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<p>[QUOTE="Pervyy, post: 21955902, member: 32759"]</p><p>Workshop post:</p><p></p><p>Samurai techs:</p><p>[spoiler]</p><p></p><p>Yang/Samurai</p><p>Type: Attack</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra: 60</p><p>Damage: 120</p><p>Description: This is a samurai technique enhanced through the augmentation of Yang to increase the power and speed in the process. The user will start by releasing a surge of Yang chakra through their body while their blade is sheathed or while holding their sword. The user will swing their blade, slashing in a linear manor, while leaping forwards. Due to their body being fortified by the influx of Yang, this movement is done at thrice the users base speed while having the power of the slash being higher than a regular Iaido technique. This surge of Yang chakra lasts only for this technique. Not only does the Yang reinforce the users body, it will also surround the users blade, creating an aura akin to the Samurai Sabre technique. This aura is a unique version of the <strong>( Yoton: Byako ) - Yang Release: White Tiger</strong> technique where, along with the user physically cutting their target, an influx of Yang will be surged into the target. Upon contact, this influx of Yang chakra will create an imbalance in the target's chakra system, reducing their speed by 1/4th. Not only this but the imbalance will cause the opponent to use 3x the amount of chakra for a technique until they correct this balance in their system, while preventing spiritual techniques above A rank. Once the slash has been the compete, the aura will dissipate and the user's speed will return to the base value.</p><p></p><p>Note: Usable twice per battle and with a 3 turn cool down.</p><p>Note: Surges that utilize Natural Energy, Yang, Yin-Yang, and Anutu (and its components) with greater equal or greater chakra than this technique will correct the target's chakra system, negating the effects.</p><p>Note: The drawbacks last for 3 turns or until a surge restores balance to their chakra system.</p><p>[/spoiler]</p><p></p><p>Ronin techs:</p><p>[spoiler]</p><p>Ronin tech - Blade of Justice</p><p>Type: Attack</p><p>Rank: A/S</p><p>Range: Short-Long</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: Blade of justice is a unique Ronin Kenjutsu where the user will release a surge of spiritual chakra through their body before stabbing their blade into the ground or solid surface. Through this the user will release the spiritual chakra through the surface using it as a medium to travel through where it will shoot up at a chose location creating one large blade or up to four smaller blades. If one large blade is made, it can reach up to 10m high while being 2m wide, where if four blades are made their will be around twice the size of a regular katana. This technique will cause spiritual damage based on how much chakra it limits the opponent from utilizing due to a spiritual imbalance. A rank prevents Forbidden ranked techniques, S rank prevents S rank and higher techniques S rank effects last a single turn while A rank lasts for 2 turns.</p><p></p><p>Note: Can only be used by Rōnin biographies.</p><p>Note: A-Rank can be used three times, S-Rank can be used twice.</p><p>[/spoiler]</p><p></p><p></p><p>Rinnegan techs:</p><p>[spoiler]</p><p>YY healing</p><p>Type:Supplementary</p><p>Rank: B</p><p>Range: Short</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description:</p><p>[/spoiler]</p><p></p><p></p><p>AF techs:</p><p>[spoiler]</p><p>AF/Tai</p><p>Type:Supplementary</p><p>Rank: B</p><p>Range: Short</p><p>Chakra: 20</p><p>Damage: +20 (30)</p><p>Description: A tech used to instantly burn part of your spirit along side a tai tech to increase it's speed by x3 and +20 damage, coating the body part in AF. (to be fleshed out)</p><p></p><p>Maybe used for ken too?</p><p>[/spoiler]</p><p></p><p>YY/adv fuuin healing tech - a channel</p><p></p><p>Type: Supplementary</p><p>Rank: S</p><p>Range: Short-Mid</p><p>Chakra: 80 per turn per person</p><p>Damage: This technique combines the complete balance of Yin/Yang with Advanced Fuuinjutsu to create a barrier that is solely used to heal allies of the user within. This technique was derived from the Creation of All Things technique where the user can create not only living flesh from thought but also give live to the being. Through this, the user will perform 4 handeals releasing a barrier 10m around them. This barrier does not interact with anything around them but allies to the user. This barrier is one of the strongest healing techniques, strong that <strong>Yang Release: Touch of the Sun</strong> due to it being combined with Yin release. As long as allies remain in this barrier, they will regenerate 80 health per turn, as the yang is converted to health within them. Not only this, due to the creation of Yin/Yang combine, all physical wounds and spiritual would would be cured as their body is restored to it's original state. Burns would be cured, limbs regrown and more. The true drawback is the ability to sustain this technique over a long period due to the substantial chakra cost needed to maintain it.</p><p></p><p>The limit of this technique is that it will only last as long as the user remains still with their hands together (similar to gathering natural energy), constantly to focus their chakra to heal their allies in this manor. The user cannot use any other techniques at the same time as this technique, should they move or try to cast a jutsu, the barrier will end along with all healing. Should an ally leave the barrier, the healing will end.</p><p></p><p>Drawbacks need adding.</p><p></p><p></p><p></p><p>[hr][/hr]</p><p>[spoiler]</p><p>X</p><p>Type: Defensive/Offensive/Supplementary</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra: 60</p><p>Damage:</p><p>Description: X is a technique that combines a Ronin's ability to create spiritual kenjutsu with Yin release to take it to the next level. This begins with the user releasing a surge of chakra through their body of Yin chakra that creates a green aura around them and their blade. The user will swing their sword unleashing the aura of chakra that takes the form of a dragon's mouth the size of the user, shooting forwards up to long range, clasping it's mouth around it's target. This kenjutsu is unique in the fact that it can lock onto a target's spirit, preventing them from avoiding it. Though it seems simple on the surface, on contact it does not deal physical damage, but spiritual. With this, it will flush the target's chakra system with yin creating an imbalance.</p><p></p><p></p><p></p><p>yin disruption ronin imbalance</p><p></p><p>aoe blade storm yin tech surge</p><p></p><p>Spirit breathing forms</p><p></p><p><strong>(Wado Ichimonji)</strong></p><p>Type: Weapon</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra: N/a</p><p>Damage: (+20)</p><p>Description: The sword has a pure-white hilt with a circular handguard. The sheath is painted white, and the hardening line is <em>suguha</em> or straight blade. Wado Ichimonji is a Shinogi Zukuri style Katana that has a traditional yet still stunning pure-white ito wrapped around a gray samegawa covering the tsuka (hilt), leaving a traditional diamond-shaped pattern. The end has a nice, simplistic kashira of the same colour as the tsuba. The tsuba, or crossguard, also conveys a harmony of simplicity: It consists of a rounded oval thick tsuba from which the blade goes through, in a nice metallic golden colour. To once again convey the beautiful simplicity of this blade, the colours of the edge are divided in perfect equality. The inner bo-hi is a deep black, while the outer ha, or edge, is a shining white. The blade curves slightly towards the end, with a stunning sharp tip that cuts through foes.</p><p></p><p>This unique blade binds to the wielder's spirit creating a connection between the two. Due to this connection, the user's spiritual techniques flow from the blade will have their damage increased by 20 (Ronin, AF, etc). With the blade connected to the user, as long as it's in the users hand, it is also connected to their chakra network, attuned to the flow of the users chakra. Should an external entity disrupt of change the flow of chakra, the blade will release a surge of chakra through the user, rejecting the foreign entities. This surge is a spiritual surge of 60 chakra and can only be used twice per battle, with three turns between uses.</p><p></p><p>With the blade being bound to a persons spirit, those with the ability to control the Atavistic Flames can use the sword to draw on more of their spirit to further enhance the power of these flames. Up to three times per battle, the sword can cause the user to expend 10 spiritual health points to increase the power of an Atavistic Flame Kenjutsu by 20 additional damage (Stacking with the swords bonus though not bypassing buff limits). This can be once once every 2 turns. Once used, the user will regain 5 spiritual health per turn for 2 turns.</p><p></p><p></p><p>Yin aspect that need to be built on:</p><p></p><p>Imbalance, army of the dead style.</p><p></p><p>Yin clones too.</p><p></p><p>spiritual blade - A-S - Yin infused - upon being hit,</p><p></p><p></p><p><strong>( Rōnin Seishin Ken no Jutsu: ) – Rōnin Spiritual Blade Technique:</strong></p><p>Type: Defensive/Offensive/Supplementary</p><p>Rank: A - S</p><p>Range: Short - Long</p><p>Chakra: 50 - 60</p><p>Damage: 100 - 120</p><p>Description: A technique unique to the Rōnin who have mastered Yin Release. This is an advanced version of the <strong>Rōnin Spiritual Blade Technique </strong>through introduction of Yin chakra. Due to introduction of Yin chakra, the chakra level and damage of the strikes are increased. The only notable difference is the spiritual whispy effect around the blade is green. The user channels their Yin chakra through their swords and extends the reach and binding ability of the blade. This creates a meter-long spiritual wispy green effect around the blade, appearing as if the blade was steaming. Crescent arcs of almost pure spiritual energy are created through the user’s swings. This chakra plays neutrally against all natures and fields. When striking an enemy’s technique, it will target the balance of spiritual and physical energies, disrupting it and dissipating it harmlessly upon overpowering or neutralizing it.</p><p></p><p>The unique aspect of this technique comes when an enemy is struck by it. Due to the Yin infusion, the technique carries an additional effect. On contact with an opponent, it will infuse the Yin chakra into the target, creating and imbalance within them. This will surge the 60 chakra through the target, creating an effect called "Dragon's Fury". Dragon's fury will make it so the opponent can't use Yin based abilities above A rank (Yin, genjutsu, Yamanaka etc). This effect will last for 4 turns or until those struck correct the balance with a surge of yang chakra, natural energy surge or yy technique of equal or higher value (60 or more). The side effect of being hit by Dragon's Fury is that the opponent struggles to control the Yin side of their chakra, making it more difficult to detect spiritual techniques, being unable to detect spiritual techniques above A rank.</p><p></p><p>Note: Can only be used by Rōnin biographies with yin release.</p><p>Note: Dragon's Fury counts as a debuff on the target struct.</p><p>Note: Can only be used 4 times per battle.</p><p>Note: If the S rank version is used, the user can't use this technique again for 2 turns.</p><p></p><p>Yin replicas of the user for ronin/ken/tai</p><p></p><p>LDG rotation surge</p><p></p><p>Surge of chakra, stab the ground, cracks appear, large blade shoots up from target location - multi rank</p><p></p><p></p><p>breakdown barrier</p><p></p><p></p><p><strong>( Uchiwaketon/Fuuinjutsu: Daiyonsetsu - ) | Breakdown Release/Sealing Technique: Halls of Apollo</strong></p><p>Rank: S</p><p>Type: Supplementary</p><p>Range: Short</p><p>Chakra Cost: 60</p><p>Damage Points: 120</p><p>Description: The user will perform three hand seals releasing a surge of chakra through their body combining fuuin with Breakdown to create a barrier. This barrier has a five meter radius with the user at the centre. Alternatively, the user can place their hand on a solid surface as they perform the last hand seal. This seal would become the epicentre of the barrier. This barrier carriers the unique properties of Breakdown, making it semi sentient. This allows the barrier to effect living beings differently, dependent on if they are the user's enemy or ally.</p><p></p><p><strong>Regenerative:</strong></p><p>As this barrier pushes outwards, it will pass over the user's allies, cleansing their chakra pathways, restoring balance to their chakra systems. This will purge any negative effects on their chakra system, such as illusions and Yin related abilities. With this, the barrier will heal those around the user for 60 health, split evenly between the allies. The secondary effect of this technique is that while an ally remains within the barrier, their body would be enhanced by the breakdown present. Their speed would be increased (x2) and their taijutsu and weapon based techniques would gain a 20 damage increase. These buffs last while the ally remains within the barrier. The user will not gain these buffs.</p><p></p><p><strong>Degenerative</strong>:</p><p>As this barrier pushes outwards, should it come into contact with an opponent, they would suffer 120 damage. Should the opponent pass through the barrier, they will also suffer this damage. Due to the degenerative effects of breakdown, an enemy would find their speed reduced (x2) and find their chakra systems out of sync due to the aura of yang within the barrier. Due to this, they will be able to use techniques above A rank while remaining in the barrier. Once they leave the barrier, these effects will be removed.</p><p></p><p></p><p>Infusion breakdown cj:</p><p>- Infused into fire - becomes neutral</p><p>- +10 chakra/20 damage</p><p>- sentient/degen</p><p></p><p>Familiar cj:</p><p>- Health/chakra pools</p><p>- Sentient</p><p>- Regen/degen effects, pulse chakra into targets one or the other. </p><p>[/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Pervyy, post: 21955902, member: 32759"] Workshop post: Samurai techs: [spoiler] Yang/Samurai Type: Attack Rank: S Range: Short-Long Chakra: 60 Damage: 120 Description: This is a samurai technique enhanced through the augmentation of Yang to increase the power and speed in the process. The user will start by releasing a surge of Yang chakra through their body while their blade is sheathed or while holding their sword. The user will swing their blade, slashing in a linear manor, while leaping forwards. Due to their body being fortified by the influx of Yang, this movement is done at thrice the users base speed while having the power of the slash being higher than a regular Iaido technique. This surge of Yang chakra lasts only for this technique. Not only does the Yang reinforce the users body, it will also surround the users blade, creating an aura akin to the Samurai Sabre technique. This aura is a unique version of the [B]( Yoton: Byako ) - Yang Release: White Tiger[/B] technique where, along with the user physically cutting their target, an influx of Yang will be surged into the target. Upon contact, this influx of Yang chakra will create an imbalance in the target's chakra system, reducing their speed by 1/4th. Not only this but the imbalance will cause the opponent to use 3x the amount of chakra for a technique until they correct this balance in their system, while preventing spiritual techniques above A rank. Once the slash has been the compete, the aura will dissipate and the user's speed will return to the base value. Note: Usable twice per battle and with a 3 turn cool down. Note: Surges that utilize Natural Energy, Yang, Yin-Yang, and Anutu (and its components) with greater equal or greater chakra than this technique will correct the target's chakra system, negating the effects. Note: The drawbacks last for 3 turns or until a surge restores balance to their chakra system. [/spoiler] Ronin techs: [spoiler] Ronin tech - Blade of Justice Type: Attack Rank: A/S Range: Short-Long Chakra: 40 Damage: 80 Description: Blade of justice is a unique Ronin Kenjutsu where the user will release a surge of spiritual chakra through their body before stabbing their blade into the ground or solid surface. Through this the user will release the spiritual chakra through the surface using it as a medium to travel through where it will shoot up at a chose location creating one large blade or up to four smaller blades. If one large blade is made, it can reach up to 10m high while being 2m wide, where if four blades are made their will be around twice the size of a regular katana. This technique will cause spiritual damage based on how much chakra it limits the opponent from utilizing due to a spiritual imbalance. A rank prevents Forbidden ranked techniques, S rank prevents S rank and higher techniques S rank effects last a single turn while A rank lasts for 2 turns. Note: Can only be used by Rōnin biographies. Note: A-Rank can be used three times, S-Rank can be used twice. [/spoiler] Rinnegan techs: [spoiler] YY healing Type:Supplementary Rank: B Range: Short Chakra: 20 Damage: 40 Description: [/spoiler] AF techs: [spoiler] AF/Tai Type:Supplementary Rank: B Range: Short Chakra: 20 Damage: +20 (30) Description: A tech used to instantly burn part of your spirit along side a tai tech to increase it's speed by x3 and +20 damage, coating the body part in AF. (to be fleshed out) Maybe used for ken too? [/spoiler] YY/adv fuuin healing tech - a channel Type: Supplementary Rank: S Range: Short-Mid Chakra: 80 per turn per person Damage: This technique combines the complete balance of Yin/Yang with Advanced Fuuinjutsu to create a barrier that is solely used to heal allies of the user within. This technique was derived from the Creation of All Things technique where the user can create not only living flesh from thought but also give live to the being. Through this, the user will perform 4 handeals releasing a barrier 10m around them. This barrier does not interact with anything around them but allies to the user. This barrier is one of the strongest healing techniques, strong that [B]Yang Release: Touch of the Sun[/B] due to it being combined with Yin release. As long as allies remain in this barrier, they will regenerate 80 health per turn, as the yang is converted to health within them. Not only this, due to the creation of Yin/Yang combine, all physical wounds and spiritual would would be cured as their body is restored to it's original state. Burns would be cured, limbs regrown and more. The true drawback is the ability to sustain this technique over a long period due to the substantial chakra cost needed to maintain it. The limit of this technique is that it will only last as long as the user remains still with their hands together (similar to gathering natural energy), constantly to focus their chakra to heal their allies in this manor. The user cannot use any other techniques at the same time as this technique, should they move or try to cast a jutsu, the barrier will end along with all healing. Should an ally leave the barrier, the healing will end. Drawbacks need adding. [hr][/hr] [spoiler] X Type: Defensive/Offensive/Supplementary Rank: S Range: Short - Long Chakra: 60 Damage: Description: X is a technique that combines a Ronin's ability to create spiritual kenjutsu with Yin release to take it to the next level. This begins with the user releasing a surge of chakra through their body of Yin chakra that creates a green aura around them and their blade. The user will swing their sword unleashing the aura of chakra that takes the form of a dragon's mouth the size of the user, shooting forwards up to long range, clasping it's mouth around it's target. This kenjutsu is unique in the fact that it can lock onto a target's spirit, preventing them from avoiding it. Though it seems simple on the surface, on contact it does not deal physical damage, but spiritual. With this, it will flush the target's chakra system with yin creating an imbalance. yin disruption ronin imbalance aoe blade storm yin tech surge Spirit breathing forms [B](Wado Ichimonji)[/B] Type: Weapon Rank: S Range: Short - Long Chakra: N/a Damage: (+20) Description: The sword has a pure-white hilt with a circular handguard. The sheath is painted white, and the hardening line is [I]suguha[/I] or straight blade. Wado Ichimonji is a Shinogi Zukuri style Katana that has a traditional yet still stunning pure-white ito wrapped around a gray samegawa covering the tsuka (hilt), leaving a traditional diamond-shaped pattern. The end has a nice, simplistic kashira of the same colour as the tsuba. The tsuba, or crossguard, also conveys a harmony of simplicity: It consists of a rounded oval thick tsuba from which the blade goes through, in a nice metallic golden colour. To once again convey the beautiful simplicity of this blade, the colours of the edge are divided in perfect equality. The inner bo-hi is a deep black, while the outer ha, or edge, is a shining white. The blade curves slightly towards the end, with a stunning sharp tip that cuts through foes. This unique blade binds to the wielder's spirit creating a connection between the two. Due to this connection, the user's spiritual techniques flow from the blade will have their damage increased by 20 (Ronin, AF, etc). With the blade connected to the user, as long as it's in the users hand, it is also connected to their chakra network, attuned to the flow of the users chakra. Should an external entity disrupt of change the flow of chakra, the blade will release a surge of chakra through the user, rejecting the foreign entities. This surge is a spiritual surge of 60 chakra and can only be used twice per battle, with three turns between uses. With the blade being bound to a persons spirit, those with the ability to control the Atavistic Flames can use the sword to draw on more of their spirit to further enhance the power of these flames. Up to three times per battle, the sword can cause the user to expend 10 spiritual health points to increase the power of an Atavistic Flame Kenjutsu by 20 additional damage (Stacking with the swords bonus though not bypassing buff limits). This can be once once every 2 turns. Once used, the user will regain 5 spiritual health per turn for 2 turns. Yin aspect that need to be built on: Imbalance, army of the dead style. Yin clones too. spiritual blade - A-S - Yin infused - upon being hit, [B]( Rōnin Seishin Ken no Jutsu: ) – Rōnin Spiritual Blade Technique:[/B] Type: Defensive/Offensive/Supplementary Rank: A - S Range: Short - Long Chakra: 50 - 60 Damage: 100 - 120 Description: A technique unique to the Rōnin who have mastered Yin Release. This is an advanced version of the [B]Rōnin Spiritual Blade Technique [/B]through introduction of Yin chakra. Due to introduction of Yin chakra, the chakra level and damage of the strikes are increased. The only notable difference is the spiritual whispy effect around the blade is green. The user channels their Yin chakra through their swords and extends the reach and binding ability of the blade. This creates a meter-long spiritual wispy green effect around the blade, appearing as if the blade was steaming. Crescent arcs of almost pure spiritual energy are created through the user’s swings. This chakra plays neutrally against all natures and fields. When striking an enemy’s technique, it will target the balance of spiritual and physical energies, disrupting it and dissipating it harmlessly upon overpowering or neutralizing it. The unique aspect of this technique comes when an enemy is struck by it. Due to the Yin infusion, the technique carries an additional effect. On contact with an opponent, it will infuse the Yin chakra into the target, creating and imbalance within them. This will surge the 60 chakra through the target, creating an effect called "Dragon's Fury". Dragon's fury will make it so the opponent can't use Yin based abilities above A rank (Yin, genjutsu, Yamanaka etc). This effect will last for 4 turns or until those struck correct the balance with a surge of yang chakra, natural energy surge or yy technique of equal or higher value (60 or more). The side effect of being hit by Dragon's Fury is that the opponent struggles to control the Yin side of their chakra, making it more difficult to detect spiritual techniques, being unable to detect spiritual techniques above A rank. Note: Can only be used by Rōnin biographies with yin release. Note: Dragon's Fury counts as a debuff on the target struct. Note: Can only be used 4 times per battle. Note: If the S rank version is used, the user can't use this technique again for 2 turns. Yin replicas of the user for ronin/ken/tai LDG rotation surge Surge of chakra, stab the ground, cracks appear, large blade shoots up from target location - multi rank breakdown barrier [B]( Uchiwaketon/Fuuinjutsu: Daiyonsetsu - ) | Breakdown Release/Sealing Technique: Halls of Apollo[/B] Rank: S Type: Supplementary Range: Short Chakra Cost: 60 Damage Points: 120 Description: The user will perform three hand seals releasing a surge of chakra through their body combining fuuin with Breakdown to create a barrier. This barrier has a five meter radius with the user at the centre. Alternatively, the user can place their hand on a solid surface as they perform the last hand seal. This seal would become the epicentre of the barrier. This barrier carriers the unique properties of Breakdown, making it semi sentient. This allows the barrier to effect living beings differently, dependent on if they are the user's enemy or ally. [B]Regenerative:[/B] As this barrier pushes outwards, it will pass over the user's allies, cleansing their chakra pathways, restoring balance to their chakra systems. This will purge any negative effects on their chakra system, such as illusions and Yin related abilities. With this, the barrier will heal those around the user for 60 health, split evenly between the allies. The secondary effect of this technique is that while an ally remains within the barrier, their body would be enhanced by the breakdown present. Their speed would be increased (x2) and their taijutsu and weapon based techniques would gain a 20 damage increase. These buffs last while the ally remains within the barrier. The user will not gain these buffs. [B]Degenerative[/B]: As this barrier pushes outwards, should it come into contact with an opponent, they would suffer 120 damage. Should the opponent pass through the barrier, they will also suffer this damage. Due to the degenerative effects of breakdown, an enemy would find their speed reduced (x2) and find their chakra systems out of sync due to the aura of yang within the barrier. Due to this, they will be able to use techniques above A rank while remaining in the barrier. Once they leave the barrier, these effects will be removed. Infusion breakdown cj: - Infused into fire - becomes neutral - +10 chakra/20 damage - sentient/degen Familiar cj: - Health/chakra pools - Sentient - Regen/degen effects, pulse chakra into targets one or the other. [/spoiler] [/QUOTE]
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