Prototype

Pervyy

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"Three weeks. Millions dead. And I was there. My name was Alex Mercer, and my work is almost done."
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Basic Information

Name : Alex Mercer
NickName : Prototype, Zeus, Mercer
Gender : Male
Age : 35
Clan : Uzumaki




Appearance


Alex's face is rarely seen, as it's covered by his hood from his grey hoody. He is always seen wearing a grey hoody covered by a leather jacket with dark blue jeans. Not many people have seen what lies beneath as few live to tell the tale. He stands around six feet tall, had pale skin with a grey tinge to it and long ish dark hair hidden beneath his hood. Though muscular he is still quite agile. Various tattoos can be seen across his body, some of which contain specific seals. The most noticeable trait, are from under his hood, his eyes glow, a dark purple with green circles around them. He is often called a demon, due to his appearance. His fighting style gives him this name as he uses the Asura path of the Rinnegan to alter his body into demon like forms while enhancing this with his fluid use of his carbon element creating dark, destructive weapons to slaughter all who get in his way.



Personality

Born as Alexander J. Mercer, Mercer experienced a brutal childhood spent in abject poverty; his first nine years were spent in foster care. When he turned 10, he was finally returned to his mother, who had spent the last nine years in prison, but for Mercer, it was better to be in foster care. He was the only parental figure for his sister, Dana. As kids, he and Dana would play together and watch scary movies. It is presumed that Alex's father died shortly after he was born. It can also be assumed that Alex took a great interest in fighting and martial arts, due to the combat technique he is able to perform as the Prototype. Due to the harshness of his early life, Alex is full of rage and a proven fighter even before becoming the host of the rinnegan.

However, his intellect and aptitude in science provided him an opportunity to leave behind his troubled past. He trusted no one, had no friends, couldn't care less about what others thought of him, and found solace only in his work. By the time he was hired by Gentek, a research facility that worked on ninja tech, Mercer was a borderline sociopath. He knew this, and didn't care. He cares for no one, hold no value in human life and seeks to achieve his own goal regardless of the cost.





Village of Birth
Unknown​
Village of Alliance
N/a​
Village Information


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Rank & Chakra Information
Ninja Rank

Officia Sage
Chakra ➟ 2,500
Health ➟ 2,000

Specialties
Basic 5
Taijutsu
Bisento
Med
Fuuin

Elements

火 Fire Release
風 Wind Release
雷 Lightning Release
土 Earth Release
水 Water Release
雨 Rain Release
輝 Caramel Release
炭 Carbon Release
輝 Shining Water
Ninjutsu

忍 Ninjutsu
幻 Genjutsu
体 Taijutsu
剣 Kenjutsu
基 Kaito's Tai
捺 Fūinjutsu
捺 Medjutsu
禁 Kinjutsu
鏡 Sensory
的 Rinnengan
道 Paths
Summonings

Canon Summons
四 Animal Path
— 契 Contract
— 喚 Summons
— 法 Arts
Custom Summons
竜 Dragons
— 契 Contract
— 喚 Summons
— 法 Arts
Fighting Styles

ん Bisento
封 Sealing Fist

Other
関 Customs ➟ [ ]



Background Information

History


Born as Alexander J. Mercer, Mercer experienced a brutal childhood spent in abject poverty; his first nine years were spent in foster care. When he turned 10, he was finally returned to his mother, who had spent the last nine years in prison, but for Mercer, it was better to be in foster care. He was the only parental figure for his sister, Dana. As kids, he and Dana would play together and watch scary movies. It is presumed that Alex's father died shortly after he was born. It can also be assumed that Alex took a great interest in fighting and martial arts, due to the combat technique he is able to perform as the Prototype. Due to the harshness of his early life, Alex is full of rage and a proven fighter even before becoming the host to the Rinnegan and one with Carbon.

However, his intellect and aptitude in science provided him an opportunity to leave behind his troubled past. He trusted no one, had no friends, couldn't care less about what others thought of him, and found solace only in his work. By the time he was hired by Gentek, Mercer was a borderline sociopath. He knew this, and didn't care. After earning an apprenticeship at a precious company, Mercer was hired by Gentek and became the head of the Blacklight project at Gentek, one of trying to use science to enhance ninjutsu. Alex's team was tasked with engineering weaponized elements to try and create unique kekkei genkais through science, at the time he didn't know that this practice was forbidden and known as kinjutsu. Mercer’s skill in altering genes made him a valuable asset to Gentek; his work was years ahead of his nearest competitor.

Despite his successes, Alex Mercer was considered a potential liability by Blackwatch, an elite ninja group created to combat exotic threats. Over time, Gentek became scrutinized by other clans and investigations were proposed. Fearing an information of new powers, Blackwatch decided to cover it all up. Mercer, due to his paranoid nature, began to launch his own secret investigation on Gentek. With the assistance of his sister Dana, an investigative reporter, Mercer realized that Gentek employees associated with the Blacklight project were being silenced by Blackwatch; usually with a kunai between the eyes in a dark alley. When he learned that a general purge was about to be unleashed upon the Gentek scientists, Mercer fled, fearing for his life. In the event he was caught, Mercer had brought insurance, he'd taken his research on transplanting with him. But Blackwatch was too quick for him. While attempting to escape the village, Mercer was cornered in Penn Station by Blackwatch agents. In a fit of frustration and rage, he lashed out at them, striking them all down in cold blood, one after another, taking many wounds in the process. He cut down the last agent before collapsing from blood loss.

He woke up, in a place he didn't know, he still hurt, but his wounds had been treated. He was in some form of lab, he sat up looking around him for who ever had brought him here but no one was there. He slowly got up in pain from the wounds he'd suffered and looked over on a table in the distance, to find all his notes. Placing his hand on the table moving the papers aside, he was in shock. He took a step back. He could see the flow of chakra in his hand, his entire body, what was going on. He looked around and found a mirror, stumbling backwards. His eyes, the had changed, dark purple with rings? But how? He felt strong, really strong. He began to focus his chakra into his hand, as he did, a dark substance began to form, controlled around his hand, solid, sand like, dark, what was it. He released his chakra and let the substance fall to the ground. He picked some of it up and began to test it, used the lab to his advantage. It was carbon. Somehow he was able to control and form carbon in it's natural form. From here he would spend all his time trying to master the art and control of his carbon element, unlocking several more powers that came with his eyes.

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Other


Apex Carbon - Alex is able to manifest carbon without needing a source or hand seals, having a true mastery over the element, manipulating it with mere hand gestures. Likewise, he can sustain creations of the element without limiting himself, such as creation of S rank Earth Golem and allowing it to exist without sustaining it on your own. This is done by adding 1 handseal to the necessary total for the carbon jutsu.

Seals -
(Fuuin: Metsuryū Mahō) - Sealing art: Dragon Slayer Magic
Type: Fuuin
Rank: A
Range: Short (mid range blast when released)
Chakra: 30
Damage: 60
Description: Before the battle the user will have places 5 basic seals in their mouth/throat in preparation. Each of these seals will represent one of the 5 basic elements. In battle, when the user is about to be hit by one of the the 5 basic elements they will perform one handseal activating one of the chosen seals in their mouth as they breath in. In doing so, the element of the seal they activated will be sucking in and sealed into the seal in the users mouth. Much like how Jiraiya sealed Amaterasu. After having sealed the element, the user can then perform one handseal releasing that element from their mouth back at their opponent, in the form of a blast of that chosen element with no shape to it. An exampe of this jutsu would be if the opponent use a B rank fireball, just when it's about to hit the user, he will perform one handseal, activating the seal as he breathes in, as he does, the fireball will be sealed into the seal in the users mouth, without hurting the user. The user could then perform another handseal releasing the fireb back at the opponent as one big blast, the fireball would still be B rank. When the seal is activated, a mass of chakra is released out of the users mouth at high speed, similar to when jiraiya sealed amaterasu in a scroll, but faster. The element would be drawn into this chakra and sealed into the seal in the users mouth.

Note: Each seal can only be used once per battle.
Note: Can only seal one jutsu per seal
Note: Can only seal A rank and below
Note: Must wait 1 turn to use this jutsu again
Note: After a jutsu has been sealed in the users mouth, when they release it back, it counts as one of the 3 jutsu per turns.
Note: Can only seal one element, not elemental combinations.
Note: Useable 3 times

Fuuinjutsu: Do~ūmu no bodi (Sealing Arts: Body of Doom)
Type: Supplementary/Defensive/Offensive
Rank: B
Range: Short
Chakra: 20 (-10 per turn)
Damage: N/A
Description: This seal may be passively applied to the users bio, or it can be applied in the form of the Kanji for "Repeat" forming on the user's body in mid battle. When this seal is applied it remains active until the end of the battle. When active, it forms an almost skin tight barrier over the user and any weapons he may holding at the time, the color of such barrier being dependent on the user. This barrier is basically dormant and does absolutely nothing until 2 conditions are met. The first is that the user must be using a taijutsu or kenjutsu technique. The second is that while using the aforementioned type of technique, the user is touching a chakra or elemental technique made up of another being's chakra. When these two conditions are met, the barrier will absorb 10 chakra (note that this doesn't mean it takes anything away from its rank or power) from the jutsu it is touching and immediately use that chakra to passively infuse itself with whatever type of chakra that it absorbed. It should be noted that this gives the barrier no inherent power nor defenses, but what it does do is combine the chakra absorbed with the power of the Taijutsu or Kenjutsu move in order to give it an infusion, making it play on equal terms with the whatever chakra it is touching at the time. This will also allow the users Tai/Ken techniques to interact with an opposing jutsu without the user getting hurt, as again, the raw power of these types of techniques from the user now have the same chakra infusion as a type of coating over them against the technique they would be used against. For example, due to having an elemental coating over it, the user could the D rank Slap technique to slap a D rank fire ball out of the way. And again, the barrier is merely providing protection, the users tai or kenjutsu is providing the power to truly compete. If the barrier absorbs chakra from an opposing technique, it will negate the cost of 10 chakra for that turn due to the chakra absorbed fueling it. To clarify, the barrier itself does no damage and provides no defense. It only coats the users taijutsu and kenjutsu techniques in the same opposing chakra that the user is touching at the time, allowing the user to interact equally with a jutsu he normally wouldn't be able to using those fields without being hurt. Without a taijutsu or kenjutsu move used with this barrier, the barrier is pretty much useless.
-The activation may be passively done alongside Taijutsu/Kenjutsu techniques
-Only works on the Basic Five Elements and Raw Chakra
-Can only be used four times per battle

Fuuinjutsu: Anmoku no jikkō) Sealing Arts: Unspoken Execution
Show
Type: Supplementary
Rank: A
Range: Short
Chakra: 30 (-10 per per turn)
Damage: N/a
Description: Anmoku no jikkō is a sealing technique created by Uzumaki's who needed a counter to foes with sensing abilities. The seal lays dormant horizontally across the neck, and is activated with the user's chakra being focused into the seal. Kanji for the seal then appears before swiftly emitting a chakra barrier shaped like a sphere that emcompasses short range around the user. This barrier is linked to the seal and has the special ability to erase the chakra signature of the seal's vessel while inside its dimensions. With its signature now erased, this technique acts as an advanced chakra suppressant that hides the user's chakra from all forms of chakra sensing, whether it be directly from the body or from an outside source. Opponent's with sensing will now have to rely on their basic, or in some cases above average, five senses as they continue the battle while in this realm. For example; Inuzuka's would have no problem using their nose, while Uchihas would be unable to see the user's chakra, but still uses the advanced reaction speed that comes with the current level of their eyes. The barrier moves with the seal as its epicenter while only lasting for a limited time.
NOTES
►Usable 2x per battle
►Lasts for 4 turns upon activation
►Has a 2 turn cooldown
►Can only be taught by ZandaT

(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.

(Nintaijutsu: Sentō Shōkan no Jutsu) Ninja Body Art: Combat Summoner Technique
Type: Offensive/ Defensive/ Supplementary
Rank: B-Rank
Range: Short - Mid (Depending on the size of the Summon)
Chakra: 20
Damage: 10 (B-Rank Summon) 20 (A-Rank Summon) 30 (S-Rank Summon)
Description: Created by a Summoning Jutsu savant known as the Sentō Shōkan (Combat Summoner) with the specific goal of allowing the user to combine both the Summoning Jutsu and Taijutsu together, he was able to create a new form of Close Quarters Combat. In the simplest terms, the Combat Summoner technique takes the basic concept of the Summoning Jutsu and allows them to be performed in conjunction with Taijutsu. As this Jutsu has its roots set in the Summoning Jutsu, this Jutsu requires it's user to fulfil similar conditions as the Summoning Jutsu, with minor differences which are explained below. This Jutsu is primarily responsible for introducing and explaining the concept of "Combat Summoning", and acting as a reference for derived techniques, all of which will logically fall under the category of Nintaijutsu.

There are 2 key aspects to the Combat Summoner technique, the first of which is the alteration to and general application of the user's Summoning Tattoo('s). Instead of being a small, easily concealed Tattoo which is utilized for instant Summoning without Hand Seals, the Tattoo is applied to the entirety of the users body. Because of this it functions like an active map of the user's body for the Summoning Technique itself, with each part of the user's body being linked to a corresponding part of their Summoning Animal's body through their Tattoo's. This allows the user to Summon the corresponding body part of their Summon by activating the Tattoo('s) located on that specific body part. The second aspect is the actual application of the technique in battle. The regular Summoning Jutsu works by signing a Contract with a specific Animal in blood, then sacrificing a small portion of blood each time the user wishes to use the Summoning Jutsu, by wiping blood on their Tattoo, then applying both Chakra and pressure to a surface via direct contact. This technique's Summoning steps are almost identical, with the only real difference being a more direct approach to the "Contact" portion. Logically the user must still apply both blood and Chakra to their Tattoo's, and make contact with a surface, the surface mainly being considered the opponent's body, before the Combat Summoning actually occurs.

The following is an example of how this Jutsu would work within a standard combat scenario. A signer of the Toad Contract performs the D-Rank Taijutsu technique "(Kodzuku) Punch" with their left fist which connects with their target, while also meeting the conditions for the Summoning Jutsu. As they channel Chakra through the Tattoo on their left arm, which also has the necessary blood wiped across it, they become able to "Summon" the left arm of their Summoning Animal to reinforce their attack, which for the purposes of this example is the B-Rank Summon, Gamatatsu. Gamatatsu's fist then almost instantly "materializes" in the area surrounding the user's left arm, similar in appearance and function to how users of the Mangekyō Sharingan can partially manifest their Susano'o's arm, appearing in the area surrounding the user, but not "overlapping" it. This means that any harmful Jutsu that the user may have active will not affect the Summoned fist, as they would not be able to make direct contact, unless the harmful Jutsu has an extended range. Gamatatsu's fist also attacks the target, following the same general speed, trajectory, etc as the users attack, creating a two pronged attack, one being the D-Rank (20 Damage) punch the user threw, and the other being the B-Rank (10 Damage) Combat Summoner punch from Gamatatsu, resulting in a total of 30 damage, should both punches successfully land without interference. Upon the completion of the attack, whether either attack was successful or not, Gamatatsu's arm disappears as quickly as it appeared, leaving the user to plan their next attack accordingly.

Note: The Combat Summoner Tattoo's are designed and applied by the user at their own discretion, requiring the user to post this Jutsu in the "Other" section of any Biography that wishes to use this Jutsu.
Note: Although the damage of this technique is based on the Rank of the Summon, unique effects and abilities for any Summons utilized with this technique must also be taken into consideration, whether they be a result of the Summon's Biology, or an ability they possess.
Note: Due to the unique method of Summoning that the Combat Summoner Jutsu utilizes, the partial Summoning employed by the Combat Summoner Jutsu does not affect the Regular Summoning Jutsu Method. This is because the Combat Summoning method relies solely on the actions and Chakra of the user for it's activation, and thus doesn't conflict with it. However, any Animal that has been Summoned using the Regular Method cannot be Summoned via the Combat Summoner Method. This is because when Animals are Summoned using the Regular Method, they expend their own Chakra to maintain the Summoning, and once they run out of Chakra, roughly around 4 turns later, they become unavailable to be Summoned afterwords. The Combat Summoner Method adheres to this restriction because it's based on the Summoning Animal, not the method of Summoning.
Note: Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ
.

Rinnegan (輪廻眼, Saṃsāra Eye)

(Doujutsu: Rinnegan) Eye Technique: Samsara Eye
Type: Supplementary
Rank: S
Range: Short - Long
Chakra Cost: N/A (-5 per turn)
Damage Points: N/A
Description: One of the 3 great Doujutsu, the Rinnegan has, like the other, the ability to see chakra and the chakra flow of individuals. It also allows the user a great clarity of perception and tracking abilities, although its levels vary from user to user. Dispicted as the eyes of the SO6P, the Rinnegan awaken on Madara Uchiha after he obtained his EMS and implanted Hashirama's Senju cells in himself. Having both lineage from the SO6P allowed him to awake the Rinnegan. When Madara activates the Rinnegan, he seems to not suffer any kind decrease in his EMS abilities in terms of tracking speed, clarity of perception or seeing chakra. Eventually his eyes were bestowed upon Nagato Uzumaki and in him manifested lower abilities (equal or comparable to MS). While Nagato was never able to deactivate his eyes, Madara could switch at will between his EMS and Rinnegan eyes, although he wasn't able to go from 3 Tomoe to Rinnegan directly. Eventually Obito transplanted Nagato's (and subsequently Madara's) Left Rinnegan into himself. By doing so he gained access to both Doujutsu at the same time although losing the ability to deactivate the Rinnegan and as such, losing chakra constantly to maintain it.

Note: Constantly passively active in Nagato and Obito bios
Note: Requires activation (spending move) for Madara bios but remains active indefinetely afterwards if the user chooses to. After having a complete Madara bio with Rinnegan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated EMS before and had it active for 1 full turn
The Deva Path (天道, Tendō)
The Deva Path allows the wielder of the Rinnegan to manipulate both attractive and repulsive forces of gravity. This grants the user access to techniques such as Shinra Tensei and Chibaku Tensei.

The Asura Path (修羅道, Shuradō)
The Asura Path allows the wielder of the Rinnegan to manipulate their own body and grants them mechanized limbs, weaponry, and armor. It also can create additional faces on their head that can all possess the Rinnegan which enhance their field of vision.

The Human Path (人間道, Ningendō)
The Human Path grants the wielder of the Rinnegan the power to remove souls and read a person's mind against their will.

The Animal Path (畜生道, Chikushōdō)
The Animal Path grants the wielder of the Rinnegan the ability to summon a large variety of creatures and animals all of whom can possess the Rinnegan. Unlike regular summoning techniques the Animal Path does not require a blood sacrifice. It simply requires the user to clap their hands together.

The Preta Path (餓鬼道, Gakidō)
The Preta Path grants the wielder of the Rinnegan the great power of being able to absorb all forms of chakra and ninjutsu regardless of nature, size, and shape.

The Naraka Path (地獄道, Jigokudō)
The Naraka Path grants the wielder of the Rinnegan the ability to summon and control the King of Hell granting them access to techniques such as Rinne Tensei which are done through the seventh and final path.

The Outer Path (外道, Gedō)
The Outer Path grants the wielder of the Rinnegan the power that rules over both life and death. This grants the user techniques such as Rinne Tensei which allow the user to bring the dead back to life.
(Tendō) — Deva Path
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user activates the Deva Path which grants him the ability to manipulate attractive and repulsive forces allowing it to repel or attract objects or people, mimicking at some extent gravity. The path allows him access to the various gravitational abilities such as Shinra Tensei, Bansho Tennin and Chibaku Tensei.

Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.



(Shuradō) — Asura Path
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user will activate the Asura Path which grants him the ability to summon mechanised armor, augmenting their body with extra limbs and various robotic weaponry. It allows the user to create up to 4 extra arms which can be used in a variety of ways. Such as grabbing their opponent and using a hidden chakra cannon in on the arms to attack his opponent. He can also alter his ownhead to manifest additional faces with additional pairs of eyes, all linked together. The possibilities are multiple. He can use this activation to access all of the Asura path abilities.

Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.
Note: When the user wants to change his body, he must activate this technique each time. This is necessary for 6 Paths of Pein bios.



(Ningendō) — Human Path
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user activates the Human Path which grants him the capability of mind reading, amongst other abilities, simply by placing its hand over the target's head, and could extract any information or secret being hidden by the victim against his/her will. However, using the technique will inevitably pull the soul out of the target's body, causing instant death.

Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.



(Jigokudō) — Naraka Path
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user activates the Naraka path which grants Nagato the ability to access the interrogation ability of the path but not the regeneration ability. The interrogation ability requires the user to merely grab his target and causing the King of Hell to appear before them. With the victim seemingly paralysed, the King Of Hell will unzip its mouth to release tendril-like arms and would draw out an apparition of the victim's life force energy in the form of an enlarged tongue. The King of Hell then proceeds to pass its judgement. If the person was lying or refused to answer the questions, the King of Hell would remove their tongue and consume it, killing them. However, if they told the truth, they would be spared, although left extremely exhausted.

Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.



(Gakidō) — Preta Path
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user activates the Preta Path which grants the ability to absorb any chakra based attack using the Blocking Technique Absorption Seal, the user could absorb an infinite amount of chakra in any form. And the technique can be used in direct physical contact and absorb their chakra from their body or to create a barrier around them to absorb incoming Ninjutsu techniques.

Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.



(Chikushōdō) — Animal Path
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: Nagato will activate the Animal path which grants him the ability to summon various creatures to help aide in battle. Each creature served a different purpose in battle. Each animal summon also has the Rinnengan and as such Nagato is able to see through their eyes as well. Each animal had various body piercings as well, suggesting that they too were under his control. The user needs to clap his hands in order to do the summons, not needing the traditional blood sacrifice and can summon 2 animals at the same time.

Note: Can only be used by Nagato biographies for the activation of the path and will remain continuouslty activated.



(Gedō) — Outer Path
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: The Outer Path has control over Life and Death. Its the user himself who embodies the Outer Path and wields its abilities. However, he cannot use them directly but only through the King of Hell. Known as the Seventh Path, this path is required to use the (Gedō: Rinne Tensei no Jutsu) Outer Path: Samsara of Heavenly Life Technique, the technique through which the user releases the soul of those deceased into their bodies, using his regenerative abilities to revive them and bringing them back to life.

Note: Can only be used once
Note: Can only be used by Rinnegan bios
Chakra Receiver Manifestation (黒い棒, Kuroibō)
These cylindrical black rods allow the user to transmit their chakra across vast distances through an application of the Outer Path's ability. According to Shizune, these rods act as high-frequency chakra demodulators, which become appreciably warm to the touch whilst currently receiving chakra. They possess incredible durability, damaging every scalpel Shizune used to extract just a small sample during her autopsy of the first Animal Path, and even displaying some resistance when struck by Naruto's Rasengan. These chakra disruption blades are made from the same material as the chakra receivers used by Nagato. They originated from the black rod in the Demonic Statue of the Outer Path's abdomen. Nagato creates the blades as needed from both arms of any Path, with no apparent limit to their length. Pain can also detach the blade from the arms when requiring to use several of them, or to be thrown as spears. These blades disrupt the chakra of its victim, rendering them incapable of moving. When a victim is stabbed by the blades, the Rinnegan appears in their mind, implying that Nagato has some degree of influence over them, similar to how he controls the Six Paths. The blades are very sharp, as they were able to pierce the skin of Sage Mode users. Though the blades are made from durable material, they can be broken with enough strength.

Sensor Type (感知タイプ, Kanchi Taipu)
As a Sensor Type ninja from the Uzumaki Clan Zeref is capable of detecting chakra and techniques. His skill as a sensor type allowed him to perform great feats such as being able to detect the build of of Amaterasu. He was even capable of sensing Kabuto Yakushi's position at a great distance allowing Itachi to confront Kabuto after his encounter with Naruto Uzumaki.
(Chakra Henkanshi no Jutsu) — Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra Cost: 15
Damage Points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets.

Note: Lasts 5 turns
Note: Can only be used by bio with sensory ability



(Chakra Yokuatsu no Jutsu) — Chakra Suppression Technique
Type: Supplementary
Rank: C
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: This ability allows the user to suppress their chakra to the point that it is completely undetectable. This makes it impossible for chakra sensory-type ninja to track them via their chakra signal. However there is some downside to the technique, whilst suppressing their chakra they cannot use any of the ninja skills.

Note: Cannot prevent doujutsu users from detecting them and can only be used by Chakra Sensors.
Stamina and Life Force (生命力, Inochiryoku)
Zeref possesses an exceptionally strong and resilient life force and incredibly long life span. Zere's chakra is incredibly strong as well even being capable of wiping out Konoha and being able to maintain battle with Uzumaki Naruto after this immense display of destruction. After their fight he possessed enough strength left to revive all of those killed in Konoha with the Rinne Tensei no Jutsu which is noted to be a technique that requires an immense amount of chakra. He is also capable of altering his chakra signature such that other sensor type ninja are incapable of detecting him.


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Updating



□ Approved □
 
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