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<p>[QUOTE="pop123, post: 20589394, member: 39085"]</p><p style="text-align: center"><span style="font-family: 'Century Gothic'"><u><span style="color: #000000"><span style="font-size: 18px">Custom Weapons</span></span></u></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><u><span style="color: #000000"><span style="font-size: 18px"></span></span></u></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><u><span style="color: #000000"><span style="font-size: 18px"></span></span></u></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"><u><strong>My Weapons</strong></u></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>(Amanozako) - Heaven Opposing Everything</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000">[SPOILER]<strong>Type:</strong> Weapon</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Rank:</strong> S</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Range:</strong> Short - Long</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Chakra Cost: </strong>40 [upon initial activation; -5 to maintain]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Damage Points:</strong> N/A</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Description:</strong> Amanozako is a special gourd developed by the first Jinchuuriki of Shukaku, Bunpuki. The Gourd was constructed for the very purpose to aid any and all Sand users on the orders of the First Kazekage. Physically, the Gourd is the same in appearance as the Gourd normally worn by Gaara, with the only difference being that the Gourd predates Gaara's Gourd by more than a hundred years. The Gourd serves to imbue elemental chakra into Gaara's sand, and infuse with it, allowing the Sand to gain multiple new properties; each depending on which element was infused with the Sand. Therefore, it allows the user of the Gourd to access five different abilities, related to the five basic elemental natures. The Gourd passively releases chakra that it absorbs from the user into the surroundings and imbues all of the sand in the vicinity (upto mid-range) with the chakra. As such, it grants the user the power to apply the abilities of the Gourd upon Sand from the vicinity. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>The Acrimony of Akurojin</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000">This ability involves the user infusing Katon chakra with their Sand. It results in the sand heating up, and causes the sand to deliver first-degree burns to anything that it comes into contact with; with the user himself being the only exception. Unlike Red Sand, the sand does not become non-polar, nor is it hydrophobic. As such, the ability does not grant normal Sand to obtain Red Sand abilities at all, with the normal sand heating up due to the Katon infusion being the only similarity; that too to much lesser degree than the Red Sand. However, the true purpose of this infusion lies in the fact that infusing the chakra with the Sand alters the interaction of Fiery Sand with the Basic Five Elements. By invoking this ability, it allows the Sand to overpower Fire, Earth as well as Wind. Sand however continues to remain weak to Lightning, and becomes twice as weak to Water.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>The Sorrow of Shiryō</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000">This ability involves the user infusing Suiton chakra with their Sand. It results in the sand becoming mushy and clay-like, clumping together, sticking to anything in comes into contact with; with the user himself being the only exception. These new characteristics of the sand are based on a technique utilized by Gaara, Little Quicksand Waterfall Flow and as such depend upon the concept of quicksand existing as a variant of Sand. It can also be used as a medium to conduct Lightning. However, the true purpose of this infusion lies in the fact that infusing the chakra with the quicksand alters the interaction of Sand with the Basic Five Elements. By invoking this ability, it allows the Sand to become twice as strong to Fire and makes Water neutral to the Sand. The Sand however also loses its advantage over Earth, becoming neutral to Earth as well. Wind and Lightning continue to maintain their positions, being neutral and strong to the Sand respectively.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>The Rage of Raijū</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000">This ability involves the user infusing Raiton chakra with their Sand. It results in the sand being coated with the users chakra, allowing the sand to conduct Raiton and imbue itself with a current of unfocused Lightning, and numbs anything that the sand comes into contact with; with the user himself being the only exception. These new characteristics of the sand are based on a technique utilized by Gaara, Sand Lightning Needles which showcase and prove the ability to infuse Sand with Lightning. However, the true purpose of this infusion lies in the fact that infusing the chakra with the Sand alters the interaction of Lightning Sand with the Basic Five Elements. By invoking this ability, it allows the Sand to retain its advantage over Fire and becomes twice as strong to Earth. The Sand also becomes neutral to Lightning, however it results in the Sand becoming weak to Wind. Water continues to retains its position, being strong to the Sand. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>The Trickery of Tengu</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000">This ability involves the user infusing Doton chakra with their Sand. It results in the sand gaining earth-like properties, and allows the user to even utilize the Sand as a medium to conduct Earth Release Techniques. However, the true purpose of this infusion lies in the fact that infusing the chakra with the Sand alters the interaction of Earthen Sand with the Basic Five Elements. By invoking this ability, it allows the Sand to retain its advantage over Fire and Earth. The Sand continues to be neutral to Wind, but also becomes neutral to Water as well. It comes at a cost however, with Lightning becoming twice as strong to Sand. </span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>The Greed of Gaki</strong></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000">This ability involves the user infusing Fuuton chakra with their Sand. It results in the sand becoming 2x as fast as Gaara's normal sand, and imbues Fuuton abilities to the Sand. The ability does not lighten the Sand at all, and the Sand continues to maintain the same impact force. However, the true purpose of this infusion lies in the fact that infusing the chakra with the Sand alters the interaction of Sand with the Basic Five Elements. By invoking this ability, it allows the Sand to retain its advantage over Earth, and makes Lightning neutral to the Sand. The Sand however also loses its advantage over Fire, becoming neutral to Fire as well. Wind and Water continue to maintain their positions, being neutral and strong to the Sand respectively.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000">Note: Interaction between a KG/CE/Advanced Element neutral to Sand, and an elementally-infused Sand depends directly upon the element selected by the user</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000">Note: Infusing the Sand with an element is instant and can be part of the same timeframe as a Sand technique, however it costs as a move slot upon activation.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000">Note: The user can passively maintain any ability for as long as he chooses, until he decides to either deactivate the technique or infuse the Sand with another element.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000">Note: The user can infuse the Sand with only a single element at any given time.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000">Note: The user can infuse the Sand with an element upto five times per battle. It depends entirely upon the user which element he prioritizes in his selection.</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000">Note: Can be only be worn by pop123 and those he allows, with only Sand users capable of using the Gourd.[/SPOILER]</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000">Taught to Gajeel Redfox, Shady Doctor and Hell Autarch</span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"><u><strong>Others Weapons</strong></u></span></span></p><p><span style="font-family: 'Century Gothic'"><span style="color: #000000"></span></span></p><p>[/QUOTE]</p>
[QUOTE="pop123, post: 20589394, member: 39085"] [CENTER][FONT=century gothic][U][COLOR=#000000][SIZE=5]Custom Weapons [/SIZE][/COLOR][/U][/FONT][/CENTER] [FONT=century gothic] [COLOR=#000000][U][B]My Weapons[/B][/U] [B](Amanozako) - Heaven Opposing Everything[/B] [SPOILER][B]Type:[/B] Weapon [B]Rank:[/B] S [B]Range:[/B] Short - Long [B]Chakra Cost: [/B]40 [upon initial activation; -5 to maintain] [B]Damage Points:[/B] N/A [B]Description:[/B] Amanozako is a special gourd developed by the first Jinchuuriki of Shukaku, Bunpuki. The Gourd was constructed for the very purpose to aid any and all Sand users on the orders of the First Kazekage. Physically, the Gourd is the same in appearance as the Gourd normally worn by Gaara, with the only difference being that the Gourd predates Gaara's Gourd by more than a hundred years. The Gourd serves to imbue elemental chakra into Gaara's sand, and infuse with it, allowing the Sand to gain multiple new properties; each depending on which element was infused with the Sand. Therefore, it allows the user of the Gourd to access five different abilities, related to the five basic elemental natures. The Gourd passively releases chakra that it absorbs from the user into the surroundings and imbues all of the sand in the vicinity (upto mid-range) with the chakra. As such, it grants the user the power to apply the abilities of the Gourd upon Sand from the vicinity. [B]The Acrimony of Akurojin[/B] This ability involves the user infusing Katon chakra with their Sand. It results in the sand heating up, and causes the sand to deliver first-degree burns to anything that it comes into contact with; with the user himself being the only exception. Unlike Red Sand, the sand does not become non-polar, nor is it hydrophobic. As such, the ability does not grant normal Sand to obtain Red Sand abilities at all, with the normal sand heating up due to the Katon infusion being the only similarity; that too to much lesser degree than the Red Sand. However, the true purpose of this infusion lies in the fact that infusing the chakra with the Sand alters the interaction of Fiery Sand with the Basic Five Elements. By invoking this ability, it allows the Sand to overpower Fire, Earth as well as Wind. Sand however continues to remain weak to Lightning, and becomes twice as weak to Water. [B]The Sorrow of Shiryō[/B] This ability involves the user infusing Suiton chakra with their Sand. It results in the sand becoming mushy and clay-like, clumping together, sticking to anything in comes into contact with; with the user himself being the only exception. These new characteristics of the sand are based on a technique utilized by Gaara, Little Quicksand Waterfall Flow and as such depend upon the concept of quicksand existing as a variant of Sand. It can also be used as a medium to conduct Lightning. However, the true purpose of this infusion lies in the fact that infusing the chakra with the quicksand alters the interaction of Sand with the Basic Five Elements. By invoking this ability, it allows the Sand to become twice as strong to Fire and makes Water neutral to the Sand. The Sand however also loses its advantage over Earth, becoming neutral to Earth as well. Wind and Lightning continue to maintain their positions, being neutral and strong to the Sand respectively. [B]The Rage of Raijū[/B] This ability involves the user infusing Raiton chakra with their Sand. It results in the sand being coated with the users chakra, allowing the sand to conduct Raiton and imbue itself with a current of unfocused Lightning, and numbs anything that the sand comes into contact with; with the user himself being the only exception. These new characteristics of the sand are based on a technique utilized by Gaara, Sand Lightning Needles which showcase and prove the ability to infuse Sand with Lightning. However, the true purpose of this infusion lies in the fact that infusing the chakra with the Sand alters the interaction of Lightning Sand with the Basic Five Elements. By invoking this ability, it allows the Sand to retain its advantage over Fire and becomes twice as strong to Earth. The Sand also becomes neutral to Lightning, however it results in the Sand becoming weak to Wind. Water continues to retains its position, being strong to the Sand. [B]The Trickery of Tengu[/B] This ability involves the user infusing Doton chakra with their Sand. It results in the sand gaining earth-like properties, and allows the user to even utilize the Sand as a medium to conduct Earth Release Techniques. However, the true purpose of this infusion lies in the fact that infusing the chakra with the Sand alters the interaction of Earthen Sand with the Basic Five Elements. By invoking this ability, it allows the Sand to retain its advantage over Fire and Earth. The Sand continues to be neutral to Wind, but also becomes neutral to Water as well. It comes at a cost however, with Lightning becoming twice as strong to Sand. [B]The Greed of Gaki[/B] This ability involves the user infusing Fuuton chakra with their Sand. It results in the sand becoming 2x as fast as Gaara's normal sand, and imbues Fuuton abilities to the Sand. The ability does not lighten the Sand at all, and the Sand continues to maintain the same impact force. However, the true purpose of this infusion lies in the fact that infusing the chakra with the Sand alters the interaction of Sand with the Basic Five Elements. By invoking this ability, it allows the Sand to retain its advantage over Earth, and makes Lightning neutral to the Sand. The Sand however also loses its advantage over Fire, becoming neutral to Fire as well. Wind and Water continue to maintain their positions, being neutral and strong to the Sand respectively. Note: Interaction between a KG/CE/Advanced Element neutral to Sand, and an elementally-infused Sand depends directly upon the element selected by the user Note: Infusing the Sand with an element is instant and can be part of the same timeframe as a Sand technique, however it costs as a move slot upon activation. Note: The user can passively maintain any ability for as long as he chooses, until he decides to either deactivate the technique or infuse the Sand with another element. Note: The user can infuse the Sand with only a single element at any given time. Note: The user can infuse the Sand with an element upto five times per battle. It depends entirely upon the user which element he prioritizes in his selection. Note: Can be only be worn by pop123 and those he allows, with only Sand users capable of using the Gourd.[/SPOILER] Taught to Gajeel Redfox, Shady Doctor and Hell Autarch [U][B]Others Weapons[/B][/U] [/COLOR][/FONT] [/QUOTE]
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