*I reach into a pouch and toss 8 shadow infused shuriken at you before clapping my hands together, creating a gust of wind behind the shuriken to boost their speed and power. One of them is aimed at your shadow to immobilize you if it hits*
(Kage Mane Shuriken) - Shadow Imitation Shuriken
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage Points: N/A
Description: Traps the enemy buy throwing and hitting there shadow special blades infused with shadow chakra.
(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.
While seeing you throw the shurikens torwards me, I react by materializing an orb of water around myself inorder to counter your shurikens. Though as your shurikens enter short range, the dome splits into many tendrils while in that same motion they also deflect each of the shurikens you threw, also making sure to also deflect the one that is aimed at my shadow. This technique happens very quickly as it needs no handseals to execute. While just finishing, I throw 5 tagged kunai's at your lower body. (legs, torso etc.)
(Suiton: Tako no Shokushu) - Water Release: Octopus Tendrils
Type Defensive/Offensive
Rank:A
RangeShort
Chakra Cost:30
Damage Points:60
Description:The user will create a orb of water around the to protect themselves.The can split the dome into many tendrils that can whip, slash and pierce nearby enemies.
* While inside the dome you are very open to b rank raiton techs*
Kakaka, come now..you can surely do better than that!
*as you throw your tagged kunais i raise my right leg up to my chest and create dense sphere of water beneath my foot. With a thrust of my leg, the orb is launched at the kunais and deflects them away from my position. Then i form a handseal and though the orb looks like it will just pass under you, to your surprise it bursts open and transforms into a huge water dragon that breaks through the branch you're on and bashes you from below. Meanwhile i enhance my bow with chakra.*
(Suiton: Ekitai no Eikyō) - Water Release: Liquid Impact
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: An very dense sphere of water is created in front of the user's hand or foot that is 3 meters in diameter. The sphere levitates near the user and is controlled using leg or arm motions that the sphere follows. It can be swung around to strike at enemies with enough force to shatter bones. It may also be shot at a distant target with a thrusting motion and on impact, the orb will lose its structure and release a torrent of water throughout the area.
-Usable 4 times per battle
(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.
(Sogeki no Geijutsu: Shushō)- Sniper Art: Prime
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage: N/A
Description: The user enhances his bow with chakra so it may shoot arrows faster and more accurately. Only doujutsu can follow the speed of the arrows and the effect of this jutsu can be increased if used more than once.
-Lasts for 3 turns
While seemingly as your water technique passes underneath me, Samehada alerts me of the sudden burst of chakra coming from that orb of water. So as soon as Samehada alerts me I leap onto the tree with chakra focused into my feet, thus advancing upwards, away from the branch itself. Then as your dragon breaks through the branch, I wave Samehada torwards the water dragon itself as it tears through the bandage coilled around her, while nearing the dragon Samehada absorbs the center of the dragon, making it seem like a simple vertical slash that despersed the dragon.
(Samehada Chakura Botsunyuu no Jutsu) - Samehada Chakra Absorbing Technique
Rank: S
Type: Defence/Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description: Samehada is truly a massive glutton who can eat large amounts of chakra in an instant. As a result it can devour entire jutsu's. Even in the case the jutsu is extremely wide, Samehada can absorb enough to keep the user safe. This was shown when Bee swung the sword vertically, cutting Itachi's fireball in half by eating the center part of the jutsu and letting the rest of the jutsu go past Bee on the left and right. The absorbing also happens very fast as Samehada was able to absorb several of Bee's attacks completely just before they would hit Kisame.
Note: Can only be used 3 times per battle
Note: Can only absorb up to S-rank jutsu's
Note: Can only be used by Kisame, Killer Bee and Fuguki.
Then just as you enhance your bow, I perform three handseals and release fire storm which is headed torwards the base of the tree you're standing on. Releasing it at an widespread area, not just only at the base of the tree you're standing on but it destroys the most of the forest on your end, the storm will burn its way to you. This happens while you're in the mids of your last technique. Thus simply causing destruction to the trees on your side and also getting you in the process.
(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.
So as I release the fire technique, I also insert my chakra into your nervous system, casting an illusion on you. Once under my illusion, you see a huge fire ball descending from the sky torwards you, while you burn to death in reality and in the illusion. Making it seem like you're in hell itself.
(Genjutsu: Jigoku Gouka) - Illusion Technique: Hell Fire
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points:N/A
Description: The user casts an illusion where the opponent sees a huge ball of fire descending from the sky and enveloping its target.
*as you launch your fireball, i cut my thumb and wipe the blood on my tattoo. Then i place my palm on the branch to summon a swarm of 500 locusts beneath me that fly upwards out of the forest. I also summon 4 more locusts a bit smaller than the rest that are looking in different directions. I am stunned by the large fireball descending from the sky but my locusts tell me there is nothing there. Trusting in their insight, i form a handseal and reset my chakra flow to stop the illusion. During this, half of the swarm flies over your location and try to hold on to your body so you can't move or see.*
(Inago no Mure) - Summoning Technique: Locust Swarm
Rank: B
Type: Summoning
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user wipes blood on his summoning tattoo to summon a swarm of about 500 locusts, each 8 inches in length, that can clone themselves to cover a large area and surround opponents. They are capable of transporting people and objects far distances.
-Lasts for 5 turns
-Cloning counts as one of the user's moves
-Must have signed to the locusts contract
(Kuchiyose: Kanshinin) - Summoning: The Watchers
Type: Summoning
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: The user wipes blood on his summoning tattoo to summon four normal sized locusts that are mainly used to scout an area utilizing honed senses: The sound of footsteps can be heard from 10 meters away and they can feel slight disturbances in the ground that reach them if they are on it. They can communicate telepathically with the user and other locusts up to 7 meters away. From further away they must relay messages across to other locusts and the summoner. There are many others like them so they can be easily replaced.
-Can stay for 4 turns
-Must have signed the locusts contract
( Genjutsu: Kai ) - Illusion Technique: Release
Rank: C-S
Type: Supplementary
Range: Short
Chakra Cost: 15-40
Damage Points: N/A
Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his spiritual energy, unbalancing his chakra. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. A Jounin rank ninja can dispel Genjutsu up to C-rank. An S-class ninja can dispel Genjutsu up to B-rank. A Sannin rank ninja can dispel Genjutsu up to A-rank. A Sage rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.
After seeing the swarm liffting you up out of the forest, which is annihilated in just seconds. I jump torwards the ground while just finishing up with my genjutsu. Though while on my way torwards the ground that is covered with the ashes of the burned tree's and whatnot, I quickly form the shadow clone handseal and summon four shadow clones while keeping an eye on you at the same time. I summon them in an turtle formation around me, while we're still in mid-air C1, C2, C3 & C4.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
And while i've just landed, Samehada immediately alerts me that you snapped out of the illusion, as she sensed the burst in your chakra flow, but during this I see a swarm of locust heading torwards me, thus I grab 10 kunai's with both my hands they are all attached to timed paper bombs, throwing them at the swarm causing the kunai's to explode at an widespread area, killing most of the locust. Though in the same process, C1 acts immediately by sending his electrical essence into the clouds, allowing him to create multiple lightning strikes at an widespread area, while you're still in the air on top of your locust. C1 causes them to rain down on you and your locust.
(Raiton: Ikazuchi no Kiba) - Lightning Release: Fangs of Lightning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.
While at the exact same time C2 releases his chakra through the ground and creates an tunnel between our locations (despite you being in the air) releasing an intense stream of fire through the tunnel, which travels torwards you and turns into lava. Though as the pressure starts building up, C2 forms a single handseal and causes it to erupt while you're still on you locust. Thus simply allowing the stream of lava shot upwards to advance even further until it hits you from below while you get electrocuted at the same time, leaving no trace of your locust or you behind. Remember that you're still on your locusts.
(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, making an underground tunnel form between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire to turn into lava as it travels. With a single hand seal, the lava will erupt from the ground underneath the opponent, engulfing them in lava.
Timeframe: me-Zukokku, you-Locuts Swarm, me-Hell Fire, you-The Watchers, me-Shadow Clones, you-Kai & other techniques happen at the same time.
Idk what a turtle formation looks like but i assume it makes the shape of a trapezoid? 0^0
Hmph, now there's more of you. Is my power that frightening?
*When you create your shadow clones and are about to land, the locusts below me produce a loud noise which places all of you in a genjutsu where you're completely surrounded by locusts, unable to see or hear a thing. This may momentarily delay your attacks due to the distraction caused by the genjutsu. Then i grab and infuse three arrows with fire chakra and quickly shoot them at you and your clones followed by another round of arrows. These arrows are surrounded by flame and propelled by it as well. The propelling flame and the enhancement of my bow a couple moves ago would allow my arrows to hit you in a fraction of a second, before you could complete your techniques*
(Inago no Parēdo)- Locust Parade
Type: Supplementary
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage: N/A
Description: Any locusts the user has summoned rub their legs against another part of their body in harmony with others and produce a genjutsu-inducing sound. In the illusion, a large swarm of locusts fly around the targets that prevent them from seeing or hearing anything else. Locusts and the summoner are unnaffected.
-Usable 3 times per battle
-Lasts for 2 turns
-Must have signed the locusts contract
(Sogeki no Geijutsu: Roketto-dan)- Sniper Art: Rocket Bullets
Type: Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description: Several arrows shot at a target that produce intense flames around them and emit jets of flame propelling them at extreme speeds. The fire chakra within the arrows protect them from being damaged by the flame.
-Usable 3 times per battle
-No A-rank or higher fire jutsu next turn