing them from moving properly. The amount of ink released only spans out enough leaving a two meter gap between the user in order to avoid self infliction, while being able to use this technique three times per battle with a two turn cool down. This technique carries the same s/w of regular Ink.
(Inkupo: Musaigen no Phantom World) Ink Arts: Myriad Colors Phantom World
Type: Supplementary | Offensive | Defensive
Rank: D - S Rank
Range: Short -Long
Chakra: 10 - 40
Damage: 20 - 80
Description: Myriad Colors Phantom World is specialized branch of ninjutsu developed by the some of the best Ink Ninjutsu users within the world, being the sister counterpart to Ink Art: Solid Script. The process of it is done in three differing steps, all of which occurs instantly within each other, utilization of chakra absorbing ink similar to Ink Art: Fragile and Empty ,manipulation of ink into words and finally infusion of elemental chakra into the words while also molding ink and element together. What Myriad pans out to do is through the limitless imagination of the user, due to the essence of art - will create familiars through the use of words, i.e creating the word “dragon” while infusion earth based chakra into the word will cause the formation of an actual stone dragon capable of defending the user from attacks or even attacking the enemy. This technique is not limited to only defensive uses, as it can create a variety of things, be it animals, mythical creatures, extinct animals etc. The user draws the words in mid air, allowing for the words to form in either standard letters or in kanji form, then making a hand seal . The size, strength and range all differ based on the ranking of the technique used with D - C Rank being able to be used up to short range, B- A Rank Up to Mid Range while S - Rank up to long(Regardless of Rank used, all will first originate from within short range of the user. The creations of D - C range reaching up to five meters, B-A reaching up to 15 meters while S - rank being 15 meters and above. B-Rank and above uses require a handseal. A Ranks can be used up to three times per battle, while S ranks can be used up to twice. In the case of the S rank usage, no Ink Technique above B Rank can be used in the next turn. Creations made from this technique are able to act on their own and outside the need of user’s concentration but can only last up to three turns - while they also carry the elemental properties of the infused element. The user can also use this without the need of an ink brush similarly by controlling the ink similar to Ninja Arts: Ink Flush though for B/A Rank usages, the user needs to make a single hand seal in conjunction to the element it is associated with (such as the Tiger Seal being heavily involved with Katon) while B-rank and above requires two hand seals (though if the user is has a primary affinity for the infused element, only one seal is required).
(Inkupo/Kuchiyose: Chikai no Sain ) Ink Arts/Summoning: Oath Sign[./b]
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: A rather unique technique in terms of composition, being rather tame in its effects due to not being an offensive nor defensive technique. Through the manipulation of specialized chakra absorbing ink, this brew of ink is merged with chakra of the user and actual blood - causing it to take a murky crimson coloring. The ink however has special properties, allowing for those who frequently uses summoning a new unique way in order to summon. By kneading chakra into the ink, drawing on a surface( be it on the ground, on a scroll or airborne) the user creates the kanji for the animal they are summoning i.e dog would be written as “犬” which then allows them to summon the animal. This makes the load easier for the user, due to the ink carrying their chakra and blood within the ink,acting as a medium for the appropriate summoning. The ink provides half of the needed chakra, thus the user only needs to pay half the total amount it would normally need to summon the animal.While primarily used for contract summonings, the user may also use this method for techniques such as Summoning Technique: Rashōmon by drawing a kanji associated with the technique i.e gates. This technique must be mentioned in the user’s bio or before battle in order to utilize and is passive in nature, not taking up a move nor time in the the timeframe though must be referenced while performing said techniques. The user may also say incantations, speaking in unique languages or phrases purely for cosmetic purposes. In the case of users with summoning tattoos, this technique can be used to infuse them with the same blood to achieve the same effect.
(Inkupo: Warui Appuru ) Ink Art: Bad Apple
Type: Supplementary
Rank: B - Rank
Range: N/A
Chakra: 20
Damage: N/A
Description: Bad Apple is unique technique that doesn’t follow the traditional means of Ink Ninjutsu, rather being a technique designed to supplement the artworks instead. Through the infusion of additional chakra, the user is able to apply a similar ability to its sister technique Ninja Art: Ink Flow in which we seen when the snakes are capable of regenerating consecutively thus making escape impossible. What this technique does, is enable other works created by the user the same properties of regeneration. The regeneration however can only take place in the event the artwork is not completely destroyed and would regenerate back to full power so as long as it hasn't sustained enough damage to be neutralized or overpowered. This technique can be used three times per battle, lasting two turns each. Due to the nature of this technique, it's initial activation is instantaneous and can be used within the same time frame of another technique.
(Inkupo/Fuinjutsu: Hanabi) Ink Arts/Sealing Technique: Fire Works
Type: Offensive/Defensive
Rank: A - Rank
Range: Short-Long
Chakra: 30 (- 5 per turn)
Damage: 60
Description: This is based on the Sealing Trap Explosion & an ink user’s known ability to be able to form their own explosive tags. Through this process, rather than applying the ink to paper, the user mentally controls the ink. It would seep into the surface, with the ink forming into the kanji for “explode” written over and over. The user guides the ink in any direction he/she desires until they are within range of the intended target. The kanji immediately reacts, causing a chain explosion across the terrain. This can be used for multiple uses such as keeping it hidden in a surface as a form of C4 triggered explosions down to even forming the kanji in the air to then guide it and chase the opponent down. Can only be used thrice per battle, being able to be sustained for two turns before falling and becoming unusable. Requires a cool down of two turns before using again.
(Inkpo: Re:Seikatsu ) Ink Arts: Re:Life
Type: Supplementary
Rank: B - Rank
Range: N/A
Chakra Cost: N/A (+ 10 Infusion)
Damage: N/A
Description: Re:Life is a simplistic technique in terms of its end goal, but it’s versatility speaks volume in the eyes of the artist. Passively activated, the technique acts as a mere infusion of chakra, but this applies the effects of “reshaping” towards the work of art. To narrow it down, the user is capable of allowing the work of art the ability to reshape itself into any other form, such as a rabbit shifting its form into that of a dog, an ink kunai taking the form of a sword etc. This allows for a degree of on demand changes, allowing them to perfectly manipulate it into any situation they can think of but of course, there is some restriction to this. The work of art in question cannot grow bigger than it originally was. However, it can become smaller, but cannot be less than half the original size. This ability is possible as it takes the concept from “Ninjutsu: Ink Flow” as it’s basis – allowing for the user to actively change its form. A unique property of this technique also allows certain ink techniques which demonstrate sentience (i.e ink animals that Sai has drawn) to passively change form without the user's input, capable of using it as a form of evasive tactic such as growing smaller to avoid a technique. In the case of the latter, it will be treated as an active technique and thus counts as a move. This technique may only be used once per turn for its active portion, while the passive ability can only be used once per work of art and overall 4 times per battle.
(Inkupo: Kyōkai no Kanata) Ink Arts: Beyond the Boundary
Type: Supplementary
Rank: B - Rank
Range: Short -Long
Chakra: 20
Damage: N/A
Description: Through the use of a scroll the user will toss it into the sky about five meters in which it will poof open, while unwinding in order to allow a pre drawn work of art in the form of large amount of clouds to fly into the skies. Once the clouds fly up, they will deceptively blend in with the real ones and begin to downpour ink in the form of rain drops. Due to the unique coloring of the rain drops, it will be difficult to tell the difference between the real rain and the fake rain at first glance, but upon impact with the ground or person, it rapidly loses its colouring and turns black in colour like the original ink. The ink will continue to fall from the sky above, forming puddles of “water” while also soaking into other non sentient objects. The ink is connected to the user’s chakra, and thus can be used as a source to create their ink techniques, but the other use of it is that the user is mentally aware of when the ink touches something, acting as a unique form of sensory for the user. Can be used three times per battle, lasting four turns each.
(Inkupo: Renkinjutsu) Ink Arts: Alchemy
Type: Supplementary
Rank: B
Range: N/A
Chakra: N/A (+10 Infusion)
Damage: N/A
Description: A rather simple technique that is tame in nature compared to traditional Ink Ninjutsu Techniques. While creating a work or having it pre drawn/tattooed on the body of the user, through an additional amount of chakra. This technique allows the expansion of the creations by the user, allowing for it to increase in size by twice the amount using the extra infused chakra as a surplus to the techniques expansion. This means i.e a five meter drawn lion will increase in size, now reaching up to ten meters instead. Can be used twice every turn, going on cool down equal to the amount of usages used prior. i.e. if used twice in a turn, one must wait two turns before using it again. Due to its nature as an infusion, it can be done within the same time frame as another ink technique. This also can't be used on anything exceeding 10 meters in size.
(Inkupo: Gandr) Ink Art: Gandr
Type: Offensive
Rank: A Rank
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user will have three distinct tattoos located on each hand, each representing a single shot with this technique. After aiming at a target location, the user will shape their hand into a finger gun and shoot a piercing bullet of hardened ink, capable of piercing through rock easily while also moving twice the user's base speed though can only travel in a linear path thus making it quite easy to dodge at range. Can only be used thrice per battle, with a cool down of related to how much bullets where fired in a turn (i.e firing three will cause a three turn cool down). A max of three bullets can be fired per turn (with the power being divided per shot, though firing all three counts as one move). There is some aesthetics to this technique, such as the color of the fired ink blast and the dormant tattoo state, all being up to personal preference of the user.
(Inkupo: Arusu Shasuuru) Ink Arts: Ars Chasseur
Type: N/A
Rank: N/A
Range: N/A
Chakra: N/A ( +10 Infusion)
Damage: N/A
Description: A rather unique technique that naturally has no inherent offensive nor defensive power - but rather is a tool utilized by those who are capable of utilizing Ink Ninjutsu. This selective brand of ink is different from the others used, as it's intention is to capture the true essence of an animals predatory sense - in which the ink has the ability to form invisible works of art. This isn't to be confused with true invisibility but rather a contribution of the ink's ability to retract light away from it due to the translucent coloration and a minor infusion of chakra. Once the ink is used, the creation is formed, preventing the enemy from being able to see said work of art and thus is ideal for stealth attacks though it should be known that when within short range of the opponent, the creations cameo is easier to see due to distortions in the air or even from moving along the ground causing prints to appear etc.
The user is able to also apply this to his/her ink techniques within scrolls by simply having it pre-drawn or even conceal ink created tattoos on their body in which the user simply has to pay an extra infusion of chakra to "activate" the effect. Must be posted in user's bio or at the start of battle, though this only pertains in carrying the ink where as the infusion requires a move. The cameo affect only lasts for three turns before naturally a wearing off.
(Inkupo : Arusu Rooza ) Ink Arts: Ars Rosa
Type: Offensive
Rank: S-Rank
Range: Short - Long
Chakra: 40 ( -10 to sustain)
Damage: 80
Description: Arusu Rooza utilizes a unique application of controlling ink once it takes form by drawing it right on the spot. This causes a vast array of thorny whips with roses to grow and rampage across the ground as the ink soaks into the surface and resurfaces from below the ground. It's range is wide, devastating the terrain fifteen meters in front of the user whilst also reaching up to five meters in altitude. The user can also infuse the ink with fire chakra in order to cause the thorns to deal burning damage upon contact with the target (user can interact with it without suffering any adverse effect while also following the S/W of Fire). This can only be used twice per battle, remaining active for two turns while being unable to use S Rank and above Ink/Katon in same and next turn. Fire infusion isn't mandatory, leaving it up to the user's choice. They may also control the whips via hand movement for more precise strikes
(Ninpo: Sōzō no Karada) | Ninja Art: Body of Creation
Type: Supplementary/Defensive
Rank: C
Range: Short-Long
Chakra cost: N/A (-5 per turn)
Damage: N/A
Description: Using the ability to manipulate Ink, the user will gain the ability to place the ink on their bodies for the sake of future battles. Similar to getting a tattoo, the ink will rest on the user's skin in a variety of shapes and forms, and can often times be confused with Fūinjutsu seals. The ink "tattoos" have a variety of uses and properties, namely the ability to create ink animals directly from the user's body without the need for a scroll, because in essence the user would have turned his body into a living canvas. By channeling chakra into the ink the user can have the tattoos move about on their bodies in order to ensure the perfect orientation. Ninjutsu and Ink manipulation techniques that would require pre-prepared scrolls can be done with Sōzō no Karada by either the user drawing the needed shapes on their body or having the image needed already drawn on before the match. How this works is by first drawing the required shape/kanji onto their body and then coursing chakra through the ink to summon the preferred effect. Due to the ability to move the ink while it is on the skin, a new shape can be created instantly with chakra control and as such the user would only need to drawn a single shape once and then have it re-purposed for anything else. As mentioned before, the main ability of this technique is to allow the user to bring forth small, ink made creatures for the sake of carrying messages, scouting, or general amusement. Meaning, even if they were used to attack they would count as free form techniques with no rank or damage value at all. The creatures able to be created are listed below:
Hawk (鷹, Taka) Can be ridden for reconnaissance or high-speed travel. Smaller variants can be used to carry explosive tags or be used to deliver messages.
Rat (鼠, Nezumi) Can swarm across an area to search for a target much faster than the user would be able to on their own. Being so small, the rats are inconspicuous, also making them suitable for covert message delivery.
Snake (蛇, Hebi) Can be used as ropes to restrain someone. With the ability to soundlessly enter through even the smallest crevice, they can also be used for covert ops.
Tomoe Lion (巴獅子, Tomoe Shishi) Used for travelling on ground, these lions appear vicious on the outside but are actually harmless. If needed they can be used to hold down a target with their powerful jaws.
Fish (魚, Sakana) Made of special, water resistant ink, the fishes are able to travel through bodies of water to deliver messages or very small objects in their mouths.
Note: Must be stated in the user's biography or beginning of the battle.
Note: Up to 3 tattoos can be made in one go.
Note: The technique can be used five times per event, with each contract lasting two turns.(In the case four are made at a single go) Alternatively, the user can create a less amount of constructs and have the additional turns added to the created construct. For example releasing two creations that would last four turns each. Due to the technique lacking any actual damage potential, this extension serves for more story oriented purposes.
(Ninpo: Iro no Tatchi)- Ninja Art: Touch of Color
Type: Supplementary/Defensive
Rank: B
Range: Short-Mid
Chakra cost: 20 (-5 per turn)
Damage: 40 (+20 to Ink Ninjutsu)
Description: With the ability to manipulate Ink, the user will go through the delicate process of infusing the substance with elemental chakra. In doing so the ink will change color depending on the nature of chakra present within it, with the exception of Doton chakra. Katon turns the ink blood red, Suiton turns it blue, Raiton turns it purple, and Futon turns it into a faded grey color. In addition to changing the color, each elemental nature also changes how the ink behaves. Red Ink becomes scalding to the touch, like boiling water while Blue Ink is viscous and sticky similar to starch syrup technique. Doton channeled Black Ink contains properties of Super Added Weight Rock Technique. When contact is made with the ink technique the affected target would have its’s/their weight increased.(Initially 10x, then 30x, 50x, etc). The weight increase remains as long as contact with the ink exists + one turn after the removal of the ink for 10x increase, two turn after for 30x, three turns after for 50x etc. Purple Ink numbs whatever it touches due to lightning coursing through. (Numbing would last for one turn)Lightning would work similar to how lightning is channeled through liquid and water, having the ink technique electrolysed in a sense, which in turn affects the target. Grey Ink is given great cutting capabilities when used in pressurized streams or solid constructs the wind would surround the ink construct similar to a shroud, thus removing the possibility of negatively affecting the ink technique. This technique can be used as a standalone to create weapons, animals, and constructs of ink using scrolls or other methods of ink usage. It can also be applied in the same timeframe of another Ink technique for added damage.
Note(s):
-Usable three times per battle, with a turn cool down in between.
-The user can imbue the ink technique with more than one element once every three turns, although elements strong/weak to eachother can not be infused at the same time. The damage increase remains at +20 to the ink technique.
-Can't be coupled with other Ink boosts.
(Fuuin/Inkupo : Ō no saigo no negai) - Sealing/Ink Arts : King's Last Wish
Type : Supplementary/Offensive
Rank : A
Range : Short - Long
Chakra Cost : (+30 to Release the Seal)
Damage Points : N/A
Description :
The user carries an ordinary deck of cards, or any unique kind of playing cards variants they have. These cards have prints sealed on them, similar to that of those on ordinary playing cards which allows the user to manipulate the ink prints on any of the cards that they have, selecting from the surface of the cards the user can utilise Ink Ninjutsu through their cards as they are the source of the technique. For example the user can use "Super Beast Imitation" to create a Large Bear from one of the cards or even throw the card above the opponent and have it use "Super Beast Imitation Picture Shower" raining down a ton of lions and dragons. The user if they wish can use one of their three moves to release the seal of the cards they manipulate the ink from, this seal inputs additional chakra into the Ink Ninjutsu created from the cards and gives them a form of sentience - allowing the creations to use Ink Ninjutsu up to their own rank (A rank). Though the creations from most jutsu are animals or beasts, they cannot draw the technique but instead use themselves as a source and they spew Ink related jutsu from their mouth, paws/hands or body.
-Must be stated in the user's bio or posted at the start of battle that they have Ink Prints on their cards
- Releasing the Seal can only be used three times with a two turn cooldown, is only applied to one creation
- Releasing the Seal can be done in the same timeframe as another Ink Ninjutsu only but cost a move.
- All Cards thrown have the capability to be used as an Ink Ninjutsu source

(Inku Ninpou/Fūinjutsu: Tsubasa Kouse) Ink Arts/Sealing Arts: Wings of Aggression
Type: Offensive/Defensie/Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: Through manipulating an existing ink source, either through hand movements or simply drawing, the user would have the opportunity to create a 3 meter large mosquito/fly hybrid, similar to ink techniques that create animals from scrolls. The creature is capable of flight, administering consecutive bites/stabs/sucks, and laying eggs. The creature has two main abilities, each related to the creature’s abilities.

Power: Through utilising it’s proboscis('mouth'), the creature can administer a powerful strike to a target, causing great pain while also taking in some of the targets blood and chakra. Alternatively, the user can have the creature take some of his/targets blood and chakra, in a non lethal manner. When used in a lethal manner, the creature can suck up to 30 chakra points, while delivering A rank damage. When used in a non lethal manner, it can consume up to 60 chakra points. In both cases, any technique the target is sustaining would be prematurely ended. (This can be used two times, lethally, and two time non lethally. However, it’s only usable once on the user) When Power is used on a technique, it would absorb all the chakra in the technique, weakening it by a rank while also piercing it with power. The absorption quality stems from combining Fūinjutsu, specifically in the form of a seal that gives the creature the aforementioned abilities.

Life: Only usable after Power has taken place and both blood and chakra has been consumed. The creature(s) would be capable of laying an egg(s), through which a miniature version of it would emerge, adding to the overall power of the technique, specifically 10 points per 30 chakra points. This is unusable unless blood is present, and due to it being reliant on power, it can occur in the same t/f of Power, but costing a move. The maximum power that can be increased is 20 points, but it should be noted that each 'Life' usage requires it's own 'Power' usage in which blood is taken. The eggs created would double the amount of creatures on the field, so for a big mosquito/fly only one.

Usable twice per battle, lasting 3 turns, with a three-turn interval between usages

Hokusai's Signature Ink Techniques
○ (Inkupo/Kuchiyose: Chikai no Sain ) Ink Arts/Summoning: Oath Sign
○ (Inkupo: Musaigen no Phantom World) Ink Arts: Myriad Colors Phantom World
○ (Inkupo: Kaiga Natsu ) Ink Arts: Painting Summer
○ (Fuin Inkupo: Jutsushiki) Sealing Ink Art: Jutsu Formulae

Body Seals: As a user of Fuinjutsu, Ōi as several seals spread across the her body which she uses for various purposes. The first set is located in her mouth, being the Dragon Slayer seals, with the second being located on her left breast. This is the Mimicry Destruction Seal with another one located on her back in the center. The third is located on her stomach which causes barriers to form around the tenketsus on her body. Two more on her clothing to perform the Lightning Blade Creation technique and lastly one located on her leg to be activated on her death.
(Fuuin: Metsuryū Mahō) - Sealing art: Dragon Slayer Magic
Spoiler
Type: Fuuin
Rank: A
Range: Short (mid range blast when released)
Chakra: 30
Damage: 60
Description: Before the battle the user will have places 5 basic seals in their mouth/throat in preparation. Each of these seals will represent one of the 5 basic elements. In battle, when the user is about to be hit by one of the the 5 basic elements they will perform one handseal activating one of the chosen seals in their mouth as they breath in. In doing so, the element of the seal they activated will be sucking in and sealed into the seal in the users mouth. Much like how Jiraiya sealed Amaterasu. After having sealed the element, the user can then perform one handseal releasing that element from their mouth back at their opponent, in the form of a blast of that chosen element with no shape to it. An exampe of this jutsu would be if the opponent use a B rank fireball, just when it's about to hit the user, he will perform one handseal, activating the seal as he breathes in, as he does, the fireball will be sealed into the seal in the users mouth, without hurting the user. The user could then perform another handseal releasing the fireb back at the opponent as one big blast, the fireball would still be B rank. When the seal is activated, a mass of chakra is released out of the users mouth at high speed, similar to when jiraiya sealed amaterasu in a scroll, but faster. The element would be drawn into this chakra and sealed into the seal in the users mouth.
Note: Each seal can only be used once per battle.
Note: Can only seal one jutsu per seal
Note: Can only seal A rank and below
Note: Must wait 1 turn to use this jutsu again
Note: After a jutsu has been sealed in the users mouth, when they release it back, it counts as one of the 3 jutsu per turns.
Note: Can only seal one element, not elemental combinations.
Note: Useable 3 times

(Fūinjutsu: Gitai hakai shīru) - Sealing Arts: Mimicry Destruction Seal
Spoiler
Type: Defensive |Supplementary
Rank: S
Range: Short-Mid.
Chakra Cost: 40 (-10 per turn)
Damage: N/A
Description: This sealing technique is a rather simple acting one able to be created during battle, or prior to, using a seal with the word "Revoke" either on paper or somewhere on one’s body. The seal will remain dormant until the enemy’s chakra makes contact with it, thus triggering its activation. If this seal is used against an enemy technique, the moment the technique comes into contact with the seal, it will cease as it is absorbed into the seal, and immediately afterwards a barrier is released from the user as it spreads to the ends of mid range with the user as its epicentre at all times. This barrier carries special chakra/energy blocking properties that focuses on the foreign source first used to activate the technique launched by the target. Once in the barrier the target is restricted by the barrier's blocking properties, restricting them from using the same type of energy absorbed, now unable to use techniques of that same type S rank and below. For example; if used on a suiton technique, it would hinder the target from molding their water chakra while in the barreir. Only elemental and energy based techniques can be registered and absorbed by this seal, and the technique in question can be no bigger than five meters in diameter in order to be absorbed. All divided, but similar, target foreign chakra sources, like clones, also succumb to the barrier's properties while in its realm. This doesn't block jutsu coming from outside the barrier just seals the element within.

NOTES
►User can only have two of these seals in their possession/body
►Only one of this type of seal can be in play at a time
►The restriction lasts for 4 turns unless otherwise broken
►Seal has a 2 turn cooldown upon ending
►No other techniques S rank and above the same turn the seal is used
►The user cannot use jutsu above S rank for 2 turns after activation
►Cannot be used on F ranks
►Can only be taught by ZandaT

Fuuinjutsu:Gādowandā Sealing Arts: Wonder Guard
Spoiler
Type:Supplementary
Rank:A
Range:Short
Chakra:30
Damage:N/A
Description: Created primarily to guard the user against gentle fist users, before battle the user will apply this seal to their body, which will create tiny barriers around each of their chakra points which lie dormant until triggered. When any amount of foreign chakra interrupts the flow of chakra between one chakra point to the next, the seals will absorb the foreign chakra and, If the opponent is touching the user, spit it back out at the opponents nearest chakra point, instead closing one of theirs and causing a brief stun that results in the opponent needing to spend 10 more chakra to use techniques for the next two turns due to the strain this puts on them. This technique can guard up to B rank Elemental techniques and up to A rank techniques of non elemental chakra
-Can be used twice per battle
-2 turn cool down between uses

(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Spoiler
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.

( Ura Shishō Fūinjutsu ) - Reverse Four Symbols Sealing Technique
Spoiler
Rank: S-Rank
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body.
Note: Can only be activated upon the users death.
Note: The placement of this seal must be stated on the user's biography.

Specializations: Taking particular liking into an element she developed on her own known as Dark Vacuity Release ; Oui can perform techniques without the need of any hand seals. Alongside this, she is also good with swords after training with her brother, gaining access to Iaido and other unique sword techniques. As a master of Yin Release, she is capable of sensing spiritual techniques and genjutsu up to any rank (though must be lower than MS level), as well as sense spiritual entities. She may utilize Genjutsu Kai withou the need of a hand seal passively up to B rank, while being able to render one of the rudimentary methods of genjutsu breaking unbreakable. Last but not least, she passively drains -30 chakra from all her enemies around her due to her heightened chakra absorbing prowess. After learning from her father's scrolls; Oui has learnt and perfected the Vector Cobra fighting style which she even at times supplements with her ink techniques but also the Theory of Winds and Waves, capable of using the style at half the chakra cost required..


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"How mundane...."

Misc Information: Ōi carries a wide assortment of tools that she uses throughout her life as shinobi, ranging from kunai, shuriken, ninja wire etc. She also has specialized tools in which she uses quite often for example her own version of explosive tags, alcohol bottles etc
(Jūhō Kibaku Fuda) Heavy Artillery Exploding Tag
Rank: N/A
Type: Offensive
Range: N/A
Chakra: N/A
Damage: +20 to Explosive Tags
Description: A heavy-duty version of the standard issue paper bomb, this exploding tag has substantially more power than a regular exploding tag, and is generally used in heavy demolition. Other than being .5 inches longer than a regular exploding tag and with the kanji for “erupt” instead of “explode” in the middle, they cannot be discerned from their weaker counterparts at a glance. These exploding tags can be used in place of weaker ones in jutsu involving them.
Show
*In order to use these, it must be mentioned in the user’s bio that they carry this version of the exploding tag – otherwise, the user cannot use these.

(Fugaku Sanjūroku-kei) Thirty-six Views of Mount Fuji
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: Sanjūroku-kei is a rather uniquely designed weapon, specifically for that of the artist named Foreigner in order to enhance her art in the heat of a battle. It takes the form primarily as giant paint brush - but it has the passive ability of being able to shift it's form into a vastly smaller brush when needed. Depsite this, the shaft and bristles of the brush are light weight - allowing her to wield her weapon with ease while also being made of indestructible material but lacks the means of being able defend against ranked jutsu. It can however deflect freeform bases techniques such as freeform taijutsu, kenjutsu etc.


All Things in Nature - The true nature of the brush comes in when Inoūi attempts to draw a work of art utilizing the brush, through the use of ink tattoos, ink in general or even when using them from the scroll. The brush will siphon a minor amount of chakra from her through physical contact and take that, pushing the extra chakra into the user's ink based techniques increasing the offensive power of jutsu - passively increasing the rank by one or +20 to S ranks and above. Techniques that have no damage value will then instead gain +20 defensive power instead thus allowing her works of art to be sturdier in clashes. This is a passive ability and requires no input from the user but does require the brush to be in physical contact or within one meter of the owner in order to be utilized.

Territory Creation - Is another passive skill that works in tandem with the ink brush as it acts as a sort of beacon. This allows it to leak out chakra into the area up to long range, allowing the user a unique form of sensory as it allows them to detect any sort of ink source (or any sort of ink) within the area as well as anything that is near the ink (within close range proximity). While this is passively activated - it drains the user of - 5 per turn to sustain.

Divinity – Is the final but active ability of the brush, as located on the handle is a seal. This seal exists on the user’s palm as well with the kanji for “Divinity” written. By activating this seal, the user is able to in the event of getting the brush stolen from them would immediately seal the brush back into the seal located on the user. The seals are intertwined with one another – thus no matter the distance, the brush will always come back into the user’s possession unless it is sealed somewhere else and thus remains unreachable. It can also passively be activated to unseal the brush instantly as well into the user’s hand once again. The active ability can be used once per turn with a cool down of two turns. Both applications requires 30 Chakra to activate.

(Shuton: Jägerbombs) - Alcohol Release: Jägerbombs
Type: Supplementary

Rank: N/A
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: A unique Alcohol Release technique which employs the use of prepared bottles of alcohol of varying size on their person. The bottles are roughly the half the size of a test tube but can vary to a certain extent; their convenient size allows the user to store a sizable number, much like the storage of kunai and shuriken. These bottles have numerous applications; they can be used for future Alcohol Release techniques, makeshift bombs in combinations with sources of heat, such as Fire Release and explosive tags, a disinfectant for wounds, or simple to drink or force feed others. The smaller bottles can be tied to kunai, shuriken, and other projectiles allowing them to be thrown at long distances and used in conjunction with explosive tags. Ingesting Alcohol of such high purity carries negative side effects should the user or their opponent ingest it. In the immediate turn of ingestion the victim will suffer from nausea and severe throat irritation. In the following turn the Alcohol will temporarily intoxicate the victim effectively hindering and stopping their ability to mold chakra for Forbidden ranked techniques; during this time the nausea and throat irritation persists. In the following turn the victim will be relieved of these symptoms and become able to mold chakra normally. The user must state in their biography that they carry these bottles.


(Fujitsuboātsu : Uchinaru Akuma) - Barnacle Arts : Inner Demons
Spoiler
Type: Supplementary
Rank: N/A
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: This technique is only accessible by those who have signed the Barnacle Contract and it utilises Barnacle Larvae that will live within the body, under the skin of the signer. These Larvae can do various things that modify and change the user's body but not to a significant degree, it is a way of adding things to create a variety of options and weapons it also allows for unique cosmetic looks that break certain human like boundaries but not to a huge degree. The Larvae can grow various tools from the user's body into their hand or can have it so the shell simply protrudes from their skin, for example they can grow a couple of calcite shell shuriken/shuriken into the palm of their hand or have Horns grow from their forehead as a new way to melee; or even grow claws from between their knuckles to assist with their punches. Tools created this way will be made out of Calcite Shell laced with Tendrils, meaning they can be the source of follow up Legs/Body of the Thoracica Jutsu however act as normal tools before these jutsu are used. The creation of normal tools like this is passive and counts as freeform, acting as a new way to use an arsenal of ninja tool. Because these Larvae are one with the user they change their skin so that is similar to Barnacle Flesh which allows them to reseal broken skin when tools are made from the user's body, it also allows the larvae to use "Legs of the Thoracica" from the user's very body, however creating extra hands does not allow the user to make hand seals with them. This in no way can be used to heal the user from incoming damage, it can be used to reseal cuts, but the internal damage is still done and is just a way to stop further bleeding, nerves, tendons. organs and everything within the body is still damaged except the skin. Larvae can use Gadget Barnacle from the user's body capable of launching it from a hand for example and even capable of infusing the user with Organs of the Thoracica.

Like with Zombies, the Restrictions of the Barnacle Arts when the Larvae use them apply to them separately as they can act alone with it's own abilities, their number of usages of an Art will not clash with the Users. Because of their limited amount of abilities the use-age of Legs of the Thoracica and Body of the Thoracica gain a rank, but only when the Larvae use them. Stated in the signer's bio there can be various cosmetic applications already active to change the appearance, like horns or spikes protruding off certain points of the body or elongated nails made from shell even a tail made of Barnacle Tendril flesh or tendrils intertwined within the hair, capped sharp teeth or a longer tongue and even if you so wish - pointy ears. Making modifications to the user's body is unranked (Unless Jutsu are used instead ofcourse) and can be done freeform and is limited to the user's creativity.

- Must have Signed the Barnacle Contract.
- Must be taught by LonelyAssassin
- Must be stated on your bio that you posses these.
- The Larvae can use Barnacle Arts independently from the user.

Scientific Tools:
- (Supuratto Bakudan) Splat Bomb
- ( Kote ) Forearm (Inkupo: Kara no Waremono) Ink Art: Fragile and Empty
- (Kansō) Requip
- (Saku Sanshain) Blooming Sunshine (the seals on the parasol are all affected by Jutsushiki as well)
- (Sandāu~ēbu ) Thunderwave

Artifacts:
  • Marauder’s Map
  • The Lady of the Lake
Theme Song and Background Music








Battles
Won: 8
Lost: 3

Dropping: https://animebase.me/threads/katsushika-Ōi-sage-of-artistry-v-10.770759/

Approved by Sasori
 
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