[Premium Tournament] - Nathan vs -Venom-

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
Rules:
  • 3 element MAX unless Kekkei Genkai or Kekkei Tōta allows more - Dark.
  • Must utilize elements required for Bio. (Example: Muu, same as Onooki, has a Kekkei Tōta, which is a 3 elemental combination - Wind, lightning, fire.
  • Holding a Special Clan Bio require you to use their specialty such as the Uchiha Clan specializing in the Fire element.
  • No Custom Clan Techniques are allowed. However, you may use the Bio to participant.
  • No Custom Fighting Style (CFS) or Custom Element (CE) of any kind are allowed.
  • CJ are allowed.
  • Same 3 elements are to be used throughout the entire tournament.
Battle Rules:
  • Rei's Rules and Regulations
  • Time Limit: 4 Days
  • Range: Mid
  • Terrain:
You must be registered for see images

, post and I'll make first move.
 
  • Like
Reactions: Venom

Venom

Active member
Legendary
Joined
Jun 16, 2012
Messages
17,037
Kin
2,911💸
Kumi
3,679💴
Trait Points
0⚔️
Awards
Damn I had the thread made already and was going to take first move since I was on top :( but eh you saved me the time u_u lets go with a 3 day reply limit instead? >.>"

*I stand mid range away from my opponent with a kunai in my right hand and my eyes looking all over, observing my opponent and my surroundings.*
 

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
Damn I had the thread made already and was going to take first move since I was on top :( but eh you saved me the time u_u lets go with a 3 day reply limit instead? >.>"

*I stand mid range away from my opponent with a kunai in my right hand and my eyes looking all over, observing my opponent and my surroundings.*
Four days is better for me. .-.

---

Seeing my opponent, I grip the hilt of my sword with my left hand and pour a large amount of fire chakra into said blade which will stay dormant within the blade for when I need to call upon of it (doesn't count as a move).

And, what do they call you?

Whist speaking I release a very high powered sound wave within my throat, this sound wave is unhear-able. This sound waves is targeted at a very specific area of your body - this wave of sound creates a type of vibration which causes your bowels to start to involuntarily work which is quite bad for you. Using this technique, I've shielded myself with sound chakra creating a sort of cloak so I am unaffected by this sound wave. Next up, I release an amount of purple type chakra beneath the ground and as soon as it is below my opponent I clap my hands to erupt a large of this purple type chakra. This chakra creates no disturbance which makes it quite the sneaky technique, this purple like chakra can create large amounts of internal damage which wouldn't be good for a person in your position.

I'm Castiel, an Angel; I suppose you could call me.

Type: supplementary
Rank: C
Range: Short - Long
Chakra: 15
Damage: /
Description: First believed to be an urban legend, it took wesobi a long time next to an insane amount of effort and diapers to achieve completion on this technique. The user start by creating high power sound waves in his throat. The frequency is below 20 Hz, meaning that the human ear can’t hear it. Even though the human ear can’t hear it, the opponent his body will still feel the vibrations. The vibrations cause the opponent’s bowels to involuntarily work, and thus making the opponent lose control of their bowel movement. This results in content of the opponent’s bowels leaving his body. To counteract the effect on the user himself, he also focuses high frequency sound waves around his body, to counteract the effect.
Note: Can only be taught by Wesobi
Note: Can only be used once, unless used against members of the Akimichi clan, who eat an enormous amount of food compared to “normal” people. Against them, it can be used twice.
Note: No other sound techniques in the same turn.



Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 25
Damage points: 40
Description: The user releases dark chakra into the ground. Then whenever, the user claps their hands together. Right when the user claps the chakra moves to the desired place and with no warning bursts up with black chakra that causes tremedous internal damage the thing it attacks.



Reference:


Type: Weapon
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Getsushō looks like a katana with an extremely long blade, reminiscent of a nodachi. It sports a red and black coloured, western-looking hand guard and has a traditional yellow and red hilt-wrapping flanked by golden-coloured plates on the hilt, which ends in a very ornate, carved pommel. The sheath belonging to it is lacquered red. Because of its unusually long blade, Getsushō is noted to be difficult to handle, something which is further enhanced due to the hardness of its blade also making it heavier than a normal katana; as such, much training and physical strength are necessary to wield it properly in battle. Getsushō's hardness, however, makes for strong blows and a similarly strong defence.
You must be registered for see images

Getsushō's primary strength, as shown in the hands of Nathan, is its ability to store large amounts of chakra channelled into it at the start of an battle by its wielder. Utilizing this chakra, the user can lessen the chakra he uses from his own reserves in battle, allowing him to continue fighting for longer periods of time. Particularly, he stores fire natured chakra in Getsushō, and then channels wind chakra into it during a fight, combining these elements for a special form of chakra flow he calls the Wind of the Fire Sword (Hiken no Kaze).

Shottogan Inpakuto | Shotgun Impact - Another one of Getsushō's primary strength is when the blade comes into contact with his opponent, the user can focus their own chakra into his blade and release it. The result is equivalent to the effect of a shotgun blast, ripping apart the nearby flesh. A brief burst of fire also comes from the blade while the jutsu is executed, making the user look as if they had fired a shotgun. This ability is equal to that of a B-rank technique. This ability can be used without the need of transforming into Wind of the Fire Sword form.
You must be registered for see images

Hiken no Kaze | Wind of the Fire Sword utilizes Getsushō ability to store chakra over long periods of time, and then combines this stored chakra with chakra. The user flows into the blade during the heat of battle. The user accumulates chakra of the fire nature inside of Getsushō, until the katana possesses a great enough reserve of that chakra, which is necessary for the technique to be used without exhausting the chakra supply. When the user flows his wind chakra into the blade, it works together with the stored chakra; first, flames erupt around it, and then the wind comes forth, taming the flames and condensing them against the blade like another layer of metal, just that this one displays an intense orange glow. This has multiple effects: for one, the wind strengthens the fire, resulting in a super-heated blade which can easily meld rock and cauterize the wounds inflicted with it; it also dramatically increases the cutting potential of Getsushō. This ability is equal to that of a S-rank technique.
You must be registered for see images

Hiken no Kaze: Mōka Tsujikaze | Wind of the Fire Sword: Roaring Flame Whirlwind - It uses the fire chakra stored inside Getsushō to release a trail of flames around the blade, which then enhances with wind chakra for attacks. In its most basic form, the user just slashes in the direction of the desired target, resulting in the creation of intense flame waves that follow the trajectory of the previous swing. The user can also completely surround an area with the flames, forming something small like simple walls to trap enemies, or even a massive twister which draws opponents in with its winds to burn them to death; the user can also utilizes this ability defensively, engulfing the immediate area around themselves in such fire. This ability is equal to that of an A-rank technique.
You must be registered for see images

Hiken no Kaze: Subeta Honoo Kuuki | Wind of the Fire Sword: Sword of Flame & of Air - Using the fire chakra stored within Getsushō the user releases it, and while that is happening the user also channels wind chakra into it, the chakras wraps around the sword in a spiral pattern. While the chakras are on the sword, the chakras move at high speeds around the blade. This is the source of the Wind of the Fire Sword: Sword of Flame & of Air power. The user would then preform a powerful stab while simultaneously releasing all of the chakra at once. If an opponent is hit by it, the foe will receive major damage while being launched off their feet. This ability is equal to that of an B-rank technique.
You must be registered for see images

Notes & Restrictions:
- The storing of the fire chakra ability does not counts as a move, but must be mentioned in the users first turn of the match, and it can be stored there for as long as the user needs. But needs to be filled on the users first turn.
- Shotgun Impact ability may only be used four times per-match, and has a short ranged reach.
- Wind of the Fire Sword transformation lasts a max of four turns. After that the sword reverts back to it's standard form, and will not be able to channel any more fire or wind chakra chakra into it for the rest of the match. Also the user will be unable to use any fire or wind techniques for two turns after the revert.
- Wind of the Fire Sword: Roaring Flame Whirlwind ability may only be used twice per-match and is only usable while in the wind of the fire sword form, and has a long ranged reach.
- Wind of the Fire Sword: Sword of Flame & of Air ability may only be used twice per-match, and is only usable while in the wind of the fire sword form, and has a short range reach.
- May only be wielded by Nathan, and who he chooses.

.]

 

Venom

Active member
Legendary
Joined
Jun 16, 2012
Messages
17,037
Kin
2,911💸
Kumi
3,679💴
Trait Points
0⚔️
Awards
Predictable, Sensei. I told someone earlier you would use that brown note z.z

Eyeing you keenly I smirk as I see you grip on to the hilt of your sword. The battle is about to begin. Then suddenly I feel a slight vibration around my stomach region as you asked your question. I immediately think it’s a genjutsu. But then again being a proficient user of Ototon, I also thought of an Ototon technique due to the quick vibrations that happened immediately as you spoke. Your words were probably the trigger for a genjutsu or a sound technique or shit even a Ototon Genjutsu, either way I had the perfect counter that would save me from either theory. As my bowels started to act up and grumble, I looked down and grip my stomach then channelled Ototon chakra all over and within my body to have the sound waves gently resonate within/against my body and finally throw the Kunai I had in my hand towards your chest. My technique would obviously cancel your one before I shit myself ~_~ and I would deactivate it as its purpose is serve.

As problem one was dealt with I heard a slap of some sort, perhaps a clap. Before I could even move my head up I see a purple energy type of attack erupting from the ground. Using my quick reflexes from my various fighting styles and being a proficient Taijutsu user I would take a leap up, not a jump but just something to position my body at a certain angle for my counter attack. Since my chakra flow was still focused on Wind & Lightning I redirected the chakra into Akira and simply thrusts my hand downwards a bit before my leap to release a medium size sound barrier to protect myself (Doesn’t count as a move per turn). In fact, from an outside view it would seem as the thrust pushed me to the side due to the quick and fluid motion of my counter-attack. The barrier would cancel out with the energy blast (Judging from the Str/Wks thread dark is strong to sound so a higher rank attack would cancel it out). The leap moved me from my old position to a new location of 1.5m to the right. Before landing I silently and casually activated a Lightning technique. An attack from inside followed by an underground attack? Guess he wanted to play no games. That was his mistake. This man would die quickly without a hint of mercy.

Irrelevant beings such as you don’t deserve to hear the sound my name. Now why don’t you take out that lil sword and try to cut down a GOD? Hahahaha

Ototon: Ni-Hankyo - Sound Release: Anti-Resonance.
Type: Defensive/Supplementary
Rank: S
Range: Close
Chakra: 40
Damage: 0
Description: The user focus sound chakra all over his body making the sound chakra begin to gently resonate through his entire entity as a low frequency pulse. The low frequency vibration would ripple through the user while negating another vibration caused by external affect, probably from the opponent's sounds technique. This is just like two ripple merging together. The user's sound wave combines with the opponents sound wave causing a destructive interference. With this, the user is able to counter act the affects of induction from external sound waves and negate them completely.
NOTE: Can only be used 3x per battle with a 2 turn wait after each use.
NOTE: Last 3 turns
NOTE: No wind jutsu while active
NOTE: No other S-ranked Sound jutsu while active

Raiton: Cho Biburato Raiton (Lightning style: Super Vibrating Lightning)
Rank: S
Type: Supplementary
Range: Short
Chakra: 40
Damage: (+50 to any Raiton or object Charged with this)
Description: The user must be a Master Raiton User. With this the user can increase the frequency of his Lightning Chakra and with it, make an object that has more penetrative force then that of a Fuuton technique. Killer Bee's lightning prowess is so great, he can even charge weak but sharp pencil-point to pierce straight through a large tree trunk. As stated by Kisame, Killer Bee is able to do this by increasing the vibration frequency of his lightning chakra to surpass the standard penetrative force of wind-chakra.
(Last 5 turns)
(No lightning 2 turns afterwards)

Akira for Reference:
You must be registered for see images

Akira | アキラ
Type: Weapon
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage: 80
Description:

Somewhere along the lines of history, a boy named Tetsuo gained miraculous abilities within the ninja arts. His specialty was the usage of wind and sound release techniques and his name was known across the globe for how he was unrivaled in combat. That those who came to face him in battle were not known to survive. This was capable through a magnificent plating of armor cased around his right arm and shoulder plexus. It was forged form the finest indestructible alloys and constructed out of hundreds of pieces so that it fit the user like a glove. It slides onto the users arm and seals itself with fuuinjutsu edged into the alloy to respond to the users chakra unto the users body. He called this weapon Akira. Akira sustains itself by slowly extracting chakra form the user throughout the typical day so that sound waves are consistently compressed and ready for use.

Akira's ability is within its unique construct. Its constructed with inner hundreds of tiny holes and tubing that run along its form that compresses sound waves. For example: Like how a user would play a flute instrument by blowing air into the flute while holding the notes, thus compressing the air to form a tune. Akira makes use of that style by compressing the air that circulates around the user through the holes and from basic movement creating unique, compressed sound waves that the user can manipulate. Akira can also be thought of as a medium for performing sound techniques with ease and with more versatility pertaining to the weilders need.

Abilities Notes:

- Akira is a sound instrument that has the ability to project melodies or sound waves that reach up to long range and can be used for supplementary purposes.
- Using Akiras sound waves, it can be used to create small, medium, and large defensive sound barriers when sound chakra is applied that are short range from the user.

Restriction Notes:

- Must know sound release
- Sound waves and defensive Barriers are A ranked, and can be made big enough to protect two ninja if standing next to each other at close range. The barrier itself can be formed to about a meter distance from the user giving enough distance of protection from the opposing force.
- Defensive Barriers can only be used 3 times per battle
- Elemental Weakness and Strengths Still Exist
 

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
Predictable, Sensei. I told someone earlier you would use that brown note z.z

Eyeing you keenly I smirk as I see you grip on to the hilt of your sword. The battle is about to begin. Then suddenly I feel a slight vibration around my stomach region as you asked your question. I immediately think it’s a genjutsu. But then again being a proficient user of Ototon, I also thought of an Ototon technique due to the quick vibrations that happened immediately as you spoke. Your words were probably the trigger for a genjutsu or a sound technique or shit even a Ototon Genjutsu, either way I had the perfect counter that would save me from either theory. As my bowels started to act up and grumble, I looked down and grip my stomach then channelled Ototon chakra all over and within my body to have the sound waves gently resonate within/against my body and finally throw the Kunai I had in my hand towards your chest. My technique would obviously cancel your one before I shit myself ~_~ and I would deactivate it as its purpose is serve.

As problem one was dealt with I heard a slap of some sort, perhaps a clap. Before I could even move my head up I see a purple energy type of attack erupting from the ground. Using my quick reflexes from my various fighting styles and being a proficient Taijutsu user I would take a leap up, not a jump but just something to position my body at a certain angle for my counter attack. Since my chakra flow was still focused on Wind & Lightning I redirected the chakra into Akira and simply thrusts my hand downwards a bit before my leap to release a medium size sound barrier to protect myself (Doesn’t count as a move per turn). In fact, from an outside view it would seem as the thrust pushed me to the side due to the quick and fluid motion of my counter-attack. The barrier would cancel out with the energy blast (Judging from the Str/Wks thread dark is strong to sound so a higher rank attack would cancel it out). The leap moved me from my old position to a new location of 1.5m to the right. Before landing I silently and casually activated a Lightning technique. An attack from inside followed by an underground attack? Guess he wanted to play no games. That was his mistake. This man would die quickly without a hint of mercy.

Irrelevant beings such as you don’t deserve to hear the sound my name. Now why don’t you take out that lil sword and try to cut down a GOD? Hahahaha

Ototon: Ni-Hankyo - Sound Release: Anti-Resonance.
Type: Defensive/Supplementary
Rank: S
Range: Close
Chakra: 40
Damage: 0
Description: The user focus sound chakra all over his body making the sound chakra begin to gently resonate through his entire entity as a low frequency pulse. The low frequency vibration would ripple through the user while negating another vibration caused by external affect, probably from the opponent's sounds technique. This is just like two ripple merging together. The user's sound wave combines with the opponents sound wave causing a destructive interference. With this, the user is able to counter act the affects of induction from external sound waves and negate them completely.
NOTE: Can only be used 3x per battle with a 2 turn wait after each use.
NOTE: Last 3 turns
NOTE: No wind jutsu while active
NOTE: No other S-ranked Sound jutsu while active

Raiton: Cho Biburato Raiton (Lightning style: Super Vibrating Lightning)
Rank: S
Type: Supplementary
Range: Short
Chakra: 40
Damage: (+50 to any Raiton or object Charged with this)
Description: The user must be a Master Raiton User. With this the user can increase the frequency of his Lightning Chakra and with it, make an object that has more penetrative force then that of a Fuuton technique. Killer Bee's lightning prowess is so great, he can even charge weak but sharp pencil-point to pierce straight through a large tree trunk. As stated by Kisame, Killer Bee is able to do this by increasing the vibration frequency of his lightning chakra to surpass the standard penetrative force of wind-chakra.
(Last 5 turns)
(No lightning 2 turns afterwards)

Akira for Reference:
You must be registered for see images

Akira | アキラ
Type: Weapon
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage: 80
Description:

Somewhere along the lines of history, a boy named Tetsuo gained miraculous abilities within the ninja arts. His specialty was the usage of wind and sound release techniques and his name was known across the globe for how he was unrivaled in combat. That those who came to face him in battle were not known to survive. This was capable through a magnificent plating of armor cased around his right arm and shoulder plexus. It was forged form the finest indestructible alloys and constructed out of hundreds of pieces so that it fit the user like a glove. It slides onto the users arm and seals itself with fuuinjutsu edged into the alloy to respond to the users chakra unto the users body. He called this weapon Akira. Akira sustains itself by slowly extracting chakra form the user throughout the typical day so that sound waves are consistently compressed and ready for use.

Akira's ability is within its unique construct. Its constructed with inner hundreds of tiny holes and tubing that run along its form that compresses sound waves. For example: Like how a user would play a flute instrument by blowing air into the flute while holding the notes, thus compressing the air to form a tune. Akira makes use of that style by compressing the air that circulates around the user through the holes and from basic movement creating unique, compressed sound waves that the user can manipulate. Akira can also be thought of as a medium for performing sound techniques with ease and with more versatility pertaining to the weilders need.

Abilities Notes:

- Akira is a sound instrument that has the ability to project melodies or sound waves that reach up to long range and can be used for supplementary purposes.
- Using Akiras sound waves, it can be used to create small, medium, and large defensive sound barriers when sound chakra is applied that are short range from the user.

Restriction Notes:

- Must know sound release
- Sound waves and defensive Barriers are A ranked, and can be made big enough to protect two ninja if standing next to each other at close range. The barrier itself can be formed to about a meter distance from the user giving enough distance of protection from the opposing force.
- Defensive Barriers can only be used 3 times per battle
- Elemental Weakness and Strengths Still Exist
X_X bugger.

---

Seeing how you effortlessly countered both my attacks, you could say I was quite impressed, and you'd be right. That sound technique is quite hard technique to counter, and you did just that counter it. But it was no matter, maybe a frontal attack would seem a little better, more obvious perharps but that is dependent on you, and how I perform this up coming move. So without waiting a moment, I raise up both my hands and release dark chakra which forms in both my palms, and once they are rested within my palms, I form the chakra into small balls, they are fairly big roughly the same size of a cannonball, I lower both my hands and by using my strength I throw the cannonballs directly at you, I throw about ten of these dark cannonballs, each ball is equivalent to B-rank standard technique. Once I release all ten of them, I stand there for a moment, I grip my sword and take it out of it's holder and slam the tip of the blade into the dirt so it is standing hilt up, right next to me, and my right hand for easier access.

I've seen God, and I can tell you he doesn't look that ugly or weak. Your name isn't important.

With that snide remark made by myself, I clap my hands once I finish it, releasing sound waves once more but this differently these sand waves induce a genjutsu on you, what this genjutsu does is actually quite simple - it makes you believe that absent blood circulation within your inner ears, in other words causing deafness - causing an amount of issues for you.

Type: Defensive
Rank: B rank
Range: Short-Mid
Chakra: 20(+10 for every extra shot fire x10)
Damage: 40
Description: The user will begin by holding both his hands up with the palms facing towards the sky. The he will condence dark chakra inside his body and cause it to seep out of his palms and form small balls of dark chakra around the size of a cannonball. Then by using brute strength the user will throw the balls at the opponent. Upon impact the balls will explode into a maelstorm of dark chakra severely burning the opponent. This jutsu isn't limit to just two shots as the user can continually form and throw these balls. The balls form rather swiftly about the same speed as a chidori. Each 2 balls are equivalent to a B ranked Dark release technique.
Can only be taught by Delta



Type: Supplementary
Rank: A
Range: Short-Mid
Chakra: 30
Damage: N/A
Description: The user will charge their chakra into both of their hands and then clap it quickly. The opponent, soon as he hears the clapping sound of both hands [the chakra is released through the hands as the user is clapping and traveling through the sound that makes when clapping] the opponent will be placed under a genjutsu that mimicks the physical symptoms of having low or absent blood circulation on the opponents inner ear. This will induce a high pitched noise which will cancel out all other noises, essentially rending the opponent deaf for the duration of the illusion. This will affect his balance and his ability to reason such is the disconfort felt by the constant noise. Precise movement like long sequences of handseals (more than 4) or strong taijutsu (above C-Rank) are impossible. The targets handseal speed lowers to half as well as his movement speed. His hearing is also completely negated, even if he has otherwise enhanced hearing (this is an illusion, not a sound technique itself so everyone is affected by it). In reality, the target is perfectly fine physically and all the symptoms he experiences (loss of hearing, loss of balance, loss of mental and physical agility, etc) are illusionary and come from the effects one would experience if the illusion was indeed real.
Note: Able to use three times per battle.
Note: Last three turns unless broken.
Note: Can afect anyone in range
Note: Can not use or layer another genjutsu while the opponent is under this genjutsu.
Note: Can only be taught by Vision

 

Venom

Active member
Legendary
Joined
Jun 16, 2012
Messages
17,037
Kin
2,911💸
Kumi
3,679💴
Trait Points
0⚔️
Awards
throw the Kunai I had in my hand towards your chest.
You didn't defend from my Kunai bro :/ I threw it at you right after my first sound technique and your move starts after all my moves are done. Though it isn't anything major I guess it will at least slow you down a bit etc

I watch you as you place your hands above your head as if you were doing some sort of ritual. While you were doing this I was looking around to check if this was another sneak attack, but to my surprise it wasn’t. I figured that out when I saw a dark purple looking chakra (I think its purple?) forming above your hands, taking the shape of a ball. At the sight of this I decided to act out too. Still on my Raiton affinity I release it outwards in a vortex of electricity that took the shape of a large dragon. As soon as you threw the first two balls my dragon was sent out towards you at a fast speed. Being a lightning creation, it would reach your balls before they came mid-way from me and later reach your location to engulf your body whole (the dragon would prevent you from doing the other balls and since dark and lightning seems to be neutral to each other judging from the elemental str/wks thread, my dragon would simply over power your technique w/o losing damage I guess). With the lightning dragon being enhance by my currently active Cho Biburato Raiton ‘mode’ the power of the dragon was easily way above a normal Forbidden Rank technique.

Directly after the release of the dragon I began to run to the right (your left) while taking out another kunai and watching you closely on how you would counter my dragon.

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short-Long
Chakra Cost: 30
Damage Points: 110
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

Super Vibrating Lightning - 1/5 Turns
 

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
You didn't defend from my Kunai bro :/ I threw it at you right after my first sound technique and your move starts after all my moves are done. Though it isn't anything major I guess it will at least slow you down a bit etc

I watch you as you place your hands above your head as if you were doing some sort of ritual. While you were doing this I was looking around to check if this was another sneak attack, but to my surprise it wasn’t. I figured that out when I saw a dark purple looking chakra (I think its purple?) forming above your hands, taking the shape of a ball. At the sight of this I decided to act out too. Still on my Raiton affinity I release it outwards in a vortex of electricity that took the shape of a large dragon. As soon as you threw the first two balls my dragon was sent out towards you at a fast speed. Being a lightning creation, it would reach your balls before they came mid-way from me and later reach your location to engulf your body whole (the dragon would prevent you from doing the other balls and since dark and lightning seems to be neutral to each other judging from the elemental str/wks thread, my dragon would simply over power your technique w/o losing damage I guess). With the lightning dragon being enhance by my currently active Cho Biburato Raiton ‘mode’ the power of the dragon was easily way above a normal Forbidden Rank technique.

Directly after the release of the dragon I began to run to the right (your left) while taking out another kunai and watching you closely on how you would counter my dragon.

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short-Long
Chakra Cost: 30
Damage Points: 110
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

Super Vibrating Lightning - 1/5 Turns

Ah, sorry my bad. Didn't even see it. .-.

---

Watching as the lightning vortex fastly approaches my location, I merely raise up my right hand to reveal a diamond pattern, this pattern automatically acts to the lightning based technique and begins to absorb the technique itself and as fast as it is absorbed it is released out the lower diamond with an added purple like colour going right back at you, the vortex is much bigger from when I absorbed it and it races back at you at quite a fast pace. Now I got hit with a kunai a while back, it was quite close to my heart, but thankfully it hit the centre of my chest and not my heart, I have to act quickly so I pull out the kunai swiftly it stung but so I release my chakra into the open wound and close it, growing my tissues, so in short it isn't healed, but it is covered up and has stopped the bleeding - which currently is all I need.

Not much of a talker are you?

Type: Offensive
Rank: A rank
Range: Short-Long
Chakra: 30
Damage: (Technique dependant) Gains +1 rank = S-rank, so either 80 damage, or cause of your technique does it gain 50? If so it would be = 130
Description: This is an advanced method of using the technique Inhaling maw. Instead of storing the foreign chakra the user instead redirects it back at the opponent. The way this technique works is by increasing the flow of chakra to Inhaling maw causing it to absorb chakra twice as fast as the regular inhaling maw. While this happens the user links his top and bottom square chakra network creating an arc between the two from which chakra can travel. As the user absorbs chakra it is sent into this new link and has Dark chakra added to it, once the chakra is added the technique is fired back at the opponent. From using this method the original attack is strengthen and more potent. This method is fairly fast, as it release chakra at the same time it absorbs leaving little window for opponents to react.
Note : Any technique redirected gains plus 1 rank to its original power(I.e A rank becomes S rank)
Restrictions:
Can only be used 3 times per battle
Jutsu Follows Dark release's absorption rules
Can only be Taught by Delta



Type: Supplementary
Rank: A-Rank
Range: Short
Chakra Cost: 30
Damage Points: N/A (can negate up to 60 points)
Description: The medical ninja forcibly controls the cell cycle of the target tissue, causing rapid proliferation of the cells, thereby regenerating the tissue. This is done by infusing the cells of the target tissue with the users own healing chakra, potentiating mitosis and tissue growth. The drawback of this technique is that its not actually a healing technique but a tissue growth technique. It can serve to grow missing tissue but it cannot heal in the truth essence of the word and in essence is a much simpler application of the Mystic Palm technique.

 

Venom

Active member
Legendary
Joined
Jun 16, 2012
Messages
17,037
Kin
2,911💸
Kumi
3,679💴
Trait Points
0⚔️
Awards
No biggie. When does this round end btw?

Watching my baby getting absorbed, I’m a bit furious yes but I manage to keep my calm and quickly react to this. Before the dragon fully gets absorb, meaning before you could absorb all the lightning I quickly fall to the ground and slam my hands there. With this, the ground around you lowers at a fast pace. About 2 meters in front of me and 10m in every other direction except down for you. The blast you redirected at me would simply hit the wall nearest to me and perhaps cause a cave in on you. With rocks and other debris falling into the cave I simply remove my hand from the ground and clap it to erect a spherical barrier around me to sense whatever is above ground. Due to the hole forming near me I’m able to see within it clearly and notice if you escape it. I patiently wait near the edge for your next move, but not too close to fall in or get caught in the ‘landslide’ so to speak.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

(Kekkai: Tengai Hojin) - Barrier: Dome Method Formation
Rank: B-Rank
Type: Supplementary
Range: Short- Mid
Chakra cost: 20 (- 10 per turn to keep active)
Damage points: N/A
Description: After clapping ones hands, this technique creates a spherical detection barrier above ground with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the battle field. The user is able to detect anything that moves inside the barrier space with his or her own "sense".

Super Vibrating Lightning - 2/5 Turns
 

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
No biggie. When does this round end btw?

Watching my baby getting absorbed, I’m a bit furious yes but I manage to keep my calm and quickly react to this. Before the dragon fully gets absorb, meaning before you could absorb all the lightning I quickly fall to the ground and slam my hands there. With this, the ground around you lowers at a fast pace. About 2 meters in front of me and 10m in every other direction except down for you. The blast you redirected at me would simply hit the wall nearest to me and perhaps cause a cave in on you. With rocks and other debris falling into the cave I simply remove my hand from the ground and clap it to erect a spherical barrier around me to sense whatever is above ground. Due to the hole forming near me I’m able to see within it clearly and notice if you escape it. I patiently wait near the edge for your next move, but not too close to fall in or get caught in the ‘landslide’ so to speak.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

(Kekkai: Tengai Hojin) - Barrier: Dome Method Formation
Rank: B-Rank
Type: Supplementary
Range: Short- Mid
Chakra cost: 20 (- 10 per turn to keep active)
Damage points: N/A
Description: After clapping ones hands, this technique creates a spherical detection barrier above ground with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the battle field. The user is able to detect anything that moves inside the barrier space with his or her own "sense".

Super Vibrating Lightning - 2/5 Turns
I have no idea when this round is over.

---

The absorbing is quick, quicker more so with this technique, your technique would be completely absorbed by the time you lower the earth. Just wanted that cleared up.

-

As the lightning is absorbed the earth around me lowers down at a swift pace, not having any time to react I merely lift my hand up above my head so the released dark/lightning combo goes right up to the sky and avoids colliding with the earth that is right in front of me. Having a few troubles getting out of this hole you just created, and going off and hoping you would be in the same position as when I last saw you, I grab out a kunai and a shuriken and throw them high into the sky and what comes down next is an unbelievable amount of kunais and shuriken, since I can't aim them at you, or because I can't see you either I just decide to cover the whole battlefield and hope to get lucky.

Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user throws a projectile(kunais, shuriken..etc)at the sky. Then the sky comes raining down the copies of the original
projectile to the whole field. (not continuous raining and cannot be directed to the opponent)

 

Venom

Active member
Legendary
Joined
Jun 16, 2012
Messages
17,037
Kin
2,911💸
Kumi
3,679💴
Trait Points
0⚔️
Awards
Eh cool.

I watch as the absorbed lightning went up into the sky, and not the wall. I was surprise u did that tbh. I wasn’t expecting it. With my barrier up and erected I caught on to something well rather ‘sense’ it. As I look a bit down I see the kunai going into the sky. I had no idea what purpose it served but I realize it when it multiply and came down raining.

To counter, I lazily string up 2 handseals to have raging wind current form around me that quickly turn into slicing winds. The wind would quickly put a halt to the descending barrage of kunais/shurikens and have them spin around me with the wind dome. After the first two handseals, in one fluid motion I end it off with another to add earth particles to the wind dome & shurikens. Now with a final handseal, the earth/wind/shuriken combo parted ways into two gusts that came rushing down into the hole you still were in from your right and left hand side.

To continue with my assault, I channel ototon chakra as I’m watching you in the hole and the two wind gusts coming down. I quickly clap my hands together to create a sound which can and will be heard by all present ears on the field and instantly paralyze them. Except for me of course. As we both know, the effects of the sound technique are instant and would probably hit and affect you before the wind does. Leading up to this, I silently pull off a earth technique, channelling my own earth chakra into the battlefield for a special purpose.

( Fuuton/Doton: Horun no Areno Eki ) Wind/Earth Style: The Horns of the Desert Lizard
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user links together 2 handseals, creating a ravaging dome of slicing winds. The wind's speed and sharpness is increased to the max, having almost no rival in shredding power. At which point, the user ends the succession of handseals with an extra one, which infuses the wind with small particles of the strongest earth materials. This sets the abrasive power of the wind past it's limits, both Wind and Earth chakra working together to combine the roughness and tangibility of the earth against the sharpness and speed of the wind, creating an almost perfect defense against all matter, which is shredded to oblivion when it comes in contact.
With 1 handseal, the user is disperse the dome into 2 large gusts of wind that fly up to mid range.
*The user is able to create a perfect sphere by leaping in the air*
*This jutsu is able to overpower the Strongest Metals/Perfectly Solid/Kaguya Bone/Diamond Elements/KGs up to it's rank, and Basic or less solid Elements (Wood, Calcium, Crystals, etc) 1 rank above*
*This jutsu can only be used once every 3 turns*
*The user is unable to preform Earth or Wind jutsus higher than S rank in the next turn*
*The dome is maintained for only 1 turn, and disperses normally if the user does not throw it towards the opponent*
*Can only be used thrice per battle*

( Ototon: Midasu no koe ) Sound Release: The voice of Midas
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: The user charges sound chakra into each of their hands and slams them together, creating a sound similar to two heavy golden cymbals crashing together. As the hands slam together, it releases a high pitched, high frequency sound wave, resonating in the enemies ear, and causing muscle paralysis upon hearing it. As the loud sound happens, it creates an echoing amongst the field, trapping any who hear it under paralysis, causing slight pain to them, causing their ear drums to bleed. Paralysis lasts one turn but the user cannot use any other sound techniques for 2 turns after using it.

( Doton: Suzumebachi Iwasu ) Earth Style: Hornet's Nest
Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: The user charges Earth chakra through the ground by either slapping a hand or a foot on the ground, or through one handseal, quickly shifting the minerals in the ground with a nearly imperceptible earthquake, stressing the crystals in the earth to the point where they charge a great deal of piezoelectricity, edging a discharge. While nearly unnoticeable, it immediately reveals itself as soon as earth chakra is charged through the ground again. The influence of the second earth chakra will tip over the stressed crystals and release a large bolt of natural electricity directly to the source of the earth chakra, which will hit the origin of the chakra with akin that of Kirin, in an output of damage similar to an A rank Lightning technique ( 60 Damage ). It quickly neutralizes the Earth technique that was intended to be used (following Lightning's S/W), and may paralyze the target for 2 turns if he is in contact with the technique.

*The ground stays stressed for 3 turns, case the discharge isn't triggered, before the piezoelectricity stored harmlessly disperses.*
*If the opponent is performing an earth technique, case the time-frame allows it to, the discharge of natural lightning is immediate after the user performs this technique.*
*If the user performs another Earth technique, the discharge will be directed to him/herself, to prevent so, the user is able to spend an additional 5 chakra, performing the second technique as normal but neutralizing Hornet's Nest.*
*The discharge of natural lightning only happens once, the ground then stabilizes again and the user is required to perform Hornet's Nest again.*
*The discharge is triggered by Earth Chakra being run through the stressed ground, the condition being Earth Techniques that use the Ground as a medium, or come from the ground. This can also be achieved through Earth-based advanced elements, like Crystals, Metals, and others in the same conditions.*
*Can only be used once every 3 turns*

Super Vibrating Lightning - 3/5 Turns
 
Top