Pokemon Tournament [Pre-Rounds] Baklava vs Lili

Lili-Chwan

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Rules:

1. You can choose animals from both Summoning Contracts
2. Your team must have a maximum of 6 Animals
3. You can only use your Animals to fight, every jutsu/attack must come from them
4. You can only attack your opponent's animals
5. There can only be 1 animal active, the next can only be used after the current one vanishes
6. Turn restrictions on the jutsus still count
7. 3 Jutsus per Round, summoning an animal counts as a jutsu

Terrain:

3. Tropical, rainforest with no water source and lots of tall trees.

Baklava, please state your team, followed by Lili.
Lili chooses first and then attacks first.
 

Akisha

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Baklava appears.

Team:


(GaranchouKuchyose no Jutsu: Baku)-Pelican Summoning Jutsu:Baku

Rank: S
Type: Defense/Attack/Suplementary
Range: Short - Long
Chakra: 40
Damage: N/A
Description: Baku is the Boss of the Pelican Contract, he is very wise and strong pelican however he lacks manners when talking to someone who isn't his master. Baku wears only the Konoha headband on it's neck.He posses a huge mouth and he is the same size as Katsuyo. He has huge wings that let him fly realy fast and attack from above. He can also swim well with his short, strong legs, much faster than the ordinary human. Baku has the wind affinity which allows him to use Wind jutsus up to S rank. However he can only use 5 jutsus while he is summoned. His main weakness is Ice as the Pelicans can't stand cold.
Note: Baku will disappear after 4 turns.
Note: Can only be summoned once per battle.
Note: Must posses the Pelican contract taugth by PowerOfDarkness.

Garanchou Kuchyose no Jutsu: Roku)-Pelican Summoning Jutsu: Roku

Rank: A
Type: Summoning
Range: Short-Long
Chakra cost: 30
Damage: N/A
Description: Roku is a Pelican with a height of an averange tree and posses incredible strength and endurance enough to take a hit for his master, but after being hit he will poof away to his home. Roku wears only the Konoha headband on it's neck. He is very protective with his master(s) so he has developed an ability focus chakra on his roar and blow out a thin spinning sphere of chakra that surrounds his master and can whitstand a C-rank jutsu that has an intangible form (Katon or Raiton) but this ability can only be used once per battle. Haru also has a wind affinity wich lets him use 3 wind jutsus from A-rank and below when he's summoned.
Note: Roku will disappear after 3 turns.
Note: Can only be summoned once per battle.
Note: Must have signed the Pelican contract.


(Kuzuri Kuchyose no Jutsu:Natsu)-Wolverine Summoning Technique:Natsu
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Natsu is the Boss of the Wolverine Contract, he is very carefree and reckless much like his owner. Natsu wears a black vest with the fire kanji in white on it's back, he has very sharp fangs and hidden claws with the size of an average tree and his the same size as Katsuyu. He has thick red fur wich protects him from very cold climates and lets him withstand being trapped by an Ice jutsu wich is special feature is to freeze a target. Natsu has a fire affinity that lets him use fire Jutsus from A-rank and below but he takes 2 to 5 seconds to perform Jutsus that need hand seals. He also has a very sharp sense of smell that lets him locate his target or recognize his summoner. He has a very powerfull roar that can blow away the opponent or stop a B-rank (except any lightning or fire jutsu) jutsu from the targeting him or his master but this ability can only be used once per battle.
Note: Natsu can stay in the field for 4 turns.
Note: The roar counts as one of the 3 moves the user can perform.
Note: Can only be summoned once per battle.
Note: Must have signed the Wolverine Contract held by Ryuji.

(Kuzuri Kuchyose no Jutsu:Aki)-Wolverine Summoning Technique:Aki
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Aki is a female wolverine about the same size as Katsuyu, she is very kind-hearted and very eager to help those close to her whenever possible. She has thick scarlet fur, sharp fangs and very powerfull claws. Aki has a wind affinity wich lets her use wind techniques up to A-rank and for techniques that need hand seal she ''charges'' up the techniques in her mouth the same amount of time it will take to perform the hand seals. If Aki happens to use Atsugai (Pressure Damage) in battle, insted of letting the blast explode right in front of her she can blow it out more, missile-like but once in contact with the target it will take the same effects as a normal Atsugai keeping herself safe from her own attack. Also Aki has a very sharp sense of hearing, she's able to hear the slightest sound and know inmediatly where did it came from.
Note: Aki can stay in the field for 4 turns.
Note: Can only be summoned once per battle.
Note: Must have signed the Wolverine Contract held by Ryuji.

(Kuzuri Kuchyose no Jutsu:Haru)-Wolverine Summoning Technique:Haru

Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Haru is a young but very big wolverine, a little more small then Katsuyu though. He has a thick brown fur that lets him fight very well in cold climates, he's very respectful to other wolverines but very bad-manered to his summoner(s) believing that wolverines don't have to work for humans.
Haru has a earth affinity that lets him perform earth Jutsus from A-rank and below but when he perform Jutsus that need hand seals he takes from 2-4 seconds to perform them correctly. However from all the earth Jutsus the ''Earth Style Technique'' is changed, meaning that when he uses it, he makes more big, long and strong pillars, aswell, very strong shields.
Note: Haru stays on the field for 4 turns.
Note: His version of the Earth Style Technique is treated as a B-rank technique.
Note: Can only be summoned once per battle.
Note: Must have signed the Wolverine Contract held by Ryuji.

(Kuzuri Kuchyose no Jutsu:Rai)-Wolverine Summoning Technique:Rayji

Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Rayji is a male wolverine fairly about the size of Pain's Multi-Headed Dog. He has a thick dark blue fur that let's him fight freely in really cold climates; he's very lazy and bad manered sometimes but he cares deeply form his friend and comrades.
Rai has a lightning affinity that let's him use lightning techniques from A-rank and below, he can't perform Raikiri, Chidori nor their variatons though, but he can still perform jutsu that need hand seals but and he takes the same amount of time to perform them as if he actually performed the hand seals. Rayji has a special technique that let's him use his body as a lighting rod, absorb the lightning through his fur and send it back at the opponent in the form of a blast of electricity from his mouth, however the force of the blast would be the equal to the absorbed technique (from E to A-rank). He created that technique to avoid using his own chakra and not do much work on it.
Note: Rayji can stay on the field for 4 turns.
Note: His technique counts as a move and can only be used once per battle.
Note: Can only be summon once per battle.
Note: Must have signed the Wolverine Contract held by Ryuji.

(Kuzuri Kuchyose no Jutsu:Fuyu)-Wolverine Summoning Technique:Fuyu
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Fuyu is a female wolverine about the size of Pain's dog (single dog). She has a blue navy color fur with a tint of white, she has very sharp claws and fangs with powerfull jaws to tear up a a chunk of meat of another summoning or a Jinchuriki in his full transformation and escpae just in time before an attack. She is very hostile and cold towards anybody.
Fuyu has a water affinity that let her use A-rank water techniques and below, however she takes a little more time to perform techniques that need hand seals. Fuyu can get up in two legs and slam her front legs in the ground, first creating a tremor followed by a huge wave capable of crushing the opponent or push back a host in their complete form or another summoning. This can only be use once per battle and is treated as an A-rank technique.
Note: Fuyu can stay in the field for 4 turns.
Note: The wave counts as one of the user's move.
Note: Can only be summoned once per battle.
Note: Must have signed the Wolverine Contract held by Ryuji.
____

Minor note: Appart from Wolverines I also have Pelicans which I had not put in my CJ thread. Will put them there now :p
 
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ReXii

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Baklava appears.

Team:


(GaranchouKuchyose no Jutsu: Baku)-Pelican Summoning Jutsu:Baku

Rank: S
Type: Defense/Attack/Suplementary
Range: Short - Long
Chakra: 40
Damage: N/A
Description: Baku is the Boss of the Pelican Contract, he is very wise and strong pelican however he lacks manners when talking to someone who isn't his master. Baku wears only the Konoha headband on it's neck.He posses a huge mouth and he is the same size as Katsuyo. He has huge wings that let him fly realy fast and attack from above. He can also swim well with his short, strong legs, much faster than the ordinary human. Baku has the wind affinity which allows him to use Wind jutsus up to S rank. However he can only use 5 jutsus while he is summoned. His main weakness is Ice as the Pelicans can't stand cold.
Note: Baku will disappear after 4 turns.
Note: Can only be summoned once per battle.
Note: Must posses the Pelican contract taugth by PowerOfDarkness.

Garanchou Kuchyose no Jutsu: Roku)-Pelican Summoning Jutsu: Roku

Rank: A
Type: Summoning
Range: Short-Long
Chakra cost: 30
Damage: N/A
Description: Roku is a Pelican with a height of an averange tree and posses incredible strength and endurance enough to take a hit for his master, but after being hit he will poof away to his home. Roku wears only the Konoha headband on it's neck. He is very protective with his master(s) so he has developed an ability focus chakra on his roar and blow out a thin spinning sphere of chakra that surrounds his master and can whitstand a C-rank jutsu that has an intangible form (Katon or Raiton) but this ability can only be used once per battle. Haru also has a wind affinity wich lets him use 3 wind jutsus from A-rank and below when he's summoned.
Note: Roku will disappear after 3 turns.
Note: Can only be summoned once per battle.
Note: Must have signed the Pelican contract.


(Kuzuri Kuchyose no Jutsu:Natsu)-Wolverine Summoning Technique:Natsu
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Natsu is the Boss of the Wolverine Contract, he is very carefree and reckless much like his owner. Natsu wears a black vest with the fire kanji in white on it's back, he has very sharp fangs and hidden claws with the size of an average tree and his the same size as Katsuyu. He has thick red fur wich protects him from very cold climates and lets him withstand being trapped by an Ice jutsu wich is special feature is to freeze a target. Natsu has a fire affinity that lets him use fire Jutsus from A-rank and below but he takes 2 to 5 seconds to perform Jutsus that need hand seals. He also has a very sharp sense of smell that lets him locate his target or recognize his summoner. He has a very powerfull roar that can blow away the opponent or stop a B-rank (except any lightning or fire jutsu) jutsu from the targeting him or his master but this ability can only be used once per battle.
Note: Natsu can stay in the field for 4 turns.
Note: The roar counts as one of the 3 moves the user can perform.
Note: Can only be summoned once per battle.
Note: Must have signed the Wolverine Contract held by Ryuji.

(Kuzuri Kuchyose no Jutsu:Aki)-Wolverine Summoning Technique:Aki
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Aki is a female wolverine about the same size as Katsuyu, she is very kind-hearted and very eager to help those close to her whenever possible. She has thick scarlet fur, sharp fangs and very powerfull claws. Aki has a wind affinity wich lets her use wind techniques up to A-rank and for techniques that need hand seal she ''charges'' up the techniques in her mouth the same amount of time it will take to perform the hand seals. If Aki happens to use Atsugai (Pressure Damage) in battle, insted of letting the blast explode right in front of her she can blow it out more, missile-like but once in contact with the target it will take the same effects as a normal Atsugai keeping herself safe from her own attack. Also Aki has a very sharp sense of hearing, she's able to hear the slightest sound and know inmediatly where did it came from.
Note: Aki can stay in the field for 4 turns.
Note: Can only be summoned once per battle.
Note: Must have signed the Wolverine Contract held by Ryuji.

(Kuzuri Kuchyose no Jutsu:Haru)-Wolverine Summoning Technique:Haru

Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Haru is a young but very big wolverine, a little more small then Katsuyu though. He has a thick brown fur that lets him fight very well in cold climates, he's very respectful to other wolverines but very bad-manered to his summoner(s) believing that wolverines don't have to work for humans.
Haru has a earth affinity that lets him perform earth Jutsus from A-rank and below but when he perform Jutsus that need hand seals he takes from 2-4 seconds to perform them correctly. However from all the earth Jutsus the ''Earth Style Technique'' is changed, meaning that when he uses it, he makes more big, long and strong pillars, aswell, very strong shields.
Note: Haru stays on the field for 4 turns.
Note: His version of the Earth Style Technique is treated as a B-rank technique.
Note: Can only be summoned once per battle.
Note: Must have signed the Wolverine Contract held by Ryuji.

(Kuzuri Kuchyose no Jutsu:Rai)-Wolverine Summoning Technique:Rayji

Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Rayji is a male wolverine fairly about the size of Pain's Multi-Headed Dog. He has a thick dark blue fur that let's him fight freely in really cold climates; he's very lazy and bad manered sometimes but he cares deeply form his friend and comrades.
Rai has a lightning affinity that let's him use lightning techniques from A-rank and below, he can't perform Raikiri, Chidori nor their variatons though, but he can still perform jutsu that need hand seals but and he takes the same amount of time to perform them as if he actually performed the hand seals. Rayji has a special technique that let's him use his body as a lighting rod, absorb the lightning through his fur and send it back at the opponent in the form of a blast of electricity from his mouth, however the force of the blast would be the equal to the absorbed technique (from E to A-rank). He created that technique to avoid using his own chakra and not do much work on it.
Note: Rayji can stay on the field for 4 turns.
Note: His technique counts as a move and can only be used once per battle.
Note: Can only be summon once per battle.
Note: Must have signed the Wolverine Contract held by Ryuji.

(Kuzuri Kuchyose no Jutsu:Fuyu)-Wolverine Summoning Technique:Fuyu
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Fuyu is a female wolverine about the size of Pain's dog (single dog). She has a blue navy color fur with a tint of white, she has very sharp claws and fangs with powerfull jaws to tear up a a chunk of meat of another summoning or a Jinchuriki in his full transformation and escpae just in time before an attack. She is very hostile and cold towards anybody.
Fuyu has a water affinity that let her use A-rank water techniques and below, however she takes a little more time to perform techniques that need hand seals. Fuyu can get up in two legs and slam her front legs in the ground, first creating a tremor followed by a huge wave capable of crushing the opponent or push back a host in their complete form or another summoning. This can only be use once per battle and is treated as an A-rank technique.
Note: Fuyu can stay in the field for 4 turns.
Note: The wave counts as one of the user's move.
Note: Can only be summoned once per battle.
Note: Must have signed the Wolverine Contract held by Ryuji.
____

Minor note: Appart from Wolverines I also have Pelicans which I had not put in my CJ thread. Will put them there now :p
(Kchuysei: Joutei Sendo) Summoning: Lord Sendo:
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 100 (20 per-turn when Fused)
Damage Points: N/A
Description: The user pulls out a small scroll places his hand on it. This summons Joutei Sendo the Lord of the Condors. Joutei Sendo has the unique ability to fuse on it's Summoners back, when fused it appears that the user has wings. This lets the user fly at fast speeds and make it easier to use Raiton Jutsu Joutei Sendo can also use up to S-rank Raiton techniques.
Note:
-This Summoning can only be in play for 4-turns.
-This Summoning can only be Summoned by someone with the Condor Contract.
-This Summoning can only be Summoned once per battle.
-The Summoning can only use a total of 4 Raiton techniques.
-When fused Raiton Jutsu need one less hand seal.
-Every jutsu used by the summon counts in the user's 3 jutsu per turn.
-Can only be fused for 3 turns
(Kchuysei: Senpai Kyokan) Summoning: Elder Kyokan:
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 140
Damage Points: N/A
Description: The user bite's both thumbs and claps his hands together. This summons Senpai Kyokan, Grand Elder of the Condors. Kyokan is a Giant Condor, He is larger then Gamabunta, he stands at 60 meters (180ft.) high giving him a wingspan of 200 meters (600ft.), because of his size it takes a lot to Summon him, after the summoning the user will feel drained and can't use strong Jutsu the next turn. Kyoken is able to blow High winds with his wings that equal to S-Rank. and Drop large amounts of water from his mouth. providing a water source.
Note:
-Can only be in play for 4 turns.
-Can only be Summoned by someone with the Condor Contract.
-Can only be Summoned once per battle.
-No A-Rank Jutsus or higher next turn.
-Wind/Water Counts as a move

(Kchuysei: Hagetaka Oizu) Summoning: Hagetaka Noise:
Type: Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 50 (-5 every turn)
Damage Points: N/A (+60 Sonic Boom)
Description: The user does the nessecary hand seals for the summoning. This summoning calls upon "Hagetaka Oizu" (Meaning Condor of Steel). Hagetaka Oizu is the leader of 3 Condor Giants know as the "Hagetaka San" (Meaning Condor Trio) She is big enough to hold 2 People on Her back. Hagetaka Oizu Is able to Screech loud enough to create an sonic boom quality, the sonic boom can be used as a shield to block B-Rank technique. or be focussed as a sonic beam that equals A-Rank technique.
Note:
-Can only be in play for 3-turns.
-Can only be Summoned by someone with the Condor Contract.
-Can only be Summoned once per battle.
-Sonic Boom counts as a move.

Gamabunta
Is the boss of the toads that are summoned. He is huge (about 100 meters high) and is summoned for battles with the biggest of enemies. His sons are Gamakichi and Gamatatsu. Naruto can only summon him with the Nine-Tailed Demon Fox's chakra. Without it,
Naruto can only call upon some of Gamabunta's smallest children. Gamabunta was first seen in the premiere of the series, where he and the Fourth Hokage face off against the demon fox.

Gamasushi-Demolisher Toad
This gigantic toad is one of the summons of Jiraiya.
is the most skilled of the second most powerful toad, and wielding two large katanas, he is known mostly as "Watch Tower Destroyer" and "Yataikusushi". He can wield some powerful skills, but his true talent is in swordplay. He speaks but only when not in combat, when he does fight, he typically doesn't say a word. Gamasushi is most known for battling alongside his summoner,
with great skill and execution.

Gamachu
Is the first toad named in the series. Gamachu is a mid-level toad that first appears when Jiraiya is introduced. Gamachu is always seen wearing samurai armor in battle. When he first appeared in the manga, Gamachu seems to strike the same type of pose as Jiraiya, as he would also seem to have become the personal summon of Jiraiya.
This toad seems to be the keeper of the Toad Summoning contract scroll and unlike every other toad ever seen, Gamachu has not yet been seen talking, only quaking once or twice and mainly in the anime. In terms of appearance, the kanji on the necklace around his neck means "friendship," perhaps alluding to the fact that Jiraiya summons
him in more relaxed situations.

Gamasushi i choose you!!!, use body slam!!

(Kuchiyose: Yatai Kuzushi no Jutsu) – Summoning: Food Cart Destroyer Technique
Rank: B
Type: Offensive
Range: Short – Long
Chakra cost: 20
Damage points: 40
Description: The user summons Gamahiro above the target, crushing whatever is beneath him when he falls to the ground.
Note: Must know Toad Summoning contract.
 

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(Kchuysei: Joutei Sendo) Summoning: Lord Sendo:
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 100 (20 per-turn when Fused)
Damage Points: N/A
Description: The user pulls out a small scroll places his hand on it. This summons Joutei Sendo the Lord of the Condors. Joutei Sendo has the unique ability to fuse on it's Summoners back, when fused it appears that the user has wings. This lets the user fly at fast speeds and make it easier to use Raiton Jutsu Joutei Sendo can also use up to S-rank Raiton techniques.
Note:
-This Summoning can only be in play for 4-turns.
-This Summoning can only be Summoned by someone with the Condor Contract.
-This Summoning can only be Summoned once per battle.
-The Summoning can only use a total of 4 Raiton techniques.
-When fused Raiton Jutsu need one less hand seal.
-Every jutsu used by the summon counts in the user's 3 jutsu per turn.
-Can only be fused for 3 turns
(Kchuysei: Senpai Kyokan) Summoning: Elder Kyokan:
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 140
Damage Points: N/A
Description: The user bite's both thumbs and claps his hands together. This summons Senpai Kyokan, Grand Elder of the Condors. Kyokan is a Giant Condor, He is larger then Gamabunta, he stands at 60 meters (180ft.) high giving him a wingspan of 200 meters (600ft.), because of his size it takes a lot to Summon him, after the summoning the user will feel drained and can't use strong Jutsu the next turn. Kyoken is able to blow High winds with his wings that equal to S-Rank. and Drop large amounts of water from his mouth. providing a water source.
Note:
-Can only be in play for 4 turns.
-Can only be Summoned by someone with the Condor Contract.
-Can only be Summoned once per battle.
-No A-Rank Jutsus or higher next turn.
-Wind/Water Counts as a move

(Kchuysei: Hagetaka Oizu) Summoning: Hagetaka Noise:
Type: Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 50 (-5 every turn)
Damage Points: N/A (+60 Sonic Boom)
Description: The user does the nessecary hand seals for the summoning. This summoning calls upon "Hagetaka Oizu" (Meaning Condor of Steel). Hagetaka Oizu is the leader of 3 Condor Giants know as the "Hagetaka San" (Meaning Condor Trio) She is big enough to hold 2 People on Her back. Hagetaka Oizu Is able to Screech loud enough to create an sonic boom quality, the sonic boom can be used as a shield to block B-Rank technique. or be focussed as a sonic beam that equals A-Rank technique.
Note:
-Can only be in play for 3-turns.
-Can only be Summoned by someone with the Condor Contract.
-Can only be Summoned once per battle.
-Sonic Boom counts as a move.

Gamabunta
Is the boss of the toads that are summoned. He is huge (about 100 meters high) and is summoned for battles with the biggest of enemies. His sons are Gamakichi and Gamatatsu. Naruto can only summon him with the Nine-Tailed Demon Fox's chakra. Without it,
Naruto can only call upon some of Gamabunta's smallest children. Gamabunta was first seen in the premiere of the series, where he and the Fourth Hokage face off against the demon fox.

Gamasushi-Demolisher Toad
This gigantic toad is one of the summons of Jiraiya.
is the most skilled of the second most powerful toad, and wielding two large katanas, he is known mostly as "Watch Tower Destroyer" and "Yataikusushi". He can wield some powerful skills, but his true talent is in swordplay. He speaks but only when not in combat, when he does fight, he typically doesn't say a word. Gamasushi is most known for battling alongside his summoner,
with great skill and execution.

Gamachu
Is the first toad named in the series. Gamachu is a mid-level toad that first appears when Jiraiya is introduced. Gamachu is always seen wearing samurai armor in battle. When he first appeared in the manga, Gamachu seems to strike the same type of pose as Jiraiya, as he would also seem to have become the personal summon of Jiraiya.
This toad seems to be the keeper of the Toad Summoning contract scroll and unlike every other toad ever seen, Gamachu has not yet been seen talking, only quaking once or twice and mainly in the anime. In terms of appearance, the kanji on the necklace around his neck means "friendship," perhaps alluding to the fact that Jiraiya summons
him in more relaxed situations.

Gamasushi i choose you!!!, use body slam!!

(Kuchiyose: Yatai Kuzushi no Jutsu) – Summoning: Food Cart Destroyer Technique
Rank: B
Type: Offensive
Range: Short – Long
Chakra cost: 20
Damage points: 40
Description: The user summons Gamahiro above the target, crushing whatever is beneath him when he falls to the ground.
Note: Must know Toad Summoning contract.

*As he uses his body slam I jump backwards to avoid the hit and in mid air I choose Baku whom I ride as he starts flying.*

(Garanchou Kuchyose no Jutsu: Baku)-Pelican Summoning Jutsu:Baku
Rank: S
Type: Defense/Attack/Suplementary
Range: Short - Long
Chakra: 40
Damage: N/A
Description: Baku is the Boss of the Pelican Contract, he is very wise and strong pelican however he lacks manners when talking to someone who isn't his master. Baku wears only the Konoha headband on it's neck.He posses a huge mouth and he is the same size as Katsuyo. He has huge wings that let him fly realy fast and attack from above. He can also swim well with his short, strong legs, much faster than the ordinary human. Baku has the wind affinity which allows him to use Wind jutsus up to S rank. However he can only use 5 jutsus while he is summoned. His main weakness is Ice as the Pelicans can't stand cold.
Note: Baku will disappear after 4 turns.
Note: Can only be summoned once per battle.
Note: Must posses the Pelican contract taugth by PowerOfDarkness.

*Baku immediately upon being summoned with his wind specialty releases a compressed wind blast that shatters into hundreds upon hundreds of wind humming birds that spread and attack both Gamahiro and you as well*

(Fuuton: Hamingu Kinchou Moui) Wind Style: Humming Birds Fury
Type: Attack
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
Description: The user gathers wind chakra and releases a large compressed blast of wind from their mouth. The wind blast then shatters into hundreds of glass-like shards from which hundreds of humming birds are formed. The humming birds travel at great speeds and have bullet-like impacts. They attack the opponent from all directions.
~Can only be used 3 times per battle.

Cheep move mate, attacking the pokemon trainer. Allow me to do the same ;)
 

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*As he uses his body slam I jump backwards to avoid the hit and in mid air I choose Baku whom I ride as he starts flying.*

(Garanchou Kuchyose no Jutsu: Baku)-Pelican Summoning Jutsu:Baku
Rank: S
Type: Defense/Attack/Suplementary
Range: Short - Long
Chakra: 40
Damage: N/A
Description: Baku is the Boss of the Pelican Contract, he is very wise and strong pelican however he lacks manners when talking to someone who isn't his master. Baku wears only the Konoha headband on it's neck.He posses a huge mouth and he is the same size as Katsuyo. He has huge wings that let him fly realy fast and attack from above. He can also swim well with his short, strong legs, much faster than the ordinary human. Baku has the wind affinity which allows him to use Wind jutsus up to S rank. However he can only use 5 jutsus while he is summoned. His main weakness is Ice as the Pelicans can't stand cold.
Note: Baku will disappear after 4 turns.
Note: Can only be summoned once per battle.
Note: Must posses the Pelican contract taugth by PowerOfDarkness.

*Baku immediately upon being summoned with his wind specialty releases a compressed wind blast that shatters into hundreds upon hundreds of wind humming birds that spread and attack both Gamahiro and you as well*

(Fuuton: Hamingu Kinchou Moui) Wind Style: Humming Birds Fury
Type: Attack
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
Description: The user gathers wind chakra and releases a large compressed blast of wind from their mouth. The wind blast then shatters into hundreds of glass-like shards from which hundreds of humming birds are formed. The humming birds travel at great speeds and have bullet-like impacts. They attack the opponent from all directions.
~Can only be used 3 times per battle.

Cheep move mate, attacking the pokemon trainer. Allow me to do the same ;)
Oh i never attacked you Lili just said i have to make the first move so i did, i never directed it at you it was aimed for your summoning when it appeared. lol
Anyway onward and upward.

Gamasushi falls towards his opponents pokemon as it appears noting the blast of wind released from the opponents mouth he quickly draws the twin katana from his back using a twin slash from the draw it passes the tiny hummingbirds splitting a large X shape in them and severing the opponents pokemon almost completely in two.

(Gamadosuzan) - Toad Sword Beheading
Rank: A
Type: Offensive
Range: Mid - Long
Chakra cost: 30
Damage points: 60
Description: This jutsu involves Gamabunta using his huge dosu (Yakuza sword) to attack his opponent.
Note: Must Know Toad summoning contract.
X2

*Piiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii*

Fat referee enters the arena and trips as he shows the yellow card

Consider the trainers protected by an impenetrable barrier
The pokemon trainers must all be from Ame then ;)
 

Akisha

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Oh i never attacked you Lili just said i have to make the first move so i did, i never directed it at you it was aimed for your summoning when it appeared. lol
Anyway onward and upward.

Gamasushi falls towards his opponents pokemon as it appears noting the blast of wind released from the opponents mouth he quickly draws the twin katana from his back using a twin slash from the draw it passes the tiny hummingbirds splitting a large X shape in them and severing the opponents pokemon almost completely in two.

(Gamadosuzan) - Toad Sword Beheading
Rank: A
Type: Offensive
Range: Mid - Long
Chakra cost: 30
Damage points: 60
Description: This jutsu involves Gamabunta using his huge dosu (Yakuza sword) to attack his opponent.
Note: Must Know Toad summoning contract.
X2



The pokemon trainers must all be from Ame then ;)
-Will edit after I check something :)
 
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