[Premium Tournament Round #2] Ushiro vs -Venom-

Ushiro

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Reis R&R
No Killing, Unofficial
No stealing
No Customs: CE, CW, CFS, CJ
Everyone starts at Mid-range
You have 5 days to complete each fight.
The person that makes the thread makes first move.
Terrain:


I'm using . Post your bio and i'll start. This should be fun. :heh:​
 

Venom

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Mu walks into the next level of the tourney to see 6 orange haired looking humans staring him down. He knew this would be a tough fight to go through, and so he activates his chakra sensing. He also notices that all of them have the same looking eyes and some piercings. Mu senses a great amount of chakra in all of your eyes so he figured this might be another doujutsu. Taking out a single kunai with his right hand, he enters a battle stance and signals for you guys to come.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability
 

Ushiro

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Formation from your perspective:
-----Naraka
---Asura Deva
Preta Animal Human

Asura's appearance:
You must be registered for see images



Pein carefully observes his new mysterious adversary as he readied himself for battle. Entirely wrapped in bandages, the man beckoned them as though unfazed by his obvious disadvantage. He was hiding something and Pein would surely draw it out. "Begin!" When Deva utters this word the Paths act in unison. Deva points his left hand at Mu and gestures upwards causing him to be pulled towards Pein in an upward arc peaking at 15ft; a large demonic head summoned by Naraka emerges from the ground several feet behind him; and Asura leaps toward Mu's left, activating his rocket boots as he does so to fly past Mu while swiftly cleaving him in two with his long blade tail. Pein knew such a simple attack was easily countered but it he wanted to properly gauge his opponent before finishing him.

(Doujutsu: Rinnegan) Eye Technique: Samsara Eye
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: N/A (-5 per turn)
Damage: N/A
Description:
One of the 3 great Doujutsu, the Rinnegan has, like the other, the ability to see chakra and the chakra flow of individuals. It also allows the user a great clarity of perception and tracking abilities, although its levels vary from user to user. Dispicted as the eyes of the SO6P, the Rinnegan awaken on Madara Uchiha after he obtained his EMS and implanted Hashirama's Senju cells in himself. Having both lineage from the SO6P allowed him to awake the Rinnegan. When Madara activates the Rinnegan, he seems to not suffer any kind decrease in his EMS abilities in terms of tracking speed, clarity of perception or seeing chakra. Eventually his eyes were bestowed upon Nagato Uzumaki and in him manifested lower abilities (equal or comparable to a 3 Tomoe Sharingan). While Nagato was never able to deactivate his eyes, Madara could switch at will between his EMS and Rinnegan eyes, although he wasn't able to go from 3 Tomoe to Rinnegan directly. Eventually Obito transplanted Nagato's (and subsequently Madara's) Left Rinnegan into himself. By doing so he gained access to both Doujutsu at the same time although losing the ability to deactivate the Rinnegan and as such, losing chakra constantly to maintain it.
Note: Constantly passively active in Nagato and Obito bios
Note: Requires activation (spending move) for Madara bios but remains active indefinetely afterwards if the user chooses to. After having a complete Madara bio with Rinnegan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated EMS before and had it active for 1 full turn.

(Bensho Ten’in) - Universal Pull
Rank: S-Rank
Type: Supplementary/Defense/Attack
Range: Short-Long
Chakra: 40
Damage: N/A
Description: The user is able to use Deva Paths gravitational abilities to pull something to them. The user will use his hands to focus the direction and the target his wishes to pull towards him. Unlike Shinra Tensei, this technique isn't an omnidirectional effect but rather a precise one. The user is able to pull anything he can perceive towards him. In certain uses, the user will be able to direct the pulled target as its being pulled into large arc-like movements, but will always end up pulling them towards him. The technique follows the same nature of Shinra Tensei but used on a focused manner and instead of pushing, pulling the enemy.
Note: Once used, takes 1 turn cool down to use gravitational related techniques again.
Note: Can only be used by Rinnegan Bios with the (Tendō) - Deva Path active

(Kuchiyose no Jutsu: Kukuou Makai) – Summoning Technique King Of Hell
Rank: S
Type: Offensive, Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description:
A demonic figure, the King of Hell is the connection between the user and the Underworld (or world of the dead). It can be used by two paths for different purposes. When used by the Naraka Path, it's used for interrogation or regeneration. When implemented on a target, a serpent-like apparition of their life force energy, in the form of an enlarged tongue emerges from their mouth and is presented to the figure. It then proceeds to pass its judgement on the victim. If they are lying (or refuse to answer the question), their life force energy is ripped out by its two hand-shaped tongues and consumed, leading to the victim's death. If the victim says the truth, she's left drained and tired but otherwise unharmed. For its second ability, the King of Hell can regenerate injured ninjas or summons and even repair the other Paths in the case of the 6 Paths of Pein bio. The restored target is consumed and brought back as it was during its prime. The user can, through the Outer Path, use the King of Hell to give life back to the dead, exerting true and absolute control over life and death. Only those on which the King of Hell is used can see it, except when its used for the (Gedō: Rinne Tensei no Jutsu) Outer Path: Samsara of Heavenly Life Technique. Like any being linked to the Rinnegan user, the King of Hell also manifests the Rinnegan and shares his vision with the user.
Note: Can only be used thrice for interrogation
Note: The Regeneration ability can only be used 3 times on others and only once on the user himself.
Note: 6 Paths of Pein bios can regenerate damaged paths 4 times per battle.
Note: Can only be summoned by either the (Jigokudō) - Naraka Path or with it active or after activating the Outer Path.
Note: Lasts 2 turns.

(Chakura Suishin Būtsu no Jutsu) - Chakra Propulsion Boots Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15 (-15 per turn)
Damage points: N/A
Description: The Asura Path utilizes chakra that shoots out of his boots to propel himself in a linear direction, greatly increasing his speed. Other Rinnegan bios can also use this technique by having the Asura Path activated and producing the technique from their feet. With enough mastery, the user can even be granted flight as long as he fuels the technique. In this case however, he needs to spend chakra to sustain flight, spending a move to keep active.
Note: Can only be used through Asura Path or with it active.
 

Venom

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Formation from your perspective:
-----Naraka
---Asura Deva
Preta Animal Human

Asura's appearance:
You must be registered for see images



Pein carefully observes his new mysterious adversary as he readied himself for battle. Entirely wrapped in bandages, the man beckoned them as though unfazed by his obvious disadvantage. He was hiding something and Pein would surely draw it out. "Begin!" When Deva utters this word the Paths act in unison. Deva points his left hand at Mu and gestures upwards causing him to be pulled towards Pein in an upward arc peaking at 15ft; a large demonic head summoned by Naraka emerges from the ground several feet behind him; and Asura leaps toward Mu's left, activating his rocket boots as he does so to fly past Mu while swiftly cleaving him in two with his long blade tail. Pein knew such a simple attack was easily countered but it he wanted to properly gauge his opponent before finishing him.

(Doujutsu: Rinnegan) Eye Technique: Samsara Eye
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: N/A (-5 per turn)
Damage: N/A
Description:
One of the 3 great Doujutsu, the Rinnegan has, like the other, the ability to see chakra and the chakra flow of individuals. It also allows the user a great clarity of perception and tracking abilities, although its levels vary from user to user. Dispicted as the eyes of the SO6P, the Rinnegan awaken on Madara Uchiha after he obtained his EMS and implanted Hashirama's Senju cells in himself. Having both lineage from the SO6P allowed him to awake the Rinnegan. When Madara activates the Rinnegan, he seems to not suffer any kind decrease in his EMS abilities in terms of tracking speed, clarity of perception or seeing chakra. Eventually his eyes were bestowed upon Nagato Uzumaki and in him manifested lower abilities (equal or comparable to a 3 Tomoe Sharingan). While Nagato was never able to deactivate his eyes, Madara could switch at will between his EMS and Rinnegan eyes, although he wasn't able to go from 3 Tomoe to Rinnegan directly. Eventually Obito transplanted Nagato's (and subsequently Madara's) Left Rinnegan into himself. By doing so he gained access to both Doujutsu at the same time although losing the ability to deactivate the Rinnegan and as such, losing chakra constantly to maintain it.
Note: Constantly passively active in Nagato and Obito bios
Note: Requires activation (spending move) for Madara bios but remains active indefinetely afterwards if the user chooses to. After having a complete Madara bio with Rinnegan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated EMS before and had it active for 1 full turn.

(Bensho Ten’in) - Universal Pull
Rank: S-Rank
Type: Supplementary/Defense/Attack
Range: Short-Long
Chakra: 40
Damage: N/A
Description: The user is able to use Deva Paths gravitational abilities to pull something to them. The user will use his hands to focus the direction and the target his wishes to pull towards him. Unlike Shinra Tensei, this technique isn't an omnidirectional effect but rather a precise one. The user is able to pull anything he can perceive towards him. In certain uses, the user will be able to direct the pulled target as its being pulled into large arc-like movements, but will always end up pulling them towards him. The technique follows the same nature of Shinra Tensei but used on a focused manner and instead of pushing, pulling the enemy.
Note: Once used, takes 1 turn cool down to use gravitational related techniques again.
Note: Can only be used by Rinnegan Bios with the (Tendō) - Deva Path active

(Kuchiyose no Jutsu: Kukuou Makai) – Summoning Technique King Of Hell
Rank: S
Type: Offensive, Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description:
A demonic figure, the King of Hell is the connection between the user and the Underworld (or world of the dead). It can be used by two paths for different purposes. When used by the Naraka Path, it's used for interrogation or regeneration. When implemented on a target, a serpent-like apparition of their life force energy, in the form of an enlarged tongue emerges from their mouth and is presented to the figure. It then proceeds to pass its judgement on the victim. If they are lying (or refuse to answer the question), their life force energy is ripped out by its two hand-shaped tongues and consumed, leading to the victim's death. If the victim says the truth, she's left drained and tired but otherwise unharmed. For its second ability, the King of Hell can regenerate injured ninjas or summons and even repair the other Paths in the case of the 6 Paths of Pein bio. The restored target is consumed and brought back as it was during its prime. The user can, through the Outer Path, use the King of Hell to give life back to the dead, exerting true and absolute control over life and death. Only those on which the King of Hell is used can see it, except when its used for the (Gedō: Rinne Tensei no Jutsu) Outer Path: Samsara of Heavenly Life Technique. Like any being linked to the Rinnegan user, the King of Hell also manifests the Rinnegan and shares his vision with the user.
Note: Can only be used thrice for interrogation
Note: The Regeneration ability can only be used 3 times on others and only once on the user himself.
Note: 6 Paths of Pein bios can regenerate damaged paths 4 times per battle.
Note: Can only be summoned by either the (Jigokudō) - Naraka Path or with it active or after activating the Outer Path.
Note: Lasts 2 turns.

(Chakura Suishin Būtsu no Jutsu) - Chakra Propulsion Boots Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15 (-15 per turn)
Damage points: N/A
Description: The Asura Path utilizes chakra that shoots out of his boots to propel himself in a linear direction, greatly increasing his speed. Other Rinnegan bios can also use this technique by having the Asura Path activated and producing the technique from their feet. With enough mastery, the user can even be granted flight as long as he fuels the technique. In this case however, he needs to spend chakra to sustain flight, spending a move to keep active.
Note: Can only be used through Asura Path or with it active.
Mu watches all the orange haired ninjas carefully, keeping tabs on them with eyes and his chakra sensing to be prepared for the worst. Suddenly without any sort of indication, mu is sent flying into the air in an upward arc towards you. Mu watches you guys carefully. Then one of them whom seem to have modified his body went flying into the air towards mu too. It seems as though he was coming for a head on collision. Before he could get closer where he would do damage to mu, mu perform one hand seal casting a genjutsu on all the ninjas around, blinding them. Then, with asura path still coming in blindly to the airborne mu (doubt he would still do that, but its still forward momentum), mu didn’t do anything. Nothing that would seem obvious, but as soon as the path went to collide with him (with his tail) his tail went directly through him, Mu simply smirks and string up more hand seals (body normal again). With his last hand seal, he tilted his head a bit to see what the other path was doing as the ground beneath the other 5 turn into a thick, long range deep swamp. The swamp extended long range to the left, right and behind the other 5 paths. It went up a couple meters but not where mu would land back (not below mu). After the paths are dealing with the swamp, mu threw a barrage of kunais with explosive tags towards the gathering of the orange haired gang.

( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
 

Ushiro

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As Mu casts his genjutsu Pein notes their chakra flows being disturbed as pure darkness engulfed the world around them. While being robbed of their all-important sight was detrimental it was also easily remedied without much thought. Reacting quickly, Preta activates his sealing technique and spins his chakra in the opposite direction, thus regaining control of his senses and dispelling the illusion. With their opponent in sight once again through Preta's Rinnegan Asura, who has just blindly cut through a liquified Mu, fires a rocket propelled fist at Mu from behind, striking the now reformed man from close range with bone-breaking force before he could perform another jutsu. Then Deva forms a single handseal and launches a wide net of cutting winds into Mu who is literally diced to pieces. Later Asura lands awkwardly around Mu's original position and faces everyone.

(Fūjutsu Kyūin) - Blocking Technique Absorption Seal
Rank: S
Type: Defensive
Range: Short
Chakra cost: 40 (-100 per turn if used on an enemy)
Damage points: N/A
Description: A highly advanced sealing technique that is capable of absorbing any chakra, regardless of any shape or nature transformation, and dispersing it within one's body by spinning the chakra within one's body in the opposite direction. As a result, this technique can absorb any ninjutsu based technique, regardless of power, without harming the user. Should the user get close enough to grab the opponent, the barrier can absorb chakra right out of an individual's body, effectively draining them (similar to the Chakra Absorption Technique). If the user is weakened or injured, he can use this technique to absorb chakra and replenish his chakra resources and restore his stamina and chakra flow. If used to absorb Bijuu chakra, the user can even regenerate, using the special vitality of that powerful chakra to power his body and regenerate. However, the user will also be vulnerable to the effects of chakra he cannot control, such as the sage chakra. Both these aspects, however, pertain to a direct contact absorption and not technique absorption. When using the technique for direct contact chakra absorption, the user can absorb up to 100 chakra points per turn which he can convert into his own.
Note: Can only be used by Rinnegan bios with the (Gakidō) - Preta Path active.
Note: Can only be used 6 times
Note: Can absorb any Ninjutsu regardless of rank, nature or other properties as long as its within the same timeframe.

(Kaiwan no Hiya) - Flaming Arrow of Amazing Ability
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The Asura Path detaches and fires its hand like a rocket. Upon focusing chakra to the wrist, the hand will be launched towards the target. This chakra will also act like a magnet, to draw the hand back for reattachment. It also functions to protect the hand, allowing its powerful strike to severely damage rock, but not the hand itself. Nagato can use this ability through the activation of the Asura path and detaching a hand from one the additional arms.
Note: Can only be used with the (Shuradō) - Asura Path active.

(Fūton: Kakeami no Jutsu) - Wind Release: Cast Net Technique
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user using a giant folding fan or giant fan will swing it towards the enemy summoning a gust of wind that then takes the form of a net and slices through the opponent. A standard user can perform this technique by using a sequence of 5 hand seals.
 
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Venom

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You do know the other 5 paths are still blind right? ._.

_________________

After successfully ‘evading’ the flying orange haired shinobi, mu sense a large spike in chakra in the orange ninja to his far left (preta path). It was clear that he release himself from the genjutsu but then as he was about to string up some hand seals, he heard a noise. With his head already tilted, he saw something coming towards him with amazing speed. Like a rocket of some sort. He didn’t even need to see it, he could hear it coming. It was making plenty noise. And the noise was ever increasing which is a clear sign that it is closing in on mu. With his hands already together, focusing on his earth chakra, he simply channel it through his body instead of the ground below the paths, changing his move. As he did this, seconds before the rocket would make a collision with mu, it seems as though gravity pushed mu down with much force and pressure and all those awesome stuff. As he was in the clear, mu perform another hand seal while falling to open a portal behind the path that broke free of the genjutsu (behind preta path, but above the other paths basically, in between naraka and deva path, but would still fall on the other paths in the front, but not as much). Mu was smart, for he already realize that one ninja broke free from the genjutsu (preta path) but the others didn’t (Monitored their chakra system). The portal was open less than 10 meters above the paths to the back, but it wouldn’t cast a shadow for preta path to see (The shadow wouldn’t reach in front of preta’s peripheral vision). After the second hand seal (hand seal for the dripping mud thingy) mu made one more to make a swamp to extend long range in depth and to the left and right of the paths. It would stop meters in front of where mu is going to land. Mu made the 3 earth hand seals (elemental affinity) very fast, as if he was performing one single jutsu as he is falling. All of this happens while the rocket was still going towards the paths.

(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: N/A (up to +20 if used to add damage)
Description: The user will perform the Snake handseal and touch a given target (he needs to use his hands in most cases but can release the technique through his whole body if needed) for a small time frame. Upon doing so, he'll use the earth chakra to increase the weight of the target drastically. The technique can increase the targets weight up to 10 times. One interesting side effect of the technique is that when its used on wood based techniques (such as Zetsu's spore clones or normal wood), the infusion of large amounts of earth chakra into it will actually petrify the target in addition to increasing its weight. A similar effect can be achieved in other earthen materials such as mud. The user can also add weight to a given attack (if feasible) to increase both momentum and impact force, effectively adding damage to it.
Note: The weight change lasts 2 turns or until countered.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.
 

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Preta's eyes are fixed on Mu, ready to witness the outcome of Asura's secondary attack and realizes it will miss when Mu begins falling at an accelerated rate. Pein needed more time to regain their vision and couldn't afford to ease up now. Deciding on a different method of attack, Deva and Animal put their hands together, one dispelling the genjutsu with Kai and the other summoning a giant Ox in front of them. Due to its size the Ox appears within a few meters of Mu and immediately kicks him upward just as he completes his second jutsu before thrusting its right horn through him. Meanwhile, Deva sees a large shadow cast over him and glances up at a great amount of mud dripping from a portal. Lightning is gathered and compressed in Deva's palm, forming a ball of energy he tosses into the mass of mud which is reduced to harmless debris by a huge lightning explosion. Then Naraka walks forward to stand near Animal and Preta.

(Kuchiyose no Jutsu: Kyojin Oushi) - Summoning Technique: Giant Ox
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra Cost: 30
Damage: N/A
Description: With an appearance similar to a normal ox, this summon has a number of body piercings, along with Rinnegan. This summon, by its sheer size possessed a great deal of brute strength. Also, because it has Rinnegan eyes, it possessed a field of shared vision with Nagato. It has a high resistance to damage, being able to shrug off attacks of B rank and below and can once per battle ram and break through up to an S-Rank physical technique.
Note: can only be summoned by Uzumaki Nagato and 6 Paths of Pein bios.
Note: can only be summoned once

( Genjutsu: Kai ) - Illusion Technique: Release
Rank: C-S
Type: Supplementary
Range: Short
Chakra Cost: 15-40
Damage Points: N/A
Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his spiritual energy, unbalancing his chakra. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. A Jounin rank ninja can dispel Genjutsu up to C-rank. An S-class ninja can dispel Genjutsu up to B-rank. A Sannin rank ninja can dispel Genjutsu up to A-rank. A Sage rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.

(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Rank: A
Type: Offence
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand, compressing it into a ball of lightning energy. The user can then hurl it at the enemy or trust it forward in a melee attack. Once the ball hits the target, it expands into a massive lightning explosion.
 

Venom

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I totally forgot about this lml

_________________

As soon as mu perform his second jutsu while still falling he suddenly sees one of the paths summons a huge creature that attempts to hit mu in the air. Not having time to do the 3rd jutsu he activates his flight to move out of harm’s way of the ox’s horn, but as he was evading it he slap the horn of the ox channelling his earth chakra to increase the weight of the ox to make it fall to the ground with such force that the ground cracks up around the other paths making them stumble and make them unable to do the lightning jutsu, or rather delay it. Then he quickly performs one hand seal and thrust his hands forward to release a cylindrical structure that extends to its maximum size. The blast was aim at the paths first and came down to the ox, destroying all of them and finish off with the other path who would be to mu’s left now (mu turn to the side when he evaded the ox so that his back did not face asura path again).

(Doton: Furaito no Jutsu) - Earth Release: Flight Technique
Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20 (-5 per turn to maintain)
Damage points: N/A
Description: This technique grants the user the ability to fly by lightening his weight severely through the use of Earth Release and using his chakra to move around in the air at high speeds with ease. Onoki showed that its also possible to transfer this technique to others through physical contact with them for an unspecified amount of time.
Note: Can only be used by the first Tsuchikage, Onoki and Mu bios

(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: N/A (up to +40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.

( Jinton: Genkai Hakuri no Jutsu: Entō Gata ) - Dust Release: Destruction of the Primitive world technique: Cylindrical Form
Rank: S
Type: Offensive
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user will first perform the Rat → Boar → Snake hand seals and then using their dust release to create a structure, with a sphere located at its centre, between the palms of his hands. The structure expands rapidly in size when being propelled towards its intended target and traps them inside its confines. The sphere then seems to explode with a tremendous amount of force, while the exterior walls of the structure effectively restrict the size of the blast radius, resulting in the destruction of everything and anyone caught within as they are pulverised into minute particles of dust. The resulting damage that this technique can produce varies considerably, depending on the initial shape of the created structure.
This form starts with a small compressed shape, but then expands to a radius equalling to 10 meters in diameter and can extend up to long range distances.
Note: Can only be used by Onoki or Muu

Only need one hand seal that is very fast for my dust techniques (as stated in bio)
 

Ushiro

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Apr 23, 2010
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You didn't mention the kick that comes before the horn strike so i'll assume you dodge both.




As Mu evades the giant Ox's leg, it fluidly follows up the attack by charging strait into Mu with its head. Due to it's enormous size it would be difficult to evade from such a short distance and would carry Mu away from Pein. The Ox runs past Asura and veers into a number of trees, smashing through them with Mu's body. Once the falling mud is dealt with Deva forms a handseal and touches Animal to release him from the genjutsu as well.

( Genjutsu: Kai ) - Illusion Technique: Release
Rank: C-S
Type: Supplementary
Range: Short
Chakra Cost: 15-40
Damage Points: N/A
Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his spiritual energy, unbalancing his chakra. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. A Jounin rank ninja can dispel Genjutsu up to C-rank. An S-class ninja can dispel Genjutsu up to B-rank. A Sannin rank ninja can dispel Genjutsu up to A-rank. A Sage rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.
 
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