Practice #4

Ushiro

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Rei's R&R
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Yes, there are swords and spears sticking out of the ground.

I'm using the Six Paths of Pein. Anyone's fine as long as you can keep up a long battle.
 

Shīnju

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Ryun simply makes 2 clones that come from behind him as he looks up as he says with a very deep utterly voice



Pain..........!


Kage Bunshin no Jutsu
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


Doujutsu: Sharingan
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.

Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.


After he speaks Him and his clones look up at the 6 of them , As each clones eyes begin to spin forming 3 tomoe as it stops.




 

Ushiro

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Impassively Pein waits until you've finished preparing to begin their own preparations. First of all, Deva crouches down and places his left palm on the ground, making a stone golem of giant proportions rise from the earth beneath them with its hands raised near its head. As the golem emerges Asura throws away his cloak which reveals his body modifications including four extra arms, two extra faces, and serrated blade attached to his back like a tail. With that done Asura and Preta jump onto the golem's left and right arms respectively. Naraka turns around to watch their backs while Animal transforms into a miniature version of herself no taller than 2ft and jumps onto Human's right shoulder. She makes sure she sees any attack that may come from above.

New Formation:

------------------Naraka
-----------------Deva A+Human
(R hand)Preta------------------Asura(L hand)
(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem from the ground solely. The user will slam his hand on the ground, manipulating it and shaping it into a large warrior of stone which he can control as long as he keeps his hand in contact with it or with the ground and keeps fueling the technique with chakra. The golem can reach heights of 30 meters and is quite massive but seems to also be capable of moving quite fast as well.

(Shuradō) - Asura Path
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Asura Path which grants him the ability to create mechanised armor, augmenting their body with extra limbs and various robotic weaponry. It allows, for example, the user to create up to 6 extra arms which can be used in a variety of ways, such as grabbing their opponent and using a hidden chakra cannon in on the arms to attack him or perform handseals as the user throws kunais or does a Taijutsu move. It can even be used to help perform certain techniques. He can also alter his own head to manifest additional faces with additional pairs of eyes, all linked together. The possibilities are multiple. He can use this activation to access all of the Asura path abilities.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.
Note: When the user wants to change his body, he must activate this technique each time. This is necessary as well for 6 Paths of Pein bios.

(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
 

Shīnju

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Ryuns clones take a extra step from ryun leaving him in the middle , They look upon a giant golem that's huge and large in size...

We can either attack them all at once or Take out big boy


without hesitation all the Ryuns begin gathering chakra clone 1 gathering Fire , while Ryun himself begins gathering Wind , and his other clone gathers earth ,.... what they were about to create was something catastrophic.

Ryun and his 2 clones perform there 3 moves at the sametime.


Ryun emits a powerful blast of wind that pushes everything out of its way while also gathering dust that's on the ground and the weapons also. From The paths perspective they only see a large dust cloud coming there way , not knowing it has a emens amount of weapons hidden in it followed by a powerful wind blast.

Fūton: Atsugai
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

Ryuns clone that was gathering his fire chakra begins to add to the assault he emits a large fireball that is aimed above the paths heads (but still inside the dust storm)as it travels along with the dust storm it cant be seen . so when the dust storm hits it, The fireball explodes and it starts to rain fire

Katon: Gōka no Jutsu
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.



Ryuns last clone causes a giant tremor around the paths and under to make the earth shake causing the paths to fall off the golem just as the dust storm reaches them , as they are engulfed with a devastating combination

Ryun says to himself

a abundance of weapons followed by a powerful blast of wind with a hidden fire ball that erupts into a male storm of fire raining...


Doton: Yochi no Douyou
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.

 

Ushiro

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The battle commences with a huge wind blast launched toward Pein. Its winds are so powerful they wipe out everything they encounter, even hurling a large amount of dust and abandoned weaponry over the field. It is hardly a threat to Pein when they are prepared to handle anything at a moment's notice. Seeing the winds released, Asura transforms his four extra arms into chakra cannons he aims toward the incoming attack. While he's doing this there is a minor tremor but by anchoring their feet to the golem with chakra they maintain their balance. Without wasting any time Asura unleashes four beams of incredibly destructive energy that collide with the wind and fire, resulting in a catastrophic explosion between you and them. Deva has his golem shield Pein from being blown away by the shockwave such an explosion produces. You group might not be so well protected.

"That was quite the attack although ultimately ineffective. If you cannot produce any more strength than that then you've already lost."

After releasing his beams Asura's cannons become hands again. One pair pulls on the other pair and two sets of four missiles are revealed protruding form his arms. He doesn't fire the missiles, instead saving them for the right moment. Deva also makes use of this time to maneuver his golem around the billowing smoke cloud between us and swing its arm down, crushing you all beneath its left hand. Its palm is open so it could cover as much space as possible. It lifts its hand afterwards to check for your flattened remains.

(Shuradō: Rēzā Shōmetsu) – Asura Path: Lazer Annihilation
Rank: S
Type: Offensive
Range: Short-Long
Chakra: 40
Damage: 80
Description: An advanced version of Lazer Explosion, the user creates four chakra cannons from his body that shoot very dense and concentrated beams of chakra at blazing speeds, causing widespread destruction. The dense concentration of the beams makes them strong enough to play in equal terms to elemental techniques of the same rank.
-Usable twice per battle and requires a 2 turn cool down period.
-Requires the user to have the (Shuradō) - Asura Path active.
-Can only be used by Ushiro

(Kaiwan Misairu no Jutsu) - Flaming Arrow Missiles Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: Using the Asura Path's abilities, the user is able to create missiles from his body that can be launched at the opponent. The selected body part will open up and revealing "missile bays", from which the missiles will shoot up. These missiles home in to the targets chakra signature and can track multiple targets. The user is able to produce up to 4 missiles.
Note: Can only be used by rinnegan bios.
Note: Requires the user to have the (Shuradō) - Asura Path active.

(Kaiwan Misairu no Jutsu) - Flaming Arrow Missiles Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: Using the Asura Path's abilities, the user is able to create missiles from his body that can be launched at the opponent. The selected body part will open up and revealing "missile bays", from which the missiles will shoot up. These missiles home in to the targets chakra signature and can track multiple targets. The user is able to produce up to 4 missiles.
Note: Can only be used by rinnegan bios.
Note: Requires the user to have the (Shuradō) - Asura Path active.
 
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